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| 1 | /**************************************************************************** | - |
| 2 | ** | - |
| 3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
| 4 | ** Contact: http://www.qt-project.org/legal | - |
| 5 | ** | - |
| 6 | ** This file is part of the QtNetwork module of the Qt Toolkit. | - |
| 7 | ** | - |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
| 9 | ** Commercial License Usage | - |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
| 11 | ** accordance with the commercial license agreement provided with the | - |
| 12 | ** Software or, alternatively, in accordance with the terms contained in | - |
| 13 | ** a written agreement between you and Digia. For licensing terms and | - |
| 14 | ** conditions see http://qt.digia.com/licensing. For further information | - |
| 15 | ** use the contact form at http://qt.digia.com/contact-us. | - |
| 16 | ** | - |
| 17 | ** GNU Lesser General Public License Usage | - |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
| 19 | ** General Public License version 2.1 as published by the Free Software | - |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL included in the | - |
| 21 | ** packaging of this file. Please review the following information to | - |
| 22 | ** ensure the GNU Lesser General Public License version 2.1 requirements | - |
| 23 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | - |
| 24 | ** | - |
| 25 | ** In addition, as a special exception, Digia gives you certain additional | - |
| 26 | ** rights. These rights are described in the Digia Qt LGPL Exception | - |
| 27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - |
| 28 | ** | - |
| 29 | ** GNU General Public License Usage | - |
| 30 | ** Alternatively, this file may be used under the terms of the GNU | - |
| 31 | ** General Public License version 3.0 as published by the Free Software | - |
| 32 | ** Foundation and appearing in the file LICENSE.GPL included in the | - |
| 33 | ** packaging of this file. Please review the following information to | - |
| 34 | ** ensure the GNU General Public License version 3.0 requirements will be | - |
| 35 | ** met: http://www.gnu.org/copyleft/gpl.html. | - |
| 36 | ** | - |
| 37 | ** | - |
| 38 | ** $QT_END_LICENSE$ | - |
| 39 | ** | - |
| 40 | ****************************************************************************/ | - |
| 41 | | - |
| 42 | #include "qlocalserver.h" | - |
| 43 | #include "qlocalserver_p.h" | - |
| 44 | #include "qlocalsocket.h" | - |
| 45 | | - |
| 46 | QT_BEGIN_NAMESPACE | - |
| 47 | | - |
| 48 | #ifndef QT_NO_LOCALSERVER | - |
| 49 | | - |
| 50 | /*! | - |
| 51 | \class QLocalServer | - |
| 52 | \since 4.4 | - |
| 53 | \inmodule QtNetwork | - |
| 54 | | - |
| 55 | \brief The QLocalServer class provides a local socket based server. | - |
| 56 | | - |
| 57 | This class makes it possible to accept incoming local socket | - |
| 58 | connections. | - |
| 59 | | - |
| 60 | Call listen() to have the server start listening | - |
| 61 | for incoming connections on a specified key. The | - |
| 62 | newConnection() signal is then emitted each time a client | - |
| 63 | connects to the server. | - |
| 64 | | - |
| 65 | Call nextPendingConnection() to accept the pending connection | - |
| 66 | as a connected QLocalSocket. The function returns a pointer to a | - |
| 67 | QLocalSocket that can be used for communicating with the client. | - |
| 68 | | - |
| 69 | If an error occurs, serverError() returns the type of error, and | - |
| 70 | errorString() can be called to get a human readable description | - |
| 71 | of what happened. | - |
| 72 | | - |
| 73 | When listening for connections, the name which the server is | - |
| 74 | listening on is available through serverName(). | - |
| 75 | | - |
| 76 | Calling close() makes QLocalServer stop listening for incoming connections. | - |
| 77 | | - |
| 78 | Although QLocalServer is designed for use with an event loop, it's possible | - |
| 79 | to use it without one. In that case, you must use waitForNewConnection(), | - |
| 80 | which blocks until either a connection is available or a timeout expires. | - |
| 81 | | - |
| 82 | \sa QLocalSocket, QTcpServer | - |
| 83 | */ | - |
| 84 | | - |
| 85 | /*! | - |
| 86 | \enum QLocalServer::SocketOption | - |
| 87 | \since 5.0 | - |
| 88 | | - |
| 89 | This enum describes the possible options that can be used to create the | - |
| 90 | socket. This changes the access permissions on platforms (Linux, Windows) | - |
| 91 | that support access permissions on the socket. Both GroupAccess and OtherAccess | - |
| 92 | may vary slightly in meanings depending on the platform. | - |
| 93 | | - |
| 94 | \value NoOptions No access restrictions have been set. | - |
| 95 | \value UserAccessOption | - |
| 96 | Access is restricted to the same user as the process that created the socket. | - |
| 97 | \value GroupAccessOption | - |
| 98 | Access is restricted to the same group but not the user that created the socket on Linux. | - |
| 99 | Access is restricted to the primary group of the process on Windows | - |
| 100 | \value OtherAccessOption | - |
| 101 | Access is available to everyone but the user and group that created the socket on Linux. | - |
| 102 | Access is available to everyone on Windows. | - |
| 103 | \value WorldAccessOption | - |
| 104 | No access restrictions. | - |
| 105 | | - |
| 106 | \sa socketOptions | - |
| 107 | */ | - |
| 108 | | - |
| 109 | | - |
| 110 | /*! | - |
| 111 | Create a new local socket server with the given \a parent. | - |
| 112 | | - |
| 113 | \sa listen() | - |
| 114 | */ | - |
| 115 | QLocalServer::QLocalServer(QObject *parent) | - |
| 116 | : QObject(*new QLocalServerPrivate, parent) | - |
| 117 | { | - |
| 118 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 119 | d->init(); executed (the execution status of this line is deduced): d->init(); | - |
| 120 | } executed: }Execution Count:55 | 55 |
| 121 | | - |
| 122 | /*! | - |
| 123 | Destroys the QLocalServer object. If the server is listening for | - |
| 124 | connections, it is automatically closed. | - |
| 125 | | - |
| 126 | Any client QLocalSockets that are still connected must either | - |
| 127 | disconnect or be reparented before the server is deleted. | - |
| 128 | | - |
| 129 | \sa close() | - |
| 130 | */ | - |
| 131 | QLocalServer::~QLocalServer() | - |
| 132 | { | - |
| 133 | if (isListening()) evaluated: isListening()| yes Evaluation Count:37 | yes Evaluation Count:18 |
| 18-37 |
| 134 | close(); executed: close();Execution Count:37 | 37 |
| 135 | } executed: }Execution Count:55 | 55 |
| 136 | | - |
| 137 | /*! | - |
| 138 | \property QLocalServer::socketOptions | - |
| 139 | \since 5.0 | - |
| 140 | | - |
| 141 | The setSocketOptions method controls how the socket operates. | - |
| 142 | For example the socket may restrict access to what user ids can | - |
| 143 | connect to the socket. | - |
| 144 | | - |
| 145 | These options must be set before listen() is called. | - |
| 146 | | - |
| 147 | In some cases, such as with Unix domain sockets on Linux, the | - |
| 148 | access to the socket will be determined by file system permissions, | - |
| 149 | and are created based on the umask. Setting the access flags will | - |
| 150 | overide this and will restrict or permit access as specified. | - |
| 151 | | - |
| 152 | Other Unix-based operating systems, such as Mac OS X, do not | - |
| 153 | honor file permissions for Unix domain sockets and by default | - |
| 154 | have WorldAccess and these permission flags will have no effect. | - |
| 155 | | - |
| 156 | On Windows, UserAccessOption is sufficient to allow a non | - |
| 157 | elevated process to connect to a local server created by an | - |
| 158 | elevated process run by the same user. GroupAccessOption | - |
| 159 | refers to the primary group of the process (see TokenPrimaryGroup | - |
| 160 | in the Windows documentation). OtherAccessOption refers to | - |
| 161 | the well known "Everyone" group. | - |
| 162 | | - |
| 163 | By default none of the flags are set, access permissions | - |
| 164 | are the platform default. | - |
| 165 | | - |
| 166 | \sa listen() | - |
| 167 | */ | - |
| 168 | void QLocalServer::setSocketOptions(SocketOptions options) | - |
| 169 | { | - |
| 170 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 171 | | - |
| 172 | d->socketOptions = options; executed (the execution status of this line is deduced): d->socketOptions = options; | - |
| 173 | } executed: }Execution Count:4 | 4 |
| 174 | | - |
| 175 | /*! | - |
| 176 | \since 5.0 | - |
| 177 | Returns the socket options set on the socket. | - |
| 178 | | - |
| 179 | \sa setSocketOptions() | - |
| 180 | */ | - |
| 181 | QLocalServer::SocketOptions QLocalServer::socketOptions() const | - |
| 182 | { | - |
| 183 | Q_D(const QLocalServer); never executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 184 | return d->socketOptions; never executed: return d->socketOptions; | 0 |
| 185 | } | - |
| 186 | | - |
| 187 | /*! | - |
| 188 | Stop listening for incoming connections. Existing connections are not | - |
| 189 | effected, but any new connections will be refused. | - |
| 190 | | - |
| 191 | \sa isListening(), listen() | - |
| 192 | */ | - |
| 193 | void QLocalServer::close() | - |
| 194 | { | - |
| 195 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 196 | if (!isListening()) evaluated: !isListening()| yes Evaluation Count:7 | yes Evaluation Count:46 |
| 7-46 |
| 197 | return; executed: return;Execution Count:7 | 7 |
| 198 | qDeleteAll(d->pendingConnections); executed (the execution status of this line is deduced): qDeleteAll(d->pendingConnections); | - |
| 199 | d->pendingConnections.clear(); executed (the execution status of this line is deduced): d->pendingConnections.clear(); | - |
| 200 | d->closeServer(); executed (the execution status of this line is deduced): d->closeServer(); | - |
| 201 | d->serverName.clear(); executed (the execution status of this line is deduced): d->serverName.clear(); | - |
| 202 | d->fullServerName.clear(); executed (the execution status of this line is deduced): d->fullServerName.clear(); | - |
| 203 | d->errorString.clear(); executed (the execution status of this line is deduced): d->errorString.clear(); | - |
| 204 | d->error = QAbstractSocket::UnknownSocketError; executed (the execution status of this line is deduced): d->error = QAbstractSocket::UnknownSocketError; | - |
| 205 | } executed: }Execution Count:46 | 46 |
| 206 | | - |
| 207 | /*! | - |
| 208 | Returns the human-readable message appropriate to the current error | - |
| 209 | reported by serverError(). If no suitable string is available, an empty | - |
| 210 | string is returned. | - |
| 211 | | - |
| 212 | \sa serverError() | - |
| 213 | */ | - |
| 214 | QString QLocalServer::errorString() const | - |
| 215 | { | - |
| 216 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 217 | return d->errorString; executed: return d->errorString;Execution Count:42 | 42 |
| 218 | } | - |
| 219 | | - |
| 220 | /*! | - |
| 221 | Returns true if the server has a pending connection; otherwise | - |
| 222 | returns false. | - |
| 223 | | - |
| 224 | \sa nextPendingConnection(), setMaxPendingConnections() | - |
| 225 | */ | - |
| 226 | bool QLocalServer::hasPendingConnections() const | - |
| 227 | { | - |
| 228 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 229 | return !(d->pendingConnections.isEmpty()); executed: return !(d->pendingConnections.isEmpty());Execution Count:83 | 83 |
| 230 | } | - |
| 231 | | - |
| 232 | /*! | - |
| 233 | This virtual function is called by QLocalServer when a new connection | - |
| 234 | is available. \a socketDescriptor is the native socket descriptor for | - |
| 235 | the accepted connection. | - |
| 236 | | - |
| 237 | The base implementation creates a QLocalSocket, sets the socket descriptor | - |
| 238 | and then stores the QLocalSocket in an internal list of pending | - |
| 239 | connections. Finally newConnection() is emitted. | - |
| 240 | | - |
| 241 | Reimplement this function to alter the server's behavior | - |
| 242 | when a connection is available. | - |
| 243 | | - |
| 244 | \sa newConnection(), nextPendingConnection(), | - |
| 245 | QLocalSocket::setSocketDescriptor() | - |
| 246 | */ | - |
| 247 | void QLocalServer::incomingConnection(quintptr socketDescriptor) | - |
| 248 | { | - |
| 249 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 250 | QLocalSocket *socket = new QLocalSocket(this); executed (the execution status of this line is deduced): QLocalSocket *socket = new QLocalSocket(this); | - |
| 251 | socket->setSocketDescriptor(socketDescriptor); executed (the execution status of this line is deduced): socket->setSocketDescriptor(socketDescriptor); | - |
| 252 | d->pendingConnections.enqueue(socket); executed (the execution status of this line is deduced): d->pendingConnections.enqueue(socket); | - |
| 253 | emit newConnection(); executed (the execution status of this line is deduced): newConnection(); | - |
| 254 | } executed: }Execution Count:71 | 71 |
| 255 | | - |
| 256 | /*! | - |
| 257 | Returns true if the server is listening for incoming connections | - |
| 258 | otherwise false. | - |
| 259 | | - |
| 260 | \sa listen(), close() | - |
| 261 | */ | - |
| 262 | bool QLocalServer::isListening() const | - |
| 263 | { | - |
| 264 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 265 | return !(d->serverName.isEmpty()); executed: return !(d->serverName.isEmpty());Execution Count:267 | 267 |
| 266 | } | - |
| 267 | | - |
| 268 | /*! | - |
| 269 | Tells the server to listen for incoming connections on \a name. | - |
| 270 | If the server is currently listening then it will return false. | - |
| 271 | Return true on success otherwise false. | - |
| 272 | | - |
| 273 | \a name can be a single name and QLocalServer will determine | - |
| 274 | the correct platform specific path. serverName() will return | - |
| 275 | the name that is passed into listen. | - |
| 276 | | - |
| 277 | Usually you would just pass in a name like "foo", but on Unix this | - |
| 278 | could also be a path such as "/tmp/foo" and on Windows this could | - |
| 279 | be a pipe path such as "\\\\.\\pipe\\foo" | - |
| 280 | | - |
| 281 | Note: | - |
| 282 | On Unix if the server crashes without closing listen will fail | - |
| 283 | with AddressInUseError. To create a new server the file should be removed. | - |
| 284 | On Windows two local servers can listen to the same pipe at the same | - |
| 285 | time, but any connections will go to one of the server. | - |
| 286 | | - |
| 287 | \sa serverName(), isListening(), close() | - |
| 288 | */ | - |
| 289 | bool QLocalServer::listen(const QString &name) | - |
| 290 | { | - |
| 291 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 292 | if (isListening()) { evaluated: isListening()| yes Evaluation Count:2 | yes Evaluation Count:52 |
| 2-52 |
| 293 | qWarning("QLocalServer::listen() called when already listening"); executed (the execution status of this line is deduced): QMessageLogger("socket/qlocalserver.cpp", 293, __PRETTY_FUNCTION__).warning("QLocalServer::listen() called when already listening"); | - |
| 294 | return false; executed: return false;Execution Count:2 | 2 |
| 295 | } | - |
| 296 | | - |
| 297 | if (name.isEmpty()) { evaluated: name.isEmpty()| yes Evaluation Count:8 | yes Evaluation Count:44 |
| 8-44 |
| 298 | d->error = QAbstractSocket::HostNotFoundError; executed (the execution status of this line is deduced): d->error = QAbstractSocket::HostNotFoundError; | - |
| 299 | QString function = QLatin1String("QLocalServer::listen"); executed (the execution status of this line is deduced): QString function = QLatin1String("QLocalServer::listen"); | - |
| 300 | d->errorString = tr("%1: Name error").arg(function); executed (the execution status of this line is deduced): d->errorString = tr("%1: Name error").arg(function); | - |
| 301 | return false; executed: return false;Execution Count:8 | 8 |
| 302 | } | - |
| 303 | | - |
| 304 | if (!d->listen(name)) { evaluated: !d->listen(name)| yes Evaluation Count:2 | yes Evaluation Count:42 |
| 2-42 |
| 305 | d->serverName.clear(); executed (the execution status of this line is deduced): d->serverName.clear(); | - |
| 306 | d->fullServerName.clear(); executed (the execution status of this line is deduced): d->fullServerName.clear(); | - |
| 307 | return false; executed: return false;Execution Count:2 | 2 |
| 308 | } | - |
| 309 | | - |
| 310 | d->serverName = name; executed (the execution status of this line is deduced): d->serverName = name; | - |
| 311 | return true; executed: return true;Execution Count:42 | 42 |
| 312 | } | - |
| 313 | | - |
| 314 | /*! | - |
| 315 | \since 5.0 | - |
| 316 | | - |
| 317 | Instructs the server to listen for incoming connections on | - |
| 318 | \a socketDescriptor. The property returns \c false if the server is | - |
| 319 | currently listening. It returns \c true on success; otherwise, | - |
| 320 | it returns \c false. The socket must be ready to accept | - |
| 321 | new connections with no extra platform-specific functions | - |
| 322 | called. The socket is set into non-blocking mode. | - |
| 323 | | - |
| 324 | serverName(), fullServerName() may return a string with | - |
| 325 | a name if this option is supported by the platform; | - |
| 326 | otherwise, they return an empty QString. | - |
| 327 | | - |
| 328 | \sa isListening(), close() | - |
| 329 | */ | - |
| 330 | bool QLocalServer::listen(qintptr socketDescriptor) | - |
| 331 | { | - |
| 332 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 333 | if (isListening()) { partially evaluated: isListening()| no Evaluation Count:0 | yes Evaluation Count:4 |
| 0-4 |
| 334 | qWarning("QLocalServer::listen() called when already listening"); never executed (the execution status of this line is deduced): QMessageLogger("socket/qlocalserver.cpp", 334, __PRETTY_FUNCTION__).warning("QLocalServer::listen() called when already listening"); | - |
| 335 | return false; never executed: return false; | 0 |
| 336 | } | - |
| 337 | | - |
| 338 | d->serverName.clear(); executed (the execution status of this line is deduced): d->serverName.clear(); | - |
| 339 | d->fullServerName.clear(); executed (the execution status of this line is deduced): d->fullServerName.clear(); | - |
| 340 | | - |
| 341 | if (!d->listen(socketDescriptor)) { partially evaluated: !d->listen(socketDescriptor)| no Evaluation Count:0 | yes Evaluation Count:4 |
| 0-4 |
| 342 | return false; never executed: return false; | 0 |
| 343 | } | - |
| 344 | | - |
| 345 | return true; executed: return true;Execution Count:4 | 4 |
| 346 | } | - |
| 347 | | - |
| 348 | /*! | - |
| 349 | Returns the maximum number of pending accepted connections. | - |
| 350 | The default is 30. | - |
| 351 | | - |
| 352 | \sa setMaxPendingConnections(), hasPendingConnections() | - |
| 353 | */ | - |
| 354 | int QLocalServer::maxPendingConnections() const | - |
| 355 | { | - |
| 356 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 357 | return d->maxPendingConnections; executed: return d->maxPendingConnections;Execution Count:8 | 8 |
| 358 | } | - |
| 359 | | - |
| 360 | /*! | - |
| 361 | \fn void QLocalServer::newConnection() | - |
| 362 | | - |
| 363 | This signal is emitted every time a new connection is available. | - |
| 364 | | - |
| 365 | \sa hasPendingConnections(), nextPendingConnection() | - |
| 366 | */ | - |
| 367 | | - |
| 368 | /*! | - |
| 369 | Returns the next pending connection as a connected QLocalSocket object. | - |
| 370 | | - |
| 371 | The socket is created as a child of the server, which means that it is | - |
| 372 | automatically deleted when the QLocalServer object is destroyed. It is | - |
| 373 | still a good idea to delete the object explicitly when you are done with | - |
| 374 | it, to avoid wasting memory. | - |
| 375 | | - |
| 376 | 0 is returned if this function is called when there are no pending | - |
| 377 | connections. | - |
| 378 | | - |
| 379 | \sa hasPendingConnections(), newConnection(), incomingConnection() | - |
| 380 | */ | - |
| 381 | QLocalSocket *QLocalServer::nextPendingConnection() | - |
| 382 | { | - |
| 383 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 384 | if (d->pendingConnections.isEmpty()) evaluated: d->pendingConnections.isEmpty()| yes Evaluation Count:10 | yes Evaluation Count:67 |
| 10-67 |
| 385 | return 0; executed: return 0;Execution Count:10 | 10 |
| 386 | QLocalSocket *nextSocket = d->pendingConnections.dequeue(); executed (the execution status of this line is deduced): QLocalSocket *nextSocket = d->pendingConnections.dequeue(); | - |
| 387 | #ifndef QT_LOCALSOCKET_TCP | - |
| 388 | if (d->pendingConnections.size() <= d->maxPendingConnections) partially evaluated: d->pendingConnections.size() <= d->maxPendingConnections| yes Evaluation Count:67 | no Evaluation Count:0 |
| 0-67 |
| 389 | #ifndef Q_OS_WIN | - |
| 390 | d->socketNotifier->setEnabled(true); executed: d->socketNotifier->setEnabled(true);Execution Count:67 | 67 |
| 391 | #else | - |
| 392 | d->connectionEventNotifier->setEnabled(true); | - |
| 393 | #endif | - |
| 394 | #endif | - |
| 395 | return nextSocket; executed: return nextSocket;Execution Count:67 | 67 |
| 396 | } | - |
| 397 | | - |
| 398 | /*! | - |
| 399 | \since 4.5 | - |
| 400 | | - |
| 401 | Removes any server instance that might cause a call to listen() to fail | - |
| 402 | and returns true if successful; otherwise returns false. | - |
| 403 | This function is meant to recover from a crash, when the previous server | - |
| 404 | instance has not been cleaned up. | - |
| 405 | | - |
| 406 | On Windows, this function does nothing; on Unix, it removes the socket file | - |
| 407 | given by \a name. | - |
| 408 | | - |
| 409 | \warning Be careful to avoid removing sockets of running instances. | - |
| 410 | */ | - |
| 411 | bool QLocalServer::removeServer(const QString &name) | - |
| 412 | { | - |
| 413 | return QLocalServerPrivate::removeServer(name); executed: return QLocalServerPrivate::removeServer(name);Execution Count:37 | 37 |
| 414 | } | - |
| 415 | | - |
| 416 | /*! | - |
| 417 | Returns the server name if the server is listening for connections; | - |
| 418 | otherwise returns QString() | - |
| 419 | | - |
| 420 | \sa listen(), fullServerName() | - |
| 421 | */ | - |
| 422 | QString QLocalServer::serverName() const | - |
| 423 | { | - |
| 424 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 425 | return d->serverName; executed: return d->serverName;Execution Count:19 | 19 |
| 426 | } | - |
| 427 | | - |
| 428 | /*! | - |
| 429 | Returns the full path that the server is listening on. | - |
| 430 | | - |
| 431 | Note: This is platform specific | - |
| 432 | | - |
| 433 | \sa listen(), serverName() | - |
| 434 | */ | - |
| 435 | QString QLocalServer::fullServerName() const | - |
| 436 | { | - |
| 437 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 438 | return d->fullServerName; executed: return d->fullServerName;Execution Count:21 | 21 |
| 439 | } | - |
| 440 | | - |
| 441 | /*! | - |
| 442 | Returns the type of error that occurred last or NoError. | - |
| 443 | | - |
| 444 | \sa errorString() | - |
| 445 | */ | - |
| 446 | QAbstractSocket::SocketError QLocalServer::serverError() const | - |
| 447 | { | - |
| 448 | Q_D(const QLocalServer); executed (the execution status of this line is deduced): const QLocalServerPrivate * const d = d_func(); | - |
| 449 | return d->error; executed: return d->error;Execution Count:34 | 34 |
| 450 | } | - |
| 451 | | - |
| 452 | /*! | - |
| 453 | Sets the maximum number of pending accepted connections to | - |
| 454 | \a numConnections. QLocalServer will accept no more than | - |
| 455 | \a numConnections incoming connections before nextPendingConnection() | - |
| 456 | is called. | - |
| 457 | | - |
| 458 | Note: Even though QLocalServer will stop accepting new connections | - |
| 459 | after it has reached its maximum number of pending connections, | - |
| 460 | the operating system may still keep them in queue which will result | - |
| 461 | in clients signaling that it is connected. | - |
| 462 | | - |
| 463 | \sa maxPendingConnections(), hasPendingConnections() | - |
| 464 | */ | - |
| 465 | void QLocalServer::setMaxPendingConnections(int numConnections) | - |
| 466 | { | - |
| 467 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 468 | d->maxPendingConnections = numConnections; executed (the execution status of this line is deduced): d->maxPendingConnections = numConnections; | - |
| 469 | } executed: }Execution Count:10 | 10 |
| 470 | | - |
| 471 | /*! | - |
| 472 | Waits for at most \a msec milliseconds or until an incoming connection | - |
| 473 | is available. Returns true if a connection is available; otherwise | - |
| 474 | returns false. If the operation timed out and \a timedOut is not 0, | - |
| 475 | *timedOut will be set to true. | - |
| 476 | | - |
| 477 | This is a blocking function call. Its use is ill-advised in a | - |
| 478 | single-threaded GUI application, since the whole application will stop | - |
| 479 | responding until the function returns. waitForNewConnection() is mostly | - |
| 480 | useful when there is no event loop available. | - |
| 481 | | - |
| 482 | The non-blocking alternative is to connect to the newConnection() signal. | - |
| 483 | | - |
| 484 | If msec is -1, this function will not time out. | - |
| 485 | | - |
| 486 | \sa hasPendingConnections(), nextPendingConnection() | - |
| 487 | */ | - |
| 488 | bool QLocalServer::waitForNewConnection(int msec, bool *timedOut) | - |
| 489 | { | - |
| 490 | Q_D(QLocalServer); executed (the execution status of this line is deduced): QLocalServerPrivate * const d = d_func(); | - |
| 491 | if (timedOut) evaluated: timedOut| yes Evaluation Count:65 | yes Evaluation Count:19 |
| 19-65 |
| 492 | *timedOut = false; executed: *timedOut = false;Execution Count:65 | 65 |
| 493 | | - |
| 494 | if (!isListening()) evaluated: !isListening()| yes Evaluation Count:11 | yes Evaluation Count:73 |
| 11-73 |
| 495 | return false; executed: return false;Execution Count:11 | 11 |
| 496 | | - |
| 497 | d->waitForNewConnection(msec, timedOut); executed (the execution status of this line is deduced): d->waitForNewConnection(msec, timedOut); | - |
| 498 | | - |
| 499 | return !d->pendingConnections.isEmpty(); executed: return !d->pendingConnections.isEmpty();Execution Count:73 | 73 |
| 500 | } | - |
| 501 | | - |
| 502 | #endif | - |
| 503 | | - |
| 504 | QT_END_NAMESPACE | - |
| 505 | | - |
| 506 | #include "moc_qlocalserver.cpp" | - |
| 507 | | - |
| 508 | | - |
| | |