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1 | /**************************************************************************** | - |
2 | ** | - |
3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
4 | ** Contact: http://www.qt-project.org/legal | - |
5 | ** | - |
6 | ** This file is part of the QtGui module of the Qt Toolkit. | - |
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17 | ** GNU Lesser General Public License Usage | - |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
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38 | ** $QT_END_LICENSE$ | - |
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40 | ****************************************************************************/ | - |
41 | | - |
42 | #include "qscreen.h" | - |
43 | #include "qscreen_p.h" | - |
44 | #include "qpixmap.h" | - |
45 | #include "qguiapplication_p.h" | - |
46 | #include <qpa/qplatformscreen.h> | - |
47 | | - |
48 | #include <QtCore/private/qobject_p.h> | - |
49 | | - |
50 | QT_BEGIN_NAMESPACE | - |
51 | | - |
52 | /*! | - |
53 | \class QScreen | - |
54 | \since 5.0 | - |
55 | \brief The QScreen class is used to query screen properties. | - |
56 | \inmodule QtGui | - |
57 | | - |
58 | A note on logical vs physical dots per inch: physical DPI is based on the | - |
59 | actual physical pixel sizes when available, and is useful for print preview | - |
60 | and other cases where it's desirable to know the exact physical dimensions | - |
61 | of screen displayed contents. | - |
62 | | - |
63 | Logical dots per inch are used to convert font and user interface elements | - |
64 | from point sizes to pixel sizes, and might be different from the physical | - |
65 | dots per inch. The logical dots per inch are sometimes user-settable in the | - |
66 | desktop environment's settings panel, to let the user globally control UI | - |
67 | and font sizes in different applications. | - |
68 | | - |
69 | \inmodule QtGui | - |
70 | */ | - |
71 | | - |
72 | QScreen::QScreen(QPlatformScreen *screen) | - |
73 | : QObject(*new QScreenPrivate(screen), 0) | - |
74 | { | - |
75 | } executed: } Execution Count:289 | 289 |
76 | | - |
77 | /*! | - |
78 | Get the platform screen handle. | - |
79 | */ | - |
80 | QPlatformScreen *QScreen::handle() const | - |
81 | { | - |
82 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
83 | return d->platformScreen; executed: return d->platformScreen; Execution Count:214893 | 214893 |
84 | } | - |
85 | | - |
86 | /*! | - |
87 | \property QScreen::name | - |
88 | \brief a user presentable string representing the screen | - |
89 | | - |
90 | For example, on X11 these correspond to the XRandr screen names, | - |
91 | typically "VGA1", "HDMI1", etc. | - |
92 | */ | - |
93 | QString QScreen::name() const | - |
94 | { | - |
95 | Q_D(const QScreen); never executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
96 | return d->platformScreen->name(); never executed: return d->platformScreen->name(); | 0 |
97 | } | - |
98 | | - |
99 | /*! | - |
100 | \property QScreen::depth | - |
101 | \brief the color depth of the screen | - |
102 | */ | - |
103 | int QScreen::depth() const | - |
104 | { | - |
105 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
106 | return d->platformScreen->depth(); executed: return d->platformScreen->depth(); Execution Count:257 | 257 |
107 | } | - |
108 | | - |
109 | /*! | - |
110 | \property QScreen::size | - |
111 | \brief the pixel resolution of the screen | - |
112 | */ | - |
113 | QSize QScreen::size() const | - |
114 | { | - |
115 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
116 | return d->geometry.size(); executed: return d->geometry.size(); Execution Count:32 | 32 |
117 | } | - |
118 | | - |
119 | /*! | - |
120 | \property QScreen::physicalDotsPerInchX | - |
121 | \brief the number of physical dots or pixels per inch in the horizontal direction | - |
122 | | - |
123 | This value represents the actual horizontal pixel density on the screen's display. | - |
124 | Depending on what information the underlying system provides the value might not be | - |
125 | entirely accurate. | - |
126 | | - |
127 | \sa physicalDotsPerInchY() | - |
128 | */ | - |
129 | qreal QScreen::physicalDotsPerInchX() const | - |
130 | { | - |
131 | return size().width() / physicalSize().width() * qreal(25.4); executed: return size().width() / physicalSize().width() * qreal(25.4); Execution Count:16 | 16 |
132 | } | - |
133 | | - |
134 | /*! | - |
135 | \property QScreen::physicalDotsPerInchY | - |
136 | \brief the number of physical dots or pixels per inch in the vertical direction | - |
137 | | - |
138 | This value represents the actual vertical pixel density on the screen's display. | - |
139 | Depending on what information the underlying system provides the value might not be | - |
140 | entirely accurate. | - |
141 | | - |
142 | \sa physicalDotsPerInchX() | - |
143 | */ | - |
144 | qreal QScreen::physicalDotsPerInchY() const | - |
145 | { | - |
146 | return size().height() / physicalSize().height() * qreal(25.4); executed: return size().height() / physicalSize().height() * qreal(25.4); Execution Count:16 | 16 |
147 | } | - |
148 | | - |
149 | /*! | - |
150 | \property QScreen::physicalDotsPerInch | - |
151 | \brief the number of physical dots or pixels per inch | - |
152 | | - |
153 | This value represents the pixel density on the screen's display. | - |
154 | Depending on what information the underlying system provides the value might not be | - |
155 | entirely accurate. | - |
156 | | - |
157 | This is a convenience property that's simply the average of the physicalDotsPerInchX | - |
158 | and physicalDotsPerInchY properties. | - |
159 | | - |
160 | \sa physicalDotsPerInchX() | - |
161 | \sa physicalDotsPerInchY() | - |
162 | */ | - |
163 | qreal QScreen::physicalDotsPerInch() const | - |
164 | { | - |
165 | QSize sz = size(); never executed (the execution status of this line is deduced): QSize sz = size(); | - |
166 | QSizeF psz = physicalSize(); never executed (the execution status of this line is deduced): QSizeF psz = physicalSize(); | - |
167 | return ((sz.height() / psz.height()) + (sz.width() / psz.width())) * qreal(25.4 * 0.5); never executed: return ((sz.height() / psz.height()) + (sz.width() / psz.width())) * qreal(25.4 * 0.5); | 0 |
168 | } | - |
169 | | - |
170 | /*! | - |
171 | \property QScreen::logicalDotsPerInchX | - |
172 | \brief the number of logical dots or pixels per inch in the horizontal direction | - |
173 | | - |
174 | This value is used to convert font point sizes to pixel sizes. | - |
175 | | - |
176 | \sa logicalDotsPerInchY() | - |
177 | */ | - |
178 | qreal QScreen::logicalDotsPerInchX() const | - |
179 | { | - |
180 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
181 | return d->logicalDpi.first; executed: return d->logicalDpi.first; Execution Count:213 | 213 |
182 | } | - |
183 | | - |
184 | /*! | - |
185 | \property QScreen::logicalDotsPerInchY | - |
186 | \brief the number of logical dots or pixels per inch in the vertical direction | - |
187 | | - |
188 | This value is used to convert font point sizes to pixel sizes. | - |
189 | | - |
190 | \sa logicalDotsPerInchX() | - |
191 | */ | - |
192 | qreal QScreen::logicalDotsPerInchY() const | - |
193 | { | - |
194 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
195 | return d->logicalDpi.second; executed: return d->logicalDpi.second; Execution Count:123604 | 123604 |
196 | } | - |
197 | | - |
198 | /*! | - |
199 | \property QScreen::logicalDotsPerInch | - |
200 | \brief the number of logical dots or pixels per inch | - |
201 | | - |
202 | This value can be used to convert font point sizes to pixel sizes. | - |
203 | | - |
204 | This is a convenience property that's simply the average of the logicalDotsPerInchX | - |
205 | and logicalDotsPerInchY properties. | - |
206 | | - |
207 | \sa logicalDotsPerInchX() | - |
208 | \sa logicalDotsPerInchY() | - |
209 | */ | - |
210 | qreal QScreen::logicalDotsPerInch() const | - |
211 | { | - |
212 | Q_D(const QScreen); never executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
213 | QDpi dpi = d->logicalDpi; never executed (the execution status of this line is deduced): QDpi dpi = d->logicalDpi; | - |
214 | return (dpi.first + dpi.second) * qreal(0.5); never executed: return (dpi.first + dpi.second) * qreal(0.5); | 0 |
215 | } | - |
216 | | - |
217 | /*! | - |
218 | Returns the ratio between physical pixels and device-independent pixels for the screen. | - |
219 | | - |
220 | Common values are 1.0 on normal displays and 2.0 on Apple "retina" displays. | - |
221 | | - |
222 | \sa QWindow::devicePixelRatio(), QGuiApplication::devicePixelRatio() | - |
223 | */ | - |
224 | qreal QScreen::devicePixelRatio() const | - |
225 | { | - |
226 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
227 | return d->platformScreen->devicePixelRatio(); executed: return d->platformScreen->devicePixelRatio(); Execution Count:2 | 2 |
228 | } | - |
229 | | - |
230 | /*! | - |
231 | \property QScreen::physicalSize | - |
232 | \brief the screen's physical size (in millimeters) | - |
233 | | - |
234 | The physical size represents the actual physical dimensions of the | - |
235 | screen's display. | - |
236 | | - |
237 | Depending on what information the underlying system provides the value | - |
238 | might not be entirely accurate. | - |
239 | */ | - |
240 | QSizeF QScreen::physicalSize() const | - |
241 | { | - |
242 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
243 | return d->platformScreen->physicalSize(); executed: return d->platformScreen->physicalSize(); Execution Count:32 | 32 |
244 | } | - |
245 | | - |
246 | /*! | - |
247 | \property QScreen::availableSize | - |
248 | \brief the screen's available size in pixels | - |
249 | | - |
250 | The available size is the size excluding window manager reserved areas | - |
251 | such as task bars and system menus. | - |
252 | */ | - |
253 | QSize QScreen::availableSize() const | - |
254 | { | - |
255 | Q_D(const QScreen); never executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
256 | return d->availableGeometry.size(); never executed: return d->availableGeometry.size(); | 0 |
257 | } | - |
258 | | - |
259 | /*! | - |
260 | \property QScreen::geometry | - |
261 | \brief the screen's geometry in pixels | - |
262 | | - |
263 | As an example this might return QRect(0, 0, 1280, 1024), or in a | - |
264 | virtual desktop setting QRect(1280, 0, 1280, 1024). | - |
265 | */ | - |
266 | QRect QScreen::geometry() const | - |
267 | { | - |
268 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
269 | return d->geometry; executed: return d->geometry; Execution Count:5480 | 5480 |
270 | } | - |
271 | | - |
272 | /*! | - |
273 | \property QScreen::availableGeometry | - |
274 | \brief the screen's available geometry in pixels | - |
275 | | - |
276 | The available geometry is the geometry excluding window manager reserved areas | - |
277 | such as task bars and system menus. | - |
278 | */ | - |
279 | QRect QScreen::availableGeometry() const | - |
280 | { | - |
281 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
282 | return d->availableGeometry; executed: return d->availableGeometry; Execution Count:3620 | 3620 |
283 | } | - |
284 | | - |
285 | /*! | - |
286 | Get the screen's virtual siblings. | - |
287 | | - |
288 | The virtual siblings are the screen instances sharing the same virtual desktop. | - |
289 | They share a common coordinate system, and windows can freely be moved or | - |
290 | positioned across them without having to be re-created. | - |
291 | */ | - |
292 | QList<QScreen *> QScreen::virtualSiblings() const | - |
293 | { | - |
294 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
295 | QList<QPlatformScreen *> platformScreens = d->platformScreen->virtualSiblings(); executed (the execution status of this line is deduced): QList<QPlatformScreen *> platformScreens = d->platformScreen->virtualSiblings(); | - |
296 | QList<QScreen *> screens; executed (the execution status of this line is deduced): QList<QScreen *> screens; | - |
297 | foreach (QPlatformScreen *platformScreen, platformScreens) executed (the execution status of this line is deduced): for (QForeachContainer<__typeof__(platformScreens)> _container_(platformScreens); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QPlatformScreen *platformScreen = *_container_.i;; __extension__ ({--_container_.brk; break;})) | - |
298 | screens << platformScreen->screen(); executed: screens << platformScreen->screen(); Execution Count:388 | 388 |
299 | return screens; executed: return screens; Execution Count:388 | 388 |
300 | } | - |
301 | | - |
302 | /*! | - |
303 | \property QScreen::virtualSize | - |
304 | \brief the pixel size of the virtual desktop to which this screen belongs | - |
305 | | - |
306 | Returns the pixel size of the virtual desktop corresponding to this screen. | - |
307 | | - |
308 | This is the combined size of the virtual siblings' individual geometries. | - |
309 | | - |
310 | \sa virtualSiblings() | - |
311 | */ | - |
312 | QSize QScreen::virtualSize() const | - |
313 | { | - |
314 | return virtualGeometry().size(); never executed: return virtualGeometry().size(); | 0 |
315 | } | - |
316 | | - |
317 | /*! | - |
318 | \property QScreen::virtualGeometry | - |
319 | \brief the pixel geometry of the virtual desktop to which this screen belongs | - |
320 | | - |
321 | Returns the pixel geometry of the virtual desktop corresponding to this screen. | - |
322 | | - |
323 | This is the union of the virtual siblings' individual geometries. | - |
324 | | - |
325 | \sa virtualSiblings() | - |
326 | */ | - |
327 | QRect QScreen::virtualGeometry() const | - |
328 | { | - |
329 | QRect result; never executed (the execution status of this line is deduced): QRect result; | - |
330 | foreach (QScreen *screen, virtualSiblings()) never executed (the execution status of this line is deduced): for (QForeachContainer<__typeof__(virtualSiblings())> _container_(virtualSiblings()); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QScreen *screen = *_container_.i;; __extension__ ({--_container_.brk; break;})) | - |
331 | result |= screen->geometry(); never executed: result |= screen->geometry(); | 0 |
332 | return result; never executed: return result; | 0 |
333 | } | - |
334 | | - |
335 | /*! | - |
336 | \property QScreen::availableVirtualSize | - |
337 | \brief the available size of the virtual desktop to which this screen belongs | - |
338 | | - |
339 | Returns the available pixel size of the virtual desktop corresponding to this screen. | - |
340 | | - |
341 | This is the combined size of the virtual siblings' individual available geometries. | - |
342 | | - |
343 | \sa availableSize(), virtualSiblings() | - |
344 | */ | - |
345 | QSize QScreen::availableVirtualSize() const | - |
346 | { | - |
347 | return availableVirtualGeometry().size(); never executed: return availableVirtualGeometry().size(); | 0 |
348 | } | - |
349 | | - |
350 | /*! | - |
351 | \property QScreen::availableVirtualGeometry | - |
352 | \brief the available geometry of the virtual desktop to which this screen belongs | - |
353 | | - |
354 | Returns the available geometry of the virtual desktop corresponding to this screen. | - |
355 | | - |
356 | This is the union of the virtual siblings' individual available geometries. | - |
357 | | - |
358 | \sa availableGeometry(), virtualSiblings() | - |
359 | */ | - |
360 | QRect QScreen::availableVirtualGeometry() const | - |
361 | { | - |
362 | QRect result; never executed (the execution status of this line is deduced): QRect result; | - |
363 | foreach (QScreen *screen, virtualSiblings()) never executed (the execution status of this line is deduced): for (QForeachContainer<__typeof__(virtualSiblings())> _container_(virtualSiblings()); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QScreen *screen = *_container_.i;; __extension__ ({--_container_.brk; break;})) | - |
364 | result |= screen->availableGeometry(); never executed: result |= screen->availableGeometry(); | 0 |
365 | return result; never executed: return result; | 0 |
366 | } | - |
367 | | - |
368 | /*! | - |
369 | Sets the orientations that the application is interested in receiving | - |
370 | updates for in conjunction with this screen. | - |
371 | | - |
372 | For example, to receive orientation() updates and thus have | - |
373 | orientationChanged() signals being emitted for LandscapeOrientation and | - |
374 | InvertedLandscapeOrientation, call setOrientationUpdateMask() with | - |
375 | \a{mask} set to Qt::LandscapeOrientation | Qt::InvertedLandscapeOrientation. | - |
376 | | - |
377 | The default, 0, means no orientationChanged() signals are fired. | - |
378 | */ | - |
379 | void QScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask) | - |
380 | { | - |
381 | Q_D(QScreen); executed (the execution status of this line is deduced): QScreenPrivate * const d = d_func(); | - |
382 | d->orientationUpdateMask = mask; executed (the execution status of this line is deduced): d->orientationUpdateMask = mask; | - |
383 | d->platformScreen->setOrientationUpdateMask(mask); executed (the execution status of this line is deduced): d->platformScreen->setOrientationUpdateMask(mask); | - |
384 | QGuiApplicationPrivate::updateFilteredScreenOrientation(this); executed (the execution status of this line is deduced): QGuiApplicationPrivate::updateFilteredScreenOrientation(this); | - |
385 | } executed: } Execution Count:3 | 3 |
386 | | - |
387 | /*! | - |
388 | Returns the currently set orientation update mask. | - |
389 | | - |
390 | \sa setOrientationUpdateMask() | - |
391 | */ | - |
392 | Qt::ScreenOrientations QScreen::orientationUpdateMask() const | - |
393 | { | - |
394 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
395 | return d->orientationUpdateMask; executed: return d->orientationUpdateMask; Execution Count:12 | 12 |
396 | } | - |
397 | | - |
398 | /*! | - |
399 | \property QScreen::orientation | - |
400 | \brief the screen orientation | - |
401 | | - |
402 | The screen orientation represents the physical orientation | - |
403 | of the display. For example, the screen orientation of a mobile device | - |
404 | will change based on the device is being held, and a desktop display | - |
405 | might be rotated so that it's in portrait mode. | - |
406 | | - |
407 | Changes to this property will be filtered by orientationUpdateMask(), | - |
408 | so in order to receive orientation updates the application must first | - |
409 | call setOrientationUpdateMask() with a mask of the orientations it wants | - |
410 | to receive. | - |
411 | | - |
412 | Qt::PrimaryOrientation is never returned. | - |
413 | | - |
414 | \sa primaryOrientation() | - |
415 | */ | - |
416 | Qt::ScreenOrientation QScreen::orientation() const | - |
417 | { | - |
418 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
419 | return d->filteredOrientation; executed: return d->filteredOrientation; Execution Count:24 | 24 |
420 | } | - |
421 | | - |
422 | /*! | - |
423 | \property QScreen::refreshRate | - |
424 | \brief the approximate vertical refresh rate of the screen in Hz | - |
425 | */ | - |
426 | qreal QScreen::refreshRate() const | - |
427 | { | - |
428 | Q_D(const QScreen); never executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
429 | return d->refreshRate; never executed: return d->refreshRate; | 0 |
430 | } | - |
431 | | - |
432 | /*! | - |
433 | \property QScreen::primaryOrientation | - |
434 | \brief the primary screen orientation | - |
435 | | - |
436 | The primary screen orientation is Qt::LandscapeOrientation | - |
437 | if the screen geometry's width is greater than or equal to its | - |
438 | height, or Qt::PortraitOrientation otherwise. | - |
439 | */ | - |
440 | Qt::ScreenOrientation QScreen::primaryOrientation() const | - |
441 | { | - |
442 | Q_D(const QScreen); executed (the execution status of this line is deduced): const QScreenPrivate * const d = d_func(); | - |
443 | return d->primaryOrientation; executed: return d->primaryOrientation; Execution Count:7 | 7 |
444 | } | - |
445 | | - |
446 | // i must be power of two | - |
447 | static int log2(uint i) | - |
448 | { | - |
449 | if (i == 0) partially evaluated: i == 0 no Evaluation Count:0 | yes Evaluation Count:30 |
| 0-30 |
450 | return -1; never executed: return -1; | 0 |
451 | | - |
452 | int result = 0; executed (the execution status of this line is deduced): int result = 0; | - |
453 | while (!(i & 1)) { evaluated: !(i & 1) yes Evaluation Count:45 | yes Evaluation Count:30 |
| 30-45 |
454 | ++result; executed (the execution status of this line is deduced): ++result; | - |
455 | i >>= 1; executed (the execution status of this line is deduced): i >>= 1; | - |
456 | } executed: } Execution Count:45 | 45 |
457 | return result; executed: return result; Execution Count:30 | 30 |
458 | } | - |
459 | | - |
460 | /*! | - |
461 | Convenience function to compute the angle of rotation to get from | - |
462 | rotation \a a to rotation \a b. | - |
463 | | - |
464 | The result will be 0, 90, 180, or 270. | - |
465 | | - |
466 | Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation(). | - |
467 | */ | - |
468 | int QScreen::angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b) const | - |
469 | { | - |
470 | if (a == Qt::PrimaryOrientation) evaluated: a == Qt::PrimaryOrientation yes Evaluation Count:1 | yes Evaluation Count:19 |
| 1-19 |
471 | a = primaryOrientation(); executed: a = primaryOrientation(); Execution Count:1 | 1 |
472 | | - |
473 | if (b == Qt::PrimaryOrientation) evaluated: b == Qt::PrimaryOrientation yes Evaluation Count:1 | yes Evaluation Count:19 |
| 1-19 |
474 | b = primaryOrientation(); executed: b = primaryOrientation(); Execution Count:1 | 1 |
475 | | - |
476 | if (a == b) evaluated: a == b yes Evaluation Count:5 | yes Evaluation Count:15 |
| 5-15 |
477 | return 0; executed: return 0; Execution Count:5 | 5 |
478 | | - |
479 | int ia = log2(uint(a)); executed (the execution status of this line is deduced): int ia = log2(uint(a)); | - |
480 | int ib = log2(uint(b)); executed (the execution status of this line is deduced): int ib = log2(uint(b)); | - |
481 | | - |
482 | int delta = ia - ib; executed (the execution status of this line is deduced): int delta = ia - ib; | - |
483 | | - |
484 | if (delta < 0) evaluated: delta < 0 yes Evaluation Count:8 | yes Evaluation Count:7 |
| 7-8 |
485 | delta = delta + 4; executed: delta = delta + 4; Execution Count:8 | 8 |
486 | | - |
487 | int angles[] = { 0, 90, 180, 270 }; executed (the execution status of this line is deduced): int angles[] = { 0, 90, 180, 270 }; | - |
488 | return angles[delta]; executed: return angles[delta]; Execution Count:15 | 15 |
489 | } | - |
490 | | - |
491 | /*! | - |
492 | Convenience function to compute a transform that maps from the coordinate system | - |
493 | defined by orientation \a a into the coordinate system defined by orientation | - |
494 | \a b and target dimensions \a target. | - |
495 | | - |
496 | Example, \a a is Qt::Landscape, \a b is Qt::Portrait, and \a target is QRect(0, 0, w, h) | - |
497 | the resulting transform will be such that the point QPoint(0, 0) is mapped to QPoint(0, w), | - |
498 | and QPoint(h, w) is mapped to QPoint(0, h). Thus, the landscape coordinate system QRect(0, 0, h, w) | - |
499 | is mapped (with a 90 degree rotation) into the portrait coordinate system QRect(0, 0, w, h). | - |
500 | | - |
501 | Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation(). | - |
502 | */ | - |
503 | QTransform QScreen::transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target) const | - |
504 | { | - |
505 | if (a == Qt::PrimaryOrientation) partially evaluated: a == Qt::PrimaryOrientation no Evaluation Count:0 | yes Evaluation Count:8 |
| 0-8 |
506 | a = primaryOrientation(); never executed: a = primaryOrientation(); | 0 |
507 | | - |
508 | if (b == Qt::PrimaryOrientation) evaluated: b == Qt::PrimaryOrientation yes Evaluation Count:1 | yes Evaluation Count:7 |
| 1-7 |
509 | b = primaryOrientation(); executed: b = primaryOrientation(); Execution Count:1 | 1 |
510 | | - |
511 | if (a == b) evaluated: a == b yes Evaluation Count:3 | yes Evaluation Count:5 |
| 3-5 |
512 | return QTransform(); executed: return QTransform(); Execution Count:3 | 3 |
513 | | - |
514 | int angle = angleBetween(a, b); executed (the execution status of this line is deduced): int angle = angleBetween(a, b); | - |
515 | | - |
516 | QTransform result; executed (the execution status of this line is deduced): QTransform result; | - |
517 | switch (angle) { | - |
518 | case 90: | - |
519 | result.translate(target.width(), 0); executed (the execution status of this line is deduced): result.translate(target.width(), 0); | - |
520 | break; executed: break; Execution Count:2 | 2 |
521 | case 180: | - |
522 | result.translate(target.width(), target.height()); executed (the execution status of this line is deduced): result.translate(target.width(), target.height()); | - |
523 | break; executed: break; Execution Count:2 | 2 |
524 | case 270: | - |
525 | result.translate(0, target.height()); executed (the execution status of this line is deduced): result.translate(0, target.height()); | - |
526 | break; executed: break; Execution Count:1 | 1 |
527 | default: | - |
528 | Q_ASSERT(false); never executed (the execution status of this line is deduced): qt_noop(); | - |
529 | } | 0 |
530 | result.rotate(angle); executed (the execution status of this line is deduced): result.rotate(angle); | - |
531 | | - |
532 | return result; executed: return result; Execution Count:5 | 5 |
533 | } | - |
534 | | - |
535 | /*! | - |
536 | Maps the rect between two screen orientations. | - |
537 | | - |
538 | This will flip the x and y dimensions of the rectangle \a{rect} if the orientation \a{a} is | - |
539 | Qt::PortraitOrientation or Qt::InvertedPortraitOrientation and orientation \a{b} is | - |
540 | Qt::LandscapeOrientation or Qt::InvertedLandscapeOrientation, or vice versa. | - |
541 | | - |
542 | Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation(). | - |
543 | */ | - |
544 | QRect QScreen::mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect) const | - |
545 | { | - |
546 | if (a == Qt::PrimaryOrientation) never evaluated: a == Qt::PrimaryOrientation | 0 |
547 | a = primaryOrientation(); never executed: a = primaryOrientation(); | 0 |
548 | | - |
549 | if (b == Qt::PrimaryOrientation) never evaluated: b == Qt::PrimaryOrientation | 0 |
550 | b = primaryOrientation(); never executed: b = primaryOrientation(); | 0 |
551 | | - |
552 | if (a == b) | 0 |
553 | return rect; never executed: return rect; | 0 |
554 | | - |
555 | if ((a == Qt::PortraitOrientation || a == Qt::InvertedPortraitOrientation) never evaluated: (a == Qt::PortraitOrientation || a == Qt::InvertedPortraitOrientation) != (b == Qt::PortraitOrientation || b == Qt::InvertedPortraitOrientation) never evaluated: a == Qt::PortraitOrientation never evaluated: a == Qt::InvertedPortraitOrientation | 0 |
556 | != (b == Qt::PortraitOrientation || b == Qt::InvertedPortraitOrientation)) never evaluated: (a == Qt::PortraitOrientation || a == Qt::InvertedPortraitOrientation) != (b == Qt::PortraitOrientation || b == Qt::InvertedPortraitOrientation) never evaluated: b == Qt::PortraitOrientation never evaluated: b == Qt::InvertedPortraitOrientation | 0 |
557 | { | - |
558 | return QRect(rect.y(), rect.x(), rect.height(), rect.width()); never executed: return QRect(rect.y(), rect.x(), rect.height(), rect.width()); | 0 |
559 | } | - |
560 | | - |
561 | return rect; never executed: return rect; | 0 |
562 | } | - |
563 | | - |
564 | /*! | - |
565 | Convenience function that returns true if \a o is either portrait or inverted portrait; | - |
566 | otherwise returns false. | - |
567 | | - |
568 | Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation(). | - |
569 | */ | - |
570 | bool QScreen::isPortrait(Qt::ScreenOrientation o) const | - |
571 | { | - |
572 | return o == Qt::PortraitOrientation || o == Qt::InvertedPortraitOrientation never executed: return o == Qt::PortraitOrientation || o == Qt::InvertedPortraitOrientation || (o == Qt::PrimaryOrientation && primaryOrientation() == Qt::PortraitOrientation); | 0 |
573 | || (o == Qt::PrimaryOrientation && primaryOrientation() == Qt::PortraitOrientation); never executed: return o == Qt::PortraitOrientation || o == Qt::InvertedPortraitOrientation || (o == Qt::PrimaryOrientation && primaryOrientation() == Qt::PortraitOrientation); | 0 |
574 | } | - |
575 | | - |
576 | /*! | - |
577 | Convenience function that returns true if \a o is either landscape or inverted landscape; | - |
578 | otherwise returns false. | - |
579 | | - |
580 | Qt::PrimaryOrientation is interpreted as the screen's primaryOrientation(). | - |
581 | */ | - |
582 | bool QScreen::isLandscape(Qt::ScreenOrientation o) const | - |
583 | { | - |
584 | return o == Qt::LandscapeOrientation || o == Qt::InvertedLandscapeOrientation never executed: return o == Qt::LandscapeOrientation || o == Qt::InvertedLandscapeOrientation || (o == Qt::PrimaryOrientation && primaryOrientation() == Qt::LandscapeOrientation); | 0 |
585 | || (o == Qt::PrimaryOrientation && primaryOrientation() == Qt::LandscapeOrientation); never executed: return o == Qt::LandscapeOrientation || o == Qt::InvertedLandscapeOrientation || (o == Qt::PrimaryOrientation && primaryOrientation() == Qt::LandscapeOrientation); | 0 |
586 | } | - |
587 | | - |
588 | /*! | - |
589 | \fn void QScreen::orientationChanged(Qt::ScreenOrientation orientation) | - |
590 | | - |
591 | This signal is emitted when the orientation of the screen | - |
592 | changes. | - |
593 | | - |
594 | \sa orientation() | - |
595 | */ | - |
596 | | - |
597 | /*! | - |
598 | \fn void QScreen::primaryOrientationChanged(Qt::ScreenOrientation orientation) | - |
599 | | - |
600 | This signal is emitted when the primary orientation of the screen | - |
601 | changes. | - |
602 | | - |
603 | \sa primaryOrientation() | - |
604 | */ | - |
605 | | - |
606 | void QScreenPrivate::updatePrimaryOrientation() | - |
607 | { | - |
608 | primaryOrientation = geometry.width() >= geometry.height() ? Qt::LandscapeOrientation : Qt::PortraitOrientation; partially evaluated: geometry.width() >= geometry.height() yes Evaluation Count:289 | no Evaluation Count:0 |
| 0-289 |
609 | } executed: } Execution Count:289 | 289 |
610 | | - |
611 | /*! | - |
612 | Creates and returns a pixmap constructed by grabbing the contents | - |
613 | of the given \a window restricted by QRect(\a x, \a y, \a width, | - |
614 | \a height). | - |
615 | | - |
616 | The arguments (\a{x}, \a{y}) specify the offset in the window, | - |
617 | whereas (\a{width}, \a{height}) specify the area to be copied. If | - |
618 | \a width is negative, the function copies everything to the right | - |
619 | border of the window. If \a height is negative, the function | - |
620 | copies everything to the bottom of the window. | - |
621 | | - |
622 | The window system identifier (\c WId) can be retrieved using the | - |
623 | QWidget::winId() function. The rationale for using a window | - |
624 | identifier and not a QWidget, is to enable grabbing of windows | - |
625 | that are not part of the application, window system frames, and so | - |
626 | on. | - |
627 | | - |
628 | The grabWindow() function grabs pixels from the screen, not from | - |
629 | the window, i.e. if there is another window partially or entirely | - |
630 | over the one you grab, you get pixels from the overlying window, | - |
631 | too. The mouse cursor is generally not grabbed. | - |
632 | | - |
633 | Note on X11 that if the given \a window doesn't have the same depth | - |
634 | as the root window, and another window partially or entirely | - |
635 | obscures the one you grab, you will \e not get pixels from the | - |
636 | overlying window. The contents of the obscured areas in the | - |
637 | pixmap will be undefined and uninitialized. | - |
638 | | - |
639 | On Windows Vista and above grabbing a layered window, which is | - |
640 | created by setting the Qt::WA_TranslucentBackground attribute, will | - |
641 | not work. Instead grabbing the desktop widget should work. | - |
642 | | - |
643 | \warning In general, grabbing an area outside the screen is not | - |
644 | safe. This depends on the underlying window system. | - |
645 | */ | - |
646 | | - |
647 | QPixmap QScreen::grabWindow(WId window, int x, int y, int width, int height) | - |
648 | { | - |
649 | const QPlatformScreen *platformScreen = handle(); executed (the execution status of this line is deduced): const QPlatformScreen *platformScreen = handle(); | - |
650 | if (!platformScreen) { partially evaluated: !platformScreen no Evaluation Count:0 | yes Evaluation Count:44 |
| 0-44 |
651 | qWarning("%s invoked with handle==0", Q_FUNC_INFO); never executed (the execution status of this line is deduced): QMessageLogger("kernel/qscreen.cpp", 651, __PRETTY_FUNCTION__).warning("%s invoked with handle==0", __PRETTY_FUNCTION__); | - |
652 | return QPixmap(); never executed: return QPixmap(); | 0 |
653 | } | - |
654 | return platformScreen->grabWindow(window, x, y, width, height); executed: return platformScreen->grabWindow(window, x, y, width, height); Execution Count:44 | 44 |
655 | } | - |
656 | | - |
657 | QT_END_NAMESPACE | - |
658 | | - |
| | |