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| 1 | /**************************************************************************** | - |
| 2 | ** | - |
| 3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
| 4 | ** Contact: http://www.qt-project.org/legal | - |
| 5 | ** | - |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. | - |
| 7 | ** | - |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
| 9 | ** Commercial License Usage | - |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
| 11 | ** accordance with the commercial license agreement provided with the | - |
| 12 | ** Software or, alternatively, in accordance with the terms contained in | - |
| 13 | ** a written agreement between you and Digia. For licensing terms and | - |
| 14 | ** conditions see http://qt.digia.com/licensing. For further information | - |
| 15 | ** use the contact form at http://qt.digia.com/contact-us. | - |
| 16 | ** | - |
| 17 | ** GNU Lesser General Public License Usage | - |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
| 19 | ** General Public License version 2.1 as published by the Free Software | - |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL included in the | - |
| 21 | ** packaging of this file. Please review the following information to | - |
| 22 | ** ensure the GNU Lesser General Public License version 2.1 requirements | - |
| 23 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | - |
| 24 | ** | - |
| 25 | ** In addition, as a special exception, Digia gives you certain additional | - |
| 26 | ** rights. These rights are described in the Digia Qt LGPL Exception | - |
| 27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - |
| 28 | ** | - |
| 29 | ** GNU General Public License Usage | - |
| 30 | ** Alternatively, this file may be used under the terms of the GNU | - |
| 31 | ** General Public License version 3.0 as published by the Free Software | - |
| 32 | ** Foundation and appearing in the file LICENSE.GPL included in the | - |
| 33 | ** packaging of this file. Please review the following information to | - |
| 34 | ** ensure the GNU General Public License version 3.0 requirements will be | - |
| 35 | ** met: http://www.gnu.org/copyleft/gpl.html. | - |
| 36 | ** | - |
| 37 | ** | - |
| 38 | ** $QT_END_LICENSE$ | - |
| 39 | ** | - |
| 40 | ****************************************************************************/ | - |
| 41 | | - |
| 42 | #include "qopenglframebufferobject.h" | - |
| 43 | #include "qopenglframebufferobject_p.h" | - |
| 44 | | - |
| 45 | #include <qdebug.h> | - |
| 46 | #include <private/qopengl_p.h> | - |
| 47 | #include <private/qopenglcontext_p.h> | - |
| 48 | #include <private/qopenglextensions_p.h> | - |
| 49 | #include <private/qfont_p.h> | - |
| 50 | | - |
| 51 | #include <qwindow.h> | - |
| 52 | #include <qlibrary.h> | - |
| 53 | #include <qimage.h> | - |
| 54 | | - |
| 55 | QT_BEGIN_NAMESPACE | - |
| 56 | | - |
| 57 | #ifndef QT_NO_DEBUG | - |
| 58 | #define QT_RESET_GLERROR() \ | - |
| 59 | { \ | - |
| 60 | while (glGetError() != GL_NO_ERROR) {} \ | - |
| 61 | } | - |
| 62 | #define QT_CHECK_GLERROR() \ | - |
| 63 | { \ | - |
| 64 | GLenum err = glGetError(); \ | - |
| 65 | if (err != GL_NO_ERROR) { \ | - |
| 66 | qDebug("[%s line %d] OpenGL Error: %d", \ | - |
| 67 | __FILE__, __LINE__, (int)err); \ | - |
| 68 | } \ | - |
| 69 | } | - |
| 70 | #else | - |
| 71 | #define QT_RESET_GLERROR() {} | - |
| 72 | #define QT_CHECK_GLERROR() {} | - |
| 73 | #endif | - |
| 74 | | - |
| 75 | // ####TODO Properly #ifdef this class to use #define symbols actually defined | - |
| 76 | // by OpenGL/ES includes | - |
| 77 | #ifndef GL_MAX_SAMPLES | - |
| 78 | #define GL_MAX_SAMPLES 0x8D57 | - |
| 79 | #endif | - |
| 80 | | - |
| 81 | #ifndef GL_RENDERBUFFER_SAMPLES | - |
| 82 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | - |
| 83 | #endif | - |
| 84 | | - |
| 85 | #ifndef GL_DEPTH24_STENCIL8 | - |
| 86 | #define GL_DEPTH24_STENCIL8 0x88F0 | - |
| 87 | #endif | - |
| 88 | | - |
| 89 | #ifndef GL_DEPTH_COMPONENT24 | - |
| 90 | #define GL_DEPTH_COMPONENT24 0x81A6 | - |
| 91 | #endif | - |
| 92 | | - |
| 93 | #ifndef GL_READ_FRAMEBUFFER | - |
| 94 | #define GL_READ_FRAMEBUFFER 0x8CA8 | - |
| 95 | #endif | - |
| 96 | | - |
| 97 | #ifndef GL_DRAW_FRAMEBUFFER | - |
| 98 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | - |
| 99 | #endif | - |
| 100 | | - |
| 101 | /*! | - |
| 102 | \class QOpenGLFramebufferObjectFormat | - |
| 103 | \brief The QOpenGLFramebufferObjectFormat class specifies the format of an OpenGL | - |
| 104 | framebuffer object. | - |
| 105 | \inmodule QtGui | - |
| 106 | | - |
| 107 | \since 5.0 | - |
| 108 | | - |
| 109 | \ingroup painting-3D | - |
| 110 | | - |
| 111 | A framebuffer object has several characteristics: | - |
| 112 | \list | - |
| 113 | \li \l{setSamples()}{Number of samples per pixels.} | - |
| 114 | \li \l{setAttachment()}{Depth and/or stencil attachments.} | - |
| 115 | \li \l{setTextureTarget()}{Texture target.} | - |
| 116 | \li \l{setInternalTextureFormat()}{Internal texture format.} | - |
| 117 | \endlist | - |
| 118 | | - |
| 119 | Note that the desired attachments or number of samples per pixels might not | - |
| 120 | be supported by the hardware driver. Call QOpenGLFramebufferObject::format() | - |
| 121 | after creating a QOpenGLFramebufferObject to find the exact format that was | - |
| 122 | used to create the frame buffer object. | - |
| 123 | | - |
| 124 | \sa QOpenGLFramebufferObject | - |
| 125 | */ | - |
| 126 | | - |
| 127 | /*! | - |
| 128 | \internal | - |
| 129 | */ | - |
| 130 | void QOpenGLFramebufferObjectFormat::detach() | - |
| 131 | { | - |
| 132 | if (d->ref.load() != 1) { never evaluated: d->ref.load() != 1 | 0 |
| 133 | QOpenGLFramebufferObjectFormatPrivate *newd never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectFormatPrivate *newd | - |
| 134 | = new QOpenGLFramebufferObjectFormatPrivate(d); never executed (the execution status of this line is deduced): = new QOpenGLFramebufferObjectFormatPrivate(d); | - |
| 135 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
| 136 | delete d; never executed: delete d; | 0 |
| 137 | d = newd; never executed (the execution status of this line is deduced): d = newd; | - |
| 138 | } | 0 |
| 139 | } | 0 |
| 140 | | - |
| 141 | /*! | - |
| 142 | Creates a QOpenGLFramebufferObjectFormat object for specifying | - |
| 143 | the format of an OpenGL framebuffer object. | - |
| 144 | | - |
| 145 | By default the format specifies a non-multisample framebuffer object with no | - |
| 146 | attachments, texture target \c GL_TEXTURE_2D, and internal format \c GL_RGBA8. | - |
| 147 | On OpenGL/ES systems, the default internal format is \c GL_RGBA. | - |
| 148 | | - |
| 149 | \sa samples(), attachment(), internalTextureFormat() | - |
| 150 | */ | - |
| 151 | | - |
| 152 | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat() | - |
| 153 | { | - |
| 154 | d = new QOpenGLFramebufferObjectFormatPrivate; never executed (the execution status of this line is deduced): d = new QOpenGLFramebufferObjectFormatPrivate; | - |
| 155 | } | 0 |
| 156 | | - |
| 157 | /*! | - |
| 158 | Constructs a copy of \a other. | - |
| 159 | */ | - |
| 160 | | - |
| 161 | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat(const QOpenGLFramebufferObjectFormat &other) | - |
| 162 | { | - |
| 163 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
| 164 | d->ref.ref(); never executed (the execution status of this line is deduced): d->ref.ref(); | - |
| 165 | } | 0 |
| 166 | | - |
| 167 | /*! | - |
| 168 | Assigns \a other to this object. | - |
| 169 | */ | - |
| 170 | | - |
| 171 | QOpenGLFramebufferObjectFormat &QOpenGLFramebufferObjectFormat::operator=(const QOpenGLFramebufferObjectFormat &other) | - |
| 172 | { | - |
| 173 | if (d != other.d) { never evaluated: d != other.d | 0 |
| 174 | other.d->ref.ref(); never executed (the execution status of this line is deduced): other.d->ref.ref(); | - |
| 175 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
| 176 | delete d; never executed: delete d; | 0 |
| 177 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
| 178 | } | 0 |
| 179 | return *this; never executed: return *this; | 0 |
| 180 | } | - |
| 181 | | - |
| 182 | /*! | - |
| 183 | Destroys the QOpenGLFramebufferObjectFormat. | - |
| 184 | */ | - |
| 185 | QOpenGLFramebufferObjectFormat::~QOpenGLFramebufferObjectFormat() | - |
| 186 | { | - |
| 187 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
| 188 | delete d; never executed: delete d; | 0 |
| 189 | } | 0 |
| 190 | | - |
| 191 | /*! | - |
| 192 | Sets the number of samples per pixel for a multisample framebuffer object | - |
| 193 | to \a samples. The default sample count of 0 represents a regular | - |
| 194 | non-multisample framebuffer object. | - |
| 195 | | - |
| 196 | If the desired amount of samples per pixel is not supported by the hardware | - |
| 197 | then the maximum number of samples per pixel will be used. Note that | - |
| 198 | multisample framebuffer objects can not be bound as textures. Also, the | - |
| 199 | \c{GL_EXT_framebuffer_multisample} extension is required to create a | - |
| 200 | framebuffer with more than one sample per pixel. | - |
| 201 | | - |
| 202 | \sa samples() | - |
| 203 | */ | - |
| 204 | void QOpenGLFramebufferObjectFormat::setSamples(int samples) | - |
| 205 | { | - |
| 206 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 207 | d->samples = samples; never executed (the execution status of this line is deduced): d->samples = samples; | - |
| 208 | } | 0 |
| 209 | | - |
| 210 | /*! | - |
| 211 | Returns the number of samples per pixel if a framebuffer object | - |
| 212 | is a multisample framebuffer object. Otherwise, returns 0. | - |
| 213 | The default value is 0. | - |
| 214 | | - |
| 215 | \sa setSamples() | - |
| 216 | */ | - |
| 217 | int QOpenGLFramebufferObjectFormat::samples() const | - |
| 218 | { | - |
| 219 | return d->samples; never executed: return d->samples; | 0 |
| 220 | } | - |
| 221 | | - |
| 222 | /*! | - |
| 223 | Enables mipmapping if \a enabled is true; otherwise disables it. | - |
| 224 | | - |
| 225 | Mipmapping is disabled by default. | - |
| 226 | | - |
| 227 | If mipmapping is enabled, additional memory will be allocated for | - |
| 228 | the mipmap levels. The mipmap levels can be updated by binding the | - |
| 229 | texture and calling glGenerateMipmap(). Mipmapping cannot be enabled | - |
| 230 | for multisampled framebuffer objects. | - |
| 231 | | - |
| 232 | \sa mipmap(), QOpenGLFramebufferObject::texture() | - |
| 233 | */ | - |
| 234 | void QOpenGLFramebufferObjectFormat::setMipmap(bool enabled) | - |
| 235 | { | - |
| 236 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 237 | d->mipmap = enabled; never executed (the execution status of this line is deduced): d->mipmap = enabled; | - |
| 238 | } | 0 |
| 239 | | - |
| 240 | /*! | - |
| 241 | Returns true if mipmapping is enabled. | - |
| 242 | | - |
| 243 | \sa setMipmap() | - |
| 244 | */ | - |
| 245 | bool QOpenGLFramebufferObjectFormat::mipmap() const | - |
| 246 | { | - |
| 247 | return d->mipmap; never executed: return d->mipmap; | 0 |
| 248 | } | - |
| 249 | | - |
| 250 | /*! | - |
| 251 | Sets the attachment configuration of a framebuffer object to \a attachment. | - |
| 252 | | - |
| 253 | \sa attachment() | - |
| 254 | */ | - |
| 255 | void QOpenGLFramebufferObjectFormat::setAttachment(QOpenGLFramebufferObject::Attachment attachment) | - |
| 256 | { | - |
| 257 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 258 | d->attachment = attachment; never executed (the execution status of this line is deduced): d->attachment = attachment; | - |
| 259 | } | 0 |
| 260 | | - |
| 261 | /*! | - |
| 262 | Returns the configuration of the depth and stencil buffers attached to | - |
| 263 | a framebuffer object. The default is QOpenGLFramebufferObject::NoAttachment. | - |
| 264 | | - |
| 265 | \sa setAttachment() | - |
| 266 | */ | - |
| 267 | QOpenGLFramebufferObject::Attachment QOpenGLFramebufferObjectFormat::attachment() const | - |
| 268 | { | - |
| 269 | return d->attachment; never executed: return d->attachment; | 0 |
| 270 | } | - |
| 271 | | - |
| 272 | /*! | - |
| 273 | Sets the texture target of the texture attached to a framebuffer object to | - |
| 274 | \a target. Ignored for multisample framebuffer objects. | - |
| 275 | | - |
| 276 | \sa textureTarget(), samples() | - |
| 277 | */ | - |
| 278 | void QOpenGLFramebufferObjectFormat::setTextureTarget(GLenum target) | - |
| 279 | { | - |
| 280 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 281 | d->target = target; never executed (the execution status of this line is deduced): d->target = target; | - |
| 282 | } | 0 |
| 283 | | - |
| 284 | /*! | - |
| 285 | Returns the texture target of the texture attached to a framebuffer object. | - |
| 286 | Ignored for multisample framebuffer objects. The default is | - |
| 287 | \c GL_TEXTURE_2D. | - |
| 288 | | - |
| 289 | \sa setTextureTarget(), samples() | - |
| 290 | */ | - |
| 291 | GLenum QOpenGLFramebufferObjectFormat::textureTarget() const | - |
| 292 | { | - |
| 293 | return d->target; never executed: return d->target; | 0 |
| 294 | } | - |
| 295 | | - |
| 296 | /*! | - |
| 297 | Sets the internal format of a framebuffer object's texture or | - |
| 298 | multisample framebuffer object's color buffer to | - |
| 299 | \a internalTextureFormat. | - |
| 300 | | - |
| 301 | \sa internalTextureFormat() | - |
| 302 | */ | - |
| 303 | void QOpenGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat) | - |
| 304 | { | - |
| 305 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 306 | d->internal_format = internalTextureFormat; never executed (the execution status of this line is deduced): d->internal_format = internalTextureFormat; | - |
| 307 | } | 0 |
| 308 | | - |
| 309 | /*! | - |
| 310 | Returns the internal format of a framebuffer object's texture or | - |
| 311 | multisample framebuffer object's color buffer. The default is | - |
| 312 | \c GL_RGBA8 on desktop OpenGL systems, and \c GL_RGBA on | - |
| 313 | OpenGL/ES systems. | - |
| 314 | | - |
| 315 | \sa setInternalTextureFormat() | - |
| 316 | */ | - |
| 317 | GLenum QOpenGLFramebufferObjectFormat::internalTextureFormat() const | - |
| 318 | { | - |
| 319 | return d->internal_format; never executed: return d->internal_format; | 0 |
| 320 | } | - |
| 321 | | - |
| 322 | /*! | - |
| 323 | Returns true if all the options of this framebuffer object format | - |
| 324 | are the same as \a other; otherwise returns false. | - |
| 325 | */ | - |
| 326 | bool QOpenGLFramebufferObjectFormat::operator==(const QOpenGLFramebufferObjectFormat& other) const | - |
| 327 | { | - |
| 328 | if (d == other.d) never evaluated: d == other.d | 0 |
| 329 | return true; never executed: return true; | 0 |
| 330 | else | - |
| 331 | return d->equals(other.d); never executed: return d->equals(other.d); | 0 |
| 332 | } | - |
| 333 | | - |
| 334 | /*! | - |
| 335 | Returns false if all the options of this framebuffer object format | - |
| 336 | are the same as \a other; otherwise returns true. | - |
| 337 | */ | - |
| 338 | bool QOpenGLFramebufferObjectFormat::operator!=(const QOpenGLFramebufferObjectFormat& other) const | - |
| 339 | { | - |
| 340 | return !(*this == other); never executed: return !(*this == other); | 0 |
| 341 | } | - |
| 342 | | - |
| 343 | bool QOpenGLFramebufferObjectPrivate::checkFramebufferStatus(QOpenGLContext *ctx) const | - |
| 344 | { | - |
| 345 | if (!ctx) | 0 |
| 346 | return false; // Context no longer exists. never executed: return false; | 0 |
| 347 | GLenum status = ctx->functions()->glCheckFramebufferStatus(GL_FRAMEBUFFER); never executed (the execution status of this line is deduced): GLenum status = ctx->functions()->glCheckFramebufferStatus(0x8D40); | - |
| 348 | switch(status) { | - |
| 349 | case GL_NO_ERROR: | - |
| 350 | case GL_FRAMEBUFFER_COMPLETE: | - |
| 351 | return true; never executed: return true; | 0 |
| 352 | case GL_FRAMEBUFFER_UNSUPPORTED: | - |
| 353 | qDebug("QOpenGLFramebufferObject: Unsupported framebuffer format."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 353, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Unsupported framebuffer format."); | - |
| 354 | break; | 0 |
| 355 | case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: | - |
| 356 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete attachment."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 356, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete attachment."); | - |
| 357 | break; | 0 |
| 358 | case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: | - |
| 359 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 359, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment."); | - |
| 360 | break; | 0 |
| 361 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT | - |
| 362 | case GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: | - |
| 363 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, duplicate attachment."); | - |
| 364 | break; | - |
| 365 | #endif | - |
| 366 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | - |
| 367 | case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: | - |
| 368 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, attached images must have same dimensions."); | - |
| 369 | break; | - |
| 370 | #endif | - |
| 371 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_FORMATS | - |
| 372 | case GL_FRAMEBUFFER_INCOMPLETE_FORMATS: | - |
| 373 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, attached images must have same format."); | - |
| 374 | break; | - |
| 375 | #endif | - |
| 376 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | - |
| 377 | case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: | - |
| 378 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 378, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); | - |
| 379 | break; | 0 |
| 380 | #endif | - |
| 381 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | - |
| 382 | case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: | - |
| 383 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, missing read buffer."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 383, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, missing read buffer."); | - |
| 384 | break; | 0 |
| 385 | #endif | - |
| 386 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | - |
| 387 | case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: | - |
| 388 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 388, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); | - |
| 389 | break; | 0 |
| 390 | #endif | - |
| 391 | default: | - |
| 392 | qDebug() <<"QOpenGLFramebufferObject: An undefined error has occurred: "<< status; never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 392, __PRETTY_FUNCTION__).debug() <<"QOpenGLFramebufferObject: An undefined error has occurred: "<< status; | - |
| 393 | break; | 0 |
| 394 | } | - |
| 395 | return false; never executed: return false; | 0 |
| 396 | } | - |
| 397 | | - |
| 398 | namespace | - |
| 399 | { | - |
| 400 | void freeFramebufferFunc(QOpenGLFunctions *funcs, GLuint id) | - |
| 401 | { | - |
| 402 | funcs->glDeleteFramebuffers(1, &id); never executed (the execution status of this line is deduced): funcs->glDeleteFramebuffers(1, &id); | - |
| 403 | } | 0 |
| 404 | | - |
| 405 | void freeRenderbufferFunc(QOpenGLFunctions *funcs, GLuint id) | - |
| 406 | { | - |
| 407 | funcs->glDeleteRenderbuffers(1, &id); never executed (the execution status of this line is deduced): funcs->glDeleteRenderbuffers(1, &id); | - |
| 408 | } | 0 |
| 409 | | - |
| 410 | void freeTextureFunc(QOpenGLFunctions *, GLuint id) | - |
| 411 | { | - |
| 412 | glDeleteTextures(1, &id); never executed (the execution status of this line is deduced): glDeleteTextures(1, &id); | - |
| 413 | } | 0 |
| 414 | } | - |
| 415 | | - |
| 416 | void QOpenGLFramebufferObjectPrivate::init(QOpenGLFramebufferObject *, const QSize &sz, | - |
| 417 | QOpenGLFramebufferObject::Attachment attachment, | - |
| 418 | GLenum texture_target, GLenum internal_format, | - |
| 419 | GLint samples, bool mipmap) | - |
| 420 | { | - |
| 421 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *ctx = QOpenGLContext::currentContext(); | - |
| 422 | | - |
| 423 | funcs.initializeOpenGLFunctions(); never executed (the execution status of this line is deduced): funcs.initializeOpenGLFunctions(); | - |
| 424 | | - |
| 425 | if (!funcs.hasOpenGLFeature(QOpenGLFunctions::Framebuffers)) never evaluated: !funcs.hasOpenGLFeature(QOpenGLFunctions::Framebuffers) | 0 |
| 426 | return; | 0 |
| 427 | | - |
| 428 | size = sz; never executed (the execution status of this line is deduced): size = sz; | - |
| 429 | target = texture_target; never executed (the execution status of this line is deduced): target = texture_target; | - |
| 430 | // texture dimensions | - |
| 431 | | - |
| 432 | QT_RESET_GLERROR(); // reset error state | - |
| 433 | GLuint fbo = 0; never executed (the execution status of this line is deduced): GLuint fbo = 0; | - |
| 434 | | - |
| 435 | funcs.glGenFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): funcs.glGenFramebuffers(1, &fbo); | - |
| 436 | funcs.glBindFramebuffer(GL_FRAMEBUFFER, fbo); never executed (the execution status of this line is deduced): funcs.glBindFramebuffer(0x8D40, fbo); | - |
| 437 | | - |
| 438 | GLuint texture = 0; never executed (the execution status of this line is deduced): GLuint texture = 0; | - |
| 439 | GLuint color_buffer = 0; never executed (the execution status of this line is deduced): GLuint color_buffer = 0; | - |
| 440 | | - |
| 441 | QT_CHECK_GLERROR(); | - |
| 442 | // init texture | - |
| 443 | if (samples == 0) { never evaluated: samples == 0 | 0 |
| 444 | glGenTextures(1, &texture); never executed (the execution status of this line is deduced): glGenTextures(1, &texture); | - |
| 445 | glBindTexture(target, texture); never executed (the execution status of this line is deduced): glBindTexture(target, texture); | - |
| 446 | | - |
| 447 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2801, 0x2600); | - |
| 448 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2800, 0x2600); | - |
| 449 | glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2802, 0x812F); | - |
| 450 | glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2803, 0x812F); | - |
| 451 | | - |
| 452 | glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, never executed (the execution status of this line is deduced): glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, | - |
| 453 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
| 454 | if (mipmap) { | 0 |
| 455 | int width = size.width(); never executed (the execution status of this line is deduced): int width = size.width(); | - |
| 456 | int height = size.height(); never executed (the execution status of this line is deduced): int height = size.height(); | - |
| 457 | int level = 0; never executed (the execution status of this line is deduced): int level = 0; | - |
| 458 | while (width > 1 || height > 1) { never evaluated: width > 1 never evaluated: height > 1 | 0 |
| 459 | width = qMax(1, width >> 1); never executed (the execution status of this line is deduced): width = qMax(1, width >> 1); | - |
| 460 | height = qMax(1, height >> 1); never executed (the execution status of this line is deduced): height = qMax(1, height >> 1); | - |
| 461 | ++level; never executed (the execution status of this line is deduced): ++level; | - |
| 462 | glTexImage2D(target, level, internal_format, width, height, 0, never executed (the execution status of this line is deduced): glTexImage2D(target, level, internal_format, width, height, 0, | - |
| 463 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
| 464 | } | 0 |
| 465 | } | 0 |
| 466 | funcs.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): funcs.glFramebufferTexture2D(0x8D40, 0x8CE0, | - |
| 467 | target, texture, 0); never executed (the execution status of this line is deduced): target, texture, 0); | - |
| 468 | | - |
| 469 | QT_CHECK_GLERROR(); | - |
| 470 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
| 471 | glBindTexture(target, 0); never executed (the execution status of this line is deduced): glBindTexture(target, 0); | - |
| 472 | | - |
| 473 | color_buffer = 0; never executed (the execution status of this line is deduced): color_buffer = 0; | - |
| 474 | } else { | 0 |
| 475 | mipmap = false; never executed (the execution status of this line is deduced): mipmap = false; | - |
| 476 | GLint maxSamples; never executed (the execution status of this line is deduced): GLint maxSamples; | - |
| 477 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); never executed (the execution status of this line is deduced): glGetIntegerv(0x8D57, &maxSamples); | - |
| 478 | | - |
| 479 | samples = qBound(0, int(samples), int(maxSamples)); never executed (the execution status of this line is deduced): samples = qBound(0, int(samples), int(maxSamples)); | - |
| 480 | | - |
| 481 | funcs.glGenRenderbuffers(1, &color_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &color_buffer); | - |
| 482 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, color_buffer); | - |
| 483 | if (funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) && samples > 0) { never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) never evaluated: samples > 0 | 0 |
| 484 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorageMultisample(0x8D41, samples, | - |
| 485 | internal_format, size.width(), size.height()); never executed (the execution status of this line is deduced): internal_format, size.width(), size.height()); | - |
| 486 | } else { | 0 |
| 487 | samples = 0; never executed (the execution status of this line is deduced): samples = 0; | - |
| 488 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, internal_format, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorage(0x8D41, internal_format, | - |
| 489 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
| 490 | } | 0 |
| 491 | | - |
| 492 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8CE0, | - |
| 493 | GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): 0x8D41, color_buffer); | - |
| 494 | | - |
| 495 | QT_CHECK_GLERROR(); | - |
| 496 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
| 497 | | - |
| 498 | if (valid) | 0 |
| 499 | funcs.glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &samples); never executed: funcs.glGetRenderbufferParameteriv(0x8D41, 0x8CAB, &samples); | 0 |
| 500 | } | 0 |
| 501 | | - |
| 502 | format.setTextureTarget(target); never executed (the execution status of this line is deduced): format.setTextureTarget(target); | - |
| 503 | format.setSamples(int(samples)); never executed (the execution status of this line is deduced): format.setSamples(int(samples)); | - |
| 504 | format.setInternalTextureFormat(internal_format); never executed (the execution status of this line is deduced): format.setInternalTextureFormat(internal_format); | - |
| 505 | format.setMipmap(mipmap); never executed (the execution status of this line is deduced): format.setMipmap(mipmap); | - |
| 506 | | - |
| 507 | initAttachments(ctx, attachment); never executed (the execution status of this line is deduced): initAttachments(ctx, attachment); | - |
| 508 | | - |
| 509 | funcs.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); never executed (the execution status of this line is deduced): funcs.glBindFramebuffer(0x8D40, ctx->d_func()->current_fbo); | - |
| 510 | if (valid) { | 0 |
| 511 | fbo_guard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc); never executed (the execution status of this line is deduced): fbo_guard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc); | - |
| 512 | if (color_buffer) never evaluated: color_buffer | 0 |
| 513 | color_buffer_guard = new QOpenGLSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); never executed: color_buffer_guard = new QOpenGLSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); | 0 |
| 514 | else | - |
| 515 | texture_guard = new QOpenGLSharedResourceGuard(ctx, texture, freeTextureFunc); never executed: texture_guard = new QOpenGLSharedResourceGuard(ctx, texture, freeTextureFunc); | 0 |
| 516 | } else { | - |
| 517 | if (color_buffer) never evaluated: color_buffer | 0 |
| 518 | funcs.glDeleteRenderbuffers(1, &color_buffer); never executed: funcs.glDeleteRenderbuffers(1, &color_buffer); | 0 |
| 519 | else | - |
| 520 | glDeleteTextures(1, &texture); never executed: glDeleteTextures(1, &texture); | 0 |
| 521 | funcs.glDeleteFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): funcs.glDeleteFramebuffers(1, &fbo); | - |
| 522 | } | 0 |
| 523 | QT_CHECK_GLERROR(); | - |
| 524 | } | - |
| 525 | | - |
| 526 | void QOpenGLFramebufferObjectPrivate::initAttachments(QOpenGLContext *ctx, QOpenGLFramebufferObject::Attachment attachment) | - |
| 527 | { | - |
| 528 | int samples = format.samples(); never executed (the execution status of this line is deduced): int samples = format.samples(); | - |
| 529 | | - |
| 530 | // free existing attachments | - |
| 531 | if (depth_buffer_guard) { never evaluated: depth_buffer_guard | 0 |
| 532 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D00, 0x8D41, 0); | - |
| 533 | depth_buffer_guard->free(); never executed (the execution status of this line is deduced): depth_buffer_guard->free(); | - |
| 534 | } | 0 |
| 535 | if (stencil_buffer_guard) { never evaluated: stencil_buffer_guard | 0 |
| 536 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D20, 0x8D41, 0); | - |
| 537 | if (stencil_buffer_guard != depth_buffer_guard) never evaluated: stencil_buffer_guard != depth_buffer_guard | 0 |
| 538 | stencil_buffer_guard->free(); never executed: stencil_buffer_guard->free(); | 0 |
| 539 | } | 0 |
| 540 | | - |
| 541 | depth_buffer_guard = 0; never executed (the execution status of this line is deduced): depth_buffer_guard = 0; | - |
| 542 | stencil_buffer_guard = 0; never executed (the execution status of this line is deduced): stencil_buffer_guard = 0; | - |
| 543 | | - |
| 544 | GLuint depth_buffer = 0; never executed (the execution status of this line is deduced): GLuint depth_buffer = 0; | - |
| 545 | GLuint stencil_buffer = 0; never executed (the execution status of this line is deduced): GLuint stencil_buffer = 0; | - |
| 546 | | - |
| 547 | // In practice, a combined depth-stencil buffer is supported by all desktop platforms, while a | - |
| 548 | // separate stencil buffer is not. On embedded devices however, a combined depth-stencil buffer | - |
| 549 | // might not be supported while separate buffers are, according to QTBUG-12861. | - |
| 550 | | - |
| 551 | if (attachment == QOpenGLFramebufferObject::CombinedDepthStencil never evaluated: attachment == QOpenGLFramebufferObject::CombinedDepthStencil | 0 |
| 552 | && funcs.hasOpenGLExtension(QOpenGLExtensions::PackedDepthStencil)) never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::PackedDepthStencil) | 0 |
| 553 | { | - |
| 554 | // depth and stencil buffer needs another extension | - |
| 555 | funcs.glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &depth_buffer); | - |
| 556 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, depth_buffer); | - |
| 557 | Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 558 | if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) never evaluated: samples != 0 never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) | 0 |
| 559 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed: funcs.glRenderbufferStorageMultisample(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
| 560 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: funcs.glRenderbufferStorageMultisample(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
| 561 | else | - |
| 562 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, never executed: funcs.glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
| 563 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: funcs.glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
| 564 | | - |
| 565 | stencil_buffer = depth_buffer; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer; | - |
| 566 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
| 567 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
| 568 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
| 569 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
| 570 | | - |
| 571 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
| 572 | if (!valid) { | 0 |
| 573 | funcs.glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glDeleteRenderbuffers(1, &depth_buffer); | - |
| 574 | stencil_buffer = depth_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer = 0; | - |
| 575 | } | 0 |
| 576 | } | 0 |
| 577 | | - |
| 578 | if (depth_buffer == 0 && (attachment == QOpenGLFramebufferObject::CombinedDepthStencil never evaluated: depth_buffer == 0 never evaluated: attachment == QOpenGLFramebufferObject::CombinedDepthStencil | 0 |
| 579 | || (attachment == QOpenGLFramebufferObject::Depth))) never evaluated: (attachment == QOpenGLFramebufferObject::Depth) | 0 |
| 580 | { | - |
| 581 | funcs.glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &depth_buffer); | - |
| 582 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, depth_buffer); | - |
| 583 | Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 584 | if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) { never evaluated: samples != 0 never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) | 0 |
| 585 | #ifdef QT_OPENGL_ES | - |
| 586 | if (funcs.hasOpenGLExtension(QOpenGLExtensions::Depth24)) { | - |
| 587 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, | - |
| 588 | GL_DEPTH_COMPONENT24, size.width(), size.height()); | - |
| 589 | } else { | - |
| 590 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, | - |
| 591 | GL_DEPTH_COMPONENT16, size.width(), size.height()); | - |
| 592 | } | - |
| 593 | #else | - |
| 594 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorageMultisample(0x8D41, samples, | - |
| 595 | GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1902, size.width(), size.height()); | - |
| 596 | #endif | - |
| 597 | } else { | 0 |
| 598 | #ifdef QT_OPENGL_ES | - |
| 599 | if (funcs.hasOpenGLExtension(QOpenGLExtensions::Depth24)) { | - |
| 600 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, | - |
| 601 | size.width(), size.height()); | - |
| 602 | } else { | - |
| 603 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, | - |
| 604 | size.width(), size.height()); | - |
| 605 | } | - |
| 606 | #else | - |
| 607 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): funcs.glRenderbufferStorage(0x8D41, 0x1902, size.width(), size.height()); | - |
| 608 | #endif | - |
| 609 | } | 0 |
| 610 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
| 611 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
| 612 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
| 613 | if (!valid) { | 0 |
| 614 | funcs.glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glDeleteRenderbuffers(1, &depth_buffer); | - |
| 615 | depth_buffer = 0; never executed (the execution status of this line is deduced): depth_buffer = 0; | - |
| 616 | } | 0 |
| 617 | } | 0 |
| 618 | | - |
| 619 | if (stencil_buffer == 0 && (attachment == QOpenGLFramebufferObject::CombinedDepthStencil)) { never evaluated: stencil_buffer == 0 never evaluated: (attachment == QOpenGLFramebufferObject::CombinedDepthStencil) | 0 |
| 620 | funcs.glGenRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &stencil_buffer); | - |
| 621 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, stencil_buffer); | - |
| 622 | Q_ASSERT(funcs.glIsRenderbuffer(stencil_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 623 | if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) { never evaluated: samples != 0 never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) | 0 |
| 624 | #ifdef QT_OPENGL_ES | - |
| 625 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, | - |
| 626 | GL_STENCIL_INDEX8, size.width(), size.height()); | - |
| 627 | #else | - |
| 628 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorageMultisample(0x8D41, samples, | - |
| 629 | GL_STENCIL_INDEX, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1901, size.width(), size.height()); | - |
| 630 | #endif | - |
| 631 | } else { | 0 |
| 632 | #ifdef QT_OPENGL_ES | - |
| 633 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, | - |
| 634 | size.width(), size.height()); | - |
| 635 | #else | - |
| 636 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorage(0x8D41, 0x1901, | - |
| 637 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
| 638 | #endif | - |
| 639 | } | 0 |
| 640 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
| 641 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
| 642 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
| 643 | if (!valid) { | 0 |
| 644 | funcs.glDeleteRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): funcs.glDeleteRenderbuffers(1, &stencil_buffer); | - |
| 645 | stencil_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = 0; | - |
| 646 | } | 0 |
| 647 | } | 0 |
| 648 | | - |
| 649 | // The FBO might have become valid after removing the depth or stencil buffer. | - |
| 650 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
| 651 | | - |
| 652 | if (depth_buffer && stencil_buffer) { never evaluated: depth_buffer never evaluated: stencil_buffer | 0 |
| 653 | fbo_attachment = QOpenGLFramebufferObject::CombinedDepthStencil; never executed (the execution status of this line is deduced): fbo_attachment = QOpenGLFramebufferObject::CombinedDepthStencil; | - |
| 654 | } else if (depth_buffer) { never executed: } never evaluated: depth_buffer | 0 |
| 655 | fbo_attachment = QOpenGLFramebufferObject::Depth; never executed (the execution status of this line is deduced): fbo_attachment = QOpenGLFramebufferObject::Depth; | - |
| 656 | } else { | 0 |
| 657 | fbo_attachment = QOpenGLFramebufferObject::NoAttachment; never executed (the execution status of this line is deduced): fbo_attachment = QOpenGLFramebufferObject::NoAttachment; | - |
| 658 | } | 0 |
| 659 | | - |
| 660 | if (valid) { | 0 |
| 661 | if (depth_buffer) never evaluated: depth_buffer | 0 |
| 662 | depth_buffer_guard = new QOpenGLSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); never executed: depth_buffer_guard = new QOpenGLSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); | 0 |
| 663 | if (stencil_buffer) { never evaluated: stencil_buffer | 0 |
| 664 | if (stencil_buffer == depth_buffer) never evaluated: stencil_buffer == depth_buffer | 0 |
| 665 | stencil_buffer_guard = depth_buffer_guard; never executed: stencil_buffer_guard = depth_buffer_guard; | 0 |
| 666 | else | - |
| 667 | stencil_buffer_guard = new QOpenGLSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); never executed: stencil_buffer_guard = new QOpenGLSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); | 0 |
| 668 | } | - |
| 669 | } else { | 0 |
| 670 | if (depth_buffer) never evaluated: depth_buffer | 0 |
| 671 | funcs.glDeleteRenderbuffers(1, &depth_buffer); never executed: funcs.glDeleteRenderbuffers(1, &depth_buffer); | 0 |
| 672 | if (stencil_buffer && depth_buffer != stencil_buffer) never evaluated: stencil_buffer never evaluated: depth_buffer != stencil_buffer | 0 |
| 673 | funcs.glDeleteRenderbuffers(1, &stencil_buffer); never executed: funcs.glDeleteRenderbuffers(1, &stencil_buffer); | 0 |
| 674 | } | 0 |
| 675 | QT_CHECK_GLERROR(); | - |
| 676 | | - |
| 677 | format.setAttachment(fbo_attachment); never executed (the execution status of this line is deduced): format.setAttachment(fbo_attachment); | - |
| 678 | } | 0 |
| 679 | | - |
| 680 | /*! | - |
| 681 | \class QOpenGLFramebufferObject | - |
| 682 | \brief The QOpenGLFramebufferObject class encapsulates an OpenGL framebuffer object. | - |
| 683 | \since 5.0 | - |
| 684 | \inmodule QtGui | - |
| 685 | | - |
| 686 | \ingroup painting-3D | - |
| 687 | | - |
| 688 | The QOpenGLFramebufferObject class encapsulates an OpenGL framebuffer | - |
| 689 | object, defined by the \c{GL_EXT_framebuffer_object} extension. It provides | - |
| 690 | a rendering surface that can be painted on with a QPainter with the help of | - |
| 691 | QOpenGLPaintDevice, or rendered to using native OpenGL calls. This surface | - |
| 692 | can be bound and used as a regular texture in your own OpenGL drawing code. | - |
| 693 | By default, the QOpenGLFramebufferObject class generates a 2D OpenGL | - |
| 694 | texture (using the \c{GL_TEXTURE_2D} target), which is used as the internal | - |
| 695 | rendering target. | - |
| 696 | | - |
| 697 | \b{It is important to have a current OpenGL context when creating a | - |
| 698 | QOpenGLFramebufferObject, otherwise initialization will fail.} | - |
| 699 | | - |
| 700 | Create the QOpenGLFrameBufferObject instance with the CombinedDepthStencil | - |
| 701 | attachment if you want QPainter to render correctly. Note that you need to | - |
| 702 | create a QOpenGLFramebufferObject with more than one sample per pixel for | - |
| 703 | primitives to be antialiased when drawing using a QPainter. To create a | - |
| 704 | multisample framebuffer object you should use one of the constructors that | - |
| 705 | take a QOpenGLFramebufferObjectFormat parameter, and set the | - |
| 706 | QOpenGLFramebufferObjectFormat::samples() property to a non-zero value. | - |
| 707 | | - |
| 708 | For multisample framebuffer objects a color render buffer is created, | - |
| 709 | otherwise a texture with the specified texture target is created. | - |
| 710 | The color render buffer or texture will have the specified internal | - |
| 711 | format, and will be bound to the \c GL_COLOR_ATTACHMENT0 | - |
| 712 | attachment in the framebuffer object. | - |
| 713 | | - |
| 714 | If you want to use a framebuffer object with multisampling enabled | - |
| 715 | as a texture, you first need to copy from it to a regular framebuffer | - |
| 716 | object using QOpenGLContext::blitFramebuffer(). | - |
| 717 | | - |
| 718 | It is possible to draw into a QOpenGLFramebufferObject using QPainter and | - |
| 719 | QOpenGLPaintDevice in a separate thread. | - |
| 720 | */ | - |
| 721 | | - |
| 722 | | - |
| 723 | /*! | - |
| 724 | \enum QOpenGLFramebufferObject::Attachment | - |
| 725 | | - |
| 726 | This enum type is used to configure the depth and stencil buffers | - |
| 727 | attached to the framebuffer object when it is created. | - |
| 728 | | - |
| 729 | \value NoAttachment No attachment is added to the framebuffer object. Note that the | - |
| 730 | OpenGL depth and stencil tests won't work when rendering to a | - |
| 731 | framebuffer object without any depth or stencil buffers. | - |
| 732 | This is the default value. | - |
| 733 | | - |
| 734 | \value CombinedDepthStencil If the \c GL_EXT_packed_depth_stencil extension is present, | - |
| 735 | a combined depth and stencil buffer is attached. | - |
| 736 | If the extension is not present, only a depth buffer is attached. | - |
| 737 | | - |
| 738 | \value Depth A depth buffer is attached to the framebuffer object. | - |
| 739 | | - |
| 740 | \sa attachment() | - |
| 741 | */ | - |
| 742 | | - |
| 743 | | - |
| 744 | /*! \fn QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, GLenum target) | - |
| 745 | | - |
| 746 | Constructs an OpenGL framebuffer object and binds a 2D OpenGL texture | - |
| 747 | to the buffer of the size \a size. The texture is bound to the | - |
| 748 | \c GL_COLOR_ATTACHMENT0 target in the framebuffer object. | - |
| 749 | | - |
| 750 | The \a target parameter is used to specify the OpenGL texture | - |
| 751 | target. The default target is \c GL_TEXTURE_2D. Keep in mind that | - |
| 752 | \c GL_TEXTURE_2D textures must have a power of 2 width and height | - |
| 753 | (e.g. 256x512), unless you are using OpenGL 2.0 or higher. | - |
| 754 | | - |
| 755 | By default, no depth and stencil buffers are attached. This behavior | - |
| 756 | can be toggled using one of the overloaded constructors. | - |
| 757 | | - |
| 758 | The default internal texture format is \c GL_RGBA8 for desktop | - |
| 759 | OpenGL, and \c GL_RGBA for OpenGL/ES. | - |
| 760 | | - |
| 761 | It is important that you have a current OpenGL context set when | - |
| 762 | creating the QOpenGLFramebufferObject, otherwise the initialization | - |
| 763 | will fail. | - |
| 764 | | - |
| 765 | \sa size(), texture(), attachment() | - |
| 766 | */ | - |
| 767 | | - |
| 768 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, GLenum target) | - |
| 769 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
| 770 | { | - |
| 771 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 772 | d->init(this, size, NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, size, NoAttachment, target, 0x8058); | - |
| 773 | } | 0 |
| 774 | | - |
| 775 | /*! \overload | - |
| 776 | | - |
| 777 | Constructs an OpenGL framebuffer object and binds a 2D OpenGL texture | - |
| 778 | to the buffer of the given \a width and \a height. | - |
| 779 | | - |
| 780 | \sa size(), texture() | - |
| 781 | */ | - |
| 782 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(int width, int height, GLenum target) | - |
| 783 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
| 784 | { | - |
| 785 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 786 | d->init(this, QSize(width, height), NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), NoAttachment, target, 0x8058); | - |
| 787 | } | 0 |
| 788 | | - |
| 789 | /*! \overload | - |
| 790 | | - |
| 791 | Constructs an OpenGL framebuffer object of the given \a size based on the | - |
| 792 | supplied \a format. | - |
| 793 | */ | - |
| 794 | | - |
| 795 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, const QOpenGLFramebufferObjectFormat &format) | - |
| 796 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
| 797 | { | - |
| 798 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 799 | d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), never executed (the execution status of this line is deduced): d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), | - |
| 800 | format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.samples(), format.mipmap()); | - |
| 801 | } | 0 |
| 802 | | - |
| 803 | /*! \overload | - |
| 804 | | - |
| 805 | Constructs an OpenGL framebuffer object of the given \a width and \a height | - |
| 806 | based on the supplied \a format. | - |
| 807 | */ | - |
| 808 | | - |
| 809 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(int width, int height, const QOpenGLFramebufferObjectFormat &format) | - |
| 810 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
| 811 | { | - |
| 812 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 813 | d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), | - |
| 814 | format.internalTextureFormat(), format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.internalTextureFormat(), format.samples(), format.mipmap()); | - |
| 815 | } | 0 |
| 816 | | - |
| 817 | /*! \overload | - |
| 818 | | - |
| 819 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
| 820 | buffer of the given \a width and \a height. | - |
| 821 | | - |
| 822 | The \a attachment parameter describes the depth/stencil buffer | - |
| 823 | configuration, \a target the texture target and \a internal_format | - |
| 824 | the internal texture format. The default texture target is \c | - |
| 825 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
| 826 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
| 827 | | - |
| 828 | \sa size(), texture(), attachment() | - |
| 829 | */ | - |
| 830 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(int width, int height, Attachment attachment, | - |
| 831 | GLenum target, GLenum internal_format) | - |
| 832 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
| 833 | { | - |
| 834 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 835 | d->init(this, QSize(width, height), attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), attachment, target, internal_format); | - |
| 836 | } | 0 |
| 837 | | - |
| 838 | /*! \overload | - |
| 839 | | - |
| 840 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
| 841 | buffer of the given \a size. | - |
| 842 | | - |
| 843 | The \a attachment parameter describes the depth/stencil buffer | - |
| 844 | configuration, \a target the texture target and \a internal_format | - |
| 845 | the internal texture format. The default texture target is \c | - |
| 846 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
| 847 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
| 848 | | - |
| 849 | \sa size(), texture(), attachment() | - |
| 850 | */ | - |
| 851 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, Attachment attachment, | - |
| 852 | GLenum target, GLenum internal_format) | - |
| 853 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
| 854 | { | - |
| 855 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 856 | d->init(this, size, attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, size, attachment, target, internal_format); | - |
| 857 | } | 0 |
| 858 | | - |
| 859 | /*! | - |
| 860 | \fn QOpenGLFramebufferObject::~QOpenGLFramebufferObject() | - |
| 861 | | - |
| 862 | Destroys the framebuffer object and frees any allocated resources. | - |
| 863 | */ | - |
| 864 | QOpenGLFramebufferObject::~QOpenGLFramebufferObject() | - |
| 865 | { | - |
| 866 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 867 | | - |
| 868 | if (d->texture_guard) never evaluated: d->texture_guard | 0 |
| 869 | d->texture_guard->free(); never executed: d->texture_guard->free(); | 0 |
| 870 | if (d->color_buffer_guard) never evaluated: d->color_buffer_guard | 0 |
| 871 | d->color_buffer_guard->free(); never executed: d->color_buffer_guard->free(); | 0 |
| 872 | if (d->depth_buffer_guard) never evaluated: d->depth_buffer_guard | 0 |
| 873 | d->depth_buffer_guard->free(); never executed: d->depth_buffer_guard->free(); | 0 |
| 874 | if (d->stencil_buffer_guard && d->stencil_buffer_guard != d->depth_buffer_guard) never evaluated: d->stencil_buffer_guard never evaluated: d->stencil_buffer_guard != d->depth_buffer_guard | 0 |
| 875 | d->stencil_buffer_guard->free(); never executed: d->stencil_buffer_guard->free(); | 0 |
| 876 | if (d->fbo_guard) never evaluated: d->fbo_guard | 0 |
| 877 | d->fbo_guard->free(); never executed: d->fbo_guard->free(); | 0 |
| 878 | } | 0 |
| 879 | | - |
| 880 | /*! | - |
| 881 | \fn bool QOpenGLFramebufferObject::isValid() const | - |
| 882 | | - |
| 883 | Returns true if the framebuffer object is valid. | - |
| 884 | | - |
| 885 | The framebuffer can become invalid if the initialization process | - |
| 886 | fails, the user attaches an invalid buffer to the framebuffer | - |
| 887 | object, or a non-power of two width/height is specified as the | - |
| 888 | texture size if the texture target is \c{GL_TEXTURE_2D}. | - |
| 889 | The non-power of two limitation does not apply if the OpenGL version | - |
| 890 | is 2.0 or higher, or if the GL_ARB_texture_non_power_of_two extension | - |
| 891 | is present. | - |
| 892 | | - |
| 893 | The framebuffer can also become invalid if the QOpenGLContext that | - |
| 894 | the framebuffer was created within is destroyed and there are | - |
| 895 | no other shared contexts that can take over ownership of the | - |
| 896 | framebuffer. | - |
| 897 | */ | - |
| 898 | bool QOpenGLFramebufferObject::isValid() const | - |
| 899 | { | - |
| 900 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 901 | return d->valid && d->fbo_guard && d->fbo_guard->id(); never executed: return d->valid && d->fbo_guard && d->fbo_guard->id(); | 0 |
| 902 | } | - |
| 903 | | - |
| 904 | /*! | - |
| 905 | \fn bool QOpenGLFramebufferObject::bind() | - |
| 906 | | - |
| 907 | Switches rendering from the default, windowing system provided | - |
| 908 | framebuffer to this framebuffer object. | - |
| 909 | Returns true upon success, false otherwise. | - |
| 910 | | - |
| 911 | \sa release() | - |
| 912 | */ | - |
| 913 | bool QOpenGLFramebufferObject::bind() | - |
| 914 | { | - |
| 915 | if (!isValid()) never evaluated: !isValid() | 0 |
| 916 | return false; never executed: return false; | 0 |
| 917 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 918 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
| 919 | if (!current) never evaluated: !current | 0 |
| 920 | return false; never executed: return false; | 0 |
| 921 | #ifdef QT_DEBUG | - |
| 922 | if (current->shareGroup() != d->fbo_guard->group()) | - |
| 923 | qWarning("QOpenGLFramebufferObject::bind() called from incompatible context"); | - |
| 924 | #endif | - |
| 925 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, d->fbo()); never executed (the execution status of this line is deduced): d->funcs.glBindFramebuffer(0x8D40, d->fbo()); | - |
| 926 | d->valid = d->checkFramebufferStatus(current); never executed (the execution status of this line is deduced): d->valid = d->checkFramebufferStatus(current); | - |
| 927 | if (d->valid && current) never evaluated: d->valid never evaluated: current | 0 |
| 928 | current->d_func()->current_fbo = d->fbo(); never executed: current->d_func()->current_fbo = d->fbo(); | 0 |
| 929 | return d->valid; never executed: return d->valid; | 0 |
| 930 | } | - |
| 931 | | - |
| 932 | /*! | - |
| 933 | \fn bool QOpenGLFramebufferObject::release() | - |
| 934 | | - |
| 935 | Switches rendering back to the default, windowing system provided | - |
| 936 | framebuffer. | - |
| 937 | Returns true upon success, false otherwise. | - |
| 938 | | - |
| 939 | \sa bind() | - |
| 940 | */ | - |
| 941 | bool QOpenGLFramebufferObject::release() | - |
| 942 | { | - |
| 943 | if (!isValid()) never evaluated: !isValid() | 0 |
| 944 | return false; never executed: return false; | 0 |
| 945 | | - |
| 946 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
| 947 | if (!current) never evaluated: !current | 0 |
| 948 | return false; never executed: return false; | 0 |
| 949 | | - |
| 950 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 951 | #ifdef QT_DEBUG | - |
| 952 | if (current->shareGroup() != d->fbo_guard->group()) | - |
| 953 | qWarning("QOpenGLFramebufferObject::release() called from incompatible context"); | - |
| 954 | #endif | - |
| 955 | | - |
| 956 | if (current) { | 0 |
| 957 | current->d_func()->current_fbo = current->defaultFramebufferObject(); never executed (the execution status of this line is deduced): current->d_func()->current_fbo = current->defaultFramebufferObject(); | - |
| 958 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, current->d_func()->current_fbo); never executed (the execution status of this line is deduced): d->funcs.glBindFramebuffer(0x8D40, current->d_func()->current_fbo); | - |
| 959 | } | 0 |
| 960 | | - |
| 961 | return true; never executed: return true; | 0 |
| 962 | } | - |
| 963 | | - |
| 964 | /*! | - |
| 965 | \fn GLuint QOpenGLFramebufferObject::texture() const | - |
| 966 | | - |
| 967 | Returns the texture id for the texture attached as the default | - |
| 968 | rendering target in this framebuffer object. This texture id can | - |
| 969 | be bound as a normal texture in your own OpenGL code. | - |
| 970 | | - |
| 971 | If a multisample framebuffer object is used then the value returned | - |
| 972 | from this function will be invalid. | - |
| 973 | */ | - |
| 974 | GLuint QOpenGLFramebufferObject::texture() const | - |
| 975 | { | - |
| 976 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 977 | return d->texture_guard ? d->texture_guard->id() : 0; never executed: return d->texture_guard ? d->texture_guard->id() : 0; | 0 |
| 978 | } | - |
| 979 | | - |
| 980 | /*! | - |
| 981 | \fn QSize QOpenGLFramebufferObject::size() const | - |
| 982 | | - |
| 983 | Returns the size of the texture attached to this framebuffer | - |
| 984 | object. | - |
| 985 | */ | - |
| 986 | QSize QOpenGLFramebufferObject::size() const | - |
| 987 | { | - |
| 988 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 989 | return d->size; never executed: return d->size; | 0 |
| 990 | } | - |
| 991 | | - |
| 992 | /*! | - |
| 993 | \fn int QOpenGLFramebufferObject::width() const | - |
| 994 | | - |
| 995 | Returns the width of the framebuffer object attachments. | - |
| 996 | */ | - |
| 997 | | - |
| 998 | /*! | - |
| 999 | \fn int QOpenGLFramebufferObject::height() const | - |
| 1000 | | - |
| 1001 | Returns the height of the framebuffer object attachments. | - |
| 1002 | */ | - |
| 1003 | | - |
| 1004 | /*! | - |
| 1005 | Returns the format of this framebuffer object. | - |
| 1006 | */ | - |
| 1007 | QOpenGLFramebufferObjectFormat QOpenGLFramebufferObject::format() const | - |
| 1008 | { | - |
| 1009 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1010 | return d->format; never executed: return d->format; | 0 |
| 1011 | } | - |
| 1012 | | - |
| 1013 | Q_GUI_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha) | - |
| 1014 | { | - |
| 1015 | QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied never executed (the execution status of this line is deduced): QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied | - |
| 1016 | : QImage::Format_RGB32); never executed (the execution status of this line is deduced): : QImage::Format_RGB32); | - |
| 1017 | int w = size.width(); never executed (the execution status of this line is deduced): int w = size.width(); | - |
| 1018 | int h = size.height(); never executed (the execution status of this line is deduced): int h = size.height(); | - |
| 1019 | | - |
| 1020 | #ifdef QT_OPENGL_ES | - |
| 1021 | GLint fmt = GL_BGRA_EXT; | - |
| 1022 | #else | - |
| 1023 | GLint fmt = GL_BGRA; never executed (the execution status of this line is deduced): GLint fmt = 0x80E1; | - |
| 1024 | #endif | - |
| 1025 | while (glGetError()); never executed: ; never evaluated: glGetError() | 0 |
| 1026 | glReadPixels(0, 0, w, h, fmt, GL_UNSIGNED_BYTE, img.bits()); never executed (the execution status of this line is deduced): glReadPixels(0, 0, w, h, fmt, 0x1401, img.bits()); | - |
| 1027 | if (glGetError()) { never evaluated: glGetError() | 0 |
| 1028 | glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits()); never executed (the execution status of this line is deduced): glReadPixels(0, 0, w, h, 0x1908, 0x1401, img.bits()); | - |
| 1029 | img = img.rgbSwapped(); never executed (the execution status of this line is deduced): img = img.rgbSwapped(); | - |
| 1030 | } | 0 |
| 1031 | return img.mirrored(); never executed: return img.mirrored(); | 0 |
| 1032 | } | - |
| 1033 | | - |
| 1034 | /*! | - |
| 1035 | \fn QImage QOpenGLFramebufferObject::toImage() const | - |
| 1036 | | - |
| 1037 | Returns the contents of this framebuffer object as a QImage. | - |
| 1038 | */ | - |
| 1039 | QImage QOpenGLFramebufferObject::toImage() const | - |
| 1040 | { | - |
| 1041 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1042 | if (!d->valid) never evaluated: !d->valid | 0 |
| 1043 | return QImage(); never executed: return QImage(); | 0 |
| 1044 | | - |
| 1045 | // qt_gl_read_framebuffer doesn't work on a multisample FBO | - |
| 1046 | if (format().samples() != 0) { never evaluated: format().samples() != 0 | 0 |
| 1047 | QOpenGLFramebufferObject temp(size(), QOpenGLFramebufferObjectFormat()); never executed (the execution status of this line is deduced): QOpenGLFramebufferObject temp(size(), QOpenGLFramebufferObjectFormat()); | - |
| 1048 | | - |
| 1049 | QRect rect(QPoint(0, 0), size()); never executed (the execution status of this line is deduced): QRect rect(QPoint(0, 0), size()); | - |
| 1050 | blitFramebuffer(&temp, rect, const_cast<QOpenGLFramebufferObject *>(this), rect); never executed (the execution status of this line is deduced): blitFramebuffer(&temp, rect, const_cast<QOpenGLFramebufferObject *>(this), rect); | - |
| 1051 | | - |
| 1052 | return temp.toImage(); never executed: return temp.toImage(); | 0 |
| 1053 | } | - |
| 1054 | | - |
| 1055 | bool wasBound = isBound(); never executed (the execution status of this line is deduced): bool wasBound = isBound(); | - |
| 1056 | if (!wasBound) never evaluated: !wasBound | 0 |
| 1057 | const_cast<QOpenGLFramebufferObject *>(this)->bind(); never executed: const_cast<QOpenGLFramebufferObject *>(this)->bind(); | 0 |
| 1058 | QImage image = qt_gl_read_framebuffer(d->size, format().internalTextureFormat() != GL_RGB, true); never executed (the execution status of this line is deduced): QImage image = qt_gl_read_framebuffer(d->size, format().internalTextureFormat() != 0x1907, true); | - |
| 1059 | if (!wasBound) never evaluated: !wasBound | 0 |
| 1060 | const_cast<QOpenGLFramebufferObject *>(this)->release(); never executed: const_cast<QOpenGLFramebufferObject *>(this)->release(); | 0 |
| 1061 | | - |
| 1062 | return image; never executed: return image; | 0 |
| 1063 | } | - |
| 1064 | | - |
| 1065 | /*! | - |
| 1066 | \fn bool QOpenGLFramebufferObject::bindDefault() | - |
| 1067 | \internal | - |
| 1068 | | - |
| 1069 | Switches rendering back to the default, windowing system provided | - |
| 1070 | framebuffer. | - |
| 1071 | Returns true upon success, false otherwise. | - |
| 1072 | | - |
| 1073 | \sa bind(), release() | - |
| 1074 | */ | - |
| 1075 | bool QOpenGLFramebufferObject::bindDefault() | - |
| 1076 | { | - |
| 1077 | QOpenGLContext *ctx = const_cast<QOpenGLContext *>(QOpenGLContext::currentContext()); never executed (the execution status of this line is deduced): QOpenGLContext *ctx = const_cast<QOpenGLContext *>(QOpenGLContext::currentContext()); | - |
| 1078 | QOpenGLFunctions functions(ctx); never executed (the execution status of this line is deduced): QOpenGLFunctions functions(ctx); | - |
| 1079 | | - |
| 1080 | if (ctx) { | 0 |
| 1081 | ctx->d_func()->current_fbo = ctx->defaultFramebufferObject(); never executed (the execution status of this line is deduced): ctx->d_func()->current_fbo = ctx->defaultFramebufferObject(); | - |
| 1082 | functions.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); never executed (the execution status of this line is deduced): functions.glBindFramebuffer(0x8D40, ctx->d_func()->current_fbo); | - |
| 1083 | #ifdef QT_DEBUG | - |
| 1084 | } else { | - |
| 1085 | qWarning("QOpenGLFramebufferObject::bindDefault() called without current context."); | - |
| 1086 | #endif | - |
| 1087 | } | 0 |
| 1088 | | - |
| 1089 | return ctx != 0; never executed: return ctx != 0; | 0 |
| 1090 | } | - |
| 1091 | | - |
| 1092 | /*! | - |
| 1093 | \fn bool QOpenGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
| 1094 | | - |
| 1095 | Returns true if the OpenGL \c{GL_EXT_framebuffer_object} extension | - |
| 1096 | is present on this system; otherwise returns false. | - |
| 1097 | */ | - |
| 1098 | bool QOpenGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
| 1099 | { | - |
| 1100 | return QOpenGLFunctions(QOpenGLContext::currentContext()).hasOpenGLFeature(QOpenGLFunctions::Framebuffers); never executed: return QOpenGLFunctions(QOpenGLContext::currentContext()).hasOpenGLFeature(QOpenGLFunctions::Framebuffers); | 0 |
| 1101 | } | - |
| 1102 | | - |
| 1103 | /*! | - |
| 1104 | \fn GLuint QOpenGLFramebufferObject::handle() const | - |
| 1105 | | - |
| 1106 | Returns the OpenGL framebuffer object handle for this framebuffer | - |
| 1107 | object (returned by the \c{glGenFrameBuffersEXT()} function). This | - |
| 1108 | handle can be used to attach new images or buffers to the | - |
| 1109 | framebuffer. The user is responsible for cleaning up and | - |
| 1110 | destroying these objects. | - |
| 1111 | */ | - |
| 1112 | GLuint QOpenGLFramebufferObject::handle() const | - |
| 1113 | { | - |
| 1114 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1115 | return d->fbo(); never executed: return d->fbo(); | 0 |
| 1116 | } | - |
| 1117 | | - |
| 1118 | /*! | - |
| 1119 | Returns the status of the depth and stencil buffers attached to | - |
| 1120 | this framebuffer object. | - |
| 1121 | */ | - |
| 1122 | | - |
| 1123 | QOpenGLFramebufferObject::Attachment QOpenGLFramebufferObject::attachment() const | - |
| 1124 | { | - |
| 1125 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1126 | if (d->valid) never evaluated: d->valid | 0 |
| 1127 | return d->fbo_attachment; never executed: return d->fbo_attachment; | 0 |
| 1128 | return NoAttachment; never executed: return NoAttachment; | 0 |
| 1129 | } | - |
| 1130 | | - |
| 1131 | /*! | - |
| 1132 | Sets the attachments of the framebuffer object to \a attachment. | - |
| 1133 | | - |
| 1134 | This can be used to free or reattach the depth and stencil buffer | - |
| 1135 | attachments as needed. | - |
| 1136 | */ | - |
| 1137 | void QOpenGLFramebufferObject::setAttachment(QOpenGLFramebufferObject::Attachment attachment) | - |
| 1138 | { | - |
| 1139 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1140 | if (attachment == d->fbo_attachment || !isValid()) never evaluated: attachment == d->fbo_attachment never evaluated: !isValid() | 0 |
| 1141 | return; | 0 |
| 1142 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
| 1143 | if (!current) never evaluated: !current | 0 |
| 1144 | return; | 0 |
| 1145 | #ifdef QT_DEBUG | - |
| 1146 | if (current->shareGroup() != d->fbo_guard->group()) | - |
| 1147 | qWarning("QOpenGLFramebufferObject::setAttachment() called from incompatible context"); | - |
| 1148 | #endif | - |
| 1149 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, d->fbo()); never executed (the execution status of this line is deduced): d->funcs.glBindFramebuffer(0x8D40, d->fbo()); | - |
| 1150 | d->initAttachments(current, attachment); never executed (the execution status of this line is deduced): d->initAttachments(current, attachment); | - |
| 1151 | if (current->d_func()->current_fbo != d->fbo()) never evaluated: current->d_func()->current_fbo != d->fbo() | 0 |
| 1152 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, current->d_func()->current_fbo); never executed: d->funcs.glBindFramebuffer(0x8D40, current->d_func()->current_fbo); | 0 |
| 1153 | } | 0 |
| 1154 | | - |
| 1155 | /*! | - |
| 1156 | Returns true if the framebuffer object is currently bound to a context, | - |
| 1157 | otherwise false is returned. | - |
| 1158 | */ | - |
| 1159 | | - |
| 1160 | bool QOpenGLFramebufferObject::isBound() const | - |
| 1161 | { | - |
| 1162 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1163 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
| 1164 | return current ? current->d_func()->current_fbo == d->fbo() : false; never executed: return current ? current->d_func()->current_fbo == d->fbo() : false; | 0 |
| 1165 | } | - |
| 1166 | | - |
| 1167 | /*! | - |
| 1168 | \fn bool QOpenGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
| 1169 | | - |
| 1170 | Returns true if the OpenGL \c{GL_EXT_framebuffer_blit} extension | - |
| 1171 | is present on this system; otherwise returns false. | - |
| 1172 | | - |
| 1173 | \sa blitFramebuffer() | - |
| 1174 | */ | - |
| 1175 | bool QOpenGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
| 1176 | { | - |
| 1177 | return QOpenGLExtensions(QOpenGLContext::currentContext()).hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit); never executed: return QOpenGLExtensions(QOpenGLContext::currentContext()).hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit); | 0 |
| 1178 | } | - |
| 1179 | | - |
| 1180 | | - |
| 1181 | /*! | - |
| 1182 | \overload | - |
| 1183 | | - |
| 1184 | Convenience overload to blit between two framebuffer objects. | - |
| 1185 | */ | - |
| 1186 | void QOpenGLFramebufferObject::blitFramebuffer(QOpenGLFramebufferObject *target, | - |
| 1187 | QOpenGLFramebufferObject *source, | - |
| 1188 | GLbitfield buffers, GLenum filter) | - |
| 1189 | { | - |
| 1190 | if (!target && !source) never evaluated: !target never evaluated: !source | 0 |
| 1191 | return; | 0 |
| 1192 | | - |
| 1193 | QSize targetSize; never executed (the execution status of this line is deduced): QSize targetSize; | - |
| 1194 | QSize sourceSize; never executed (the execution status of this line is deduced): QSize sourceSize; | - |
| 1195 | | - |
| 1196 | if (target) | 0 |
| 1197 | targetSize = target->size(); never executed: targetSize = target->size(); | 0 |
| 1198 | if (source) | 0 |
| 1199 | sourceSize = source->size(); never executed: sourceSize = source->size(); | 0 |
| 1200 | | - |
| 1201 | if (targetSize.isEmpty()) never evaluated: targetSize.isEmpty() | 0 |
| 1202 | targetSize = sourceSize; never executed: targetSize = sourceSize; | 0 |
| 1203 | else if (sourceSize.isEmpty()) never evaluated: sourceSize.isEmpty() | 0 |
| 1204 | sourceSize = targetSize; never executed: sourceSize = targetSize; | 0 |
| 1205 | | - |
| 1206 | blitFramebuffer(target, QRect(QPoint(0, 0), targetSize), never executed (the execution status of this line is deduced): blitFramebuffer(target, QRect(QPoint(0, 0), targetSize), | - |
| 1207 | source, QRect(QPoint(0, 0), sourceSize), never executed (the execution status of this line is deduced): source, QRect(QPoint(0, 0), sourceSize), | - |
| 1208 | buffers, filter); never executed (the execution status of this line is deduced): buffers, filter); | - |
| 1209 | } | 0 |
| 1210 | | - |
| 1211 | /*! | - |
| 1212 | Blits from the \a sourceRect rectangle in the \a source framebuffer | - |
| 1213 | object to the \a targetRect rectangle in the \a target framebuffer object. | - |
| 1214 | | - |
| 1215 | If \a source or \a target is 0, the default framebuffer will be used | - |
| 1216 | instead of a framebuffer object as source or target respectively. | - |
| 1217 | | - |
| 1218 | The \a buffers parameter should be a mask consisting of any combination of | - |
| 1219 | \c GL_COLOR_BUFFER_BIT, \c GL_DEPTH_BUFFER_BIT, and | - |
| 1220 | \c GL_STENCIL_BUFFER_BIT. Any buffer type that is not present both | - |
| 1221 | in the source and target buffers is ignored. | - |
| 1222 | | - |
| 1223 | The \a sourceRect and \a targetRect rectangles may have different sizes; | - |
| 1224 | in this case \a buffers should not contain \c GL_DEPTH_BUFFER_BIT or | - |
| 1225 | \c GL_STENCIL_BUFFER_BIT. The \a filter parameter should be set to | - |
| 1226 | \c GL_LINEAR or \c GL_NEAREST, and specifies whether linear or nearest | - |
| 1227 | interpolation should be used when scaling is performed. | - |
| 1228 | | - |
| 1229 | If \a source equals \a target a copy is performed within the same buffer. | - |
| 1230 | Results are undefined if the source and target rectangles overlap and | - |
| 1231 | have different sizes. The sizes must also be the same if any of the | - |
| 1232 | framebuffer objects are multisample framebuffers. | - |
| 1233 | | - |
| 1234 | Note that the scissor test will restrict the blit area if enabled. | - |
| 1235 | | - |
| 1236 | This function will have no effect unless hasOpenGLFramebufferBlit() returns | - |
| 1237 | true. | - |
| 1238 | | - |
| 1239 | \sa hasOpenGLFramebufferBlit() | - |
| 1240 | */ | - |
| 1241 | void QOpenGLFramebufferObject::blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, | - |
| 1242 | QOpenGLFramebufferObject *source, const QRect &sourceRect, | - |
| 1243 | GLbitfield buffers, | - |
| 1244 | GLenum filter) | - |
| 1245 | { | - |
| 1246 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *ctx = QOpenGLContext::currentContext(); | - |
| 1247 | if (!ctx) | 0 |
| 1248 | return; | 0 |
| 1249 | | - |
| 1250 | QOpenGLExtensions extensions(ctx); never executed (the execution status of this line is deduced): QOpenGLExtensions extensions(ctx); | - |
| 1251 | if (!extensions.hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit)) never evaluated: !extensions.hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit) | 0 |
| 1252 | return; | 0 |
| 1253 | | - |
| 1254 | const int sx0 = sourceRect.left(); never executed (the execution status of this line is deduced): const int sx0 = sourceRect.left(); | - |
| 1255 | const int sx1 = sourceRect.left() + sourceRect.width(); never executed (the execution status of this line is deduced): const int sx1 = sourceRect.left() + sourceRect.width(); | - |
| 1256 | const int sy0 = sourceRect.top(); never executed (the execution status of this line is deduced): const int sy0 = sourceRect.top(); | - |
| 1257 | const int sy1 = sourceRect.top() + sourceRect.height(); never executed (the execution status of this line is deduced): const int sy1 = sourceRect.top() + sourceRect.height(); | - |
| 1258 | | - |
| 1259 | const int tx0 = targetRect.left(); never executed (the execution status of this line is deduced): const int tx0 = targetRect.left(); | - |
| 1260 | const int tx1 = targetRect.left() + targetRect.width(); never executed (the execution status of this line is deduced): const int tx1 = targetRect.left() + targetRect.width(); | - |
| 1261 | const int ty0 = targetRect.top(); never executed (the execution status of this line is deduced): const int ty0 = targetRect.top(); | - |
| 1262 | const int ty1 = targetRect.top() + targetRect.height(); never executed (the execution status of this line is deduced): const int ty1 = targetRect.top() + targetRect.height(); | - |
| 1263 | | - |
| 1264 | extensions.glBindFramebuffer(GL_READ_FRAMEBUFFER, source ? source->handle() : 0); never executed (the execution status of this line is deduced): extensions.glBindFramebuffer(0x8CA8, source ? source->handle() : 0); | - |
| 1265 | extensions.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, target ? target->handle() : 0); never executed (the execution status of this line is deduced): extensions.glBindFramebuffer(0x8CA9, target ? target->handle() : 0); | - |
| 1266 | | - |
| 1267 | extensions.glBlitFramebuffer(sx0, sy0, sx1, sy1, never executed (the execution status of this line is deduced): extensions.glBlitFramebuffer(sx0, sy0, sx1, sy1, | - |
| 1268 | tx0, ty0, tx1, ty1, never executed (the execution status of this line is deduced): tx0, ty0, tx1, ty1, | - |
| 1269 | buffers, filter); never executed (the execution status of this line is deduced): buffers, filter); | - |
| 1270 | | - |
| 1271 | extensions.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); never executed (the execution status of this line is deduced): extensions.glBindFramebuffer(0x8D40, ctx->d_func()->current_fbo); | - |
| 1272 | } | 0 |
| 1273 | | - |
| 1274 | QT_END_NAMESPACE | - |
| 1275 | | - |
| | |