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1 | /**************************************************************************** | - |
2 | ** | - |
3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
4 | ** Contact: http://www.qt-project.org/legal | - |
5 | ** | - |
6 | ** This file is part of the QtGui module of the Qt Toolkit. | - |
7 | ** | - |
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
9 | ** Commercial License Usage | - |
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
11 | ** accordance with the commercial license agreement provided with the | - |
12 | ** Software or, alternatively, in accordance with the terms contained in | - |
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14 | ** conditions see http://qt.digia.com/licensing. For further information | - |
15 | ** use the contact form at http://qt.digia.com/contact-us. | - |
16 | ** | - |
17 | ** GNU Lesser General Public License Usage | - |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
19 | ** General Public License version 2.1 as published by the Free Software | - |
20 | ** Foundation and appearing in the file LICENSE.LGPL included in the | - |
21 | ** packaging of this file. Please review the following information to | - |
22 | ** ensure the GNU Lesser General Public License version 2.1 requirements | - |
23 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | - |
24 | ** | - |
25 | ** In addition, as a special exception, Digia gives you certain additional | - |
26 | ** rights. These rights are described in the Digia Qt LGPL Exception | - |
27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - |
28 | ** | - |
29 | ** GNU General Public License Usage | - |
30 | ** Alternatively, this file may be used under the terms of the GNU | - |
31 | ** General Public License version 3.0 as published by the Free Software | - |
32 | ** Foundation and appearing in the file LICENSE.GPL included in the | - |
33 | ** packaging of this file. Please review the following information to | - |
34 | ** ensure the GNU General Public License version 3.0 requirements will be | - |
35 | ** met: http://www.gnu.org/copyleft/gpl.html. | - |
36 | ** | - |
37 | ** | - |
38 | ** $QT_END_LICENSE$ | - |
39 | ** | - |
40 | ****************************************************************************/ | - |
41 | | - |
42 | #include "qopenglframebufferobject.h" | - |
43 | #include "qopenglframebufferobject_p.h" | - |
44 | | - |
45 | #include <qdebug.h> | - |
46 | #include <private/qopengl_p.h> | - |
47 | #include <private/qopenglcontext_p.h> | - |
48 | #include <private/qopenglextensions_p.h> | - |
49 | #include <private/qfont_p.h> | - |
50 | | - |
51 | #include <qwindow.h> | - |
52 | #include <qlibrary.h> | - |
53 | #include <qimage.h> | - |
54 | | - |
55 | QT_BEGIN_NAMESPACE | - |
56 | | - |
57 | #ifndef QT_NO_DEBUG | - |
58 | #define QT_RESET_GLERROR() \ | - |
59 | { \ | - |
60 | while (glGetError() != GL_NO_ERROR) {} \ | - |
61 | } | - |
62 | #define QT_CHECK_GLERROR() \ | - |
63 | { \ | - |
64 | GLenum err = glGetError(); \ | - |
65 | if (err != GL_NO_ERROR) { \ | - |
66 | qDebug("[%s line %d] OpenGL Error: %d", \ | - |
67 | __FILE__, __LINE__, (int)err); \ | - |
68 | } \ | - |
69 | } | - |
70 | #else | - |
71 | #define QT_RESET_GLERROR() {} | - |
72 | #define QT_CHECK_GLERROR() {} | - |
73 | #endif | - |
74 | | - |
75 | // ####TODO Properly #ifdef this class to use #define symbols actually defined | - |
76 | // by OpenGL/ES includes | - |
77 | #ifndef GL_MAX_SAMPLES | - |
78 | #define GL_MAX_SAMPLES 0x8D57 | - |
79 | #endif | - |
80 | | - |
81 | #ifndef GL_RENDERBUFFER_SAMPLES | - |
82 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | - |
83 | #endif | - |
84 | | - |
85 | #ifndef GL_DEPTH24_STENCIL8 | - |
86 | #define GL_DEPTH24_STENCIL8 0x88F0 | - |
87 | #endif | - |
88 | | - |
89 | #ifndef GL_DEPTH_COMPONENT24 | - |
90 | #define GL_DEPTH_COMPONENT24 0x81A6 | - |
91 | #endif | - |
92 | | - |
93 | #ifndef GL_READ_FRAMEBUFFER | - |
94 | #define GL_READ_FRAMEBUFFER 0x8CA8 | - |
95 | #endif | - |
96 | | - |
97 | #ifndef GL_DRAW_FRAMEBUFFER | - |
98 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | - |
99 | #endif | - |
100 | | - |
101 | /*! | - |
102 | \class QOpenGLFramebufferObjectFormat | - |
103 | \brief The QOpenGLFramebufferObjectFormat class specifies the format of an OpenGL | - |
104 | framebuffer object. | - |
105 | \inmodule QtGui | - |
106 | | - |
107 | \since 5.0 | - |
108 | | - |
109 | \ingroup painting-3D | - |
110 | | - |
111 | A framebuffer object has several characteristics: | - |
112 | \list | - |
113 | \li \l{setSamples()}{Number of samples per pixels.} | - |
114 | \li \l{setAttachment()}{Depth and/or stencil attachments.} | - |
115 | \li \l{setTextureTarget()}{Texture target.} | - |
116 | \li \l{setInternalTextureFormat()}{Internal texture format.} | - |
117 | \endlist | - |
118 | | - |
119 | Note that the desired attachments or number of samples per pixels might not | - |
120 | be supported by the hardware driver. Call QOpenGLFramebufferObject::format() | - |
121 | after creating a QOpenGLFramebufferObject to find the exact format that was | - |
122 | used to create the frame buffer object. | - |
123 | | - |
124 | \sa QOpenGLFramebufferObject | - |
125 | */ | - |
126 | | - |
127 | /*! | - |
128 | \internal | - |
129 | */ | - |
130 | void QOpenGLFramebufferObjectFormat::detach() | - |
131 | { | - |
132 | if (d->ref.load() != 1) { never evaluated: d->ref.load() != 1 | 0 |
133 | QOpenGLFramebufferObjectFormatPrivate *newd never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectFormatPrivate *newd | - |
134 | = new QOpenGLFramebufferObjectFormatPrivate(d); never executed (the execution status of this line is deduced): = new QOpenGLFramebufferObjectFormatPrivate(d); | - |
135 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
136 | delete d; never executed: delete d; | 0 |
137 | d = newd; never executed (the execution status of this line is deduced): d = newd; | - |
138 | } | 0 |
139 | } | 0 |
140 | | - |
141 | /*! | - |
142 | Creates a QOpenGLFramebufferObjectFormat object for specifying | - |
143 | the format of an OpenGL framebuffer object. | - |
144 | | - |
145 | By default the format specifies a non-multisample framebuffer object with no | - |
146 | attachments, texture target \c GL_TEXTURE_2D, and internal format \c GL_RGBA8. | - |
147 | On OpenGL/ES systems, the default internal format is \c GL_RGBA. | - |
148 | | - |
149 | \sa samples(), attachment(), internalTextureFormat() | - |
150 | */ | - |
151 | | - |
152 | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat() | - |
153 | { | - |
154 | d = new QOpenGLFramebufferObjectFormatPrivate; never executed (the execution status of this line is deduced): d = new QOpenGLFramebufferObjectFormatPrivate; | - |
155 | } | 0 |
156 | | - |
157 | /*! | - |
158 | Constructs a copy of \a other. | - |
159 | */ | - |
160 | | - |
161 | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat(const QOpenGLFramebufferObjectFormat &other) | - |
162 | { | - |
163 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
164 | d->ref.ref(); never executed (the execution status of this line is deduced): d->ref.ref(); | - |
165 | } | 0 |
166 | | - |
167 | /*! | - |
168 | Assigns \a other to this object. | - |
169 | */ | - |
170 | | - |
171 | QOpenGLFramebufferObjectFormat &QOpenGLFramebufferObjectFormat::operator=(const QOpenGLFramebufferObjectFormat &other) | - |
172 | { | - |
173 | if (d != other.d) { never evaluated: d != other.d | 0 |
174 | other.d->ref.ref(); never executed (the execution status of this line is deduced): other.d->ref.ref(); | - |
175 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
176 | delete d; never executed: delete d; | 0 |
177 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
178 | } | 0 |
179 | return *this; never executed: return *this; | 0 |
180 | } | - |
181 | | - |
182 | /*! | - |
183 | Destroys the QOpenGLFramebufferObjectFormat. | - |
184 | */ | - |
185 | QOpenGLFramebufferObjectFormat::~QOpenGLFramebufferObjectFormat() | - |
186 | { | - |
187 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
188 | delete d; never executed: delete d; | 0 |
189 | } | 0 |
190 | | - |
191 | /*! | - |
192 | Sets the number of samples per pixel for a multisample framebuffer object | - |
193 | to \a samples. The default sample count of 0 represents a regular | - |
194 | non-multisample framebuffer object. | - |
195 | | - |
196 | If the desired amount of samples per pixel is not supported by the hardware | - |
197 | then the maximum number of samples per pixel will be used. Note that | - |
198 | multisample framebuffer objects can not be bound as textures. Also, the | - |
199 | \c{GL_EXT_framebuffer_multisample} extension is required to create a | - |
200 | framebuffer with more than one sample per pixel. | - |
201 | | - |
202 | \sa samples() | - |
203 | */ | - |
204 | void QOpenGLFramebufferObjectFormat::setSamples(int samples) | - |
205 | { | - |
206 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
207 | d->samples = samples; never executed (the execution status of this line is deduced): d->samples = samples; | - |
208 | } | 0 |
209 | | - |
210 | /*! | - |
211 | Returns the number of samples per pixel if a framebuffer object | - |
212 | is a multisample framebuffer object. Otherwise, returns 0. | - |
213 | The default value is 0. | - |
214 | | - |
215 | \sa setSamples() | - |
216 | */ | - |
217 | int QOpenGLFramebufferObjectFormat::samples() const | - |
218 | { | - |
219 | return d->samples; never executed: return d->samples; | 0 |
220 | } | - |
221 | | - |
222 | /*! | - |
223 | Enables mipmapping if \a enabled is true; otherwise disables it. | - |
224 | | - |
225 | Mipmapping is disabled by default. | - |
226 | | - |
227 | If mipmapping is enabled, additional memory will be allocated for | - |
228 | the mipmap levels. The mipmap levels can be updated by binding the | - |
229 | texture and calling glGenerateMipmap(). Mipmapping cannot be enabled | - |
230 | for multisampled framebuffer objects. | - |
231 | | - |
232 | \sa mipmap(), QOpenGLFramebufferObject::texture() | - |
233 | */ | - |
234 | void QOpenGLFramebufferObjectFormat::setMipmap(bool enabled) | - |
235 | { | - |
236 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
237 | d->mipmap = enabled; never executed (the execution status of this line is deduced): d->mipmap = enabled; | - |
238 | } | 0 |
239 | | - |
240 | /*! | - |
241 | Returns true if mipmapping is enabled. | - |
242 | | - |
243 | \sa setMipmap() | - |
244 | */ | - |
245 | bool QOpenGLFramebufferObjectFormat::mipmap() const | - |
246 | { | - |
247 | return d->mipmap; never executed: return d->mipmap; | 0 |
248 | } | - |
249 | | - |
250 | /*! | - |
251 | Sets the attachment configuration of a framebuffer object to \a attachment. | - |
252 | | - |
253 | \sa attachment() | - |
254 | */ | - |
255 | void QOpenGLFramebufferObjectFormat::setAttachment(QOpenGLFramebufferObject::Attachment attachment) | - |
256 | { | - |
257 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
258 | d->attachment = attachment; never executed (the execution status of this line is deduced): d->attachment = attachment; | - |
259 | } | 0 |
260 | | - |
261 | /*! | - |
262 | Returns the configuration of the depth and stencil buffers attached to | - |
263 | a framebuffer object. The default is QOpenGLFramebufferObject::NoAttachment. | - |
264 | | - |
265 | \sa setAttachment() | - |
266 | */ | - |
267 | QOpenGLFramebufferObject::Attachment QOpenGLFramebufferObjectFormat::attachment() const | - |
268 | { | - |
269 | return d->attachment; never executed: return d->attachment; | 0 |
270 | } | - |
271 | | - |
272 | /*! | - |
273 | Sets the texture target of the texture attached to a framebuffer object to | - |
274 | \a target. Ignored for multisample framebuffer objects. | - |
275 | | - |
276 | \sa textureTarget(), samples() | - |
277 | */ | - |
278 | void QOpenGLFramebufferObjectFormat::setTextureTarget(GLenum target) | - |
279 | { | - |
280 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
281 | d->target = target; never executed (the execution status of this line is deduced): d->target = target; | - |
282 | } | 0 |
283 | | - |
284 | /*! | - |
285 | Returns the texture target of the texture attached to a framebuffer object. | - |
286 | Ignored for multisample framebuffer objects. The default is | - |
287 | \c GL_TEXTURE_2D. | - |
288 | | - |
289 | \sa setTextureTarget(), samples() | - |
290 | */ | - |
291 | GLenum QOpenGLFramebufferObjectFormat::textureTarget() const | - |
292 | { | - |
293 | return d->target; never executed: return d->target; | 0 |
294 | } | - |
295 | | - |
296 | /*! | - |
297 | Sets the internal format of a framebuffer object's texture or | - |
298 | multisample framebuffer object's color buffer to | - |
299 | \a internalTextureFormat. | - |
300 | | - |
301 | \sa internalTextureFormat() | - |
302 | */ | - |
303 | void QOpenGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat) | - |
304 | { | - |
305 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
306 | d->internal_format = internalTextureFormat; never executed (the execution status of this line is deduced): d->internal_format = internalTextureFormat; | - |
307 | } | 0 |
308 | | - |
309 | /*! | - |
310 | Returns the internal format of a framebuffer object's texture or | - |
311 | multisample framebuffer object's color buffer. The default is | - |
312 | \c GL_RGBA8 on desktop OpenGL systems, and \c GL_RGBA on | - |
313 | OpenGL/ES systems. | - |
314 | | - |
315 | \sa setInternalTextureFormat() | - |
316 | */ | - |
317 | GLenum QOpenGLFramebufferObjectFormat::internalTextureFormat() const | - |
318 | { | - |
319 | return d->internal_format; never executed: return d->internal_format; | 0 |
320 | } | - |
321 | | - |
322 | /*! | - |
323 | Returns true if all the options of this framebuffer object format | - |
324 | are the same as \a other; otherwise returns false. | - |
325 | */ | - |
326 | bool QOpenGLFramebufferObjectFormat::operator==(const QOpenGLFramebufferObjectFormat& other) const | - |
327 | { | - |
328 | if (d == other.d) never evaluated: d == other.d | 0 |
329 | return true; never executed: return true; | 0 |
330 | else | - |
331 | return d->equals(other.d); never executed: return d->equals(other.d); | 0 |
332 | } | - |
333 | | - |
334 | /*! | - |
335 | Returns false if all the options of this framebuffer object format | - |
336 | are the same as \a other; otherwise returns true. | - |
337 | */ | - |
338 | bool QOpenGLFramebufferObjectFormat::operator!=(const QOpenGLFramebufferObjectFormat& other) const | - |
339 | { | - |
340 | return !(*this == other); never executed: return !(*this == other); | 0 |
341 | } | - |
342 | | - |
343 | bool QOpenGLFramebufferObjectPrivate::checkFramebufferStatus(QOpenGLContext *ctx) const | - |
344 | { | - |
345 | if (!ctx) | 0 |
346 | return false; // Context no longer exists. never executed: return false; | 0 |
347 | GLenum status = ctx->functions()->glCheckFramebufferStatus(GL_FRAMEBUFFER); never executed (the execution status of this line is deduced): GLenum status = ctx->functions()->glCheckFramebufferStatus(0x8D40); | - |
348 | switch(status) { | - |
349 | case GL_NO_ERROR: | - |
350 | case GL_FRAMEBUFFER_COMPLETE: | - |
351 | return true; never executed: return true; | 0 |
352 | case GL_FRAMEBUFFER_UNSUPPORTED: | - |
353 | qDebug("QOpenGLFramebufferObject: Unsupported framebuffer format."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 353, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Unsupported framebuffer format."); | - |
354 | break; | 0 |
355 | case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: | - |
356 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete attachment."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 356, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete attachment."); | - |
357 | break; | 0 |
358 | case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: | - |
359 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 359, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment."); | - |
360 | break; | 0 |
361 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT | - |
362 | case GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: | - |
363 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, duplicate attachment."); | - |
364 | break; | - |
365 | #endif | - |
366 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | - |
367 | case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: | - |
368 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, attached images must have same dimensions."); | - |
369 | break; | - |
370 | #endif | - |
371 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_FORMATS | - |
372 | case GL_FRAMEBUFFER_INCOMPLETE_FORMATS: | - |
373 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, attached images must have same format."); | - |
374 | break; | - |
375 | #endif | - |
376 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | - |
377 | case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: | - |
378 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 378, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); | - |
379 | break; | 0 |
380 | #endif | - |
381 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | - |
382 | case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: | - |
383 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, missing read buffer."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 383, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, missing read buffer."); | - |
384 | break; | 0 |
385 | #endif | - |
386 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | - |
387 | case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: | - |
388 | qDebug("QOpenGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 388, __PRETTY_FUNCTION__).debug("QOpenGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); | - |
389 | break; | 0 |
390 | #endif | - |
391 | default: | - |
392 | qDebug() <<"QOpenGLFramebufferObject: An undefined error has occurred: "<< status; never executed (the execution status of this line is deduced): QMessageLogger("opengl/qopenglframebufferobject.cpp", 392, __PRETTY_FUNCTION__).debug() <<"QOpenGLFramebufferObject: An undefined error has occurred: "<< status; | - |
393 | break; | 0 |
394 | } | - |
395 | return false; never executed: return false; | 0 |
396 | } | - |
397 | | - |
398 | namespace | - |
399 | { | - |
400 | void freeFramebufferFunc(QOpenGLFunctions *funcs, GLuint id) | - |
401 | { | - |
402 | funcs->glDeleteFramebuffers(1, &id); never executed (the execution status of this line is deduced): funcs->glDeleteFramebuffers(1, &id); | - |
403 | } | 0 |
404 | | - |
405 | void freeRenderbufferFunc(QOpenGLFunctions *funcs, GLuint id) | - |
406 | { | - |
407 | funcs->glDeleteRenderbuffers(1, &id); never executed (the execution status of this line is deduced): funcs->glDeleteRenderbuffers(1, &id); | - |
408 | } | 0 |
409 | | - |
410 | void freeTextureFunc(QOpenGLFunctions *, GLuint id) | - |
411 | { | - |
412 | glDeleteTextures(1, &id); never executed (the execution status of this line is deduced): glDeleteTextures(1, &id); | - |
413 | } | 0 |
414 | } | - |
415 | | - |
416 | void QOpenGLFramebufferObjectPrivate::init(QOpenGLFramebufferObject *, const QSize &sz, | - |
417 | QOpenGLFramebufferObject::Attachment attachment, | - |
418 | GLenum texture_target, GLenum internal_format, | - |
419 | GLint samples, bool mipmap) | - |
420 | { | - |
421 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *ctx = QOpenGLContext::currentContext(); | - |
422 | | - |
423 | funcs.initializeOpenGLFunctions(); never executed (the execution status of this line is deduced): funcs.initializeOpenGLFunctions(); | - |
424 | | - |
425 | if (!funcs.hasOpenGLFeature(QOpenGLFunctions::Framebuffers)) never evaluated: !funcs.hasOpenGLFeature(QOpenGLFunctions::Framebuffers) | 0 |
426 | return; | 0 |
427 | | - |
428 | size = sz; never executed (the execution status of this line is deduced): size = sz; | - |
429 | target = texture_target; never executed (the execution status of this line is deduced): target = texture_target; | - |
430 | // texture dimensions | - |
431 | | - |
432 | QT_RESET_GLERROR(); // reset error state | - |
433 | GLuint fbo = 0; never executed (the execution status of this line is deduced): GLuint fbo = 0; | - |
434 | | - |
435 | funcs.glGenFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): funcs.glGenFramebuffers(1, &fbo); | - |
436 | funcs.glBindFramebuffer(GL_FRAMEBUFFER, fbo); never executed (the execution status of this line is deduced): funcs.glBindFramebuffer(0x8D40, fbo); | - |
437 | | - |
438 | GLuint texture = 0; never executed (the execution status of this line is deduced): GLuint texture = 0; | - |
439 | GLuint color_buffer = 0; never executed (the execution status of this line is deduced): GLuint color_buffer = 0; | - |
440 | | - |
441 | QT_CHECK_GLERROR(); | - |
442 | // init texture | - |
443 | if (samples == 0) { never evaluated: samples == 0 | 0 |
444 | glGenTextures(1, &texture); never executed (the execution status of this line is deduced): glGenTextures(1, &texture); | - |
445 | glBindTexture(target, texture); never executed (the execution status of this line is deduced): glBindTexture(target, texture); | - |
446 | | - |
447 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2801, 0x2600); | - |
448 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2800, 0x2600); | - |
449 | glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2802, 0x812F); | - |
450 | glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2803, 0x812F); | - |
451 | | - |
452 | glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, never executed (the execution status of this line is deduced): glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, | - |
453 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
454 | if (mipmap) { | 0 |
455 | int width = size.width(); never executed (the execution status of this line is deduced): int width = size.width(); | - |
456 | int height = size.height(); never executed (the execution status of this line is deduced): int height = size.height(); | - |
457 | int level = 0; never executed (the execution status of this line is deduced): int level = 0; | - |
458 | while (width > 1 || height > 1) { never evaluated: width > 1 never evaluated: height > 1 | 0 |
459 | width = qMax(1, width >> 1); never executed (the execution status of this line is deduced): width = qMax(1, width >> 1); | - |
460 | height = qMax(1, height >> 1); never executed (the execution status of this line is deduced): height = qMax(1, height >> 1); | - |
461 | ++level; never executed (the execution status of this line is deduced): ++level; | - |
462 | glTexImage2D(target, level, internal_format, width, height, 0, never executed (the execution status of this line is deduced): glTexImage2D(target, level, internal_format, width, height, 0, | - |
463 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
464 | } | 0 |
465 | } | 0 |
466 | funcs.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): funcs.glFramebufferTexture2D(0x8D40, 0x8CE0, | - |
467 | target, texture, 0); never executed (the execution status of this line is deduced): target, texture, 0); | - |
468 | | - |
469 | QT_CHECK_GLERROR(); | - |
470 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
471 | glBindTexture(target, 0); never executed (the execution status of this line is deduced): glBindTexture(target, 0); | - |
472 | | - |
473 | color_buffer = 0; never executed (the execution status of this line is deduced): color_buffer = 0; | - |
474 | } else { | 0 |
475 | mipmap = false; never executed (the execution status of this line is deduced): mipmap = false; | - |
476 | GLint maxSamples; never executed (the execution status of this line is deduced): GLint maxSamples; | - |
477 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); never executed (the execution status of this line is deduced): glGetIntegerv(0x8D57, &maxSamples); | - |
478 | | - |
479 | samples = qBound(0, int(samples), int(maxSamples)); never executed (the execution status of this line is deduced): samples = qBound(0, int(samples), int(maxSamples)); | - |
480 | | - |
481 | funcs.glGenRenderbuffers(1, &color_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &color_buffer); | - |
482 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, color_buffer); | - |
483 | if (funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) && samples > 0) { never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) never evaluated: samples > 0 | 0 |
484 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorageMultisample(0x8D41, samples, | - |
485 | internal_format, size.width(), size.height()); never executed (the execution status of this line is deduced): internal_format, size.width(), size.height()); | - |
486 | } else { | 0 |
487 | samples = 0; never executed (the execution status of this line is deduced): samples = 0; | - |
488 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, internal_format, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorage(0x8D41, internal_format, | - |
489 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
490 | } | 0 |
491 | | - |
492 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8CE0, | - |
493 | GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): 0x8D41, color_buffer); | - |
494 | | - |
495 | QT_CHECK_GLERROR(); | - |
496 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
497 | | - |
498 | if (valid) | 0 |
499 | funcs.glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &samples); never executed: funcs.glGetRenderbufferParameteriv(0x8D41, 0x8CAB, &samples); | 0 |
500 | } | 0 |
501 | | - |
502 | format.setTextureTarget(target); never executed (the execution status of this line is deduced): format.setTextureTarget(target); | - |
503 | format.setSamples(int(samples)); never executed (the execution status of this line is deduced): format.setSamples(int(samples)); | - |
504 | format.setInternalTextureFormat(internal_format); never executed (the execution status of this line is deduced): format.setInternalTextureFormat(internal_format); | - |
505 | format.setMipmap(mipmap); never executed (the execution status of this line is deduced): format.setMipmap(mipmap); | - |
506 | | - |
507 | initAttachments(ctx, attachment); never executed (the execution status of this line is deduced): initAttachments(ctx, attachment); | - |
508 | | - |
509 | funcs.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); never executed (the execution status of this line is deduced): funcs.glBindFramebuffer(0x8D40, ctx->d_func()->current_fbo); | - |
510 | if (valid) { | 0 |
511 | fbo_guard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc); never executed (the execution status of this line is deduced): fbo_guard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc); | - |
512 | if (color_buffer) never evaluated: color_buffer | 0 |
513 | color_buffer_guard = new QOpenGLSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); never executed: color_buffer_guard = new QOpenGLSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); | 0 |
514 | else | - |
515 | texture_guard = new QOpenGLSharedResourceGuard(ctx, texture, freeTextureFunc); never executed: texture_guard = new QOpenGLSharedResourceGuard(ctx, texture, freeTextureFunc); | 0 |
516 | } else { | - |
517 | if (color_buffer) never evaluated: color_buffer | 0 |
518 | funcs.glDeleteRenderbuffers(1, &color_buffer); never executed: funcs.glDeleteRenderbuffers(1, &color_buffer); | 0 |
519 | else | - |
520 | glDeleteTextures(1, &texture); never executed: glDeleteTextures(1, &texture); | 0 |
521 | funcs.glDeleteFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): funcs.glDeleteFramebuffers(1, &fbo); | - |
522 | } | 0 |
523 | QT_CHECK_GLERROR(); | - |
524 | } | - |
525 | | - |
526 | void QOpenGLFramebufferObjectPrivate::initAttachments(QOpenGLContext *ctx, QOpenGLFramebufferObject::Attachment attachment) | - |
527 | { | - |
528 | int samples = format.samples(); never executed (the execution status of this line is deduced): int samples = format.samples(); | - |
529 | | - |
530 | // free existing attachments | - |
531 | if (depth_buffer_guard) { never evaluated: depth_buffer_guard | 0 |
532 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D00, 0x8D41, 0); | - |
533 | depth_buffer_guard->free(); never executed (the execution status of this line is deduced): depth_buffer_guard->free(); | - |
534 | } | 0 |
535 | if (stencil_buffer_guard) { never evaluated: stencil_buffer_guard | 0 |
536 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D20, 0x8D41, 0); | - |
537 | if (stencil_buffer_guard != depth_buffer_guard) never evaluated: stencil_buffer_guard != depth_buffer_guard | 0 |
538 | stencil_buffer_guard->free(); never executed: stencil_buffer_guard->free(); | 0 |
539 | } | 0 |
540 | | - |
541 | depth_buffer_guard = 0; never executed (the execution status of this line is deduced): depth_buffer_guard = 0; | - |
542 | stencil_buffer_guard = 0; never executed (the execution status of this line is deduced): stencil_buffer_guard = 0; | - |
543 | | - |
544 | GLuint depth_buffer = 0; never executed (the execution status of this line is deduced): GLuint depth_buffer = 0; | - |
545 | GLuint stencil_buffer = 0; never executed (the execution status of this line is deduced): GLuint stencil_buffer = 0; | - |
546 | | - |
547 | // In practice, a combined depth-stencil buffer is supported by all desktop platforms, while a | - |
548 | // separate stencil buffer is not. On embedded devices however, a combined depth-stencil buffer | - |
549 | // might not be supported while separate buffers are, according to QTBUG-12861. | - |
550 | | - |
551 | if (attachment == QOpenGLFramebufferObject::CombinedDepthStencil never evaluated: attachment == QOpenGLFramebufferObject::CombinedDepthStencil | 0 |
552 | && funcs.hasOpenGLExtension(QOpenGLExtensions::PackedDepthStencil)) never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::PackedDepthStencil) | 0 |
553 | { | - |
554 | // depth and stencil buffer needs another extension | - |
555 | funcs.glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &depth_buffer); | - |
556 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, depth_buffer); | - |
557 | Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
558 | if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) never evaluated: samples != 0 never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) | 0 |
559 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed: funcs.glRenderbufferStorageMultisample(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
560 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: funcs.glRenderbufferStorageMultisample(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
561 | else | - |
562 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, never executed: funcs.glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
563 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: funcs.glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
564 | | - |
565 | stencil_buffer = depth_buffer; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer; | - |
566 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
567 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
568 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
569 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
570 | | - |
571 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
572 | if (!valid) { | 0 |
573 | funcs.glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glDeleteRenderbuffers(1, &depth_buffer); | - |
574 | stencil_buffer = depth_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer = 0; | - |
575 | } | 0 |
576 | } | 0 |
577 | | - |
578 | if (depth_buffer == 0 && (attachment == QOpenGLFramebufferObject::CombinedDepthStencil never evaluated: depth_buffer == 0 never evaluated: attachment == QOpenGLFramebufferObject::CombinedDepthStencil | 0 |
579 | || (attachment == QOpenGLFramebufferObject::Depth))) never evaluated: (attachment == QOpenGLFramebufferObject::Depth) | 0 |
580 | { | - |
581 | funcs.glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &depth_buffer); | - |
582 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, depth_buffer); | - |
583 | Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
584 | if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) { never evaluated: samples != 0 never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) | 0 |
585 | #ifdef QT_OPENGL_ES | - |
586 | if (funcs.hasOpenGLExtension(QOpenGLExtensions::Depth24)) { | - |
587 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, | - |
588 | GL_DEPTH_COMPONENT24, size.width(), size.height()); | - |
589 | } else { | - |
590 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, | - |
591 | GL_DEPTH_COMPONENT16, size.width(), size.height()); | - |
592 | } | - |
593 | #else | - |
594 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorageMultisample(0x8D41, samples, | - |
595 | GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1902, size.width(), size.height()); | - |
596 | #endif | - |
597 | } else { | 0 |
598 | #ifdef QT_OPENGL_ES | - |
599 | if (funcs.hasOpenGLExtension(QOpenGLExtensions::Depth24)) { | - |
600 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, | - |
601 | size.width(), size.height()); | - |
602 | } else { | - |
603 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, | - |
604 | size.width(), size.height()); | - |
605 | } | - |
606 | #else | - |
607 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): funcs.glRenderbufferStorage(0x8D41, 0x1902, size.width(), size.height()); | - |
608 | #endif | - |
609 | } | 0 |
610 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
611 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
612 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
613 | if (!valid) { | 0 |
614 | funcs.glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): funcs.glDeleteRenderbuffers(1, &depth_buffer); | - |
615 | depth_buffer = 0; never executed (the execution status of this line is deduced): depth_buffer = 0; | - |
616 | } | 0 |
617 | } | 0 |
618 | | - |
619 | if (stencil_buffer == 0 && (attachment == QOpenGLFramebufferObject::CombinedDepthStencil)) { never evaluated: stencil_buffer == 0 never evaluated: (attachment == QOpenGLFramebufferObject::CombinedDepthStencil) | 0 |
620 | funcs.glGenRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): funcs.glGenRenderbuffers(1, &stencil_buffer); | - |
621 | funcs.glBindRenderbuffer(GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): funcs.glBindRenderbuffer(0x8D41, stencil_buffer); | - |
622 | Q_ASSERT(funcs.glIsRenderbuffer(stencil_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
623 | if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) { never evaluated: samples != 0 never evaluated: funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample) | 0 |
624 | #ifdef QT_OPENGL_ES | - |
625 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, | - |
626 | GL_STENCIL_INDEX8, size.width(), size.height()); | - |
627 | #else | - |
628 | funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorageMultisample(0x8D41, samples, | - |
629 | GL_STENCIL_INDEX, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1901, size.width(), size.height()); | - |
630 | #endif | - |
631 | } else { | 0 |
632 | #ifdef QT_OPENGL_ES | - |
633 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, | - |
634 | size.width(), size.height()); | - |
635 | #else | - |
636 | funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX, never executed (the execution status of this line is deduced): funcs.glRenderbufferStorage(0x8D41, 0x1901, | - |
637 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
638 | #endif | - |
639 | } | 0 |
640 | funcs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): funcs.glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
641 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
642 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
643 | if (!valid) { | 0 |
644 | funcs.glDeleteRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): funcs.glDeleteRenderbuffers(1, &stencil_buffer); | - |
645 | stencil_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = 0; | - |
646 | } | 0 |
647 | } | 0 |
648 | | - |
649 | // The FBO might have become valid after removing the depth or stencil buffer. | - |
650 | valid = checkFramebufferStatus(ctx); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(ctx); | - |
651 | | - |
652 | if (depth_buffer && stencil_buffer) { never evaluated: depth_buffer never evaluated: stencil_buffer | 0 |
653 | fbo_attachment = QOpenGLFramebufferObject::CombinedDepthStencil; never executed (the execution status of this line is deduced): fbo_attachment = QOpenGLFramebufferObject::CombinedDepthStencil; | - |
654 | } else if (depth_buffer) { never executed: } never evaluated: depth_buffer | 0 |
655 | fbo_attachment = QOpenGLFramebufferObject::Depth; never executed (the execution status of this line is deduced): fbo_attachment = QOpenGLFramebufferObject::Depth; | - |
656 | } else { | 0 |
657 | fbo_attachment = QOpenGLFramebufferObject::NoAttachment; never executed (the execution status of this line is deduced): fbo_attachment = QOpenGLFramebufferObject::NoAttachment; | - |
658 | } | 0 |
659 | | - |
660 | if (valid) { | 0 |
661 | if (depth_buffer) never evaluated: depth_buffer | 0 |
662 | depth_buffer_guard = new QOpenGLSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); never executed: depth_buffer_guard = new QOpenGLSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); | 0 |
663 | if (stencil_buffer) { never evaluated: stencil_buffer | 0 |
664 | if (stencil_buffer == depth_buffer) never evaluated: stencil_buffer == depth_buffer | 0 |
665 | stencil_buffer_guard = depth_buffer_guard; never executed: stencil_buffer_guard = depth_buffer_guard; | 0 |
666 | else | - |
667 | stencil_buffer_guard = new QOpenGLSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); never executed: stencil_buffer_guard = new QOpenGLSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); | 0 |
668 | } | - |
669 | } else { | 0 |
670 | if (depth_buffer) never evaluated: depth_buffer | 0 |
671 | funcs.glDeleteRenderbuffers(1, &depth_buffer); never executed: funcs.glDeleteRenderbuffers(1, &depth_buffer); | 0 |
672 | if (stencil_buffer && depth_buffer != stencil_buffer) never evaluated: stencil_buffer never evaluated: depth_buffer != stencil_buffer | 0 |
673 | funcs.glDeleteRenderbuffers(1, &stencil_buffer); never executed: funcs.glDeleteRenderbuffers(1, &stencil_buffer); | 0 |
674 | } | 0 |
675 | QT_CHECK_GLERROR(); | - |
676 | | - |
677 | format.setAttachment(fbo_attachment); never executed (the execution status of this line is deduced): format.setAttachment(fbo_attachment); | - |
678 | } | 0 |
679 | | - |
680 | /*! | - |
681 | \class QOpenGLFramebufferObject | - |
682 | \brief The QOpenGLFramebufferObject class encapsulates an OpenGL framebuffer object. | - |
683 | \since 5.0 | - |
684 | \inmodule QtGui | - |
685 | | - |
686 | \ingroup painting-3D | - |
687 | | - |
688 | The QOpenGLFramebufferObject class encapsulates an OpenGL framebuffer | - |
689 | object, defined by the \c{GL_EXT_framebuffer_object} extension. It provides | - |
690 | a rendering surface that can be painted on with a QPainter with the help of | - |
691 | QOpenGLPaintDevice, or rendered to using native OpenGL calls. This surface | - |
692 | can be bound and used as a regular texture in your own OpenGL drawing code. | - |
693 | By default, the QOpenGLFramebufferObject class generates a 2D OpenGL | - |
694 | texture (using the \c{GL_TEXTURE_2D} target), which is used as the internal | - |
695 | rendering target. | - |
696 | | - |
697 | \b{It is important to have a current OpenGL context when creating a | - |
698 | QOpenGLFramebufferObject, otherwise initialization will fail.} | - |
699 | | - |
700 | Create the QOpenGLFrameBufferObject instance with the CombinedDepthStencil | - |
701 | attachment if you want QPainter to render correctly. Note that you need to | - |
702 | create a QOpenGLFramebufferObject with more than one sample per pixel for | - |
703 | primitives to be antialiased when drawing using a QPainter. To create a | - |
704 | multisample framebuffer object you should use one of the constructors that | - |
705 | take a QOpenGLFramebufferObjectFormat parameter, and set the | - |
706 | QOpenGLFramebufferObjectFormat::samples() property to a non-zero value. | - |
707 | | - |
708 | For multisample framebuffer objects a color render buffer is created, | - |
709 | otherwise a texture with the specified texture target is created. | - |
710 | The color render buffer or texture will have the specified internal | - |
711 | format, and will be bound to the \c GL_COLOR_ATTACHMENT0 | - |
712 | attachment in the framebuffer object. | - |
713 | | - |
714 | If you want to use a framebuffer object with multisampling enabled | - |
715 | as a texture, you first need to copy from it to a regular framebuffer | - |
716 | object using QOpenGLContext::blitFramebuffer(). | - |
717 | | - |
718 | It is possible to draw into a QOpenGLFramebufferObject using QPainter and | - |
719 | QOpenGLPaintDevice in a separate thread. | - |
720 | */ | - |
721 | | - |
722 | | - |
723 | /*! | - |
724 | \enum QOpenGLFramebufferObject::Attachment | - |
725 | | - |
726 | This enum type is used to configure the depth and stencil buffers | - |
727 | attached to the framebuffer object when it is created. | - |
728 | | - |
729 | \value NoAttachment No attachment is added to the framebuffer object. Note that the | - |
730 | OpenGL depth and stencil tests won't work when rendering to a | - |
731 | framebuffer object without any depth or stencil buffers. | - |
732 | This is the default value. | - |
733 | | - |
734 | \value CombinedDepthStencil If the \c GL_EXT_packed_depth_stencil extension is present, | - |
735 | a combined depth and stencil buffer is attached. | - |
736 | If the extension is not present, only a depth buffer is attached. | - |
737 | | - |
738 | \value Depth A depth buffer is attached to the framebuffer object. | - |
739 | | - |
740 | \sa attachment() | - |
741 | */ | - |
742 | | - |
743 | | - |
744 | /*! \fn QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, GLenum target) | - |
745 | | - |
746 | Constructs an OpenGL framebuffer object and binds a 2D OpenGL texture | - |
747 | to the buffer of the size \a size. The texture is bound to the | - |
748 | \c GL_COLOR_ATTACHMENT0 target in the framebuffer object. | - |
749 | | - |
750 | The \a target parameter is used to specify the OpenGL texture | - |
751 | target. The default target is \c GL_TEXTURE_2D. Keep in mind that | - |
752 | \c GL_TEXTURE_2D textures must have a power of 2 width and height | - |
753 | (e.g. 256x512), unless you are using OpenGL 2.0 or higher. | - |
754 | | - |
755 | By default, no depth and stencil buffers are attached. This behavior | - |
756 | can be toggled using one of the overloaded constructors. | - |
757 | | - |
758 | The default internal texture format is \c GL_RGBA8 for desktop | - |
759 | OpenGL, and \c GL_RGBA for OpenGL/ES. | - |
760 | | - |
761 | It is important that you have a current OpenGL context set when | - |
762 | creating the QOpenGLFramebufferObject, otherwise the initialization | - |
763 | will fail. | - |
764 | | - |
765 | \sa size(), texture(), attachment() | - |
766 | */ | - |
767 | | - |
768 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, GLenum target) | - |
769 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
770 | { | - |
771 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
772 | d->init(this, size, NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, size, NoAttachment, target, 0x8058); | - |
773 | } | 0 |
774 | | - |
775 | /*! \overload | - |
776 | | - |
777 | Constructs an OpenGL framebuffer object and binds a 2D OpenGL texture | - |
778 | to the buffer of the given \a width and \a height. | - |
779 | | - |
780 | \sa size(), texture() | - |
781 | */ | - |
782 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(int width, int height, GLenum target) | - |
783 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
784 | { | - |
785 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
786 | d->init(this, QSize(width, height), NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), NoAttachment, target, 0x8058); | - |
787 | } | 0 |
788 | | - |
789 | /*! \overload | - |
790 | | - |
791 | Constructs an OpenGL framebuffer object of the given \a size based on the | - |
792 | supplied \a format. | - |
793 | */ | - |
794 | | - |
795 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, const QOpenGLFramebufferObjectFormat &format) | - |
796 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
797 | { | - |
798 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
799 | d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), never executed (the execution status of this line is deduced): d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), | - |
800 | format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.samples(), format.mipmap()); | - |
801 | } | 0 |
802 | | - |
803 | /*! \overload | - |
804 | | - |
805 | Constructs an OpenGL framebuffer object of the given \a width and \a height | - |
806 | based on the supplied \a format. | - |
807 | */ | - |
808 | | - |
809 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(int width, int height, const QOpenGLFramebufferObjectFormat &format) | - |
810 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
811 | { | - |
812 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
813 | d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), | - |
814 | format.internalTextureFormat(), format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.internalTextureFormat(), format.samples(), format.mipmap()); | - |
815 | } | 0 |
816 | | - |
817 | /*! \overload | - |
818 | | - |
819 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
820 | buffer of the given \a width and \a height. | - |
821 | | - |
822 | The \a attachment parameter describes the depth/stencil buffer | - |
823 | configuration, \a target the texture target and \a internal_format | - |
824 | the internal texture format. The default texture target is \c | - |
825 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
826 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
827 | | - |
828 | \sa size(), texture(), attachment() | - |
829 | */ | - |
830 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(int width, int height, Attachment attachment, | - |
831 | GLenum target, GLenum internal_format) | - |
832 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
833 | { | - |
834 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
835 | d->init(this, QSize(width, height), attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), attachment, target, internal_format); | - |
836 | } | 0 |
837 | | - |
838 | /*! \overload | - |
839 | | - |
840 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
841 | buffer of the given \a size. | - |
842 | | - |
843 | The \a attachment parameter describes the depth/stencil buffer | - |
844 | configuration, \a target the texture target and \a internal_format | - |
845 | the internal texture format. The default texture target is \c | - |
846 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
847 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
848 | | - |
849 | \sa size(), texture(), attachment() | - |
850 | */ | - |
851 | QOpenGLFramebufferObject::QOpenGLFramebufferObject(const QSize &size, Attachment attachment, | - |
852 | GLenum target, GLenum internal_format) | - |
853 | : d_ptr(new QOpenGLFramebufferObjectPrivate) | - |
854 | { | - |
855 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
856 | d->init(this, size, attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, size, attachment, target, internal_format); | - |
857 | } | 0 |
858 | | - |
859 | /*! | - |
860 | \fn QOpenGLFramebufferObject::~QOpenGLFramebufferObject() | - |
861 | | - |
862 | Destroys the framebuffer object and frees any allocated resources. | - |
863 | */ | - |
864 | QOpenGLFramebufferObject::~QOpenGLFramebufferObject() | - |
865 | { | - |
866 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
867 | | - |
868 | if (d->texture_guard) never evaluated: d->texture_guard | 0 |
869 | d->texture_guard->free(); never executed: d->texture_guard->free(); | 0 |
870 | if (d->color_buffer_guard) never evaluated: d->color_buffer_guard | 0 |
871 | d->color_buffer_guard->free(); never executed: d->color_buffer_guard->free(); | 0 |
872 | if (d->depth_buffer_guard) never evaluated: d->depth_buffer_guard | 0 |
873 | d->depth_buffer_guard->free(); never executed: d->depth_buffer_guard->free(); | 0 |
874 | if (d->stencil_buffer_guard && d->stencil_buffer_guard != d->depth_buffer_guard) never evaluated: d->stencil_buffer_guard never evaluated: d->stencil_buffer_guard != d->depth_buffer_guard | 0 |
875 | d->stencil_buffer_guard->free(); never executed: d->stencil_buffer_guard->free(); | 0 |
876 | if (d->fbo_guard) never evaluated: d->fbo_guard | 0 |
877 | d->fbo_guard->free(); never executed: d->fbo_guard->free(); | 0 |
878 | } | 0 |
879 | | - |
880 | /*! | - |
881 | \fn bool QOpenGLFramebufferObject::isValid() const | - |
882 | | - |
883 | Returns true if the framebuffer object is valid. | - |
884 | | - |
885 | The framebuffer can become invalid if the initialization process | - |
886 | fails, the user attaches an invalid buffer to the framebuffer | - |
887 | object, or a non-power of two width/height is specified as the | - |
888 | texture size if the texture target is \c{GL_TEXTURE_2D}. | - |
889 | The non-power of two limitation does not apply if the OpenGL version | - |
890 | is 2.0 or higher, or if the GL_ARB_texture_non_power_of_two extension | - |
891 | is present. | - |
892 | | - |
893 | The framebuffer can also become invalid if the QOpenGLContext that | - |
894 | the framebuffer was created within is destroyed and there are | - |
895 | no other shared contexts that can take over ownership of the | - |
896 | framebuffer. | - |
897 | */ | - |
898 | bool QOpenGLFramebufferObject::isValid() const | - |
899 | { | - |
900 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
901 | return d->valid && d->fbo_guard && d->fbo_guard->id(); never executed: return d->valid && d->fbo_guard && d->fbo_guard->id(); | 0 |
902 | } | - |
903 | | - |
904 | /*! | - |
905 | \fn bool QOpenGLFramebufferObject::bind() | - |
906 | | - |
907 | Switches rendering from the default, windowing system provided | - |
908 | framebuffer to this framebuffer object. | - |
909 | Returns true upon success, false otherwise. | - |
910 | | - |
911 | \sa release() | - |
912 | */ | - |
913 | bool QOpenGLFramebufferObject::bind() | - |
914 | { | - |
915 | if (!isValid()) never evaluated: !isValid() | 0 |
916 | return false; never executed: return false; | 0 |
917 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
918 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
919 | if (!current) never evaluated: !current | 0 |
920 | return false; never executed: return false; | 0 |
921 | #ifdef QT_DEBUG | - |
922 | if (current->shareGroup() != d->fbo_guard->group()) | - |
923 | qWarning("QOpenGLFramebufferObject::bind() called from incompatible context"); | - |
924 | #endif | - |
925 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, d->fbo()); never executed (the execution status of this line is deduced): d->funcs.glBindFramebuffer(0x8D40, d->fbo()); | - |
926 | d->valid = d->checkFramebufferStatus(current); never executed (the execution status of this line is deduced): d->valid = d->checkFramebufferStatus(current); | - |
927 | if (d->valid && current) never evaluated: d->valid never evaluated: current | 0 |
928 | current->d_func()->current_fbo = d->fbo(); never executed: current->d_func()->current_fbo = d->fbo(); | 0 |
929 | return d->valid; never executed: return d->valid; | 0 |
930 | } | - |
931 | | - |
932 | /*! | - |
933 | \fn bool QOpenGLFramebufferObject::release() | - |
934 | | - |
935 | Switches rendering back to the default, windowing system provided | - |
936 | framebuffer. | - |
937 | Returns true upon success, false otherwise. | - |
938 | | - |
939 | \sa bind() | - |
940 | */ | - |
941 | bool QOpenGLFramebufferObject::release() | - |
942 | { | - |
943 | if (!isValid()) never evaluated: !isValid() | 0 |
944 | return false; never executed: return false; | 0 |
945 | | - |
946 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
947 | if (!current) never evaluated: !current | 0 |
948 | return false; never executed: return false; | 0 |
949 | | - |
950 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
951 | #ifdef QT_DEBUG | - |
952 | if (current->shareGroup() != d->fbo_guard->group()) | - |
953 | qWarning("QOpenGLFramebufferObject::release() called from incompatible context"); | - |
954 | #endif | - |
955 | | - |
956 | if (current) { | 0 |
957 | current->d_func()->current_fbo = current->defaultFramebufferObject(); never executed (the execution status of this line is deduced): current->d_func()->current_fbo = current->defaultFramebufferObject(); | - |
958 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, current->d_func()->current_fbo); never executed (the execution status of this line is deduced): d->funcs.glBindFramebuffer(0x8D40, current->d_func()->current_fbo); | - |
959 | } | 0 |
960 | | - |
961 | return true; never executed: return true; | 0 |
962 | } | - |
963 | | - |
964 | /*! | - |
965 | \fn GLuint QOpenGLFramebufferObject::texture() const | - |
966 | | - |
967 | Returns the texture id for the texture attached as the default | - |
968 | rendering target in this framebuffer object. This texture id can | - |
969 | be bound as a normal texture in your own OpenGL code. | - |
970 | | - |
971 | If a multisample framebuffer object is used then the value returned | - |
972 | from this function will be invalid. | - |
973 | */ | - |
974 | GLuint QOpenGLFramebufferObject::texture() const | - |
975 | { | - |
976 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
977 | return d->texture_guard ? d->texture_guard->id() : 0; never executed: return d->texture_guard ? d->texture_guard->id() : 0; | 0 |
978 | } | - |
979 | | - |
980 | /*! | - |
981 | \fn QSize QOpenGLFramebufferObject::size() const | - |
982 | | - |
983 | Returns the size of the texture attached to this framebuffer | - |
984 | object. | - |
985 | */ | - |
986 | QSize QOpenGLFramebufferObject::size() const | - |
987 | { | - |
988 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
989 | return d->size; never executed: return d->size; | 0 |
990 | } | - |
991 | | - |
992 | /*! | - |
993 | \fn int QOpenGLFramebufferObject::width() const | - |
994 | | - |
995 | Returns the width of the framebuffer object attachments. | - |
996 | */ | - |
997 | | - |
998 | /*! | - |
999 | \fn int QOpenGLFramebufferObject::height() const | - |
1000 | | - |
1001 | Returns the height of the framebuffer object attachments. | - |
1002 | */ | - |
1003 | | - |
1004 | /*! | - |
1005 | Returns the format of this framebuffer object. | - |
1006 | */ | - |
1007 | QOpenGLFramebufferObjectFormat QOpenGLFramebufferObject::format() const | - |
1008 | { | - |
1009 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
1010 | return d->format; never executed: return d->format; | 0 |
1011 | } | - |
1012 | | - |
1013 | Q_GUI_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha) | - |
1014 | { | - |
1015 | QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied never executed (the execution status of this line is deduced): QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32_Premultiplied | - |
1016 | : QImage::Format_RGB32); never executed (the execution status of this line is deduced): : QImage::Format_RGB32); | - |
1017 | int w = size.width(); never executed (the execution status of this line is deduced): int w = size.width(); | - |
1018 | int h = size.height(); never executed (the execution status of this line is deduced): int h = size.height(); | - |
1019 | | - |
1020 | #ifdef QT_OPENGL_ES | - |
1021 | GLint fmt = GL_BGRA_EXT; | - |
1022 | #else | - |
1023 | GLint fmt = GL_BGRA; never executed (the execution status of this line is deduced): GLint fmt = 0x80E1; | - |
1024 | #endif | - |
1025 | while (glGetError()); never executed: ; never evaluated: glGetError() | 0 |
1026 | glReadPixels(0, 0, w, h, fmt, GL_UNSIGNED_BYTE, img.bits()); never executed (the execution status of this line is deduced): glReadPixels(0, 0, w, h, fmt, 0x1401, img.bits()); | - |
1027 | if (glGetError()) { never evaluated: glGetError() | 0 |
1028 | glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits()); never executed (the execution status of this line is deduced): glReadPixels(0, 0, w, h, 0x1908, 0x1401, img.bits()); | - |
1029 | img = img.rgbSwapped(); never executed (the execution status of this line is deduced): img = img.rgbSwapped(); | - |
1030 | } | 0 |
1031 | return img.mirrored(); never executed: return img.mirrored(); | 0 |
1032 | } | - |
1033 | | - |
1034 | /*! | - |
1035 | \fn QImage QOpenGLFramebufferObject::toImage() const | - |
1036 | | - |
1037 | Returns the contents of this framebuffer object as a QImage. | - |
1038 | */ | - |
1039 | QImage QOpenGLFramebufferObject::toImage() const | - |
1040 | { | - |
1041 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
1042 | if (!d->valid) never evaluated: !d->valid | 0 |
1043 | return QImage(); never executed: return QImage(); | 0 |
1044 | | - |
1045 | // qt_gl_read_framebuffer doesn't work on a multisample FBO | - |
1046 | if (format().samples() != 0) { never evaluated: format().samples() != 0 | 0 |
1047 | QOpenGLFramebufferObject temp(size(), QOpenGLFramebufferObjectFormat()); never executed (the execution status of this line is deduced): QOpenGLFramebufferObject temp(size(), QOpenGLFramebufferObjectFormat()); | - |
1048 | | - |
1049 | QRect rect(QPoint(0, 0), size()); never executed (the execution status of this line is deduced): QRect rect(QPoint(0, 0), size()); | - |
1050 | blitFramebuffer(&temp, rect, const_cast<QOpenGLFramebufferObject *>(this), rect); never executed (the execution status of this line is deduced): blitFramebuffer(&temp, rect, const_cast<QOpenGLFramebufferObject *>(this), rect); | - |
1051 | | - |
1052 | return temp.toImage(); never executed: return temp.toImage(); | 0 |
1053 | } | - |
1054 | | - |
1055 | bool wasBound = isBound(); never executed (the execution status of this line is deduced): bool wasBound = isBound(); | - |
1056 | if (!wasBound) never evaluated: !wasBound | 0 |
1057 | const_cast<QOpenGLFramebufferObject *>(this)->bind(); never executed: const_cast<QOpenGLFramebufferObject *>(this)->bind(); | 0 |
1058 | QImage image = qt_gl_read_framebuffer(d->size, format().internalTextureFormat() != GL_RGB, true); never executed (the execution status of this line is deduced): QImage image = qt_gl_read_framebuffer(d->size, format().internalTextureFormat() != 0x1907, true); | - |
1059 | if (!wasBound) never evaluated: !wasBound | 0 |
1060 | const_cast<QOpenGLFramebufferObject *>(this)->release(); never executed: const_cast<QOpenGLFramebufferObject *>(this)->release(); | 0 |
1061 | | - |
1062 | return image; never executed: return image; | 0 |
1063 | } | - |
1064 | | - |
1065 | /*! | - |
1066 | \fn bool QOpenGLFramebufferObject::bindDefault() | - |
1067 | \internal | - |
1068 | | - |
1069 | Switches rendering back to the default, windowing system provided | - |
1070 | framebuffer. | - |
1071 | Returns true upon success, false otherwise. | - |
1072 | | - |
1073 | \sa bind(), release() | - |
1074 | */ | - |
1075 | bool QOpenGLFramebufferObject::bindDefault() | - |
1076 | { | - |
1077 | QOpenGLContext *ctx = const_cast<QOpenGLContext *>(QOpenGLContext::currentContext()); never executed (the execution status of this line is deduced): QOpenGLContext *ctx = const_cast<QOpenGLContext *>(QOpenGLContext::currentContext()); | - |
1078 | QOpenGLFunctions functions(ctx); never executed (the execution status of this line is deduced): QOpenGLFunctions functions(ctx); | - |
1079 | | - |
1080 | if (ctx) { | 0 |
1081 | ctx->d_func()->current_fbo = ctx->defaultFramebufferObject(); never executed (the execution status of this line is deduced): ctx->d_func()->current_fbo = ctx->defaultFramebufferObject(); | - |
1082 | functions.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); never executed (the execution status of this line is deduced): functions.glBindFramebuffer(0x8D40, ctx->d_func()->current_fbo); | - |
1083 | #ifdef QT_DEBUG | - |
1084 | } else { | - |
1085 | qWarning("QOpenGLFramebufferObject::bindDefault() called without current context."); | - |
1086 | #endif | - |
1087 | } | 0 |
1088 | | - |
1089 | return ctx != 0; never executed: return ctx != 0; | 0 |
1090 | } | - |
1091 | | - |
1092 | /*! | - |
1093 | \fn bool QOpenGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
1094 | | - |
1095 | Returns true if the OpenGL \c{GL_EXT_framebuffer_object} extension | - |
1096 | is present on this system; otherwise returns false. | - |
1097 | */ | - |
1098 | bool QOpenGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
1099 | { | - |
1100 | return QOpenGLFunctions(QOpenGLContext::currentContext()).hasOpenGLFeature(QOpenGLFunctions::Framebuffers); never executed: return QOpenGLFunctions(QOpenGLContext::currentContext()).hasOpenGLFeature(QOpenGLFunctions::Framebuffers); | 0 |
1101 | } | - |
1102 | | - |
1103 | /*! | - |
1104 | \fn GLuint QOpenGLFramebufferObject::handle() const | - |
1105 | | - |
1106 | Returns the OpenGL framebuffer object handle for this framebuffer | - |
1107 | object (returned by the \c{glGenFrameBuffersEXT()} function). This | - |
1108 | handle can be used to attach new images or buffers to the | - |
1109 | framebuffer. The user is responsible for cleaning up and | - |
1110 | destroying these objects. | - |
1111 | */ | - |
1112 | GLuint QOpenGLFramebufferObject::handle() const | - |
1113 | { | - |
1114 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
1115 | return d->fbo(); never executed: return d->fbo(); | 0 |
1116 | } | - |
1117 | | - |
1118 | /*! | - |
1119 | Returns the status of the depth and stencil buffers attached to | - |
1120 | this framebuffer object. | - |
1121 | */ | - |
1122 | | - |
1123 | QOpenGLFramebufferObject::Attachment QOpenGLFramebufferObject::attachment() const | - |
1124 | { | - |
1125 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
1126 | if (d->valid) never evaluated: d->valid | 0 |
1127 | return d->fbo_attachment; never executed: return d->fbo_attachment; | 0 |
1128 | return NoAttachment; never executed: return NoAttachment; | 0 |
1129 | } | - |
1130 | | - |
1131 | /*! | - |
1132 | Sets the attachments of the framebuffer object to \a attachment. | - |
1133 | | - |
1134 | This can be used to free or reattach the depth and stencil buffer | - |
1135 | attachments as needed. | - |
1136 | */ | - |
1137 | void QOpenGLFramebufferObject::setAttachment(QOpenGLFramebufferObject::Attachment attachment) | - |
1138 | { | - |
1139 | Q_D(QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
1140 | if (attachment == d->fbo_attachment || !isValid()) never evaluated: attachment == d->fbo_attachment never evaluated: !isValid() | 0 |
1141 | return; | 0 |
1142 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
1143 | if (!current) never evaluated: !current | 0 |
1144 | return; | 0 |
1145 | #ifdef QT_DEBUG | - |
1146 | if (current->shareGroup() != d->fbo_guard->group()) | - |
1147 | qWarning("QOpenGLFramebufferObject::setAttachment() called from incompatible context"); | - |
1148 | #endif | - |
1149 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, d->fbo()); never executed (the execution status of this line is deduced): d->funcs.glBindFramebuffer(0x8D40, d->fbo()); | - |
1150 | d->initAttachments(current, attachment); never executed (the execution status of this line is deduced): d->initAttachments(current, attachment); | - |
1151 | if (current->d_func()->current_fbo != d->fbo()) never evaluated: current->d_func()->current_fbo != d->fbo() | 0 |
1152 | d->funcs.glBindFramebuffer(GL_FRAMEBUFFER, current->d_func()->current_fbo); never executed: d->funcs.glBindFramebuffer(0x8D40, current->d_func()->current_fbo); | 0 |
1153 | } | 0 |
1154 | | - |
1155 | /*! | - |
1156 | Returns true if the framebuffer object is currently bound to a context, | - |
1157 | otherwise false is returned. | - |
1158 | */ | - |
1159 | | - |
1160 | bool QOpenGLFramebufferObject::isBound() const | - |
1161 | { | - |
1162 | Q_D(const QOpenGLFramebufferObject); never executed (the execution status of this line is deduced): const QOpenGLFramebufferObjectPrivate * const d = d_func(); | - |
1163 | QOpenGLContext *current = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *current = QOpenGLContext::currentContext(); | - |
1164 | return current ? current->d_func()->current_fbo == d->fbo() : false; never executed: return current ? current->d_func()->current_fbo == d->fbo() : false; | 0 |
1165 | } | - |
1166 | | - |
1167 | /*! | - |
1168 | \fn bool QOpenGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
1169 | | - |
1170 | Returns true if the OpenGL \c{GL_EXT_framebuffer_blit} extension | - |
1171 | is present on this system; otherwise returns false. | - |
1172 | | - |
1173 | \sa blitFramebuffer() | - |
1174 | */ | - |
1175 | bool QOpenGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
1176 | { | - |
1177 | return QOpenGLExtensions(QOpenGLContext::currentContext()).hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit); never executed: return QOpenGLExtensions(QOpenGLContext::currentContext()).hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit); | 0 |
1178 | } | - |
1179 | | - |
1180 | | - |
1181 | /*! | - |
1182 | \overload | - |
1183 | | - |
1184 | Convenience overload to blit between two framebuffer objects. | - |
1185 | */ | - |
1186 | void QOpenGLFramebufferObject::blitFramebuffer(QOpenGLFramebufferObject *target, | - |
1187 | QOpenGLFramebufferObject *source, | - |
1188 | GLbitfield buffers, GLenum filter) | - |
1189 | { | - |
1190 | if (!target && !source) never evaluated: !target never evaluated: !source | 0 |
1191 | return; | 0 |
1192 | | - |
1193 | QSize targetSize; never executed (the execution status of this line is deduced): QSize targetSize; | - |
1194 | QSize sourceSize; never executed (the execution status of this line is deduced): QSize sourceSize; | - |
1195 | | - |
1196 | if (target) | 0 |
1197 | targetSize = target->size(); never executed: targetSize = target->size(); | 0 |
1198 | if (source) | 0 |
1199 | sourceSize = source->size(); never executed: sourceSize = source->size(); | 0 |
1200 | | - |
1201 | if (targetSize.isEmpty()) never evaluated: targetSize.isEmpty() | 0 |
1202 | targetSize = sourceSize; never executed: targetSize = sourceSize; | 0 |
1203 | else if (sourceSize.isEmpty()) never evaluated: sourceSize.isEmpty() | 0 |
1204 | sourceSize = targetSize; never executed: sourceSize = targetSize; | 0 |
1205 | | - |
1206 | blitFramebuffer(target, QRect(QPoint(0, 0), targetSize), never executed (the execution status of this line is deduced): blitFramebuffer(target, QRect(QPoint(0, 0), targetSize), | - |
1207 | source, QRect(QPoint(0, 0), sourceSize), never executed (the execution status of this line is deduced): source, QRect(QPoint(0, 0), sourceSize), | - |
1208 | buffers, filter); never executed (the execution status of this line is deduced): buffers, filter); | - |
1209 | } | 0 |
1210 | | - |
1211 | /*! | - |
1212 | Blits from the \a sourceRect rectangle in the \a source framebuffer | - |
1213 | object to the \a targetRect rectangle in the \a target framebuffer object. | - |
1214 | | - |
1215 | If \a source or \a target is 0, the default framebuffer will be used | - |
1216 | instead of a framebuffer object as source or target respectively. | - |
1217 | | - |
1218 | The \a buffers parameter should be a mask consisting of any combination of | - |
1219 | \c GL_COLOR_BUFFER_BIT, \c GL_DEPTH_BUFFER_BIT, and | - |
1220 | \c GL_STENCIL_BUFFER_BIT. Any buffer type that is not present both | - |
1221 | in the source and target buffers is ignored. | - |
1222 | | - |
1223 | The \a sourceRect and \a targetRect rectangles may have different sizes; | - |
1224 | in this case \a buffers should not contain \c GL_DEPTH_BUFFER_BIT or | - |
1225 | \c GL_STENCIL_BUFFER_BIT. The \a filter parameter should be set to | - |
1226 | \c GL_LINEAR or \c GL_NEAREST, and specifies whether linear or nearest | - |
1227 | interpolation should be used when scaling is performed. | - |
1228 | | - |
1229 | If \a source equals \a target a copy is performed within the same buffer. | - |
1230 | Results are undefined if the source and target rectangles overlap and | - |
1231 | have different sizes. The sizes must also be the same if any of the | - |
1232 | framebuffer objects are multisample framebuffers. | - |
1233 | | - |
1234 | Note that the scissor test will restrict the blit area if enabled. | - |
1235 | | - |
1236 | This function will have no effect unless hasOpenGLFramebufferBlit() returns | - |
1237 | true. | - |
1238 | | - |
1239 | \sa hasOpenGLFramebufferBlit() | - |
1240 | */ | - |
1241 | void QOpenGLFramebufferObject::blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, | - |
1242 | QOpenGLFramebufferObject *source, const QRect &sourceRect, | - |
1243 | GLbitfield buffers, | - |
1244 | GLenum filter) | - |
1245 | { | - |
1246 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); never executed (the execution status of this line is deduced): QOpenGLContext *ctx = QOpenGLContext::currentContext(); | - |
1247 | if (!ctx) | 0 |
1248 | return; | 0 |
1249 | | - |
1250 | QOpenGLExtensions extensions(ctx); never executed (the execution status of this line is deduced): QOpenGLExtensions extensions(ctx); | - |
1251 | if (!extensions.hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit)) never evaluated: !extensions.hasOpenGLExtension(QOpenGLExtensions::FramebufferBlit) | 0 |
1252 | return; | 0 |
1253 | | - |
1254 | const int sx0 = sourceRect.left(); never executed (the execution status of this line is deduced): const int sx0 = sourceRect.left(); | - |
1255 | const int sx1 = sourceRect.left() + sourceRect.width(); never executed (the execution status of this line is deduced): const int sx1 = sourceRect.left() + sourceRect.width(); | - |
1256 | const int sy0 = sourceRect.top(); never executed (the execution status of this line is deduced): const int sy0 = sourceRect.top(); | - |
1257 | const int sy1 = sourceRect.top() + sourceRect.height(); never executed (the execution status of this line is deduced): const int sy1 = sourceRect.top() + sourceRect.height(); | - |
1258 | | - |
1259 | const int tx0 = targetRect.left(); never executed (the execution status of this line is deduced): const int tx0 = targetRect.left(); | - |
1260 | const int tx1 = targetRect.left() + targetRect.width(); never executed (the execution status of this line is deduced): const int tx1 = targetRect.left() + targetRect.width(); | - |
1261 | const int ty0 = targetRect.top(); never executed (the execution status of this line is deduced): const int ty0 = targetRect.top(); | - |
1262 | const int ty1 = targetRect.top() + targetRect.height(); never executed (the execution status of this line is deduced): const int ty1 = targetRect.top() + targetRect.height(); | - |
1263 | | - |
1264 | extensions.glBindFramebuffer(GL_READ_FRAMEBUFFER, source ? source->handle() : 0); never executed (the execution status of this line is deduced): extensions.glBindFramebuffer(0x8CA8, source ? source->handle() : 0); | - |
1265 | extensions.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, target ? target->handle() : 0); never executed (the execution status of this line is deduced): extensions.glBindFramebuffer(0x8CA9, target ? target->handle() : 0); | - |
1266 | | - |
1267 | extensions.glBlitFramebuffer(sx0, sy0, sx1, sy1, never executed (the execution status of this line is deduced): extensions.glBlitFramebuffer(sx0, sy0, sx1, sy1, | - |
1268 | tx0, ty0, tx1, ty1, never executed (the execution status of this line is deduced): tx0, ty0, tx1, ty1, | - |
1269 | buffers, filter); never executed (the execution status of this line is deduced): buffers, filter); | - |
1270 | | - |
1271 | extensions.glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_func()->current_fbo); never executed (the execution status of this line is deduced): extensions.glBindFramebuffer(0x8D40, ctx->d_func()->current_fbo); | - |
1272 | } | 0 |
1273 | | - |
1274 | QT_END_NAMESPACE | - |
1275 | | - |
| | |