| Line | Source Code | Coverage |
|---|
| 1 | | - |
| 2 | | - |
| 3 | | - |
| 4 | | - |
| 5 | | - |
| 6 | | - |
| 7 | | - |
| 8 | | - |
| 9 | | - |
| 10 | QBezier QBezier::fromPoints(const QPointF &p1, const QPointF &p2, | - |
| 11 | const QPointF &p3, const QPointF &p4) | - |
| 12 | { | - |
| 13 | QBezier b; | - |
| 14 | b.x1 = p1.x(); | - |
| 15 | b.y1 = p1.y(); | - |
| 16 | b.x2 = p2.x(); | - |
| 17 | b.y2 = p2.y(); | - |
| 18 | b.x3 = p3.x(); | - |
| 19 | b.y3 = p3.y(); | - |
| 20 | b.x4 = p4.x(); | - |
| 21 | b.y4 = p4.y(); | - |
| 22 | return b; executed: return b;Execution Count:36081 | 36081 |
| 23 | } | - |
| 24 | | - |
| 25 | | - |
| 26 | | - |
| 27 | | - |
| 28 | QPolygonF QBezier::toPolygon(qreal bezier_flattening_threshold) const | - |
| 29 | { | - |
| 30 | QPolygonF polygon; | - |
| 31 | polygon.append(QPointF(x1, y1)); | - |
| 32 | addToPolygon(&polygon, bezier_flattening_threshold); | - |
| 33 | return polygon; never executed: return polygon; | 0 |
| 34 | } | - |
| 35 | | - |
| 36 | QBezier QBezier::mapBy(const QTransform &transform) const | - |
| 37 | { | - |
| 38 | return QBezier::fromPoints(transform.map(pt1()), transform.map(pt2()), transform.map(pt3()), transform.map(pt4())); never executed: return QBezier::fromPoints(transform.map(pt1()), transform.map(pt2()), transform.map(pt3()), transform.map(pt4())); | 0 |
| 39 | } | - |
| 40 | | - |
| 41 | QBezier QBezier::getSubRange(qreal t0, qreal t1) const | - |
| 42 | { | - |
| 43 | QBezier result; | - |
| 44 | QBezier temp; | - |
| 45 | | - |
| 46 | | - |
| 47 | if (qFuzzyIsNull(t1 - qreal(1.))) { never evaluated: qFuzzyIsNull(t1 - qreal(1.)) | 0 |
| 48 | result = *this; | - |
| 49 | } else { | 0 |
| 50 | temp = *this; | - |
| 51 | temp.parameterSplitLeft(t1, &result); | - |
| 52 | } | 0 |
| 53 | | - |
| 54 | | - |
| 55 | if (!qFuzzyIsNull(t0)) never evaluated: !qFuzzyIsNull(t0) | 0 |
| 56 | result.parameterSplitLeft(t0 / t1, &temp); never executed: result.parameterSplitLeft(t0 / t1, &temp); | 0 |
| 57 | | - |
| 58 | return result; never executed: return result; | 0 |
| 59 | } | - |
| 60 | | - |
| 61 | static inline int quadraticRoots(qreal a, qreal b, qreal c, | - |
| 62 | qreal *x1, qreal *x2) | - |
| 63 | { | - |
| 64 | if (qFuzzyIsNull(a)) { never evaluated: qFuzzyIsNull(a) | 0 |
| 65 | if (qFuzzyIsNull(b)) never evaluated: qFuzzyIsNull(b) | 0 |
| 66 | return 0; never executed: return 0; | 0 |
| 67 | *x1 = *x2 = (-c / b); | - |
| 68 | return 1; never executed: return 1; | 0 |
| 69 | } else { | - |
| 70 | const qreal det = b * b - 4 * a * c; | - |
| 71 | if (qFuzzyIsNull(det)) { never evaluated: qFuzzyIsNull(det) | 0 |
| 72 | *x1 = *x2 = -b / (2 * a); | - |
| 73 | return 1; never executed: return 1; | 0 |
| 74 | } | - |
| 75 | if (det > 0) { | 0 |
| 76 | if (qFuzzyIsNull(b)) { never evaluated: qFuzzyIsNull(b) | 0 |
| 77 | *x2 = qSqrt(-c / a); | - |
| 78 | *x1 = -(*x2); | - |
| 79 | return 2; never executed: return 2; | 0 |
| 80 | } | - |
| 81 | const qreal stableA = b / (2 * a); | - |
| 82 | const qreal stableB = c / (a * stableA * stableA); | - |
| 83 | const qreal stableC = -1 - qSqrt(1 - stableB); | - |
| 84 | *x2 = stableA * stableC; | - |
| 85 | *x1 = (stableA * stableB) / stableC; | - |
| 86 | return 2; never executed: return 2; | 0 |
| 87 | } else | - |
| 88 | return 0; never executed: return 0; | 0 |
| 89 | } | - |
| 90 | } | - |
| 91 | | - |
| 92 | static inline bool findInflections(qreal a, qreal b, qreal c, | - |
| 93 | qreal *t1 , qreal *t2, qreal *tCups) | - |
| 94 | { | - |
| 95 | qreal r1 = 0, r2 = 0; | - |
| 96 | | - |
| 97 | short rootsCount = quadraticRoots(a, b, c, &r1, &r2); | - |
| 98 | | - |
| 99 | if (rootsCount >= 1) { never evaluated: rootsCount >= 1 | 0 |
| 100 | if (r1 < r2) { | 0 |
| 101 | *t1 = r1; | - |
| 102 | *t2 = r2; | - |
| 103 | } else { | 0 |
| 104 | *t1 = r2; | - |
| 105 | *t2 = r1; | - |
| 106 | } | 0 |
| 107 | if (!qFuzzyIsNull(a)) never evaluated: !qFuzzyIsNull(a) | 0 |
| 108 | *tCups = qreal(0.5) * (-b / a); never executed: *tCups = qreal(0.5) * (-b / a); | 0 |
| 109 | else | - |
| 110 | *tCups = 2; never executed: *tCups = 2; | 0 |
| 111 | | - |
| 112 | return true; never executed: return true; | 0 |
| 113 | } | - |
| 114 | | - |
| 115 | return false; never executed: return false; | 0 |
| 116 | } | - |
| 117 | | - |
| 118 | | - |
| 119 | void QBezier::addToPolygon(QPolygonF *polygon, qreal bezier_flattening_threshold) const | - |
| 120 | { | - |
| 121 | QBezier beziers[10]; | - |
| 122 | int levels[10]; | - |
| 123 | beziers[0] = *this; | - |
| 124 | levels[0] = 9; | - |
| 125 | QBezier *b = beziers; | - |
| 126 | int *lvl = levels; | - |
| 127 | | - |
| 128 | while (b >= beziers) { evaluated: b >= beziers| yes Evaluation Count:2031 | yes Evaluation Count:105 |
| 105-2031 |
| 129 | | - |
| 130 | qreal y4y1 = b->y4 - b->y1; | - |
| 131 | qreal x4x1 = b->x4 - b->x1; | - |
| 132 | qreal l = qAbs(x4x1) + qAbs(y4y1); | - |
| 133 | qreal d; | - |
| 134 | if (l > 1.) { partially evaluated: l > 1.| yes Evaluation Count:2031 | no Evaluation Count:0 |
| 0-2031 |
| 135 | d = qAbs( (x4x1)*(b->y1 - b->y2) - (y4y1)*(b->x1 - b->x2) ) | - |
| 136 | + qAbs( (x4x1)*(b->y1 - b->y3) - (y4y1)*(b->x1 - b->x3) ); | - |
| 137 | } else { executed: }Execution Count:2031 | 2031 |
| 138 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) + | - |
| 139 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3); | - |
| 140 | l = 1.; | - |
| 141 | } | 0 |
| 142 | if (d < bezier_flattening_threshold*l || *lvl == 0) { evaluated: d < bezier_flattening_threshold*l| yes Evaluation Count:1068 | yes Evaluation Count:963 |
partially evaluated: *lvl == 0| no Evaluation Count:0 | yes Evaluation Count:963 |
| 0-1068 |
| 143 | | - |
| 144 | polygon->append(QPointF(b->x4, b->y4)); | - |
| 145 | --b; | - |
| 146 | --lvl; | - |
| 147 | } else { executed: }Execution Count:1068 | 1068 |
| 148 | | - |
| 149 | b->split(b+1, b); | - |
| 150 | lvl[1] = --lvl[0]; | - |
| 151 | ++b; | - |
| 152 | ++lvl; | - |
| 153 | } executed: }Execution Count:963 | 963 |
| 154 | } | - |
| 155 | } executed: }Execution Count:105 | 105 |
| 156 | | - |
| 157 | void QBezier::addToPolygon(QDataBuffer<QPointF> &polygon, qreal bezier_flattening_threshold) const | - |
| 158 | { | - |
| 159 | QBezier beziers[10]; | - |
| 160 | int levels[10]; | - |
| 161 | beziers[0] = *this; | - |
| 162 | levels[0] = 9; | - |
| 163 | QBezier *b = beziers; | - |
| 164 | int *lvl = levels; | - |
| 165 | | - |
| 166 | while (b >= beziers) { evaluated: b >= beziers| yes Evaluation Count:453128 | yes Evaluation Count:11216 |
| 11216-453128 |
| 167 | | - |
| 168 | qreal y4y1 = b->y4 - b->y1; | - |
| 169 | qreal x4x1 = b->x4 - b->x1; | - |
| 170 | qreal l = qAbs(x4x1) + qAbs(y4y1); | - |
| 171 | qreal d; | - |
| 172 | if (l > 1.) { evaluated: l > 1.| yes Evaluation Count:276642 | yes Evaluation Count:176486 |
| 176486-276642 |
| 173 | d = qAbs( (x4x1)*(b->y1 - b->y2) - (y4y1)*(b->x1 - b->x2) ) | - |
| 174 | + qAbs( (x4x1)*(b->y1 - b->y3) - (y4y1)*(b->x1 - b->x3) ); | - |
| 175 | } else { executed: }Execution Count:276642 | 276642 |
| 176 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) + | - |
| 177 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3); | - |
| 178 | l = 1.; | - |
| 179 | } executed: }Execution Count:176486 | 176486 |
| 180 | if (d < bezier_flattening_threshold*l || *lvl == 0) { evaluated: d < bezier_flattening_threshold*l| yes Evaluation Count:229590 | yes Evaluation Count:223538 |
evaluated: *lvl == 0| yes Evaluation Count:2582 | yes Evaluation Count:220956 |
| 2582-229590 |
| 181 | | - |
| 182 | polygon.add(QPointF(b->x4, b->y4)); | - |
| 183 | --b; | - |
| 184 | --lvl; | - |
| 185 | } else { executed: }Execution Count:232172 | 232172 |
| 186 | | - |
| 187 | b->split(b+1, b); | - |
| 188 | lvl[1] = --lvl[0]; | - |
| 189 | ++b; | - |
| 190 | ++lvl; | - |
| 191 | } executed: }Execution Count:220956 | 220956 |
| 192 | } | - |
| 193 | } executed: }Execution Count:11216 | 11216 |
| 194 | | - |
| 195 | QRectF QBezier::bounds() const | - |
| 196 | { | - |
| 197 | qreal xmin = x1; | - |
| 198 | qreal xmax = x1; | - |
| 199 | if (x2 < xmin) evaluated: x2 < xmin| yes Evaluation Count:6268 | yes Evaluation Count:10802 |
| 6268-10802 |
| 200 | xmin = x2; executed: xmin = x2;Execution Count:6268 | 6268 |
| 201 | else if (x2 > xmax) evaluated: x2 > xmax| yes Evaluation Count:5850 | yes Evaluation Count:4952 |
| 4952-5850 |
| 202 | xmax = x2; executed: xmax = x2;Execution Count:5850 | 5850 |
| 203 | if (x3 < xmin) evaluated: x3 < xmin| yes Evaluation Count:8906 | yes Evaluation Count:8164 |
| 8164-8906 |
| 204 | xmin = x3; executed: xmin = x3;Execution Count:8906 | 8906 |
| 205 | else if (x3 > xmax) evaluated: x3 > xmax| yes Evaluation Count:8146 | yes Evaluation Count:18 |
| 18-8146 |
| 206 | xmax = x3; executed: xmax = x3;Execution Count:8146 | 8146 |
| 207 | if (x4 < xmin) evaluated: x4 < xmin| yes Evaluation Count:6283 | yes Evaluation Count:10787 |
| 6283-10787 |
| 208 | xmin = x4; executed: xmin = x4;Execution Count:6283 | 6283 |
| 209 | else if (x4 > xmax) evaluated: x4 > xmax| yes Evaluation Count:5787 | yes Evaluation Count:5000 |
| 5000-5787 |
| 210 | xmax = x4; executed: xmax = x4;Execution Count:5787 | 5787 |
| 211 | | - |
| 212 | qreal ymin = y1; | - |
| 213 | qreal ymax = y1; | - |
| 214 | if (y2 < ymin) evaluated: y2 < ymin| yes Evaluation Count:6199 | yes Evaluation Count:10871 |
| 6199-10871 |
| 215 | ymin = y2; executed: ymin = y2;Execution Count:6199 | 6199 |
| 216 | else if (y2 > ymax) evaluated: y2 > ymax| yes Evaluation Count:6304 | yes Evaluation Count:4567 |
| 4567-6304 |
| 217 | ymax = y2; executed: ymax = y2;Execution Count:6304 | 6304 |
| 218 | if (y3 < ymin) evaluated: y3 < ymin| yes Evaluation Count:8457 | yes Evaluation Count:8613 |
| 8457-8613 |
| 219 | ymin = y3; executed: ymin = y3;Execution Count:8457 | 8457 |
| 220 | else if (y3 > ymax) evaluated: y3 > ymax| yes Evaluation Count:8600 | yes Evaluation Count:13 |
| 13-8600 |
| 221 | ymax = y3; executed: ymax = y3;Execution Count:8600 | 8600 |
| 222 | if (y4 < ymin) evaluated: y4 < ymin| yes Evaluation Count:6152 | yes Evaluation Count:10918 |
| 6152-10918 |
| 223 | ymin = y4; executed: ymin = y4;Execution Count:6152 | 6152 |
| 224 | else if (y4 > ymax) evaluated: y4 > ymax| yes Evaluation Count:6331 | yes Evaluation Count:4587 |
| 4587-6331 |
| 225 | ymax = y4; executed: ymax = y4;Execution Count:6331 | 6331 |
| 226 | return QRectF(xmin, ymin, xmax-xmin, ymax-ymin); executed: return QRectF(xmin, ymin, xmax-xmin, ymax-ymin);Execution Count:17070 | 17070 |
| 227 | } | - |
| 228 | | - |
| 229 | | - |
| 230 | enum ShiftResult { | - |
| 231 | Ok, | - |
| 232 | Discard, | - |
| 233 | Split, | - |
| 234 | Circle | - |
| 235 | }; | - |
| 236 | | - |
| 237 | static ShiftResult good_offset(const QBezier *b1, const QBezier *b2, qreal offset, qreal threshold) | - |
| 238 | { | - |
| 239 | const qreal o2 = offset*offset; | - |
| 240 | const qreal max_dist_line = threshold*offset*offset; | - |
| 241 | const qreal max_dist_normal = threshold*offset; | - |
| 242 | const qreal spacing = qreal(0.25); | - |
| 243 | for (qreal i = spacing; i < qreal(0.99); i += spacing) { evaluated: i < qreal(0.99)| yes Evaluation Count:22820 | yes Evaluation Count:7504 |
| 7504-22820 |
| 244 | QPointF p1 = b1->pointAt(i); | - |
| 245 | QPointF p2 = b2->pointAt(i); | - |
| 246 | qreal d = (p1.x() - p2.x())*(p1.x() - p2.x()) + (p1.y() - p2.y())*(p1.y() - p2.y()); | - |
| 247 | if (qAbs(d - o2) > max_dist_line) evaluated: qAbs(d - o2) > max_dist_line| yes Evaluation Count:8 | yes Evaluation Count:22812 |
| 8-22812 |
| 248 | return Split; executed: return Split;Execution Count:8 | 8 |
| 249 | | - |
| 250 | QPointF normalPoint = b1->normalVector(i); | - |
| 251 | qreal l = qAbs(normalPoint.x()) + qAbs(normalPoint.y()); | - |
| 252 | if (l != qreal(0.0)) { partially evaluated: l != qreal(0.0)| yes Evaluation Count:22812 | no Evaluation Count:0 |
| 0-22812 |
| 253 | d = qAbs( normalPoint.x()*(p1.y() - p2.y()) - normalPoint.y()*(p1.x() - p2.x()) ) / l; | - |
| 254 | if (d > max_dist_normal) evaluated: d > max_dist_normal| yes Evaluation Count:200 | yes Evaluation Count:22612 |
| 200-22612 |
| 255 | return Split; executed: return Split;Execution Count:200 | 200 |
| 256 | } executed: }Execution Count:22612 | 22612 |
| 257 | } executed: }Execution Count:22612 | 22612 |
| 258 | return Ok; executed: return Ok;Execution Count:7504 | 7504 |
| 259 | } | - |
| 260 | | - |
| 261 | static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qreal threshold) | - |
| 262 | { | - |
| 263 | int map[4]; | - |
| 264 | bool p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2); evaluated: orig->x1 == orig->x2| yes Evaluation Count:3744 | yes Evaluation Count:3968 |
partially evaluated: orig->y1 == orig->y2| no Evaluation Count:0 | yes Evaluation Count:3744 |
| 0-3968 |
| 265 | bool p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3); evaluated: orig->x2 == orig->x3| yes Evaluation Count:8 | yes Evaluation Count:7704 |
partially evaluated: orig->y2 == orig->y3| no Evaluation Count:0 | yes Evaluation Count:8 |
| 0-7704 |
| 266 | bool p3_p4_equal = (orig->x3 == orig->x4 && orig->y3 == orig->y4); evaluated: orig->x3 == orig->x4| yes Evaluation Count:3744 | yes Evaluation Count:3968 |
partially evaluated: orig->y3 == orig->y4| no Evaluation Count:0 | yes Evaluation Count:3744 |
| 0-3968 |
| 267 | | - |
| 268 | QPointF points[4]; | - |
| 269 | int np = 0; | - |
| 270 | points[np] = QPointF(orig->x1, orig->y1); | - |
| 271 | map[0] = 0; | - |
| 272 | ++np; | - |
| 273 | if (!p1_p2_equal) { partially evaluated: !p1_p2_equal| yes Evaluation Count:7712 | no Evaluation Count:0 |
| 0-7712 |
| 274 | points[np] = QPointF(orig->x2, orig->y2); | - |
| 275 | ++np; | - |
| 276 | } executed: }Execution Count:7712 | 7712 |
| 277 | map[1] = np - 1; | - |
| 278 | if (!p2_p3_equal) { partially evaluated: !p2_p3_equal| yes Evaluation Count:7712 | no Evaluation Count:0 |
| 0-7712 |
| 279 | points[np] = QPointF(orig->x3, orig->y3); | - |
| 280 | ++np; | - |
| 281 | } executed: }Execution Count:7712 | 7712 |
| 282 | map[2] = np - 1; | - |
| 283 | if (!p3_p4_equal) { partially evaluated: !p3_p4_equal| yes Evaluation Count:7712 | no Evaluation Count:0 |
| 0-7712 |
| 284 | points[np] = QPointF(orig->x4, orig->y4); | - |
| 285 | ++np; | - |
| 286 | } executed: }Execution Count:7712 | 7712 |
| 287 | map[3] = np - 1; | - |
| 288 | if (np == 1) partially evaluated: np == 1| no Evaluation Count:0 | yes Evaluation Count:7712 |
| 0-7712 |
| 289 | return Discard; never executed: return Discard; | 0 |
| 290 | | - |
| 291 | QRectF b = orig->bounds(); | - |
| 292 | if (np == 4 && b.width() < .1*offset && b.height() < .1*offset) { partially evaluated: np == 4| yes Evaluation Count:7712 | no Evaluation Count:0 |
partially evaluated: b.width() < .1*offset| no Evaluation Count:0 | yes Evaluation Count:7712 |
never evaluated: b.height() < .1*offset | 0-7712 |
| 293 | qreal l = (orig->x1 - orig->x2)*(orig->x1 - orig->x2) + | - |
| 294 | (orig->y1 - orig->y2)*(orig->y1 - orig->y2) * | - |
| 295 | (orig->x3 - orig->x4)*(orig->x3 - orig->x4) + | - |
| 296 | (orig->y3 - orig->y4)*(orig->y3 - orig->y4); | - |
| 297 | qreal dot = (orig->x1 - orig->x2)*(orig->x3 - orig->x4) + | - |
| 298 | (orig->y1 - orig->y2)*(orig->y3 - orig->y4); | - |
| 299 | if (dot < 0 && dot*dot < 0.8*l) never evaluated: dot*dot < 0.8*l | 0 |
| 300 | | - |
| 301 | | - |
| 302 | return Circle; never executed: return Circle; | 0 |
| 303 | } | 0 |
| 304 | | - |
| 305 | QPointF points_shifted[4]; | - |
| 306 | | - |
| 307 | QLineF prev = QLineF(QPointF(), points[1] - points[0]); | - |
| 308 | QPointF prev_normal = prev.normalVector().unitVector().p2(); | - |
| 309 | | - |
| 310 | points_shifted[0] = points[0] + offset * prev_normal; | - |
| 311 | | - |
| 312 | for (int i = 1; i < np - 1; ++i) { evaluated: i < np - 1| yes Evaluation Count:15424 | yes Evaluation Count:7712 |
| 7712-15424 |
| 313 | QLineF next = QLineF(QPointF(), points[i + 1] - points[i]); | - |
| 314 | QPointF next_normal = next.normalVector().unitVector().p2(); | - |
| 315 | | - |
| 316 | QPointF normal_sum = prev_normal + next_normal; | - |
| 317 | | - |
| 318 | qreal r = qreal(1.0) + prev_normal.x() * next_normal.x() | - |
| 319 | + prev_normal.y() * next_normal.y(); | - |
| 320 | | - |
| 321 | if (qFuzzyIsNull(r)) { partially evaluated: qFuzzyIsNull(r)| no Evaluation Count:0 | yes Evaluation Count:15424 |
| 0-15424 |
| 322 | points_shifted[i] = points[i] + offset * prev_normal; | - |
| 323 | } else { | 0 |
| 324 | qreal k = offset / r; | - |
| 325 | points_shifted[i] = points[i] + k * normal_sum; | - |
| 326 | } executed: }Execution Count:15424 | 15424 |
| 327 | | - |
| 328 | prev_normal = next_normal; | - |
| 329 | } executed: }Execution Count:15424 | 15424 |
| 330 | | - |
| 331 | points_shifted[np - 1] = points[np - 1] + offset * prev_normal; | - |
| 332 | | - |
| 333 | *shifted = QBezier::fromPoints(points_shifted[map[0]], points_shifted[map[1]], | - |
| 334 | points_shifted[map[2]], points_shifted[map[3]]); | - |
| 335 | | - |
| 336 | return good_offset(orig, shifted, offset, threshold); executed: return good_offset(orig, shifted, offset, threshold);Execution Count:7712 | 7712 |
| 337 | } | - |
| 338 | | - |
| 339 | | - |
| 340 | | - |
| 341 | | - |
| 342 | | - |
| 343 | | - |
| 344 | | - |
| 345 | static bool addCircle(const QBezier *b, qreal offset, QBezier *o) | - |
| 346 | { | - |
| 347 | QPointF normals[3]; | - |
| 348 | | - |
| 349 | normals[0] = QPointF(b->y2 - b->y1, b->x1 - b->x2); | - |
| 350 | qreal dist = qSqrt(normals[0].x()*normals[0].x() + normals[0].y()*normals[0].y()); | - |
| 351 | if (qFuzzyIsNull(dist)) never evaluated: qFuzzyIsNull(dist) | 0 |
| 352 | return false; never executed: return false; | 0 |
| 353 | normals[0] /= dist; | - |
| 354 | normals[2] = QPointF(b->y4 - b->y3, b->x3 - b->x4); | - |
| 355 | dist = qSqrt(normals[2].x()*normals[2].x() + normals[2].y()*normals[2].y()); | - |
| 356 | if (qFuzzyIsNull(dist)) never evaluated: qFuzzyIsNull(dist) | 0 |
| 357 | return false; never executed: return false; | 0 |
| 358 | normals[2] /= dist; | - |
| 359 | | - |
| 360 | normals[1] = QPointF(b->x1 - b->x2 - b->x3 + b->x4, b->y1 - b->y2 - b->y3 + b->y4); | - |
| 361 | normals[1] /= -1*qSqrt(normals[1].x()*normals[1].x() + normals[1].y()*normals[1].y()); | - |
| 362 | | - |
| 363 | qreal angles[2]; | - |
| 364 | qreal sign = 1.; | - |
| 365 | for (int i = 0; i < 2; ++i) { | 0 |
| 366 | qreal cos_a = normals[i].x()*normals[i+1].x() + normals[i].y()*normals[i+1].y(); | - |
| 367 | if (cos_a > 1.) never evaluated: cos_a > 1. | 0 |
| 368 | cos_a = 1.; never executed: cos_a = 1.; | 0 |
| 369 | if (cos_a < -1.) never evaluated: cos_a < -1. | 0 |
| 370 | cos_a = -1; never executed: cos_a = -1; | 0 |
| 371 | angles[i] = qAcos(cos_a)/Q_PI; | - |
| 372 | } | 0 |
| 373 | | - |
| 374 | if (angles[0] + angles[1] > 1.) { never evaluated: angles[0] + angles[1] > 1. | 0 |
| 375 | | - |
| 376 | normals[1] = -normals[1]; | - |
| 377 | angles[0] = 1. - angles[0]; | - |
| 378 | angles[1] = 1. - angles[1]; | - |
| 379 | sign = -1.; | - |
| 380 | | - |
| 381 | } | 0 |
| 382 | | - |
| 383 | QPointF circle[3]; | - |
| 384 | circle[0] = QPointF(b->x1, b->y1) + normals[0]*offset; | - |
| 385 | circle[1] = QPointF(qreal(0.5)*(b->x1 + b->x4), qreal(0.5)*(b->y1 + b->y4)) + normals[1]*offset; | - |
| 386 | circle[2] = QPointF(b->x4, b->y4) + normals[2]*offset; | - |
| 387 | | - |
| 388 | for (int i = 0; i < 2; ++i) { | 0 |
| 389 | qreal kappa = qreal(2.0) * qreal(0.5522847498) * sign * offset * angles[i]; | - |
| 390 | | - |
| 391 | o->x1 = circle[i].x(); | - |
| 392 | o->y1 = circle[i].y(); | - |
| 393 | o->x2 = circle[i].x() - normals[i].y()*kappa; | - |
| 394 | o->y2 = circle[i].y() + normals[i].x()*kappa; | - |
| 395 | o->x3 = circle[i+1].x() + normals[i+1].y()*kappa; | - |
| 396 | o->y3 = circle[i+1].y() - normals[i+1].x()*kappa; | - |
| 397 | o->x4 = circle[i+1].x(); | - |
| 398 | o->y4 = circle[i+1].y(); | - |
| 399 | | - |
| 400 | ++o; | - |
| 401 | } | 0 |
| 402 | return true; never executed: return true; | 0 |
| 403 | } | - |
| 404 | | - |
| 405 | int QBezier::shifted(QBezier *curveSegments, int maxSegments, qreal offset, float threshold) const | - |
| 406 | { | - |
| 407 | qt_noop(); | - |
| 408 | qt_noop(); | - |
| 409 | | - |
| 410 | if (x1 == x2 && x1 == x3 && x1 == x4 && evaluated: x1 == x2| yes Evaluation Count:3644 | yes Evaluation Count:3652 |
partially evaluated: x1 == x3| no Evaluation Count:0 | yes Evaluation Count:3644 |
never evaluated: x1 == x4 | 0-3652 |
| 411 | y1 == y2 && y1 == y3 && y1 == y4) never evaluated: y1 == y2 never evaluated: y1 == y3 never evaluated: y1 == y4 | 0 |
| 412 | return 0; never executed: return 0; | 0 |
| 413 | | - |
| 414 | --maxSegments; | - |
| 415 | QBezier beziers[10]; | - |
| 416 | redo: code before this statement executed: redo:Execution Count:7296 | 7296 |
| 417 | beziers[0] = *this; | - |
| 418 | QBezier *b = beziers; | - |
| 419 | QBezier *o = curveSegments; | - |
| 420 | | - |
| 421 | while (b >= beziers) { evaluated: b >= beziers| yes Evaluation Count:7712 | yes Evaluation Count:7296 |
| 7296-7712 |
| 422 | int stack_segments = b - beziers + 1; | - |
| 423 | if ((stack_segments == 10) || (o - curveSegments == maxSegments - stack_segments)) { partially evaluated: (stack_segments == 10)| no Evaluation Count:0 | yes Evaluation Count:7712 |
partially evaluated: (o - curveSegments == maxSegments - stack_segments)| no Evaluation Count:0 | yes Evaluation Count:7712 |
| 0-7712 |
| 424 | threshold *= qreal(1.5); | - |
| 425 | if (threshold > qreal(2.0)) never evaluated: threshold > qreal(2.0) | 0 |
| 426 | goto give_up; never executed: goto give_up; | 0 |
| 427 | goto redo; never executed: goto redo; | 0 |
| 428 | } | - |
| 429 | ShiftResult res = shift(b, o, offset, threshold); | - |
| 430 | if (res == Discard) { partially evaluated: res == Discard| no Evaluation Count:0 | yes Evaluation Count:7712 |
| 0-7712 |
| 431 | --b; | - |
| 432 | } else if (res == Ok) { evaluated: res == Ok| yes Evaluation Count:7504 | yes Evaluation Count:208 |
| 0-7504 |
| 433 | ++o; | - |
| 434 | --b; | - |
| 435 | continue; executed: continue;Execution Count:7504 | 7504 |
| 436 | } else if (res == Circle && maxSegments - (o - curveSegments) >= 2) { partially evaluated: res == Circle| no Evaluation Count:0 | yes Evaluation Count:208 |
never evaluated: maxSegments - (o - curveSegments) >= 2 | 0-208 |
| 437 | | - |
| 438 | if (addCircle(b, offset, o)) never evaluated: addCircle(b, offset, o) | 0 |
| 439 | o += 2; | 0 |
| 440 | --b; | - |
| 441 | } else { | 0 |
| 442 | b->split(b+1, b); | - |
| 443 | ++b; | - |
| 444 | } executed: }Execution Count:208 | 208 |
| 445 | } | - |
| 446 | | - |
| 447 | give_up: code before this statement executed: give_up:Execution Count:7296 | 7296 |
| 448 | while (b >= beziers) { partially evaluated: b >= beziers| no Evaluation Count:0 | yes Evaluation Count:7296 |
| 0-7296 |
| 449 | ShiftResult res = shift(b, o, offset, threshold); | - |
| 450 | | - |
| 451 | | - |
| 452 | if (res == Ok || res == Split) never evaluated: res == Ok never evaluated: res == Split | 0 |
| 453 | ++o; | 0 |
| 454 | | - |
| 455 | --b; | - |
| 456 | } | 0 |
| 457 | | - |
| 458 | qt_noop(); | - |
| 459 | return o - curveSegments; executed: return o - curveSegments;Execution Count:7296 | 7296 |
| 460 | } | - |
| 461 | static inline void splitBezierAt(const QBezier &bez, qreal t, | - |
| 462 | QBezier *left, QBezier *right) | - |
| 463 | { | - |
| 464 | left->x1 = bez.x1; | - |
| 465 | left->y1 = bez.y1; | - |
| 466 | | - |
| 467 | left->x2 = bez.x1 + t * ( bez.x2 - bez.x1 ); | - |
| 468 | left->y2 = bez.y1 + t * ( bez.y2 - bez.y1 ); | - |
| 469 | | - |
| 470 | left->x3 = bez.x2 + t * ( bez.x3 - bez.x2 ); | - |
| 471 | left->y3 = bez.y2 + t * ( bez.y3 - bez.y2 ); | - |
| 472 | | - |
| 473 | right->x3 = bez.x3 + t * ( bez.x4 - bez.x3 ); | - |
| 474 | right->y3 = bez.y3 + t * ( bez.y4 - bez.y3 ); | - |
| 475 | | - |
| 476 | right->x2 = left->x3 + t * ( right->x3 - left->x3); | - |
| 477 | right->y2 = left->y3 + t * ( right->y3 - left->y3); | - |
| 478 | | - |
| 479 | left->x3 = left->x2 + t * ( left->x3 - left->x2 ); | - |
| 480 | left->y3 = left->y2 + t * ( left->y3 - left->y2 ); | - |
| 481 | | - |
| 482 | left->x4 = right->x1 = left->x3 + t * (right->x2 - left->x3); | - |
| 483 | left->y4 = right->y1 = left->y3 + t * (right->y2 - left->y3); | - |
| 484 | | - |
| 485 | right->x4 = bez.x4; | - |
| 486 | right->y4 = bez.y4; | - |
| 487 | } | 0 |
| 488 | | - |
| 489 | qreal QBezier::length(qreal error) const | - |
| 490 | { | - |
| 491 | qreal length = qreal(0.0); | - |
| 492 | | - |
| 493 | addIfClose(&length, error); | - |
| 494 | | - |
| 495 | return length; executed: return length;Execution Count:111 | 111 |
| 496 | } | - |
| 497 | | - |
| 498 | void QBezier::addIfClose(qreal *length, qreal error) const | - |
| 499 | { | - |
| 500 | QBezier left, right; | - |
| 501 | | - |
| 502 | qreal len = qreal(0.0); | - |
| 503 | qreal chord; | - |
| 504 | | - |
| 505 | len = len + QLineF(QPointF(x1, y1),QPointF(x2, y2)).length(); | - |
| 506 | len = len + QLineF(QPointF(x2, y2),QPointF(x3, y3)).length(); | - |
| 507 | len = len + QLineF(QPointF(x3, y3),QPointF(x4, y4)).length(); | - |
| 508 | | - |
| 509 | chord = QLineF(QPointF(x1, y1),QPointF(x4, y4)).length(); | - |
| 510 | | - |
| 511 | if((len-chord) > error) { evaluated: (len-chord) > error| yes Evaluation Count:2748 | yes Evaluation Count:2859 |
| 2748-2859 |
| 512 | split(&left, &right); | - |
| 513 | left.addIfClose(length, error); | - |
| 514 | right.addIfClose(length, error); | - |
| 515 | return; executed: return;Execution Count:2748 | 2748 |
| 516 | } | - |
| 517 | | - |
| 518 | *length = *length + len; | - |
| 519 | | - |
| 520 | return; executed: return;Execution Count:2859 | 2859 |
| 521 | } | - |
| 522 | | - |
| 523 | qreal QBezier::tForY(qreal t0, qreal t1, qreal y) const | - |
| 524 | { | - |
| 525 | qreal py0 = pointAt(t0).y(); | - |
| 526 | qreal py1 = pointAt(t1).y(); | - |
| 527 | | - |
| 528 | if (py0 > py1) { never evaluated: py0 > py1 | 0 |
| 529 | qSwap(py0, py1); | - |
| 530 | qSwap(t0, t1); | - |
| 531 | } | 0 |
| 532 | | - |
| 533 | qt_noop(); | - |
| 534 | | - |
| 535 | if (py0 >= y) never evaluated: py0 >= y | 0 |
| 536 | return t0; never executed: return t0; | 0 |
| 537 | else if (py1 <= y) never evaluated: py1 <= y | 0 |
| 538 | return t1; never executed: return t1; | 0 |
| 539 | | - |
| 540 | qt_noop(); | - |
| 541 | | - |
| 542 | qreal lt = t0; | - |
| 543 | qreal dt; | - |
| 544 | do { | - |
| 545 | qreal t = qreal(0.5) * (t0 + t1); | - |
| 546 | | - |
| 547 | qreal a, b, c, d; | - |
| 548 | QBezier::coefficients(t, a, b, c, d); | - |
| 549 | qreal yt = a * y1 + b * y2 + c * y3 + d * y4; | - |
| 550 | | - |
| 551 | if (yt < y) { | 0 |
| 552 | t0 = t; | - |
| 553 | py0 = yt; | - |
| 554 | } else { | 0 |
| 555 | t1 = t; | - |
| 556 | py1 = yt; | - |
| 557 | } | 0 |
| 558 | dt = lt - t; | - |
| 559 | lt = t; | - |
| 560 | } while (qAbs(dt) > qreal(1e-7)); never evaluated: qAbs(dt) > qreal(1e-7) | 0 |
| 561 | | - |
| 562 | return t0; never executed: return t0; | 0 |
| 563 | } | - |
| 564 | | - |
| 565 | int QBezier::stationaryYPoints(qreal &t0, qreal &t1) const | - |
| 566 | { | - |
| 567 | | - |
| 568 | | - |
| 569 | | - |
| 570 | | - |
| 571 | const qreal a = -y1 + 3 * y2 - 3 * y3 + y4; | - |
| 572 | const qreal b = 2 * y1 - 4 * y2 + 2 * y3; | - |
| 573 | const qreal c = -y1 + y2; | - |
| 574 | | - |
| 575 | if (qFuzzyIsNull(a)) { never evaluated: qFuzzyIsNull(a) | 0 |
| 576 | if (qFuzzyIsNull(b)) never evaluated: qFuzzyIsNull(b) | 0 |
| 577 | return 0; never executed: return 0; | 0 |
| 578 | | - |
| 579 | t0 = -c / b; | - |
| 580 | return t0 > 0 && t0 < 1; never executed: return t0 > 0 && t0 < 1; | 0 |
| 581 | } | - |
| 582 | | - |
| 583 | qreal reciprocal = b * b - 4 * a * c; | - |
| 584 | | - |
| 585 | if (qFuzzyIsNull(reciprocal)) { never evaluated: qFuzzyIsNull(reciprocal) | 0 |
| 586 | t0 = -b / (2 * a); | - |
| 587 | return t0 > 0 && t0 < 1; never executed: return t0 > 0 && t0 < 1; | 0 |
| 588 | } else if (reciprocal > 0) { never evaluated: reciprocal > 0 | 0 |
| 589 | qreal temp = qSqrt(reciprocal); | - |
| 590 | | - |
| 591 | t0 = (-b - temp)/(2*a); | - |
| 592 | t1 = (-b + temp)/(2*a); | - |
| 593 | | - |
| 594 | if (t1 < t0) | 0 |
| 595 | qSwap(t0, t1); never executed: qSwap(t0, t1); | 0 |
| 596 | | - |
| 597 | int count = 0; | - |
| 598 | qreal t[2] = { 0, 1 }; | - |
| 599 | | - |
| 600 | if (t0 > 0 && t0 < 1) | 0 |
| 601 | t[count++] = t0; never executed: t[count++] = t0; | 0 |
| 602 | if (t1 > 0 && t1 < 1) | 0 |
| 603 | t[count++] = t1; never executed: t[count++] = t1; | 0 |
| 604 | | - |
| 605 | t0 = t[0]; | - |
| 606 | t1 = t[1]; | - |
| 607 | | - |
| 608 | return count; never executed: return count; | 0 |
| 609 | } | - |
| 610 | | - |
| 611 | return 0; never executed: return 0; | 0 |
| 612 | } | - |
| 613 | | - |
| 614 | qreal QBezier::tAtLength(qreal l) const | - |
| 615 | { | - |
| 616 | qreal len = length(); | - |
| 617 | qreal t = qreal(1.0); | - |
| 618 | const qreal error = qreal(0.01); | - |
| 619 | if (l > len || qFuzzyCompare(l, len)) never evaluated: qFuzzyCompare(l, len) | 0 |
| 620 | return t; never executed: return t; | 0 |
| 621 | | - |
| 622 | t *= qreal(0.5); | - |
| 623 | | - |
| 624 | | - |
| 625 | qreal lastBigger = qreal(1.0); | - |
| 626 | while (1) { | 0 |
| 627 | | - |
| 628 | QBezier right = *this; | - |
| 629 | QBezier left; | - |
| 630 | right.parameterSplitLeft(t, &left); | - |
| 631 | qreal lLen = left.length(); | - |
| 632 | if (qAbs(lLen - l) < error) never evaluated: qAbs(lLen - l) < error | 0 |
| 633 | break; | 0 |
| 634 | | - |
| 635 | if (lLen < l) { never evaluated: lLen < l | 0 |
| 636 | t += (lastBigger - t) * qreal(0.5); | - |
| 637 | } else { | 0 |
| 638 | lastBigger = t; | - |
| 639 | t -= t * qreal(0.5); | - |
| 640 | } | 0 |
| 641 | | - |
| 642 | } | - |
| 643 | | - |
| 644 | return t; never executed: return t; | 0 |
| 645 | } | - |
| 646 | | - |
| 647 | QBezier QBezier::bezierOnInterval(qreal t0, qreal t1) const | - |
| 648 | { | - |
| 649 | if (t0 == 0 && t1 == 1) evaluated: t0 == 0| yes Evaluation Count:1942 | yes Evaluation Count:5731 |
partially evaluated: t1 == 1| no Evaluation Count:0 | yes Evaluation Count:1942 |
| 0-5731 |
| 650 | return *this; never executed: return *this; | 0 |
| 651 | | - |
| 652 | QBezier bezier = *this; | - |
| 653 | | - |
| 654 | QBezier result; | - |
| 655 | bezier.parameterSplitLeft(t0, &result); | - |
| 656 | qreal trueT = (t1-t0)/(1-t0); | - |
| 657 | bezier.parameterSplitLeft(trueT, &result); | - |
| 658 | | - |
| 659 | return result; executed: return result;Execution Count:7673 | 7673 |
| 660 | } | - |
| 661 | | - |
| 662 | | - |
| 663 | | - |
| | |