gl2paintengineex/qpaintengineex_opengl2.cpp

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40****************************************************************************/ -
41 -
42/* -
43 When the active program changes, we need to update it's uniforms. -
44 We could track state for each program and only update stale uniforms -
45 - Could lead to lots of overhead if there's a lot of programs -
46 We could update all the uniforms when the program changes -
47 - Could end up updating lots of uniforms which don't need updating -
48 -
49 Updating uniforms should be cheap, so the overhead of updating up-to-date -
50 uniforms should be minimal. It's also less complex. -
51 -
52 Things which _may_ cause a different program to be used: -
53 - Change in brush/pen style -
54 - Change in painter opacity -
55 - Change in composition mode -
56 -
57 Whenever we set a mode on the shader manager - it needs to tell us if it had -
58 to switch to a different program. -
59 -
60 The shader manager should only switch when we tell it to. E.g. if we set a new -
61 brush style and then switch to transparent painter, we only want it to compile -
62 and use the correct program when we really need it. -
63*/ -
64 -
65// #define QT_OPENGL_CACHE_AS_VBOS -
66 -
67#include "qglgradientcache_p.h" -
68#include "qpaintengineex_opengl2_p.h" -
69 -
70#include <string.h> //for memcpy -
71#include <qmath.h> -
72 -
73#include <private/qgl_p.h> -
74#include <private/qmath_p.h> -
75#include <private/qpaintengineex_p.h> -
76#include <QPaintEngine> -
77#include <private/qpainter_p.h> -
78#include <private/qfontengine_p.h> -
79#include <private/qdatabuffer_p.h> -
80#include <private/qstatictext_p.h> -
81#include <QtGui/private/qtriangulator_p.h> -
82 -
83#include "qglengineshadermanager_p.h" -
84#include "qgl2pexvertexarray_p.h" -
85#include "qtextureglyphcache_gl_p.h" -
86 -
87#include <QDebug> -
88 -
89// ####TODO Properly #ifdef this class to use #define symbols actually defined -
90// by OpenGL/ES includes -
91#ifndef GL_FRAMEBUFFER_SRGB -
92#define GL_FRAMEBUFFER_SRGB 0x8DB9 -
93#endif -
94 -
95QT_BEGIN_NAMESPACE -
96 -
97 -
98 -
99Q_GUI_EXPORT QImage qt_imageForBrush(int brushStyle, bool invert); -
100 -
101////////////////////////////////// Private Methods ////////////////////////////////////////// -
102 -
103QGL2PaintEngineExPrivate::~QGL2PaintEngineExPrivate() -
104{ -
105 delete shaderManager;
never executed (the execution status of this line is deduced): delete shaderManager;
-
106 -
107 while (pathCaches.size()) {
never evaluated: pathCaches.size()
0
108 QVectorPath::CacheEntry *e = *(pathCaches.constBegin());
never executed (the execution status of this line is deduced): QVectorPath::CacheEntry *e = *(pathCaches.constBegin());
-
109 e->cleanup(e->engine, e->data);
never executed (the execution status of this line is deduced): e->cleanup(e->engine, e->data);
-
110 e->data = 0;
never executed (the execution status of this line is deduced): e->data = 0;
-
111 e->engine = 0;
never executed (the execution status of this line is deduced): e->engine = 0;
-
112 }
never executed: }
0
113 -
114 if (elementIndicesVBOId != 0) {
never evaluated: elementIndicesVBOId != 0
0
115 glDeleteBuffers(1, &elementIndicesVBOId);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers(1, &elementIndicesVBOId);
-
116 elementIndicesVBOId = 0;
never executed (the execution status of this line is deduced): elementIndicesVBOId = 0;
-
117 }
never executed: }
0
118}
never executed: }
0
119 -
120void QGL2PaintEngineExPrivate::updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id) -
121{ -
122// glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT); //### Is it always this texture unit? -
123 if (id != GLuint(-1) && id == lastTextureUsed)
never evaluated: id != GLuint(-1)
never evaluated: id == lastTextureUsed
0
124 return;
never executed: return;
0
125 -
126 lastTextureUsed = id;
never executed (the execution status of this line is deduced): lastTextureUsed = id;
-
127 -
128 if (smoothPixmapTransform) {
never evaluated: smoothPixmapTransform
0
129 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2800, 0x2601);
-
130 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2801, 0x2601);
-
131 } else {
never executed: }
0
132 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2800, 0x2600);
-
133 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2801, 0x2600);
-
134 }
never executed: }
0
135 glTexParameteri(target, GL_TEXTURE_WRAP_S, wrapMode);
never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2802, wrapMode);
-
136 glTexParameteri(target, GL_TEXTURE_WRAP_T, wrapMode);
never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2803, wrapMode);
-
137}
never executed: }
0
138 -
139 -
140inline QColor qt_premultiplyColor(QColor c, GLfloat opacity) -
141{ -
142 qreal alpha = c.alphaF() * opacity;
never executed (the execution status of this line is deduced): qreal alpha = c.alphaF() * opacity;
-
143 c.setAlphaF(alpha);
never executed (the execution status of this line is deduced): c.setAlphaF(alpha);
-
144 c.setRedF(c.redF() * alpha);
never executed (the execution status of this line is deduced): c.setRedF(c.redF() * alpha);
-
145 c.setGreenF(c.greenF() * alpha);
never executed (the execution status of this line is deduced): c.setGreenF(c.greenF() * alpha);
-
146 c.setBlueF(c.blueF() * alpha);
never executed (the execution status of this line is deduced): c.setBlueF(c.blueF() * alpha);
-
147 return c;
never executed: return c;
0
148} -
149 -
150 -
151void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush) -
152{ -
153 if (qbrush_fast_equals(currentBrush, brush))
never evaluated: qbrush_fast_equals(currentBrush, brush)
0
154 return;
never executed: return;
0
155 -
156 const Qt::BrushStyle newStyle = qbrush_style(brush);
never executed (the execution status of this line is deduced): const Qt::BrushStyle newStyle = qbrush_style(brush);
-
157 Q_ASSERT(newStyle != Qt::NoBrush);
never executed (the execution status of this line is deduced): qt_noop();
-
158 -
159 currentBrush = brush;
never executed (the execution status of this line is deduced): currentBrush = brush;
-
160 if (!currentBrushPixmap.isNull())
never evaluated: !currentBrushPixmap.isNull()
0
161 currentBrushPixmap = QPixmap();
never executed: currentBrushPixmap = QPixmap();
0
162 brushUniformsDirty = true; // All brushes have at least one uniform
never executed (the execution status of this line is deduced): brushUniformsDirty = true;
-
163 -
164 if (newStyle > Qt::SolidPattern)
never evaluated: newStyle > Qt::SolidPattern
0
165 brushTextureDirty = true;
never executed: brushTextureDirty = true;
0
166 -
167 if (currentBrush.style() == Qt::TexturePattern
never evaluated: currentBrush.style() == Qt::TexturePattern
0
168 && qHasPixmapTexture(brush) && brush.texture().isQBitmap())
never evaluated: qHasPixmapTexture(brush)
never evaluated: brush.texture().isQBitmap()
0
169 { -
170 shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern);
never executed (the execution status of this line is deduced): shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern);
-
171 } else {
never executed: }
0
172 shaderManager->setSrcPixelType(newStyle);
never executed (the execution status of this line is deduced): shaderManager->setSrcPixelType(newStyle);
-
173 }
never executed: }
0
174 shaderManager->optimiseForBrushTransform(currentBrush.transform().type());
never executed (the execution status of this line is deduced): shaderManager->optimiseForBrushTransform(currentBrush.transform().type());
-
175}
never executed: }
0
176 -
177 -
178void QGL2PaintEngineExPrivate::useSimpleShader() -
179{ -
180 shaderManager->useSimpleProgram();
never executed (the execution status of this line is deduced): shaderManager->useSimpleProgram();
-
181 -
182 if (matrixDirty)
never evaluated: matrixDirty
0
183 updateMatrix();
never executed: updateMatrix();
0
184}
never executed: }
0
185 -
186// ####TODO Properly #ifdef this class to use #define symbols actually defined -
187// by OpenGL/ES includes -
188#ifndef GL_MIRRORED_REPEAT_IBM -
189#define GL_MIRRORED_REPEAT_IBM 0x8370 -
190#endif -
191 -
192void QGL2PaintEngineExPrivate::updateBrushTexture() -
193{ -
194 Q_Q(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineEx * const q = q_func();
-
195// qDebug("QGL2PaintEngineExPrivate::updateBrushTexture()"); -
196 Qt::BrushStyle style = currentBrush.style();
never executed (the execution status of this line is deduced): Qt::BrushStyle style = currentBrush.style();
-
197 -
198 if ( (style >= Qt::Dense1Pattern) && (style <= Qt::DiagCrossPattern) ) {
never evaluated: (style >= Qt::Dense1Pattern)
never evaluated: (style <= Qt::DiagCrossPattern)
0
199 // Get the image data for the pattern -
200 QImage texImage = qt_imageForBrush(style, false);
never executed (the execution status of this line is deduced): QImage texImage = qt_imageForBrush(style, false);
-
201 -
202 glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
203 ctx->d_func()->bindTexture(texImage, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
never executed (the execution status of this line is deduced): ctx->d_func()->bindTexture(texImage, 0x0DE1, 0x1908, QGLContext::InternalBindOption);
-
204 updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform);
never executed (the execution status of this line is deduced): updateTextureFilter(0x0DE1, 0x2901, q->state()->renderHints & QPainter::SmoothPixmapTransform);
-
205 }
never executed: }
0
206 else if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {
never evaluated: style >= Qt::LinearGradientPattern
never evaluated: style <= Qt::ConicalGradientPattern
0
207 // Gradiant brush: All the gradiants use the same texture -
208 -
209 const QGradient* g = currentBrush.gradient();
never executed (the execution status of this line is deduced): const QGradient* g = currentBrush.gradient();
-
210 -
211 // We apply global opacity in the fragment shaders, so we always pass 1.0 -
212 // for opacity to the cache. -
213 GLuint texId = QGL2GradientCache::cacheForContext(ctx)->getBuffer(*g, 1.0);
never executed (the execution status of this line is deduced): GLuint texId = QGL2GradientCache::cacheForContext(ctx)->getBuffer(*g, 1.0);
-
214 -
215 glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
216 glBindTexture(GL_TEXTURE_2D, texId);
never executed (the execution status of this line is deduced): glBindTexture(0x0DE1, texId);
-
217 -
218 if (g->spread() == QGradient::RepeatSpread || g->type() == QGradient::ConicalGradient)
never evaluated: g->spread() == QGradient::RepeatSpread
never evaluated: g->type() == QGradient::ConicalGradient
0
219 updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform);
never executed: updateTextureFilter(0x0DE1, 0x2901, q->state()->renderHints & QPainter::SmoothPixmapTransform);
0
220 else if (g->spread() == QGradient::ReflectSpread)
never evaluated: g->spread() == QGradient::ReflectSpread
0
221 updateTextureFilter(GL_TEXTURE_2D, GL_MIRRORED_REPEAT_IBM, q->state()->renderHints & QPainter::SmoothPixmapTransform);
never executed: updateTextureFilter(0x0DE1, 0x8370, q->state()->renderHints & QPainter::SmoothPixmapTransform);
0
222 else -
223 updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, q->state()->renderHints & QPainter::SmoothPixmapTransform);
never executed: updateTextureFilter(0x0DE1, 0x812F, q->state()->renderHints & QPainter::SmoothPixmapTransform);
0
224 } -
225 else if (style == Qt::TexturePattern) {
never evaluated: style == Qt::TexturePattern
0
226 currentBrushPixmap = currentBrush.texture();
never executed (the execution status of this line is deduced): currentBrushPixmap = currentBrush.texture();
-
227 -
228 int max_texture_size = ctx->d_func()->maxTextureSize();
never executed (the execution status of this line is deduced): int max_texture_size = ctx->d_func()->maxTextureSize();
-
229 if (currentBrushPixmap.width() > max_texture_size || currentBrushPixmap.height() > max_texture_size)
never evaluated: currentBrushPixmap.width() > max_texture_size
never evaluated: currentBrushPixmap.height() > max_texture_size
0
230 currentBrushPixmap = currentBrushPixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
never executed: currentBrushPixmap = currentBrushPixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
0
231 -
232 glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
233 QGLTexture *tex = ctx->d_func()->bindTexture(currentBrushPixmap, GL_TEXTURE_2D, GL_RGBA,
never executed (the execution status of this line is deduced): QGLTexture *tex = ctx->d_func()->bindTexture(currentBrushPixmap, 0x0DE1, 0x1908,
-
234 QGLContext::InternalBindOption |
never executed (the execution status of this line is deduced): QGLContext::InternalBindOption |
-
235 QGLContext::CanFlipNativePixmapBindOption);
never executed (the execution status of this line is deduced): QGLContext::CanFlipNativePixmapBindOption);
-
236 updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform);
never executed (the execution status of this line is deduced): updateTextureFilter(0x0DE1, 0x2901, q->state()->renderHints & QPainter::SmoothPixmapTransform);
-
237 textureInvertedY = tex->options & QGLContext::InvertedYBindOption ? -1 : 1;
never evaluated: tex->options & QGLContext::InvertedYBindOption
0
238 }
never executed: }
0
239 brushTextureDirty = false;
never executed (the execution status of this line is deduced): brushTextureDirty = false;
-
240}
never executed: }
0
241 -
242 -
243void QGL2PaintEngineExPrivate::updateBrushUniforms() -
244{ -
245// qDebug("QGL2PaintEngineExPrivate::updateBrushUniforms()"); -
246 Qt::BrushStyle style = currentBrush.style();
never executed (the execution status of this line is deduced): Qt::BrushStyle style = currentBrush.style();
-
247 -
248 if (style == Qt::NoBrush)
never evaluated: style == Qt::NoBrush
0
249 return;
never executed: return;
0
250 -
251 QTransform brushQTransform = currentBrush.transform();
never executed (the execution status of this line is deduced): QTransform brushQTransform = currentBrush.transform();
-
252 -
253 if (style == Qt::SolidPattern) {
never evaluated: style == Qt::SolidPattern
0
254 QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
never executed (the execution status of this line is deduced): QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
-
255 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::FragmentColor), col);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::FragmentColor), col);
-
256 }
never executed: }
0
257 else { -
258 // All other brushes have a transform and thus need the translation point: -
259 QPointF translationPoint;
never executed (the execution status of this line is deduced): QPointF translationPoint;
-
260 -
261 if (style <= Qt::DiagCrossPattern) {
never evaluated: style <= Qt::DiagCrossPattern
0
262 QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
never executed (the execution status of this line is deduced): QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
-
263 -
264 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
-
265 -
266 QVector2D halfViewportSize(width*0.5, height*0.5);
never executed (the execution status of this line is deduced): QVector2D halfViewportSize(width*0.5, height*0.5);
-
267 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-
268 }
never executed: }
0
269 else if (style == Qt::LinearGradientPattern) {
never evaluated: style == Qt::LinearGradientPattern
0
270 const QLinearGradient *g = static_cast<const QLinearGradient *>(currentBrush.gradient());
never executed (the execution status of this line is deduced): const QLinearGradient *g = static_cast<const QLinearGradient *>(currentBrush.gradient());
-
271 -
272 QPointF realStart = g->start();
never executed (the execution status of this line is deduced): QPointF realStart = g->start();
-
273 QPointF realFinal = g->finalStop();
never executed (the execution status of this line is deduced): QPointF realFinal = g->finalStop();
-
274 translationPoint = realStart;
never executed (the execution status of this line is deduced): translationPoint = realStart;
-
275 -
276 QPointF l = realFinal - realStart;
never executed (the execution status of this line is deduced): QPointF l = realFinal - realStart;
-
277 -
278 QVector3D linearData(
never executed (the execution status of this line is deduced): QVector3D linearData(
-
279 l.x(),
never executed (the execution status of this line is deduced): l.x(),
-
280 l.y(),
never executed (the execution status of this line is deduced): l.y(),
-
281 1.0f / (l.x() * l.x() + l.y() * l.y())
never executed (the execution status of this line is deduced): 1.0f / (l.x() * l.x() + l.y() * l.y())
-
282 );
never executed (the execution status of this line is deduced): );
-
283 -
284 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::LinearData), linearData);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::LinearData), linearData);
-
285 -
286 QVector2D halfViewportSize(width*0.5, height*0.5);
never executed (the execution status of this line is deduced): QVector2D halfViewportSize(width*0.5, height*0.5);
-
287 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-
288 }
never executed: }
0
289 else if (style == Qt::ConicalGradientPattern) {
never evaluated: style == Qt::ConicalGradientPattern
0
290 const QConicalGradient *g = static_cast<const QConicalGradient *>(currentBrush.gradient());
never executed (the execution status of this line is deduced): const QConicalGradient *g = static_cast<const QConicalGradient *>(currentBrush.gradient());
-
291 translationPoint = g->center();
never executed (the execution status of this line is deduced): translationPoint = g->center();
-
292 -
293 GLfloat angle = -(g->angle() * 2 * Q_PI) / 360.0;
never executed (the execution status of this line is deduced): GLfloat angle = -(g->angle() * 2 * Q_PI) / 360.0;
-
294 -
295 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Angle), angle);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Angle), angle);
-
296 -
297 QVector2D halfViewportSize(width*0.5, height*0.5);
never executed (the execution status of this line is deduced): QVector2D halfViewportSize(width*0.5, height*0.5);
-
298 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-
299 }
never executed: }
0
300 else if (style == Qt::RadialGradientPattern) {
never evaluated: style == Qt::RadialGradientPattern
0
301 const QRadialGradient *g = static_cast<const QRadialGradient *>(currentBrush.gradient());
never executed (the execution status of this line is deduced): const QRadialGradient *g = static_cast<const QRadialGradient *>(currentBrush.gradient());
-
302 QPointF realCenter = g->center();
never executed (the execution status of this line is deduced): QPointF realCenter = g->center();
-
303 QPointF realFocal = g->focalPoint();
never executed (the execution status of this line is deduced): QPointF realFocal = g->focalPoint();
-
304 qreal realRadius = g->centerRadius() - g->focalRadius();
never executed (the execution status of this line is deduced): qreal realRadius = g->centerRadius() - g->focalRadius();
-
305 translationPoint = realFocal;
never executed (the execution status of this line is deduced): translationPoint = realFocal;
-
306 -
307 QPointF fmp = realCenter - realFocal;
never executed (the execution status of this line is deduced): QPointF fmp = realCenter - realFocal;
-
308 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Fmp), fmp);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Fmp), fmp);
-
309 -
310 GLfloat fmp2_m_radius2 = -fmp.x() * fmp.x() - fmp.y() * fmp.y() + realRadius*realRadius;
never executed (the execution status of this line is deduced): GLfloat fmp2_m_radius2 = -fmp.x() * fmp.x() - fmp.y() * fmp.y() + realRadius*realRadius;
-
311 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Fmp2MRadius2), fmp2_m_radius2);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Fmp2MRadius2), fmp2_m_radius2);
-
312 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Inverse2Fmp2MRadius2),
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Inverse2Fmp2MRadius2),
-
313 GLfloat(1.0 / (2.0*fmp2_m_radius2)));
never executed (the execution status of this line is deduced): GLfloat(1.0 / (2.0*fmp2_m_radius2)));
-
314 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::SqrFr),
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::SqrFr),
-
315 GLfloat(g->focalRadius() * g->focalRadius()));
never executed (the execution status of this line is deduced): GLfloat(g->focalRadius() * g->focalRadius()));
-
316 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BRadius),
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BRadius),
-
317 GLfloat(2 * (g->centerRadius() - g->focalRadius()) * g->focalRadius()),
never executed (the execution status of this line is deduced): GLfloat(2 * (g->centerRadius() - g->focalRadius()) * g->focalRadius()),
-
318 g->focalRadius(),
never executed (the execution status of this line is deduced): g->focalRadius(),
-
319 g->centerRadius() - g->focalRadius());
never executed (the execution status of this line is deduced): g->centerRadius() - g->focalRadius());
-
320 -
321 QVector2D halfViewportSize(width*0.5, height*0.5);
never executed (the execution status of this line is deduced): QVector2D halfViewportSize(width*0.5, height*0.5);
-
322 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-
323 }
never executed: }
0
324 else if (style == Qt::TexturePattern) {
never evaluated: style == Qt::TexturePattern
0
325 const QPixmap& texPixmap = currentBrush.texture();
never executed (the execution status of this line is deduced): const QPixmap& texPixmap = currentBrush.texture();
-
326 -
327 if (qHasPixmapTexture(currentBrush) && currentBrush.texture().isQBitmap()) {
never evaluated: qHasPixmapTexture(currentBrush)
never evaluated: currentBrush.texture().isQBitmap()
0
328 QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
never executed (the execution status of this line is deduced): QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
-
329 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
-
330 }
never executed: }
0
331 -
332 QSizeF invertedTextureSize(1.0 / texPixmap.width(), 1.0 / texPixmap.height());
never executed (the execution status of this line is deduced): QSizeF invertedTextureSize(1.0 / texPixmap.width(), 1.0 / texPixmap.height());
-
333 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::InvertedTextureSize), invertedTextureSize);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::InvertedTextureSize), invertedTextureSize);
-
334 -
335 QVector2D halfViewportSize(width*0.5, height*0.5);
never executed (the execution status of this line is deduced): QVector2D halfViewportSize(width*0.5, height*0.5);
-
336 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-
337 }
never executed: }
0
338 else -
339 qWarning("QGL2PaintEngineEx: Unimplemented fill style");
never executed: QMessageLogger("gl2paintengineex/qpaintengineex_opengl2.cpp", 339, __PRETTY_FUNCTION__).warning("QGL2PaintEngineEx: Unimplemented fill style");
0
340 -
341 const QPointF &brushOrigin = q->state()->brushOrigin;
never executed (the execution status of this line is deduced): const QPointF &brushOrigin = q->state()->brushOrigin;
-
342 QTransform matrix = q->state()->matrix;
never executed (the execution status of this line is deduced): QTransform matrix = q->state()->matrix;
-
343 matrix.translate(brushOrigin.x(), brushOrigin.y());
never executed (the execution status of this line is deduced): matrix.translate(brushOrigin.x(), brushOrigin.y());
-
344 -
345 QTransform translate(1, 0, 0, 1, -translationPoint.x(), -translationPoint.y());
never executed (the execution status of this line is deduced): QTransform translate(1, 0, 0, 1, -translationPoint.x(), -translationPoint.y());
-
346 qreal m22 = -1;
never executed (the execution status of this line is deduced): qreal m22 = -1;
-
347 qreal dy = height;
never executed (the execution status of this line is deduced): qreal dy = height;
-
348 if (device->isFlipped()) {
never evaluated: device->isFlipped()
0
349 m22 = 1;
never executed (the execution status of this line is deduced): m22 = 1;
-
350 dy = 0;
never executed (the execution status of this line is deduced): dy = 0;
-
351 }
never executed: }
0
352 QTransform gl_to_qt(1, 0, 0, m22, 0, dy);
never executed (the execution status of this line is deduced): QTransform gl_to_qt(1, 0, 0, m22, 0, dy);
-
353 QTransform inv_matrix;
never executed (the execution status of this line is deduced): QTransform inv_matrix;
-
354 if (style == Qt::TexturePattern && textureInvertedY == -1)
never evaluated: style == Qt::TexturePattern
never evaluated: textureInvertedY == -1
0
355 inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush.texture().height()) * brushQTransform * matrix).inverted() * translate;
never executed: inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush.texture().height()) * brushQTransform * matrix).inverted() * translate;
0
356 else -
357 inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate;
never executed: inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate;
0
358 -
359 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTransform), inv_matrix);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTransform), inv_matrix);
-
360 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTexture), QT_BRUSH_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTexture), GLuint(0));
-
361 }
never executed: }
0
362 brushUniformsDirty = false;
never executed (the execution status of this line is deduced): brushUniformsDirty = false;
-
363}
never executed: }
0
364 -
365 -
366// This assumes the shader manager has already setup the correct shader program -
367void QGL2PaintEngineExPrivate::updateMatrix() -
368{ -
369// qDebug("QGL2PaintEngineExPrivate::updateMatrix()"); -
370 -
371 const QTransform& transform = q->state()->matrix;
never executed (the execution status of this line is deduced): const QTransform& transform = q->state()->matrix;
-
372 -
373 // The projection matrix converts from Qt's coordinate system to GL's coordinate system -
374 // * GL's viewport is 2x2, Qt's is width x height -
375 // * GL has +y -> -y going from bottom -> top, Qt is the other way round -
376 // * GL has [0,0] in the center, Qt has it in the top-left -
377 // -
378 // This results in the Projection matrix below, which is multiplied by the painter's -
379 // transformation matrix, as shown below: -
380 // -
381 // Projection Matrix Painter Transform -
382 // ------------------------------------------------ ------------------------ -
383 // | 2.0 / width | 0.0 | -1.0 | | m11 | m21 | dx | -
384 // | 0.0 | -2.0 / height | 1.0 | * | m12 | m22 | dy | -
385 // | 0.0 | 0.0 | 1.0 | | m13 | m23 | m33 | -
386 // ------------------------------------------------ ------------------------ -
387 // -
388 // NOTE: The resultant matrix is also transposed, as GL expects column-major matracies -
389 -
390 const GLfloat wfactor = 2.0f / width;
never executed (the execution status of this line is deduced): const GLfloat wfactor = 2.0f / width;
-
391 GLfloat hfactor = -2.0f / height;
never executed (the execution status of this line is deduced): GLfloat hfactor = -2.0f / height;
-
392 -
393 GLfloat dx = transform.dx();
never executed (the execution status of this line is deduced): GLfloat dx = transform.dx();
-
394 GLfloat dy = transform.dy();
never executed (the execution status of this line is deduced): GLfloat dy = transform.dy();
-
395 -
396 if (device->isFlipped()) {
never evaluated: device->isFlipped()
0
397 hfactor *= -1;
never executed (the execution status of this line is deduced): hfactor *= -1;
-
398 dy -= height;
never executed (the execution status of this line is deduced): dy -= height;
-
399 }
never executed: }
0
400 -
401 // Non-integer translates can have strange effects for some rendering operations such as -
402 // anti-aliased text rendering. In such cases, we snap the translate to the pixel grid. -
403 if (snapToPixelGrid && transform.type() == QTransform::TxTranslate) {
never evaluated: snapToPixelGrid
never evaluated: transform.type() == QTransform::TxTranslate
0
404 // 0.50 needs to rounded down to 0.0 for consistency with raster engine: -
405 dx = ceilf(dx - 0.5f);
never executed (the execution status of this line is deduced): dx = ceilf(dx - 0.5f);
-
406 dy = ceilf(dy - 0.5f);
never executed (the execution status of this line is deduced): dy = ceilf(dy - 0.5f);
-
407 }
never executed: }
0
408 pmvMatrix[0][0] = (wfactor * transform.m11()) - transform.m13();
never executed (the execution status of this line is deduced): pmvMatrix[0][0] = (wfactor * transform.m11()) - transform.m13();
-
409 pmvMatrix[1][0] = (wfactor * transform.m21()) - transform.m23();
never executed (the execution status of this line is deduced): pmvMatrix[1][0] = (wfactor * transform.m21()) - transform.m23();
-
410 pmvMatrix[2][0] = (wfactor * dx) - transform.m33();
never executed (the execution status of this line is deduced): pmvMatrix[2][0] = (wfactor * dx) - transform.m33();
-
411 pmvMatrix[0][1] = (hfactor * transform.m12()) + transform.m13();
never executed (the execution status of this line is deduced): pmvMatrix[0][1] = (hfactor * transform.m12()) + transform.m13();
-
412 pmvMatrix[1][1] = (hfactor * transform.m22()) + transform.m23();
never executed (the execution status of this line is deduced): pmvMatrix[1][1] = (hfactor * transform.m22()) + transform.m23();
-
413 pmvMatrix[2][1] = (hfactor * dy) + transform.m33();
never executed (the execution status of this line is deduced): pmvMatrix[2][1] = (hfactor * dy) + transform.m33();
-
414 pmvMatrix[0][2] = transform.m13();
never executed (the execution status of this line is deduced): pmvMatrix[0][2] = transform.m13();
-
415 pmvMatrix[1][2] = transform.m23();
never executed (the execution status of this line is deduced): pmvMatrix[1][2] = transform.m23();
-
416 pmvMatrix[2][2] = transform.m33();
never executed (the execution status of this line is deduced): pmvMatrix[2][2] = transform.m33();
-
417 -
418 // 1/10000 == 0.0001, so we have good enough res to cover curves -
419 // that span the entire widget... -
420 inverseScale = qMax(1 / qMax( qMax(qAbs(transform.m11()), qAbs(transform.m22())),
never executed (the execution status of this line is deduced): inverseScale = qMax(1 / qMax( qMax(qAbs(transform.m11()), qAbs(transform.m22())),
-
421 qMax(qAbs(transform.m12()), qAbs(transform.m21())) ),
never executed (the execution status of this line is deduced): qMax(qAbs(transform.m12()), qAbs(transform.m21())) ),
-
422 qreal(0.0001));
never executed (the execution status of this line is deduced): qreal(0.0001));
-
423 -
424 matrixDirty = false;
never executed (the execution status of this line is deduced): matrixDirty = false;
-
425 matrixUniformDirty = true;
never executed (the execution status of this line is deduced): matrixUniformDirty = true;
-
426 -
427 // Set the PMV matrix attribute. As we use an attributes rather than uniforms, we only -
428 // need to do this once for every matrix change and persists across all shader programs. -
429 glVertexAttrib3fv(QT_PMV_MATRIX_1_ATTR, pmvMatrix[0]);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv(QT_PMV_MATRIX_1_ATTR, pmvMatrix[0]);
-
430 glVertexAttrib3fv(QT_PMV_MATRIX_2_ATTR, pmvMatrix[1]);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv(QT_PMV_MATRIX_2_ATTR, pmvMatrix[1]);
-
431 glVertexAttrib3fv(QT_PMV_MATRIX_3_ATTR, pmvMatrix[2]);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv(QT_PMV_MATRIX_3_ATTR, pmvMatrix[2]);
-
432 -
433 dasher.setInvScale(inverseScale);
never executed (the execution status of this line is deduced): dasher.setInvScale(inverseScale);
-
434 stroker.setInvScale(inverseScale);
never executed (the execution status of this line is deduced): stroker.setInvScale(inverseScale);
-
435}
never executed: }
0
436 -
437 -
438void QGL2PaintEngineExPrivate::updateCompositionMode() -
439{ -
440 // NOTE: The entire paint engine works on pre-multiplied data - which is why some of these -
441 // composition modes look odd. -
442// qDebug() << "QGL2PaintEngineExPrivate::updateCompositionMode() - Setting GL composition mode for " << q->state()->composition_mode; -
443 switch(q->state()->composition_mode) { -
444 case QPainter::CompositionMode_SourceOver: -
445 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
never executed (the execution status of this line is deduced): glBlendFunc(0x1, 0x0303);
-
446 break;
never executed: break;
0
447 case QPainter::CompositionMode_DestinationOver: -
448 glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
never executed (the execution status of this line is deduced): glBlendFunc(0x0305, 0x1);
-
449 break;
never executed: break;
0
450 case QPainter::CompositionMode_Clear: -
451 glBlendFunc(GL_ZERO, GL_ZERO);
never executed (the execution status of this line is deduced): glBlendFunc(0x0, 0x0);
-
452 break;
never executed: break;
0
453 case QPainter::CompositionMode_Source: -
454 glBlendFunc(GL_ONE, GL_ZERO);
never executed (the execution status of this line is deduced): glBlendFunc(0x1, 0x0);
-
455 break;
never executed: break;
0
456 case QPainter::CompositionMode_Destination: -
457 glBlendFunc(GL_ZERO, GL_ONE);
never executed (the execution status of this line is deduced): glBlendFunc(0x0, 0x1);
-
458 break;
never executed: break;
0
459 case QPainter::CompositionMode_SourceIn: -
460 glBlendFunc(GL_DST_ALPHA, GL_ZERO);
never executed (the execution status of this line is deduced): glBlendFunc(0x0304, 0x0);
-
461 break;
never executed: break;
0
462 case QPainter::CompositionMode_DestinationIn: -
463 glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
never executed (the execution status of this line is deduced): glBlendFunc(0x0, 0x0302);
-
464 break;
never executed: break;
0
465 case QPainter::CompositionMode_SourceOut: -
466 glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
never executed (the execution status of this line is deduced): glBlendFunc(0x0305, 0x0);
-
467 break;
never executed: break;
0
468 case QPainter::CompositionMode_DestinationOut: -
469 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
never executed (the execution status of this line is deduced): glBlendFunc(0x0, 0x0303);
-
470 break;
never executed: break;
0
471 case QPainter::CompositionMode_SourceAtop: -
472 glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
never executed (the execution status of this line is deduced): glBlendFunc(0x0304, 0x0303);
-
473 break;
never executed: break;
0
474 case QPainter::CompositionMode_DestinationAtop: -
475 glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA);
never executed (the execution status of this line is deduced): glBlendFunc(0x0305, 0x0302);
-
476 break;
never executed: break;
0
477 case QPainter::CompositionMode_Xor: -
478 glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
never executed (the execution status of this line is deduced): glBlendFunc(0x0305, 0x0303);
-
479 break;
never executed: break;
0
480 case QPainter::CompositionMode_Plus: -
481 glBlendFunc(GL_ONE, GL_ONE);
never executed (the execution status of this line is deduced): glBlendFunc(0x1, 0x1);
-
482 break;
never executed: break;
0
483 default: -
484 qWarning("Unsupported composition mode");
never executed (the execution status of this line is deduced): QMessageLogger("gl2paintengineex/qpaintengineex_opengl2.cpp", 484, __PRETTY_FUNCTION__).warning("Unsupported composition mode");
-
485 break;
never executed: break;
0
486 } -
487 -
488 compositionModeDirty = false;
never executed (the execution status of this line is deduced): compositionModeDirty = false;
-
489}
never executed: }
0
490 -
491static inline void setCoords(GLfloat *coords, const QGLRect &rect) -
492{ -
493 coords[0] = rect.left;
never executed (the execution status of this line is deduced): coords[0] = rect.left;
-
494 coords[1] = rect.top;
never executed (the execution status of this line is deduced): coords[1] = rect.top;
-
495 coords[2] = rect.right;
never executed (the execution status of this line is deduced): coords[2] = rect.right;
-
496 coords[3] = rect.top;
never executed (the execution status of this line is deduced): coords[3] = rect.top;
-
497 coords[4] = rect.right;
never executed (the execution status of this line is deduced): coords[4] = rect.right;
-
498 coords[5] = rect.bottom;
never executed (the execution status of this line is deduced): coords[5] = rect.bottom;
-
499 coords[6] = rect.left;
never executed (the execution status of this line is deduced): coords[6] = rect.left;
-
500 coords[7] = rect.bottom;
never executed (the execution status of this line is deduced): coords[7] = rect.bottom;
-
501}
never executed: }
0
502 -
503void QGL2PaintEngineExPrivate::drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern) -
504{ -
505 // Setup for texture drawing -
506 currentBrush = noBrush;
never executed (the execution status of this line is deduced): currentBrush = noBrush;
-
507 shaderManager->setSrcPixelType(pattern ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc);
never executed (the execution status of this line is deduced): shaderManager->setSrcPixelType(pattern ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc);
-
508 -
509 if (snapToPixelGrid) {
never evaluated: snapToPixelGrid
0
510 snapToPixelGrid = false;
never executed (the execution status of this line is deduced): snapToPixelGrid = false;
-
511 matrixDirty = true;
never executed (the execution status of this line is deduced): matrixDirty = true;
-
512 }
never executed: }
0
513 -
514 if (prepareForDraw(opaque))
never evaluated: prepareForDraw(opaque)
0
515 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::ImageTexture), QT_IMAGE_TEXTURE_UNIT);
never executed: shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::ImageTexture), GLuint(0));
0
516 -
517 if (pattern) {
never evaluated: pattern
0
518 QColor col = qt_premultiplyColor(q->state()->pen.color(), (GLfloat)q->state()->opacity);
never executed (the execution status of this line is deduced): QColor col = qt_premultiplyColor(q->state()->pen.color(), (GLfloat)q->state()->opacity);
-
519 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
-
520 }
never executed: }
0
521 -
522 GLfloat dx = 1.0 / textureSize.width();
never executed (the execution status of this line is deduced): GLfloat dx = 1.0 / textureSize.width();
-
523 GLfloat dy = 1.0 / textureSize.height();
never executed (the execution status of this line is deduced): GLfloat dy = 1.0 / textureSize.height();
-
524 -
525 QGLRect srcTextureRect(src.left*dx, src.top*dy, src.right*dx, src.bottom*dy);
never executed (the execution status of this line is deduced): QGLRect srcTextureRect(src.left*dx, src.top*dy, src.right*dx, src.bottom*dy);
-
526 -
527 setCoords(staticVertexCoordinateArray, dest);
never executed (the execution status of this line is deduced): setCoords(staticVertexCoordinateArray, dest);
-
528 setCoords(staticTextureCoordinateArray, srcTextureRect);
never executed (the execution status of this line is deduced): setCoords(staticTextureCoordinateArray, srcTextureRect);
-
529 -
530 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
never executed (the execution status of this line is deduced): glDrawArrays(0x0006, 0, 4);
-
531}
never executed: }
0
532 -
533void QGL2PaintEngineEx::beginNativePainting() -
534{ -
535 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
536 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
537 d->transferMode(BrushDrawingMode);
never executed (the execution status of this line is deduced): d->transferMode(BrushDrawingMode);
-
538 -
539 d->nativePaintingActive = true;
never executed (the execution status of this line is deduced): d->nativePaintingActive = true;
-
540 -
541 QGLContext *ctx = d->ctx;
never executed (the execution status of this line is deduced): QGLContext *ctx = d->ctx;
-
542 glUseProgram(0);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram(0);
-
543 -
544 // Disable all the vertex attribute arrays: -
545 for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
never evaluated: i < 3
0
546 glDisableVertexAttribArray(i);
never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray(i);
0
547 -
548#ifndef QT_OPENGL_ES_2 -
549 const QGLFormat &fmt = d->device->format();
never executed (the execution status of this line is deduced): const QGLFormat &fmt = d->device->format();
-
550 if (fmt.majorVersion() < 3 || (fmt.majorVersion() == 3 && fmt.minorVersion() < 1)
never evaluated: fmt.majorVersion() < 3
never evaluated: fmt.majorVersion() == 3
never evaluated: fmt.minorVersion() < 1
0
551 || fmt.profile() == QGLFormat::CompatibilityProfile)
never evaluated: fmt.profile() == QGLFormat::CompatibilityProfile
0
552 { -
553 // be nice to people who mix OpenGL 1.x code with QPainter commands -
554 // by setting modelview and projection matrices to mirror the GL 1 -
555 // paint engine -
556 const QTransform& mtx = state()->matrix;
never executed (the execution status of this line is deduced): const QTransform& mtx = state()->matrix;
-
557 -
558 float mv_matrix[4][4] =
never executed (the execution status of this line is deduced): float mv_matrix[4][4] =
-
559 {
never executed (the execution status of this line is deduced): {
-
560 { float(mtx.m11()), float(mtx.m12()), 0, float(mtx.m13()) },
never executed (the execution status of this line is deduced): { float(mtx.m11()), float(mtx.m12()), 0, float(mtx.m13()) },
-
561 { float(mtx.m21()), float(mtx.m22()), 0, float(mtx.m23()) },
never executed (the execution status of this line is deduced): { float(mtx.m21()), float(mtx.m22()), 0, float(mtx.m23()) },
-
562 { 0, 0, 1, 0 },
never executed (the execution status of this line is deduced): { 0, 0, 1, 0 },
-
563 { float(mtx.dx()), float(mtx.dy()), 0, float(mtx.m33()) }
never executed (the execution status of this line is deduced): { float(mtx.dx()), float(mtx.dy()), 0, float(mtx.m33()) }
-
564 };
never executed (the execution status of this line is deduced): };
-
565 -
566 const QSize sz = d->device->size();
never executed (the execution status of this line is deduced): const QSize sz = d->device->size();
-
567 -
568 glMatrixMode(GL_PROJECTION);
never executed (the execution status of this line is deduced): glMatrixMode(0x1701);
-
569 glLoadIdentity();
never executed (the execution status of this line is deduced): glLoadIdentity();
-
570 glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
never executed (the execution status of this line is deduced): glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
-
571 -
572 glMatrixMode(GL_MODELVIEW);
never executed (the execution status of this line is deduced): glMatrixMode(0x1700);
-
573 glLoadMatrixf(&mv_matrix[0][0]);
never executed (the execution status of this line is deduced): glLoadMatrixf(&mv_matrix[0][0]);
-
574 }
never executed: }
0
575#else -
576 Q_UNUSED(ctx); -
577#endif -
578 -
579 d->lastTextureUsed = GLuint(-1);
never executed (the execution status of this line is deduced): d->lastTextureUsed = GLuint(-1);
-
580 d->dirtyStencilRegion = QRect(0, 0, d->width, d->height);
never executed (the execution status of this line is deduced): d->dirtyStencilRegion = QRect(0, 0, d->width, d->height);
-
581 d->resetGLState();
never executed (the execution status of this line is deduced): d->resetGLState();
-
582 -
583 d->shaderManager->setDirty();
never executed (the execution status of this line is deduced): d->shaderManager->setDirty();
-
584 -
585 d->needsSync = true;
never executed (the execution status of this line is deduced): d->needsSync = true;
-
586}
never executed: }
0
587 -
588void QGL2PaintEngineExPrivate::resetGLState() -
589{ -
590 glDisable(GL_BLEND);
never executed (the execution status of this line is deduced): glDisable(0x0BE2);
-
591 glActiveTexture(GL_TEXTURE0);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0);
-
592 glDisable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0B90);
-
593 glDisable(GL_DEPTH_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0B71);
-
594 glDisable(GL_SCISSOR_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0C11);
-
595 glDepthMask(true);
never executed (the execution status of this line is deduced): glDepthMask(true);
-
596 glDepthFunc(GL_LESS);
never executed (the execution status of this line is deduced): glDepthFunc(0x0201);
-
597 glClearDepth(1);
never executed (the execution status of this line is deduced): glClearDepth(1);
-
598 glStencilMask(0xff);
never executed (the execution status of this line is deduced): glStencilMask(0xff);
-
599 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E00, 0x1E00);
-
600 glStencilFunc(GL_ALWAYS, 0, 0xff);
never executed (the execution status of this line is deduced): glStencilFunc(0x0207, 0, 0xff);
-
601 ctx->d_func()->setVertexAttribArrayEnabled(QT_TEXTURE_COORDS_ATTR, false);
never executed (the execution status of this line is deduced): ctx->d_func()->setVertexAttribArrayEnabled(QT_TEXTURE_COORDS_ATTR, false);
-
602 ctx->d_func()->setVertexAttribArrayEnabled(QT_VERTEX_COORDS_ATTR, false);
never executed (the execution status of this line is deduced): ctx->d_func()->setVertexAttribArrayEnabled(QT_VERTEX_COORDS_ATTR, false);
-
603 ctx->d_func()->setVertexAttribArrayEnabled(QT_OPACITY_ATTR, false);
never executed (the execution status of this line is deduced): ctx->d_func()->setVertexAttribArrayEnabled(QT_OPACITY_ATTR, false);
-
604#ifndef QT_OPENGL_ES_2 -
605 // gl_Color, corresponding to vertex attribute 3, may have been changed -
606 float color[] = { 1.0f, 1.0f, 1.0f, 1.0f };
never executed (the execution status of this line is deduced): float color[] = { 1.0f, 1.0f, 1.0f, 1.0f };
-
607 glVertexAttrib4fv(3, color);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv(3, color);
-
608#endif -
609}
never executed: }
0
610 -
611void QGL2PaintEngineEx::endNativePainting() -
612{ -
613 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
614 d->needsSync = true;
never executed (the execution status of this line is deduced): d->needsSync = true;
-
615 d->nativePaintingActive = false;
never executed (the execution status of this line is deduced): d->nativePaintingActive = false;
-
616}
never executed: }
0
617 -
618void QGL2PaintEngineEx::invalidateState() -
619{ -
620 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
621 d->needsSync = true;
never executed (the execution status of this line is deduced): d->needsSync = true;
-
622}
never executed: }
0
623 -
624bool QGL2PaintEngineEx::isNativePaintingActive() const { -
625 Q_D(const QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): const QGL2PaintEngineExPrivate * const d = d_func();
-
626 return d->nativePaintingActive;
never executed: return d->nativePaintingActive;
0
627} -
628 -
629void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode) -
630{ -
631 if (newMode == mode)
never evaluated: newMode == mode
0
632 return;
never executed: return;
0
633 -
634 if (mode == TextDrawingMode || mode == ImageDrawingMode || mode == ImageArrayDrawingMode) {
never evaluated: mode == TextDrawingMode
never evaluated: mode == ImageDrawingMode
never evaluated: mode == ImageArrayDrawingMode
0
635 lastTextureUsed = GLuint(-1);
never executed (the execution status of this line is deduced): lastTextureUsed = GLuint(-1);
-
636 }
never executed: }
0
637 -
638 if (newMode == TextDrawingMode) {
never evaluated: newMode == TextDrawingMode
0
639 shaderManager->setHasComplexGeometry(true);
never executed (the execution status of this line is deduced): shaderManager->setHasComplexGeometry(true);
-
640 } else {
never executed: }
0
641 shaderManager->setHasComplexGeometry(false);
never executed (the execution status of this line is deduced): shaderManager->setHasComplexGeometry(false);
-
642 }
never executed: }
0
643 -
644 if (newMode == ImageDrawingMode) {
never evaluated: newMode == ImageDrawingMode
0
645 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray);
-
646 setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, staticTextureCoordinateArray);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, staticTextureCoordinateArray);
-
647 }
never executed: }
0
648 -
649 if (newMode == ImageArrayDrawingMode) {
never evaluated: newMode == ImageArrayDrawingMode
0
650 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data());
-
651 setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data());
-
652 setVertexAttributePointer(QT_OPACITY_ATTR, (GLfloat*)opacityArray.data());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_OPACITY_ATTR, (GLfloat*)opacityArray.data());
-
653 }
never executed: }
0
654 -
655 // This needs to change when we implement high-quality anti-aliasing... -
656 if (newMode != TextDrawingMode)
never evaluated: newMode != TextDrawingMode
0
657 shaderManager->setMaskType(QGLEngineShaderManager::NoMask);
never executed: shaderManager->setMaskType(QGLEngineShaderManager::NoMask);
0
658 -
659 mode = newMode;
never executed (the execution status of this line is deduced): mode = newMode;
-
660}
never executed: }
0
661 -
662struct QGL2PEVectorPathCache -
663{ -
664#ifdef QT_OPENGL_CACHE_AS_VBOS -
665 GLuint vbo; -
666 GLuint ibo; -
667#else -
668 float *vertices; -
669 void *indices; -
670#endif -
671 int vertexCount; -
672 int indexCount; -
673 GLenum primitiveType; -
674 qreal iscale; -
675 QVertexIndexVector::Type indexType; -
676}; -
677 -
678void QGL2PaintEngineExPrivate::cleanupVectorPath(QPaintEngineEx *engine, void *data) -
679{ -
680 QGL2PEVectorPathCache *c = (QGL2PEVectorPathCache *) data;
never executed (the execution status of this line is deduced): QGL2PEVectorPathCache *c = (QGL2PEVectorPathCache *) data;
-
681#ifdef QT_OPENGL_CACHE_AS_VBOS -
682 Q_ASSERT(engine->type() == QPaintEngine::OpenGL2); -
683 static_cast<QGL2PaintEngineEx *>(engine)->d_func()->unusedVBOSToClean << c->vbo; -
684 if (c->ibo) -
685 d->unusedIBOSToClean << c->ibo; -
686#else -
687 Q_UNUSED(engine);
never executed (the execution status of this line is deduced): (void)engine;;
-
688 free(c->vertices);
never executed (the execution status of this line is deduced): free(c->vertices);
-
689 free(c->indices);
never executed (the execution status of this line is deduced): free(c->indices);
-
690#endif -
691 delete c;
never executed (the execution status of this line is deduced): delete c;
-
692}
never executed: }
0
693 -
694// Assumes everything is configured for the brush you want to use -
695void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) -
696{ -
697 transferMode(BrushDrawingMode);
never executed (the execution status of this line is deduced): transferMode(BrushDrawingMode);
-
698 -
699 if (snapToPixelGrid) {
never evaluated: snapToPixelGrid
0
700 snapToPixelGrid = false;
never executed (the execution status of this line is deduced): snapToPixelGrid = false;
-
701 matrixDirty = true;
never executed (the execution status of this line is deduced): matrixDirty = true;
-
702 }
never executed: }
0
703 -
704 // Might need to call updateMatrix to re-calculate inverseScale -
705 if (matrixDirty)
never evaluated: matrixDirty
0
706 updateMatrix();
never executed: updateMatrix();
0
707 -
708 const QPointF* const points = reinterpret_cast<const QPointF*>(path.points());
never executed (the execution status of this line is deduced): const QPointF* const points = reinterpret_cast<const QPointF*>(path.points());
-
709 -
710 // Check to see if there's any hints -
711 if (path.shape() == QVectorPath::RectangleHint) {
never evaluated: path.shape() == QVectorPath::RectangleHint
0
712 QGLRect rect(points[0].x(), points[0].y(), points[2].x(), points[2].y());
never executed (the execution status of this line is deduced): QGLRect rect(points[0].x(), points[0].y(), points[2].x(), points[2].y());
-
713 prepareForDraw(currentBrush.isOpaque());
never executed (the execution status of this line is deduced): prepareForDraw(currentBrush.isOpaque());
-
714 composite(rect);
never executed (the execution status of this line is deduced): composite(rect);
-
715 } else if (path.isConvex()) {
never executed: }
never evaluated: path.isConvex()
0
716 -
717 if (path.isCacheable()) {
never evaluated: path.isCacheable()
0
718 QVectorPath::CacheEntry *data = path.lookupCacheData(q);
never executed (the execution status of this line is deduced): QVectorPath::CacheEntry *data = path.lookupCacheData(q);
-
719 QGL2PEVectorPathCache *cache;
never executed (the execution status of this line is deduced): QGL2PEVectorPathCache *cache;
-
720 -
721 bool updateCache = false;
never executed (the execution status of this line is deduced): bool updateCache = false;
-
722 -
723 if (data) {
never evaluated: data
0
724 cache = (QGL2PEVectorPathCache *) data->data;
never executed (the execution status of this line is deduced): cache = (QGL2PEVectorPathCache *) data->data;
-
725 // Check if scale factor is exceeded for curved paths and generate curves if so... -
726 if (path.isCurved()) {
never evaluated: path.isCurved()
0
727 qreal scaleFactor = cache->iscale / inverseScale;
never executed (the execution status of this line is deduced): qreal scaleFactor = cache->iscale / inverseScale;
-
728 if (scaleFactor < 0.5 || scaleFactor > 2.0) {
never evaluated: scaleFactor < 0.5
never evaluated: scaleFactor > 2.0
0
729#ifdef QT_OPENGL_CACHE_AS_VBOS -
730 glDeleteBuffers(1, &cache->vbo); -
731 cache->vbo = 0; -
732 Q_ASSERT(cache->ibo == 0); -
733#else -
734 free(cache->vertices);
never executed (the execution status of this line is deduced): free(cache->vertices);
-
735 Q_ASSERT(cache->indices == 0);
never executed (the execution status of this line is deduced): qt_noop();
-
736#endif -
737 updateCache = true;
never executed (the execution status of this line is deduced): updateCache = true;
-
738 }
never executed: }
0
739 }
never executed: }
0
740 } else {
never executed: }
0
741 cache = new QGL2PEVectorPathCache;
never executed (the execution status of this line is deduced): cache = new QGL2PEVectorPathCache;
-
742 data = const_cast<QVectorPath &>(path).addCacheData(q, cache, cleanupVectorPath);
never executed (the execution status of this line is deduced): data = const_cast<QVectorPath &>(path).addCacheData(q, cache, cleanupVectorPath);
-
743 updateCache = true;
never executed (the execution status of this line is deduced): updateCache = true;
-
744 }
never executed: }
0
745 -
746 // Flatten the path at the current scale factor and fill it into the cache struct. -
747 if (updateCache) {
never evaluated: updateCache
0
748 vertexCoordinateArray.clear();
never executed (the execution status of this line is deduced): vertexCoordinateArray.clear();
-
749 vertexCoordinateArray.addPath(path, inverseScale, false);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addPath(path, inverseScale, false);
-
750 int vertexCount = vertexCoordinateArray.vertexCount();
never executed (the execution status of this line is deduced): int vertexCount = vertexCoordinateArray.vertexCount();
-
751 int floatSizeInBytes = vertexCount * 2 * sizeof(float);
never executed (the execution status of this line is deduced): int floatSizeInBytes = vertexCount * 2 * sizeof(float);
-
752 cache->vertexCount = vertexCount;
never executed (the execution status of this line is deduced): cache->vertexCount = vertexCount;
-
753 cache->indexCount = 0;
never executed (the execution status of this line is deduced): cache->indexCount = 0;
-
754 cache->primitiveType = GL_TRIANGLE_FAN;
never executed (the execution status of this line is deduced): cache->primitiveType = 0x0006;
-
755 cache->iscale = inverseScale;
never executed (the execution status of this line is deduced): cache->iscale = inverseScale;
-
756#ifdef QT_OPENGL_CACHE_AS_VBOS -
757 glGenBuffers(1, &cache->vbo); -
758 glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -
759 glBufferData(GL_ARRAY_BUFFER, floatSizeInBytes, vertexCoordinateArray.data(), GL_STATIC_DRAW); -
760 cache->ibo = 0; -
761#else -
762 cache->vertices = (float *) malloc(floatSizeInBytes);
never executed (the execution status of this line is deduced): cache->vertices = (float *) malloc(floatSizeInBytes);
-
763 memcpy(cache->vertices, vertexCoordinateArray.data(), floatSizeInBytes);
never executed (the execution status of this line is deduced): memcpy(cache->vertices, vertexCoordinateArray.data(), floatSizeInBytes);
-
764 cache->indices = 0;
never executed (the execution status of this line is deduced): cache->indices = 0;
-
765#endif -
766 }
never executed: }
0
767 -
768 prepareForDraw(currentBrush.isOpaque());
never executed (the execution status of this line is deduced): prepareForDraw(currentBrush.isOpaque());
-
769#ifdef QT_OPENGL_CACHE_AS_VBOS -
770 glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -
771 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, 0); -
772#else -
773 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, cache->vertices);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, cache->vertices);
-
774#endif -
775 glDrawArrays(cache->primitiveType, 0, cache->vertexCount);
never executed (the execution status of this line is deduced): glDrawArrays(cache->primitiveType, 0, cache->vertexCount);
-
776 -
777 } else {
never executed: }
0
778 // printf(" - Marking path as cachable...\n"); -
779 // Tag it for later so that if the same path is drawn twice, it is assumed to be static and thus cachable -
780 path.makeCacheable();
never executed (the execution status of this line is deduced): path.makeCacheable();
-
781 vertexCoordinateArray.clear();
never executed (the execution status of this line is deduced): vertexCoordinateArray.clear();
-
782 vertexCoordinateArray.addPath(path, inverseScale, false);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addPath(path, inverseScale, false);
-
783 prepareForDraw(currentBrush.isOpaque());
never executed (the execution status of this line is deduced): prepareForDraw(currentBrush.isOpaque());
-
784 drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN);
never executed (the execution status of this line is deduced): drawVertexArrays(vertexCoordinateArray, 0x0006);
-
785 }
never executed: }
0
786 -
787 } else { -
788 bool useCache = path.isCacheable();
never executed (the execution status of this line is deduced): bool useCache = path.isCacheable();
-
789 if (useCache) {
never evaluated: useCache
0
790 QRectF bbox = path.controlPointRect();
never executed (the execution status of this line is deduced): QRectF bbox = path.controlPointRect();
-
791 // If the path doesn't fit within these limits, it is possible that the triangulation will fail. -
792 useCache &= (bbox.left() > -0x8000 * inverseScale)
never evaluated: (bbox.left() > -0x8000 * inverseScale)
0
793 && (bbox.right() < 0x8000 * inverseScale)
never evaluated: (bbox.right() < 0x8000 * inverseScale)
0
794 && (bbox.top() > -0x8000 * inverseScale)
never evaluated: (bbox.top() > -0x8000 * inverseScale)
0
795 && (bbox.bottom() < 0x8000 * inverseScale);
never evaluated: (bbox.bottom() < 0x8000 * inverseScale)
0
796 }
never executed: }
0
797 -
798 if (useCache) {
never evaluated: useCache
0
799 QVectorPath::CacheEntry *data = path.lookupCacheData(q);
never executed (the execution status of this line is deduced): QVectorPath::CacheEntry *data = path.lookupCacheData(q);
-
800 QGL2PEVectorPathCache *cache;
never executed (the execution status of this line is deduced): QGL2PEVectorPathCache *cache;
-
801 -
802 bool updateCache = false;
never executed (the execution status of this line is deduced): bool updateCache = false;
-
803 -
804 if (data) {
never evaluated: data
0
805 cache = (QGL2PEVectorPathCache *) data->data;
never executed (the execution status of this line is deduced): cache = (QGL2PEVectorPathCache *) data->data;
-
806 // Check if scale factor is exceeded for curved paths and generate curves if so... -
807 if (path.isCurved()) {
never evaluated: path.isCurved()
0
808 qreal scaleFactor = cache->iscale / inverseScale;
never executed (the execution status of this line is deduced): qreal scaleFactor = cache->iscale / inverseScale;
-
809 if (scaleFactor < 0.5 || scaleFactor > 2.0) {
never evaluated: scaleFactor < 0.5
never evaluated: scaleFactor > 2.0
0
810#ifdef QT_OPENGL_CACHE_AS_VBOS -
811 glDeleteBuffers(1, &cache->vbo); -
812 glDeleteBuffers(1, &cache->ibo); -
813#else -
814 free(cache->vertices);
never executed (the execution status of this line is deduced): free(cache->vertices);
-
815 free(cache->indices);
never executed (the execution status of this line is deduced): free(cache->indices);
-
816#endif -
817 updateCache = true;
never executed (the execution status of this line is deduced): updateCache = true;
-
818 }
never executed: }
0
819 }
never executed: }
0
820 } else {
never executed: }
0
821 cache = new QGL2PEVectorPathCache;
never executed (the execution status of this line is deduced): cache = new QGL2PEVectorPathCache;
-
822 data = const_cast<QVectorPath &>(path).addCacheData(q, cache, cleanupVectorPath);
never executed (the execution status of this line is deduced): data = const_cast<QVectorPath &>(path).addCacheData(q, cache, cleanupVectorPath);
-
823 updateCache = true;
never executed (the execution status of this line is deduced): updateCache = true;
-
824 }
never executed: }
0
825 -
826 // Flatten the path at the current scale factor and fill it into the cache struct. -
827 if (updateCache) {
never evaluated: updateCache
0
828 QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
never executed (the execution status of this line is deduced): QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
-
829 cache->vertexCount = polys.vertices.size() / 2;
never executed (the execution status of this line is deduced): cache->vertexCount = polys.vertices.size() / 2;
-
830 cache->indexCount = polys.indices.size();
never executed (the execution status of this line is deduced): cache->indexCount = polys.indices.size();
-
831 cache->primitiveType = GL_TRIANGLES;
never executed (the execution status of this line is deduced): cache->primitiveType = 0x0004;
-
832 cache->iscale = inverseScale;
never executed (the execution status of this line is deduced): cache->iscale = inverseScale;
-
833 cache->indexType = polys.indices.type();
never executed (the execution status of this line is deduced): cache->indexType = polys.indices.type();
-
834#ifdef QT_OPENGL_CACHE_AS_VBOS -
835 glGenBuffers(1, &cache->vbo); -
836 glGenBuffers(1, &cache->ibo); -
837 glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -
838 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cache->ibo); -
839 -
840 if (polys.indices.type() == QVertexIndexVector::UnsignedInt) -
841 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(quint32) * polys.indices.size(), polys.indices.data(), GL_STATIC_DRAW); -
842 else -
843 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(quint16) * polys.indices.size(), polys.indices.data(), GL_STATIC_DRAW); -
844 -
845 QVarLengthArray<float> vertices(polys.vertices.size()); -
846 for (int i = 0; i < polys.vertices.size(); ++i) -
847 vertices[i] = float(inverseScale * polys.vertices.at(i)); -
848 glBufferData(GL_ARRAY_BUFFER, sizeof(float) * vertices.size(), vertices.data(), GL_STATIC_DRAW); -
849#else -
850 cache->vertices = (float *) malloc(sizeof(float) * polys.vertices.size());
never executed (the execution status of this line is deduced): cache->vertices = (float *) malloc(sizeof(float) * polys.vertices.size());
-
851 if (polys.indices.type() == QVertexIndexVector::UnsignedInt) {
never evaluated: polys.indices.type() == QVertexIndexVector::UnsignedInt
0
852 cache->indices = (quint32 *) malloc(sizeof(quint32) * polys.indices.size());
never executed (the execution status of this line is deduced): cache->indices = (quint32 *) malloc(sizeof(quint32) * polys.indices.size());
-
853 memcpy(cache->indices, polys.indices.data(), sizeof(quint32) * polys.indices.size());
never executed (the execution status of this line is deduced): memcpy(cache->indices, polys.indices.data(), sizeof(quint32) * polys.indices.size());
-
854 } else {
never executed: }
0
855 cache->indices = (quint16 *) malloc(sizeof(quint16) * polys.indices.size());
never executed (the execution status of this line is deduced): cache->indices = (quint16 *) malloc(sizeof(quint16) * polys.indices.size());
-
856 memcpy(cache->indices, polys.indices.data(), sizeof(quint16) * polys.indices.size());
never executed (the execution status of this line is deduced): memcpy(cache->indices, polys.indices.data(), sizeof(quint16) * polys.indices.size());
-
857 }
never executed: }
0
858 for (int i = 0; i < polys.vertices.size(); ++i)
never evaluated: i < polys.vertices.size()
0
859 cache->vertices[i] = float(inverseScale * polys.vertices.at(i));
never executed: cache->vertices[i] = float(inverseScale * polys.vertices.at(i));
0
860#endif -
861 }
never executed: }
0
862 -
863 prepareForDraw(currentBrush.isOpaque());
never executed (the execution status of this line is deduced): prepareForDraw(currentBrush.isOpaque());
-
864#ifdef QT_OPENGL_CACHE_AS_VBOS -
865 glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); -
866 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cache->ibo); -
867 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, 0); -
868 if (cache->indexType == QVertexIndexVector::UnsignedInt) -
869 glDrawElements(cache->primitiveType, cache->indexCount, GL_UNSIGNED_INT, 0); -
870 else -
871 glDrawElements(cache->primitiveType, cache->indexCount, GL_UNSIGNED_SHORT, 0); -
872 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); -
873 glBindBuffer(GL_ARRAY_BUFFER, 0); -
874#else -
875 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, cache->vertices);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, cache->vertices);
-
876 if (cache->indexType == QVertexIndexVector::UnsignedInt)
never evaluated: cache->indexType == QVertexIndexVector::UnsignedInt
0
877 glDrawElements(cache->primitiveType, cache->indexCount, GL_UNSIGNED_INT, (qint32 *)cache->indices);
never executed: glDrawElements(cache->primitiveType, cache->indexCount, 0x1405, (qint32 *)cache->indices);
0
878 else -
879 glDrawElements(cache->primitiveType, cache->indexCount, GL_UNSIGNED_SHORT, (qint16 *)cache->indices);
never executed: glDrawElements(cache->primitiveType, cache->indexCount, 0x1403, (qint16 *)cache->indices);
0
880#endif -
881 -
882 } else { -
883 // printf(" - Marking path as cachable...\n"); -
884 // Tag it for later so that if the same path is drawn twice, it is assumed to be static and thus cachable -
885 path.makeCacheable();
never executed (the execution status of this line is deduced): path.makeCacheable();
-
886 -
887 if (!device->format().stencil()) {
never evaluated: !device->format().stencil()
0
888 // If there is no stencil buffer, triangulate the path instead. -
889 -
890 QRectF bbox = path.controlPointRect();
never executed (the execution status of this line is deduced): QRectF bbox = path.controlPointRect();
-
891 // If the path doesn't fit within these limits, it is possible that the triangulation will fail. -
892 bool withinLimits = (bbox.left() > -0x8000 * inverseScale)
never evaluated: (bbox.left() > -0x8000 * inverseScale)
0
893 && (bbox.right() < 0x8000 * inverseScale)
never evaluated: (bbox.right() < 0x8000 * inverseScale)
0
894 && (bbox.top() > -0x8000 * inverseScale)
never evaluated: (bbox.top() > -0x8000 * inverseScale)
0
895 && (bbox.bottom() < 0x8000 * inverseScale);
never evaluated: (bbox.bottom() < 0x8000 * inverseScale)
0
896 if (withinLimits) {
never evaluated: withinLimits
0
897 QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
never executed (the execution status of this line is deduced): QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
-
898 -
899 QVarLengthArray<float> vertices(polys.vertices.size());
never executed (the execution status of this line is deduced): QVarLengthArray<float> vertices(polys.vertices.size());
-
900 for (int i = 0; i < polys.vertices.size(); ++i)
never evaluated: i < polys.vertices.size()
0
901 vertices[i] = float(inverseScale * polys.vertices.at(i));
never executed: vertices[i] = float(inverseScale * polys.vertices.at(i));
0
902 -
903 prepareForDraw(currentBrush.isOpaque());
never executed (the execution status of this line is deduced): prepareForDraw(currentBrush.isOpaque());
-
904 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertices.constData());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertices.constData());
-
905 if (polys.indices.type() == QVertexIndexVector::UnsignedInt)
never evaluated: polys.indices.type() == QVertexIndexVector::UnsignedInt
0
906 glDrawElements(GL_TRIANGLES, polys.indices.size(), GL_UNSIGNED_INT, polys.indices.data());
never executed: glDrawElements(0x0004, polys.indices.size(), 0x1405, polys.indices.data());
0
907 else -
908 glDrawElements(GL_TRIANGLES, polys.indices.size(), GL_UNSIGNED_SHORT, polys.indices.data());
never executed: glDrawElements(0x0004, polys.indices.size(), 0x1403, polys.indices.data());
0
909 } else { -
910 // We can't handle big, concave painter paths with OpenGL without stencil buffer. -
911 qWarning("Painter path exceeds +/-32767 pixels.");
never executed (the execution status of this line is deduced): QMessageLogger("gl2paintengineex/qpaintengineex_opengl2.cpp", 911, __PRETTY_FUNCTION__).warning("Painter path exceeds +/-32767 pixels.");
-
912 }
never executed: }
0
913 return;
never executed: return;
0
914 } -
915 -
916 // The path is too complicated & needs the stencil technique -
917 vertexCoordinateArray.clear();
never executed (the execution status of this line is deduced): vertexCoordinateArray.clear();
-
918 vertexCoordinateArray.addPath(path, inverseScale, false);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addPath(path, inverseScale, false);
-
919 -
920 fillStencilWithVertexArray(vertexCoordinateArray, path.hasWindingFill());
never executed (the execution status of this line is deduced): fillStencilWithVertexArray(vertexCoordinateArray, path.hasWindingFill());
-
921 -
922 glStencilMask(0xff);
never executed (the execution status of this line is deduced): glStencilMask(0xff);
-
923 glStencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E01, 0x1E01);
-
924 -
925 if (q->state()->clipTestEnabled) {
never evaluated: q->state()->clipTestEnabled
0
926 // Pass when high bit is set, replace stencil value with current clip -
927 glStencilFunc(GL_NOTEQUAL, q->state()->currentClip, GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, q->state()->currentClip, GLuint(0x80));
-
928 } else if (path.hasWindingFill()) {
never executed: }
never evaluated: path.hasWindingFill()
0
929 // Pass when any bit is set, replace stencil value with 0 -
930 glStencilFunc(GL_NOTEQUAL, 0, 0xff);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, 0, 0xff);
-
931 } else {
never executed: }
0
932 // Pass when high bit is set, replace stencil value with 0 -
933 glStencilFunc(GL_NOTEQUAL, 0, GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, 0, GLuint(0x80));
-
934 }
never executed: }
0
935 prepareForDraw(currentBrush.isOpaque());
never executed (the execution status of this line is deduced): prepareForDraw(currentBrush.isOpaque());
-
936 -
937 // Stencil the brush onto the dest buffer -
938 composite(vertexCoordinateArray.boundingRect());
never executed (the execution status of this line is deduced): composite(vertexCoordinateArray.boundingRect());
-
939 glStencilMask(0);
never executed (the execution status of this line is deduced): glStencilMask(0);
-
940 updateClipScissorTest();
never executed (the execution status of this line is deduced): updateClipScissorTest();
-
941 }
never executed: }
0
942 } -
943} -
944 -
945 -
946void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, -
947 int count, -
948 int *stops, -
949 int stopCount, -
950 const QGLRect &bounds, -
951 StencilFillMode mode) -
952{ -
953 Q_ASSERT(count || stops);
never executed (the execution status of this line is deduced): qt_noop();
-
954 -
955// qDebug("QGL2PaintEngineExPrivate::fillStencilWithVertexArray()"); -
956 glStencilMask(0xff); // Enable stencil writes
never executed (the execution status of this line is deduced): glStencilMask(0xff);
-
957 -
958 if (dirtyStencilRegion.intersects(currentScissorBounds)) {
never evaluated: dirtyStencilRegion.intersects(currentScissorBounds)
0
959 QVector<QRect> clearRegion = dirtyStencilRegion.intersected(currentScissorBounds).rects();
never executed (the execution status of this line is deduced): QVector<QRect> clearRegion = dirtyStencilRegion.intersected(currentScissorBounds).rects();
-
960 glClearStencil(0); // Clear to zero
never executed (the execution status of this line is deduced): glClearStencil(0);
-
961 for (int i = 0; i < clearRegion.size(); ++i) {
never evaluated: i < clearRegion.size()
0
962#ifndef QT_GL_NO_SCISSOR_TEST -
963 setScissor(clearRegion.at(i));
never executed (the execution status of this line is deduced): setScissor(clearRegion.at(i));
-
964#endif -
965 glClear(GL_STENCIL_BUFFER_BIT);
never executed (the execution status of this line is deduced): glClear(0x00000400);
-
966 }
never executed: }
0
967 -
968 dirtyStencilRegion -= currentScissorBounds;
never executed (the execution status of this line is deduced): dirtyStencilRegion -= currentScissorBounds;
-
969 -
970#ifndef QT_GL_NO_SCISSOR_TEST -
971 updateClipScissorTest();
never executed (the execution status of this line is deduced): updateClipScissorTest();
-
972#endif -
973 }
never executed: }
0
974 -
975 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); // Disable color writes
never executed (the execution status of this line is deduced): glColorMask(0x0, 0x0, 0x0, 0x0);
-
976 useSimpleShader();
never executed (the execution status of this line is deduced): useSimpleShader();
-
977 glEnable(GL_STENCIL_TEST); // For some reason, this has to happen _after_ the simple shader is use()'d
never executed (the execution status of this line is deduced): glEnable(0x0B90);
-
978 -
979 if (mode == WindingFillMode) {
never evaluated: mode == WindingFillMode
0
980 Q_ASSERT(stops && !count);
never executed (the execution status of this line is deduced): qt_noop();
-
981 if (q->state()->clipTestEnabled) {
never evaluated: q->state()->clipTestEnabled
0
982 // Flatten clip values higher than current clip, and set high bit to match current clip -
983 glStencilFunc(GL_LEQUAL, GL_STENCIL_HIGH_BIT | q->state()->currentClip, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, GLuint(0x80) | q->state()->currentClip, ~GLuint(0x80));
-
984 glStencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E01, 0x1E01);
-
985 composite(bounds);
never executed (the execution status of this line is deduced): composite(bounds);
-
986 -
987 glStencilFunc(GL_EQUAL, GL_STENCIL_HIGH_BIT, GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0202, GLuint(0x80), GLuint(0x80));
-
988 } else if (!stencilClean) {
never executed: }
never evaluated: !stencilClean
0
989 // Clear stencil buffer within bounding rect -
990 glStencilFunc(GL_ALWAYS, 0, 0xff);
never executed (the execution status of this line is deduced): glStencilFunc(0x0207, 0, 0xff);
-
991 glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
never executed (the execution status of this line is deduced): glStencilOp(0x0, 0x0, 0x0);
-
992 composite(bounds);
never executed (the execution status of this line is deduced): composite(bounds);
-
993 }
never executed: }
0
994 -
995 // Inc. for front-facing triangle -
996 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_INCR_WRAP, GL_INCR_WRAP);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate(0x0404, 0x1E00, 0x8507, 0x8507);
-
997 // Dec. for back-facing "holes" -
998 glStencilOpSeparate(GL_BACK, GL_KEEP, GL_DECR_WRAP, GL_DECR_WRAP);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate(0x0405, 0x1E00, 0x8508, 0x8508);
-
999 glStencilMask(~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilMask(~GLuint(0x80));
-
1000 drawVertexArrays(data, stops, stopCount, GL_TRIANGLE_FAN);
never executed (the execution status of this line is deduced): drawVertexArrays(data, stops, stopCount, 0x0006);
-
1001 -
1002 if (q->state()->clipTestEnabled) {
never evaluated: q->state()->clipTestEnabled
0
1003 // Clear high bit of stencil outside of path -
1004 glStencilFunc(GL_EQUAL, q->state()->currentClip, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0202, q->state()->currentClip, ~GLuint(0x80));
-
1005 glStencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E01, 0x1E01);
-
1006 glStencilMask(GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilMask(GLuint(0x80));
-
1007 composite(bounds);
never executed (the execution status of this line is deduced): composite(bounds);
-
1008 }
never executed: }
0
1009 } else if (mode == OddEvenFillMode) {
never executed: }
never evaluated: mode == OddEvenFillMode
0
1010 glStencilMask(GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilMask(GLuint(0x80));
-
1011 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); // Simply invert the stencil bit
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E00, 0x150A);
-
1012 drawVertexArrays(data, stops, stopCount, GL_TRIANGLE_FAN);
never executed (the execution status of this line is deduced): drawVertexArrays(data, stops, stopCount, 0x0006);
-
1013 -
1014 } else { // TriStripStrokeFillMode
never executed: }
0
1015 Q_ASSERT(count && !stops); // tristrips generated directly, so no vertexArray or stops
never executed (the execution status of this line is deduced): qt_noop();
-
1016 glStencilMask(GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilMask(GLuint(0x80));
-
1017#if 0 -
1018 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); // Simply invert the stencil bit -
1019 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data); -
1020 glDrawArrays(GL_TRIANGLE_STRIP, 0, count); -
1021#else -
1022 -
1023 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E00, 0x1E01);
-
1024 if (q->state()->clipTestEnabled) {
never evaluated: q->state()->clipTestEnabled
0
1025 glStencilFunc(GL_LEQUAL, q->state()->currentClip | GL_STENCIL_HIGH_BIT,
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, q->state()->currentClip | GLuint(0x80),
-
1026 ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): ~GLuint(0x80));
-
1027 } else {
never executed: }
0
1028 glStencilFunc(GL_ALWAYS, GL_STENCIL_HIGH_BIT, 0xff);
never executed (the execution status of this line is deduced): glStencilFunc(0x0207, GLuint(0x80), 0xff);
-
1029 }
never executed: }
0
1030 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data);
-
1031 glDrawArrays(GL_TRIANGLE_STRIP, 0, count);
never executed (the execution status of this line is deduced): glDrawArrays(0x0005, 0, count);
-
1032#endif -
1033 }
never executed: }
0
1034 -
1035 // Enable color writes & disable stencil writes -
1036 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
never executed (the execution status of this line is deduced): glColorMask(0x1, 0x1, 0x1, 0x1);
-
1037}
never executed: }
0
1038 -
1039/* -
1040 If the maximum value in the stencil buffer is GL_STENCIL_HIGH_BIT - 1, -
1041 restore the stencil buffer to a pristine state. The current clip region -
1042 is set to 1, and the rest to 0. -
1043*/ -
1044void QGL2PaintEngineExPrivate::resetClipIfNeeded() -
1045{ -
1046 if (maxClip != (GL_STENCIL_HIGH_BIT - 1))
never evaluated: maxClip != (GLuint(0x80) - 1)
0
1047 return;
never executed: return;
0
1048 -
1049 Q_Q(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineEx * const q = q_func();
-
1050 -
1051 useSimpleShader();
never executed (the execution status of this line is deduced): useSimpleShader();
-
1052 glEnable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glEnable(0x0B90);
-
1053 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
never executed (the execution status of this line is deduced): glColorMask(0x0, 0x0, 0x0, 0x0);
-
1054 -
1055 QRectF bounds = q->state()->matrix.inverted().mapRect(QRectF(0, 0, width, height));
never executed (the execution status of this line is deduced): QRectF bounds = q->state()->matrix.inverted().mapRect(QRectF(0, 0, width, height));
-
1056 QGLRect rect(bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
never executed (the execution status of this line is deduced): QGLRect rect(bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
-
1057 -
1058 // Set high bit on clip region -
1059 glStencilFunc(GL_LEQUAL, q->state()->currentClip, 0xff);
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, q->state()->currentClip, 0xff);
-
1060 glStencilOp(GL_KEEP, GL_INVERT, GL_INVERT);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x150A, 0x150A);
-
1061 glStencilMask(GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilMask(GLuint(0x80));
-
1062 composite(rect);
never executed (the execution status of this line is deduced): composite(rect);
-
1063 -
1064 // Reset clipping to 1 and everything else to zero -
1065 glStencilFunc(GL_NOTEQUAL, 0x01, GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, 0x01, GLuint(0x80));
-
1066 glStencilOp(GL_ZERO, GL_REPLACE, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x0, 0x1E01, 0x1E01);
-
1067 glStencilMask(0xff);
never executed (the execution status of this line is deduced): glStencilMask(0xff);
-
1068 composite(rect);
never executed (the execution status of this line is deduced): composite(rect);
-
1069 -
1070 q->state()->currentClip = 1;
never executed (the execution status of this line is deduced): q->state()->currentClip = 1;
-
1071 q->state()->canRestoreClip = false;
never executed (the execution status of this line is deduced): q->state()->canRestoreClip = false;
-
1072 -
1073 maxClip = 1;
never executed (the execution status of this line is deduced): maxClip = 1;
-
1074 -
1075 glStencilMask(0x0);
never executed (the execution status of this line is deduced): glStencilMask(0x0);
-
1076 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
never executed (the execution status of this line is deduced): glColorMask(0x1, 0x1, 0x1, 0x1);
-
1077}
never executed: }
0
1078 -
1079bool QGL2PaintEngineExPrivate::prepareForDraw(bool srcPixelsAreOpaque) -
1080{ -
1081 if (brushTextureDirty && mode != ImageDrawingMode && mode != ImageArrayDrawingMode)
never evaluated: brushTextureDirty
never evaluated: mode != ImageDrawingMode
never evaluated: mode != ImageArrayDrawingMode
0
1082 updateBrushTexture();
never executed: updateBrushTexture();
0
1083 -
1084 if (compositionModeDirty)
never evaluated: compositionModeDirty
0
1085 updateCompositionMode();
never executed: updateCompositionMode();
0
1086 -
1087 if (matrixDirty)
never evaluated: matrixDirty
0
1088 updateMatrix();
never executed: updateMatrix();
0
1089 -
1090 const bool stateHasOpacity = q->state()->opacity < 0.99f;
never executed (the execution status of this line is deduced): const bool stateHasOpacity = q->state()->opacity < 0.99f;
-
1091 if (q->state()->composition_mode == QPainter::CompositionMode_Source
never evaluated: q->state()->composition_mode == QPainter::CompositionMode_Source
0
1092 || (q->state()->composition_mode == QPainter::CompositionMode_SourceOver
never evaluated: q->state()->composition_mode == QPainter::CompositionMode_SourceOver
0
1093 && srcPixelsAreOpaque && !stateHasOpacity))
never evaluated: srcPixelsAreOpaque
never evaluated: !stateHasOpacity
0
1094 { -
1095 glDisable(GL_BLEND);
never executed (the execution status of this line is deduced): glDisable(0x0BE2);
-
1096 } else {
never executed: }
0
1097 glEnable(GL_BLEND);
never executed (the execution status of this line is deduced): glEnable(0x0BE2);
-
1098 }
never executed: }
0
1099 -
1100 QGLEngineShaderManager::OpacityMode opacityMode;
never executed (the execution status of this line is deduced): QGLEngineShaderManager::OpacityMode opacityMode;
-
1101 if (mode == ImageArrayDrawingMode) {
never evaluated: mode == ImageArrayDrawingMode
0
1102 opacityMode = QGLEngineShaderManager::AttributeOpacity;
never executed (the execution status of this line is deduced): opacityMode = QGLEngineShaderManager::AttributeOpacity;
-
1103 } else {
never executed: }
0
1104 opacityMode = stateHasOpacity ? QGLEngineShaderManager::UniformOpacity
never evaluated: stateHasOpacity
0
1105 : QGLEngineShaderManager::NoOpacity;
never executed (the execution status of this line is deduced): : QGLEngineShaderManager::NoOpacity;
-
1106 if (stateHasOpacity && (mode != ImageDrawingMode)) {
never evaluated: stateHasOpacity
never evaluated: (mode != ImageDrawingMode)
0
1107 // Using a brush -
1108 bool brushIsPattern = (currentBrush.style() >= Qt::Dense1Pattern) &&
never evaluated: (currentBrush.style() >= Qt::Dense1Pattern)
0
1109 (currentBrush.style() <= Qt::DiagCrossPattern);
never evaluated: (currentBrush.style() <= Qt::DiagCrossPattern)
0
1110 -
1111 if ((currentBrush.style() == Qt::SolidPattern) || brushIsPattern)
never evaluated: (currentBrush.style() == Qt::SolidPattern)
never evaluated: brushIsPattern
0
1112 opacityMode = QGLEngineShaderManager::NoOpacity; // Global opacity handled by srcPixel shader
never executed: opacityMode = QGLEngineShaderManager::NoOpacity;
0
1113 }
never executed: }
0
1114 }
never executed: }
0
1115 shaderManager->setOpacityMode(opacityMode);
never executed (the execution status of this line is deduced): shaderManager->setOpacityMode(opacityMode);
-
1116 -
1117 bool changed = shaderManager->useCorrectShaderProg();
never executed (the execution status of this line is deduced): bool changed = shaderManager->useCorrectShaderProg();
-
1118 // If the shader program needs changing, we change it and mark all uniforms as dirty -
1119 if (changed) {
never evaluated: changed
0
1120 // The shader program has changed so mark all uniforms as dirty: -
1121 brushUniformsDirty = true;
never executed (the execution status of this line is deduced): brushUniformsDirty = true;
-
1122 opacityUniformDirty = true;
never executed (the execution status of this line is deduced): opacityUniformDirty = true;
-
1123 matrixUniformDirty = true;
never executed (the execution status of this line is deduced): matrixUniformDirty = true;
-
1124 }
never executed: }
0
1125 -
1126 if (brushUniformsDirty && mode != ImageDrawingMode && mode != ImageArrayDrawingMode)
never evaluated: brushUniformsDirty
never evaluated: mode != ImageDrawingMode
never evaluated: mode != ImageArrayDrawingMode
0
1127 updateBrushUniforms();
never executed: updateBrushUniforms();
0
1128 -
1129 if (opacityMode == QGLEngineShaderManager::UniformOpacity && opacityUniformDirty) {
never evaluated: opacityMode == QGLEngineShaderManager::UniformOpacity
never evaluated: opacityUniformDirty
0
1130 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::GlobalOpacity), (GLfloat)q->state()->opacity);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::GlobalOpacity), (GLfloat)q->state()->opacity);
-
1131 opacityUniformDirty = false;
never executed (the execution status of this line is deduced): opacityUniformDirty = false;
-
1132 }
never executed: }
0
1133 -
1134 if (matrixUniformDirty && shaderManager->hasComplexGeometry()) {
never evaluated: matrixUniformDirty
never evaluated: shaderManager->hasComplexGeometry()
0
1135 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Matrix),
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::Matrix),
-
1136 pmvMatrix);
never executed (the execution status of this line is deduced): pmvMatrix);
-
1137 matrixUniformDirty = false;
never executed (the execution status of this line is deduced): matrixUniformDirty = false;
-
1138 }
never executed: }
0
1139 -
1140 return changed;
never executed: return changed;
0
1141} -
1142 -
1143void QGL2PaintEngineExPrivate::composite(const QGLRect& boundingRect) -
1144{ -
1145 setCoords(staticVertexCoordinateArray, boundingRect);
never executed (the execution status of this line is deduced): setCoords(staticVertexCoordinateArray, boundingRect);
-
1146 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, staticVertexCoordinateArray);
-
1147 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
never executed (the execution status of this line is deduced): glDrawArrays(0x0006, 0, 4);
-
1148}
never executed: }
0
1149 -
1150// Draws the vertex array as a set of <vertexArrayStops.size()> triangle fans. -
1151void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, int *stops, int stopCount, -
1152 GLenum primitive) -
1153{ -
1154 // Now setup the pointer to the vertex array: -
1155 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)data);
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)data);
-
1156 -
1157 int previousStop = 0;
never executed (the execution status of this line is deduced): int previousStop = 0;
-
1158 for (int i=0; i<stopCount; ++i) {
never evaluated: i<stopCount
0
1159 int stop = stops[i];
never executed (the execution status of this line is deduced): int stop = stops[i];
-
1160/* -
1161 qDebug("Drawing triangle fan for vertecies %d -> %d:", previousStop, stop-1); -
1162 for (int i=previousStop; i<stop; ++i) -
1163 qDebug(" %02d: [%.2f, %.2f]", i, vertexArray.data()[i].x, vertexArray.data()[i].y); -
1164*/ -
1165 glDrawArrays(primitive, previousStop, stop - previousStop);
never executed (the execution status of this line is deduced): glDrawArrays(primitive, previousStop, stop - previousStop);
-
1166 previousStop = stop;
never executed (the execution status of this line is deduced): previousStop = stop;
-
1167 }
never executed: }
0
1168}
never executed: }
0
1169 -
1170/////////////////////////////////// Public Methods ////////////////////////////////////////// -
1171 -
1172QGL2PaintEngineEx::QGL2PaintEngineEx() -
1173 : QPaintEngineEx(*(new QGL2PaintEngineExPrivate(this))) -
1174{ -
1175}
never executed: }
0
1176 -
1177QGL2PaintEngineEx::~QGL2PaintEngineEx() -
1178{ -
1179} -
1180 -
1181void QGL2PaintEngineEx::fill(const QVectorPath &path, const QBrush &brush) -
1182{ -
1183 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1184 -
1185 if (qbrush_style(brush) == Qt::NoBrush)
never evaluated: qbrush_style(brush) == Qt::NoBrush
0
1186 return;
never executed: return;
0
1187 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1188 d->setBrush(brush);
never executed (the execution status of this line is deduced): d->setBrush(brush);
-
1189 d->fill(path);
never executed (the execution status of this line is deduced): d->fill(path);
-
1190}
never executed: }
0
1191 -
1192Q_GUI_EXPORT bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp -
1193 -
1194 -
1195void QGL2PaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) -
1196{ -
1197 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1198 -
1199 const QBrush &penBrush = qpen_brush(pen);
never executed (the execution status of this line is deduced): const QBrush &penBrush = qpen_brush(pen);
-
1200 if (qpen_style(pen) == Qt::NoPen || qbrush_style(penBrush) == Qt::NoBrush)
never evaluated: qpen_style(pen) == Qt::NoPen
never evaluated: qbrush_style(penBrush) == Qt::NoBrush
0
1201 return;
never executed: return;
0
1202 -
1203 QOpenGL2PaintEngineState *s = state();
never executed (the execution status of this line is deduced): QOpenGL2PaintEngineState *s = state();
-
1204 if (qt_pen_is_cosmetic(pen, s->renderHints) && !qt_scaleForTransform(s->transform(), 0)) {
never evaluated: qt_pen_is_cosmetic(pen, s->renderHints)
never evaluated: !qt_scaleForTransform(s->transform(), 0)
0
1205 // QTriangulatingStroker class is not meant to support cosmetically sheared strokes. -
1206 QPaintEngineEx::stroke(path, pen);
never executed (the execution status of this line is deduced): QPaintEngineEx::stroke(path, pen);
-
1207 return;
never executed: return;
0
1208 } -
1209 -
1210 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1211 d->setBrush(penBrush);
never executed (the execution status of this line is deduced): d->setBrush(penBrush);
-
1212 d->stroke(path, pen);
never executed (the execution status of this line is deduced): d->stroke(path, pen);
-
1213}
never executed: }
0
1214 -
1215void QGL2PaintEngineExPrivate::stroke(const QVectorPath &path, const QPen &pen) -
1216{ -
1217 const QOpenGL2PaintEngineState *s = q->state();
never executed (the execution status of this line is deduced): const QOpenGL2PaintEngineState *s = q->state();
-
1218 if (snapToPixelGrid) {
never evaluated: snapToPixelGrid
0
1219 snapToPixelGrid = false;
never executed (the execution status of this line is deduced): snapToPixelGrid = false;
-
1220 matrixDirty = true;
never executed (the execution status of this line is deduced): matrixDirty = true;
-
1221 }
never executed: }
0
1222 -
1223 const Qt::PenStyle penStyle = qpen_style(pen);
never executed (the execution status of this line is deduced): const Qt::PenStyle penStyle = qpen_style(pen);
-
1224 const QBrush &penBrush = qpen_brush(pen);
never executed (the execution status of this line is deduced): const QBrush &penBrush = qpen_brush(pen);
-
1225 const bool opaque = penBrush.isOpaque() && s->opacity > 0.99;
never evaluated: penBrush.isOpaque()
never evaluated: s->opacity > 0.99
0
1226 -
1227 transferMode(BrushDrawingMode);
never executed (the execution status of this line is deduced): transferMode(BrushDrawingMode);
-
1228 -
1229 // updateMatrix() is responsible for setting the inverse scale on -
1230 // the strokers, so we need to call it here and not wait for -
1231 // prepareForDraw() down below. -
1232 updateMatrix();
never executed (the execution status of this line is deduced): updateMatrix();
-
1233 -
1234 QRectF clip = q->state()->matrix.inverted().mapRect(q->state()->clipEnabled
never executed (the execution status of this line is deduced): QRectF clip = q->state()->matrix.inverted().mapRect(q->state()->clipEnabled
-
1235 ? q->state()->rectangleClip
never executed (the execution status of this line is deduced): ? q->state()->rectangleClip
-
1236 : QRectF(0, 0, width, height));
never executed (the execution status of this line is deduced): : QRectF(0, 0, width, height));
-
1237 -
1238 if (penStyle == Qt::SolidLine) {
never evaluated: penStyle == Qt::SolidLine
0
1239 stroker.process(path, pen, clip, s->renderHints);
never executed (the execution status of this line is deduced): stroker.process(path, pen, clip, s->renderHints);
-
1240 -
1241 } else { // Some sort of dash
never executed: }
0
1242 dasher.process(path, pen, clip, s->renderHints);
never executed (the execution status of this line is deduced): dasher.process(path, pen, clip, s->renderHints);
-
1243 -
1244 QVectorPath dashStroke(dasher.points(),
never executed (the execution status of this line is deduced): QVectorPath dashStroke(dasher.points(),
-
1245 dasher.elementCount(),
never executed (the execution status of this line is deduced): dasher.elementCount(),
-
1246 dasher.elementTypes());
never executed (the execution status of this line is deduced): dasher.elementTypes());
-
1247 stroker.process(dashStroke, pen, clip, s->renderHints);
never executed (the execution status of this line is deduced): stroker.process(dashStroke, pen, clip, s->renderHints);
-
1248 }
never executed: }
0
1249 -
1250 if (!stroker.vertexCount())
never evaluated: !stroker.vertexCount()
0
1251 return;
never executed: return;
0
1252 -
1253 if (opaque) {
never evaluated: opaque
0
1254 prepareForDraw(opaque);
never executed (the execution status of this line is deduced): prepareForDraw(opaque);
-
1255 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, stroker.vertices());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, stroker.vertices());
-
1256 glDrawArrays(GL_TRIANGLE_STRIP, 0, stroker.vertexCount() / 2);
never executed (the execution status of this line is deduced): glDrawArrays(0x0005, 0, stroker.vertexCount() / 2);
-
1257 -
1258// QBrush b(Qt::green); -
1259// d->setBrush(&b); -
1260// d->prepareForDraw(true); -
1261// glDrawArrays(GL_LINE_STRIP, 0, d->stroker.vertexCount() / 2); -
1262 -
1263 } else {
never executed: }
0
1264 qreal width = qpen_widthf(pen) / 2;
never executed (the execution status of this line is deduced): qreal width = qpen_widthf(pen) / 2;
-
1265 if (width == 0)
never evaluated: width == 0
0
1266 width = 0.5;
never executed: width = 0.5;
0
1267 qreal extra = pen.joinStyle() == Qt::MiterJoin
never evaluated: pen.joinStyle() == Qt::MiterJoin
0
1268 ? qMax(pen.miterLimit() * width, width)
never executed (the execution status of this line is deduced): ? qMax(pen.miterLimit() * width, width)
-
1269 : width;
never executed (the execution status of this line is deduced): : width;
-
1270 -
1271 if (qt_pen_is_cosmetic(pen, s->renderHints))
never evaluated: qt_pen_is_cosmetic(pen, s->renderHints)
0
1272 extra = extra * inverseScale;
never executed: extra = extra * inverseScale;
0
1273 -
1274 QRectF bounds = path.controlPointRect().adjusted(-extra, -extra, extra, extra);
never executed (the execution status of this line is deduced): QRectF bounds = path.controlPointRect().adjusted(-extra, -extra, extra, extra);
-
1275 -
1276 fillStencilWithVertexArray(stroker.vertices(), stroker.vertexCount() / 2,
never executed (the execution status of this line is deduced): fillStencilWithVertexArray(stroker.vertices(), stroker.vertexCount() / 2,
-
1277 0, 0, bounds, QGL2PaintEngineExPrivate::TriStripStrokeFillMode);
never executed (the execution status of this line is deduced): 0, 0, bounds, QGL2PaintEngineExPrivate::TriStripStrokeFillMode);
-
1278 -
1279 glStencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E01, 0x1E01);
-
1280 -
1281 // Pass when any bit is set, replace stencil value with 0 -
1282 glStencilFunc(GL_NOTEQUAL, 0, GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, 0, GLuint(0x80));
-
1283 prepareForDraw(false);
never executed (the execution status of this line is deduced): prepareForDraw(false);
-
1284 -
1285 // Stencil the brush onto the dest buffer -
1286 composite(bounds);
never executed (the execution status of this line is deduced): composite(bounds);
-
1287 -
1288 glStencilMask(0);
never executed (the execution status of this line is deduced): glStencilMask(0);
-
1289 -
1290 updateClipScissorTest();
never executed (the execution status of this line is deduced): updateClipScissorTest();
-
1291 }
never executed: }
0
1292} -
1293 -
1294void QGL2PaintEngineEx::penChanged() { } -
1295void QGL2PaintEngineEx::brushChanged() { } -
1296void QGL2PaintEngineEx::brushOriginChanged() { } -
1297 -
1298void QGL2PaintEngineEx::opacityChanged() -
1299{ -
1300// qDebug("QGL2PaintEngineEx::opacityChanged()"); -
1301 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1302 state()->opacityChanged = true;
never executed (the execution status of this line is deduced): state()->opacityChanged = true;
-
1303 -
1304 Q_ASSERT(d->shaderManager);
never executed (the execution status of this line is deduced): qt_noop();
-
1305 d->brushUniformsDirty = true;
never executed (the execution status of this line is deduced): d->brushUniformsDirty = true;
-
1306 d->opacityUniformDirty = true;
never executed (the execution status of this line is deduced): d->opacityUniformDirty = true;
-
1307}
never executed: }
0
1308 -
1309void QGL2PaintEngineEx::compositionModeChanged() -
1310{ -
1311// qDebug("QGL2PaintEngineEx::compositionModeChanged()"); -
1312 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1313 state()->compositionModeChanged = true;
never executed (the execution status of this line is deduced): state()->compositionModeChanged = true;
-
1314 d->compositionModeDirty = true;
never executed (the execution status of this line is deduced): d->compositionModeDirty = true;
-
1315}
never executed: }
0
1316 -
1317void QGL2PaintEngineEx::renderHintsChanged() -
1318{ -
1319 state()->renderHintsChanged = true;
never executed (the execution status of this line is deduced): state()->renderHintsChanged = true;
-
1320 -
1321#if !defined(QT_OPENGL_ES_2) -
1322 if ((state()->renderHints & QPainter::Antialiasing)
never evaluated: (state()->renderHints & QPainter::Antialiasing)
0
1323 || (state()->renderHints & QPainter::HighQualityAntialiasing))
never evaluated: (state()->renderHints & QPainter::HighQualityAntialiasing)
0
1324 glEnable(GL_MULTISAMPLE);
never executed: glEnable(0x809D);
0
1325 else -
1326 glDisable(GL_MULTISAMPLE);
never executed: glDisable(0x809D);
0
1327#endif -
1328 -
1329 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1330 d->lastTextureUsed = GLuint(-1);
never executed (the execution status of this line is deduced): d->lastTextureUsed = GLuint(-1);
-
1331 d->brushTextureDirty = true;
never executed (the execution status of this line is deduced): d->brushTextureDirty = true;
-
1332// qDebug("QGL2PaintEngineEx::renderHintsChanged() not implemented!"); -
1333}
never executed: }
0
1334 -
1335void QGL2PaintEngineEx::transformChanged() -
1336{ -
1337 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1338 d->matrixDirty = true;
never executed (the execution status of this line is deduced): d->matrixDirty = true;
-
1339 state()->matrixChanged = true;
never executed (the execution status of this line is deduced): state()->matrixChanged = true;
-
1340}
never executed: }
0
1341 -
1342 -
1343static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy) -
1344{ -
1345 return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
never executed: return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
0
1346} -
1347 -
1348void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, const QRectF & src) -
1349{ -
1350 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1351 QGLContext *ctx = d->ctx;
never executed (the execution status of this line is deduced): QGLContext *ctx = d->ctx;
-
1352 -
1353 int max_texture_size = ctx->d_func()->maxTextureSize();
never executed (the execution status of this line is deduced): int max_texture_size = ctx->d_func()->maxTextureSize();
-
1354 if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) {
never evaluated: pixmap.width() > max_texture_size
never evaluated: pixmap.height() > max_texture_size
0
1355 QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
never executed (the execution status of this line is deduced): QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
-
1356 -
1357 const qreal sx = scaled.width() / qreal(pixmap.width());
never executed (the execution status of this line is deduced): const qreal sx = scaled.width() / qreal(pixmap.width());
-
1358 const qreal sy = scaled.height() / qreal(pixmap.height());
never executed (the execution status of this line is deduced): const qreal sy = scaled.height() / qreal(pixmap.height());
-
1359 -
1360 drawPixmap(dest, scaled, scaleRect(src, sx, sy));
never executed (the execution status of this line is deduced): drawPixmap(dest, scaled, scaleRect(src, sx, sy));
-
1361 return;
never executed: return;
0
1362 } -
1363 -
1364 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1365 d->transferMode(ImageDrawingMode);
never executed (the execution status of this line is deduced): d->transferMode(ImageDrawingMode);
-
1366 -
1367 QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption|QGLContext::CanFlipNativePixmapBindOption;
never executed (the execution status of this line is deduced): QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption|QGLContext::CanFlipNativePixmapBindOption;
-
1368#ifdef QGL_USE_TEXTURE_POOL -
1369 bindOptions |= QGLContext::TemporarilyCachedBindOption; -
1370#endif -
1371 -
1372 glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
1373 QGLTexture *texture =
never executed (the execution status of this line is deduced): QGLTexture *texture =
-
1374 ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA, bindOptions);
never executed (the execution status of this line is deduced): ctx->d_func()->bindTexture(pixmap, 0x0DE1, 0x1908, bindOptions);
-
1375 -
1376 GLfloat top = texture->options & QGLContext::InvertedYBindOption ? (pixmap.height() - src.top()) : src.top();
never evaluated: texture->options & QGLContext::InvertedYBindOption
0
1377 GLfloat bottom = texture->options & QGLContext::InvertedYBindOption ? (pixmap.height() - src.bottom()) : src.bottom();
never evaluated: texture->options & QGLContext::InvertedYBindOption
0
1378 QGLRect srcRect(src.left(), top, src.right(), bottom);
never executed (the execution status of this line is deduced): QGLRect srcRect(src.left(), top, src.right(), bottom);
-
1379 -
1380 bool isBitmap = pixmap.isQBitmap();
never executed (the execution status of this line is deduced): bool isBitmap = pixmap.isQBitmap();
-
1381 bool isOpaque = !isBitmap && !pixmap.hasAlpha();
never evaluated: !isBitmap
never evaluated: !pixmap.hasAlpha()
0
1382 -
1383 d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
never executed (the execution status of this line is deduced): d->updateTextureFilter(0x0DE1, 0x812F,
-
1384 state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
never executed (the execution status of this line is deduced): state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
-
1385 d->drawTexture(dest, srcRect, pixmap.size(), isOpaque, isBitmap);
never executed (the execution status of this line is deduced): d->drawTexture(dest, srcRect, pixmap.size(), isOpaque, isBitmap);
-
1386 -
1387 if (texture->options&QGLContext::TemporarilyCachedBindOption) {
never evaluated: texture->options&QGLContext::TemporarilyCachedBindOption
0
1388 // pixmap was temporarily cached as a QImage texture by pooling system -
1389 // and should be destroyed immediately -
1390 QGLTextureCache::instance()->remove(ctx, texture->id);
never executed (the execution status of this line is deduced): QGLTextureCache::instance()->remove(ctx, texture->id);
-
1391 }
never executed: }
0
1392}
never executed: }
0
1393 -
1394void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const QRectF& src, -
1395 Qt::ImageConversionFlags) -
1396{ -
1397 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1398 QGLContext *ctx = d->ctx;
never executed (the execution status of this line is deduced): QGLContext *ctx = d->ctx;
-
1399 -
1400 int max_texture_size = ctx->d_func()->maxTextureSize();
never executed (the execution status of this line is deduced): int max_texture_size = ctx->d_func()->maxTextureSize();
-
1401 if (image.width() > max_texture_size || image.height() > max_texture_size) {
never evaluated: image.width() > max_texture_size
never evaluated: image.height() > max_texture_size
0
1402 QImage scaled = image.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
never executed (the execution status of this line is deduced): QImage scaled = image.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
-
1403 -
1404 const qreal sx = scaled.width() / qreal(image.width());
never executed (the execution status of this line is deduced): const qreal sx = scaled.width() / qreal(image.width());
-
1405 const qreal sy = scaled.height() / qreal(image.height());
never executed (the execution status of this line is deduced): const qreal sy = scaled.height() / qreal(image.height());
-
1406 -
1407 drawImage(dest, scaled, scaleRect(src, sx, sy));
never executed (the execution status of this line is deduced): drawImage(dest, scaled, scaleRect(src, sx, sy));
-
1408 return;
never executed: return;
0
1409 } -
1410 -
1411 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1412 d->transferMode(ImageDrawingMode);
never executed (the execution status of this line is deduced): d->transferMode(ImageDrawingMode);
-
1413 -
1414 glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
1415 -
1416 QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption;
never executed (the execution status of this line is deduced): QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption;
-
1417#ifdef QGL_USE_TEXTURE_POOL -
1418 bindOptions |= QGLContext::TemporarilyCachedBindOption; -
1419#endif -
1420 -
1421 QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, bindOptions);
never executed (the execution status of this line is deduced): QGLTexture *texture = ctx->d_func()->bindTexture(image, 0x0DE1, 0x1908, bindOptions);
-
1422 GLuint id = texture->id;
never executed (the execution status of this line is deduced): GLuint id = texture->id;
-
1423 -
1424 d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
never executed (the execution status of this line is deduced): d->updateTextureFilter(0x0DE1, 0x812F,
-
1425 state()->renderHints & QPainter::SmoothPixmapTransform, id);
never executed (the execution status of this line is deduced): state()->renderHints & QPainter::SmoothPixmapTransform, id);
-
1426 d->drawTexture(dest, src, image.size(), !image.hasAlphaChannel());
never executed (the execution status of this line is deduced): d->drawTexture(dest, src, image.size(), !image.hasAlphaChannel());
-
1427 -
1428 if (texture->options&QGLContext::TemporarilyCachedBindOption) {
never evaluated: texture->options&QGLContext::TemporarilyCachedBindOption
0
1429 // image was temporarily cached by texture pooling system -
1430 // and should be destroyed immediately -
1431 QGLTextureCache::instance()->remove(ctx, texture->id);
never executed (the execution status of this line is deduced): QGLTextureCache::instance()->remove(ctx, texture->id);
-
1432 }
never executed: }
0
1433}
never executed: }
0
1434 -
1435void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem) -
1436{ -
1437 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1438 -
1439 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1440 -
1441 QPainterState *s = state();
never executed (the execution status of this line is deduced): QPainterState *s = state();
-
1442 float det = s->matrix.determinant();
never executed (the execution status of this line is deduced): float det = s->matrix.determinant();
-
1443 -
1444 // don't try to cache huge fonts or vastly transformed fonts -
1445 QFontEngine *fontEngine = textItem->fontEngine();
never executed (the execution status of this line is deduced): QFontEngine *fontEngine = textItem->fontEngine();
-
1446 if (shouldDrawCachedGlyphs(fontEngine, s->matrix) && det >= 0.25f && det <= 4.f) {
never evaluated: shouldDrawCachedGlyphs(fontEngine, s->matrix)
never evaluated: det >= 0.25f
never evaluated: det <= 4.f
0
1447 QFontEngineGlyphCache::Type glyphType = fontEngine->glyphFormat >= 0
never evaluated: fontEngine->glyphFormat >= 0
0
1448 ? QFontEngineGlyphCache::Type(textItem->fontEngine()->glyphFormat)
never executed (the execution status of this line is deduced): ? QFontEngineGlyphCache::Type(textItem->fontEngine()->glyphFormat)
-
1449 : d->glyphCacheType;
never executed (the execution status of this line is deduced): : d->glyphCacheType;
-
1450 if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
never evaluated: glyphType == QFontEngineGlyphCache::Raster_RGBMask
0
1451 if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()
never evaluated: !QGLFramebufferObject::hasOpenGLFramebufferObjects()
0
1452 || d->device->alphaRequested() || s->matrix.type() > QTransform::TxTranslate
never evaluated: d->device->alphaRequested()
never evaluated: s->matrix.type() > QTransform::TxTranslate
0
1453 || (s->composition_mode != QPainter::CompositionMode_Source
never evaluated: s->composition_mode != QPainter::CompositionMode_Source
0
1454 && s->composition_mode != QPainter::CompositionMode_SourceOver))
never evaluated: s->composition_mode != QPainter::CompositionMode_SourceOver
0
1455 { -
1456 glyphType = QFontEngineGlyphCache::Raster_A8;
never executed (the execution status of this line is deduced): glyphType = QFontEngineGlyphCache::Raster_A8;
-
1457 }
never executed: }
0
1458 }
never executed: }
0
1459 -
1460 d->drawCachedGlyphs(glyphType, textItem);
never executed (the execution status of this line is deduced): d->drawCachedGlyphs(glyphType, textItem);
-
1461 } else {
never executed: }
0
1462 QPaintEngineEx::drawStaticTextItem(textItem);
never executed (the execution status of this line is deduced): QPaintEngineEx::drawStaticTextItem(textItem);
-
1463 }
never executed: }
0
1464} -
1465 -
1466bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src) -
1467{ -
1468 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1469 if (!d->shaderManager)
never evaluated: !d->shaderManager
0
1470 return false;
never executed: return false;
0
1471 -
1472 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1473 d->transferMode(ImageDrawingMode);
never executed (the execution status of this line is deduced): d->transferMode(ImageDrawingMode);
-
1474 -
1475#ifndef QT_OPENGL_ES_2 -
1476 QGLContext *ctx = d->ctx;
never executed (the execution status of this line is deduced): QGLContext *ctx = d->ctx;
-
1477#endif -
1478 glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
1479 glBindTexture(GL_TEXTURE_2D, textureId);
never executed (the execution status of this line is deduced): glBindTexture(0x0DE1, textureId);
-
1480 -
1481 QGLRect srcRect(src.left(), src.bottom(), src.right(), src.top());
never executed (the execution status of this line is deduced): QGLRect srcRect(src.left(), src.bottom(), src.right(), src.top());
-
1482 -
1483 d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
never executed (the execution status of this line is deduced): d->updateTextureFilter(0x0DE1, 0x812F,
-
1484 state()->renderHints & QPainter::SmoothPixmapTransform, textureId);
never executed (the execution status of this line is deduced): state()->renderHints & QPainter::SmoothPixmapTransform, textureId);
-
1485 d->drawTexture(dest, srcRect, size, false);
never executed (the execution status of this line is deduced): d->drawTexture(dest, srcRect, size, false);
-
1486 return true;
never executed: return true;
0
1487} -
1488 -
1489void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem) -
1490{ -
1491 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1492 -
1493 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1494 QOpenGL2PaintEngineState *s = state();
never executed (the execution status of this line is deduced): QOpenGL2PaintEngineState *s = state();
-
1495 -
1496 const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
never executed (the execution status of this line is deduced): const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
-
1497 -
1498 QTransform::TransformationType txtype = s->matrix.type();
never executed (the execution status of this line is deduced): QTransform::TransformationType txtype = s->matrix.type();
-
1499 -
1500 float det = s->matrix.determinant();
never executed (the execution status of this line is deduced): float det = s->matrix.determinant();
-
1501 bool drawCached = txtype < QTransform::TxProject;
never executed (the execution status of this line is deduced): bool drawCached = txtype < QTransform::TxProject;
-
1502 -
1503 // don't try to cache huge fonts or vastly transformed fonts -
1504 if (!shouldDrawCachedGlyphs(ti.fontEngine, s->matrix) || det < 0.25f || det > 4.f)
never evaluated: !shouldDrawCachedGlyphs(ti.fontEngine, s->matrix)
never evaluated: det < 0.25f
never evaluated: det > 4.f
0
1505 drawCached = false;
never executed: drawCached = false;
0
1506 -
1507 QFontEngineGlyphCache::Type glyphType = ti.fontEngine->glyphFormat >= 0
never evaluated: ti.fontEngine->glyphFormat >= 0
0
1508 ? QFontEngineGlyphCache::Type(ti.fontEngine->glyphFormat)
never executed (the execution status of this line is deduced): ? QFontEngineGlyphCache::Type(ti.fontEngine->glyphFormat)
-
1509 : d->glyphCacheType;
never executed (the execution status of this line is deduced): : d->glyphCacheType;
-
1510 -
1511 -
1512 if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
never evaluated: glyphType == QFontEngineGlyphCache::Raster_RGBMask
0
1513 if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()
never evaluated: !QGLFramebufferObject::hasOpenGLFramebufferObjects()
0
1514 || d->device->alphaRequested() || txtype > QTransform::TxTranslate
never evaluated: d->device->alphaRequested()
never evaluated: txtype > QTransform::TxTranslate
0
1515 || (state()->composition_mode != QPainter::CompositionMode_Source
never evaluated: state()->composition_mode != QPainter::CompositionMode_Source
0
1516 && state()->composition_mode != QPainter::CompositionMode_SourceOver))
never evaluated: state()->composition_mode != QPainter::CompositionMode_SourceOver
0
1517 { -
1518 glyphType = QFontEngineGlyphCache::Raster_A8;
never executed (the execution status of this line is deduced): glyphType = QFontEngineGlyphCache::Raster_A8;
-
1519 }
never executed: }
0
1520 }
never executed: }
0
1521 -
1522 if (drawCached) {
never evaluated: drawCached
0
1523 QVarLengthArray<QFixedPoint> positions;
never executed (the execution status of this line is deduced): QVarLengthArray<QFixedPoint> positions;
-
1524 QVarLengthArray<glyph_t> glyphs;
never executed (the execution status of this line is deduced): QVarLengthArray<glyph_t> glyphs;
-
1525 QTransform matrix = QTransform::fromTranslate(p.x(), p.y());
never executed (the execution status of this line is deduced): QTransform matrix = QTransform::fromTranslate(p.x(), p.y());
-
1526 ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
never executed (the execution status of this line is deduced): ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
-
1527 -
1528 { -
1529 QStaticTextItem staticTextItem;
never executed (the execution status of this line is deduced): QStaticTextItem staticTextItem;
-
1530 staticTextItem.chars = const_cast<QChar *>(ti.chars);
never executed (the execution status of this line is deduced): staticTextItem.chars = const_cast<QChar *>(ti.chars);
-
1531 staticTextItem.setFontEngine(ti.fontEngine);
never executed (the execution status of this line is deduced): staticTextItem.setFontEngine(ti.fontEngine);
-
1532 staticTextItem.glyphs = glyphs.data();
never executed (the execution status of this line is deduced): staticTextItem.glyphs = glyphs.data();
-
1533 staticTextItem.numChars = ti.num_chars;
never executed (the execution status of this line is deduced): staticTextItem.numChars = ti.num_chars;
-
1534 staticTextItem.numGlyphs = glyphs.size();
never executed (the execution status of this line is deduced): staticTextItem.numGlyphs = glyphs.size();
-
1535 staticTextItem.glyphPositions = positions.data();
never executed (the execution status of this line is deduced): staticTextItem.glyphPositions = positions.data();
-
1536 -
1537 d->drawCachedGlyphs(glyphType, &staticTextItem);
never executed (the execution status of this line is deduced): d->drawCachedGlyphs(glyphType, &staticTextItem);
-
1538 } -
1539 return;
never executed: return;
0
1540 } -
1541 -
1542 QPaintEngineEx::drawTextItem(p, ti);
never executed (the execution status of this line is deduced): QPaintEngineEx::drawTextItem(p, ti);
-
1543}
never executed: }
0
1544 -
1545namespace { -
1546 -
1547 class QOpenGLStaticTextUserData: public QStaticTextUserData -
1548 { -
1549 public: -
1550 QOpenGLStaticTextUserData() -
1551 : QStaticTextUserData(OpenGLUserData), cacheSize(0, 0), cacheSerialNumber(0) -
1552 { -
1553 }
never executed: }
0
1554 -
1555 ~QOpenGLStaticTextUserData() -
1556 { -
1557 } -
1558 -
1559 QSize cacheSize; -
1560 QGL2PEXVertexArray vertexCoordinateArray; -
1561 QGL2PEXVertexArray textureCoordinateArray; -
1562 QFontEngineGlyphCache::Type glyphType; -
1563 int cacheSerialNumber; -
1564 }; -
1565 -
1566} -
1567 -
1568 -
1569// #define QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO -
1570 -
1571void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType, -
1572 QStaticTextItem *staticTextItem) -
1573{ -
1574 Q_Q(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineEx * const q = q_func();
-
1575 -
1576 QOpenGL2PaintEngineState *s = q->state();
never executed (the execution status of this line is deduced): QOpenGL2PaintEngineState *s = q->state();
-
1577 -
1578 void *cacheKey = const_cast<QGLContext *>(QGLContextPrivate::contextGroup(ctx)->context());
never executed (the execution status of this line is deduced): void *cacheKey = const_cast<QGLContext *>(QGLContextPrivate::contextGroup(ctx)->context());
-
1579 bool recreateVertexArrays = false;
never executed (the execution status of this line is deduced): bool recreateVertexArrays = false;
-
1580 -
1581 QFontEngine *fe = staticTextItem->fontEngine();
never executed (the execution status of this line is deduced): QFontEngine *fe = staticTextItem->fontEngine();
-
1582 QGLTextureGlyphCache *cache =
never executed (the execution status of this line is deduced): QGLTextureGlyphCache *cache =
-
1583 (QGLTextureGlyphCache *) fe->glyphCache(cacheKey, glyphType, QTransform());
never executed (the execution status of this line is deduced): (QGLTextureGlyphCache *) fe->glyphCache(cacheKey, glyphType, QTransform());
-
1584 if (!cache || cache->cacheType() != glyphType || cache->contextGroup() == 0) {
never evaluated: !cache
never evaluated: cache->cacheType() != glyphType
never evaluated: cache->contextGroup() == 0
0
1585 cache = new QGLTextureGlyphCache(glyphType, QTransform());
never executed (the execution status of this line is deduced): cache = new QGLTextureGlyphCache(glyphType, QTransform());
-
1586 fe->setGlyphCache(cacheKey, cache);
never executed (the execution status of this line is deduced): fe->setGlyphCache(cacheKey, cache);
-
1587 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1588 }
never executed: }
0
1589 -
1590 if (staticTextItem->userDataNeedsUpdate) {
never evaluated: staticTextItem->userDataNeedsUpdate
0
1591 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1592 } else if (staticTextItem->userData() == 0) {
never executed: }
never evaluated: staticTextItem->userData() == 0
0
1593 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1594 } else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) {
never executed: }
never evaluated: staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData
0
1595 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1596 } else {
never executed: }
0
1597 QOpenGLStaticTextUserData *userData = static_cast<QOpenGLStaticTextUserData *>(staticTextItem->userData());
never executed (the execution status of this line is deduced): QOpenGLStaticTextUserData *userData = static_cast<QOpenGLStaticTextUserData *>(staticTextItem->userData());
-
1598 if (userData->glyphType != glyphType) {
never evaluated: userData->glyphType != glyphType
0
1599 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1600 } else if (userData->cacheSerialNumber != cache->serialNumber()) {
never executed: }
never evaluated: userData->cacheSerialNumber != cache->serialNumber()
0
1601 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1602 }
never executed: }
0
1603 } -
1604 -
1605 // We only need to update the cache with new glyphs if we are actually going to recreate the vertex arrays. -
1606 // If the cache size has changed, we do need to regenerate the vertices, but we don't need to repopulate the -
1607 // cache so this text is performed before we test if the cache size has changed. -
1608 if (recreateVertexArrays) {
never evaluated: recreateVertexArrays
0
1609 cache->setPaintEnginePrivate(this);
never executed (the execution status of this line is deduced): cache->setPaintEnginePrivate(this);
-
1610 if (!cache->populate(fe, staticTextItem->numGlyphs,
never evaluated: !cache->populate(fe, staticTextItem->numGlyphs, staticTextItem->glyphs, staticTextItem->glyphPositions)
0
1611 staticTextItem->glyphs, staticTextItem->glyphPositions)) {
never evaluated: !cache->populate(fe, staticTextItem->numGlyphs, staticTextItem->glyphs, staticTextItem->glyphPositions)
0
1612 // No space for glyphs in cache. We need to reset it and try again. -
1613 cache->clear();
never executed (the execution status of this line is deduced): cache->clear();
-
1614 cache->populate(fe, staticTextItem->numGlyphs,
never executed (the execution status of this line is deduced): cache->populate(fe, staticTextItem->numGlyphs,
-
1615 staticTextItem->glyphs, staticTextItem->glyphPositions);
never executed (the execution status of this line is deduced): staticTextItem->glyphs, staticTextItem->glyphPositions);
-
1616 }
never executed: }
0
1617 cache->fillInPendingGlyphs();
never executed (the execution status of this line is deduced): cache->fillInPendingGlyphs();
-
1618 }
never executed: }
0
1619 -
1620 if (cache->width() == 0 || cache->height() == 0)
never evaluated: cache->width() == 0
never evaluated: cache->height() == 0
0
1621 return;
never executed: return;
0
1622 -
1623 transferMode(TextDrawingMode);
never executed (the execution status of this line is deduced): transferMode(TextDrawingMode);
-
1624 -
1625 int margin = fe->glyphMargin(glyphType);
never executed (the execution status of this line is deduced): int margin = fe->glyphMargin(glyphType);
-
1626 -
1627 GLfloat dx = 1.0 / cache->width();
never executed (the execution status of this line is deduced): GLfloat dx = 1.0 / cache->width();
-
1628 GLfloat dy = 1.0 / cache->height();
never executed (the execution status of this line is deduced): GLfloat dy = 1.0 / cache->height();
-
1629 -
1630 // Use global arrays by default -
1631 QGL2PEXVertexArray *vertexCoordinates = &vertexCoordinateArray;
never executed (the execution status of this line is deduced): QGL2PEXVertexArray *vertexCoordinates = &vertexCoordinateArray;
-
1632 QGL2PEXVertexArray *textureCoordinates = &textureCoordinateArray;
never executed (the execution status of this line is deduced): QGL2PEXVertexArray *textureCoordinates = &textureCoordinateArray;
-
1633 -
1634 if (staticTextItem->useBackendOptimizations) {
never evaluated: staticTextItem->useBackendOptimizations
0
1635 QOpenGLStaticTextUserData *userData = 0;
never executed (the execution status of this line is deduced): QOpenGLStaticTextUserData *userData = 0;
-
1636 -
1637 if (staticTextItem->userData() == 0
never evaluated: staticTextItem->userData() == 0
0
1638 || staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) {
never evaluated: staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData
0
1639 -
1640 userData = new QOpenGLStaticTextUserData();
never executed (the execution status of this line is deduced): userData = new QOpenGLStaticTextUserData();
-
1641 staticTextItem->setUserData(userData);
never executed (the execution status of this line is deduced): staticTextItem->setUserData(userData);
-
1642 -
1643 } else {
never executed: }
0
1644 userData = static_cast<QOpenGLStaticTextUserData*>(staticTextItem->userData());
never executed (the execution status of this line is deduced): userData = static_cast<QOpenGLStaticTextUserData*>(staticTextItem->userData());
-
1645 }
never executed: }
0
1646 -
1647 userData->glyphType = glyphType;
never executed (the execution status of this line is deduced): userData->glyphType = glyphType;
-
1648 userData->cacheSerialNumber = cache->serialNumber();
never executed (the execution status of this line is deduced): userData->cacheSerialNumber = cache->serialNumber();
-
1649 -
1650 // Use cache if backend optimizations is turned on -
1651 vertexCoordinates = &userData->vertexCoordinateArray;
never executed (the execution status of this line is deduced): vertexCoordinates = &userData->vertexCoordinateArray;
-
1652 textureCoordinates = &userData->textureCoordinateArray;
never executed (the execution status of this line is deduced): textureCoordinates = &userData->textureCoordinateArray;
-
1653 -
1654 QSize size(cache->width(), cache->height());
never executed (the execution status of this line is deduced): QSize size(cache->width(), cache->height());
-
1655 if (userData->cacheSize != size) {
never evaluated: userData->cacheSize != size
0
1656 recreateVertexArrays = true;
never executed (the execution status of this line is deduced): recreateVertexArrays = true;
-
1657 userData->cacheSize = size;
never executed (the execution status of this line is deduced): userData->cacheSize = size;
-
1658 }
never executed: }
0
1659 }
never executed: }
0
1660 -
1661 if (recreateVertexArrays) {
never evaluated: recreateVertexArrays
0
1662 vertexCoordinates->clear();
never executed (the execution status of this line is deduced): vertexCoordinates->clear();
-
1663 textureCoordinates->clear();
never executed (the execution status of this line is deduced): textureCoordinates->clear();
-
1664 -
1665 bool supportsSubPixelPositions = fe->supportsSubPixelPositions();
never executed (the execution status of this line is deduced): bool supportsSubPixelPositions = fe->supportsSubPixelPositions();
-
1666 for (int i=0; i<staticTextItem->numGlyphs; ++i) {
never evaluated: i<staticTextItem->numGlyphs
0
1667 QFixed subPixelPosition;
never executed (the execution status of this line is deduced): QFixed subPixelPosition;
-
1668 if (supportsSubPixelPositions)
never evaluated: supportsSubPixelPositions
0
1669 subPixelPosition = fe->subPixelPositionForX(staticTextItem->glyphPositions[i].x);
never executed: subPixelPosition = fe->subPixelPositionForX(staticTextItem->glyphPositions[i].x);
0
1670 -
1671 QTextureGlyphCache::GlyphAndSubPixelPosition glyph(staticTextItem->glyphs[i], subPixelPosition);
never executed (the execution status of this line is deduced): QTextureGlyphCache::GlyphAndSubPixelPosition glyph(staticTextItem->glyphs[i], subPixelPosition);
-
1672 -
1673 const QTextureGlyphCache::Coord &c = cache->coords[glyph];
never executed (the execution status of this line is deduced): const QTextureGlyphCache::Coord &c = cache->coords[glyph];
-
1674 if (c.isNull())
never evaluated: c.isNull()
0
1675 continue;
never executed: continue;
0
1676 -
1677 int x = qFloor(staticTextItem->glyphPositions[i].x) + c.baseLineX - margin;
never executed (the execution status of this line is deduced): int x = qFloor(staticTextItem->glyphPositions[i].x) + c.baseLineX - margin;
-
1678 int y = qRound(staticTextItem->glyphPositions[i].y) - c.baseLineY - margin;
never executed (the execution status of this line is deduced): int y = qRound(staticTextItem->glyphPositions[i].y) - c.baseLineY - margin;
-
1679 -
1680 vertexCoordinates->addQuad(QRectF(x, y, c.w, c.h));
never executed (the execution status of this line is deduced): vertexCoordinates->addQuad(QRectF(x, y, c.w, c.h));
-
1681 textureCoordinates->addQuad(QRectF(c.x*dx, c.y*dy, c.w * dx, c.h * dy));
never executed (the execution status of this line is deduced): textureCoordinates->addQuad(QRectF(c.x*dx, c.y*dy, c.w * dx, c.h * dy));
-
1682 }
never executed: }
0
1683 -
1684 staticTextItem->userDataNeedsUpdate = false;
never executed (the execution status of this line is deduced): staticTextItem->userDataNeedsUpdate = false;
-
1685 }
never executed: }
0
1686 -
1687 int numGlyphs = vertexCoordinates->vertexCount() / 4;
never executed (the execution status of this line is deduced): int numGlyphs = vertexCoordinates->vertexCount() / 4;
-
1688 if (numGlyphs == 0)
never evaluated: numGlyphs == 0
0
1689 return;
never executed: return;
0
1690 -
1691 if (elementIndices.size() < numGlyphs*6) {
never evaluated: elementIndices.size() < numGlyphs*6
0
1692 Q_ASSERT(elementIndices.size() % 6 == 0);
never executed (the execution status of this line is deduced): qt_noop();
-
1693 int j = elementIndices.size() / 6 * 4;
never executed (the execution status of this line is deduced): int j = elementIndices.size() / 6 * 4;
-
1694 while (j < numGlyphs*4) {
never evaluated: j < numGlyphs*4
0
1695 elementIndices.append(j + 0);
never executed (the execution status of this line is deduced): elementIndices.append(j + 0);
-
1696 elementIndices.append(j + 0);
never executed (the execution status of this line is deduced): elementIndices.append(j + 0);
-
1697 elementIndices.append(j + 1);
never executed (the execution status of this line is deduced): elementIndices.append(j + 1);
-
1698 elementIndices.append(j + 2);
never executed (the execution status of this line is deduced): elementIndices.append(j + 2);
-
1699 elementIndices.append(j + 3);
never executed (the execution status of this line is deduced): elementIndices.append(j + 3);
-
1700 elementIndices.append(j + 3);
never executed (the execution status of this line is deduced): elementIndices.append(j + 3);
-
1701 -
1702 j += 4;
never executed (the execution status of this line is deduced): j += 4;
-
1703 }
never executed: }
0
1704 -
1705#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) -
1706 if (elementIndicesVBOId == 0) -
1707 glGenBuffers(1, &elementIndicesVBOId); -
1708 -
1709 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementIndicesVBOId); -
1710 glBufferData(GL_ELEMENT_ARRAY_BUFFER, elementIndices.size() * sizeof(GLushort), -
1711 elementIndices.constData(), GL_STATIC_DRAW); -
1712#endif -
1713 } else {
never executed: }
0
1714#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) -
1715 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementIndicesVBOId); -
1716#endif -
1717 }
never executed: }
0
1718 -
1719 setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinates->data());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinates->data());
-
1720 setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinates->data());
never executed (the execution status of this line is deduced): setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinates->data());
-
1721 -
1722 if (!snapToPixelGrid) {
never evaluated: !snapToPixelGrid
0
1723 snapToPixelGrid = true;
never executed (the execution status of this line is deduced): snapToPixelGrid = true;
-
1724 matrixDirty = true;
never executed (the execution status of this line is deduced): matrixDirty = true;
-
1725 }
never executed: }
0
1726 -
1727 QBrush pensBrush = q->state()->pen.brush();
never executed (the execution status of this line is deduced): QBrush pensBrush = q->state()->pen.brush();
-
1728 setBrush(pensBrush);
never executed (the execution status of this line is deduced): setBrush(pensBrush);
-
1729 -
1730 if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
never evaluated: glyphType == QFontEngineGlyphCache::Raster_RGBMask
0
1731 -
1732 // Subpixel antialiasing without gamma correction -
1733 -
1734 QPainter::CompositionMode compMode = q->state()->composition_mode;
never executed (the execution status of this line is deduced): QPainter::CompositionMode compMode = q->state()->composition_mode;
-
1735 Q_ASSERT(compMode == QPainter::CompositionMode_Source
never executed (the execution status of this line is deduced): qt_noop();
-
1736 || compMode == QPainter::CompositionMode_SourceOver); -
1737 -
1738 shaderManager->setMaskType(QGLEngineShaderManager::SubPixelMaskPass1);
never executed (the execution status of this line is deduced): shaderManager->setMaskType(QGLEngineShaderManager::SubPixelMaskPass1);
-
1739 -
1740 if (pensBrush.style() == Qt::SolidPattern) {
never evaluated: pensBrush.style() == Qt::SolidPattern
0
1741 // Solid patterns can get away with only one pass. -
1742 QColor c = pensBrush.color();
never executed (the execution status of this line is deduced): QColor c = pensBrush.color();
-
1743 qreal oldOpacity = q->state()->opacity;
never executed (the execution status of this line is deduced): qreal oldOpacity = q->state()->opacity;
-
1744 if (compMode == QPainter::CompositionMode_Source) {
never evaluated: compMode == QPainter::CompositionMode_Source
0
1745 c = qt_premultiplyColor(c, q->state()->opacity);
never executed (the execution status of this line is deduced): c = qt_premultiplyColor(c, q->state()->opacity);
-
1746 q->state()->opacity = 1;
never executed (the execution status of this line is deduced): q->state()->opacity = 1;
-
1747 opacityUniformDirty = true;
never executed (the execution status of this line is deduced): opacityUniformDirty = true;
-
1748 }
never executed: }
0
1749 -
1750 compositionModeDirty = false; // I can handle this myself, thank you very much
never executed (the execution status of this line is deduced): compositionModeDirty = false;
-
1751 prepareForDraw(false); // Text always causes src pixels to be transparent
never executed (the execution status of this line is deduced): prepareForDraw(false);
-
1752 -
1753 // prepareForDraw() have set the opacity on the current shader, so the opacity state can now be reset. -
1754 if (compMode == QPainter::CompositionMode_Source) {
never evaluated: compMode == QPainter::CompositionMode_Source
0
1755 q->state()->opacity = oldOpacity;
never executed (the execution status of this line is deduced): q->state()->opacity = oldOpacity;
-
1756 opacityUniformDirty = true;
never executed (the execution status of this line is deduced): opacityUniformDirty = true;
-
1757 }
never executed: }
0
1758 -
1759 glEnable(GL_BLEND);
never executed (the execution status of this line is deduced): glEnable(0x0BE2);
-
1760 glBlendFunc(GL_CONSTANT_COLOR, GL_ONE_MINUS_SRC_COLOR);
never executed (the execution status of this line is deduced): glBlendFunc(0x8001, 0x0301);
-
1761 glBlendColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBlendColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
-
1762 } else {
never executed: }
0
1763 // Other brush styles need two passes. -
1764 -
1765 qreal oldOpacity = q->state()->opacity;
never executed (the execution status of this line is deduced): qreal oldOpacity = q->state()->opacity;
-
1766 if (compMode == QPainter::CompositionMode_Source) {
never evaluated: compMode == QPainter::CompositionMode_Source
0
1767 q->state()->opacity = 1;
never executed (the execution status of this line is deduced): q->state()->opacity = 1;
-
1768 opacityUniformDirty = true;
never executed (the execution status of this line is deduced): opacityUniformDirty = true;
-
1769 pensBrush = Qt::white;
never executed (the execution status of this line is deduced): pensBrush = Qt::white;
-
1770 setBrush(pensBrush);
never executed (the execution status of this line is deduced): setBrush(pensBrush);
-
1771 }
never executed: }
0
1772 -
1773 compositionModeDirty = false; // I can handle this myself, thank you very much
never executed (the execution status of this line is deduced): compositionModeDirty = false;
-
1774 prepareForDraw(false); // Text always causes src pixels to be transparent
never executed (the execution status of this line is deduced): prepareForDraw(false);
-
1775 glEnable(GL_BLEND);
never executed (the execution status of this line is deduced): glEnable(0x0BE2);
-
1776 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR);
never executed (the execution status of this line is deduced): glBlendFunc(0x0, 0x0301);
-
1777 -
1778 glActiveTexture(GL_TEXTURE0 + QT_MASK_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(1));
-
1779 glBindTexture(GL_TEXTURE_2D, cache->texture());
never executed (the execution status of this line is deduced): glBindTexture(0x0DE1, cache->texture());
-
1780 updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false);
never executed (the execution status of this line is deduced): updateTextureFilter(0x0DE1, 0x2901, false);
-
1781 -
1782#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) -
1783 glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0); -
1784#else -
1785 glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data());
never executed (the execution status of this line is deduced): glDrawElements(0x0005, 6 * numGlyphs, 0x1403, elementIndices.data());
-
1786#endif -
1787 -
1788 shaderManager->setMaskType(QGLEngineShaderManager::SubPixelMaskPass2);
never executed (the execution status of this line is deduced): shaderManager->setMaskType(QGLEngineShaderManager::SubPixelMaskPass2);
-
1789 -
1790 if (compMode == QPainter::CompositionMode_Source) {
never evaluated: compMode == QPainter::CompositionMode_Source
0
1791 q->state()->opacity = oldOpacity;
never executed (the execution status of this line is deduced): q->state()->opacity = oldOpacity;
-
1792 opacityUniformDirty = true;
never executed (the execution status of this line is deduced): opacityUniformDirty = true;
-
1793 pensBrush = q->state()->pen.brush();
never executed (the execution status of this line is deduced): pensBrush = q->state()->pen.brush();
-
1794 setBrush(pensBrush);
never executed (the execution status of this line is deduced): setBrush(pensBrush);
-
1795 }
never executed: }
0
1796 -
1797 compositionModeDirty = false;
never executed (the execution status of this line is deduced): compositionModeDirty = false;
-
1798 prepareForDraw(false); // Text always causes src pixels to be transparent
never executed (the execution status of this line is deduced): prepareForDraw(false);
-
1799 glEnable(GL_BLEND);
never executed (the execution status of this line is deduced): glEnable(0x0BE2);
-
1800 glBlendFunc(GL_ONE, GL_ONE);
never executed (the execution status of this line is deduced): glBlendFunc(0x1, 0x1);
-
1801 }
never executed: }
0
1802 compositionModeDirty = true;
never executed (the execution status of this line is deduced): compositionModeDirty = true;
-
1803 } else {
never executed: }
0
1804 // Greyscale/mono glyphs -
1805 -
1806 shaderManager->setMaskType(QGLEngineShaderManager::PixelMask);
never executed (the execution status of this line is deduced): shaderManager->setMaskType(QGLEngineShaderManager::PixelMask);
-
1807 prepareForDraw(false); // Text always causes src pixels to be transparent
never executed (the execution status of this line is deduced): prepareForDraw(false);
-
1808 }
never executed: }
0
1809 -
1810 QGLTextureGlyphCache::FilterMode filterMode = (s->matrix.type() > QTransform::TxTranslate)?QGLTextureGlyphCache::Linear:QGLTextureGlyphCache::Nearest;
never evaluated: (s->matrix.type() > QTransform::TxTranslate)
0
1811 if (lastMaskTextureUsed != cache->texture() || cache->filterMode() != filterMode) {
never evaluated: lastMaskTextureUsed != cache->texture()
never evaluated: cache->filterMode() != filterMode
0
1812 -
1813 glActiveTexture(GL_TEXTURE0 + QT_MASK_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(1));
-
1814 if (lastMaskTextureUsed != cache->texture()) {
never evaluated: lastMaskTextureUsed != cache->texture()
0
1815 glBindTexture(GL_TEXTURE_2D, cache->texture());
never executed (the execution status of this line is deduced): glBindTexture(0x0DE1, cache->texture());
-
1816 lastMaskTextureUsed = cache->texture();
never executed (the execution status of this line is deduced): lastMaskTextureUsed = cache->texture();
-
1817 }
never executed: }
0
1818 -
1819 if (cache->filterMode() != filterMode) {
never evaluated: cache->filterMode() != filterMode
0
1820 if (filterMode == QGLTextureGlyphCache::Linear) {
never evaluated: filterMode == QGLTextureGlyphCache::Linear
0
1821 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
never executed (the execution status of this line is deduced): glTexParameteri(0x0DE1, 0x2800, 0x2601);
-
1822 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
never executed (the execution status of this line is deduced): glTexParameteri(0x0DE1, 0x2801, 0x2601);
-
1823 } else {
never executed: }
0
1824 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
never executed (the execution status of this line is deduced): glTexParameteri(0x0DE1, 0x2800, 0x2600);
-
1825 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
never executed (the execution status of this line is deduced): glTexParameteri(0x0DE1, 0x2801, 0x2600);
-
1826 }
never executed: }
0
1827 cache->setFilterMode(filterMode);
never executed (the execution status of this line is deduced): cache->setFilterMode(filterMode);
-
1828 }
never executed: }
0
1829 }
never executed: }
0
1830 -
1831 bool srgbFrameBufferEnabled = false;
never executed (the execution status of this line is deduced): bool srgbFrameBufferEnabled = false;
-
1832 -
1833#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) -
1834 glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0); -
1835 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); -
1836#else -
1837 glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data());
never executed (the execution status of this line is deduced): glDrawElements(0x0005, 6 * numGlyphs, 0x1403, elementIndices.data());
-
1838#endif -
1839 -
1840 if (srgbFrameBufferEnabled)
never evaluated: srgbFrameBufferEnabled
0
1841 glDisable(GL_FRAMEBUFFER_SRGB);
never executed: glDisable(0x8DB9);
0
1842 -
1843}
never executed: }
0
1844 -
1845void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap, -
1846 QPainter::PixmapFragmentHints hints) -
1847{ -
1848 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1849 // Use fallback for extended composition modes. -
1850 if (state()->composition_mode > QPainter::CompositionMode_Plus) {
never evaluated: state()->composition_mode > QPainter::CompositionMode_Plus
0
1851 QPaintEngineEx::drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
never executed (the execution status of this line is deduced): QPaintEngineEx::drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
-
1852 return;
never executed: return;
0
1853 } -
1854 -
1855 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
1856 int max_texture_size = d->ctx->d_func()->maxTextureSize();
never executed (the execution status of this line is deduced): int max_texture_size = d->ctx->d_func()->maxTextureSize();
-
1857 if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) {
never evaluated: pixmap.width() > max_texture_size
never evaluated: pixmap.height() > max_texture_size
0
1858 QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
never executed (the execution status of this line is deduced): QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
-
1859 d->drawPixmapFragments(fragments, fragmentCount, scaled, hints);
never executed (the execution status of this line is deduced): d->drawPixmapFragments(fragments, fragmentCount, scaled, hints);
-
1860 } else {
never executed: }
0
1861 d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
never executed (the execution status of this line is deduced): d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
-
1862 }
never executed: }
0
1863} -
1864 -
1865 -
1866void QGL2PaintEngineExPrivate::drawPixmapFragments(const QPainter::PixmapFragment *fragments, -
1867 int fragmentCount, const QPixmap &pixmap, -
1868 QPainter::PixmapFragmentHints hints) -
1869{ -
1870 GLfloat dx = 1.0f / pixmap.size().width();
never executed (the execution status of this line is deduced): GLfloat dx = 1.0f / pixmap.size().width();
-
1871 GLfloat dy = 1.0f / pixmap.size().height();
never executed (the execution status of this line is deduced): GLfloat dy = 1.0f / pixmap.size().height();
-
1872 -
1873 vertexCoordinateArray.clear();
never executed (the execution status of this line is deduced): vertexCoordinateArray.clear();
-
1874 textureCoordinateArray.clear();
never executed (the execution status of this line is deduced): textureCoordinateArray.clear();
-
1875 opacityArray.reset();
never executed (the execution status of this line is deduced): opacityArray.reset();
-
1876 -
1877 if (snapToPixelGrid) {
never evaluated: snapToPixelGrid
0
1878 snapToPixelGrid = false;
never executed (the execution status of this line is deduced): snapToPixelGrid = false;
-
1879 matrixDirty = true;
never executed (the execution status of this line is deduced): matrixDirty = true;
-
1880 }
never executed: }
0
1881 -
1882 bool allOpaque = true;
never executed (the execution status of this line is deduced): bool allOpaque = true;
-
1883 -
1884 for (int i = 0; i < fragmentCount; ++i) {
never evaluated: i < fragmentCount
0
1885 qreal s = 0;
never executed (the execution status of this line is deduced): qreal s = 0;
-
1886 qreal c = 1;
never executed (the execution status of this line is deduced): qreal c = 1;
-
1887 if (fragments[i].rotation != 0) {
never evaluated: fragments[i].rotation != 0
0
1888 s = qFastSin(fragments[i].rotation * Q_PI / 180);
never executed (the execution status of this line is deduced): s = qFastSin(fragments[i].rotation * Q_PI / 180);
-
1889 c = qFastCos(fragments[i].rotation * Q_PI / 180);
never executed (the execution status of this line is deduced): c = qFastCos(fragments[i].rotation * Q_PI / 180);
-
1890 }
never executed: }
0
1891 -
1892 qreal right = 0.5 * fragments[i].scaleX * fragments[i].width;
never executed (the execution status of this line is deduced): qreal right = 0.5 * fragments[i].scaleX * fragments[i].width;
-
1893 qreal bottom = 0.5 * fragments[i].scaleY * fragments[i].height;
never executed (the execution status of this line is deduced): qreal bottom = 0.5 * fragments[i].scaleY * fragments[i].height;
-
1894 QGLPoint bottomRight(right * c - bottom * s, right * s + bottom * c);
never executed (the execution status of this line is deduced): QGLPoint bottomRight(right * c - bottom * s, right * s + bottom * c);
-
1895 QGLPoint bottomLeft(-right * c - bottom * s, -right * s + bottom * c);
never executed (the execution status of this line is deduced): QGLPoint bottomLeft(-right * c - bottom * s, -right * s + bottom * c);
-
1896 -
1897 vertexCoordinateArray.addVertex(bottomRight.x + fragments[i].x, bottomRight.y + fragments[i].y);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addVertex(bottomRight.x + fragments[i].x, bottomRight.y + fragments[i].y);
-
1898 vertexCoordinateArray.addVertex(-bottomLeft.x + fragments[i].x, -bottomLeft.y + fragments[i].y);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addVertex(-bottomLeft.x + fragments[i].x, -bottomLeft.y + fragments[i].y);
-
1899 vertexCoordinateArray.addVertex(-bottomRight.x + fragments[i].x, -bottomRight.y + fragments[i].y);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addVertex(-bottomRight.x + fragments[i].x, -bottomRight.y + fragments[i].y);
-
1900 vertexCoordinateArray.addVertex(-bottomRight.x + fragments[i].x, -bottomRight.y + fragments[i].y);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addVertex(-bottomRight.x + fragments[i].x, -bottomRight.y + fragments[i].y);
-
1901 vertexCoordinateArray.addVertex(bottomLeft.x + fragments[i].x, bottomLeft.y + fragments[i].y);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addVertex(bottomLeft.x + fragments[i].x, bottomLeft.y + fragments[i].y);
-
1902 vertexCoordinateArray.addVertex(bottomRight.x + fragments[i].x, bottomRight.y + fragments[i].y);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addVertex(bottomRight.x + fragments[i].x, bottomRight.y + fragments[i].y);
-
1903 -
1904 QGLRect src(fragments[i].sourceLeft * dx, fragments[i].sourceTop * dy,
never executed (the execution status of this line is deduced): QGLRect src(fragments[i].sourceLeft * dx, fragments[i].sourceTop * dy,
-
1905 (fragments[i].sourceLeft + fragments[i].width) * dx,
never executed (the execution status of this line is deduced): (fragments[i].sourceLeft + fragments[i].width) * dx,
-
1906 (fragments[i].sourceTop + fragments[i].height) * dy);
never executed (the execution status of this line is deduced): (fragments[i].sourceTop + fragments[i].height) * dy);
-
1907 -
1908 textureCoordinateArray.addVertex(src.right, src.bottom);
never executed (the execution status of this line is deduced): textureCoordinateArray.addVertex(src.right, src.bottom);
-
1909 textureCoordinateArray.addVertex(src.right, src.top);
never executed (the execution status of this line is deduced): textureCoordinateArray.addVertex(src.right, src.top);
-
1910 textureCoordinateArray.addVertex(src.left, src.top);
never executed (the execution status of this line is deduced): textureCoordinateArray.addVertex(src.left, src.top);
-
1911 textureCoordinateArray.addVertex(src.left, src.top);
never executed (the execution status of this line is deduced): textureCoordinateArray.addVertex(src.left, src.top);
-
1912 textureCoordinateArray.addVertex(src.left, src.bottom);
never executed (the execution status of this line is deduced): textureCoordinateArray.addVertex(src.left, src.bottom);
-
1913 textureCoordinateArray.addVertex(src.right, src.bottom);
never executed (the execution status of this line is deduced): textureCoordinateArray.addVertex(src.right, src.bottom);
-
1914 -
1915 qreal opacity = fragments[i].opacity * q->state()->opacity;
never executed (the execution status of this line is deduced): qreal opacity = fragments[i].opacity * q->state()->opacity;
-
1916 opacityArray << opacity << opacity << opacity << opacity << opacity << opacity;
never executed (the execution status of this line is deduced): opacityArray << opacity << opacity << opacity << opacity << opacity << opacity;
-
1917 allOpaque &= (opacity >= 0.99f);
never executed (the execution status of this line is deduced): allOpaque &= (opacity >= 0.99f);
-
1918 }
never executed: }
0
1919 -
1920 glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture(0x84C0 + GLuint(0));
-
1921 QGLTexture *texture = ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA,
never executed (the execution status of this line is deduced): QGLTexture *texture = ctx->d_func()->bindTexture(pixmap, 0x0DE1, 0x1908,
-
1922 QGLContext::InternalBindOption
never executed (the execution status of this line is deduced): QGLContext::InternalBindOption
-
1923 | QGLContext::CanFlipNativePixmapBindOption);
never executed (the execution status of this line is deduced): | QGLContext::CanFlipNativePixmapBindOption);
-
1924 -
1925 if (texture->options & QGLContext::InvertedYBindOption) {
never evaluated: texture->options & QGLContext::InvertedYBindOption
0
1926 // Flip texture y-coordinate. -
1927 QGLPoint *data = textureCoordinateArray.data();
never executed (the execution status of this line is deduced): QGLPoint *data = textureCoordinateArray.data();
-
1928 for (int i = 0; i < 6 * fragmentCount; ++i)
never evaluated: i < 6 * fragmentCount
0
1929 data[i].y = 1 - data[i].y;
never executed: data[i].y = 1 - data[i].y;
0
1930 }
never executed: }
0
1931 -
1932 transferMode(ImageArrayDrawingMode);
never executed (the execution status of this line is deduced): transferMode(ImageArrayDrawingMode);
-
1933 -
1934 bool isBitmap = pixmap.isQBitmap();
never executed (the execution status of this line is deduced): bool isBitmap = pixmap.isQBitmap();
-
1935 bool isOpaque = !isBitmap && (!pixmap.hasAlpha() || (hints & QPainter::OpaqueHint)) && allOpaque;
never evaluated: !isBitmap
never evaluated: !pixmap.hasAlpha()
never evaluated: (hints & QPainter::OpaqueHint)
never evaluated: allOpaque
0
1936 -
1937 updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
never executed (the execution status of this line is deduced): updateTextureFilter(0x0DE1, 0x812F,
-
1938 q->state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
never executed (the execution status of this line is deduced): q->state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
-
1939 -
1940 // Setup for texture drawing -
1941 currentBrush = noBrush;
never executed (the execution status of this line is deduced): currentBrush = noBrush;
-
1942 shaderManager->setSrcPixelType(isBitmap ? QGLEngineShaderManager::PatternSrc
never executed (the execution status of this line is deduced): shaderManager->setSrcPixelType(isBitmap ? QGLEngineShaderManager::PatternSrc
-
1943 : QGLEngineShaderManager::ImageSrc);
never executed (the execution status of this line is deduced): : QGLEngineShaderManager::ImageSrc);
-
1944 if (prepareForDraw(isOpaque))
never evaluated: prepareForDraw(isOpaque)
0
1945 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::ImageTexture), QT_IMAGE_TEXTURE_UNIT);
never executed: shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::ImageTexture), GLuint(0));
0
1946 -
1947 if (isBitmap) {
never evaluated: isBitmap
0
1948 QColor col = qt_premultiplyColor(q->state()->pen.color(), (GLfloat)q->state()->opacity);
never executed (the execution status of this line is deduced): QColor col = qt_premultiplyColor(q->state()->pen.color(), (GLfloat)q->state()->opacity);
-
1949 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
never executed (the execution status of this line is deduced): shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
-
1950 }
never executed: }
0
1951 -
1952 glDrawArrays(GL_TRIANGLES, 0, 6 * fragmentCount);
never executed (the execution status of this line is deduced): glDrawArrays(0x0004, 0, 6 * fragmentCount);
-
1953}
never executed: }
0
1954 -
1955bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) -
1956{ -
1957 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
1958 -
1959// qDebug("QGL2PaintEngineEx::begin()"); -
1960 if (pdev->devType() == QInternal::OpenGL)
never evaluated: pdev->devType() == QInternal::OpenGL
0
1961 d->device = static_cast<QGLPaintDevice*>(pdev);
never executed: d->device = static_cast<QGLPaintDevice*>(pdev);
0
1962 else -
1963 d->device = QGLPaintDevice::getDevice(pdev);
never executed: d->device = QGLPaintDevice::getDevice(pdev);
0
1964 -
1965 if (!d->device)
never evaluated: !d->device
0
1966 return false;
never executed: return false;
0
1967 -
1968 d->ctx = d->device->context();
never executed (the execution status of this line is deduced): d->ctx = d->device->context();
-
1969 d->ctx->d_ptr->active_engine = this;
never executed (the execution status of this line is deduced): d->ctx->d_ptr->active_engine = this;
-
1970 -
1971 const QSize sz = d->device->size();
never executed (the execution status of this line is deduced): const QSize sz = d->device->size();
-
1972 d->width = sz.width();
never executed (the execution status of this line is deduced): d->width = sz.width();
-
1973 d->height = sz.height();
never executed (the execution status of this line is deduced): d->height = sz.height();
-
1974 d->mode = BrushDrawingMode;
never executed (the execution status of this line is deduced): d->mode = BrushDrawingMode;
-
1975 d->brushTextureDirty = true;
never executed (the execution status of this line is deduced): d->brushTextureDirty = true;
-
1976 d->brushUniformsDirty = true;
never executed (the execution status of this line is deduced): d->brushUniformsDirty = true;
-
1977 d->matrixUniformDirty = true;
never executed (the execution status of this line is deduced): d->matrixUniformDirty = true;
-
1978 d->matrixDirty = true;
never executed (the execution status of this line is deduced): d->matrixDirty = true;
-
1979 d->compositionModeDirty = true;
never executed (the execution status of this line is deduced): d->compositionModeDirty = true;
-
1980 d->opacityUniformDirty = true;
never executed (the execution status of this line is deduced): d->opacityUniformDirty = true;
-
1981 d->needsSync = true;
never executed (the execution status of this line is deduced): d->needsSync = true;
-
1982 d->useSystemClip = !systemClip().isEmpty();
never executed (the execution status of this line is deduced): d->useSystemClip = !systemClip().isEmpty();
-
1983 d->currentBrush = QBrush();
never executed (the execution status of this line is deduced): d->currentBrush = QBrush();
-
1984 -
1985 d->dirtyStencilRegion = QRect(0, 0, d->width, d->height);
never executed (the execution status of this line is deduced): d->dirtyStencilRegion = QRect(0, 0, d->width, d->height);
-
1986 d->stencilClean = true;
never executed (the execution status of this line is deduced): d->stencilClean = true;
-
1987 -
1988 // Calling begin paint should make the correct context current. So, any -
1989 // code which calls into GL or otherwise needs a current context *must* -
1990 // go after beginPaint: -
1991 d->device->beginPaint();
never executed (the execution status of this line is deduced): d->device->beginPaint();
-
1992 -
1993#if !defined(QT_OPENGL_ES_2) -
1994 bool success = qt_resolve_version_2_0_functions(d->ctx)
never evaluated: qt_resolve_version_2_0_functions(d->ctx)
0
1995 && qt_resolve_buffer_extensions(d->ctx)
never evaluated: qt_resolve_buffer_extensions(d->ctx)
0
1996 && (!QGLFramebufferObject::hasOpenGLFramebufferObjects()
never evaluated: !QGLFramebufferObject::hasOpenGLFramebufferObjects()
0
1997 || qt_resolve_framebufferobject_extensions(d->ctx));
never evaluated: qt_resolve_framebufferobject_extensions(d->ctx)
0
1998 Q_ASSERT(success);
never executed (the execution status of this line is deduced): qt_noop();
-
1999 Q_UNUSED(success);
never executed (the execution status of this line is deduced): (void)success;;
-
2000#endif -
2001 -
2002 d->shaderManager = new QGLEngineShaderManager(d->ctx);
never executed (the execution status of this line is deduced): d->shaderManager = new QGLEngineShaderManager(d->ctx);
-
2003 -
2004 glDisable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0B90);
-
2005 glDisable(GL_DEPTH_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0B71);
-
2006 glDisable(GL_SCISSOR_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0C11);
-
2007 -
2008#if !defined(QT_OPENGL_ES_2) -
2009 glDisable(GL_MULTISAMPLE);
never executed (the execution status of this line is deduced): glDisable(0x809D);
-
2010#endif -
2011 -
2012 d->glyphCacheType = QFontEngineGlyphCache::Raster_A8;
never executed (the execution status of this line is deduced): d->glyphCacheType = QFontEngineGlyphCache::Raster_A8;
-
2013 -
2014#if !defined(QT_OPENGL_ES_2) -
2015 d->glyphCacheType = QFontEngineGlyphCache::Raster_RGBMask;
never executed (the execution status of this line is deduced): d->glyphCacheType = QFontEngineGlyphCache::Raster_RGBMask;
-
2016#endif -
2017 -
2018#if defined(QT_OPENGL_ES_2) -
2019 // OpenGL ES can't switch MSAA off, so if the gl paint device is -
2020 // multisampled, it's always multisampled. -
2021 d->multisamplingAlwaysEnabled = d->device->format().sampleBuffers(); -
2022#else -
2023 d->multisamplingAlwaysEnabled = false;
never executed (the execution status of this line is deduced): d->multisamplingAlwaysEnabled = false;
-
2024#endif -
2025 -
2026 return true;
never executed: return true;
0
2027} -
2028 -
2029bool QGL2PaintEngineEx::end() -
2030{ -
2031 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
2032 -
2033 QGLContext *ctx = d->ctx;
never executed (the execution status of this line is deduced): QGLContext *ctx = d->ctx;
-
2034 glUseProgram(0);
never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram(0);
-
2035 d->transferMode(BrushDrawingMode);
never executed (the execution status of this line is deduced): d->transferMode(BrushDrawingMode);
-
2036 d->device->endPaint();
never executed (the execution status of this line is deduced): d->device->endPaint();
-
2037 -
2038 ctx->d_ptr->active_engine = 0;
never executed (the execution status of this line is deduced): ctx->d_ptr->active_engine = 0;
-
2039 -
2040 d->resetGLState();
never executed (the execution status of this line is deduced): d->resetGLState();
-
2041 -
2042 delete d->shaderManager;
never executed (the execution status of this line is deduced): delete d->shaderManager;
-
2043 d->shaderManager = 0;
never executed (the execution status of this line is deduced): d->shaderManager = 0;
-
2044 d->currentBrush = QBrush();
never executed (the execution status of this line is deduced): d->currentBrush = QBrush();
-
2045 -
2046#ifdef QT_OPENGL_CACHE_AS_VBOS -
2047 if (!d->unusedVBOSToClean.isEmpty()) { -
2048 glDeleteBuffers(d->unusedVBOSToClean.size(), d->unusedVBOSToClean.constData()); -
2049 d->unusedVBOSToClean.clear(); -
2050 } -
2051 if (!d->unusedIBOSToClean.isEmpty()) { -
2052 glDeleteBuffers(d->unusedIBOSToClean.size(), d->unusedIBOSToClean.constData()); -
2053 d->unusedIBOSToClean.clear(); -
2054 } -
2055#endif -
2056 -
2057 return false;
never executed: return false;
0
2058} -
2059 -
2060void QGL2PaintEngineEx::ensureActive() -
2061{ -
2062 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
2063 QGLContext *ctx = d->ctx;
never executed (the execution status of this line is deduced): QGLContext *ctx = d->ctx;
-
2064 -
2065 if (isActive() && ctx->d_ptr->active_engine != this) {
never evaluated: isActive()
never evaluated: ctx->d_ptr->active_engine != this
0
2066 ctx->d_ptr->active_engine = this;
never executed (the execution status of this line is deduced): ctx->d_ptr->active_engine = this;
-
2067 d->needsSync = true;
never executed (the execution status of this line is deduced): d->needsSync = true;
-
2068 }
never executed: }
0
2069 -
2070 d->device->ensureActiveTarget();
never executed (the execution status of this line is deduced): d->device->ensureActiveTarget();
-
2071 -
2072 if (d->needsSync) {
never evaluated: d->needsSync
0
2073 d->transferMode(BrushDrawingMode);
never executed (the execution status of this line is deduced): d->transferMode(BrushDrawingMode);
-
2074 glViewport(0, 0, d->width, d->height);
never executed (the execution status of this line is deduced): glViewport(0, 0, d->width, d->height);
-
2075 d->needsSync = false;
never executed (the execution status of this line is deduced): d->needsSync = false;
-
2076 d->lastMaskTextureUsed = 0;
never executed (the execution status of this line is deduced): d->lastMaskTextureUsed = 0;
-
2077 d->shaderManager->setDirty();
never executed (the execution status of this line is deduced): d->shaderManager->setDirty();
-
2078 d->ctx->d_func()->syncGlState();
never executed (the execution status of this line is deduced): d->ctx->d_func()->syncGlState();
-
2079 for (int i = 0; i < 3; ++i)
never evaluated: i < 3
0
2080 d->vertexAttribPointers[i] = (GLfloat*)-1; // Assume the pointers are clobbered
never executed: d->vertexAttribPointers[i] = (GLfloat*)-1;
0
2081 setState(state());
never executed (the execution status of this line is deduced): setState(state());
-
2082 }
never executed: }
0
2083}
never executed: }
0
2084 -
2085void QGL2PaintEngineExPrivate::updateClipScissorTest() -
2086{ -
2087 Q_Q(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineEx * const q = q_func();
-
2088 if (q->state()->clipTestEnabled) {
never evaluated: q->state()->clipTestEnabled
0
2089 glEnable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glEnable(0x0B90);
-
2090 glStencilFunc(GL_LEQUAL, q->state()->currentClip, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, q->state()->currentClip, ~GLuint(0x80));
-
2091 } else {
never executed: }
0
2092 glDisable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0B90);
-
2093 glStencilFunc(GL_ALWAYS, 0, 0xff);
never executed (the execution status of this line is deduced): glStencilFunc(0x0207, 0, 0xff);
-
2094 }
never executed: }
0
2095 -
2096#ifdef QT_GL_NO_SCISSOR_TEST -
2097 currentScissorBounds = QRect(0, 0, width, height); -
2098#else -
2099 QRect bounds = q->state()->rectangleClip;
never executed (the execution status of this line is deduced): QRect bounds = q->state()->rectangleClip;
-
2100 if (!q->state()->clipEnabled) {
never evaluated: !q->state()->clipEnabled
0
2101 if (useSystemClip)
never evaluated: useSystemClip
0
2102 bounds = systemClip.boundingRect();
never executed: bounds = systemClip.boundingRect();
0
2103 else -
2104 bounds = QRect(0, 0, width, height);
never executed: bounds = QRect(0, 0, width, height);
0
2105 } else { -
2106 if (useSystemClip)
never evaluated: useSystemClip
0
2107 bounds = bounds.intersected(systemClip.boundingRect());
never executed: bounds = bounds.intersected(systemClip.boundingRect());
0
2108 else -
2109 bounds = bounds.intersected(QRect(0, 0, width, height));
never executed: bounds = bounds.intersected(QRect(0, 0, width, height));
0
2110 } -
2111 -
2112 currentScissorBounds = bounds;
never executed (the execution status of this line is deduced): currentScissorBounds = bounds;
-
2113 -
2114 if (bounds == QRect(0, 0, width, height)) {
never evaluated: bounds == QRect(0, 0, width, height)
0
2115 glDisable(GL_SCISSOR_TEST);
never executed (the execution status of this line is deduced): glDisable(0x0C11);
-
2116 } else {
never executed: }
0
2117 glEnable(GL_SCISSOR_TEST);
never executed (the execution status of this line is deduced): glEnable(0x0C11);
-
2118 setScissor(bounds);
never executed (the execution status of this line is deduced): setScissor(bounds);
-
2119 }
never executed: }
0
2120#endif -
2121} -
2122 -
2123void QGL2PaintEngineExPrivate::setScissor(const QRect &rect) -
2124{ -
2125 const int left = rect.left();
never executed (the execution status of this line is deduced): const int left = rect.left();
-
2126 const int width = rect.width();
never executed (the execution status of this line is deduced): const int width = rect.width();
-
2127 int bottom = height - (rect.top() + rect.height());
never executed (the execution status of this line is deduced): int bottom = height - (rect.top() + rect.height());
-
2128 if (device->isFlipped()) {
never evaluated: device->isFlipped()
0
2129 bottom = rect.top();
never executed (the execution status of this line is deduced): bottom = rect.top();
-
2130 }
never executed: }
0
2131 const int height = rect.height();
never executed (the execution status of this line is deduced): const int height = rect.height();
-
2132 -
2133 glScissor(left, bottom, width, height);
never executed (the execution status of this line is deduced): glScissor(left, bottom, width, height);
-
2134}
never executed: }
0
2135 -
2136void QGL2PaintEngineEx::clipEnabledChanged() -
2137{ -
2138 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
2139 -
2140 state()->clipChanged = true;
never executed (the execution status of this line is deduced): state()->clipChanged = true;
-
2141 -
2142 if (painter()->hasClipping())
never evaluated: painter()->hasClipping()
0
2143 d->regenerateClip();
never executed: d->regenerateClip();
0
2144 else -
2145 d->systemStateChanged();
never executed: d->systemStateChanged();
0
2146} -
2147 -
2148void QGL2PaintEngineExPrivate::clearClip(uint value) -
2149{ -
2150 dirtyStencilRegion -= currentScissorBounds;
never executed (the execution status of this line is deduced): dirtyStencilRegion -= currentScissorBounds;
-
2151 -
2152 glStencilMask(0xff);
never executed (the execution status of this line is deduced): glStencilMask(0xff);
-
2153 glClearStencil(value);
never executed (the execution status of this line is deduced): glClearStencil(value);
-
2154 glClear(GL_STENCIL_BUFFER_BIT);
never executed (the execution status of this line is deduced): glClear(0x00000400);
-
2155 glStencilMask(0x0);
never executed (the execution status of this line is deduced): glStencilMask(0x0);
-
2156 -
2157 q->state()->needsClipBufferClear = false;
never executed (the execution status of this line is deduced): q->state()->needsClipBufferClear = false;
-
2158}
never executed: }
0
2159 -
2160void QGL2PaintEngineExPrivate::writeClip(const QVectorPath &path, uint value) -
2161{ -
2162 transferMode(BrushDrawingMode);
never executed (the execution status of this line is deduced): transferMode(BrushDrawingMode);
-
2163 -
2164 if (snapToPixelGrid) {
never evaluated: snapToPixelGrid
0
2165 snapToPixelGrid = false;
never executed (the execution status of this line is deduced): snapToPixelGrid = false;
-
2166 matrixDirty = true;
never executed (the execution status of this line is deduced): matrixDirty = true;
-
2167 }
never executed: }
0
2168 -
2169 if (matrixDirty)
never evaluated: matrixDirty
0
2170 updateMatrix();
never executed: updateMatrix();
0
2171 -
2172 stencilClean = false;
never executed (the execution status of this line is deduced): stencilClean = false;
-
2173 -
2174 const bool singlePass = !path.hasWindingFill()
never evaluated: !path.hasWindingFill()
0
2175 && (((q->state()->currentClip == maxClip - 1) && q->state()->clipTestEnabled)
never evaluated: (q->state()->currentClip == maxClip - 1)
never evaluated: q->state()->clipTestEnabled
0
2176 || q->state()->needsClipBufferClear);
never evaluated: q->state()->needsClipBufferClear
0
2177 const uint referenceClipValue = q->state()->needsClipBufferClear ? 1 : q->state()->currentClip;
never evaluated: q->state()->needsClipBufferClear
0
2178 -
2179 if (q->state()->needsClipBufferClear)
never evaluated: q->state()->needsClipBufferClear
0
2180 clearClip(1);
never executed: clearClip(1);
0
2181 -
2182 if (path.isEmpty()) {
never evaluated: path.isEmpty()
0
2183 glEnable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glEnable(0x0B90);
-
2184 glStencilFunc(GL_LEQUAL, value, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, value, ~GLuint(0x80));
-
2185 return;
never executed: return;
0
2186 } -
2187 -
2188 if (q->state()->clipTestEnabled)
never evaluated: q->state()->clipTestEnabled
0
2189 glStencilFunc(GL_LEQUAL, q->state()->currentClip, ~GL_STENCIL_HIGH_BIT);
never executed: glStencilFunc(0x0203, q->state()->currentClip, ~GLuint(0x80));
0
2190 else -
2191 glStencilFunc(GL_ALWAYS, 0, 0xff);
never executed: glStencilFunc(0x0207, 0, 0xff);
0
2192 -
2193 vertexCoordinateArray.clear();
never executed (the execution status of this line is deduced): vertexCoordinateArray.clear();
-
2194 vertexCoordinateArray.addPath(path, inverseScale, false);
never executed (the execution status of this line is deduced): vertexCoordinateArray.addPath(path, inverseScale, false);
-
2195 -
2196 if (!singlePass)
never evaluated: !singlePass
0
2197 fillStencilWithVertexArray(vertexCoordinateArray, path.hasWindingFill());
never executed: fillStencilWithVertexArray(vertexCoordinateArray, path.hasWindingFill());
0
2198 -
2199 glColorMask(false, false, false, false);
never executed (the execution status of this line is deduced): glColorMask(false, false, false, false);
-
2200 glEnable(GL_STENCIL_TEST);
never executed (the execution status of this line is deduced): glEnable(0x0B90);
-
2201 useSimpleShader();
never executed (the execution status of this line is deduced): useSimpleShader();
-
2202 -
2203 if (singlePass) {
never evaluated: singlePass
0
2204 // Under these conditions we can set the new stencil value in a single -
2205 // pass, by using the current value and the "new value" as the toggles -
2206 -
2207 glStencilFunc(GL_LEQUAL, referenceClipValue, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, referenceClipValue, ~GLuint(0x80));
-
2208 glStencilOp(GL_KEEP, GL_INVERT, GL_INVERT);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x150A, 0x150A);
-
2209 glStencilMask(value ^ referenceClipValue);
never executed (the execution status of this line is deduced): glStencilMask(value ^ referenceClipValue);
-
2210 -
2211 drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN);
never executed (the execution status of this line is deduced): drawVertexArrays(vertexCoordinateArray, 0x0006);
-
2212 } else {
never executed: }
0
2213 glStencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
never executed (the execution status of this line is deduced): glStencilOp(0x1E00, 0x1E01, 0x1E01);
-
2214 glStencilMask(0xff);
never executed (the execution status of this line is deduced): glStencilMask(0xff);
-
2215 -
2216 if (!q->state()->clipTestEnabled && path.hasWindingFill()) {
never evaluated: !q->state()->clipTestEnabled
never evaluated: path.hasWindingFill()
0
2217 // Pass when any clip bit is set, set high bit -
2218 glStencilFunc(GL_NOTEQUAL, GL_STENCIL_HIGH_BIT, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, GLuint(0x80), ~GLuint(0x80));
-
2219 composite(vertexCoordinateArray.boundingRect());
never executed (the execution status of this line is deduced): composite(vertexCoordinateArray.boundingRect());
-
2220 }
never executed: }
0
2221 -
2222 // Pass when high bit is set, replace stencil value with new clip value -
2223 glStencilFunc(GL_NOTEQUAL, value, GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0205, value, GLuint(0x80));
-
2224 -
2225 composite(vertexCoordinateArray.boundingRect());
never executed (the execution status of this line is deduced): composite(vertexCoordinateArray.boundingRect());
-
2226 }
never executed: }
0
2227 -
2228 glStencilFunc(GL_LEQUAL, value, ~GL_STENCIL_HIGH_BIT);
never executed (the execution status of this line is deduced): glStencilFunc(0x0203, value, ~GLuint(0x80));
-
2229 glStencilMask(0);
never executed (the execution status of this line is deduced): glStencilMask(0);
-
2230 -
2231 glColorMask(true, true, true, true);
never executed (the execution status of this line is deduced): glColorMask(true, true, true, true);
-
2232}
never executed: }
0
2233 -
2234void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) -
2235{ -
2236// qDebug("QGL2PaintEngineEx::clip()"); -
2237 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
2238 -
2239 state()->clipChanged = true;
never executed (the execution status of this line is deduced): state()->clipChanged = true;
-
2240 -
2241 ensureActive();
never executed (the execution status of this line is deduced): ensureActive();
-
2242 -
2243 if (op == Qt::ReplaceClip) {
never evaluated: op == Qt::ReplaceClip
0
2244 op = Qt::IntersectClip;
never executed (the execution status of this line is deduced): op = Qt::IntersectClip;
-
2245 if (d->hasClipOperations()) {
never evaluated: d->hasClipOperations()
0
2246 d->systemStateChanged();
never executed (the execution status of this line is deduced): d->systemStateChanged();
-
2247 state()->canRestoreClip = false;
never executed (the execution status of this line is deduced): state()->canRestoreClip = false;
-
2248 }
never executed: }
0
2249 }
never executed: }
0
2250 -
2251#ifndef QT_GL_NO_SCISSOR_TEST -
2252 if (!path.isEmpty() && op == Qt::IntersectClip && (path.shape() == QVectorPath::RectangleHint)) {
never evaluated: !path.isEmpty()
never evaluated: op == Qt::IntersectClip
never evaluated: (path.shape() == QVectorPath::RectangleHint)
0
2253 const QPointF* const points = reinterpret_cast<const QPointF*>(path.points());
never executed (the execution status of this line is deduced): const QPointF* const points = reinterpret_cast<const QPointF*>(path.points());
-
2254 QRectF rect(points[0], points[2]);
never executed (the execution status of this line is deduced): QRectF rect(points[0], points[2]);
-
2255 -
2256 if (state()->matrix.type() <= QTransform::TxScale
never evaluated: state()->matrix.type() <= QTransform::TxScale
0
2257 || (state()->matrix.type() == QTransform::TxRotate
never evaluated: state()->matrix.type() == QTransform::TxRotate
0
2258 && qFuzzyIsNull(state()->matrix.m11())
never evaluated: qFuzzyIsNull(state()->matrix.m11())
0
2259 && qFuzzyIsNull(state()->matrix.m22())))
never evaluated: qFuzzyIsNull(state()->matrix.m22())
0
2260 { -
2261 state()->rectangleClip = state()->rectangleClip.intersected(state()->matrix.mapRect(rect).toRect());
never executed (the execution status of this line is deduced): state()->rectangleClip = state()->rectangleClip.intersected(state()->matrix.mapRect(rect).toRect());
-
2262 d->updateClipScissorTest();
never executed (the execution status of this line is deduced): d->updateClipScissorTest();
-
2263 return;
never executed: return;
0
2264 } -
2265 }
never executed: }
0
2266#endif -
2267 -
2268 const QRect pathRect = state()->matrix.mapRect(path.controlPointRect()).toAlignedRect();
never executed (the execution status of this line is deduced): const QRect pathRect = state()->matrix.mapRect(path.controlPointRect()).toAlignedRect();
-
2269 -
2270 switch (op) { -
2271 case Qt::NoClip: -
2272 if (d->useSystemClip) {
never evaluated: d->useSystemClip
0
2273 state()->clipTestEnabled = true;
never executed (the execution status of this line is deduced): state()->clipTestEnabled = true;
-
2274 state()->currentClip = 1;
never executed (the execution status of this line is deduced): state()->currentClip = 1;
-
2275 } else {
never executed: }
0
2276 state()->clipTestEnabled = false;
never executed (the execution status of this line is deduced): state()->clipTestEnabled = false;
-
2277 }
never executed: }
0
2278 state()->rectangleClip = QRect(0, 0, d->width, d->height);
never executed (the execution status of this line is deduced): state()->rectangleClip = QRect(0, 0, d->width, d->height);
-
2279 state()->canRestoreClip = false;
never executed (the execution status of this line is deduced): state()->canRestoreClip = false;
-
2280 d->updateClipScissorTest();
never executed (the execution status of this line is deduced): d->updateClipScissorTest();
-
2281 break;
never executed: break;
0
2282 case Qt::IntersectClip: -
2283 state()->rectangleClip = state()->rectangleClip.intersected(pathRect);
never executed (the execution status of this line is deduced): state()->rectangleClip = state()->rectangleClip.intersected(pathRect);
-
2284 d->updateClipScissorTest();
never executed (the execution status of this line is deduced): d->updateClipScissorTest();
-
2285 d->resetClipIfNeeded();
never executed (the execution status of this line is deduced): d->resetClipIfNeeded();
-
2286 ++d->maxClip;
never executed (the execution status of this line is deduced): ++d->maxClip;
-
2287 d->writeClip(path, d->maxClip);
never executed (the execution status of this line is deduced): d->writeClip(path, d->maxClip);
-
2288 state()->currentClip = d->maxClip;
never executed (the execution status of this line is deduced): state()->currentClip = d->maxClip;
-
2289 state()->clipTestEnabled = true;
never executed (the execution status of this line is deduced): state()->clipTestEnabled = true;
-
2290 break;
never executed: break;
0
2291 default: -
2292 break;
never executed: break;
0
2293 } -
2294}
never executed: }
0
2295 -
2296void QGL2PaintEngineExPrivate::regenerateClip() -
2297{ -
2298 systemStateChanged();
never executed (the execution status of this line is deduced): systemStateChanged();
-
2299 replayClipOperations();
never executed (the execution status of this line is deduced): replayClipOperations();
-
2300}
never executed: }
0
2301 -
2302void QGL2PaintEngineExPrivate::systemStateChanged() -
2303{ -
2304 Q_Q(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineEx * const q = q_func();
-
2305 -
2306 q->state()->clipChanged = true;
never executed (the execution status of this line is deduced): q->state()->clipChanged = true;
-
2307 -
2308 if (systemClip.isEmpty()) {
never evaluated: systemClip.isEmpty()
0
2309 useSystemClip = false;
never executed (the execution status of this line is deduced): useSystemClip = false;
-
2310 } else {
never executed: }
0
2311 if (q->paintDevice()->devType() == QInternal::Widget && currentClipDevice) {
never evaluated: q->paintDevice()->devType() == QInternal::Widget
never evaluated: currentClipDevice
0
2312 QWidgetPrivate *widgetPrivate = qt_widget_private(static_cast<QWidget *>(currentClipDevice)->window());
never executed (the execution status of this line is deduced): QWidgetPrivate *widgetPrivate = qt_widget_private(static_cast<QWidget *>(currentClipDevice)->window());
-
2313 useSystemClip = widgetPrivate->extra && widgetPrivate->extra->inRenderWithPainter;
never evaluated: widgetPrivate->extra
never evaluated: widgetPrivate->extra->inRenderWithPainter
0
2314 } else {
never executed: }
0
2315 useSystemClip = true;
never executed (the execution status of this line is deduced): useSystemClip = true;
-
2316 }
never executed: }
0
2317 } -
2318 -
2319 q->state()->clipTestEnabled = false;
never executed (the execution status of this line is deduced): q->state()->clipTestEnabled = false;
-
2320 q->state()->needsClipBufferClear = true;
never executed (the execution status of this line is deduced): q->state()->needsClipBufferClear = true;
-
2321 -
2322 q->state()->currentClip = 1;
never executed (the execution status of this line is deduced): q->state()->currentClip = 1;
-
2323 maxClip = 1;
never executed (the execution status of this line is deduced): maxClip = 1;
-
2324 -
2325 q->state()->rectangleClip = useSystemClip ? systemClip.boundingRect() : QRect(0, 0, width, height);
never evaluated: useSystemClip
0
2326 updateClipScissorTest();
never executed (the execution status of this line is deduced): updateClipScissorTest();
-
2327 -
2328 if (systemClip.rectCount() == 1) {
never evaluated: systemClip.rectCount() == 1
0
2329 if (systemClip.boundingRect() == QRect(0, 0, width, height))
never evaluated: systemClip.boundingRect() == QRect(0, 0, width, height)
0
2330 useSystemClip = false;
never executed: useSystemClip = false;
0
2331#ifndef QT_GL_NO_SCISSOR_TEST -
2332 // scissoring takes care of the system clip -
2333 return;
never executed: return;
0
2334#endif -
2335 } -
2336 -
2337 if (useSystemClip) {
never evaluated: useSystemClip
0
2338 clearClip(0);
never executed (the execution status of this line is deduced): clearClip(0);
-
2339 -
2340 QPainterPath path;
never executed (the execution status of this line is deduced): QPainterPath path;
-
2341 path.addRegion(systemClip);
never executed (the execution status of this line is deduced): path.addRegion(systemClip);
-
2342 -
2343 q->state()->currentClip = 0;
never executed (the execution status of this line is deduced): q->state()->currentClip = 0;
-
2344 writeClip(qtVectorPathForPath(q->state()->matrix.inverted().map(path)), 1);
never executed (the execution status of this line is deduced): writeClip(qtVectorPathForPath(q->state()->matrix.inverted().map(path)), 1);
-
2345 q->state()->currentClip = 1;
never executed (the execution status of this line is deduced): q->state()->currentClip = 1;
-
2346 q->state()->clipTestEnabled = true;
never executed (the execution status of this line is deduced): q->state()->clipTestEnabled = true;
-
2347 }
never executed: }
0
2348}
never executed: }
0
2349 -
2350void QGL2PaintEngineEx::setState(QPainterState *new_state) -
2351{ -
2352 // qDebug("QGL2PaintEngineEx::setState()"); -
2353 -
2354 Q_D(QGL2PaintEngineEx);
never executed (the execution status of this line is deduced): QGL2PaintEngineExPrivate * const d = d_func();
-
2355 -
2356 QOpenGL2PaintEngineState *s = static_cast<QOpenGL2PaintEngineState *>(new_state);
never executed (the execution status of this line is deduced): QOpenGL2PaintEngineState *s = static_cast<QOpenGL2PaintEngineState *>(new_state);
-
2357 QOpenGL2PaintEngineState *old_state = state();
never executed (the execution status of this line is deduced): QOpenGL2PaintEngineState *old_state = state();
-
2358 -
2359 QPaintEngineEx::setState(s);
never executed (the execution status of this line is deduced): QPaintEngineEx::setState(s);
-
2360 -
2361 if (s->isNew) {
never evaluated: s->isNew
0
2362 // Newly created state object. The call to setState() -
2363 // will either be followed by a call to begin(), or we are -
2364 // setting the state as part of a save(). -
2365 s->isNew = false;
never executed (the execution status of this line is deduced): s->isNew = false;
-
2366 return;
never executed: return;
0
2367 } -
2368 -
2369 // Setting the state as part of a restore(). -
2370 -
2371 if (old_state == s || old_state->renderHintsChanged)
never evaluated: old_state == s
never evaluated: old_state->renderHintsChanged
0
2372 renderHintsChanged();
never executed: renderHintsChanged();
0
2373 -
2374 if (old_state == s || old_state->matrixChanged)
never evaluated: old_state == s
never evaluated: old_state->matrixChanged
0
2375 d->matrixDirty = true;
never executed: d->matrixDirty = true;
0
2376 -
2377 if (old_state == s || old_state->compositionModeChanged)
never evaluated: old_state == s
never evaluated: old_state->compositionModeChanged
0
2378 d->compositionModeDirty = true;
never executed: d->compositionModeDirty = true;
0
2379 -
2380 if (old_state == s || old_state->opacityChanged)
never evaluated: old_state == s
never evaluated: old_state->opacityChanged
0
2381 d->opacityUniformDirty = true;
never executed: d->opacityUniformDirty = true;
0
2382 -
2383 if (old_state == s || old_state->clipChanged) {
never evaluated: old_state == s
never evaluated: old_state->clipChanged
0
2384 if (old_state && old_state != s && old_state->canRestoreClip) {
never evaluated: old_state
never evaluated: old_state != s
never evaluated: old_state->canRestoreClip
0
2385 d->updateClipScissorTest();
never executed (the execution status of this line is deduced): d->updateClipScissorTest();
-
2386 glDepthFunc(GL_LEQUAL);
never executed (the execution status of this line is deduced): glDepthFunc(0x0203);
-
2387 } else {
never executed: }
0
2388 d->regenerateClip();
never executed (the execution status of this line is deduced): d->regenerateClip();
-
2389 }
never executed: }
0
2390 } -
2391}
never executed: }
0
2392 -
2393QPainterState *QGL2PaintEngineEx::createState(QPainterState *orig) const -
2394{ -
2395 if (orig)
never evaluated: orig
0
2396 const_cast<QGL2PaintEngineEx *>(this)->ensureActive();
never executed: const_cast<QGL2PaintEngineEx *>(this)->ensureActive();
0
2397 -
2398 QOpenGL2PaintEngineState *s;
never executed (the execution status of this line is deduced): QOpenGL2PaintEngineState *s;
-
2399 if (!orig)
never evaluated: !orig
0
2400 s = new QOpenGL2PaintEngineState();
never executed: s = new QOpenGL2PaintEngineState();
0
2401 else -
2402 s = new QOpenGL2PaintEngineState(*static_cast<QOpenGL2PaintEngineState *>(orig));
never executed: s = new QOpenGL2PaintEngineState(*static_cast<QOpenGL2PaintEngineState *>(orig));
0
2403 -
2404 s->matrixChanged = false;
never executed (the execution status of this line is deduced): s->matrixChanged = false;
-
2405 s->compositionModeChanged = false;
never executed (the execution status of this line is deduced): s->compositionModeChanged = false;
-
2406 s->opacityChanged = false;
never executed (the execution status of this line is deduced): s->opacityChanged = false;
-
2407 s->renderHintsChanged = false;
never executed (the execution status of this line is deduced): s->renderHintsChanged = false;
-
2408 s->clipChanged = false;
never executed (the execution status of this line is deduced): s->clipChanged = false;
-
2409 -
2410 return s;
never executed: return s;
0
2411} -
2412 -
2413QOpenGL2PaintEngineState::QOpenGL2PaintEngineState(QOpenGL2PaintEngineState &other) -
2414 : QPainterState(other) -
2415{ -
2416 isNew = true;
never executed (the execution status of this line is deduced): isNew = true;
-
2417 needsClipBufferClear = other.needsClipBufferClear;
never executed (the execution status of this line is deduced): needsClipBufferClear = other.needsClipBufferClear;
-
2418 clipTestEnabled = other.clipTestEnabled;
never executed (the execution status of this line is deduced): clipTestEnabled = other.clipTestEnabled;
-
2419 currentClip = other.currentClip;
never executed (the execution status of this line is deduced): currentClip = other.currentClip;
-
2420 canRestoreClip = other.canRestoreClip;
never executed (the execution status of this line is deduced): canRestoreClip = other.canRestoreClip;
-
2421 rectangleClip = other.rectangleClip;
never executed (the execution status of this line is deduced): rectangleClip = other.rectangleClip;
-
2422}
never executed: }
0
2423 -
2424QOpenGL2PaintEngineState::QOpenGL2PaintEngineState() -
2425{ -
2426 isNew = true;
never executed (the execution status of this line is deduced): isNew = true;
-
2427 needsClipBufferClear = true;
never executed (the execution status of this line is deduced): needsClipBufferClear = true;
-
2428 clipTestEnabled = false;
never executed (the execution status of this line is deduced): clipTestEnabled = false;
-
2429 canRestoreClip = true;
never executed (the execution status of this line is deduced): canRestoreClip = true;
-
2430}
never executed: }
0
2431 -
2432QOpenGL2PaintEngineState::~QOpenGL2PaintEngineState() -
2433{ -
2434} -
2435 -
2436QT_END_NAMESPACE -
2437 -
Source codeSwitch to Preprocessed file

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