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1 | /**************************************************************************** | - |
2 | ** | - |
3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
4 | ** Contact: http://www.qt-project.org/legal | - |
5 | ** | - |
6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | - |
7 | ** | - |
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
9 | ** Commercial License Usage | - |
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
11 | ** accordance with the commercial license agreement provided with the | - |
12 | ** Software or, alternatively, in accordance with the terms contained in | - |
13 | ** a written agreement between you and Digia. For licensing terms and | - |
14 | ** conditions see http://qt.digia.com/licensing. For further information | - |
15 | ** use the contact form at http://qt.digia.com/contact-us. | - |
16 | ** | - |
17 | ** GNU Lesser General Public License Usage | - |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
19 | ** General Public License version 2.1 as published by the Free Software | - |
20 | ** Foundation and appearing in the file LICENSE.LGPL included in the | - |
21 | ** packaging of this file. Please review the following information to | - |
22 | ** ensure the GNU Lesser General Public License version 2.1 requirements | - |
23 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | - |
24 | ** | - |
25 | ** In addition, as a special exception, Digia gives you certain additional | - |
26 | ** rights. These rights are described in the Digia Qt LGPL Exception | - |
27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - |
28 | ** | - |
29 | ** GNU General Public License Usage | - |
30 | ** Alternatively, this file may be used under the terms of the GNU | - |
31 | ** General Public License version 3.0 as published by the Free Software | - |
32 | ** Foundation and appearing in the file LICENSE.GPL included in the | - |
33 | ** packaging of this file. Please review the following information to | - |
34 | ** ensure the GNU General Public License version 3.0 requirements will be | - |
35 | ** met: http://www.gnu.org/copyleft/gpl.html. | - |
36 | ** | - |
37 | ** | - |
38 | ** $QT_END_LICENSE$ | - |
39 | ** | - |
40 | ****************************************************************************/ | - |
41 | | - |
42 | #include "qglframebufferobject.h" | - |
43 | #include "qglframebufferobject_p.h" | - |
44 | | - |
45 | #include <qdebug.h> | - |
46 | #include <private/qgl_p.h> | - |
47 | #include <private/qfont_p.h> | - |
48 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h" | - |
49 | | - |
50 | #include <qlibrary.h> | - |
51 | #include <qimage.h> | - |
52 | #include <qwindow.h> | - |
53 | | - |
54 | QT_BEGIN_NAMESPACE | - |
55 | | - |
56 | extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool); | - |
57 | | - |
58 | #define QGL_FUNC_CONTEXT const QGLContext *ctx = QGLContext::currentContext(); | - |
59 | #define QGL_FUNCP_CONTEXT const QGLContext *ctx = QGLContext::currentContext(); | - |
60 | | - |
61 | #ifndef QT_NO_DEBUG | - |
62 | #define QT_RESET_GLERROR() \ | - |
63 | { \ | - |
64 | while (glGetError() != GL_NO_ERROR) {} \ | - |
65 | } | - |
66 | #define QT_CHECK_GLERROR() \ | - |
67 | { \ | - |
68 | GLenum err = glGetError(); \ | - |
69 | if (err != GL_NO_ERROR) { \ | - |
70 | qDebug("[%s line %d] GL Error: %d", \ | - |
71 | __FILE__, __LINE__, (int)err); \ | - |
72 | } \ | - |
73 | } | - |
74 | #else | - |
75 | #define QT_RESET_GLERROR() {} | - |
76 | #define QT_CHECK_GLERROR() {} | - |
77 | #endif | - |
78 | | - |
79 | // ####TODO Properly #ifdef this class to use #define symbols actually defined | - |
80 | // by OpenGL/ES includes | - |
81 | #ifndef GL_MAX_SAMPLES | - |
82 | #define GL_MAX_SAMPLES 0x8D57 | - |
83 | #endif | - |
84 | | - |
85 | #ifndef GL_RENDERBUFFER_SAMPLES | - |
86 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | - |
87 | #endif | - |
88 | | - |
89 | #ifndef GL_DEPTH24_STENCIL8 | - |
90 | #define GL_DEPTH24_STENCIL8 0x88F0 | - |
91 | #endif | - |
92 | | - |
93 | #ifndef GL_DEPTH_COMPONENT24 | - |
94 | #define GL_DEPTH_COMPONENT24 0x81A6 | - |
95 | #endif | - |
96 | | - |
97 | #ifndef GL_READ_FRAMEBUFFER | - |
98 | #define GL_READ_FRAMEBUFFER 0x8CA8 | - |
99 | #endif | - |
100 | | - |
101 | #ifndef GL_DRAW_FRAMEBUFFER | - |
102 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | - |
103 | #endif | - |
104 | | - |
105 | /*! | - |
106 | \class QGLFramebufferObjectFormat | - |
107 | \inmodule QtOpenGL | - |
108 | \brief The QGLFramebufferObjectFormat class specifies the format of an OpenGL | - |
109 | framebuffer object. | - |
110 | | - |
111 | \since 4.6 | - |
112 | \obsolete | - |
113 | | - |
114 | \ingroup painting-3D | - |
115 | | - |
116 | A framebuffer object has several characteristics: | - |
117 | \list | - |
118 | \li \l{setSamples()}{Number of samples per pixels.} | - |
119 | \li \l{setAttachment()}{Depth and/or stencil attachments.} | - |
120 | \li \l{setTextureTarget()}{Texture target.} | - |
121 | \li \l{setInternalTextureFormat()}{Internal texture format.} | - |
122 | \endlist | - |
123 | | - |
124 | Note that the desired attachments or number of samples per pixels might not | - |
125 | be supported by the hardware driver. Call QGLFramebufferObject::format() | - |
126 | after creating a QGLFramebufferObject to find the exact format that was | - |
127 | used to create the frame buffer object. | - |
128 | | - |
129 | \note This class has been deprecated in favor of QOpenGLFramebufferObjectFormat. | - |
130 | | - |
131 | \sa QGLFramebufferObject | - |
132 | */ | - |
133 | | - |
134 | /*! | - |
135 | \internal | - |
136 | */ | - |
137 | void QGLFramebufferObjectFormat::detach() | - |
138 | { | - |
139 | if (d->ref.load() != 1) { never evaluated: d->ref.load() != 1 | 0 |
140 | QGLFramebufferObjectFormatPrivate *newd never executed (the execution status of this line is deduced): QGLFramebufferObjectFormatPrivate *newd | - |
141 | = new QGLFramebufferObjectFormatPrivate(d); never executed (the execution status of this line is deduced): = new QGLFramebufferObjectFormatPrivate(d); | - |
142 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
143 | delete d; never executed: delete d; | 0 |
144 | d = newd; never executed (the execution status of this line is deduced): d = newd; | - |
145 | } | 0 |
146 | } | 0 |
147 | | - |
148 | /*! | - |
149 | Creates a QGLFramebufferObjectFormat object for specifying | - |
150 | the format of an OpenGL framebuffer object. | - |
151 | | - |
152 | By default the format specifies a non-multisample framebuffer object with no | - |
153 | attachments, texture target \c GL_TEXTURE_2D, and internal format \c GL_RGBA8. | - |
154 | On OpenGL/ES systems, the default internal format is \c GL_RGBA. | - |
155 | | - |
156 | \sa samples(), attachment(), internalTextureFormat() | - |
157 | */ | - |
158 | | - |
159 | QGLFramebufferObjectFormat::QGLFramebufferObjectFormat() | - |
160 | { | - |
161 | d = new QGLFramebufferObjectFormatPrivate; never executed (the execution status of this line is deduced): d = new QGLFramebufferObjectFormatPrivate; | - |
162 | } | 0 |
163 | | - |
164 | /*! | - |
165 | Constructs a copy of \a other. | - |
166 | */ | - |
167 | | - |
168 | QGLFramebufferObjectFormat::QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other) | - |
169 | { | - |
170 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
171 | d->ref.ref(); never executed (the execution status of this line is deduced): d->ref.ref(); | - |
172 | } | 0 |
173 | | - |
174 | /*! | - |
175 | Assigns \a other to this object. | - |
176 | */ | - |
177 | | - |
178 | QGLFramebufferObjectFormat &QGLFramebufferObjectFormat::operator=(const QGLFramebufferObjectFormat &other) | - |
179 | { | - |
180 | if (d != other.d) { never evaluated: d != other.d | 0 |
181 | other.d->ref.ref(); never executed (the execution status of this line is deduced): other.d->ref.ref(); | - |
182 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
183 | delete d; never executed: delete d; | 0 |
184 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
185 | } | 0 |
186 | return *this; never executed: return *this; | 0 |
187 | } | - |
188 | | - |
189 | /*! | - |
190 | Destroys the QGLFramebufferObjectFormat. | - |
191 | */ | - |
192 | QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat() | - |
193 | { | - |
194 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
195 | delete d; never executed: delete d; | 0 |
196 | } | 0 |
197 | | - |
198 | /*! | - |
199 | Sets the number of samples per pixel for a multisample framebuffer object | - |
200 | to \a samples. The default sample count of 0 represents a regular | - |
201 | non-multisample framebuffer object. | - |
202 | | - |
203 | If the desired amount of samples per pixel is not supported by the hardware | - |
204 | then the maximum number of samples per pixel will be used. Note that | - |
205 | multisample framebuffer objects can not be bound as textures. Also, the | - |
206 | \c{GL_EXT_framebuffer_multisample} extension is required to create a | - |
207 | framebuffer with more than one sample per pixel. | - |
208 | | - |
209 | \sa samples() | - |
210 | */ | - |
211 | void QGLFramebufferObjectFormat::setSamples(int samples) | - |
212 | { | - |
213 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
214 | d->samples = samples; never executed (the execution status of this line is deduced): d->samples = samples; | - |
215 | } | 0 |
216 | | - |
217 | /*! | - |
218 | Returns the number of samples per pixel if a framebuffer object | - |
219 | is a multisample framebuffer object. Otherwise, returns 0. | - |
220 | The default value is 0. | - |
221 | | - |
222 | \sa setSamples() | - |
223 | */ | - |
224 | int QGLFramebufferObjectFormat::samples() const | - |
225 | { | - |
226 | return d->samples; never executed: return d->samples; | 0 |
227 | } | - |
228 | | - |
229 | /*! | - |
230 | \since 4.8 | - |
231 | | - |
232 | Enables mipmapping if \a enabled is true; otherwise disables it. | - |
233 | | - |
234 | Mipmapping is disabled by default. | - |
235 | | - |
236 | If mipmapping is enabled, additional memory will be allocated for | - |
237 | the mipmap levels. The mipmap levels can be updated by binding the | - |
238 | texture and calling glGenerateMipmap(). Mipmapping cannot be enabled | - |
239 | for multisampled framebuffer objects. | - |
240 | | - |
241 | \sa mipmap(), QGLFramebufferObject::texture() | - |
242 | */ | - |
243 | void QGLFramebufferObjectFormat::setMipmap(bool enabled) | - |
244 | { | - |
245 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
246 | d->mipmap = enabled; never executed (the execution status of this line is deduced): d->mipmap = enabled; | - |
247 | } | 0 |
248 | | - |
249 | /*! | - |
250 | \since 4.8 | - |
251 | | - |
252 | Returns true if mipmapping is enabled. | - |
253 | | - |
254 | \sa setMipmap() | - |
255 | */ | - |
256 | bool QGLFramebufferObjectFormat::mipmap() const | - |
257 | { | - |
258 | return d->mipmap; never executed: return d->mipmap; | 0 |
259 | } | - |
260 | | - |
261 | /*! | - |
262 | Sets the attachment configuration of a framebuffer object to \a attachment. | - |
263 | | - |
264 | \sa attachment() | - |
265 | */ | - |
266 | void QGLFramebufferObjectFormat::setAttachment(QGLFramebufferObject::Attachment attachment) | - |
267 | { | - |
268 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
269 | d->attachment = attachment; never executed (the execution status of this line is deduced): d->attachment = attachment; | - |
270 | } | 0 |
271 | | - |
272 | /*! | - |
273 | Returns the configuration of the depth and stencil buffers attached to | - |
274 | a framebuffer object. The default is QGLFramebufferObject::NoAttachment. | - |
275 | | - |
276 | \sa setAttachment() | - |
277 | */ | - |
278 | QGLFramebufferObject::Attachment QGLFramebufferObjectFormat::attachment() const | - |
279 | { | - |
280 | return d->attachment; never executed: return d->attachment; | 0 |
281 | } | - |
282 | | - |
283 | /*! | - |
284 | Sets the texture target of the texture attached to a framebuffer object to | - |
285 | \a target. Ignored for multisample framebuffer objects. | - |
286 | | - |
287 | \sa textureTarget(), samples() | - |
288 | */ | - |
289 | void QGLFramebufferObjectFormat::setTextureTarget(GLenum target) | - |
290 | { | - |
291 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
292 | d->target = target; never executed (the execution status of this line is deduced): d->target = target; | - |
293 | } | 0 |
294 | | - |
295 | /*! | - |
296 | Returns the texture target of the texture attached to a framebuffer object. | - |
297 | Ignored for multisample framebuffer objects. The default is | - |
298 | \c GL_TEXTURE_2D. | - |
299 | | - |
300 | \sa setTextureTarget(), samples() | - |
301 | */ | - |
302 | GLenum QGLFramebufferObjectFormat::textureTarget() const | - |
303 | { | - |
304 | return d->target; never executed: return d->target; | 0 |
305 | } | - |
306 | | - |
307 | /*! | - |
308 | Sets the internal format of a framebuffer object's texture or | - |
309 | multisample framebuffer object's color buffer to | - |
310 | \a internalTextureFormat. | - |
311 | | - |
312 | \sa internalTextureFormat() | - |
313 | */ | - |
314 | void QGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat) | - |
315 | { | - |
316 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
317 | d->internal_format = internalTextureFormat; never executed (the execution status of this line is deduced): d->internal_format = internalTextureFormat; | - |
318 | } | 0 |
319 | | - |
320 | /*! | - |
321 | Returns the internal format of a framebuffer object's texture or | - |
322 | multisample framebuffer object's color buffer. The default is | - |
323 | \c GL_RGBA8 on desktop OpenGL systems, and \c GL_RGBA on | - |
324 | OpenGL/ES systems. | - |
325 | | - |
326 | \sa setInternalTextureFormat() | - |
327 | */ | - |
328 | GLenum QGLFramebufferObjectFormat::internalTextureFormat() const | - |
329 | { | - |
330 | return d->internal_format; never executed: return d->internal_format; | 0 |
331 | } | - |
332 | | - |
333 | /*! | - |
334 | Returns true if all the options of this framebuffer object format | - |
335 | are the same as \a other; otherwise returns false. | - |
336 | */ | - |
337 | bool QGLFramebufferObjectFormat::operator==(const QGLFramebufferObjectFormat& other) const | - |
338 | { | - |
339 | if (d == other.d) never evaluated: d == other.d | 0 |
340 | return true; never executed: return true; | 0 |
341 | else | - |
342 | return d->equals(other.d); never executed: return d->equals(other.d); | 0 |
343 | } | - |
344 | | - |
345 | /*! | - |
346 | Returns false if all the options of this framebuffer object format | - |
347 | are the same as \a other; otherwise returns true. | - |
348 | */ | - |
349 | bool QGLFramebufferObjectFormat::operator!=(const QGLFramebufferObjectFormat& other) const | - |
350 | { | - |
351 | return !(*this == other); never executed: return !(*this == other); | 0 |
352 | } | - |
353 | | - |
354 | void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f, | - |
355 | QGLFramebufferObject::Attachment attachment) | - |
356 | { | - |
357 | fbo = f; never executed (the execution status of this line is deduced): fbo = f; | - |
358 | m_thisFBO = fbo->d_func()->fbo(); // This shouldn't be needed never executed (the execution status of this line is deduced): m_thisFBO = fbo->d_func()->fbo(); | - |
359 | | - |
360 | // The context that the fbo was created in may not have depth | - |
361 | // and stencil buffers, but the fbo itself might. | - |
362 | fboFormat = QGLContext::currentContext()->format(); never executed (the execution status of this line is deduced): fboFormat = QGLContext::currentContext()->format(); | - |
363 | if (attachment == QGLFramebufferObject::CombinedDepthStencil) { never evaluated: attachment == QGLFramebufferObject::CombinedDepthStencil | 0 |
364 | fboFormat.setDepth(true); never executed (the execution status of this line is deduced): fboFormat.setDepth(true); | - |
365 | fboFormat.setStencil(true); never executed (the execution status of this line is deduced): fboFormat.setStencil(true); | - |
366 | } else if (attachment == QGLFramebufferObject::Depth) { never executed: } never evaluated: attachment == QGLFramebufferObject::Depth | 0 |
367 | fboFormat.setDepth(true); never executed (the execution status of this line is deduced): fboFormat.setDepth(true); | - |
368 | fboFormat.setStencil(false); never executed (the execution status of this line is deduced): fboFormat.setStencil(false); | - |
369 | } else { | 0 |
370 | fboFormat.setDepth(false); never executed (the execution status of this line is deduced): fboFormat.setDepth(false); | - |
371 | fboFormat.setStencil(false); never executed (the execution status of this line is deduced): fboFormat.setStencil(false); | - |
372 | } | 0 |
373 | | - |
374 | GLenum format = f->format().internalTextureFormat(); never executed (the execution status of this line is deduced): GLenum format = f->format().internalTextureFormat(); | - |
375 | reqAlpha = (format != GL_RGB never evaluated: format != 0x1907 | 0 |
376 | #ifndef QT_OPENGL_ES never executed (the execution status of this line is deduced):
| - |
377 | && format != GL_RGB5 && format != GL_RGB8 never evaluated: format != 0x8050 never evaluated: format != 0x8051 | 0 |
378 | #endif never executed (the execution status of this line is deduced):
| - |
379 | ); never executed (the execution status of this line is deduced): ); | - |
380 | } | 0 |
381 | | - |
382 | QGLContext *QGLFBOGLPaintDevice::context() const | - |
383 | { | - |
384 | return const_cast<QGLContext *>(QGLContext::currentContext()); never executed: return const_cast<QGLContext *>(QGLContext::currentContext()); | 0 |
385 | } | - |
386 | | - |
387 | bool QGLFramebufferObjectPrivate::checkFramebufferStatus() const | - |
388 | { | - |
389 | QGL_FUNCP_CONTEXT; never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext();; | - |
390 | if (!ctx) | 0 |
391 | return false; // Context no longer exists. never executed: return false; | 0 |
392 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); never executed (the execution status of this line is deduced): GLenum status = QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus(0x8D40); | - |
393 | switch(status) { | - |
394 | case GL_NO_ERROR: | - |
395 | case GL_FRAMEBUFFER_COMPLETE: | - |
396 | return true; never executed: return true; | 0 |
397 | case GL_FRAMEBUFFER_UNSUPPORTED: | - |
398 | qDebug("QGLFramebufferObject: Unsupported framebuffer format."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 398, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Unsupported framebuffer format."); | - |
399 | break; | 0 |
400 | case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: | - |
401 | qDebug("QGLFramebufferObject: Framebuffer incomplete attachment."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 401, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete attachment."); | - |
402 | break; | 0 |
403 | case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: | - |
404 | qDebug("QGLFramebufferObject: Framebuffer incomplete, missing attachment."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 404, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, missing attachment."); | - |
405 | break; | 0 |
406 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT | - |
407 | case GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: | - |
408 | qDebug("QGLFramebufferObject: Framebuffer incomplete, duplicate attachment."); | - |
409 | break; | - |
410 | #endif | - |
411 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | - |
412 | case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: | - |
413 | qDebug("QGLFramebufferObject: Framebuffer incomplete, attached images must have same dimensions."); | - |
414 | break; | - |
415 | #endif | - |
416 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_FORMATS | - |
417 | case GL_FRAMEBUFFER_INCOMPLETE_FORMATS: | - |
418 | qDebug("QGLFramebufferObject: Framebuffer incomplete, attached images must have same format."); | - |
419 | break; | - |
420 | #endif | - |
421 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | - |
422 | case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: | - |
423 | qDebug("QGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 423, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); | - |
424 | break; | 0 |
425 | #endif | - |
426 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | - |
427 | case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: | - |
428 | qDebug("QGLFramebufferObject: Framebuffer incomplete, missing read buffer."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 428, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, missing read buffer."); | - |
429 | break; | 0 |
430 | #endif | - |
431 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | - |
432 | case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: | - |
433 | qDebug("QGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 433, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); | - |
434 | break; | 0 |
435 | #endif | - |
436 | default: | - |
437 | qDebug() <<"QGLFramebufferObject: An undefined error has occurred: "<< status; never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 437, __PRETTY_FUNCTION__).debug() <<"QGLFramebufferObject: An undefined error has occurred: "<< status; | - |
438 | break; | 0 |
439 | } | - |
440 | return false; never executed: return false; | 0 |
441 | } | - |
442 | | - |
443 | namespace | - |
444 | { | - |
445 | void freeFramebufferFunc(QGLContext *ctx, GLuint id) | - |
446 | { | - |
447 | Q_UNUSED(ctx); never executed (the execution status of this line is deduced): (void)ctx;; | - |
448 | glDeleteFramebuffers(1, &id); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers(1, &id); | - |
449 | } | 0 |
450 | | - |
451 | void freeRenderbufferFunc(QGLContext *ctx, GLuint id) | - |
452 | { | - |
453 | Q_UNUSED(ctx); never executed (the execution status of this line is deduced): (void)ctx;; | - |
454 | glDeleteRenderbuffers(1, &id); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &id); | - |
455 | } | 0 |
456 | | - |
457 | void freeTextureFunc(QGLContext *ctx, GLuint id) | - |
458 | { | - |
459 | Q_UNUSED(ctx); never executed (the execution status of this line is deduced): (void)ctx;; | - |
460 | glDeleteTextures(1, &id); never executed (the execution status of this line is deduced): glDeleteTextures(1, &id); | - |
461 | } | 0 |
462 | } | - |
463 | | - |
464 | void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, | - |
465 | QGLFramebufferObject::Attachment attachment, | - |
466 | GLenum texture_target, GLenum internal_format, | - |
467 | GLint samples, bool mipmap) | - |
468 | { | - |
469 | QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); never executed (the execution status of this line is deduced): QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); | - |
470 | | - |
471 | bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); never executed (the execution status of this line is deduced): bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); | - |
472 | if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx))) never evaluated: !ext_detected never evaluated: ext_detected never evaluated: !qt_resolve_framebufferobject_extensions(ctx) | 0 |
473 | return; | 0 |
474 | | - |
475 | size = sz; never executed (the execution status of this line is deduced): size = sz; | - |
476 | target = texture_target; never executed (the execution status of this line is deduced): target = texture_target; | - |
477 | // texture dimensions | - |
478 | | - |
479 | QT_RESET_GLERROR(); // reset error state | - |
480 | GLuint fbo = 0; never executed (the execution status of this line is deduced): GLuint fbo = 0; | - |
481 | glGenFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers(1, &fbo); | - |
482 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, fbo); | - |
483 | | - |
484 | GLuint texture = 0; never executed (the execution status of this line is deduced): GLuint texture = 0; | - |
485 | GLuint color_buffer = 0; never executed (the execution status of this line is deduced): GLuint color_buffer = 0; | - |
486 | GLuint depth_buffer = 0; never executed (the execution status of this line is deduced): GLuint depth_buffer = 0; | - |
487 | GLuint stencil_buffer = 0; never executed (the execution status of this line is deduced): GLuint stencil_buffer = 0; | - |
488 | | - |
489 | QT_CHECK_GLERROR(); | - |
490 | // init texture | - |
491 | if (samples == 0) { never evaluated: samples == 0 | 0 |
492 | glGenTextures(1, &texture); never executed (the execution status of this line is deduced): glGenTextures(1, &texture); | - |
493 | glBindTexture(target, texture); never executed (the execution status of this line is deduced): glBindTexture(target, texture); | - |
494 | glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, never executed (the execution status of this line is deduced): glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, | - |
495 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
496 | if (mipmap) { | 0 |
497 | int width = size.width(); never executed (the execution status of this line is deduced): int width = size.width(); | - |
498 | int height = size.height(); never executed (the execution status of this line is deduced): int height = size.height(); | - |
499 | int level = 0; never executed (the execution status of this line is deduced): int level = 0; | - |
500 | while (width > 1 || height > 1) { never evaluated: width > 1 never evaluated: height > 1 | 0 |
501 | width = qMax(1, width >> 1); never executed (the execution status of this line is deduced): width = qMax(1, width >> 1); | - |
502 | height = qMax(1, height >> 1); never executed (the execution status of this line is deduced): height = qMax(1, height >> 1); | - |
503 | ++level; never executed (the execution status of this line is deduced): ++level; | - |
504 | glTexImage2D(target, level, internal_format, width, height, 0, never executed (the execution status of this line is deduced): glTexImage2D(target, level, internal_format, width, height, 0, | - |
505 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
506 | } | 0 |
507 | } | 0 |
508 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2801, 0x2600); | - |
509 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2800, 0x2600); | - |
510 | glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2802, 0x812F); | - |
511 | glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2803, 0x812F); | - |
512 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D(0x8D40, 0x8CE0, | - |
513 | target, texture, 0); never executed (the execution status of this line is deduced): target, texture, 0); | - |
514 | | - |
515 | QT_CHECK_GLERROR(); | - |
516 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
517 | glBindTexture(target, 0); never executed (the execution status of this line is deduced): glBindTexture(target, 0); | - |
518 | | - |
519 | color_buffer = 0; never executed (the execution status of this line is deduced): color_buffer = 0; | - |
520 | } else { | 0 |
521 | mipmap = false; never executed (the execution status of this line is deduced): mipmap = false; | - |
522 | GLint maxSamples; never executed (the execution status of this line is deduced): GLint maxSamples; | - |
523 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); never executed (the execution status of this line is deduced): glGetIntegerv(0x8D57, &maxSamples); | - |
524 | | - |
525 | samples = qBound(0, int(samples), int(maxSamples)); never executed (the execution status of this line is deduced): samples = qBound(0, int(samples), int(maxSamples)); | - |
526 | | - |
527 | glGenRenderbuffers(1, &color_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &color_buffer); | - |
528 | glBindRenderbuffer(GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, color_buffer); | - |
529 | if (glRenderbufferStorageMultisampleEXT && samples > 0) { never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT never evaluated: samples > 0 | 0 |
530 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, | - |
531 | internal_format, size.width(), size.height()); never executed (the execution status of this line is deduced): internal_format, size.width(), size.height()); | - |
532 | } else { | 0 |
533 | samples = 0; never executed (the execution status of this line is deduced): samples = 0; | - |
534 | glRenderbufferStorage(GL_RENDERBUFFER, internal_format, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, internal_format, | - |
535 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
536 | } | 0 |
537 | | - |
538 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8CE0, | - |
539 | GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): 0x8D41, color_buffer); | - |
540 | | - |
541 | QT_CHECK_GLERROR(); | - |
542 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
543 | | - |
544 | if (valid) | 0 |
545 | glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &samples); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv(0x8D41, 0x8CAB, &samples); | 0 |
546 | } | 0 |
547 | | - |
548 | // In practice, a combined depth-stencil buffer is supported by all desktop platforms, while a | - |
549 | // separate stencil buffer is not. On embedded devices however, a combined depth-stencil buffer | - |
550 | // might not be supported while separate buffers are, according to QTBUG-12861. | - |
551 | | - |
552 | if (attachment == QGLFramebufferObject::CombinedDepthStencil never evaluated: attachment == QGLFramebufferObject::CombinedDepthStencil | 0 |
553 | && (QGLExtensions::glExtensions() & QGLExtensions::PackedDepthStencil)) { never evaluated: (QGLExtensions::glExtensions() & QGLExtensions::PackedDepthStencil) | 0 |
554 | // depth and stencil buffer needs another extension | - |
555 | glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &depth_buffer); | - |
556 | Q_ASSERT(!glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
557 | glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, depth_buffer); | - |
558 | Q_ASSERT(glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
559 | if (samples != 0 && glRenderbufferStorageMultisampleEXT) never evaluated: samples != 0 never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT | 0 |
560 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
561 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
562 | else | - |
563 | glRenderbufferStorage(GL_RENDERBUFFER, never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
564 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
565 | | - |
566 | stencil_buffer = depth_buffer; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer; | - |
567 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
568 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
569 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
570 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
571 | | - |
572 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
573 | if (!valid) { | 0 |
574 | glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &depth_buffer); | - |
575 | stencil_buffer = depth_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer = 0; | - |
576 | } | 0 |
577 | } | 0 |
578 | | - |
579 | if (depth_buffer == 0 && (attachment == QGLFramebufferObject::CombinedDepthStencil never evaluated: depth_buffer == 0 never evaluated: attachment == QGLFramebufferObject::CombinedDepthStencil | 0 |
580 | || (attachment == QGLFramebufferObject::Depth))) never evaluated: (attachment == QGLFramebufferObject::Depth) | 0 |
581 | { | - |
582 | glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &depth_buffer); | - |
583 | Q_ASSERT(!glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
584 | glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, depth_buffer); | - |
585 | Q_ASSERT(glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
586 | if (samples != 0 && glRenderbufferStorageMultisampleEXT) { never evaluated: samples != 0 never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT | 0 |
587 | #ifdef QT_OPENGL_ES | - |
588 | if (QGLExtensions::glExtensions() & QGLExtensions::Depth24) { | - |
589 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, | - |
590 | GL_DEPTH_COMPONENT24_OES, size.width(), size.height()); | - |
591 | } else { | - |
592 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, | - |
593 | GL_DEPTH_COMPONENT16, size.width(), size.height()); | - |
594 | } | - |
595 | #else | - |
596 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, | - |
597 | GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1902, size.width(), size.height()); | - |
598 | #endif | - |
599 | } else { | 0 |
600 | #ifdef QT_OPENGL_ES | - |
601 | if (QGLExtensions::glExtensions() & QGLExtensions::Depth24) { | - |
602 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24_OES, | - |
603 | size.width(), size.height()); | - |
604 | } else { | - |
605 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, | - |
606 | size.width(), size.height()); | - |
607 | } | - |
608 | #else | - |
609 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x1902, size.width(), size.height()); | - |
610 | #endif | - |
611 | } | 0 |
612 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
613 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
614 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
615 | if (!valid) { | 0 |
616 | glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &depth_buffer); | - |
617 | depth_buffer = 0; never executed (the execution status of this line is deduced): depth_buffer = 0; | - |
618 | } | 0 |
619 | } | 0 |
620 | | - |
621 | if (stencil_buffer == 0 && (attachment == QGLFramebufferObject::CombinedDepthStencil)) { never evaluated: stencil_buffer == 0 never evaluated: (attachment == QGLFramebufferObject::CombinedDepthStencil) | 0 |
622 | glGenRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &stencil_buffer); | - |
623 | Q_ASSERT(!glIsRenderbuffer(stencil_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
624 | glBindRenderbuffer(GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, stencil_buffer); | - |
625 | Q_ASSERT(glIsRenderbuffer(stencil_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
626 | if (samples != 0 && glRenderbufferStorageMultisampleEXT) { never evaluated: samples != 0 never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT | 0 |
627 | #ifdef QT_OPENGL_ES | - |
628 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, | - |
629 | GL_STENCIL_INDEX8, size.width(), size.height()); | - |
630 | #else | - |
631 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, | - |
632 | GL_STENCIL_INDEX, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1901, size.width(), size.height()); | - |
633 | #endif | - |
634 | } else { | 0 |
635 | #ifdef QT_OPENGL_ES | - |
636 | glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, | - |
637 | size.width(), size.height()); | - |
638 | #else | - |
639 | glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x1901, | - |
640 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
641 | #endif | - |
642 | } | 0 |
643 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
644 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
645 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
646 | if (!valid) { | 0 |
647 | glDeleteRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &stencil_buffer); | - |
648 | stencil_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = 0; | - |
649 | } | 0 |
650 | } | 0 |
651 | | - |
652 | // The FBO might have become valid after removing the depth or stencil buffer. | - |
653 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
654 | | - |
655 | if (depth_buffer && stencil_buffer) { never evaluated: depth_buffer never evaluated: stencil_buffer | 0 |
656 | fbo_attachment = QGLFramebufferObject::CombinedDepthStencil; never executed (the execution status of this line is deduced): fbo_attachment = QGLFramebufferObject::CombinedDepthStencil; | - |
657 | } else if (depth_buffer) { never executed: } never evaluated: depth_buffer | 0 |
658 | fbo_attachment = QGLFramebufferObject::Depth; never executed (the execution status of this line is deduced): fbo_attachment = QGLFramebufferObject::Depth; | - |
659 | } else { | 0 |
660 | fbo_attachment = QGLFramebufferObject::NoAttachment; never executed (the execution status of this line is deduced): fbo_attachment = QGLFramebufferObject::NoAttachment; | - |
661 | } | 0 |
662 | | - |
663 | glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->current_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, ctx->d_ptr->current_fbo); | - |
664 | if (valid) { | 0 |
665 | fbo_guard = createSharedResourceGuard(ctx, fbo, freeFramebufferFunc); never executed (the execution status of this line is deduced): fbo_guard = createSharedResourceGuard(ctx, fbo, freeFramebufferFunc); | - |
666 | if (color_buffer) never evaluated: color_buffer | 0 |
667 | color_buffer_guard = createSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); never executed: color_buffer_guard = createSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); | 0 |
668 | else | - |
669 | texture_guard = createSharedResourceGuard(ctx, texture, freeTextureFunc); never executed: texture_guard = createSharedResourceGuard(ctx, texture, freeTextureFunc); | 0 |
670 | if (depth_buffer) never evaluated: depth_buffer | 0 |
671 | depth_buffer_guard = createSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); never executed: depth_buffer_guard = createSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); | 0 |
672 | if (stencil_buffer) { never evaluated: stencil_buffer | 0 |
673 | if (stencil_buffer == depth_buffer) never evaluated: stencil_buffer == depth_buffer | 0 |
674 | stencil_buffer_guard = depth_buffer_guard; never executed: stencil_buffer_guard = depth_buffer_guard; | 0 |
675 | else | - |
676 | stencil_buffer_guard = createSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); never executed: stencil_buffer_guard = createSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); | 0 |
677 | } | - |
678 | } else { | 0 |
679 | if (color_buffer) never evaluated: color_buffer | 0 |
680 | glDeleteRenderbuffers(1, &color_buffer); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &color_buffer); | 0 |
681 | else | - |
682 | glDeleteTextures(1, &texture); never executed: glDeleteTextures(1, &texture); | 0 |
683 | if (depth_buffer) never evaluated: depth_buffer | 0 |
684 | glDeleteRenderbuffers(1, &depth_buffer); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &depth_buffer); | 0 |
685 | if (stencil_buffer && depth_buffer != stencil_buffer) never evaluated: stencil_buffer never evaluated: depth_buffer != stencil_buffer | 0 |
686 | glDeleteRenderbuffers(1, &stencil_buffer); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &stencil_buffer); | 0 |
687 | glDeleteFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers(1, &fbo); | - |
688 | } | 0 |
689 | QT_CHECK_GLERROR(); | - |
690 | | - |
691 | format.setTextureTarget(target); never executed (the execution status of this line is deduced): format.setTextureTarget(target); | - |
692 | format.setSamples(int(samples)); never executed (the execution status of this line is deduced): format.setSamples(int(samples)); | - |
693 | format.setAttachment(fbo_attachment); never executed (the execution status of this line is deduced): format.setAttachment(fbo_attachment); | - |
694 | format.setInternalTextureFormat(internal_format); never executed (the execution status of this line is deduced): format.setInternalTextureFormat(internal_format); | - |
695 | format.setMipmap(mipmap); never executed (the execution status of this line is deduced): format.setMipmap(mipmap); | - |
696 | | - |
697 | glDevice.setFBO(q, attachment); never executed (the execution status of this line is deduced): glDevice.setFBO(q, attachment); | - |
698 | } | 0 |
699 | | - |
700 | /*! | - |
701 | \class QGLFramebufferObject | - |
702 | \inmodule QtOpenGL | - |
703 | \brief The QGLFramebufferObject class encapsulates an OpenGL framebuffer object. | - |
704 | \since 4.2 | - |
705 | | - |
706 | \obsolete | - |
707 | | - |
708 | \ingroup painting-3D | - |
709 | | - |
710 | The QGLFramebufferObject class encapsulates an OpenGL framebuffer | - |
711 | object, defined by the \c{GL_EXT_framebuffer_object} extension. In | - |
712 | addition it provides a rendering surface that can be painted on | - |
713 | with a QPainter, rendered to using native GL calls, or both. This | - |
714 | surface can be bound and used as a regular texture in your own GL | - |
715 | drawing code. By default, the QGLFramebufferObject class | - |
716 | generates a 2D GL texture (using the \c{GL_TEXTURE_2D} target), | - |
717 | which is used as the internal rendering target. | - |
718 | | - |
719 | \b{It is important to have a current GL context when creating a | - |
720 | QGLFramebufferObject, otherwise initialization will fail.} | - |
721 | | - |
722 | OpenGL framebuffer objects and pbuffers (see | - |
723 | \l{QGLPixelBuffer}{QGLPixelBuffer}) can both be used to render to | - |
724 | offscreen surfaces, but there are a number of advantages with | - |
725 | using framebuffer objects instead of pbuffers: | - |
726 | | - |
727 | \list 1 | - |
728 | \li A framebuffer object does not require a separate rendering | - |
729 | context, so no context switching will occur when switching | - |
730 | rendering targets. There is an overhead involved in switching | - |
731 | targets, but in general it is cheaper than a context switch to a | - |
732 | pbuffer. | - |
733 | | - |
734 | \li Rendering to dynamic textures (i.e. render-to-texture | - |
735 | functionality) works on all platforms. No need to do explicit copy | - |
736 | calls from a render buffer into a texture, as was necessary on | - |
737 | systems that did not support the \c{render_texture} extension. | - |
738 | | - |
739 | \li It is possible to attach several rendering buffers (or texture | - |
740 | objects) to the same framebuffer object, and render to all of them | - |
741 | without doing a context switch. | - |
742 | | - |
743 | \li The OpenGL framebuffer extension is a pure GL extension with no | - |
744 | system dependant WGL, CGL, or GLX parts. This makes using | - |
745 | framebuffer objects more portable. | - |
746 | \endlist | - |
747 | | - |
748 | When using a QPainter to paint to a QGLFramebufferObject you should take | - |
749 | care that the QGLFramebufferObject is created with the CombinedDepthStencil | - |
750 | attachment for QPainter to be able to render correctly. | - |
751 | Note that you need to create a QGLFramebufferObject with more than one | - |
752 | sample per pixel for primitives to be antialiased when drawing using a | - |
753 | QPainter. To create a multisample framebuffer object you should use one of | - |
754 | the constructors that take a QGLFramebufferObjectFormat parameter, and set | - |
755 | the QGLFramebufferObjectFormat::samples() property to a non-zero value. | - |
756 | | - |
757 | When painting to a QGLFramebufferObject using QPainter, the state of | - |
758 | the current GL context will be altered by the paint engine to reflect | - |
759 | its needs. Applications should not rely upon the GL state being reset | - |
760 | to its original conditions, particularly the current shader program, | - |
761 | GL viewport, texture units, and drawing modes. | - |
762 | | - |
763 | For multisample framebuffer objects a color render buffer is created, | - |
764 | otherwise a texture with the specified texture target is created. | - |
765 | The color render buffer or texture will have the specified internal | - |
766 | format, and will be bound to the \c GL_COLOR_ATTACHMENT0 | - |
767 | attachment in the framebuffer object. | - |
768 | | - |
769 | If you want to use a framebuffer object with multisampling enabled | - |
770 | as a texture, you first need to copy from it to a regular framebuffer | - |
771 | object using QGLContext::blitFramebuffer(). | - |
772 | | - |
773 | \section1 Threading | - |
774 | | - |
775 | As of Qt 4.8, it's possible to draw into a QGLFramebufferObject | - |
776 | using a QPainter in a separate thread. Note that OpenGL 2.0 or | - |
777 | OpenGL ES 2.0 is required for this to work. | - |
778 | | - |
779 | \note This class has been deprecated in favor of QOpenGLFramebufferObject. | - |
780 | | - |
781 | \sa {Framebuffer Object Example} | - |
782 | */ | - |
783 | | - |
784 | | - |
785 | /*! | - |
786 | \enum QGLFramebufferObject::Attachment | - |
787 | \since 4.3 | - |
788 | | - |
789 | This enum type is used to configure the depth and stencil buffers | - |
790 | attached to the framebuffer object when it is created. | - |
791 | | - |
792 | \value NoAttachment No attachment is added to the framebuffer object. Note that the | - |
793 | OpenGL depth and stencil tests won't work when rendering to a | - |
794 | framebuffer object without any depth or stencil buffers. | - |
795 | This is the default value. | - |
796 | | - |
797 | \value CombinedDepthStencil If the \c GL_EXT_packed_depth_stencil extension is present, | - |
798 | a combined depth and stencil buffer is attached. | - |
799 | If the extension is not present, only a depth buffer is attached. | - |
800 | | - |
801 | \value Depth A depth buffer is attached to the framebuffer object. | - |
802 | | - |
803 | \sa attachment() | - |
804 | */ | - |
805 | | - |
806 | | - |
807 | /*! \fn QGLFramebufferObject::QGLFramebufferObject(const QSize &size, GLenum target) | - |
808 | | - |
809 | Constructs an OpenGL framebuffer object and binds a 2D GL texture | - |
810 | to the buffer of the size \a size. The texture is bound to the | - |
811 | \c GL_COLOR_ATTACHMENT0 target in the framebuffer object. | - |
812 | | - |
813 | The \a target parameter is used to specify the GL texture | - |
814 | target. The default target is \c GL_TEXTURE_2D. Keep in mind that | - |
815 | \c GL_TEXTURE_2D textures must have a power of 2 width and height | - |
816 | (e.g. 256x512), unless you are using OpenGL 2.0 or higher. | - |
817 | | - |
818 | By default, no depth and stencil buffers are attached. This behavior | - |
819 | can be toggled using one of the overloaded constructors. | - |
820 | | - |
821 | The default internal texture format is \c GL_RGBA8 for desktop | - |
822 | OpenGL, and \c GL_RGBA for OpenGL/ES. | - |
823 | | - |
824 | It is important that you have a current GL context set when | - |
825 | creating the QGLFramebufferObject, otherwise the initialization | - |
826 | will fail. | - |
827 | | - |
828 | \sa size(), texture(), attachment() | - |
829 | */ | - |
830 | | - |
831 | QGLFramebufferObject::QGLFramebufferObject(const QSize &size, GLenum target) | - |
832 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
833 | { | - |
834 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
835 | d->init(this, size, NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, size, NoAttachment, target, 0x8058); | - |
836 | } | 0 |
837 | | - |
838 | /*! \overload | - |
839 | | - |
840 | Constructs an OpenGL framebuffer object and binds a 2D GL texture | - |
841 | to the buffer of the given \a width and \a height. | - |
842 | | - |
843 | \sa size(), texture() | - |
844 | */ | - |
845 | QGLFramebufferObject::QGLFramebufferObject(int width, int height, GLenum target) | - |
846 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
847 | { | - |
848 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
849 | d->init(this, QSize(width, height), NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), NoAttachment, target, 0x8058); | - |
850 | } | 0 |
851 | | - |
852 | /*! \overload | - |
853 | | - |
854 | Constructs an OpenGL framebuffer object of the given \a size based on the | - |
855 | supplied \a format. | - |
856 | */ | - |
857 | | - |
858 | QGLFramebufferObject::QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format) | - |
859 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
860 | { | - |
861 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
862 | d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), never executed (the execution status of this line is deduced): d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), | - |
863 | format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.samples(), format.mipmap()); | - |
864 | } | 0 |
865 | | - |
866 | /*! \overload | - |
867 | | - |
868 | Constructs an OpenGL framebuffer object of the given \a width and \a height | - |
869 | based on the supplied \a format. | - |
870 | */ | - |
871 | | - |
872 | QGLFramebufferObject::QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format) | - |
873 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
874 | { | - |
875 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
876 | d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), | - |
877 | format.internalTextureFormat(), format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.internalTextureFormat(), format.samples(), format.mipmap()); | - |
878 | } | 0 |
879 | | - |
880 | /*! \overload | - |
881 | | - |
882 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
883 | buffer of the given \a width and \a height. | - |
884 | | - |
885 | The \a attachment parameter describes the depth/stencil buffer | - |
886 | configuration, \a target the texture target and \a internal_format | - |
887 | the internal texture format. The default texture target is \c | - |
888 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
889 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
890 | | - |
891 | \sa size(), texture(), attachment() | - |
892 | */ | - |
893 | QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment attachment, | - |
894 | GLenum target, GLenum internal_format) | - |
895 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
896 | { | - |
897 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
898 | d->init(this, QSize(width, height), attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), attachment, target, internal_format); | - |
899 | } | 0 |
900 | | - |
901 | /*! \overload | - |
902 | | - |
903 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
904 | buffer of the given \a size. | - |
905 | | - |
906 | The \a attachment parameter describes the depth/stencil buffer | - |
907 | configuration, \a target the texture target and \a internal_format | - |
908 | the internal texture format. The default texture target is \c | - |
909 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
910 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
911 | | - |
912 | \sa size(), texture(), attachment() | - |
913 | */ | - |
914 | QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachment, | - |
915 | GLenum target, GLenum internal_format) | - |
916 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
917 | { | - |
918 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
919 | d->init(this, size, attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, size, attachment, target, internal_format); | - |
920 | } | 0 |
921 | | - |
922 | /*! | - |
923 | \fn QGLFramebufferObject::~QGLFramebufferObject() | - |
924 | | - |
925 | Destroys the framebuffer object and frees any allocated resources. | - |
926 | */ | - |
927 | QGLFramebufferObject::~QGLFramebufferObject() | - |
928 | { | - |
929 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
930 | | - |
931 | delete d->engine; never executed (the execution status of this line is deduced): delete d->engine; | - |
932 | | - |
933 | if (d->texture_guard) never evaluated: d->texture_guard | 0 |
934 | d->texture_guard->free(); never executed: d->texture_guard->free(); | 0 |
935 | if (d->color_buffer_guard) never evaluated: d->color_buffer_guard | 0 |
936 | d->color_buffer_guard->free(); never executed: d->color_buffer_guard->free(); | 0 |
937 | if (d->depth_buffer_guard) never evaluated: d->depth_buffer_guard | 0 |
938 | d->depth_buffer_guard->free(); never executed: d->depth_buffer_guard->free(); | 0 |
939 | if (d->stencil_buffer_guard && d->stencil_buffer_guard != d->depth_buffer_guard) never evaluated: d->stencil_buffer_guard never evaluated: d->stencil_buffer_guard != d->depth_buffer_guard | 0 |
940 | d->stencil_buffer_guard->free(); never executed: d->stencil_buffer_guard->free(); | 0 |
941 | if (d->fbo_guard) never evaluated: d->fbo_guard | 0 |
942 | d->fbo_guard->free(); never executed: d->fbo_guard->free(); | 0 |
943 | } | 0 |
944 | | - |
945 | /*! | - |
946 | \fn bool QGLFramebufferObject::isValid() const | - |
947 | | - |
948 | Returns true if the framebuffer object is valid. | - |
949 | | - |
950 | The framebuffer can become invalid if the initialization process | - |
951 | fails, the user attaches an invalid buffer to the framebuffer | - |
952 | object, or a non-power of two width/height is specified as the | - |
953 | texture size if the texture target is \c{GL_TEXTURE_2D}. | - |
954 | The non-power of two limitation does not apply if the OpenGL version | - |
955 | is 2.0 or higher, or if the GL_ARB_texture_non_power_of_two extension | - |
956 | is present. | - |
957 | | - |
958 | The framebuffer can also become invalid if the QGLContext that | - |
959 | the framebuffer was created within is destroyed and there are | - |
960 | no other shared contexts that can take over ownership of the | - |
961 | framebuffer. | - |
962 | */ | - |
963 | bool QGLFramebufferObject::isValid() const | - |
964 | { | - |
965 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
966 | return d->valid && d->fbo_guard && d->fbo_guard->id(); never executed: return d->valid && d->fbo_guard && d->fbo_guard->id(); | 0 |
967 | } | - |
968 | | - |
969 | /*! | - |
970 | \fn bool QGLFramebufferObject::bind() | - |
971 | | - |
972 | Switches rendering from the default, windowing system provided | - |
973 | framebuffer to this framebuffer object. | - |
974 | Returns true upon success, false otherwise. | - |
975 | | - |
976 | \sa release() | - |
977 | */ | - |
978 | bool QGLFramebufferObject::bind() | - |
979 | { | - |
980 | if (!isValid()) never evaluated: !isValid() | 0 |
981 | return false; never executed: return false; | 0 |
982 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
983 | QGL_FUNC_CONTEXT; never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext();; | - |
984 | if (!ctx) | 0 |
985 | return false; // Context no longer exists. never executed: return false; | 0 |
986 | const QGLContext *current = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *current = QGLContext::currentContext(); | - |
987 | #ifdef QT_DEBUG | - |
988 | if (!current || | - |
989 | QGLContextPrivate::contextGroup(current) != QGLContextPrivate::contextGroup(ctx)) | - |
990 | { | - |
991 | qWarning("QGLFramebufferObject::bind() called from incompatible context"); | - |
992 | } | - |
993 | #endif | - |
994 | glBindFramebuffer(GL_FRAMEBUFFER, d->fbo()); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, d->fbo()); | - |
995 | d->valid = d->checkFramebufferStatus(); never executed (the execution status of this line is deduced): d->valid = d->checkFramebufferStatus(); | - |
996 | if (d->valid && current) never evaluated: d->valid never evaluated: current | 0 |
997 | current->d_ptr->current_fbo = d->fbo(); never executed: current->d_ptr->current_fbo = d->fbo(); | 0 |
998 | return d->valid; never executed: return d->valid; | 0 |
999 | } | - |
1000 | | - |
1001 | /*! | - |
1002 | \fn bool QGLFramebufferObject::release() | - |
1003 | | - |
1004 | Switches rendering back to the default, windowing system provided | - |
1005 | framebuffer. | - |
1006 | Returns true upon success, false otherwise. | - |
1007 | | - |
1008 | \sa bind() | - |
1009 | */ | - |
1010 | bool QGLFramebufferObject::release() | - |
1011 | { | - |
1012 | if (!isValid()) never evaluated: !isValid() | 0 |
1013 | return false; never executed: return false; | 0 |
1014 | QGL_FUNC_CONTEXT; never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext();; | - |
1015 | if (!ctx) | 0 |
1016 | return false; // Context no longer exists. never executed: return false; | 0 |
1017 | | - |
1018 | const QGLContext *current = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *current = QGLContext::currentContext(); | - |
1019 | | - |
1020 | #ifdef QT_DEBUG | - |
1021 | if (!current || | - |
1022 | QGLContextPrivate::contextGroup(current) != QGLContextPrivate::contextGroup(ctx)) | - |
1023 | { | - |
1024 | qWarning("QGLFramebufferObject::release() called from incompatible context"); | - |
1025 | } | - |
1026 | #endif | - |
1027 | | - |
1028 | if (current) { | 0 |
1029 | current->d_ptr->current_fbo = current->d_ptr->default_fbo; never executed (the execution status of this line is deduced): current->d_ptr->current_fbo = current->d_ptr->default_fbo; | - |
1030 | glBindFramebuffer(GL_FRAMEBUFFER, current->d_ptr->default_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, current->d_ptr->default_fbo); | - |
1031 | } | 0 |
1032 | | - |
1033 | return true; never executed: return true; | 0 |
1034 | } | - |
1035 | | - |
1036 | /*! | - |
1037 | \fn GLuint QGLFramebufferObject::texture() const | - |
1038 | | - |
1039 | Returns the texture id for the texture attached as the default | - |
1040 | rendering target in this framebuffer object. This texture id can | - |
1041 | be bound as a normal texture in your own GL code. | - |
1042 | | - |
1043 | If a multisample framebuffer object is used then the value returned | - |
1044 | from this function will be invalid. | - |
1045 | */ | - |
1046 | GLuint QGLFramebufferObject::texture() const | - |
1047 | { | - |
1048 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1049 | return d->texture_guard ? d->texture_guard->id() : 0; never executed: return d->texture_guard ? d->texture_guard->id() : 0; | 0 |
1050 | } | - |
1051 | | - |
1052 | /*! | - |
1053 | \fn QSize QGLFramebufferObject::size() const | - |
1054 | | - |
1055 | Returns the size of the texture attached to this framebuffer | - |
1056 | object. | - |
1057 | */ | - |
1058 | QSize QGLFramebufferObject::size() const | - |
1059 | { | - |
1060 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1061 | return d->size; never executed: return d->size; | 0 |
1062 | } | - |
1063 | | - |
1064 | /*! | - |
1065 | Returns the format of this framebuffer object. | - |
1066 | */ | - |
1067 | QGLFramebufferObjectFormat QGLFramebufferObject::format() const | - |
1068 | { | - |
1069 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1070 | return d->format; never executed: return d->format; | 0 |
1071 | } | - |
1072 | | - |
1073 | /*! | - |
1074 | \fn QImage QGLFramebufferObject::toImage() const | - |
1075 | | - |
1076 | Returns the contents of this framebuffer object as a QImage. | - |
1077 | */ | - |
1078 | QImage QGLFramebufferObject::toImage() const | - |
1079 | { | - |
1080 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1081 | if (!d->valid) never evaluated: !d->valid | 0 |
1082 | return QImage(); never executed: return QImage(); | 0 |
1083 | | - |
1084 | // qt_gl_read_frame_buffer doesn't work on a multisample FBO | - |
1085 | if (format().samples() != 0) { never evaluated: format().samples() != 0 | 0 |
1086 | QGLFramebufferObject temp(size(), QGLFramebufferObjectFormat()); never executed (the execution status of this line is deduced): QGLFramebufferObject temp(size(), QGLFramebufferObjectFormat()); | - |
1087 | | - |
1088 | QRect rect(QPoint(0, 0), size()); never executed (the execution status of this line is deduced): QRect rect(QPoint(0, 0), size()); | - |
1089 | blitFramebuffer(&temp, rect, const_cast<QGLFramebufferObject *>(this), rect); never executed (the execution status of this line is deduced): blitFramebuffer(&temp, rect, const_cast<QGLFramebufferObject *>(this), rect); | - |
1090 | | - |
1091 | return temp.toImage(); never executed: return temp.toImage(); | 0 |
1092 | } | - |
1093 | | - |
1094 | bool wasBound = isBound(); never executed (the execution status of this line is deduced): bool wasBound = isBound(); | - |
1095 | if (!wasBound) never evaluated: !wasBound | 0 |
1096 | const_cast<QGLFramebufferObject *>(this)->bind(); never executed: const_cast<QGLFramebufferObject *>(this)->bind(); | 0 |
1097 | QImage image = qt_gl_read_frame_buffer(d->size, format().internalTextureFormat() != GL_RGB, true); never executed (the execution status of this line is deduced): QImage image = qt_gl_read_frame_buffer(d->size, format().internalTextureFormat() != 0x1907, true); | - |
1098 | if (!wasBound) never evaluated: !wasBound | 0 |
1099 | const_cast<QGLFramebufferObject *>(this)->release(); never executed: const_cast<QGLFramebufferObject *>(this)->release(); | 0 |
1100 | | - |
1101 | return image; never executed: return image; | 0 |
1102 | } | - |
1103 | | - |
1104 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine) never executed: delete x; never executed: return thisGlobalStatic.pointer.load(); never evaluated: !thisGlobalStatic.pointer.testAndSetOrdered(0, x) never evaluated: !thisGlobalStatic.pointer.load() never evaluated: !thisGlobalStatic.destroyed | 0 |
1105 | | - |
1106 | /*! \reimp */ | - |
1107 | QPaintEngine *QGLFramebufferObject::paintEngine() const | - |
1108 | { | - |
1109 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1110 | if (d->engine) never evaluated: d->engine | 0 |
1111 | return d->engine; never executed: return d->engine; | 0 |
1112 | | - |
1113 | QPaintEngine *engine = qt_buffer_2_engine()->engine(); never executed (the execution status of this line is deduced): QPaintEngine *engine = qt_buffer_2_engine()->engine(); | - |
1114 | if (engine->isActive() && engine->paintDevice() != this) { never evaluated: engine->isActive() never evaluated: engine->paintDevice() != this | 0 |
1115 | d->engine = new QGL2PaintEngineEx; never executed (the execution status of this line is deduced): d->engine = new QGL2PaintEngineEx; | - |
1116 | return d->engine; never executed: return d->engine; | 0 |
1117 | } | - |
1118 | return engine; never executed: return engine; | 0 |
1119 | } | - |
1120 | | - |
1121 | /*! | - |
1122 | \fn bool QGLFramebufferObject::bindDefault() | - |
1123 | \internal | - |
1124 | | - |
1125 | Switches rendering back to the default, windowing system provided | - |
1126 | framebuffer. | - |
1127 | Returns true upon success, false otherwise. | - |
1128 | | - |
1129 | \sa bind(), release() | - |
1130 | */ | - |
1131 | bool QGLFramebufferObject::bindDefault() | - |
1132 | { | - |
1133 | QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); never executed (the execution status of this line is deduced): QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); | - |
1134 | | - |
1135 | if (ctx) { | 0 |
1136 | bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); never executed (the execution status of this line is deduced): bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); | - |
1137 | if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx))) never evaluated: !ext_detected never evaluated: ext_detected never evaluated: !qt_resolve_framebufferobject_extensions(ctx) | 0 |
1138 | return false; never executed: return false; | 0 |
1139 | | - |
1140 | ctx->d_ptr->current_fbo = ctx->d_ptr->default_fbo; never executed (the execution status of this line is deduced): ctx->d_ptr->current_fbo = ctx->d_ptr->default_fbo; | - |
1141 | glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->default_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, ctx->d_ptr->default_fbo); | - |
1142 | #ifdef QT_DEBUG | - |
1143 | } else { | - |
1144 | qWarning("QGLFramebufferObject::bindDefault() called without current context."); | - |
1145 | #endif | - |
1146 | } | 0 |
1147 | | - |
1148 | return ctx != 0; never executed: return ctx != 0; | 0 |
1149 | } | - |
1150 | | - |
1151 | /*! | - |
1152 | \fn bool QGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
1153 | | - |
1154 | Returns true if the OpenGL \c{GL_EXT_framebuffer_object} extension | - |
1155 | is present on this system; otherwise returns false. | - |
1156 | */ | - |
1157 | bool QGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
1158 | { | - |
1159 | return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); never executed: return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); | 0 |
1160 | } | - |
1161 | | - |
1162 | /*! | - |
1163 | \since 4.4 | - |
1164 | | - |
1165 | Draws the given texture, \a textureId, to the given target rectangle, | - |
1166 | \a target, in OpenGL model space. The \a textureTarget should be a 2D | - |
1167 | texture target. | - |
1168 | | - |
1169 | The framebuffer object should be bound when calling this function. | - |
1170 | | - |
1171 | Equivalent to the corresponding QGLContext::drawTexture(). | - |
1172 | */ | - |
1173 | void QGLFramebufferObject::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) | - |
1174 | { | - |
1175 | const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(target, textureId, textureTarget); never executed (the execution status of this line is deduced): const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(target, textureId, textureTarget); | - |
1176 | } | 0 |
1177 | | - |
1178 | /*! | - |
1179 | \since 4.4 | - |
1180 | | - |
1181 | Draws the given texture, \a textureId, at the given \a point in OpenGL | - |
1182 | model space. The \a textureTarget should be a 2D texture target. | - |
1183 | | - |
1184 | The framebuffer object should be bound when calling this function. | - |
1185 | | - |
1186 | Equivalent to the corresponding QGLContext::drawTexture(). | - |
1187 | */ | - |
1188 | void QGLFramebufferObject::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) | - |
1189 | { | - |
1190 | const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(point, textureId, textureTarget); never executed (the execution status of this line is deduced): const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(point, textureId, textureTarget); | - |
1191 | } | 0 |
1192 | | - |
1193 | /*! \reimp */ | - |
1194 | int QGLFramebufferObject::metric(PaintDeviceMetric metric) const | - |
1195 | { | - |
1196 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1197 | | - |
1198 | float dpmx = qt_defaultDpiX()*100./2.54; never executed (the execution status of this line is deduced): float dpmx = qt_defaultDpiX()*100./2.54; | - |
1199 | float dpmy = qt_defaultDpiY()*100./2.54; never executed (the execution status of this line is deduced): float dpmy = qt_defaultDpiY()*100./2.54; | - |
1200 | int w = d->size.width(); never executed (the execution status of this line is deduced): int w = d->size.width(); | - |
1201 | int h = d->size.height(); never executed (the execution status of this line is deduced): int h = d->size.height(); | - |
1202 | switch (metric) { | - |
1203 | case PdmWidth: | - |
1204 | return w; never executed: return w; | 0 |
1205 | | - |
1206 | case PdmHeight: | - |
1207 | return h; never executed: return h; | 0 |
1208 | | - |
1209 | case PdmWidthMM: | - |
1210 | return qRound(w * 1000 / dpmx); never executed: return qRound(w * 1000 / dpmx); | 0 |
1211 | | - |
1212 | case PdmHeightMM: | - |
1213 | return qRound(h * 1000 / dpmy); never executed: return qRound(h * 1000 / dpmy); | 0 |
1214 | | - |
1215 | case PdmNumColors: | - |
1216 | return 0; never executed: return 0; | 0 |
1217 | | - |
1218 | case PdmDepth: | - |
1219 | return 32;//d->depth; never executed: return 32; | 0 |
1220 | | - |
1221 | case PdmDpiX: | - |
1222 | return qRound(dpmx * 0.0254); never executed: return qRound(dpmx * 0.0254); | 0 |
1223 | | - |
1224 | case PdmDpiY: | - |
1225 | return qRound(dpmy * 0.0254); never executed: return qRound(dpmy * 0.0254); | 0 |
1226 | | - |
1227 | case PdmPhysicalDpiX: | - |
1228 | return qRound(dpmx * 0.0254); never executed: return qRound(dpmx * 0.0254); | 0 |
1229 | | - |
1230 | case PdmPhysicalDpiY: | - |
1231 | return qRound(dpmy * 0.0254); never executed: return qRound(dpmy * 0.0254); | 0 |
1232 | | - |
1233 | default: | - |
1234 | qWarning("QGLFramebufferObject::metric(), Unhandled metric type: %d.\n", metric); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 1234, __PRETTY_FUNCTION__).warning("QGLFramebufferObject::metric(), Unhandled metric type: %d.\n", metric); | - |
1235 | break; | 0 |
1236 | } | - |
1237 | return 0; never executed: return 0; | 0 |
1238 | } | - |
1239 | | - |
1240 | /*! | - |
1241 | \fn GLuint QGLFramebufferObject::handle() const | - |
1242 | | - |
1243 | Returns the GL framebuffer object handle for this framebuffer | - |
1244 | object (returned by the \c{glGenFrameBuffersEXT()} function). This | - |
1245 | handle can be used to attach new images or buffers to the | - |
1246 | framebuffer. The user is responsible for cleaning up and | - |
1247 | destroying these objects. | - |
1248 | */ | - |
1249 | GLuint QGLFramebufferObject::handle() const | - |
1250 | { | - |
1251 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1252 | return d->fbo(); never executed: return d->fbo(); | 0 |
1253 | } | - |
1254 | | - |
1255 | /*! \fn int QGLFramebufferObject::devType() const | - |
1256 | \internal | - |
1257 | */ | - |
1258 | | - |
1259 | | - |
1260 | /*! | - |
1261 | Returns the status of the depth and stencil buffers attached to | - |
1262 | this framebuffer object. | - |
1263 | */ | - |
1264 | | - |
1265 | QGLFramebufferObject::Attachment QGLFramebufferObject::attachment() const | - |
1266 | { | - |
1267 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1268 | if (d->valid) never evaluated: d->valid | 0 |
1269 | return d->fbo_attachment; never executed: return d->fbo_attachment; | 0 |
1270 | return NoAttachment; never executed: return NoAttachment; | 0 |
1271 | } | - |
1272 | | - |
1273 | /*! | - |
1274 | \since 4.5 | - |
1275 | | - |
1276 | Returns true if the framebuffer object is currently bound to a context, | - |
1277 | otherwise false is returned. | - |
1278 | */ | - |
1279 | | - |
1280 | bool QGLFramebufferObject::isBound() const | - |
1281 | { | - |
1282 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
1283 | const QGLContext *current = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *current = QGLContext::currentContext(); | - |
1284 | return current ? current->d_ptr->current_fbo == d->fbo() : false; never executed: return current ? current->d_ptr->current_fbo == d->fbo() : false; | 0 |
1285 | } | - |
1286 | | - |
1287 | /*! | - |
1288 | \fn bool QGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
1289 | | - |
1290 | \since 4.6 | - |
1291 | | - |
1292 | Returns true if the OpenGL \c{GL_EXT_framebuffer_blit} extension | - |
1293 | is present on this system; otherwise returns false. | - |
1294 | | - |
1295 | \sa blitFramebuffer() | - |
1296 | */ | - |
1297 | bool QGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
1298 | { | - |
1299 | return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit); never executed: return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit); | 0 |
1300 | } | - |
1301 | | - |
1302 | /*! | - |
1303 | \since 4.6 | - |
1304 | | - |
1305 | Blits from the \a sourceRect rectangle in the \a source framebuffer | - |
1306 | object to the \a targetRect rectangle in the \a target framebuffer object. | - |
1307 | | - |
1308 | If \a source or \a target is 0, the default framebuffer will be used | - |
1309 | instead of a framebuffer object as source or target respectively. | - |
1310 | | - |
1311 | The \a buffers parameter should be a mask consisting of any combination of | - |
1312 | \c GL_COLOR_BUFFER_BIT, \c GL_DEPTH_BUFFER_BIT, and | - |
1313 | \c GL_STENCIL_BUFFER_BIT. Any buffer type that is not present both | - |
1314 | in the source and target buffers is ignored. | - |
1315 | | - |
1316 | The \a sourceRect and \a targetRect rectangles may have different sizes; | - |
1317 | in this case \a buffers should not contain \c GL_DEPTH_BUFFER_BIT or | - |
1318 | \c GL_STENCIL_BUFFER_BIT. The \a filter parameter should be set to | - |
1319 | \c GL_LINEAR or \c GL_NEAREST, and specifies whether linear or nearest | - |
1320 | interpolation should be used when scaling is performed. | - |
1321 | | - |
1322 | If \a source equals \a target a copy is performed within the same buffer. | - |
1323 | Results are undefined if the source and target rectangles overlap and | - |
1324 | have different sizes. The sizes must also be the same if any of the | - |
1325 | framebuffer objects are multisample framebuffers. | - |
1326 | | - |
1327 | Note that the scissor test will restrict the blit area if enabled. | - |
1328 | | - |
1329 | This function will have no effect unless hasOpenGLFramebufferBlit() returns | - |
1330 | true. | - |
1331 | | - |
1332 | \sa hasOpenGLFramebufferBlit() | - |
1333 | */ | - |
1334 | void QGLFramebufferObject::blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect, | - |
1335 | QGLFramebufferObject *source, const QRect &sourceRect, | - |
1336 | GLbitfield buffers, | - |
1337 | GLenum filter) | - |
1338 | { | - |
1339 | if (!(QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit)) never evaluated: !(QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit) | 0 |
1340 | return; | 0 |
1341 | | - |
1342 | const QGLContext *ctx = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext(); | - |
1343 | if (!ctx || !ctx->contextHandle()) never evaluated: !ctx never evaluated: !ctx->contextHandle() | 0 |
1344 | return; | 0 |
1345 | | - |
1346 | QSurface *surface = ctx->contextHandle()->surface(); never executed (the execution status of this line is deduced): QSurface *surface = ctx->contextHandle()->surface(); | - |
1347 | | - |
1348 | const int height = static_cast<QWindow *>(surface)->height(); never executed (the execution status of this line is deduced): const int height = static_cast<QWindow *>(surface)->height(); | - |
1349 | | - |
1350 | const int sh = source ? source->height() : height; | 0 |
1351 | const int th = target ? target->height() : height; | 0 |
1352 | | - |
1353 | const int sx0 = sourceRect.left(); never executed (the execution status of this line is deduced): const int sx0 = sourceRect.left(); | - |
1354 | const int sx1 = sourceRect.left() + sourceRect.width(); never executed (the execution status of this line is deduced): const int sx1 = sourceRect.left() + sourceRect.width(); | - |
1355 | const int sy0 = sh - (sourceRect.top() + sourceRect.height()); never executed (the execution status of this line is deduced): const int sy0 = sh - (sourceRect.top() + sourceRect.height()); | - |
1356 | const int sy1 = sh - sourceRect.top(); never executed (the execution status of this line is deduced): const int sy1 = sh - sourceRect.top(); | - |
1357 | | - |
1358 | const int tx0 = targetRect.left(); never executed (the execution status of this line is deduced): const int tx0 = targetRect.left(); | - |
1359 | const int tx1 = targetRect.left() + targetRect.width(); never executed (the execution status of this line is deduced): const int tx1 = targetRect.left() + targetRect.width(); | - |
1360 | const int ty0 = th - (targetRect.top() + targetRect.height()); never executed (the execution status of this line is deduced): const int ty0 = th - (targetRect.top() + targetRect.height()); | - |
1361 | const int ty1 = th - targetRect.top(); never executed (the execution status of this line is deduced): const int ty1 = th - targetRect.top(); | - |
1362 | | - |
1363 | glBindFramebuffer(GL_READ_FRAMEBUFFER, source ? source->handle() : 0); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8CA8, source ? source->handle() : 0); | - |
1364 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, target ? target->handle() : 0); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8CA9, target ? target->handle() : 0); | - |
1365 | | - |
1366 | glBlitFramebufferEXT(sx0, sy0, sx1, sy1, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT(sx0, sy0, sx1, sy1, | - |
1367 | tx0, ty0, tx1, ty1, never executed (the execution status of this line is deduced): tx0, ty0, tx1, ty1, | - |
1368 | buffers, filter); never executed (the execution status of this line is deduced): buffers, filter); | - |
1369 | | - |
1370 | glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->current_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, ctx->d_ptr->current_fbo); | - |
1371 | } | 0 |
1372 | | - |
1373 | QT_END_NAMESPACE | - |
1374 | | - |
| | |