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| 1 | /**************************************************************************** | - |
| 2 | ** | - |
| 3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
| 4 | ** Contact: http://www.qt-project.org/legal | - |
| 5 | ** | - |
| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | - |
| 7 | ** | - |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
| 9 | ** Commercial License Usage | - |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
| 11 | ** accordance with the commercial license agreement provided with the | - |
| 12 | ** Software or, alternatively, in accordance with the terms contained in | - |
| 13 | ** a written agreement between you and Digia. For licensing terms and | - |
| 14 | ** conditions see http://qt.digia.com/licensing. For further information | - |
| 15 | ** use the contact form at http://qt.digia.com/contact-us. | - |
| 16 | ** | - |
| 17 | ** GNU Lesser General Public License Usage | - |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
| 19 | ** General Public License version 2.1 as published by the Free Software | - |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL included in the | - |
| 21 | ** packaging of this file. Please review the following information to | - |
| 22 | ** ensure the GNU Lesser General Public License version 2.1 requirements | - |
| 23 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | - |
| 24 | ** | - |
| 25 | ** In addition, as a special exception, Digia gives you certain additional | - |
| 26 | ** rights. These rights are described in the Digia Qt LGPL Exception | - |
| 27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - |
| 28 | ** | - |
| 29 | ** GNU General Public License Usage | - |
| 30 | ** Alternatively, this file may be used under the terms of the GNU | - |
| 31 | ** General Public License version 3.0 as published by the Free Software | - |
| 32 | ** Foundation and appearing in the file LICENSE.GPL included in the | - |
| 33 | ** packaging of this file. Please review the following information to | - |
| 34 | ** ensure the GNU General Public License version 3.0 requirements will be | - |
| 35 | ** met: http://www.gnu.org/copyleft/gpl.html. | - |
| 36 | ** | - |
| 37 | ** | - |
| 38 | ** $QT_END_LICENSE$ | - |
| 39 | ** | - |
| 40 | ****************************************************************************/ | - |
| 41 | | - |
| 42 | #include "qglframebufferobject.h" | - |
| 43 | #include "qglframebufferobject_p.h" | - |
| 44 | | - |
| 45 | #include <qdebug.h> | - |
| 46 | #include <private/qgl_p.h> | - |
| 47 | #include <private/qfont_p.h> | - |
| 48 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h" | - |
| 49 | | - |
| 50 | #include <qlibrary.h> | - |
| 51 | #include <qimage.h> | - |
| 52 | #include <qwindow.h> | - |
| 53 | | - |
| 54 | QT_BEGIN_NAMESPACE | - |
| 55 | | - |
| 56 | extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool); | - |
| 57 | | - |
| 58 | #define QGL_FUNC_CONTEXT const QGLContext *ctx = QGLContext::currentContext(); | - |
| 59 | #define QGL_FUNCP_CONTEXT const QGLContext *ctx = QGLContext::currentContext(); | - |
| 60 | | - |
| 61 | #ifndef QT_NO_DEBUG | - |
| 62 | #define QT_RESET_GLERROR() \ | - |
| 63 | { \ | - |
| 64 | while (glGetError() != GL_NO_ERROR) {} \ | - |
| 65 | } | - |
| 66 | #define QT_CHECK_GLERROR() \ | - |
| 67 | { \ | - |
| 68 | GLenum err = glGetError(); \ | - |
| 69 | if (err != GL_NO_ERROR) { \ | - |
| 70 | qDebug("[%s line %d] GL Error: %d", \ | - |
| 71 | __FILE__, __LINE__, (int)err); \ | - |
| 72 | } \ | - |
| 73 | } | - |
| 74 | #else | - |
| 75 | #define QT_RESET_GLERROR() {} | - |
| 76 | #define QT_CHECK_GLERROR() {} | - |
| 77 | #endif | - |
| 78 | | - |
| 79 | // ####TODO Properly #ifdef this class to use #define symbols actually defined | - |
| 80 | // by OpenGL/ES includes | - |
| 81 | #ifndef GL_MAX_SAMPLES | - |
| 82 | #define GL_MAX_SAMPLES 0x8D57 | - |
| 83 | #endif | - |
| 84 | | - |
| 85 | #ifndef GL_RENDERBUFFER_SAMPLES | - |
| 86 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | - |
| 87 | #endif | - |
| 88 | | - |
| 89 | #ifndef GL_DEPTH24_STENCIL8 | - |
| 90 | #define GL_DEPTH24_STENCIL8 0x88F0 | - |
| 91 | #endif | - |
| 92 | | - |
| 93 | #ifndef GL_DEPTH_COMPONENT24 | - |
| 94 | #define GL_DEPTH_COMPONENT24 0x81A6 | - |
| 95 | #endif | - |
| 96 | | - |
| 97 | #ifndef GL_READ_FRAMEBUFFER | - |
| 98 | #define GL_READ_FRAMEBUFFER 0x8CA8 | - |
| 99 | #endif | - |
| 100 | | - |
| 101 | #ifndef GL_DRAW_FRAMEBUFFER | - |
| 102 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | - |
| 103 | #endif | - |
| 104 | | - |
| 105 | /*! | - |
| 106 | \class QGLFramebufferObjectFormat | - |
| 107 | \inmodule QtOpenGL | - |
| 108 | \brief The QGLFramebufferObjectFormat class specifies the format of an OpenGL | - |
| 109 | framebuffer object. | - |
| 110 | | - |
| 111 | \since 4.6 | - |
| 112 | \obsolete | - |
| 113 | | - |
| 114 | \ingroup painting-3D | - |
| 115 | | - |
| 116 | A framebuffer object has several characteristics: | - |
| 117 | \list | - |
| 118 | \li \l{setSamples()}{Number of samples per pixels.} | - |
| 119 | \li \l{setAttachment()}{Depth and/or stencil attachments.} | - |
| 120 | \li \l{setTextureTarget()}{Texture target.} | - |
| 121 | \li \l{setInternalTextureFormat()}{Internal texture format.} | - |
| 122 | \endlist | - |
| 123 | | - |
| 124 | Note that the desired attachments or number of samples per pixels might not | - |
| 125 | be supported by the hardware driver. Call QGLFramebufferObject::format() | - |
| 126 | after creating a QGLFramebufferObject to find the exact format that was | - |
| 127 | used to create the frame buffer object. | - |
| 128 | | - |
| 129 | \note This class has been deprecated in favor of QOpenGLFramebufferObjectFormat. | - |
| 130 | | - |
| 131 | \sa QGLFramebufferObject | - |
| 132 | */ | - |
| 133 | | - |
| 134 | /*! | - |
| 135 | \internal | - |
| 136 | */ | - |
| 137 | void QGLFramebufferObjectFormat::detach() | - |
| 138 | { | - |
| 139 | if (d->ref.load() != 1) { never evaluated: d->ref.load() != 1 | 0 |
| 140 | QGLFramebufferObjectFormatPrivate *newd never executed (the execution status of this line is deduced): QGLFramebufferObjectFormatPrivate *newd | - |
| 141 | = new QGLFramebufferObjectFormatPrivate(d); never executed (the execution status of this line is deduced): = new QGLFramebufferObjectFormatPrivate(d); | - |
| 142 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
| 143 | delete d; never executed: delete d; | 0 |
| 144 | d = newd; never executed (the execution status of this line is deduced): d = newd; | - |
| 145 | } | 0 |
| 146 | } | 0 |
| 147 | | - |
| 148 | /*! | - |
| 149 | Creates a QGLFramebufferObjectFormat object for specifying | - |
| 150 | the format of an OpenGL framebuffer object. | - |
| 151 | | - |
| 152 | By default the format specifies a non-multisample framebuffer object with no | - |
| 153 | attachments, texture target \c GL_TEXTURE_2D, and internal format \c GL_RGBA8. | - |
| 154 | On OpenGL/ES systems, the default internal format is \c GL_RGBA. | - |
| 155 | | - |
| 156 | \sa samples(), attachment(), internalTextureFormat() | - |
| 157 | */ | - |
| 158 | | - |
| 159 | QGLFramebufferObjectFormat::QGLFramebufferObjectFormat() | - |
| 160 | { | - |
| 161 | d = new QGLFramebufferObjectFormatPrivate; never executed (the execution status of this line is deduced): d = new QGLFramebufferObjectFormatPrivate; | - |
| 162 | } | 0 |
| 163 | | - |
| 164 | /*! | - |
| 165 | Constructs a copy of \a other. | - |
| 166 | */ | - |
| 167 | | - |
| 168 | QGLFramebufferObjectFormat::QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other) | - |
| 169 | { | - |
| 170 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
| 171 | d->ref.ref(); never executed (the execution status of this line is deduced): d->ref.ref(); | - |
| 172 | } | 0 |
| 173 | | - |
| 174 | /*! | - |
| 175 | Assigns \a other to this object. | - |
| 176 | */ | - |
| 177 | | - |
| 178 | QGLFramebufferObjectFormat &QGLFramebufferObjectFormat::operator=(const QGLFramebufferObjectFormat &other) | - |
| 179 | { | - |
| 180 | if (d != other.d) { never evaluated: d != other.d | 0 |
| 181 | other.d->ref.ref(); never executed (the execution status of this line is deduced): other.d->ref.ref(); | - |
| 182 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
| 183 | delete d; never executed: delete d; | 0 |
| 184 | d = other.d; never executed (the execution status of this line is deduced): d = other.d; | - |
| 185 | } | 0 |
| 186 | return *this; never executed: return *this; | 0 |
| 187 | } | - |
| 188 | | - |
| 189 | /*! | - |
| 190 | Destroys the QGLFramebufferObjectFormat. | - |
| 191 | */ | - |
| 192 | QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat() | - |
| 193 | { | - |
| 194 | if (!d->ref.deref()) never evaluated: !d->ref.deref() | 0 |
| 195 | delete d; never executed: delete d; | 0 |
| 196 | } | 0 |
| 197 | | - |
| 198 | /*! | - |
| 199 | Sets the number of samples per pixel for a multisample framebuffer object | - |
| 200 | to \a samples. The default sample count of 0 represents a regular | - |
| 201 | non-multisample framebuffer object. | - |
| 202 | | - |
| 203 | If the desired amount of samples per pixel is not supported by the hardware | - |
| 204 | then the maximum number of samples per pixel will be used. Note that | - |
| 205 | multisample framebuffer objects can not be bound as textures. Also, the | - |
| 206 | \c{GL_EXT_framebuffer_multisample} extension is required to create a | - |
| 207 | framebuffer with more than one sample per pixel. | - |
| 208 | | - |
| 209 | \sa samples() | - |
| 210 | */ | - |
| 211 | void QGLFramebufferObjectFormat::setSamples(int samples) | - |
| 212 | { | - |
| 213 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 214 | d->samples = samples; never executed (the execution status of this line is deduced): d->samples = samples; | - |
| 215 | } | 0 |
| 216 | | - |
| 217 | /*! | - |
| 218 | Returns the number of samples per pixel if a framebuffer object | - |
| 219 | is a multisample framebuffer object. Otherwise, returns 0. | - |
| 220 | The default value is 0. | - |
| 221 | | - |
| 222 | \sa setSamples() | - |
| 223 | */ | - |
| 224 | int QGLFramebufferObjectFormat::samples() const | - |
| 225 | { | - |
| 226 | return d->samples; never executed: return d->samples; | 0 |
| 227 | } | - |
| 228 | | - |
| 229 | /*! | - |
| 230 | \since 4.8 | - |
| 231 | | - |
| 232 | Enables mipmapping if \a enabled is true; otherwise disables it. | - |
| 233 | | - |
| 234 | Mipmapping is disabled by default. | - |
| 235 | | - |
| 236 | If mipmapping is enabled, additional memory will be allocated for | - |
| 237 | the mipmap levels. The mipmap levels can be updated by binding the | - |
| 238 | texture and calling glGenerateMipmap(). Mipmapping cannot be enabled | - |
| 239 | for multisampled framebuffer objects. | - |
| 240 | | - |
| 241 | \sa mipmap(), QGLFramebufferObject::texture() | - |
| 242 | */ | - |
| 243 | void QGLFramebufferObjectFormat::setMipmap(bool enabled) | - |
| 244 | { | - |
| 245 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 246 | d->mipmap = enabled; never executed (the execution status of this line is deduced): d->mipmap = enabled; | - |
| 247 | } | 0 |
| 248 | | - |
| 249 | /*! | - |
| 250 | \since 4.8 | - |
| 251 | | - |
| 252 | Returns true if mipmapping is enabled. | - |
| 253 | | - |
| 254 | \sa setMipmap() | - |
| 255 | */ | - |
| 256 | bool QGLFramebufferObjectFormat::mipmap() const | - |
| 257 | { | - |
| 258 | return d->mipmap; never executed: return d->mipmap; | 0 |
| 259 | } | - |
| 260 | | - |
| 261 | /*! | - |
| 262 | Sets the attachment configuration of a framebuffer object to \a attachment. | - |
| 263 | | - |
| 264 | \sa attachment() | - |
| 265 | */ | - |
| 266 | void QGLFramebufferObjectFormat::setAttachment(QGLFramebufferObject::Attachment attachment) | - |
| 267 | { | - |
| 268 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 269 | d->attachment = attachment; never executed (the execution status of this line is deduced): d->attachment = attachment; | - |
| 270 | } | 0 |
| 271 | | - |
| 272 | /*! | - |
| 273 | Returns the configuration of the depth and stencil buffers attached to | - |
| 274 | a framebuffer object. The default is QGLFramebufferObject::NoAttachment. | - |
| 275 | | - |
| 276 | \sa setAttachment() | - |
| 277 | */ | - |
| 278 | QGLFramebufferObject::Attachment QGLFramebufferObjectFormat::attachment() const | - |
| 279 | { | - |
| 280 | return d->attachment; never executed: return d->attachment; | 0 |
| 281 | } | - |
| 282 | | - |
| 283 | /*! | - |
| 284 | Sets the texture target of the texture attached to a framebuffer object to | - |
| 285 | \a target. Ignored for multisample framebuffer objects. | - |
| 286 | | - |
| 287 | \sa textureTarget(), samples() | - |
| 288 | */ | - |
| 289 | void QGLFramebufferObjectFormat::setTextureTarget(GLenum target) | - |
| 290 | { | - |
| 291 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 292 | d->target = target; never executed (the execution status of this line is deduced): d->target = target; | - |
| 293 | } | 0 |
| 294 | | - |
| 295 | /*! | - |
| 296 | Returns the texture target of the texture attached to a framebuffer object. | - |
| 297 | Ignored for multisample framebuffer objects. The default is | - |
| 298 | \c GL_TEXTURE_2D. | - |
| 299 | | - |
| 300 | \sa setTextureTarget(), samples() | - |
| 301 | */ | - |
| 302 | GLenum QGLFramebufferObjectFormat::textureTarget() const | - |
| 303 | { | - |
| 304 | return d->target; never executed: return d->target; | 0 |
| 305 | } | - |
| 306 | | - |
| 307 | /*! | - |
| 308 | Sets the internal format of a framebuffer object's texture or | - |
| 309 | multisample framebuffer object's color buffer to | - |
| 310 | \a internalTextureFormat. | - |
| 311 | | - |
| 312 | \sa internalTextureFormat() | - |
| 313 | */ | - |
| 314 | void QGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat) | - |
| 315 | { | - |
| 316 | detach(); never executed (the execution status of this line is deduced): detach(); | - |
| 317 | d->internal_format = internalTextureFormat; never executed (the execution status of this line is deduced): d->internal_format = internalTextureFormat; | - |
| 318 | } | 0 |
| 319 | | - |
| 320 | /*! | - |
| 321 | Returns the internal format of a framebuffer object's texture or | - |
| 322 | multisample framebuffer object's color buffer. The default is | - |
| 323 | \c GL_RGBA8 on desktop OpenGL systems, and \c GL_RGBA on | - |
| 324 | OpenGL/ES systems. | - |
| 325 | | - |
| 326 | \sa setInternalTextureFormat() | - |
| 327 | */ | - |
| 328 | GLenum QGLFramebufferObjectFormat::internalTextureFormat() const | - |
| 329 | { | - |
| 330 | return d->internal_format; never executed: return d->internal_format; | 0 |
| 331 | } | - |
| 332 | | - |
| 333 | /*! | - |
| 334 | Returns true if all the options of this framebuffer object format | - |
| 335 | are the same as \a other; otherwise returns false. | - |
| 336 | */ | - |
| 337 | bool QGLFramebufferObjectFormat::operator==(const QGLFramebufferObjectFormat& other) const | - |
| 338 | { | - |
| 339 | if (d == other.d) never evaluated: d == other.d | 0 |
| 340 | return true; never executed: return true; | 0 |
| 341 | else | - |
| 342 | return d->equals(other.d); never executed: return d->equals(other.d); | 0 |
| 343 | } | - |
| 344 | | - |
| 345 | /*! | - |
| 346 | Returns false if all the options of this framebuffer object format | - |
| 347 | are the same as \a other; otherwise returns true. | - |
| 348 | */ | - |
| 349 | bool QGLFramebufferObjectFormat::operator!=(const QGLFramebufferObjectFormat& other) const | - |
| 350 | { | - |
| 351 | return !(*this == other); never executed: return !(*this == other); | 0 |
| 352 | } | - |
| 353 | | - |
| 354 | void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f, | - |
| 355 | QGLFramebufferObject::Attachment attachment) | - |
| 356 | { | - |
| 357 | fbo = f; never executed (the execution status of this line is deduced): fbo = f; | - |
| 358 | m_thisFBO = fbo->d_func()->fbo(); // This shouldn't be needed never executed (the execution status of this line is deduced): m_thisFBO = fbo->d_func()->fbo(); | - |
| 359 | | - |
| 360 | // The context that the fbo was created in may not have depth | - |
| 361 | // and stencil buffers, but the fbo itself might. | - |
| 362 | fboFormat = QGLContext::currentContext()->format(); never executed (the execution status of this line is deduced): fboFormat = QGLContext::currentContext()->format(); | - |
| 363 | if (attachment == QGLFramebufferObject::CombinedDepthStencil) { never evaluated: attachment == QGLFramebufferObject::CombinedDepthStencil | 0 |
| 364 | fboFormat.setDepth(true); never executed (the execution status of this line is deduced): fboFormat.setDepth(true); | - |
| 365 | fboFormat.setStencil(true); never executed (the execution status of this line is deduced): fboFormat.setStencil(true); | - |
| 366 | } else if (attachment == QGLFramebufferObject::Depth) { never executed: } never evaluated: attachment == QGLFramebufferObject::Depth | 0 |
| 367 | fboFormat.setDepth(true); never executed (the execution status of this line is deduced): fboFormat.setDepth(true); | - |
| 368 | fboFormat.setStencil(false); never executed (the execution status of this line is deduced): fboFormat.setStencil(false); | - |
| 369 | } else { | 0 |
| 370 | fboFormat.setDepth(false); never executed (the execution status of this line is deduced): fboFormat.setDepth(false); | - |
| 371 | fboFormat.setStencil(false); never executed (the execution status of this line is deduced): fboFormat.setStencil(false); | - |
| 372 | } | 0 |
| 373 | | - |
| 374 | GLenum format = f->format().internalTextureFormat(); never executed (the execution status of this line is deduced): GLenum format = f->format().internalTextureFormat(); | - |
| 375 | reqAlpha = (format != GL_RGB never evaluated: format != 0x1907 | 0 |
| 376 | #ifndef QT_OPENGL_ES never executed (the execution status of this line is deduced): | - |
| 377 | && format != GL_RGB5 && format != GL_RGB8 never evaluated: format != 0x8050 never evaluated: format != 0x8051 | 0 |
| 378 | #endif never executed (the execution status of this line is deduced): | - |
| 379 | ); never executed (the execution status of this line is deduced): ); | - |
| 380 | } | 0 |
| 381 | | - |
| 382 | QGLContext *QGLFBOGLPaintDevice::context() const | - |
| 383 | { | - |
| 384 | return const_cast<QGLContext *>(QGLContext::currentContext()); never executed: return const_cast<QGLContext *>(QGLContext::currentContext()); | 0 |
| 385 | } | - |
| 386 | | - |
| 387 | bool QGLFramebufferObjectPrivate::checkFramebufferStatus() const | - |
| 388 | { | - |
| 389 | QGL_FUNCP_CONTEXT; never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext();; | - |
| 390 | if (!ctx) | 0 |
| 391 | return false; // Context no longer exists. never executed: return false; | 0 |
| 392 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); never executed (the execution status of this line is deduced): GLenum status = QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus(0x8D40); | - |
| 393 | switch(status) { | - |
| 394 | case GL_NO_ERROR: | - |
| 395 | case GL_FRAMEBUFFER_COMPLETE: | - |
| 396 | return true; never executed: return true; | 0 |
| 397 | case GL_FRAMEBUFFER_UNSUPPORTED: | - |
| 398 | qDebug("QGLFramebufferObject: Unsupported framebuffer format."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 398, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Unsupported framebuffer format."); | - |
| 399 | break; | 0 |
| 400 | case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: | - |
| 401 | qDebug("QGLFramebufferObject: Framebuffer incomplete attachment."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 401, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete attachment."); | - |
| 402 | break; | 0 |
| 403 | case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: | - |
| 404 | qDebug("QGLFramebufferObject: Framebuffer incomplete, missing attachment."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 404, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, missing attachment."); | - |
| 405 | break; | 0 |
| 406 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT | - |
| 407 | case GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT: | - |
| 408 | qDebug("QGLFramebufferObject: Framebuffer incomplete, duplicate attachment."); | - |
| 409 | break; | - |
| 410 | #endif | - |
| 411 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | - |
| 412 | case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: | - |
| 413 | qDebug("QGLFramebufferObject: Framebuffer incomplete, attached images must have same dimensions."); | - |
| 414 | break; | - |
| 415 | #endif | - |
| 416 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_FORMATS | - |
| 417 | case GL_FRAMEBUFFER_INCOMPLETE_FORMATS: | - |
| 418 | qDebug("QGLFramebufferObject: Framebuffer incomplete, attached images must have same format."); | - |
| 419 | break; | - |
| 420 | #endif | - |
| 421 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | - |
| 422 | case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: | - |
| 423 | qDebug("QGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 423, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, missing draw buffer."); | - |
| 424 | break; | 0 |
| 425 | #endif | - |
| 426 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | - |
| 427 | case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: | - |
| 428 | qDebug("QGLFramebufferObject: Framebuffer incomplete, missing read buffer."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 428, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, missing read buffer."); | - |
| 429 | break; | 0 |
| 430 | #endif | - |
| 431 | #ifdef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | - |
| 432 | case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: | - |
| 433 | qDebug("QGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 433, __PRETTY_FUNCTION__).debug("QGLFramebufferObject: Framebuffer incomplete, attachments must have same number of samples per pixel."); | - |
| 434 | break; | 0 |
| 435 | #endif | - |
| 436 | default: | - |
| 437 | qDebug() <<"QGLFramebufferObject: An undefined error has occurred: "<< status; never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 437, __PRETTY_FUNCTION__).debug() <<"QGLFramebufferObject: An undefined error has occurred: "<< status; | - |
| 438 | break; | 0 |
| 439 | } | - |
| 440 | return false; never executed: return false; | 0 |
| 441 | } | - |
| 442 | | - |
| 443 | namespace | - |
| 444 | { | - |
| 445 | void freeFramebufferFunc(QGLContext *ctx, GLuint id) | - |
| 446 | { | - |
| 447 | Q_UNUSED(ctx); never executed (the execution status of this line is deduced): (void)ctx;; | - |
| 448 | glDeleteFramebuffers(1, &id); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers(1, &id); | - |
| 449 | } | 0 |
| 450 | | - |
| 451 | void freeRenderbufferFunc(QGLContext *ctx, GLuint id) | - |
| 452 | { | - |
| 453 | Q_UNUSED(ctx); never executed (the execution status of this line is deduced): (void)ctx;; | - |
| 454 | glDeleteRenderbuffers(1, &id); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &id); | - |
| 455 | } | 0 |
| 456 | | - |
| 457 | void freeTextureFunc(QGLContext *ctx, GLuint id) | - |
| 458 | { | - |
| 459 | Q_UNUSED(ctx); never executed (the execution status of this line is deduced): (void)ctx;; | - |
| 460 | glDeleteTextures(1, &id); never executed (the execution status of this line is deduced): glDeleteTextures(1, &id); | - |
| 461 | } | 0 |
| 462 | } | - |
| 463 | | - |
| 464 | void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, | - |
| 465 | QGLFramebufferObject::Attachment attachment, | - |
| 466 | GLenum texture_target, GLenum internal_format, | - |
| 467 | GLint samples, bool mipmap) | - |
| 468 | { | - |
| 469 | QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); never executed (the execution status of this line is deduced): QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); | - |
| 470 | | - |
| 471 | bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); never executed (the execution status of this line is deduced): bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); | - |
| 472 | if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx))) never evaluated: !ext_detected never evaluated: ext_detected never evaluated: !qt_resolve_framebufferobject_extensions(ctx) | 0 |
| 473 | return; | 0 |
| 474 | | - |
| 475 | size = sz; never executed (the execution status of this line is deduced): size = sz; | - |
| 476 | target = texture_target; never executed (the execution status of this line is deduced): target = texture_target; | - |
| 477 | // texture dimensions | - |
| 478 | | - |
| 479 | QT_RESET_GLERROR(); // reset error state | - |
| 480 | GLuint fbo = 0; never executed (the execution status of this line is deduced): GLuint fbo = 0; | - |
| 481 | glGenFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers(1, &fbo); | - |
| 482 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, fbo); | - |
| 483 | | - |
| 484 | GLuint texture = 0; never executed (the execution status of this line is deduced): GLuint texture = 0; | - |
| 485 | GLuint color_buffer = 0; never executed (the execution status of this line is deduced): GLuint color_buffer = 0; | - |
| 486 | GLuint depth_buffer = 0; never executed (the execution status of this line is deduced): GLuint depth_buffer = 0; | - |
| 487 | GLuint stencil_buffer = 0; never executed (the execution status of this line is deduced): GLuint stencil_buffer = 0; | - |
| 488 | | - |
| 489 | QT_CHECK_GLERROR(); | - |
| 490 | // init texture | - |
| 491 | if (samples == 0) { never evaluated: samples == 0 | 0 |
| 492 | glGenTextures(1, &texture); never executed (the execution status of this line is deduced): glGenTextures(1, &texture); | - |
| 493 | glBindTexture(target, texture); never executed (the execution status of this line is deduced): glBindTexture(target, texture); | - |
| 494 | glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, never executed (the execution status of this line is deduced): glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, | - |
| 495 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
| 496 | if (mipmap) { | 0 |
| 497 | int width = size.width(); never executed (the execution status of this line is deduced): int width = size.width(); | - |
| 498 | int height = size.height(); never executed (the execution status of this line is deduced): int height = size.height(); | - |
| 499 | int level = 0; never executed (the execution status of this line is deduced): int level = 0; | - |
| 500 | while (width > 1 || height > 1) { never evaluated: width > 1 never evaluated: height > 1 | 0 |
| 501 | width = qMax(1, width >> 1); never executed (the execution status of this line is deduced): width = qMax(1, width >> 1); | - |
| 502 | height = qMax(1, height >> 1); never executed (the execution status of this line is deduced): height = qMax(1, height >> 1); | - |
| 503 | ++level; never executed (the execution status of this line is deduced): ++level; | - |
| 504 | glTexImage2D(target, level, internal_format, width, height, 0, never executed (the execution status of this line is deduced): glTexImage2D(target, level, internal_format, width, height, 0, | - |
| 505 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); never executed (the execution status of this line is deduced): 0x1908, 0x1401, __null); | - |
| 506 | } | 0 |
| 507 | } | 0 |
| 508 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2801, 0x2600); | - |
| 509 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2800, 0x2600); | - |
| 510 | glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2802, 0x812F); | - |
| 511 | glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); never executed (the execution status of this line is deduced): glTexParameteri(target, 0x2803, 0x812F); | - |
| 512 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D(0x8D40, 0x8CE0, | - |
| 513 | target, texture, 0); never executed (the execution status of this line is deduced): target, texture, 0); | - |
| 514 | | - |
| 515 | QT_CHECK_GLERROR(); | - |
| 516 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
| 517 | glBindTexture(target, 0); never executed (the execution status of this line is deduced): glBindTexture(target, 0); | - |
| 518 | | - |
| 519 | color_buffer = 0; never executed (the execution status of this line is deduced): color_buffer = 0; | - |
| 520 | } else { | 0 |
| 521 | mipmap = false; never executed (the execution status of this line is deduced): mipmap = false; | - |
| 522 | GLint maxSamples; never executed (the execution status of this line is deduced): GLint maxSamples; | - |
| 523 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); never executed (the execution status of this line is deduced): glGetIntegerv(0x8D57, &maxSamples); | - |
| 524 | | - |
| 525 | samples = qBound(0, int(samples), int(maxSamples)); never executed (the execution status of this line is deduced): samples = qBound(0, int(samples), int(maxSamples)); | - |
| 526 | | - |
| 527 | glGenRenderbuffers(1, &color_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &color_buffer); | - |
| 528 | glBindRenderbuffer(GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, color_buffer); | - |
| 529 | if (glRenderbufferStorageMultisampleEXT && samples > 0) { never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT never evaluated: samples > 0 | 0 |
| 530 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, | - |
| 531 | internal_format, size.width(), size.height()); never executed (the execution status of this line is deduced): internal_format, size.width(), size.height()); | - |
| 532 | } else { | 0 |
| 533 | samples = 0; never executed (the execution status of this line is deduced): samples = 0; | - |
| 534 | glRenderbufferStorage(GL_RENDERBUFFER, internal_format, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, internal_format, | - |
| 535 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
| 536 | } | 0 |
| 537 | | - |
| 538 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8CE0, | - |
| 539 | GL_RENDERBUFFER, color_buffer); never executed (the execution status of this line is deduced): 0x8D41, color_buffer); | - |
| 540 | | - |
| 541 | QT_CHECK_GLERROR(); | - |
| 542 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
| 543 | | - |
| 544 | if (valid) | 0 |
| 545 | glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &samples); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv(0x8D41, 0x8CAB, &samples); | 0 |
| 546 | } | 0 |
| 547 | | - |
| 548 | // In practice, a combined depth-stencil buffer is supported by all desktop platforms, while a | - |
| 549 | // separate stencil buffer is not. On embedded devices however, a combined depth-stencil buffer | - |
| 550 | // might not be supported while separate buffers are, according to QTBUG-12861. | - |
| 551 | | - |
| 552 | if (attachment == QGLFramebufferObject::CombinedDepthStencil never evaluated: attachment == QGLFramebufferObject::CombinedDepthStencil | 0 |
| 553 | && (QGLExtensions::glExtensions() & QGLExtensions::PackedDepthStencil)) { never evaluated: (QGLExtensions::glExtensions() & QGLExtensions::PackedDepthStencil) | 0 |
| 554 | // depth and stencil buffer needs another extension | - |
| 555 | glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &depth_buffer); | - |
| 556 | Q_ASSERT(!glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 557 | glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, depth_buffer); | - |
| 558 | Q_ASSERT(glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 559 | if (samples != 0 && glRenderbufferStorageMultisampleEXT) never evaluated: samples != 0 never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT | 0 |
| 560 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
| 561 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, 0x88F0, size.width(), size.height()); | 0 |
| 562 | else | - |
| 563 | glRenderbufferStorage(GL_RENDERBUFFER, never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
| 564 | GL_DEPTH24_STENCIL8, size.width(), size.height()); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x88F0, size.width(), size.height()); | 0 |
| 565 | | - |
| 566 | stencil_buffer = depth_buffer; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer; | - |
| 567 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
| 568 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
| 569 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
| 570 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
| 571 | | - |
| 572 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
| 573 | if (!valid) { | 0 |
| 574 | glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &depth_buffer); | - |
| 575 | stencil_buffer = depth_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = depth_buffer = 0; | - |
| 576 | } | 0 |
| 577 | } | 0 |
| 578 | | - |
| 579 | if (depth_buffer == 0 && (attachment == QGLFramebufferObject::CombinedDepthStencil never evaluated: depth_buffer == 0 never evaluated: attachment == QGLFramebufferObject::CombinedDepthStencil | 0 |
| 580 | || (attachment == QGLFramebufferObject::Depth))) never evaluated: (attachment == QGLFramebufferObject::Depth) | 0 |
| 581 | { | - |
| 582 | glGenRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &depth_buffer); | - |
| 583 | Q_ASSERT(!glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 584 | glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, depth_buffer); | - |
| 585 | Q_ASSERT(glIsRenderbuffer(depth_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 586 | if (samples != 0 && glRenderbufferStorageMultisampleEXT) { never evaluated: samples != 0 never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT | 0 |
| 587 | #ifdef QT_OPENGL_ES | - |
| 588 | if (QGLExtensions::glExtensions() & QGLExtensions::Depth24) { | - |
| 589 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, | - |
| 590 | GL_DEPTH_COMPONENT24_OES, size.width(), size.height()); | - |
| 591 | } else { | - |
| 592 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, | - |
| 593 | GL_DEPTH_COMPONENT16, size.width(), size.height()); | - |
| 594 | } | - |
| 595 | #else | - |
| 596 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, | - |
| 597 | GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1902, size.width(), size.height()); | - |
| 598 | #endif | - |
| 599 | } else { | 0 |
| 600 | #ifdef QT_OPENGL_ES | - |
| 601 | if (QGLExtensions::glExtensions() & QGLExtensions::Depth24) { | - |
| 602 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24_OES, | - |
| 603 | size.width(), size.height()); | - |
| 604 | } else { | - |
| 605 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, | - |
| 606 | size.width(), size.height()); | - |
| 607 | } | - |
| 608 | #else | - |
| 609 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, size.width(), size.height()); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x1902, size.width(), size.height()); | - |
| 610 | #endif | - |
| 611 | } | 0 |
| 612 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D00, | - |
| 613 | GL_RENDERBUFFER, depth_buffer); never executed (the execution status of this line is deduced): 0x8D41, depth_buffer); | - |
| 614 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
| 615 | if (!valid) { | 0 |
| 616 | glDeleteRenderbuffers(1, &depth_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &depth_buffer); | - |
| 617 | depth_buffer = 0; never executed (the execution status of this line is deduced): depth_buffer = 0; | - |
| 618 | } | 0 |
| 619 | } | 0 |
| 620 | | - |
| 621 | if (stencil_buffer == 0 && (attachment == QGLFramebufferObject::CombinedDepthStencil)) { never evaluated: stencil_buffer == 0 never evaluated: (attachment == QGLFramebufferObject::CombinedDepthStencil) | 0 |
| 622 | glGenRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers(1, &stencil_buffer); | - |
| 623 | Q_ASSERT(!glIsRenderbuffer(stencil_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 624 | glBindRenderbuffer(GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer(0x8D41, stencil_buffer); | - |
| 625 | Q_ASSERT(glIsRenderbuffer(stencil_buffer)); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 626 | if (samples != 0 && glRenderbufferStorageMultisampleEXT) { never evaluated: samples != 0 never evaluated: QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT | 0 |
| 627 | #ifdef QT_OPENGL_ES | - |
| 628 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, | - |
| 629 | GL_STENCIL_INDEX8, size.width(), size.height()); | - |
| 630 | #else | - |
| 631 | glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT(0x8D41, samples, | - |
| 632 | GL_STENCIL_INDEX, size.width(), size.height()); never executed (the execution status of this line is deduced): 0x1901, size.width(), size.height()); | - |
| 633 | #endif | - |
| 634 | } else { | 0 |
| 635 | #ifdef QT_OPENGL_ES | - |
| 636 | glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, | - |
| 637 | size.width(), size.height()); | - |
| 638 | #else | - |
| 639 | glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage(0x8D41, 0x1901, | - |
| 640 | size.width(), size.height()); never executed (the execution status of this line is deduced): size.width(), size.height()); | - |
| 641 | #endif | - |
| 642 | } | 0 |
| 643 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer(0x8D40, 0x8D20, | - |
| 644 | GL_RENDERBUFFER, stencil_buffer); never executed (the execution status of this line is deduced): 0x8D41, stencil_buffer); | - |
| 645 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
| 646 | if (!valid) { | 0 |
| 647 | glDeleteRenderbuffers(1, &stencil_buffer); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &stencil_buffer); | - |
| 648 | stencil_buffer = 0; never executed (the execution status of this line is deduced): stencil_buffer = 0; | - |
| 649 | } | 0 |
| 650 | } | 0 |
| 651 | | - |
| 652 | // The FBO might have become valid after removing the depth or stencil buffer. | - |
| 653 | valid = checkFramebufferStatus(); never executed (the execution status of this line is deduced): valid = checkFramebufferStatus(); | - |
| 654 | | - |
| 655 | if (depth_buffer && stencil_buffer) { never evaluated: depth_buffer never evaluated: stencil_buffer | 0 |
| 656 | fbo_attachment = QGLFramebufferObject::CombinedDepthStencil; never executed (the execution status of this line is deduced): fbo_attachment = QGLFramebufferObject::CombinedDepthStencil; | - |
| 657 | } else if (depth_buffer) { never executed: } never evaluated: depth_buffer | 0 |
| 658 | fbo_attachment = QGLFramebufferObject::Depth; never executed (the execution status of this line is deduced): fbo_attachment = QGLFramebufferObject::Depth; | - |
| 659 | } else { | 0 |
| 660 | fbo_attachment = QGLFramebufferObject::NoAttachment; never executed (the execution status of this line is deduced): fbo_attachment = QGLFramebufferObject::NoAttachment; | - |
| 661 | } | 0 |
| 662 | | - |
| 663 | glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->current_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, ctx->d_ptr->current_fbo); | - |
| 664 | if (valid) { | 0 |
| 665 | fbo_guard = createSharedResourceGuard(ctx, fbo, freeFramebufferFunc); never executed (the execution status of this line is deduced): fbo_guard = createSharedResourceGuard(ctx, fbo, freeFramebufferFunc); | - |
| 666 | if (color_buffer) never evaluated: color_buffer | 0 |
| 667 | color_buffer_guard = createSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); never executed: color_buffer_guard = createSharedResourceGuard(ctx, color_buffer, freeRenderbufferFunc); | 0 |
| 668 | else | - |
| 669 | texture_guard = createSharedResourceGuard(ctx, texture, freeTextureFunc); never executed: texture_guard = createSharedResourceGuard(ctx, texture, freeTextureFunc); | 0 |
| 670 | if (depth_buffer) never evaluated: depth_buffer | 0 |
| 671 | depth_buffer_guard = createSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); never executed: depth_buffer_guard = createSharedResourceGuard(ctx, depth_buffer, freeRenderbufferFunc); | 0 |
| 672 | if (stencil_buffer) { never evaluated: stencil_buffer | 0 |
| 673 | if (stencil_buffer == depth_buffer) never evaluated: stencil_buffer == depth_buffer | 0 |
| 674 | stencil_buffer_guard = depth_buffer_guard; never executed: stencil_buffer_guard = depth_buffer_guard; | 0 |
| 675 | else | - |
| 676 | stencil_buffer_guard = createSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); never executed: stencil_buffer_guard = createSharedResourceGuard(ctx, stencil_buffer, freeRenderbufferFunc); | 0 |
| 677 | } | - |
| 678 | } else { | 0 |
| 679 | if (color_buffer) never evaluated: color_buffer | 0 |
| 680 | glDeleteRenderbuffers(1, &color_buffer); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &color_buffer); | 0 |
| 681 | else | - |
| 682 | glDeleteTextures(1, &texture); never executed: glDeleteTextures(1, &texture); | 0 |
| 683 | if (depth_buffer) never evaluated: depth_buffer | 0 |
| 684 | glDeleteRenderbuffers(1, &depth_buffer); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &depth_buffer); | 0 |
| 685 | if (stencil_buffer && depth_buffer != stencil_buffer) never evaluated: stencil_buffer never evaluated: depth_buffer != stencil_buffer | 0 |
| 686 | glDeleteRenderbuffers(1, &stencil_buffer); never executed: QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers(1, &stencil_buffer); | 0 |
| 687 | glDeleteFramebuffers(1, &fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers(1, &fbo); | - |
| 688 | } | 0 |
| 689 | QT_CHECK_GLERROR(); | - |
| 690 | | - |
| 691 | format.setTextureTarget(target); never executed (the execution status of this line is deduced): format.setTextureTarget(target); | - |
| 692 | format.setSamples(int(samples)); never executed (the execution status of this line is deduced): format.setSamples(int(samples)); | - |
| 693 | format.setAttachment(fbo_attachment); never executed (the execution status of this line is deduced): format.setAttachment(fbo_attachment); | - |
| 694 | format.setInternalTextureFormat(internal_format); never executed (the execution status of this line is deduced): format.setInternalTextureFormat(internal_format); | - |
| 695 | format.setMipmap(mipmap); never executed (the execution status of this line is deduced): format.setMipmap(mipmap); | - |
| 696 | | - |
| 697 | glDevice.setFBO(q, attachment); never executed (the execution status of this line is deduced): glDevice.setFBO(q, attachment); | - |
| 698 | } | 0 |
| 699 | | - |
| 700 | /*! | - |
| 701 | \class QGLFramebufferObject | - |
| 702 | \inmodule QtOpenGL | - |
| 703 | \brief The QGLFramebufferObject class encapsulates an OpenGL framebuffer object. | - |
| 704 | \since 4.2 | - |
| 705 | | - |
| 706 | \obsolete | - |
| 707 | | - |
| 708 | \ingroup painting-3D | - |
| 709 | | - |
| 710 | The QGLFramebufferObject class encapsulates an OpenGL framebuffer | - |
| 711 | object, defined by the \c{GL_EXT_framebuffer_object} extension. In | - |
| 712 | addition it provides a rendering surface that can be painted on | - |
| 713 | with a QPainter, rendered to using native GL calls, or both. This | - |
| 714 | surface can be bound and used as a regular texture in your own GL | - |
| 715 | drawing code. By default, the QGLFramebufferObject class | - |
| 716 | generates a 2D GL texture (using the \c{GL_TEXTURE_2D} target), | - |
| 717 | which is used as the internal rendering target. | - |
| 718 | | - |
| 719 | \b{It is important to have a current GL context when creating a | - |
| 720 | QGLFramebufferObject, otherwise initialization will fail.} | - |
| 721 | | - |
| 722 | OpenGL framebuffer objects and pbuffers (see | - |
| 723 | \l{QGLPixelBuffer}{QGLPixelBuffer}) can both be used to render to | - |
| 724 | offscreen surfaces, but there are a number of advantages with | - |
| 725 | using framebuffer objects instead of pbuffers: | - |
| 726 | | - |
| 727 | \list 1 | - |
| 728 | \li A framebuffer object does not require a separate rendering | - |
| 729 | context, so no context switching will occur when switching | - |
| 730 | rendering targets. There is an overhead involved in switching | - |
| 731 | targets, but in general it is cheaper than a context switch to a | - |
| 732 | pbuffer. | - |
| 733 | | - |
| 734 | \li Rendering to dynamic textures (i.e. render-to-texture | - |
| 735 | functionality) works on all platforms. No need to do explicit copy | - |
| 736 | calls from a render buffer into a texture, as was necessary on | - |
| 737 | systems that did not support the \c{render_texture} extension. | - |
| 738 | | - |
| 739 | \li It is possible to attach several rendering buffers (or texture | - |
| 740 | objects) to the same framebuffer object, and render to all of them | - |
| 741 | without doing a context switch. | - |
| 742 | | - |
| 743 | \li The OpenGL framebuffer extension is a pure GL extension with no | - |
| 744 | system dependant WGL, CGL, or GLX parts. This makes using | - |
| 745 | framebuffer objects more portable. | - |
| 746 | \endlist | - |
| 747 | | - |
| 748 | When using a QPainter to paint to a QGLFramebufferObject you should take | - |
| 749 | care that the QGLFramebufferObject is created with the CombinedDepthStencil | - |
| 750 | attachment for QPainter to be able to render correctly. | - |
| 751 | Note that you need to create a QGLFramebufferObject with more than one | - |
| 752 | sample per pixel for primitives to be antialiased when drawing using a | - |
| 753 | QPainter. To create a multisample framebuffer object you should use one of | - |
| 754 | the constructors that take a QGLFramebufferObjectFormat parameter, and set | - |
| 755 | the QGLFramebufferObjectFormat::samples() property to a non-zero value. | - |
| 756 | | - |
| 757 | When painting to a QGLFramebufferObject using QPainter, the state of | - |
| 758 | the current GL context will be altered by the paint engine to reflect | - |
| 759 | its needs. Applications should not rely upon the GL state being reset | - |
| 760 | to its original conditions, particularly the current shader program, | - |
| 761 | GL viewport, texture units, and drawing modes. | - |
| 762 | | - |
| 763 | For multisample framebuffer objects a color render buffer is created, | - |
| 764 | otherwise a texture with the specified texture target is created. | - |
| 765 | The color render buffer or texture will have the specified internal | - |
| 766 | format, and will be bound to the \c GL_COLOR_ATTACHMENT0 | - |
| 767 | attachment in the framebuffer object. | - |
| 768 | | - |
| 769 | If you want to use a framebuffer object with multisampling enabled | - |
| 770 | as a texture, you first need to copy from it to a regular framebuffer | - |
| 771 | object using QGLContext::blitFramebuffer(). | - |
| 772 | | - |
| 773 | \section1 Threading | - |
| 774 | | - |
| 775 | As of Qt 4.8, it's possible to draw into a QGLFramebufferObject | - |
| 776 | using a QPainter in a separate thread. Note that OpenGL 2.0 or | - |
| 777 | OpenGL ES 2.0 is required for this to work. | - |
| 778 | | - |
| 779 | \note This class has been deprecated in favor of QOpenGLFramebufferObject. | - |
| 780 | | - |
| 781 | \sa {Framebuffer Object Example} | - |
| 782 | */ | - |
| 783 | | - |
| 784 | | - |
| 785 | /*! | - |
| 786 | \enum QGLFramebufferObject::Attachment | - |
| 787 | \since 4.3 | - |
| 788 | | - |
| 789 | This enum type is used to configure the depth and stencil buffers | - |
| 790 | attached to the framebuffer object when it is created. | - |
| 791 | | - |
| 792 | \value NoAttachment No attachment is added to the framebuffer object. Note that the | - |
| 793 | OpenGL depth and stencil tests won't work when rendering to a | - |
| 794 | framebuffer object without any depth or stencil buffers. | - |
| 795 | This is the default value. | - |
| 796 | | - |
| 797 | \value CombinedDepthStencil If the \c GL_EXT_packed_depth_stencil extension is present, | - |
| 798 | a combined depth and stencil buffer is attached. | - |
| 799 | If the extension is not present, only a depth buffer is attached. | - |
| 800 | | - |
| 801 | \value Depth A depth buffer is attached to the framebuffer object. | - |
| 802 | | - |
| 803 | \sa attachment() | - |
| 804 | */ | - |
| 805 | | - |
| 806 | | - |
| 807 | /*! \fn QGLFramebufferObject::QGLFramebufferObject(const QSize &size, GLenum target) | - |
| 808 | | - |
| 809 | Constructs an OpenGL framebuffer object and binds a 2D GL texture | - |
| 810 | to the buffer of the size \a size. The texture is bound to the | - |
| 811 | \c GL_COLOR_ATTACHMENT0 target in the framebuffer object. | - |
| 812 | | - |
| 813 | The \a target parameter is used to specify the GL texture | - |
| 814 | target. The default target is \c GL_TEXTURE_2D. Keep in mind that | - |
| 815 | \c GL_TEXTURE_2D textures must have a power of 2 width and height | - |
| 816 | (e.g. 256x512), unless you are using OpenGL 2.0 or higher. | - |
| 817 | | - |
| 818 | By default, no depth and stencil buffers are attached. This behavior | - |
| 819 | can be toggled using one of the overloaded constructors. | - |
| 820 | | - |
| 821 | The default internal texture format is \c GL_RGBA8 for desktop | - |
| 822 | OpenGL, and \c GL_RGBA for OpenGL/ES. | - |
| 823 | | - |
| 824 | It is important that you have a current GL context set when | - |
| 825 | creating the QGLFramebufferObject, otherwise the initialization | - |
| 826 | will fail. | - |
| 827 | | - |
| 828 | \sa size(), texture(), attachment() | - |
| 829 | */ | - |
| 830 | | - |
| 831 | QGLFramebufferObject::QGLFramebufferObject(const QSize &size, GLenum target) | - |
| 832 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
| 833 | { | - |
| 834 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 835 | d->init(this, size, NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, size, NoAttachment, target, 0x8058); | - |
| 836 | } | 0 |
| 837 | | - |
| 838 | /*! \overload | - |
| 839 | | - |
| 840 | Constructs an OpenGL framebuffer object and binds a 2D GL texture | - |
| 841 | to the buffer of the given \a width and \a height. | - |
| 842 | | - |
| 843 | \sa size(), texture() | - |
| 844 | */ | - |
| 845 | QGLFramebufferObject::QGLFramebufferObject(int width, int height, GLenum target) | - |
| 846 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
| 847 | { | - |
| 848 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 849 | d->init(this, QSize(width, height), NoAttachment, target, DEFAULT_FORMAT); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), NoAttachment, target, 0x8058); | - |
| 850 | } | 0 |
| 851 | | - |
| 852 | /*! \overload | - |
| 853 | | - |
| 854 | Constructs an OpenGL framebuffer object of the given \a size based on the | - |
| 855 | supplied \a format. | - |
| 856 | */ | - |
| 857 | | - |
| 858 | QGLFramebufferObject::QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format) | - |
| 859 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
| 860 | { | - |
| 861 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 862 | d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), never executed (the execution status of this line is deduced): d->init(this, size, format.attachment(), format.textureTarget(), format.internalTextureFormat(), | - |
| 863 | format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.samples(), format.mipmap()); | - |
| 864 | } | 0 |
| 865 | | - |
| 866 | /*! \overload | - |
| 867 | | - |
| 868 | Constructs an OpenGL framebuffer object of the given \a width and \a height | - |
| 869 | based on the supplied \a format. | - |
| 870 | */ | - |
| 871 | | - |
| 872 | QGLFramebufferObject::QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format) | - |
| 873 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
| 874 | { | - |
| 875 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 876 | d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), format.attachment(), format.textureTarget(), | - |
| 877 | format.internalTextureFormat(), format.samples(), format.mipmap()); never executed (the execution status of this line is deduced): format.internalTextureFormat(), format.samples(), format.mipmap()); | - |
| 878 | } | 0 |
| 879 | | - |
| 880 | /*! \overload | - |
| 881 | | - |
| 882 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
| 883 | buffer of the given \a width and \a height. | - |
| 884 | | - |
| 885 | The \a attachment parameter describes the depth/stencil buffer | - |
| 886 | configuration, \a target the texture target and \a internal_format | - |
| 887 | the internal texture format. The default texture target is \c | - |
| 888 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
| 889 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
| 890 | | - |
| 891 | \sa size(), texture(), attachment() | - |
| 892 | */ | - |
| 893 | QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment attachment, | - |
| 894 | GLenum target, GLenum internal_format) | - |
| 895 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
| 896 | { | - |
| 897 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 898 | d->init(this, QSize(width, height), attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, QSize(width, height), attachment, target, internal_format); | - |
| 899 | } | 0 |
| 900 | | - |
| 901 | /*! \overload | - |
| 902 | | - |
| 903 | Constructs an OpenGL framebuffer object and binds a texture to the | - |
| 904 | buffer of the given \a size. | - |
| 905 | | - |
| 906 | The \a attachment parameter describes the depth/stencil buffer | - |
| 907 | configuration, \a target the texture target and \a internal_format | - |
| 908 | the internal texture format. The default texture target is \c | - |
| 909 | GL_TEXTURE_2D, while the default internal format is \c GL_RGBA8 | - |
| 910 | for desktop OpenGL and \c GL_RGBA for OpenGL/ES. | - |
| 911 | | - |
| 912 | \sa size(), texture(), attachment() | - |
| 913 | */ | - |
| 914 | QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachment, | - |
| 915 | GLenum target, GLenum internal_format) | - |
| 916 | : d_ptr(new QGLFramebufferObjectPrivate) | - |
| 917 | { | - |
| 918 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 919 | d->init(this, size, attachment, target, internal_format); never executed (the execution status of this line is deduced): d->init(this, size, attachment, target, internal_format); | - |
| 920 | } | 0 |
| 921 | | - |
| 922 | /*! | - |
| 923 | \fn QGLFramebufferObject::~QGLFramebufferObject() | - |
| 924 | | - |
| 925 | Destroys the framebuffer object and frees any allocated resources. | - |
| 926 | */ | - |
| 927 | QGLFramebufferObject::~QGLFramebufferObject() | - |
| 928 | { | - |
| 929 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 930 | | - |
| 931 | delete d->engine; never executed (the execution status of this line is deduced): delete d->engine; | - |
| 932 | | - |
| 933 | if (d->texture_guard) never evaluated: d->texture_guard | 0 |
| 934 | d->texture_guard->free(); never executed: d->texture_guard->free(); | 0 |
| 935 | if (d->color_buffer_guard) never evaluated: d->color_buffer_guard | 0 |
| 936 | d->color_buffer_guard->free(); never executed: d->color_buffer_guard->free(); | 0 |
| 937 | if (d->depth_buffer_guard) never evaluated: d->depth_buffer_guard | 0 |
| 938 | d->depth_buffer_guard->free(); never executed: d->depth_buffer_guard->free(); | 0 |
| 939 | if (d->stencil_buffer_guard && d->stencil_buffer_guard != d->depth_buffer_guard) never evaluated: d->stencil_buffer_guard never evaluated: d->stencil_buffer_guard != d->depth_buffer_guard | 0 |
| 940 | d->stencil_buffer_guard->free(); never executed: d->stencil_buffer_guard->free(); | 0 |
| 941 | if (d->fbo_guard) never evaluated: d->fbo_guard | 0 |
| 942 | d->fbo_guard->free(); never executed: d->fbo_guard->free(); | 0 |
| 943 | } | 0 |
| 944 | | - |
| 945 | /*! | - |
| 946 | \fn bool QGLFramebufferObject::isValid() const | - |
| 947 | | - |
| 948 | Returns true if the framebuffer object is valid. | - |
| 949 | | - |
| 950 | The framebuffer can become invalid if the initialization process | - |
| 951 | fails, the user attaches an invalid buffer to the framebuffer | - |
| 952 | object, or a non-power of two width/height is specified as the | - |
| 953 | texture size if the texture target is \c{GL_TEXTURE_2D}. | - |
| 954 | The non-power of two limitation does not apply if the OpenGL version | - |
| 955 | is 2.0 or higher, or if the GL_ARB_texture_non_power_of_two extension | - |
| 956 | is present. | - |
| 957 | | - |
| 958 | The framebuffer can also become invalid if the QGLContext that | - |
| 959 | the framebuffer was created within is destroyed and there are | - |
| 960 | no other shared contexts that can take over ownership of the | - |
| 961 | framebuffer. | - |
| 962 | */ | - |
| 963 | bool QGLFramebufferObject::isValid() const | - |
| 964 | { | - |
| 965 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 966 | return d->valid && d->fbo_guard && d->fbo_guard->id(); never executed: return d->valid && d->fbo_guard && d->fbo_guard->id(); | 0 |
| 967 | } | - |
| 968 | | - |
| 969 | /*! | - |
| 970 | \fn bool QGLFramebufferObject::bind() | - |
| 971 | | - |
| 972 | Switches rendering from the default, windowing system provided | - |
| 973 | framebuffer to this framebuffer object. | - |
| 974 | Returns true upon success, false otherwise. | - |
| 975 | | - |
| 976 | \sa release() | - |
| 977 | */ | - |
| 978 | bool QGLFramebufferObject::bind() | - |
| 979 | { | - |
| 980 | if (!isValid()) never evaluated: !isValid() | 0 |
| 981 | return false; never executed: return false; | 0 |
| 982 | Q_D(QGLFramebufferObject); never executed (the execution status of this line is deduced): QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 983 | QGL_FUNC_CONTEXT; never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext();; | - |
| 984 | if (!ctx) | 0 |
| 985 | return false; // Context no longer exists. never executed: return false; | 0 |
| 986 | const QGLContext *current = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *current = QGLContext::currentContext(); | - |
| 987 | #ifdef QT_DEBUG | - |
| 988 | if (!current || | - |
| 989 | QGLContextPrivate::contextGroup(current) != QGLContextPrivate::contextGroup(ctx)) | - |
| 990 | { | - |
| 991 | qWarning("QGLFramebufferObject::bind() called from incompatible context"); | - |
| 992 | } | - |
| 993 | #endif | - |
| 994 | glBindFramebuffer(GL_FRAMEBUFFER, d->fbo()); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, d->fbo()); | - |
| 995 | d->valid = d->checkFramebufferStatus(); never executed (the execution status of this line is deduced): d->valid = d->checkFramebufferStatus(); | - |
| 996 | if (d->valid && current) never evaluated: d->valid never evaluated: current | 0 |
| 997 | current->d_ptr->current_fbo = d->fbo(); never executed: current->d_ptr->current_fbo = d->fbo(); | 0 |
| 998 | return d->valid; never executed: return d->valid; | 0 |
| 999 | } | - |
| 1000 | | - |
| 1001 | /*! | - |
| 1002 | \fn bool QGLFramebufferObject::release() | - |
| 1003 | | - |
| 1004 | Switches rendering back to the default, windowing system provided | - |
| 1005 | framebuffer. | - |
| 1006 | Returns true upon success, false otherwise. | - |
| 1007 | | - |
| 1008 | \sa bind() | - |
| 1009 | */ | - |
| 1010 | bool QGLFramebufferObject::release() | - |
| 1011 | { | - |
| 1012 | if (!isValid()) never evaluated: !isValid() | 0 |
| 1013 | return false; never executed: return false; | 0 |
| 1014 | QGL_FUNC_CONTEXT; never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext();; | - |
| 1015 | if (!ctx) | 0 |
| 1016 | return false; // Context no longer exists. never executed: return false; | 0 |
| 1017 | | - |
| 1018 | const QGLContext *current = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *current = QGLContext::currentContext(); | - |
| 1019 | | - |
| 1020 | #ifdef QT_DEBUG | - |
| 1021 | if (!current || | - |
| 1022 | QGLContextPrivate::contextGroup(current) != QGLContextPrivate::contextGroup(ctx)) | - |
| 1023 | { | - |
| 1024 | qWarning("QGLFramebufferObject::release() called from incompatible context"); | - |
| 1025 | } | - |
| 1026 | #endif | - |
| 1027 | | - |
| 1028 | if (current) { | 0 |
| 1029 | current->d_ptr->current_fbo = current->d_ptr->default_fbo; never executed (the execution status of this line is deduced): current->d_ptr->current_fbo = current->d_ptr->default_fbo; | - |
| 1030 | glBindFramebuffer(GL_FRAMEBUFFER, current->d_ptr->default_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, current->d_ptr->default_fbo); | - |
| 1031 | } | 0 |
| 1032 | | - |
| 1033 | return true; never executed: return true; | 0 |
| 1034 | } | - |
| 1035 | | - |
| 1036 | /*! | - |
| 1037 | \fn GLuint QGLFramebufferObject::texture() const | - |
| 1038 | | - |
| 1039 | Returns the texture id for the texture attached as the default | - |
| 1040 | rendering target in this framebuffer object. This texture id can | - |
| 1041 | be bound as a normal texture in your own GL code. | - |
| 1042 | | - |
| 1043 | If a multisample framebuffer object is used then the value returned | - |
| 1044 | from this function will be invalid. | - |
| 1045 | */ | - |
| 1046 | GLuint QGLFramebufferObject::texture() const | - |
| 1047 | { | - |
| 1048 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1049 | return d->texture_guard ? d->texture_guard->id() : 0; never executed: return d->texture_guard ? d->texture_guard->id() : 0; | 0 |
| 1050 | } | - |
| 1051 | | - |
| 1052 | /*! | - |
| 1053 | \fn QSize QGLFramebufferObject::size() const | - |
| 1054 | | - |
| 1055 | Returns the size of the texture attached to this framebuffer | - |
| 1056 | object. | - |
| 1057 | */ | - |
| 1058 | QSize QGLFramebufferObject::size() const | - |
| 1059 | { | - |
| 1060 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1061 | return d->size; never executed: return d->size; | 0 |
| 1062 | } | - |
| 1063 | | - |
| 1064 | /*! | - |
| 1065 | Returns the format of this framebuffer object. | - |
| 1066 | */ | - |
| 1067 | QGLFramebufferObjectFormat QGLFramebufferObject::format() const | - |
| 1068 | { | - |
| 1069 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1070 | return d->format; never executed: return d->format; | 0 |
| 1071 | } | - |
| 1072 | | - |
| 1073 | /*! | - |
| 1074 | \fn QImage QGLFramebufferObject::toImage() const | - |
| 1075 | | - |
| 1076 | Returns the contents of this framebuffer object as a QImage. | - |
| 1077 | */ | - |
| 1078 | QImage QGLFramebufferObject::toImage() const | - |
| 1079 | { | - |
| 1080 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1081 | if (!d->valid) never evaluated: !d->valid | 0 |
| 1082 | return QImage(); never executed: return QImage(); | 0 |
| 1083 | | - |
| 1084 | // qt_gl_read_frame_buffer doesn't work on a multisample FBO | - |
| 1085 | if (format().samples() != 0) { never evaluated: format().samples() != 0 | 0 |
| 1086 | QGLFramebufferObject temp(size(), QGLFramebufferObjectFormat()); never executed (the execution status of this line is deduced): QGLFramebufferObject temp(size(), QGLFramebufferObjectFormat()); | - |
| 1087 | | - |
| 1088 | QRect rect(QPoint(0, 0), size()); never executed (the execution status of this line is deduced): QRect rect(QPoint(0, 0), size()); | - |
| 1089 | blitFramebuffer(&temp, rect, const_cast<QGLFramebufferObject *>(this), rect); never executed (the execution status of this line is deduced): blitFramebuffer(&temp, rect, const_cast<QGLFramebufferObject *>(this), rect); | - |
| 1090 | | - |
| 1091 | return temp.toImage(); never executed: return temp.toImage(); | 0 |
| 1092 | } | - |
| 1093 | | - |
| 1094 | bool wasBound = isBound(); never executed (the execution status of this line is deduced): bool wasBound = isBound(); | - |
| 1095 | if (!wasBound) never evaluated: !wasBound | 0 |
| 1096 | const_cast<QGLFramebufferObject *>(this)->bind(); never executed: const_cast<QGLFramebufferObject *>(this)->bind(); | 0 |
| 1097 | QImage image = qt_gl_read_frame_buffer(d->size, format().internalTextureFormat() != GL_RGB, true); never executed (the execution status of this line is deduced): QImage image = qt_gl_read_frame_buffer(d->size, format().internalTextureFormat() != 0x1907, true); | - |
| 1098 | if (!wasBound) never evaluated: !wasBound | 0 |
| 1099 | const_cast<QGLFramebufferObject *>(this)->release(); never executed: const_cast<QGLFramebufferObject *>(this)->release(); | 0 |
| 1100 | | - |
| 1101 | return image; never executed: return image; | 0 |
| 1102 | } | - |
| 1103 | | - |
| 1104 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine) never executed: delete x; never executed: return thisGlobalStatic.pointer.load(); never evaluated: !thisGlobalStatic.pointer.testAndSetOrdered(0, x) never evaluated: !thisGlobalStatic.pointer.load() never evaluated: !thisGlobalStatic.destroyed | 0 |
| 1105 | | - |
| 1106 | /*! \reimp */ | - |
| 1107 | QPaintEngine *QGLFramebufferObject::paintEngine() const | - |
| 1108 | { | - |
| 1109 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1110 | if (d->engine) never evaluated: d->engine | 0 |
| 1111 | return d->engine; never executed: return d->engine; | 0 |
| 1112 | | - |
| 1113 | QPaintEngine *engine = qt_buffer_2_engine()->engine(); never executed (the execution status of this line is deduced): QPaintEngine *engine = qt_buffer_2_engine()->engine(); | - |
| 1114 | if (engine->isActive() && engine->paintDevice() != this) { never evaluated: engine->isActive() never evaluated: engine->paintDevice() != this | 0 |
| 1115 | d->engine = new QGL2PaintEngineEx; never executed (the execution status of this line is deduced): d->engine = new QGL2PaintEngineEx; | - |
| 1116 | return d->engine; never executed: return d->engine; | 0 |
| 1117 | } | - |
| 1118 | return engine; never executed: return engine; | 0 |
| 1119 | } | - |
| 1120 | | - |
| 1121 | /*! | - |
| 1122 | \fn bool QGLFramebufferObject::bindDefault() | - |
| 1123 | \internal | - |
| 1124 | | - |
| 1125 | Switches rendering back to the default, windowing system provided | - |
| 1126 | framebuffer. | - |
| 1127 | Returns true upon success, false otherwise. | - |
| 1128 | | - |
| 1129 | \sa bind(), release() | - |
| 1130 | */ | - |
| 1131 | bool QGLFramebufferObject::bindDefault() | - |
| 1132 | { | - |
| 1133 | QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); never executed (the execution status of this line is deduced): QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); | - |
| 1134 | | - |
| 1135 | if (ctx) { | 0 |
| 1136 | bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); never executed (the execution status of this line is deduced): bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); | - |
| 1137 | if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx))) never evaluated: !ext_detected never evaluated: ext_detected never evaluated: !qt_resolve_framebufferobject_extensions(ctx) | 0 |
| 1138 | return false; never executed: return false; | 0 |
| 1139 | | - |
| 1140 | ctx->d_ptr->current_fbo = ctx->d_ptr->default_fbo; never executed (the execution status of this line is deduced): ctx->d_ptr->current_fbo = ctx->d_ptr->default_fbo; | - |
| 1141 | glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->default_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, ctx->d_ptr->default_fbo); | - |
| 1142 | #ifdef QT_DEBUG | - |
| 1143 | } else { | - |
| 1144 | qWarning("QGLFramebufferObject::bindDefault() called without current context."); | - |
| 1145 | #endif | - |
| 1146 | } | 0 |
| 1147 | | - |
| 1148 | return ctx != 0; never executed: return ctx != 0; | 0 |
| 1149 | } | - |
| 1150 | | - |
| 1151 | /*! | - |
| 1152 | \fn bool QGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
| 1153 | | - |
| 1154 | Returns true if the OpenGL \c{GL_EXT_framebuffer_object} extension | - |
| 1155 | is present on this system; otherwise returns false. | - |
| 1156 | */ | - |
| 1157 | bool QGLFramebufferObject::hasOpenGLFramebufferObjects() | - |
| 1158 | { | - |
| 1159 | return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); never executed: return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); | 0 |
| 1160 | } | - |
| 1161 | | - |
| 1162 | /*! | - |
| 1163 | \since 4.4 | - |
| 1164 | | - |
| 1165 | Draws the given texture, \a textureId, to the given target rectangle, | - |
| 1166 | \a target, in OpenGL model space. The \a textureTarget should be a 2D | - |
| 1167 | texture target. | - |
| 1168 | | - |
| 1169 | The framebuffer object should be bound when calling this function. | - |
| 1170 | | - |
| 1171 | Equivalent to the corresponding QGLContext::drawTexture(). | - |
| 1172 | */ | - |
| 1173 | void QGLFramebufferObject::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) | - |
| 1174 | { | - |
| 1175 | const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(target, textureId, textureTarget); never executed (the execution status of this line is deduced): const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(target, textureId, textureTarget); | - |
| 1176 | } | 0 |
| 1177 | | - |
| 1178 | /*! | - |
| 1179 | \since 4.4 | - |
| 1180 | | - |
| 1181 | Draws the given texture, \a textureId, at the given \a point in OpenGL | - |
| 1182 | model space. The \a textureTarget should be a 2D texture target. | - |
| 1183 | | - |
| 1184 | The framebuffer object should be bound when calling this function. | - |
| 1185 | | - |
| 1186 | Equivalent to the corresponding QGLContext::drawTexture(). | - |
| 1187 | */ | - |
| 1188 | void QGLFramebufferObject::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) | - |
| 1189 | { | - |
| 1190 | const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(point, textureId, textureTarget); never executed (the execution status of this line is deduced): const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(point, textureId, textureTarget); | - |
| 1191 | } | 0 |
| 1192 | | - |
| 1193 | /*! \reimp */ | - |
| 1194 | int QGLFramebufferObject::metric(PaintDeviceMetric metric) const | - |
| 1195 | { | - |
| 1196 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1197 | | - |
| 1198 | float dpmx = qt_defaultDpiX()*100./2.54; never executed (the execution status of this line is deduced): float dpmx = qt_defaultDpiX()*100./2.54; | - |
| 1199 | float dpmy = qt_defaultDpiY()*100./2.54; never executed (the execution status of this line is deduced): float dpmy = qt_defaultDpiY()*100./2.54; | - |
| 1200 | int w = d->size.width(); never executed (the execution status of this line is deduced): int w = d->size.width(); | - |
| 1201 | int h = d->size.height(); never executed (the execution status of this line is deduced): int h = d->size.height(); | - |
| 1202 | switch (metric) { | - |
| 1203 | case PdmWidth: | - |
| 1204 | return w; never executed: return w; | 0 |
| 1205 | | - |
| 1206 | case PdmHeight: | - |
| 1207 | return h; never executed: return h; | 0 |
| 1208 | | - |
| 1209 | case PdmWidthMM: | - |
| 1210 | return qRound(w * 1000 / dpmx); never executed: return qRound(w * 1000 / dpmx); | 0 |
| 1211 | | - |
| 1212 | case PdmHeightMM: | - |
| 1213 | return qRound(h * 1000 / dpmy); never executed: return qRound(h * 1000 / dpmy); | 0 |
| 1214 | | - |
| 1215 | case PdmNumColors: | - |
| 1216 | return 0; never executed: return 0; | 0 |
| 1217 | | - |
| 1218 | case PdmDepth: | - |
| 1219 | return 32;//d->depth; never executed: return 32; | 0 |
| 1220 | | - |
| 1221 | case PdmDpiX: | - |
| 1222 | return qRound(dpmx * 0.0254); never executed: return qRound(dpmx * 0.0254); | 0 |
| 1223 | | - |
| 1224 | case PdmDpiY: | - |
| 1225 | return qRound(dpmy * 0.0254); never executed: return qRound(dpmy * 0.0254); | 0 |
| 1226 | | - |
| 1227 | case PdmPhysicalDpiX: | - |
| 1228 | return qRound(dpmx * 0.0254); never executed: return qRound(dpmx * 0.0254); | 0 |
| 1229 | | - |
| 1230 | case PdmPhysicalDpiY: | - |
| 1231 | return qRound(dpmy * 0.0254); never executed: return qRound(dpmy * 0.0254); | 0 |
| 1232 | | - |
| 1233 | default: | - |
| 1234 | qWarning("QGLFramebufferObject::metric(), Unhandled metric type: %d.\n", metric); never executed (the execution status of this line is deduced): QMessageLogger("qglframebufferobject.cpp", 1234, __PRETTY_FUNCTION__).warning("QGLFramebufferObject::metric(), Unhandled metric type: %d.\n", metric); | - |
| 1235 | break; | 0 |
| 1236 | } | - |
| 1237 | return 0; never executed: return 0; | 0 |
| 1238 | } | - |
| 1239 | | - |
| 1240 | /*! | - |
| 1241 | \fn GLuint QGLFramebufferObject::handle() const | - |
| 1242 | | - |
| 1243 | Returns the GL framebuffer object handle for this framebuffer | - |
| 1244 | object (returned by the \c{glGenFrameBuffersEXT()} function). This | - |
| 1245 | handle can be used to attach new images or buffers to the | - |
| 1246 | framebuffer. The user is responsible for cleaning up and | - |
| 1247 | destroying these objects. | - |
| 1248 | */ | - |
| 1249 | GLuint QGLFramebufferObject::handle() const | - |
| 1250 | { | - |
| 1251 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1252 | return d->fbo(); never executed: return d->fbo(); | 0 |
| 1253 | } | - |
| 1254 | | - |
| 1255 | /*! \fn int QGLFramebufferObject::devType() const | - |
| 1256 | \internal | - |
| 1257 | */ | - |
| 1258 | | - |
| 1259 | | - |
| 1260 | /*! | - |
| 1261 | Returns the status of the depth and stencil buffers attached to | - |
| 1262 | this framebuffer object. | - |
| 1263 | */ | - |
| 1264 | | - |
| 1265 | QGLFramebufferObject::Attachment QGLFramebufferObject::attachment() const | - |
| 1266 | { | - |
| 1267 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1268 | if (d->valid) never evaluated: d->valid | 0 |
| 1269 | return d->fbo_attachment; never executed: return d->fbo_attachment; | 0 |
| 1270 | return NoAttachment; never executed: return NoAttachment; | 0 |
| 1271 | } | - |
| 1272 | | - |
| 1273 | /*! | - |
| 1274 | \since 4.5 | - |
| 1275 | | - |
| 1276 | Returns true if the framebuffer object is currently bound to a context, | - |
| 1277 | otherwise false is returned. | - |
| 1278 | */ | - |
| 1279 | | - |
| 1280 | bool QGLFramebufferObject::isBound() const | - |
| 1281 | { | - |
| 1282 | Q_D(const QGLFramebufferObject); never executed (the execution status of this line is deduced): const QGLFramebufferObjectPrivate * const d = d_func(); | - |
| 1283 | const QGLContext *current = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *current = QGLContext::currentContext(); | - |
| 1284 | return current ? current->d_ptr->current_fbo == d->fbo() : false; never executed: return current ? current->d_ptr->current_fbo == d->fbo() : false; | 0 |
| 1285 | } | - |
| 1286 | | - |
| 1287 | /*! | - |
| 1288 | \fn bool QGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
| 1289 | | - |
| 1290 | \since 4.6 | - |
| 1291 | | - |
| 1292 | Returns true if the OpenGL \c{GL_EXT_framebuffer_blit} extension | - |
| 1293 | is present on this system; otherwise returns false. | - |
| 1294 | | - |
| 1295 | \sa blitFramebuffer() | - |
| 1296 | */ | - |
| 1297 | bool QGLFramebufferObject::hasOpenGLFramebufferBlit() | - |
| 1298 | { | - |
| 1299 | return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit); never executed: return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit); | 0 |
| 1300 | } | - |
| 1301 | | - |
| 1302 | /*! | - |
| 1303 | \since 4.6 | - |
| 1304 | | - |
| 1305 | Blits from the \a sourceRect rectangle in the \a source framebuffer | - |
| 1306 | object to the \a targetRect rectangle in the \a target framebuffer object. | - |
| 1307 | | - |
| 1308 | If \a source or \a target is 0, the default framebuffer will be used | - |
| 1309 | instead of a framebuffer object as source or target respectively. | - |
| 1310 | | - |
| 1311 | The \a buffers parameter should be a mask consisting of any combination of | - |
| 1312 | \c GL_COLOR_BUFFER_BIT, \c GL_DEPTH_BUFFER_BIT, and | - |
| 1313 | \c GL_STENCIL_BUFFER_BIT. Any buffer type that is not present both | - |
| 1314 | in the source and target buffers is ignored. | - |
| 1315 | | - |
| 1316 | The \a sourceRect and \a targetRect rectangles may have different sizes; | - |
| 1317 | in this case \a buffers should not contain \c GL_DEPTH_BUFFER_BIT or | - |
| 1318 | \c GL_STENCIL_BUFFER_BIT. The \a filter parameter should be set to | - |
| 1319 | \c GL_LINEAR or \c GL_NEAREST, and specifies whether linear or nearest | - |
| 1320 | interpolation should be used when scaling is performed. | - |
| 1321 | | - |
| 1322 | If \a source equals \a target a copy is performed within the same buffer. | - |
| 1323 | Results are undefined if the source and target rectangles overlap and | - |
| 1324 | have different sizes. The sizes must also be the same if any of the | - |
| 1325 | framebuffer objects are multisample framebuffers. | - |
| 1326 | | - |
| 1327 | Note that the scissor test will restrict the blit area if enabled. | - |
| 1328 | | - |
| 1329 | This function will have no effect unless hasOpenGLFramebufferBlit() returns | - |
| 1330 | true. | - |
| 1331 | | - |
| 1332 | \sa hasOpenGLFramebufferBlit() | - |
| 1333 | */ | - |
| 1334 | void QGLFramebufferObject::blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect, | - |
| 1335 | QGLFramebufferObject *source, const QRect &sourceRect, | - |
| 1336 | GLbitfield buffers, | - |
| 1337 | GLenum filter) | - |
| 1338 | { | - |
| 1339 | if (!(QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit)) never evaluated: !(QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit) | 0 |
| 1340 | return; | 0 |
| 1341 | | - |
| 1342 | const QGLContext *ctx = QGLContext::currentContext(); never executed (the execution status of this line is deduced): const QGLContext *ctx = QGLContext::currentContext(); | - |
| 1343 | if (!ctx || !ctx->contextHandle()) never evaluated: !ctx never evaluated: !ctx->contextHandle() | 0 |
| 1344 | return; | 0 |
| 1345 | | - |
| 1346 | QSurface *surface = ctx->contextHandle()->surface(); never executed (the execution status of this line is deduced): QSurface *surface = ctx->contextHandle()->surface(); | - |
| 1347 | | - |
| 1348 | const int height = static_cast<QWindow *>(surface)->height(); never executed (the execution status of this line is deduced): const int height = static_cast<QWindow *>(surface)->height(); | - |
| 1349 | | - |
| 1350 | const int sh = source ? source->height() : height; | 0 |
| 1351 | const int th = target ? target->height() : height; | 0 |
| 1352 | | - |
| 1353 | const int sx0 = sourceRect.left(); never executed (the execution status of this line is deduced): const int sx0 = sourceRect.left(); | - |
| 1354 | const int sx1 = sourceRect.left() + sourceRect.width(); never executed (the execution status of this line is deduced): const int sx1 = sourceRect.left() + sourceRect.width(); | - |
| 1355 | const int sy0 = sh - (sourceRect.top() + sourceRect.height()); never executed (the execution status of this line is deduced): const int sy0 = sh - (sourceRect.top() + sourceRect.height()); | - |
| 1356 | const int sy1 = sh - sourceRect.top(); never executed (the execution status of this line is deduced): const int sy1 = sh - sourceRect.top(); | - |
| 1357 | | - |
| 1358 | const int tx0 = targetRect.left(); never executed (the execution status of this line is deduced): const int tx0 = targetRect.left(); | - |
| 1359 | const int tx1 = targetRect.left() + targetRect.width(); never executed (the execution status of this line is deduced): const int tx1 = targetRect.left() + targetRect.width(); | - |
| 1360 | const int ty0 = th - (targetRect.top() + targetRect.height()); never executed (the execution status of this line is deduced): const int ty0 = th - (targetRect.top() + targetRect.height()); | - |
| 1361 | const int ty1 = th - targetRect.top(); never executed (the execution status of this line is deduced): const int ty1 = th - targetRect.top(); | - |
| 1362 | | - |
| 1363 | glBindFramebuffer(GL_READ_FRAMEBUFFER, source ? source->handle() : 0); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8CA8, source ? source->handle() : 0); | - |
| 1364 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, target ? target->handle() : 0); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8CA9, target ? target->handle() : 0); | - |
| 1365 | | - |
| 1366 | glBlitFramebufferEXT(sx0, sy0, sx1, sy1, never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT(sx0, sy0, sx1, sy1, | - |
| 1367 | tx0, ty0, tx1, ty1, never executed (the execution status of this line is deduced): tx0, ty0, tx1, ty1, | - |
| 1368 | buffers, filter); never executed (the execution status of this line is deduced): buffers, filter); | - |
| 1369 | | - |
| 1370 | glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->current_fbo); never executed (the execution status of this line is deduced): QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer(0x8D40, ctx->d_ptr->current_fbo); | - |
| 1371 | } | 0 |
| 1372 | | - |
| 1373 | QT_END_NAMESPACE | - |
| 1374 | | - |
| | |