QtBase - 2016-12-13 07:58:44 +0000

Function Tree

Path:<top>::QOpenGLFramebufferObjectFormat
Functionâ–´Condition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
QOpenGLFramebufferObjectFormat
Name: QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat
Prototype: QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 182-185
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11
QOpenGLFramebufferObjectFormat
Name: QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat
Prototype: QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat(const QOpenGLFramebufferObjectFormat &other)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 191-195
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21
attachment
Name: QOpenGLFramebufferObjectFormat::attachment
Prototype: QOpenGLFramebufferObject::Attachment QOpenGLFramebufferObjectFormat::attachment() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 297-300
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11
detach
Name: QOpenGLFramebufferObjectFormat::detach
Prototype: void QOpenGLFramebufferObjectFormat::detach()
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 160-169
  0.000% (0/7)
63
internalTextureFormat
Name: QOpenGLFramebufferObjectFormat::internalTextureFormat
Prototype: GLenum QOpenGLFramebufferObjectFormat::internalTextureFormat() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 347-350
  0.000% (0/1)
11
mipmap
Name: QOpenGLFramebufferObjectFormat::mipmap
Prototype: bool QOpenGLFramebufferObjectFormat::mipmap() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 275-278
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11
operator!=
Name: QOpenGLFramebufferObjectFormat::operator!=
Prototype: bool QOpenGLFramebufferObjectFormat::operator!=(const QOpenGLFramebufferObjectFormat& other) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 368-371
  0.000% (0/1)
11
operator=
Name: QOpenGLFramebufferObjectFormat::operator=
Prototype: QOpenGLFramebufferObjectFormat &QOpenGLFramebufferObjectFormat::operator=(const QOpenGLFramebufferObjectFormat &other)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 201-210
  0.000% (0/7)
63
operator==
Name: QOpenGLFramebufferObjectFormat::operator==
Prototype: bool QOpenGLFramebufferObjectFormat::operator==(const QOpenGLFramebufferObjectFormat& other) const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 356-362
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32
samples
Name: QOpenGLFramebufferObjectFormat::samples
Prototype: int QOpenGLFramebufferObjectFormat::samples() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 247-250
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11
setAttachment
Name: QOpenGLFramebufferObjectFormat::setAttachment
Prototype: void QOpenGLFramebufferObjectFormat::setAttachment(QOpenGLFramebufferObject::Attachment attachment)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 285-289
  0.000% (0/1)
21
setInternalTextureFormat
Name: QOpenGLFramebufferObjectFormat::setInternalTextureFormat
Prototype: void QOpenGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 333-337
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21
setMipmap
Name: QOpenGLFramebufferObjectFormat::setMipmap
Prototype: void QOpenGLFramebufferObjectFormat::setMipmap(bool enabled)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 264-268
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21
setSamples
Name: QOpenGLFramebufferObjectFormat::setSamples
Prototype: void QOpenGLFramebufferObjectFormat::setSamples(int samples)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 234-238
  0.000% (0/1)
21
setTextureTarget
Name: QOpenGLFramebufferObjectFormat::setTextureTarget
Prototype: void QOpenGLFramebufferObjectFormat::setTextureTarget(GLenum target)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 308-312
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21
textureTarget
Name: QOpenGLFramebufferObjectFormat::textureTarget
Prototype: GLenum QOpenGLFramebufferObjectFormat::textureTarget() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 321-324
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11
~QOpenGLFramebufferObjectFormat
Name: QOpenGLFramebufferObjectFormat::~QOpenGLFramebufferObjectFormat
Prototype: QOpenGLFramebufferObjectFormat::~QOpenGLFramebufferObjectFormat()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
Lines: 215-219
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