Function | Condition %▴ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
fromAxesName: | QQuaternion::fromAxes | Prototype: | QQuaternion QQuaternion::fromAxes(const QVector3D &xAxis, const QVector3D &yAxis, const QVector3D &zAxis) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 718-732 |
| | 11 | 1 |
fromAxisAndAngleName: | QQuaternion::fromAxisAndAngle | Prototype: | QQuaternion QQuaternion::fromAxisAndAngle(const QVector3D& axis, float angle) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 405-416 |
| | 5 | 1 |
fromAxisAndAngleName: | QQuaternion::fromAxisAndAngle | Prototype: | QQuaternion QQuaternion::fromAxisAndAngle (float x, float y, float z, float angle) | Coverage: | 0.000% (0/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 461-474 |
| | 9 | 2 |
fromDirectionName: | QQuaternion::fromDirection | Prototype: | QQuaternion QQuaternion::fromDirection(const QVector3D &direction, const QVector3D &up) | Coverage: | 0.000% (0/11) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 744-760 |
| | 9 | 3 |
fromEulerAnglesName: | QQuaternion::fromEulerAngles | Prototype: | QQuaternion QQuaternion::fromEulerAngles(float pitch, float yaw, float roll) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 571-599 |
| | 19 | 1 |
fromRotationMatrixName: | QQuaternion::fromRotationMatrix | Prototype: | QQuaternion QQuaternion::fromRotationMatrix(const QMatrix3x3 &rot3x3) | Coverage: | 0.000% (0/11) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 654-687 |
| | 22 | 4 |
getAxesName: | QQuaternion::getAxes | Prototype: | void QQuaternion::getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 698-707 |
| | 5 | 1 |
getAxisAndAngleName: | QQuaternion::getAxisAndAngle | Prototype: | void QQuaternion::getAxisAndAngle(float *x, float *y, float *z, float *angle) const | Coverage: | 0.000% (0/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 428-453 |
| | 14 | 3 |
getEulerAnglesName: | QQuaternion::getEulerAngles | Prototype: | void QQuaternion::getEulerAngles(float *pitch, float *yaw, float *roll) const | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 511-560 |
| | 33 | 4 |
lengthName: | QQuaternion::length | Prototype: | float QQuaternion::length() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 235-238 |
| | 1 | 1 |
lengthSquaredName: | QQuaternion::lengthSquared | Prototype: | float QQuaternion::lengthSquared() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 245-248 |
| | 1 | 1 |
nlerpName: | QQuaternion::nlerp | Prototype: | QQuaternion QQuaternion::nlerp (const QQuaternion& q1, const QQuaternion& q2, float t) | Coverage: | 0.000% (0/10) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 966-983 |
| | 9 | 4 |
normalizeName: | QQuaternion::normalize | Prototype: | void QQuaternion::normalize() | Coverage: | 0.000% (0/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 281-297 |
| | 11 | 2 |
normalizedName: | QQuaternion::normalized | Prototype: | QQuaternion QQuaternion::normalized() const | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 260-273 |
| | 9 | 3 |
rotatedVectorName: | QQuaternion::rotatedVector | Prototype: | QVector3D QQuaternion::rotatedVector(const QVector3D& vector) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 338-341 |
| | 1 | 1 |
rotationToName: | QQuaternion::rotationTo | Prototype: | QQuaternion QQuaternion::rotationTo(const QVector3D &from, const QVector3D &to) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 770-794 |
| | 12 | 3 |
slerpName: | QQuaternion::slerp | Prototype: | QQuaternion QQuaternion::slerp (const QQuaternion& q1, const QQuaternion& q2, float t) | Coverage: | 0.000% (0/16) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 917-949 |
| | 18 | 6 |
toRotationMatrixName: | QQuaternion::toRotationMatrix | Prototype: | QMatrix3x3 QQuaternion::toRotationMatrix() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/math3d/qquaternion.cpp | Lines: | 611-642 |
| | 23 | 1 |