QtBase - 2016-12-13 07:58:44 +0000

Function Tree

Page:<>12
eLOC - Effective Lines of Code: 1
Path:<top>::QOpenGLShaderProgram
FunctionCondition %eLOC - Effective Lines of Codeā–¾McCabe - Cyclomatic Complexity
link
Name: QOpenGLShaderProgram::link
Prototype: bool QOpenGLShaderProgram::link()
Coverage:  0.000% (0/21)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1028-1070
  0.000% (0/21)
307
init
Name: QOpenGLShaderProgram::init
Prototype: bool QOpenGLShaderProgram::init()
Coverage:  0.000% (0/22)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 788-818
  0.000% (0/22)
216
addShader
Name: QOpenGLShaderProgram::addShader
Prototype: bool QOpenGLShaderProgram::addShader(QOpenGLShader *shader)
Coverage:  0.000% (0/22)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 832-854
  0.000% (0/22)
176
setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows)
Coverage:  0.000% (0/22)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1486-1509
  0.000% (0/22)
167
setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize)
Coverage:  0.000% (0/16)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2818-2834
  0.000% (0/16)
126
removeAllShaders
Name: QOpenGLShaderProgram::removeAllShaders
Prototype: void QOpenGLShaderProgram::removeAllShaders()
Coverage:  0.000% (0/11)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 995-1012
  0.000% (0/11)
113
bind
Name: QOpenGLShaderProgram::bind
Prototype: bool QOpenGLShaderProgram::bind()
Coverage:  0.000% (0/14)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1105-1121
  0.000% (0/14)
114
addShaderFromSourceFile
Name: QOpenGLShaderProgram::addShaderFromSourceFile
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceFile (QOpenGLShader::ShaderType type, const QString& fileName)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 936-950
  0.000% (0/7)
103
addShaderFromSourceCode
Name: QOpenGLShaderProgram::addShaderFromSourceCode
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const char *source)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 869-882
  0.000% (0/7)
103
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QTransform& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2721-2733
  0.000% (0/4)
92
setDefaultOuterTessellationLevels
Name: QOpenGLShaderProgram::setDefaultOuterTessellationLevels
Prototype: void QOpenGLShaderProgram::setDefaultOuterTessellationLevels(const QVector<float> &levels)
Coverage:  0.000% (0/10)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3295-3315
  0.000% (0/10)
94
setDefaultInnerTessellationLevels
Name: QOpenGLShaderProgram::setDefaultInnerTessellationLevels
Prototype: void QOpenGLShaderProgram::setDefaultInnerTessellationLevels(const QVector<float> &levels)
Coverage:  0.000% (0/10)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3360-3380
  0.000% (0/10)
94
removeShader
Name: QOpenGLShaderProgram::removeShader
Prototype: void QOpenGLShaderProgram::removeShader(QOpenGLShader *shader)
Coverage:  0.000% (0/13)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 959-973
  0.000% (0/13)
93
uniformLocation
Name: QOpenGLShaderProgram::uniformLocation
Prototype: int QOpenGLShaderProgram::uniformLocation(const char *name) const
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1897-1908
  0.000% (0/8)
72
programId
Name: QOpenGLShaderProgram::programId
Prototype: GLuint QOpenGLShaderProgram::programId() const
Coverage:  0.000% (0/9)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1144-1157
  0.000% (0/9)
73
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QColor& color)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2198-2207
  0.000% (0/4)
62
setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QColor& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1454-1463
  0.000% (0/4)
62
attributeLocation
Name: QOpenGLShaderProgram::attributeLocation
Prototype: int QOpenGLShaderProgram::attributeLocation(const char *name) const
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1222-1232
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62
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2029-2037
  0.000% (0/4)
52
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2058-2067
  0.000% (0/4)
52
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2089-2098
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52
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QPoint& point)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2228-2236
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52
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QPointF& point)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2257-2265
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52
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QSize& size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2286-2294
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52
setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QSizeF& size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2315-2323
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52
setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1320-1329
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52
setAttributeBuffer
Name: QOpenGLShaderProgram::setAttributeBuffer
Prototype: void QOpenGLShaderProgram::setAttributeBuffer (int location, GLenum type, int offset, int tupleSize, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1793-1802
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setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const GLfloat *values, int tupleSize, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1542-1551
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52
setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const QVector2D *values, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1566-1575
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52
setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const QVector3D *values, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1590-1599
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setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const QVector4D *values, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1614-1623
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52
setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, GLenum type, const void *values, int tupleSize, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1648-1657
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52
patchVertexCount
Name: QOpenGLShaderProgram::patchVertexCount
Prototype: int QOpenGLShaderProgram::patchVertexCount() const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3267-3276
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52
hasOpenGLShaderPrograms
Name: QOpenGLShaderProgram::hasOpenGLShaderPrograms
Prototype: bool QOpenGLShaderProgram::hasOpenGLShaderPrograms(QOpenGLContext *context)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3416-3428
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53
defaultOuterTessellationLevels
Name: QOpenGLShaderProgram::defaultOuterTessellationLevels
Prototype: QVector<float> QOpenGLShaderProgram::defaultOuterTessellationLevels() const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3332-3341
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defaultInnerTessellationLevels
Name: QOpenGLShaderProgram::defaultInnerTessellationLevels
Prototype: QVector<float> QOpenGLShaderProgram::defaultInnerTessellationLevels() const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3397-3406
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52
bindAttributeLocation
Name: QOpenGLShaderProgram::bindAttributeLocation
Prototype: void QOpenGLShaderProgram::bindAttributeLocation(const char *name, int location)
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1170-1177
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52
shaderDestroyed
Name: QOpenGLShaderProgram::shaderDestroyed
Prototype: void QOpenGLShaderProgram::shaderDestroyed()
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3433-3439
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42
setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2756-2762
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2788-2794
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2857-2863
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2884-2890
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2911-2917
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLfloat value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1943-1949
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLint value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLuint value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1999-2005
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QVector2D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QVector3D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QVector4D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2])
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3])
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4])
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QVector3D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QVector4D& value)
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release
Name: QOpenGLShaderProgram::release
Prototype: void QOpenGLShaderProgram::release()
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1129-1137
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maxGeometryOutputVertices
Name: QOpenGLShaderProgram::maxGeometryOutputVertices
Prototype: int QOpenGLShaderProgram::maxGeometryOutputVertices() const
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3220-3228
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enableAttributeArray
Name: QOpenGLShaderProgram::enableAttributeArray
Prototype: void QOpenGLShaderProgram::enableAttributeArray(int location)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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disableAttributeArray
Name: QOpenGLShaderProgram::disableAttributeArray
Prototype: void QOpenGLShaderProgram::disableAttributeArray(int location)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count)
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