Function | Condition %▾ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
initTextureName: | QOpenGLFramebufferObjectPrivate::initTexture | Prototype: | void QOpenGLFramebufferObjectPrivate::initTexture(int idx) | Coverage: | 0.000% (0/20) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 508-552 |
| | 32 | 6 |
initDepthStencilAttachmentsName: | QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments | Prototype: | void QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(QOpenGLContext *ctx, QOpenGLFramebufferObject::Attachment attachment) | Coverage: | 0.000% (0/101) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 589-739 |
| | 91 | 26 |
initColorBufferName: | QOpenGLFramebufferObjectPrivate::initColorBuffer | Prototype: | void QOpenGLFramebufferObjectPrivate::initColorBuffer(int idx, GLint *samples) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 554-587 |
| | 19 | 5 |
initName: | QOpenGLFramebufferObjectPrivate::init | Prototype: | void QOpenGLFramebufferObjectPrivate::init(QOpenGLFramebufferObject *, const QSize &size, QOpenGLFramebufferObject::Attachment attachment, GLenum texture_target, GLenum internal_format, GLint samples, bool mipmap) | Coverage: | 0.000% (0/31) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 446-506 |
| | 34 | 9 |
checkFramebufferStatusName: | QOpenGLFramebufferObjectPrivate::checkFramebufferStatus | Prototype: | bool QOpenGLFramebufferObjectPrivate::checkFramebufferStatus(QOpenGLContext *ctx) const | Coverage: | 0.000% (0/21) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 373-426 |
| | 20 | 11 |