QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %eLOC - Effective Lines of Codeā–“McCabe - Cyclomatic Complexity
QOpenGLFunctions_1_4::versionProfile
Name: QOpenGLFunctions_1_4::versionProfile
Prototype: QOpenGLVersionProfile QOpenGLFunctions_1_4::versionProfile()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglfunctions_1_4.cpp
Lines: 191-196
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31
QOpenGLFunctions_1_5::versionProfile
Name: QOpenGLFunctions_1_5::versionProfile
Prototype: QOpenGLVersionProfile QOpenGLFunctions_1_5::versionProfile()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglfunctions_1_5.cpp
Lines: 199-204
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31
QOpenGLFunctions_2_0::versionProfile
Name: QOpenGLFunctions_2_0::versionProfile
Prototype: QOpenGLVersionProfile QOpenGLFunctions_2_0::versionProfile()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglfunctions_2_0.cpp
Lines: 208-213
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QOpenGLFunctions_2_1::versionProfile
Name: QOpenGLFunctions_2_1::versionProfile
Prototype: QOpenGLVersionProfile QOpenGLFunctions_2_1::versionProfile()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglfunctions_2_1.cpp
Lines: 216-221
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QOpenGLFunctions_3_0::versionProfile
Name: QOpenGLFunctions_3_0::versionProfile
Prototype: QOpenGLVersionProfile QOpenGLFunctions_3_0::versionProfile()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglfunctions_3_0.cpp
Lines: 225-230
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31
QOpenGLFunctions_3_1::versionProfile
Name: QOpenGLFunctions_3_1::versionProfile
Prototype: QOpenGLVersionProfile QOpenGLFunctions_3_1::versionProfile()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglfunctions_3_1.cpp
Lines: 188-193
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31
QOpenGLPixelTransferOptions::operator=
Name: QOpenGLPixelTransferOptions::operator=
Prototype: QOpenGLPixelTransferOptions &QOpenGLPixelTransferOptions::operator=(const QOpenGLPixelTransferOptions &rhs)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 105-110
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32
QOpenGLShaderPrivate::deleteShader
Name: QOpenGLShaderPrivate::deleteShader
Prototype: void QOpenGLShaderPrivate::deleteShader()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 353-359
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QOpenGLShaderPrivate::~QOpenGLShaderPrivate
Name: QOpenGLShaderPrivate::~QOpenGLShaderPrivate
Prototype: QOpenGLShaderPrivate::~QOpenGLShaderPrivate()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 220-225
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, GLfloat value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QVector2D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setPatchVertexCount
Name: QOpenGLShaderProgram::setPatchVertexCount
Prototype: void QOpenGLShaderProgram::setPatchVertexCount(int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix2x2& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix2x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix2x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x2& value)
Coverage:  0.000% (0/1)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count)
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QOpenGLShaderProgramPrivate::~QOpenGLShaderProgramPrivate
Name: QOpenGLShaderProgramPrivate::~QOpenGLShaderProgramPrivate
Prototype: QOpenGLShaderProgramPrivate::~QOpenGLShaderProgramPrivate()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 732-737
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QOpenGLTexture::allocateStorage
Name: QOpenGLTexture::allocateStorage
Prototype: void QOpenGLTexture::allocateStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexture.cpp
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QOpenGLTexture::bind
Name: QOpenGLTexture::bind
Prototype: void QOpenGLTexture::bind()
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QOpenGLTexture::bind
Name: QOpenGLTexture::bind
Prototype: void QOpenGLTexture::bind(uint unit, TextureUnitReset reset)
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QOpenGLTexture::isBound
Name: QOpenGLTexture::isBound
Prototype: bool QOpenGLTexture::isBound() const
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QOpenGLTexture::isBound
Name: QOpenGLTexture::isBound
Prototype: bool QOpenGLTexture::isBound(uint unit)
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QOpenGLTexture::isTextureView
Name: QOpenGLTexture::isTextureView
Prototype: bool QOpenGLTexture::isTextureView() const
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QOpenGLTexture::setCompressedData
Name: QOpenGLTexture::setCompressedData
Prototype: void QOpenGLTexture::setCompressedData(int mipLevel, int layer, int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setCompressedData
Name: QOpenGLTexture::setCompressedData
Prototype: void QOpenGLTexture::setCompressedData(int mipLevel, int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setCompressedData
Name: QOpenGLTexture::setCompressedData
Prototype: void QOpenGLTexture::setCompressedData(int dataSize, const void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setCompressedData
Name: QOpenGLTexture::setCompressedData
Prototype: void QOpenGLTexture::setCompressedData(int mipLevel, int layer, int dataSize, void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setCompressedData
Name: QOpenGLTexture::setCompressedData
Prototype: void QOpenGLTexture::setCompressedData(int mipLevel, int dataSize, void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setCompressedData
Name: QOpenGLTexture::setCompressedData
Prototype: void QOpenGLTexture::setCompressedData(int dataSize, void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setData
Name: QOpenGLTexture::setData
Prototype: void QOpenGLTexture::setData(int mipLevel, int layer, PixelFormat sourceFormat, PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setData
Name: QOpenGLTexture::setData
Prototype: void QOpenGLTexture::setData(int mipLevel, PixelFormat sourceFormat, PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setData
Name: QOpenGLTexture::setData
Prototype: void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setData
Name: QOpenGLTexture::setData
Prototype: void QOpenGLTexture::setData(int mipLevel, int layer, PixelFormat sourceFormat, PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setData
Name: QOpenGLTexture::setData
Prototype: void QOpenGLTexture::setData(int mipLevel, PixelFormat sourceFormat, PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTexture::setData
Name: QOpenGLTexture::setData
Prototype: void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType, void *data, const QOpenGLPixelTransferOptions * const options)
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QOpenGLTextureCacheWrapper::QOpenGLTextureCacheWrapper
Name: QOpenGLTextureCacheWrapper::QOpenGLTextureCacheWrapper
Prototype: QOpenGLTextureCacheWrapper()
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QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey
Name: QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey
Prototype: void QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey(qint64 key)
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QOpenGLTextureCacheWrapper::~QOpenGLTextureCacheWrapper
Name: QOpenGLTextureCacheWrapper::~QOpenGLTextureCacheWrapper
Prototype: ~QOpenGLTextureCacheWrapper()
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QOpenGLTexturePrivate::evaluateMipLevels
Name: QOpenGLTexturePrivate::evaluateMipLevels
Prototype: int QOpenGLTexturePrivate::evaluateMipLevels() const
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QOpenGLTexturePrivate::isBound
Name: QOpenGLTexturePrivate::isBound
Prototype: bool QOpenGLTexturePrivate::isBound() const
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QOpenGLTimeMonitor::recordSample
Name: QOpenGLTimeMonitor::recordSample
Prototype: int QOpenGLTimeMonitor::recordSample()
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QOpenGLTimeMonitorPrivate::isResultAvailable
Name: QOpenGLTimeMonitorPrivate::isResultAvailable
Prototype: bool QOpenGLTimeMonitorPrivate::isResultAvailable() const
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QOpenGLTimerQueryPrivate::isResultAvailable
Name: QOpenGLTimerQueryPrivate::isResultAvailable
Prototype: bool QOpenGLTimerQueryPrivate::isResultAvailable() const
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QOpenGLTimerQueryPrivate::recordTimestamp
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QOpenGLVersionProfile::QOpenGLVersionProfile
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QOpenGLWindowPrivate::bindFBO
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QPF2Generator::writeTaggedQFixed
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QPF2Generator::writeTaggedString
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QPF2Generator::writeTaggedUInt32
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QPF2Generator::writeTaggedUInt8
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QPMCache::getKeyData
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QPageLayoutPrivate::fullRectPixels
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QPageSetupDialog::QPageSetupDialog
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QPageSetupDialog::~QPageSetupDialog
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QPageSize::definitionSize
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QPageSize::isEquivalentTo
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QPageSize::key
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QPageSize::size
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QPageSize::sizePixels
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QPageSize::sizePoints
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QPageSize::windowsId
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QPageSizePrivate::QPageSizePrivate
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QPaintDevice::~QPaintDevice
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QPaintEngineEx::createState
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QPainter::PixmapFragment::create
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QPainter::redirected
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QPainter::setLayoutDirection
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QPainter::setRenderHint
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QPainterPath::elementAt
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QPainterPath::translated
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QPainterPathStroker::setDashPattern
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QPainterPathStrokerPrivate::QPainterPathStrokerPrivate
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QPainterPrivate::effectiveDevicePixelRatio
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QPainterPrivate::updateInvMatrix
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QPainterPrivate::~QPainterPrivate
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QPalette::QPalette
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QPalette::init
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QPanGestureRecognizer::create
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QParallelAnimationGroupPrivate::animationRemoved
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