Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglcustomshaderstage.cpp |
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1 | /**************************************************************************** | - | ||||||
2 | ** | - | ||||||
3 | ** Copyright (C) 2016 The Qt Company Ltd. | - | ||||||
4 | ** Contact: https://www.qt.io/licensing/ | - | ||||||
5 | ** | - | ||||||
6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | - | ||||||
7 | ** | - | ||||||
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - | ||||||
9 | ** Commercial License Usage | - | ||||||
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - | ||||||
11 | ** accordance with the commercial license agreement provided with the | - | ||||||
12 | ** Software or, alternatively, in accordance with the terms contained in | - | ||||||
13 | ** a written agreement between you and The Qt Company. For licensing terms | - | ||||||
14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - | ||||||
15 | ** information use the contact form at https://www.qt.io/contact-us. | - | ||||||
16 | ** | - | ||||||
17 | ** GNU Lesser General Public License Usage | - | ||||||
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||
19 | ** General Public License version 3 as published by the Free Software | - | ||||||
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - | ||||||
21 | ** packaging of this file. Please review the following information to | - | ||||||
22 | ** ensure the GNU Lesser General Public License version 3 requirements | - | ||||||
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - | ||||||
24 | ** | - | ||||||
25 | ** GNU General Public License Usage | - | ||||||
26 | ** Alternatively, this file may be used under the terms of the GNU | - | ||||||
27 | ** General Public License version 2.0 or (at your option) the GNU General | - | ||||||
28 | ** Public license version 3 or any later version approved by the KDE Free | - | ||||||
29 | ** Qt Foundation. The licenses are as published by the Free Software | - | ||||||
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - | ||||||
31 | ** included in the packaging of this file. Please review the following | - | ||||||
32 | ** information to ensure the GNU General Public License requirements will | - | ||||||
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - | ||||||
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - | ||||||
35 | ** | - | ||||||
36 | ** $QT_END_LICENSE$ | - | ||||||
37 | ** | - | ||||||
38 | ****************************************************************************/ | - | ||||||
39 | - | |||||||
40 | #include "qglcustomshaderstage_p.h" | - | ||||||
41 | #include "qglengineshadermanager_p.h" | - | ||||||
42 | #include "qpaintengineex_opengl2_p.h" | - | ||||||
43 | #include <private/qpainter_p.h> | - | ||||||
44 | - | |||||||
45 | QT_BEGIN_NAMESPACE | - | ||||||
46 | - | |||||||
47 | class QGLCustomShaderStagePrivate | - | ||||||
48 | { | - | ||||||
49 | public: | - | ||||||
50 | QGLCustomShaderStagePrivate() : | - | ||||||
51 | m_manager(0) {} never executed: end of block | 0 | ||||||
52 | - | |||||||
53 | QPointer<QGLEngineShaderManager> m_manager; | - | ||||||
54 | QByteArray m_source; | - | ||||||
55 | }; | - | ||||||
56 | - | |||||||
57 | - | |||||||
58 | - | |||||||
59 | - | |||||||
60 | QGLCustomShaderStage::QGLCustomShaderStage() | - | ||||||
61 | : d_ptr(new QGLCustomShaderStagePrivate) | - | ||||||
62 | { | - | ||||||
63 | } never executed: end of block | 0 | ||||||
64 | - | |||||||
65 | QGLCustomShaderStage::~QGLCustomShaderStage() | - | ||||||
66 | { | - | ||||||
67 | Q_D(QGLCustomShaderStage); | - | ||||||
68 | if (d->m_manager) {
| 0 | ||||||
69 | d->m_manager->removeCustomStage(); | - | ||||||
70 | d->m_manager->sharedShaders->cleanupCustomStage(this); | - | ||||||
71 | } never executed: end of block | 0 | ||||||
72 | delete d_ptr; | - | ||||||
73 | } never executed: end of block | 0 | ||||||
74 | - | |||||||
75 | void QGLCustomShaderStage::setUniformsDirty() | - | ||||||
76 | { | - | ||||||
77 | Q_D(QGLCustomShaderStage); | - | ||||||
78 | if (d->m_manager)
| 0 | ||||||
79 | d->m_manager->setDirty(); // ### Probably a bit overkill! never executed: d->m_manager->setDirty(); | 0 | ||||||
80 | } never executed: end of block | 0 | ||||||
81 | - | |||||||
82 | bool QGLCustomShaderStage::setOnPainter(QPainter* p) | - | ||||||
83 | { | - | ||||||
84 | Q_D(QGLCustomShaderStage); | - | ||||||
85 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) {
| 0 | ||||||
86 | qWarning("QGLCustomShaderStage::setOnPainter() - paint engine not OpenGL2"); | - | ||||||
87 | return false; never executed: return false; | 0 | ||||||
88 | } | - | ||||||
89 | if (d->m_manager)
| 0 | ||||||
90 | qWarning("Custom shader is already set on a painter"); never executed: QMessageLogger(__FILE__, 90, __PRETTY_FUNCTION__).warning("Custom shader is already set on a painter"); | 0 | ||||||
91 | - | |||||||
92 | QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); | - | ||||||
93 | d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); | - | ||||||
94 | Q_ASSERT(d->m_manager); | - | ||||||
95 | - | |||||||
96 | d->m_manager->setCustomStage(this); | - | ||||||
97 | return true; never executed: return true; | 0 | ||||||
98 | } | - | ||||||
99 | - | |||||||
100 | void QGLCustomShaderStage::removeFromPainter(QPainter* p) | - | ||||||
101 | { | - | ||||||
102 | Q_D(QGLCustomShaderStage); | - | ||||||
103 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2)
| 0 | ||||||
104 | return; never executed: return; | 0 | ||||||
105 | - | |||||||
106 | QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); | - | ||||||
107 | d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); | - | ||||||
108 | Q_ASSERT(d->m_manager); | - | ||||||
109 | - | |||||||
110 | // Just set the stage to null, don't call removeCustomStage(). | - | ||||||
111 | // This should leave the program in a compiled/linked state | - | ||||||
112 | // if the next custom shader stage is this one again. | - | ||||||
113 | d->m_manager->setCustomStage(0); | - | ||||||
114 | d->m_manager = 0; | - | ||||||
115 | } never executed: end of block | 0 | ||||||
116 | - | |||||||
117 | QByteArray QGLCustomShaderStage::source() const | - | ||||||
118 | { | - | ||||||
119 | Q_D(const QGLCustomShaderStage); | - | ||||||
120 | return d->m_source; never executed: return d->m_source; | 0 | ||||||
121 | } | - | ||||||
122 | - | |||||||
123 | // Called by the shader manager if another custom shader is attached or | - | ||||||
124 | // the manager is deleted | - | ||||||
125 | void QGLCustomShaderStage::setInactive() | - | ||||||
126 | { | - | ||||||
127 | Q_D(QGLCustomShaderStage); | - | ||||||
128 | d->m_manager = 0; | - | ||||||
129 | } never executed: end of block | 0 | ||||||
130 | - | |||||||
131 | void QGLCustomShaderStage::setSource(const QByteArray& s) | - | ||||||
132 | { | - | ||||||
133 | Q_D(QGLCustomShaderStage); | - | ||||||
134 | d->m_source = s; | - | ||||||
135 | } never executed: end of block | 0 | ||||||
136 | - | |||||||
137 | QT_END_NAMESPACE | - | ||||||
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