qopenglversionfunctions.cpp

Absolute File Name:/home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglversionfunctions.cpp
Switch to Source codePreprocessed file
LineSourceCount
1-
2-
3QOpenGLVersionFunctionsStorage::QOpenGLVersionFunctionsStorage()-
4 : backends(0)-
5{-
6}
never executed: end of block
0
7-
8QOpenGLVersionFunctionsStorage::~QOpenGLVersionFunctionsStorage()-
9{-
10 if (backends
backendsDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
11 for (int i = 0; i < QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount
i < QOpenGLVer...onBackendCountDescription
TRUEnever evaluated
FALSEnever evaluated
; ++i) {
0
12 if (backends[i]
backends[i]Description
TRUEnever evaluated
FALSEnever evaluated
&& !--backends[i]->refs
!--backends[i]->refsDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
13-
14 delete backends[i];-
15 }
never executed: end of block
0
16 }
never executed: end of block
0
17 delete[] backends;-
18 }
never executed: end of block
0
19}
never executed: end of block
0
20-
21QOpenGLVersionFunctionsBackend *QOpenGLVersionFunctionsStorage::backend(QOpenGLContext *context, QOpenGLVersionFunctionsBackend::Version v)-
22{-
23-
24-
25-
26-
27-
28 if (!backends
!backendsDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
29 backends = new QOpenGLVersionFunctionsBackend *[QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount];-
30 memset(backends, 0, sizeof(QOpenGLVersionFunctionsBackend *)*QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount);-
31 }
never executed: end of block
0
32 if (backends[v]
backends[v]Description
TRUEnever evaluated
FALSEnever evaluated
)
0
33 return
never executed: return backends[v];
backends[v];
never executed: return backends[v];
0
34-
35 switch(v) {-
36-
37-
38-
39-
40-
41 case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Core:
QOpenGLVersionFunctionsBackend::OpenGL_1_0_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_0_Core] = new QOpenGLFunctions_1_0_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Core:
QOpenGLVersionFunctionsBackend::OpenGL_1_1_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_1_Core] = new QOpenGLFunctions_1_1_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Core:
QOpenGLVersionFunctionsBackend::OpenGL_1_2_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_2_Core] = new QOpenGLFunctions_1_2_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Core:
QOpenGLVersionFunctionsBackend::OpenGL_1_3_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_3_Core] = new QOpenGLFunctions_1_3_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Core:
QOpenGLVersionFunctionsBackend::OpenGL_1_4_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_4_Core] = new QOpenGLFunctions_1_4_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_5_Core:
QOpenGLVersionFunctionsBackend::OpenGL_1_5_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_5_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_5_Core] = new QOpenGLFunctions_1_5_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Core:
QOpenGLVersionFunctionsBackend::OpenGL_2_0_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_2_0_Core] = new QOpenGLFunctions_2_0_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_1_Core:
QOpenGLVersionFunctionsBackend::OpenGL_2_1_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_1_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_2_1_Core] = new QOpenGLFunctions_2_1_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Core:
QOpenGLVersionFunctionsBackend::OpenGL_3_0_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_3_0_Core] = new QOpenGLFunctions_3_0_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_1_Core:
QOpenGLVersionFunctionsBackend::OpenGL_3_1_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_1_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_3_1_Core] = new QOpenGLFunctions_3_1_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_2_Core:
QOpenGLVersionFunctionsBackend::OpenGL_3_2_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_2_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_3_2_Core] = new QOpenGLFunctions_3_2_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Core:
QOpenGLVersionFunctionsBackend::OpenGL_3_3_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_3_3_Core] = new QOpenGLFunctions_3_3_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_0_Core:
QOpenGLVersionFunctionsBackend::OpenGL_4_0_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_0_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_0_Core] = new QOpenGLFunctions_4_0_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_1_Core:
QOpenGLVersionFunctionsBackend::OpenGL_4_1_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_1_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_1_Core] = new QOpenGLFunctions_4_1_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_2_Core:
QOpenGLVersionFunctionsBackend::OpenGL_4_2_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_2_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_2_Core] = new QOpenGLFunctions_4_2_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_3_Core:
QOpenGLVersionFunctionsBackend::OpenGL_4_3_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_3_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_3_Core] = new QOpenGLFunctions_4_3_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_4_Core:
QOpenGLVersionFunctionsBackend::OpenGL_4_4_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_4_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_4_Core] = new QOpenGLFunctions_4_4_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Core:
QOpenGLVersionFunctionsBackend::OpenGL_4_5_Core:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Core:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_5_Core] = new QOpenGLFunctions_4_5_CoreBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_1_0_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_0_Deprecated] = new QOpenGLFunctions_1_0_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_1_1_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_1_Deprecated] = new QOpenGLFunctions_1_1_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_1_2_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_2_Deprecated] = new QOpenGLFunctions_1_2_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_1_3_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_3_Deprecated] = new QOpenGLFunctions_1_3_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_1_4_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_1_4_Deprecated] = new QOpenGLFunctions_1_4_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_2_0_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_2_0_Deprecated] = new QOpenGLFunctions_2_0_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_3_0_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_3_0_Deprecated] = new QOpenGLFunctions_3_0_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_3_3_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_3_3_Deprecated] = new QOpenGLFunctions_3_3_DeprecatedBackend(context); break;
never executed: break;
case
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Deprecated:
QOpenGLVersionFunctionsBackend::OpenGL_4_5_Deprecated:
never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Deprecated:
backends[QOpenGLVersionFunctionsBackend::OpenGL_4_5_Deprecated] = new QOpenGLFunctions_4_5_DeprecatedBackend(context); break;
never executed: break;
0
42 case
never executed: case QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount:
QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount:
never executed: case QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount:
0
43 do { ((!(false)) ? qt_assert_x("Q_UNREACHABLE()", "Q_UNREACHABLE was reached",__FILE__,110) : qt_noop()); __builtin_unreachable(); } while (0);-
44 }
never executed: end of block
0
45-
46 ++backends[v]->refs;-
47 return
never executed: return backends[v];
backends[v];
never executed: return backends[v];
0
48-
49}-
50-
51QOpenGLVersionFunctionsBackend *QAbstractOpenGLFunctionsPrivate::functionsBackend(QOpenGLContext *context, QOpenGLVersionFunctionsBackend::Version v)-
52{-
53 ((!(context)) ? qt_assert("context",__FILE__,120) : qt_noop());-
54 QOpenGLVersionFunctionsStorage *storage = context->functionsBackendStorage();-
55 return
never executed: return storage->backend(context, v);
storage->backend(context, v);
never executed: return storage->backend(context, v);
0
56}-
57-
58void QAbstractOpenGLFunctionsPrivate::insertExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f)-
59{-
60 ((!(context)) ? qt_assert("context",__FILE__,127) : qt_noop());-
61 context->insertExternalFunctions(f);-
62}
never executed: end of block
0
63-
64void QAbstractOpenGLFunctionsPrivate::removeExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f)-
65{-
66 ((!(context)) ? qt_assert("context",__FILE__,133) : qt_noop());-
67 context->removeExternalFunctions(f);-
68}
never executed: end of block
0
69QAbstractOpenGLFunctions::QAbstractOpenGLFunctions()-
70 : d_ptr(new QAbstractOpenGLFunctionsPrivate)-
71{-
72}
never executed: end of block
0
73-
74-
75-
76-
77QAbstractOpenGLFunctions::~QAbstractOpenGLFunctions()-
78{-
79 QAbstractOpenGLFunctionsPrivate * const d = d_func();-
80 if (d->owningContext
d->owningContextDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
81 d->removeExternalFunctions(d->owningContext, this);
never executed: d->removeExternalFunctions(d->owningContext, this);
0
82 delete d_ptr;-
83}
never executed: end of block
0
84-
85-
86-
87bool QAbstractOpenGLFunctions::initializeOpenGLFunctions()-
88{-
89 QAbstractOpenGLFunctionsPrivate * const d = d_func();-
90 d->initialized = true;-
91-
92-
93-
94-
95-
96-
97 if (!d->owningContext
!d->owningContextDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
98 d->owningContext = QOpenGLContext::currentContext();-
99 if (d->owningContext
d->owningContextDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
100 d->insertExternalFunctions(d->owningContext, this);
never executed: d->insertExternalFunctions(d->owningContext, this);
0
101 }
never executed: end of block
0
102-
103 return
never executed: return true;
true;
never executed: return true;
0
104}-
105-
106-
107-
108bool QAbstractOpenGLFunctions::isInitialized() const-
109{-
110 const QAbstractOpenGLFunctionsPrivate * const d = d_func();-
111 return
never executed: return d->initialized;
d->initialized;
never executed: return d->initialized;
0
112}-
113-
114-
115-
116void QAbstractOpenGLFunctions::setOwningContext(const QOpenGLContext *context)-
117{-
118 QAbstractOpenGLFunctionsPrivate * const d = d_func();-
119 d->owningContext = const_cast<QOpenGLContext*>(context);-
120}
never executed: end of block
0
121-
122-
123-
124QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const-
125{-
126 const QAbstractOpenGLFunctionsPrivate * const d = d_func();-
127 return
never executed: return d->owningContext;
d->owningContext;
never executed: return d->owningContext;
0
128}-
129-
130-
131-
132void QOpenGLFunctions_1_0_CoreBackend::init() { const char *names = "gl""Viewport""\0" "gl""DepthRange""\0" "gl""IsEnabled""\0" "gl""GetTexLevelParameteriv""\0" "gl""GetTexLevelParameterfv""\0" "gl""GetTexParameteriv""\0" "gl""GetTexParameterfv""\0" "gl""GetTexImage""\0" "gl""GetString""\0" "gl""GetIntegerv""\0" "gl""GetFloatv""\0" "gl""GetError""\0" "gl""GetDoublev""\0" "gl""GetBooleanv""\0" "gl""ReadPixels""\0" "gl""ReadBuffer""\0" "gl""PixelStorei""\0" "gl""PixelStoref""\0" "gl""DepthFunc""\0" "gl""StencilOp""\0" "gl""StencilFunc""\0" "gl""LogicOp""\0" "gl""BlendFunc""\0" "gl""Flush""\0" "gl""Finish""\0" "gl""Enable""\0" "gl""Disable""\0" "gl""DepthMask""\0" "gl""ColorMask""\0" "gl""StencilMask""\0" "gl""ClearDepth""\0" "gl""ClearStencil""\0" "gl""ClearColor""\0" "gl""Clear""\0" "gl""DrawBuffer""\0" "gl""TexImage2D""\0" "gl""TexImage1D""\0" "gl""TexParameteriv""\0" "gl""TexParameteri""\0" "gl""TexParameterfv""\0" "gl""TexParameterf""\0" "gl""Scissor""\0" "gl""PolygonMode""\0" "gl""PointSize""\0" "gl""LineWidth""\0" "gl""Hint""\0" "gl""FrontFace""\0" "gl""CullFace""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
133void QOpenGLFunctions_1_1_CoreBackend::init() { const char *names = "gl""Indexubv""\0" "gl""Indexub""\0" "gl""IsTexture""\0" "gl""GenTextures""\0" "gl""DeleteTextures""\0" "gl""BindTexture""\0" "gl""TexSubImage2D""\0" "gl""TexSubImage1D""\0" "gl""CopyTexSubImage2D""\0" "gl""CopyTexSubImage1D""\0" "gl""CopyTexImage2D""\0" "gl""CopyTexImage1D""\0" "gl""PolygonOffset""\0" "gl""GetPointerv""\0" "gl""DrawElements""\0" "gl""DrawArrays""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
134-
135void QOpenGLFunctions_1_2_CoreBackend::init() { const char *names = "gl""CopyTexSubImage3D""\0" "gl""TexSubImage3D""\0" "gl""TexImage3D""\0" "gl""DrawRangeElements""\0" "gl""BlendEquation""\0" "gl""BlendColor""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
136void QOpenGLFunctions_1_3_CoreBackend::init() { const char *names = "gl""GetCompressedTexImage""\0" "gl""CompressedTexSubImage1D""\0" "gl""CompressedTexSubImage2D""\0" "gl""CompressedTexSubImage3D""\0" "gl""CompressedTexImage1D""\0" "gl""CompressedTexImage2D""\0" "gl""CompressedTexImage3D""\0" "gl""SampleCoverage""\0" "gl""ActiveTexture""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +1 +1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
137void QOpenGLFunctions_1_4_CoreBackend::init() { const char *names = "gl""PointParameteriv""\0" "gl""PointParameteri""\0" "gl""PointParameterfv""\0" "gl""PointParameterf""\0" "gl""MultiDrawElements""\0" "gl""MultiDrawArrays""\0" "gl""BlendFuncSeparate""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
138void QOpenGLFunctions_1_5_CoreBackend::init() { const char *names = "gl""GetBufferPointerv""\0" "gl""GetBufferParameteriv""\0" "gl""UnmapBuffer""\0" "gl""MapBuffer""\0" "gl""GetBufferSubData""\0" "gl""BufferSubData""\0" "gl""BufferData""\0" "gl""IsBuffer""\0" "gl""GenBuffers""\0" "gl""DeleteBuffers""\0" "gl""BindBuffer""\0" "gl""GetQueryObjectuiv""\0" "gl""GetQueryObjectiv""\0" "gl""GetQueryiv""\0" "gl""EndQuery""\0" "gl""BeginQuery""\0" "gl""IsQuery""\0" "gl""DeleteQueries""\0" "gl""GenQueries""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
139void QOpenGLFunctions_2_0_CoreBackend::init() { const char *names = "gl""VertexAttribPointer""\0" "gl""ValidateProgram""\0" "gl""UniformMatrix4fv""\0" "gl""UniformMatrix3fv""\0" "gl""UniformMatrix2fv""\0" "gl""Uniform4iv""\0" "gl""Uniform3iv""\0" "gl""Uniform2iv""\0" "gl""Uniform1iv""\0" "gl""Uniform4fv""\0" "gl""Uniform3fv""\0" "gl""Uniform2fv""\0" "gl""Uniform1fv""\0" "gl""Uniform4i""\0" "gl""Uniform3i""\0" "gl""Uniform2i""\0" "gl""Uniform1i""\0" "gl""Uniform4f""\0" "gl""Uniform3f""\0" "gl""Uniform2f""\0" "gl""Uniform1f""\0" "gl""UseProgram""\0" "gl""ShaderSource""\0" "gl""LinkProgram""\0" "gl""IsShader""\0" "gl""IsProgram""\0" "gl""GetVertexAttribPointerv""\0" "gl""GetVertexAttribiv""\0" "gl""GetVertexAttribfv""\0" "gl""GetVertexAttribdv""\0" "gl""GetUniformiv""\0" "gl""GetUniformfv""\0" "gl""GetUniformLocation""\0" "gl""GetShaderSource""\0" "gl""GetShaderInfoLog""\0" "gl""GetShaderiv""\0" "gl""GetProgramInfoLog""\0" "gl""GetProgramiv""\0" "gl""GetAttribLocation""\0" "gl""GetAttachedShaders""\0" "gl""GetActiveUniform""\0" "gl""GetActiveAttrib""\0" "gl""EnableVertexAttribArray""\0" "gl""DisableVertexAttribArray""\0" "gl""DetachShader""\0" "gl""DeleteShader""\0" "gl""DeleteProgram""\0" "gl""CreateShader""\0" "gl""CreateProgram""\0" "gl""CompileShader""\0" "gl""BindAttribLocation""\0" "gl""AttachShader""\0" "gl""StencilMaskSeparate""\0" "gl""StencilFuncSeparate""\0" "gl""StencilOpSeparate""\0" "gl""DrawBuffers""\0" "gl""BlendEquationSeparate""\0" "gl""VertexAttrib4usv""\0" "gl""VertexAttrib4uiv""\0" "gl""VertexAttrib4ubv""\0" "gl""VertexAttrib4sv""\0" "gl""VertexAttrib4s""\0" "gl""VertexAttrib4iv""\0" "gl""VertexAttrib4fv""\0" "gl""VertexAttrib4f""\0" "gl""VertexAttrib4dv""\0" "gl""VertexAttrib4d""\0" "gl""VertexAttrib4bv""\0" "gl""VertexAttrib4Nusv""\0" "gl""VertexAttrib4Nuiv""\0" "gl""VertexAttrib4Nubv""\0" "gl""VertexAttrib4Nub""\0" "gl""VertexAttrib4Nsv""\0" "gl""VertexAttrib4Niv""\0" "gl""VertexAttrib4Nbv""\0" "gl""VertexAttrib3sv""\0" "gl""VertexAttrib3s""\0" "gl""VertexAttrib3fv""\0" "gl""VertexAttrib3f""\0" "gl""VertexAttrib3dv""\0" "gl""VertexAttrib3d""\0" "gl""VertexAttrib2sv""\0" "gl""VertexAttrib2s""\0" "gl""VertexAttrib2fv""\0" "gl""VertexAttrib2f""\0" "gl""VertexAttrib2dv""\0" "gl""VertexAttrib2d""\0" "gl""VertexAttrib1sv""\0" "gl""VertexAttrib1s""\0" "gl""VertexAttrib1fv""\0" "gl""VertexAttrib1f""\0" "gl""VertexAttrib1dv""\0" "gl""VertexAttrib1d""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
140void QOpenGLFunctions_2_1_CoreBackend::init() { const char *names = "gl""UniformMatrix4x3fv""\0" "gl""UniformMatrix3x4fv""\0" "gl""UniformMatrix4x2fv""\0" "gl""UniformMatrix2x4fv""\0" "gl""UniformMatrix3x2fv""\0" "gl""UniformMatrix2x3fv""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
141void QOpenGLFunctions_3_0_CoreBackend::init() { const char *names = "gl""IsVertexArray""\0" "gl""GenVertexArrays""\0" "gl""DeleteVertexArrays""\0" "gl""BindVertexArray""\0" "gl""FlushMappedBufferRange""\0" "gl""MapBufferRange""\0" "gl""FramebufferTextureLayer""\0" "gl""RenderbufferStorageMultisample""\0" "gl""BlitFramebuffer""\0" "gl""GenerateMipmap""\0" "gl""GetFramebufferAttachmentParameteriv""\0" "gl""FramebufferRenderbuffer""\0" "gl""FramebufferTexture3D""\0" "gl""FramebufferTexture2D""\0" "gl""FramebufferTexture1D""\0" "gl""CheckFramebufferStatus""\0" "gl""GenFramebuffers""\0" "gl""DeleteFramebuffers""\0" "gl""BindFramebuffer""\0" "gl""IsFramebuffer""\0" "gl""GetRenderbufferParameteriv""\0" "gl""RenderbufferStorage""\0" "gl""GenRenderbuffers""\0" "gl""DeleteRenderbuffers""\0" "gl""BindRenderbuffer""\0" "gl""IsRenderbuffer""\0" "gl""GetStringi""\0" "gl""ClearBufferfi""\0" "gl""ClearBufferfv""\0" "gl""ClearBufferuiv""\0" "gl""ClearBufferiv""\0" "gl""GetTexParameterIuiv""\0" "gl""GetTexParameterIiv""\0" "gl""TexParameterIuiv""\0" "gl""TexParameterIiv""\0" "gl""Uniform4uiv""\0" "gl""Uniform3uiv""\0" "gl""Uniform2uiv""\0" "gl""Uniform1uiv""\0" "gl""Uniform4ui""\0" "gl""Uniform3ui""\0" "gl""Uniform2ui""\0" "gl""Uniform1ui""\0" "gl""GetFragDataLocation""\0" "gl""BindFragDataLocation""\0" "gl""GetUniformuiv""\0" "gl""GetVertexAttribIuiv""\0" "gl""GetVertexAttribIiv""\0" "gl""VertexAttribIPointer""\0" "gl""EndConditionalRender""\0" "gl""BeginConditionalRender""\0" "gl""ClampColor""\0" "gl""GetTransformFeedbackVarying""\0" "gl""TransformFeedbackVaryings""\0" "gl""BindBufferBase""\0" "gl""BindBufferRange""\0" "gl""EndTransformFeedback""\0" "gl""BeginTransformFeedback""\0" "gl""IsEnabledi""\0" "gl""Disablei""\0" "gl""Enablei""\0" "gl""GetIntegeri_v""\0" "gl""GetBooleani_v""\0" "gl""ColorMaski""\0" "gl""VertexAttribI4usv""\0" "gl""VertexAttribI4ubv""\0" "gl""VertexAttribI4sv""\0" "gl""VertexAttribI4bv""\0" "gl""VertexAttribI4uiv""\0" "gl""VertexAttribI3uiv""\0" "gl""VertexAttribI2uiv""\0" "gl""VertexAttribI1uiv""\0" "gl""VertexAttribI4iv""\0" "gl""VertexAttribI3iv""\0" "gl""VertexAttribI2iv""\0" "gl""VertexAttribI1iv""\0" "gl""VertexAttribI4ui""\0" "gl""VertexAttribI3ui""\0" "gl""VertexAttribI2ui""\0" "gl""VertexAttribI1ui""\0" "gl""VertexAttribI4i""\0" "gl""VertexAttribI3i""\0" "gl""VertexAttribI2i""\0" "gl""VertexAttribI1i""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
142void QOpenGLFunctions_3_1_CoreBackend::init() { const char *names = "gl""CopyBufferSubData""\0" "gl""UniformBlockBinding""\0" "gl""GetActiveUniformBlockName""\0" "gl""GetActiveUniformBlockiv""\0" "gl""GetUniformBlockIndex""\0" "gl""GetActiveUniformName""\0" "gl""GetActiveUniformsiv""\0" "gl""GetUniformIndices""\0" "gl""PrimitiveRestartIndex""\0" "gl""TexBuffer""\0" "gl""DrawElementsInstanced""\0" "gl""DrawArraysInstanced""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
143void QOpenGLFunctions_3_2_CoreBackend::init() { const char *names = "gl""SampleMaski""\0" "gl""GetMultisamplefv""\0" "gl""TexImage3DMultisample""\0" "gl""TexImage2DMultisample""\0" "gl""GetSynciv""\0" "gl""GetInteger64v""\0" "gl""WaitSync""\0" "gl""ClientWaitSync""\0" "gl""DeleteSync""\0" "gl""IsSync""\0" "gl""FenceSync""\0" "gl""ProvokingVertex""\0" "gl""MultiDrawElementsBaseVertex""\0" "gl""DrawElementsInstancedBaseVertex""\0" "gl""DrawRangeElementsBaseVertex""\0" "gl""DrawElementsBaseVertex""\0" "gl""FramebufferTexture""\0" "gl""GetBufferParameteri64v""\0" "gl""GetInteger64i_v""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
144void QOpenGLFunctions_3_3_CoreBackend::init() { const char *names = "gl""VertexAttribP4uiv""\0" "gl""VertexAttribP4ui""\0" "gl""VertexAttribP3uiv""\0" "gl""VertexAttribP3ui""\0" "gl""VertexAttribP2uiv""\0" "gl""VertexAttribP2ui""\0" "gl""VertexAttribP1uiv""\0" "gl""VertexAttribP1ui""\0" "gl""SecondaryColorP3uiv""\0" "gl""SecondaryColorP3ui""\0" "gl""ColorP4uiv""\0" "gl""ColorP4ui""\0" "gl""ColorP3uiv""\0" "gl""ColorP3ui""\0" "gl""NormalP3uiv""\0" "gl""NormalP3ui""\0" "gl""MultiTexCoordP4uiv""\0" "gl""MultiTexCoordP4ui""\0" "gl""MultiTexCoordP3uiv""\0" "gl""MultiTexCoordP3ui""\0" "gl""MultiTexCoordP2uiv""\0" "gl""MultiTexCoordP2ui""\0" "gl""MultiTexCoordP1uiv""\0" "gl""MultiTexCoordP1ui""\0" "gl""TexCoordP4uiv""\0" "gl""TexCoordP4ui""\0" "gl""TexCoordP3uiv""\0" "gl""TexCoordP3ui""\0" "gl""TexCoordP2uiv""\0" "gl""TexCoordP2ui""\0" "gl""TexCoordP1uiv""\0" "gl""TexCoordP1ui""\0" "gl""VertexP4uiv""\0" "gl""VertexP4ui""\0" "gl""VertexP3uiv""\0" "gl""VertexP3ui""\0" "gl""VertexP2uiv""\0" "gl""VertexP2ui""\0" "gl""GetQueryObjectui64v""\0" "gl""GetQueryObjecti64v""\0" "gl""QueryCounter""\0" "gl""GetSamplerParameterIuiv""\0" "gl""GetSamplerParameterfv""\0" "gl""GetSamplerParameterIiv""\0" "gl""GetSamplerParameteriv""\0" "gl""SamplerParameterIuiv""\0" "gl""SamplerParameterIiv""\0" "gl""SamplerParameterfv""\0" "gl""SamplerParameterf""\0" "gl""SamplerParameteriv""\0" "gl""SamplerParameteri""\0" "gl""BindSampler""\0" "gl""IsSampler""\0" "gl""DeleteSamplers""\0" "gl""GenSamplers""\0" "gl""GetFragDataIndex""\0" "gl""BindFragDataLocationIndexed""\0" "gl""VertexAttribDivisor""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
145void QOpenGLFunctions_4_0_CoreBackend::init() { const char *names = "gl""GetQueryIndexediv""\0" "gl""EndQueryIndexed""\0" "gl""BeginQueryIndexed""\0" "gl""DrawTransformFeedbackStream""\0" "gl""DrawTransformFeedback""\0" "gl""ResumeTransformFeedback""\0" "gl""PauseTransformFeedback""\0" "gl""IsTransformFeedback""\0" "gl""GenTransformFeedbacks""\0" "gl""DeleteTransformFeedbacks""\0" "gl""BindTransformFeedback""\0" "gl""PatchParameterfv""\0" "gl""PatchParameteri""\0" "gl""GetProgramStageiv""\0" "gl""GetUniformSubroutineuiv""\0" "gl""UniformSubroutinesuiv""\0" "gl""GetActiveSubroutineName""\0" "gl""GetActiveSubroutineUniformName""\0" "gl""GetActiveSubroutineUniformiv""\0" "gl""GetSubroutineIndex""\0" "gl""GetSubroutineUniformLocation""\0" "gl""GetUniformdv""\0" "gl""UniformMatrix4x3dv""\0" "gl""UniformMatrix4x2dv""\0" "gl""UniformMatrix3x4dv""\0" "gl""UniformMatrix3x2dv""\0" "gl""UniformMatrix2x4dv""\0" "gl""UniformMatrix2x3dv""\0" "gl""UniformMatrix4dv""\0" "gl""UniformMatrix3dv""\0" "gl""UniformMatrix2dv""\0" "gl""Uniform4dv""\0" "gl""Uniform3dv""\0" "gl""Uniform2dv""\0" "gl""Uniform1dv""\0" "gl""Uniform4d""\0" "gl""Uniform3d""\0" "gl""Uniform2d""\0" "gl""Uniform1d""\0" "gl""DrawElementsIndirect""\0" "gl""DrawArraysIndirect""\0" "gl""BlendFuncSeparatei""\0" "gl""BlendFunci""\0" "gl""BlendEquationSeparatei""\0" "gl""BlendEquationi""\0" "gl""MinSampleShading""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
146void QOpenGLFunctions_4_1_CoreBackend::init() { const char *names = "gl""GetDoublei_v""\0" "gl""GetFloati_v""\0" "gl""DepthRangeIndexed""\0" "gl""DepthRangeArrayv""\0" "gl""ScissorIndexedv""\0" "gl""ScissorIndexed""\0" "gl""ScissorArrayv""\0" "gl""ViewportIndexedfv""\0" "gl""ViewportIndexedf""\0" "gl""ViewportArrayv""\0" "gl""GetVertexAttribLdv""\0" "gl""VertexAttribLPointer""\0" "gl""VertexAttribL4dv""\0" "gl""VertexAttribL3dv""\0" "gl""VertexAttribL2dv""\0" "gl""VertexAttribL1dv""\0" "gl""VertexAttribL4d""\0" "gl""VertexAttribL3d""\0" "gl""VertexAttribL2d""\0" "gl""VertexAttribL1d""\0" "gl""GetProgramPipelineInfoLog""\0" "gl""ValidateProgramPipeline""\0" "gl""ProgramUniformMatrix4x3dv""\0" "gl""ProgramUniformMatrix3x4dv""\0" "gl""ProgramUniformMatrix4x2dv""\0" "gl""ProgramUniformMatrix2x4dv""\0" "gl""ProgramUniformMatrix3x2dv""\0" "gl""ProgramUniformMatrix2x3dv""\0" "gl""ProgramUniformMatrix4x3fv""\0" "gl""ProgramUniformMatrix3x4fv""\0" "gl""ProgramUniformMatrix4x2fv""\0" "gl""ProgramUniformMatrix2x4fv""\0" "gl""ProgramUniformMatrix3x2fv""\0" "gl""ProgramUniformMatrix2x3fv""\0" "gl""ProgramUniformMatrix4dv""\0" "gl""ProgramUniformMatrix3dv""\0" "gl""ProgramUniformMatrix2dv""\0" "gl""ProgramUniformMatrix4fv""\0" "gl""ProgramUniformMatrix3fv""\0" "gl""ProgramUniformMatrix2fv""\0" "gl""ProgramUniform4uiv""\0" "gl""ProgramUniform4ui""\0" "gl""ProgramUniform4dv""\0" "gl""ProgramUniform4d""\0" "gl""ProgramUniform4fv""\0" "gl""ProgramUniform4f""\0" "gl""ProgramUniform4iv""\0" "gl""ProgramUniform4i""\0" "gl""ProgramUniform3uiv""\0" "gl""ProgramUniform3ui""\0" "gl""ProgramUniform3dv""\0" "gl""ProgramUniform3d""\0" "gl""ProgramUniform3fv""\0" "gl""ProgramUniform3f""\0" "gl""ProgramUniform3iv""\0" "gl""ProgramUniform3i""\0" "gl""ProgramUniform2uiv""\0" "gl""ProgramUniform2ui""\0" "gl""ProgramUniform2dv""\0" "gl""ProgramUniform2d""\0" "gl""ProgramUniform2fv""\0" "gl""ProgramUniform2f""\0" "gl""ProgramUniform2iv""\0" "gl""ProgramUniform2i""\0" "gl""ProgramUniform1uiv""\0" "gl""ProgramUniform1ui""\0" "gl""ProgramUniform1dv""\0" "gl""ProgramUniform1d""\0" "gl""ProgramUniform1fv""\0" "gl""ProgramUniform1f""\0" "gl""ProgramUniform1iv""\0" "gl""ProgramUniform1i""\0" "gl""GetProgramPipelineiv""\0" "gl""IsProgramPipeline""\0" "gl""GenProgramPipelines""\0" "gl""DeleteProgramPipelines""\0" "gl""BindProgramPipeline""\0" "gl""CreateShaderProgramv""\0" "gl""ActiveShaderProgram""\0" "gl""UseProgramStages""\0" "gl""ProgramParameteri""\0" "gl""ProgramBinary""\0" "gl""GetProgramBinary""\0" "gl""ClearDepthf""\0" "gl""DepthRangef""\0" "gl""GetShaderPrecisionFormat""\0" "gl""ShaderBinary""\0" "gl""ReleaseShaderCompiler""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
147void QOpenGLFunctions_4_2_CoreBackend::init() { const char *names = "gl""TexStorage3D""\0" "gl""TexStorage2D""\0" "gl""TexStorage1D""\0" "gl""MemoryBarrier""\0" "gl""BindImageTexture""\0" "gl""GetActiveAtomicCounterBufferiv""\0" "gl""GetInternalformativ""\0" "gl""DrawTransformFeedbackStreamInstanced""\0" "gl""DrawTransformFeedbackInstanced""\0" "gl""DrawElementsInstancedBaseVertexBaseInstance""\0" "gl""DrawElementsInstancedBaseInstance""\0" "gl""DrawArraysInstancedBaseInstance""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
148void QOpenGLFunctions_4_3_CoreBackend::init() { const char *names = "gl""TexStorage3DMultisample""\0" "gl""TexStorage2DMultisample""\0" "gl""TexBufferRange""\0" "gl""ShaderStorageBlockBinding""\0" "gl""GetProgramResourceLocationIndex""\0" "gl""GetProgramResourceLocation""\0" "gl""GetProgramResourceiv""\0" "gl""GetProgramResourceName""\0" "gl""GetProgramResourceIndex""\0" "gl""GetProgramInterfaceiv""\0" "gl""MultiDrawElementsIndirect""\0" "gl""MultiDrawArraysIndirect""\0" "gl""InvalidateSubFramebuffer""\0" "gl""InvalidateFramebuffer""\0" "gl""InvalidateBufferData""\0" "gl""InvalidateBufferSubData""\0" "gl""InvalidateTexImage""\0" "gl""InvalidateTexSubImage""\0" "gl""GetInternalformati64v""\0" "gl""GetFramebufferParameteriv""\0" "gl""FramebufferParameteri""\0" "gl""VertexBindingDivisor""\0" "gl""VertexAttribBinding""\0" "gl""VertexAttribLFormat""\0" "gl""VertexAttribIFormat""\0" "gl""VertexAttribFormat""\0" "gl""BindVertexBuffer""\0" "gl""TextureView""\0" "gl""CopyImageSubData""\0" "gl""DispatchComputeIndirect""\0" "gl""DispatchCompute""\0" "gl""ClearBufferSubData""\0" "gl""ClearBufferData""\0" "gl""GetObjectPtrLabel""\0" "gl""ObjectPtrLabel""\0" "gl""GetObjectLabel""\0" "gl""ObjectLabel""\0" "gl""PopDebugGroup""\0" "gl""PushDebugGroup""\0" "gl""GetDebugMessageLog""\0" "gl""DebugMessageCallback""\0" "gl""DebugMessageInsert""\0" "gl""DebugMessageControl""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
149void QOpenGLFunctions_4_4_CoreBackend::init() { const char *names = "gl""BindVertexBuffers""\0" "gl""BindImageTextures""\0" "gl""BindSamplers""\0" "gl""BindTextures""\0" "gl""BindBuffersRange""\0" "gl""BindBuffersBase""\0" "gl""ClearTexSubImage""\0" "gl""ClearTexImage""\0" "gl""BufferStorage""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +1 +1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
150void QOpenGLFunctions_4_5_CoreBackend::init() { const char *names = "gl""TextureBarrier""\0" "gl""ReadnPixels""\0" "gl""GetnUniformuiv""\0" "gl""GetnUniformiv""\0" "gl""GetnUniformfv""\0" "gl""GetnUniformdv""\0" "gl""GetnTexImage""\0" "gl""GetnCompressedTexImage""\0" "gl""GetGraphicsResetStatus""\0" "gl""GetCompressedTextureSubImage""\0" "gl""GetTextureSubImage""\0" "gl""MemoryBarrierByRegion""\0" "gl""CreateQueries""\0" "gl""CreateProgramPipelines""\0" "gl""CreateSamplers""\0" "gl""GetVertexArrayIndexed64iv""\0" "gl""GetVertexArrayIndexediv""\0" "gl""GetVertexArrayiv""\0" "gl""VertexArrayBindingDivisor""\0" "gl""VertexArrayAttribLFormat""\0" "gl""VertexArrayAttribIFormat""\0" "gl""VertexArrayAttribFormat""\0" "gl""VertexArrayAttribBinding""\0" "gl""VertexArrayVertexBuffers""\0" "gl""VertexArrayVertexBuffer""\0" "gl""VertexArrayElementBuffer""\0" "gl""EnableVertexArrayAttrib""\0" "gl""DisableVertexArrayAttrib""\0" "gl""CreateVertexArrays""\0" "gl""GetTextureParameteriv""\0" "gl""GetTextureParameterIuiv""\0" "gl""GetTextureParameterIiv""\0" "gl""GetTextureParameterfv""\0" "gl""GetTextureLevelParameteriv""\0" "gl""GetTextureLevelParameterfv""\0" "gl""GetCompressedTextureImage""\0" "gl""GetTextureImage""\0" "gl""BindTextureUnit""\0" "gl""GenerateTextureMipmap""\0" "gl""TextureParameteriv""\0" "gl""TextureParameterIuiv""\0" "gl""TextureParameterIiv""\0" "gl""TextureParameteri""\0" "gl""TextureParameterfv""\0" "gl""TextureParameterf""\0" "gl""CopyTextureSubImage3D""\0" "gl""CopyTextureSubImage2D""\0" "gl""CopyTextureSubImage1D""\0" "gl""CompressedTextureSubImage3D""\0" "gl""CompressedTextureSubImage2D""\0" "gl""CompressedTextureSubImage1D""\0" "gl""TextureSubImage3D""\0" "gl""TextureSubImage2D""\0" "gl""TextureSubImage1D""\0" "gl""TextureStorage3DMultisample""\0" "gl""TextureStorage2DMultisample""\0" "gl""TextureStorage3D""\0" "gl""TextureStorage2D""\0" "gl""TextureStorage1D""\0" "gl""TextureBufferRange""\0" "gl""TextureBuffer""\0" "gl""CreateTextures""\0" "gl""GetNamedRenderbufferParameteriv""\0" "gl""NamedRenderbufferStorageMultisample""\0" "gl""NamedRenderbufferStorage""\0" "gl""CreateRenderbuffers""\0" "gl""GetNamedFramebufferAttachmentParameteriv""\0" "gl""GetNamedFramebufferParameteriv""\0" "gl""CheckNamedFramebufferStatus""\0" "gl""BlitNamedFramebuffer""\0" "gl""ClearNamedFramebufferfi""\0" "gl""ClearNamedFramebufferfv""\0" "gl""ClearNamedFramebufferuiv""\0" "gl""ClearNamedFramebufferiv""\0" "gl""InvalidateNamedFramebufferSubData""\0" "gl""InvalidateNamedFramebufferData""\0" "gl""NamedFramebufferReadBuffer""\0" "gl""NamedFramebufferDrawBuffers""\0" "gl""NamedFramebufferDrawBuffer""\0" "gl""NamedFramebufferTextureLayer""\0" "gl""NamedFramebufferTexture""\0" "gl""NamedFramebufferParameteri""\0" "gl""NamedFramebufferRenderbuffer""\0" "gl""CreateFramebuffers""\0" "gl""GetNamedBufferSubData""\0" "gl""GetNamedBufferPointerv""\0" "gl""GetNamedBufferParameteri64v""\0" "gl""GetNamedBufferParameteriv""\0" "gl""FlushMappedNamedBufferRange""\0" "gl""UnmapNamedBuffer""\0" "gl""MapNamedBufferRange""\0" "gl""MapNamedBuffer""\0" "gl""ClearNamedBufferSubData""\0" "gl""ClearNamedBufferData""\0" "gl""CopyNamedBufferSubData""\0" "gl""NamedBufferSubData""\0" "gl""NamedBufferData""\0" "gl""NamedBufferStorage""\0" "gl""CreateBuffers""\0" "gl""GetTransformFeedbacki64_v""\0" "gl""GetTransformFeedbacki_v""\0" "gl""GetTransformFeedbackiv""\0" "gl""TransformFeedbackBufferRange""\0" "gl""TransformFeedbackBufferBase""\0" "gl""CreateTransformFeedbacks""\0" "gl""ClipControl""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
151-
152void QOpenGLFunctions_1_0_DeprecatedBackend::init() { const char *names = "gl""Translatef""\0" "gl""Translated""\0" "gl""Scalef""\0" "gl""Scaled""\0" "gl""Rotatef""\0" "gl""Rotated""\0" "gl""PushMatrix""\0" "gl""PopMatrix""\0" "gl""Ortho""\0" "gl""MultMatrixd""\0" "gl""MultMatrixf""\0" "gl""MatrixMode""\0" "gl""LoadMatrixd""\0" "gl""LoadMatrixf""\0" "gl""LoadIdentity""\0" "gl""Frustum""\0" "gl""IsList""\0" "gl""GetTexGeniv""\0" "gl""GetTexGenfv""\0" "gl""GetTexGendv""\0" "gl""GetTexEnviv""\0" "gl""GetTexEnvfv""\0" "gl""GetPolygonStipple""\0" "gl""GetPixelMapusv""\0" "gl""GetPixelMapuiv""\0" "gl""GetPixelMapfv""\0" "gl""GetMaterialiv""\0" "gl""GetMaterialfv""\0" "gl""GetMapiv""\0" "gl""GetMapfv""\0" "gl""GetMapdv""\0" "gl""GetLightiv""\0" "gl""GetLightfv""\0" "gl""GetClipPlane""\0" "gl""DrawPixels""\0" "gl""CopyPixels""\0" "gl""PixelMapusv""\0" "gl""PixelMapuiv""\0" "gl""PixelMapfv""\0" "gl""PixelTransferi""\0" "gl""PixelTransferf""\0" "gl""PixelZoom""\0" "gl""AlphaFunc""\0" "gl""EvalPoint2""\0" "gl""EvalMesh2""\0" "gl""EvalPoint1""\0" "gl""EvalMesh1""\0" "gl""EvalCoord2fv""\0" "gl""EvalCoord2f""\0" "gl""EvalCoord2dv""\0" "gl""EvalCoord2d""\0" "gl""EvalCoord1fv""\0" "gl""EvalCoord1f""\0" "gl""EvalCoord1dv""\0" "gl""EvalCoord1d""\0" "gl""MapGrid2f""\0" "gl""MapGrid2d""\0" "gl""MapGrid1f""\0" "gl""MapGrid1d""\0" "gl""Map2f""\0" "gl""Map2d""\0" "gl""Map1f""\0" "gl""Map1d""\0" "gl""PushAttrib""\0" "gl""PopAttrib""\0" "gl""Accum""\0" "gl""IndexMask""\0" "gl""ClearIndex""\0" "gl""ClearAccum""\0" "gl""PushName""\0" "gl""PopName""\0" "gl""PassThrough""\0" "gl""LoadName""\0" "gl""InitNames""\0" "gl""RenderMode""\0" "gl""SelectBuffer""\0" "gl""FeedbackBuffer""\0" "gl""TexGeniv""\0" "gl""TexGeni""\0" "gl""TexGenfv""\0" "gl""TexGenf""\0" "gl""TexGendv""\0" "gl""TexGend""\0" "gl""TexEnviv""\0" "gl""TexEnvi""\0" "gl""TexEnvfv""\0" "gl""TexEnvf""\0" "gl""ShadeModel""\0" "gl""PolygonStipple""\0" "gl""Materialiv""\0" "gl""Materiali""\0" "gl""Materialfv""\0" "gl""Materialf""\0" "gl""LineStipple""\0" "gl""LightModeliv""\0" "gl""LightModeli""\0" "gl""LightModelfv""\0" "gl""LightModelf""\0" "gl""Lightiv""\0" "gl""Lighti""\0" "gl""Lightfv""\0" "gl""Lightf""\0" "gl""Fogiv""\0" "gl""Fogi""\0" "gl""Fogfv""\0" "gl""Fogf""\0" "gl""ColorMaterial""\0" "gl""ClipPlane""\0" "gl""Vertex4sv""\0" "gl""Vertex4s""\0" "gl""Vertex4iv""\0" "gl""Vertex4i""\0" "gl""Vertex4fv""\0" "gl""Vertex4f""\0" "gl""Vertex4dv""\0" "gl""Vertex4d""\0" "gl""Vertex3sv""\0" "gl""Vertex3s""\0" "gl""Vertex3iv""\0" "gl""Vertex3i""\0" "gl""Vertex3fv""\0" "gl""Vertex3f""\0" "gl""Vertex3dv""\0" "gl""Vertex3d""\0" "gl""Vertex2sv""\0" "gl""Vertex2s""\0" "gl""Vertex2iv""\0" "gl""Vertex2i""\0" "gl""Vertex2fv""\0" "gl""Vertex2f""\0" "gl""Vertex2dv""\0" "gl""Vertex2d""\0" "gl""TexCoord4sv""\0" "gl""TexCoord4s""\0" "gl""TexCoord4iv""\0" "gl""TexCoord4i""\0" "gl""TexCoord4fv""\0" "gl""TexCoord4f""\0" "gl""TexCoord4dv""\0" "gl""TexCoord4d""\0" "gl""TexCoord3sv""\0" "gl""TexCoord3s""\0" "gl""TexCoord3iv""\0" "gl""TexCoord3i""\0" "gl""TexCoord3fv""\0" "gl""TexCoord3f""\0" "gl""TexCoord3dv""\0" "gl""TexCoord3d""\0" "gl""TexCoord2sv""\0" "gl""TexCoord2s""\0" "gl""TexCoord2iv""\0" "gl""TexCoord2i""\0" "gl""TexCoord2fv""\0" "gl""TexCoord2f""\0" "gl""TexCoord2dv""\0" "gl""TexCoord2d""\0" "gl""TexCoord1sv""\0" "gl""TexCoord1s""\0" "gl""TexCoord1iv""\0" "gl""TexCoord1i""\0" "gl""TexCoord1fv""\0" "gl""TexCoord1f""\0" "gl""TexCoord1dv""\0" "gl""TexCoord1d""\0" "gl""Rectsv""\0" "gl""Rects""\0" "gl""Rectiv""\0" "gl""Recti""\0" "gl""Rectfv""\0" "gl""Rectf""\0" "gl""Rectdv""\0" "gl""Rectd""\0" "gl""RasterPos4sv""\0" "gl""RasterPos4s""\0" "gl""RasterPos4iv""\0" "gl""RasterPos4i""\0" "gl""RasterPos4fv""\0" "gl""RasterPos4f""\0" "gl""RasterPos4dv""\0" "gl""RasterPos4d""\0" "gl""RasterPos3sv""\0" "gl""RasterPos3s""\0" "gl""RasterPos3iv""\0" "gl""RasterPos3i""\0" "gl""RasterPos3fv""\0" "gl""RasterPos3f""\0" "gl""RasterPos3dv""\0" "gl""RasterPos3d""\0" "gl""RasterPos2sv""\0" "gl""RasterPos2s""\0" "gl""RasterPos2iv""\0" "gl""RasterPos2i""\0" "gl""RasterPos2fv""\0" "gl""RasterPos2f""\0" "gl""RasterPos2dv""\0" "gl""RasterPos2d""\0" "gl""Normal3sv""\0" "gl""Normal3s""\0" "gl""Normal3iv""\0" "gl""Normal3i""\0" "gl""Normal3fv""\0" "gl""Normal3f""\0" "gl""Normal3dv""\0" "gl""Normal3d""\0" "gl""Normal3bv""\0" "gl""Normal3b""\0" "gl""Indexsv""\0" "gl""Indexs""\0" "gl""Indexiv""\0" "gl""Indexi""\0" "gl""Indexfv""\0" "gl""Indexf""\0" "gl""Indexdv""\0" "gl""Indexd""\0" "gl""End""\0" "gl""EdgeFlagv""\0" "gl""EdgeFlag""\0" "gl""Color4usv""\0" "gl""Color4us""\0" "gl""Color4uiv""\0" "gl""Color4ui""\0" "gl""Color4ubv""\0" "gl""Color4ub""\0" "gl""Color4sv""\0" "gl""Color4s""\0" "gl""Color4iv""\0" "gl""Color4i""\0" "gl""Color4fv""\0" "gl""Color4f""\0" "gl""Color4dv""\0" "gl""Color4d""\0" "gl""Color4bv""\0" "gl""Color4b""\0" "gl""Color3usv""\0" "gl""Color3us""\0" "gl""Color3uiv""\0" "gl""Color3ui""\0" "gl""Color3ubv""\0" "gl""Color3ub""\0" "gl""Color3sv""\0" "gl""Color3s""\0" "gl""Color3iv""\0" "gl""Color3i""\0" "gl""Color3fv""\0" "gl""Color3f""\0" "gl""Color3dv""\0" "gl""Color3d""\0" "gl""Color3bv""\0" "gl""Color3b""\0" "gl""Bitmap""\0" "gl""Begin""\0" "gl""ListBase""\0" "gl""GenLists""\0" "gl""DeleteLists""\0" "gl""CallLists""\0" "gl""CallList""\0" "gl""EndList""\0" "gl""NewList""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
153void QOpenGLFunctions_1_1_DeprecatedBackend::init() { const char *names = "gl""PushClientAttrib""\0" "gl""PopClientAttrib""\0" "gl""PrioritizeTextures""\0" "gl""AreTexturesResident""\0" "gl""VertexPointer""\0" "gl""TexCoordPointer""\0" "gl""NormalPointer""\0" "gl""InterleavedArrays""\0" "gl""IndexPointer""\0" "gl""EnableClientState""\0" "gl""EdgeFlagPointer""\0" "gl""DisableClientState""\0" "gl""ColorPointer""\0" "gl""ArrayElement""\0" "gl""Indexubv""\0" "gl""Indexub""\0" "gl""GetPointerv""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
154-
155void QOpenGLFunctions_1_2_DeprecatedBackend::init() { const char *names = "gl""ColorTableParameterfv""\0" "gl""ColorTableParameteriv""\0" "gl""CopyColorTable""\0" "gl""GetColorTable""\0" "gl""GetColorTableParameterfv""\0" "gl""GetColorTableParameteriv""\0" "gl""ColorSubTable""\0" "gl""CopyColorSubTable""\0" "gl""ConvolutionFilter1D""\0" "gl""ConvolutionFilter2D""\0" "gl""ConvolutionParameterf""\0" "gl""ConvolutionParameterfv""\0" "gl""ConvolutionParameteri""\0" "gl""ConvolutionParameteriv""\0" "gl""CopyConvolutionFilter1D""\0" "gl""CopyConvolutionFilter2D""\0" "gl""GetConvolutionFilter""\0" "gl""GetConvolutionParameterfv""\0" "gl""GetConvolutionParameteriv""\0" "gl""GetSeparableFilter""\0" "gl""SeparableFilter2D""\0" "gl""GetHistogram""\0" "gl""GetHistogramParameterfv""\0" "gl""GetHistogramParameteriv""\0" "gl""GetMinmax""\0" "gl""GetMinmaxParameterfv""\0" "gl""GetMinmaxParameteriv""\0" "gl""Histogram""\0" "gl""Minmax""\0" "gl""ResetHistogram""\0" "gl""ResetMinmax""\0" "gl""ColorTable""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
156void QOpenGLFunctions_1_3_DeprecatedBackend::init() { const char *names = "gl""MultTransposeMatrixd""\0" "gl""MultTransposeMatrixf""\0" "gl""LoadTransposeMatrixd""\0" "gl""LoadTransposeMatrixf""\0" "gl""MultiTexCoord4sv""\0" "gl""MultiTexCoord4s""\0" "gl""MultiTexCoord4iv""\0" "gl""MultiTexCoord4i""\0" "gl""MultiTexCoord4fv""\0" "gl""MultiTexCoord4f""\0" "gl""MultiTexCoord4dv""\0" "gl""MultiTexCoord4d""\0" "gl""MultiTexCoord3sv""\0" "gl""MultiTexCoord3s""\0" "gl""MultiTexCoord3iv""\0" "gl""MultiTexCoord3i""\0" "gl""MultiTexCoord3fv""\0" "gl""MultiTexCoord3f""\0" "gl""MultiTexCoord3dv""\0" "gl""MultiTexCoord3d""\0" "gl""MultiTexCoord2sv""\0" "gl""MultiTexCoord2s""\0" "gl""MultiTexCoord2iv""\0" "gl""MultiTexCoord2i""\0" "gl""MultiTexCoord2fv""\0" "gl""MultiTexCoord2f""\0" "gl""MultiTexCoord2dv""\0" "gl""MultiTexCoord2d""\0" "gl""MultiTexCoord1sv""\0" "gl""MultiTexCoord1s""\0" "gl""MultiTexCoord1iv""\0" "gl""MultiTexCoord1i""\0" "gl""MultiTexCoord1fv""\0" "gl""MultiTexCoord1f""\0" "gl""MultiTexCoord1dv""\0" "gl""MultiTexCoord1d""\0" "gl""ClientActiveTexture""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
157void QOpenGLFunctions_1_4_DeprecatedBackend::init() { const char *names = "gl""WindowPos3sv""\0" "gl""WindowPos3s""\0" "gl""WindowPos3iv""\0" "gl""WindowPos3i""\0" "gl""WindowPos3fv""\0" "gl""WindowPos3f""\0" "gl""WindowPos3dv""\0" "gl""WindowPos3d""\0" "gl""WindowPos2sv""\0" "gl""WindowPos2s""\0" "gl""WindowPos2iv""\0" "gl""WindowPos2i""\0" "gl""WindowPos2fv""\0" "gl""WindowPos2f""\0" "gl""WindowPos2dv""\0" "gl""WindowPos2d""\0" "gl""SecondaryColorPointer""\0" "gl""SecondaryColor3usv""\0" "gl""SecondaryColor3us""\0" "gl""SecondaryColor3uiv""\0" "gl""SecondaryColor3ui""\0" "gl""SecondaryColor3ubv""\0" "gl""SecondaryColor3ub""\0" "gl""SecondaryColor3sv""\0" "gl""SecondaryColor3s""\0" "gl""SecondaryColor3iv""\0" "gl""SecondaryColor3i""\0" "gl""SecondaryColor3fv""\0" "gl""SecondaryColor3f""\0" "gl""SecondaryColor3dv""\0" "gl""SecondaryColor3d""\0" "gl""SecondaryColor3bv""\0" "gl""SecondaryColor3b""\0" "gl""FogCoordPointer""\0" "gl""FogCoorddv""\0" "gl""FogCoordd""\0" "gl""FogCoordfv""\0" "gl""FogCoordf""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
158void QOpenGLFunctions_2_0_DeprecatedBackend::init() { const char *names = "gl""VertexAttrib4usv""\0" "gl""VertexAttrib4uiv""\0" "gl""VertexAttrib4ubv""\0" "gl""VertexAttrib4sv""\0" "gl""VertexAttrib4s""\0" "gl""VertexAttrib4iv""\0" "gl""VertexAttrib4fv""\0" "gl""VertexAttrib4f""\0" "gl""VertexAttrib4dv""\0" "gl""VertexAttrib4d""\0" "gl""VertexAttrib4bv""\0" "gl""VertexAttrib4Nusv""\0" "gl""VertexAttrib4Nuiv""\0" "gl""VertexAttrib4Nubv""\0" "gl""VertexAttrib4Nub""\0" "gl""VertexAttrib4Nsv""\0" "gl""VertexAttrib4Niv""\0" "gl""VertexAttrib4Nbv""\0" "gl""VertexAttrib3sv""\0" "gl""VertexAttrib3s""\0" "gl""VertexAttrib3fv""\0" "gl""VertexAttrib3f""\0" "gl""VertexAttrib3dv""\0" "gl""VertexAttrib3d""\0" "gl""VertexAttrib2sv""\0" "gl""VertexAttrib2s""\0" "gl""VertexAttrib2fv""\0" "gl""VertexAttrib2f""\0" "gl""VertexAttrib2dv""\0" "gl""VertexAttrib2d""\0" "gl""VertexAttrib1sv""\0" "gl""VertexAttrib1s""\0" "gl""VertexAttrib1fv""\0" "gl""VertexAttrib1f""\0" "gl""VertexAttrib1dv""\0" "gl""VertexAttrib1d""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
159void QOpenGLFunctions_3_0_DeprecatedBackend::init() { const char *names = "gl""VertexAttribI4usv""\0" "gl""VertexAttribI4ubv""\0" "gl""VertexAttribI4sv""\0" "gl""VertexAttribI4bv""\0" "gl""VertexAttribI4uiv""\0" "gl""VertexAttribI3uiv""\0" "gl""VertexAttribI2uiv""\0" "gl""VertexAttribI1uiv""\0" "gl""VertexAttribI4iv""\0" "gl""VertexAttribI3iv""\0" "gl""VertexAttribI2iv""\0" "gl""VertexAttribI1iv""\0" "gl""VertexAttribI4ui""\0" "gl""VertexAttribI3ui""\0" "gl""VertexAttribI2ui""\0" "gl""VertexAttribI1ui""\0" "gl""VertexAttribI4i""\0" "gl""VertexAttribI3i""\0" "gl""VertexAttribI2i""\0" "gl""VertexAttribI1i""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
160void QOpenGLFunctions_3_3_DeprecatedBackend::init() { const char *names = "gl""SecondaryColorP3uiv""\0" "gl""SecondaryColorP3ui""\0" "gl""ColorP4uiv""\0" "gl""ColorP4ui""\0" "gl""ColorP3uiv""\0" "gl""ColorP3ui""\0" "gl""NormalP3uiv""\0" "gl""NormalP3ui""\0" "gl""MultiTexCoordP4uiv""\0" "gl""MultiTexCoordP4ui""\0" "gl""MultiTexCoordP3uiv""\0" "gl""MultiTexCoordP3ui""\0" "gl""MultiTexCoordP2uiv""\0" "gl""MultiTexCoordP2ui""\0" "gl""MultiTexCoordP1uiv""\0" "gl""MultiTexCoordP1ui""\0" "gl""TexCoordP4uiv""\0" "gl""TexCoordP4ui""\0" "gl""TexCoordP3uiv""\0" "gl""TexCoordP3ui""\0" "gl""TexCoordP2uiv""\0" "gl""TexCoordP2ui""\0" "gl""TexCoordP1uiv""\0" "gl""TexCoordP1ui""\0" "gl""VertexP4uiv""\0" "gl""VertexP4ui""\0" "gl""VertexP3uiv""\0" "gl""VertexP3ui""\0" "gl""VertexP2uiv""\0" "gl""VertexP2ui""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
161void QOpenGLFunctions_4_5_DeprecatedBackend::init() { const char *names = "gl""GetnMinmax""\0" "gl""GetnHistogram""\0" "gl""GetnSeparableFilter""\0" "gl""GetnConvolutionFilter""\0" "gl""GetnColorTable""\0" "gl""GetnPolygonStipple""\0" "gl""GetnPixelMapusv""\0" "gl""GetnPixelMapuiv""\0" "gl""GetnPixelMapfv""\0" "gl""GetnMapiv""\0" "gl""GetnMapfv""\0" "gl""GetnMapdv""\0"; const char *name = names; for (int i = 0; i < +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { functions[i] = context->getProcAddress(name); name += strlen(name) + 1; }
never executed: end of block
}
never executed: end of block
0
162-
163-
164-
165-
166-
167-
168-
169-
Switch to Source codePreprocessed file

Generated by Squish Coco Non-Commercial 4.3.0-BETA-master-30-08-2018-4cb69e9