qopenglfunctions.cpp

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1-
2-
3const QLoggingCategory &lcGLES3() { static const QLoggingCategory category("qt.opengl.es3"); return category; }-
4struct QOpenGLFunctionsPrivateEx : public QOpenGLExtensionsPrivate, public QOpenGLSharedResource-
5{-
6 QOpenGLFunctionsPrivateEx(QOpenGLContext *context)-
7 : QOpenGLExtensionsPrivate(context)-
8 , QOpenGLSharedResource(context->shareGroup())-
9 , m_features(-1)-
10 , m_extensions(-1)-
11 {}-
12-
13 void invalidateResource() override-
14 {-
15 m_features = -1;-
16 m_extensions = -1;-
17 }-
18-
19 void freeResource(QOpenGLContext *) override-
20 {-
21-
22 }-
23-
24 int m_features;-
25 int m_extensions;-
26};-
27-
28namespace { namespace Q_QGS_qt_gl_functions_resource { typedef QOpenGLMultiGroupSharedResource Type; QBasicAtomicInt guard = { QtGlobalStatic::Uninitialized }; __attribute__((visibility("hidden"))) inline Type *innerFunction() { struct HolderBase { ~HolderBase() noexcept { if (guard.load() == QtGlobalStatic::Initialized) guard.store(QtGlobalStatic::Destroyed); } }; static struct Holder : public HolderBase { Type value; Holder() noexcept(noexcept(Type ())) : value () { guard.store(QtGlobalStatic::Initialized); } } holder; return &holder.value; } } } static QGlobalStatic<QOpenGLMultiGroupSharedResource, Q_QGS_qt_gl_functions_resource::innerFunction, Q_QGS_qt_gl_functions_resource::guard> qt_gl_functions_resource;-
29-
30static QOpenGLFunctionsPrivateEx *qt_gl_functions(QOpenGLContext *context = 0)-
31{-
32 if (!context)-
33 context = QOpenGLContext::currentContext();-
34 ((!(context)) ? qt_assert("context",__FILE__,221244) : qt_noop());-
35 QOpenGLFunctionsPrivateEx *funcs =-
36 qt_gl_functions_resource()->value<QOpenGLFunctionsPrivateEx>(context);-
37 return funcs;-
38}-
39QOpenGLFunctions::QOpenGLFunctions()-
40 : d_ptr(0)-
41{-
42}-
43QOpenGLFunctions::QOpenGLFunctions(QOpenGLContext *context)-
44 : d_ptr(0)-
45{-
46 if (context
contextDescription
TRUEnever evaluated
FALSEnever evaluated
&& QOpenGLContextGroup::currentContextGroup() == context->shareGroup()
QOpenGLContext...->shareGroup()Description
TRUEnever evaluated
FALSEnever evaluated
)
0
47 d_ptr = qt_gl_functions(context);
never executed: d_ptr = qt_gl_functions(context);
0
48 else-
49 QMessageLogger(__FILE__, 257280, __PRETTY_FUNCTION__).warning() << ("QOpenGLFunctions created with non-current context";);
never executed: QMessageLogger(__FILE__, 280, __PRETTY_FUNCTION__).warning("QOpenGLFunctions created with non-current context");
0
50}-
51-
52QOpenGLExtensions::QOpenGLExtensions()-
53{-
54}-
55-
56QOpenGLExtensions::QOpenGLExtensions(QOpenGLContext *context)-
57 : QOpenGLExtraFunctions(context)-
58{-
59}-
60-
61-
62-
63-
64-
65-
66-
67static int qt_gl_resolve_features()-
68{-
69 QOpenGLContext *ctx = QOpenGLContext::currentContext();-
70 if (ctx->isOpenGLES()) {-
71-
72 int features = QOpenGLFunctions::Multitexture |-
73 QOpenGLFunctions::Shaders |-
74 QOpenGLFunctions::Buffers |-
75 QOpenGLFunctions::Framebuffers |-
76 QOpenGLFunctions::BlendColor |-
77 QOpenGLFunctions::BlendEquation |-
78 QOpenGLFunctions::BlendEquationSeparate |-
79 QOpenGLFunctions::BlendFuncSeparate |-
80 QOpenGLFunctions::BlendSubtract |-
81 QOpenGLFunctions::CompressedTextures |-
82 QOpenGLFunctions::Multisample |-
83 QOpenGLFunctions::StencilSeparate;-
84 QOpenGLExtensionMatcher extensions;-
85 if (extensions.match("GL_IMG_texture_npot"))-
86 features |= QOpenGLFunctions::NPOTTextures;-
87 if (extensions.match("GL_OES_texture_npot"))-
88 features |= QOpenGLFunctions::NPOTTextures |-
89 QOpenGLFunctions::NPOTTextureRepeat;-
90 if (ctx->format().majorVersion() >= 3 || extensions.match("GL_EXT_texture_rg")) {-
91-
92 const char *renderer = reinterpret_cast<const char *>(ctx->functions()->glGetString(0x1F01));-
93 if (!(renderer && strstr(renderer, "Mesa")))-
94 features |= QOpenGLFunctions::TextureRGFormats;-
95 }-
96 if (ctx->format().majorVersion() >= 3)-
97 features |= QOpenGLFunctions::MultipleRenderTargets;-
98 return features;-
99 } else {-
100-
101 int features = QOpenGLFunctions::TextureRGFormats;-
102 QSurfaceFormat format = QOpenGLContext::currentContext()->format();-
103 QOpenGLExtensionMatcher extensions;-
104-
105 if (format.majorVersion() >= 3)-
106 features |= QOpenGLFunctions::Framebuffers | QOpenGLFunctions::MultipleRenderTargets;-
107 else if (extensions.match("GL_EXT_framebuffer_object") || extensions.match("GL_ARB_framebuffer_object"))-
108 features |= QOpenGLFunctions::Framebuffers | QOpenGLFunctions::MultipleRenderTargets;-
109-
110 if (format.majorVersion() >= 2) {-
111 features |= QOpenGLFunctions::BlendColor |-
112 QOpenGLFunctions::BlendEquation |-
113 QOpenGLFunctions::BlendSubtract |-
114 QOpenGLFunctions::Multitexture |-
115 QOpenGLFunctions::CompressedTextures |-
116 QOpenGLFunctions::Multisample |-
117 QOpenGLFunctions::BlendFuncSeparate |-
118 QOpenGLFunctions::Buffers |-
119 QOpenGLFunctions::Shaders |-
120 QOpenGLFunctions::StencilSeparate |-
121 QOpenGLFunctions::BlendEquationSeparate |-
122 QOpenGLFunctions::NPOTTextures |-
123 QOpenGLFunctions::NPOTTextureRepeat;-
124 } else {-
125-
126 if (extensions.match("GL_ARB_multitexture"))-
127 features |= QOpenGLFunctions::Multitexture;-
128 if (extensions.match("GL_ARB_shader_objects"))-
129 features |= QOpenGLFunctions::Shaders;-
130 if (extensions.match("GL_EXT_blend_color"))-
131 features |= QOpenGLFunctions::BlendColor;-
132 if (extensions.match("GL_EXT_blend_equation_separate"))-
133 features |= QOpenGLFunctions::BlendEquationSeparate;-
134 if (extensions.match("GL_EXT_blend_subtract"))-
135 features |= QOpenGLFunctions::BlendSubtract;-
136 if (extensions.match("GL_EXT_blend_func_separate"))-
137 features |= QOpenGLFunctions::BlendFuncSeparate;-
138 if (extensions.match("GL_ARB_texture_compression"))-
139 features |= QOpenGLFunctions::CompressedTextures;-
140 if (extensions.match("GL_ARB_multisample"))-
141 features |= QOpenGLFunctions::Multisample;-
142 if (extensions.match("GL_ARB_texture_non_power_of_two"))-
143 features |= QOpenGLFunctions::NPOTTextures |-
144 QOpenGLFunctions::NPOTTextureRepeat;-
145 }-
146-
147 const QPair<int, int> version = format.version();-
148 if (version < qMakePair(3, 0)-
149 || (version == qMakePair(3, 0) && format.testOption(QSurfaceFormat::DeprecatedFunctions))-
150 || (version == qMakePair(3, 1) && extensions.match("GL_ARB_compatibility"))-
151 || (version >= qMakePair(3, 2) && format.profile() == QSurfaceFormat::CompatibilityProfile)) {-
152 features |= QOpenGLFunctions::FixedFunctionPipeline;-
153 }-
154 return features;-
155 }-
156}-
157-
158static int qt_gl_resolve_extensions()-
159{-
160 int extensions = 0;-
161 QOpenGLExtensionMatcher extensionMatcher;-
162 QOpenGLContext *ctx = QOpenGLContext::currentContext();-
163 QSurfaceFormat format = ctx->format();-
164-
165 if (extensionMatcher.match("GL_EXT_bgra"))-
166 extensions |= QOpenGLExtensions::BGRATextureFormat;-
167 if (extensionMatcher.match("GL_ARB_texture_rectangle"))-
168 extensions |= QOpenGLExtensions::TextureRectangle;-
169 if (extensionMatcher.match("GL_ARB_texture_compression"))-
170 extensions |= QOpenGLExtensions::TextureCompression;-
171 if (extensionMatcher.match("GL_EXT_texture_compression_s3tc"))-
172 extensions |= QOpenGLExtensions::DDSTextureCompression;-
173 if (extensionMatcher.match("GL_OES_compressed_ETC1_RGB8_texture"))-
174 extensions |= QOpenGLExtensions::ETC1TextureCompression;-
175 if (extensionMatcher.match("GL_IMG_texture_compression_pvrtc"))-
176 extensions |= QOpenGLExtensions::PVRTCTextureCompression;-
177 if (extensionMatcher.match("GL_ARB_texture_mirrored_repeat"))-
178 extensions |= QOpenGLExtensions::MirroredRepeat;-
179 if (extensionMatcher.match("GL_EXT_stencil_two_side"))-
180 extensions |= QOpenGLExtensions::StencilTwoSide;-
181 if (extensionMatcher.match("GL_EXT_stencil_wrap"))-
182 extensions |= QOpenGLExtensions::StencilWrap;-
183 if (extensionMatcher.match("GL_NV_float_buffer"))-
184 extensions |= QOpenGLExtensions::NVFloatBuffer;-
185 if (extensionMatcher.match("GL_ARB_pixel_buffer_object"))-
186 extensions |= QOpenGLExtensions::PixelBufferObject;-
187-
188 if (ctx->isOpenGLES()) {-
189 if (format.majorVersion() >= 2)-
190 extensions |= QOpenGLExtensions::GenerateMipmap;-
191-
192 if (format.majorVersion() >= 3) {-
193 extensions |= QOpenGLExtensions::PackedDepthStencil-
194 | QOpenGLExtensions::Depth24-
195 | QOpenGLExtensions::ElementIndexUint-
196 | QOpenGLExtensions::MapBufferRange-
197 | QOpenGLExtensions::FramebufferBlit-
198 | QOpenGLExtensions::FramebufferMultisample-
199 | QOpenGLExtensions::Sized8Formats;-
200 } else {-
201-
202 if (extensionMatcher.match("GL_OES_packed_depth_stencil"))-
203 extensions |= QOpenGLExtensions::PackedDepthStencil;-
204 if (extensionMatcher.match("GL_OES_depth24"))-
205 extensions |= QOpenGLExtensions::Depth24;-
206 if (extensionMatcher.match("GL_ANGLE_framebuffer_blit"))-
207 extensions |= QOpenGLExtensions::FramebufferBlit;-
208 if (extensionMatcher.match("GL_ANGLE_framebuffer_multisample"))-
209 extensions |= QOpenGLExtensions::FramebufferMultisample;-
210 if (extensionMatcher.match("GL_NV_framebuffer_blit"))-
211 extensions |= QOpenGLExtensions::FramebufferBlit;-
212 if (extensionMatcher.match("GL_NV_framebuffer_multisample"))-
213 extensions |= QOpenGLExtensions::FramebufferMultisample;-
214 if (extensionMatcher.match("GL_OES_rgb8_rgba8"))-
215 extensions |= QOpenGLExtensions::Sized8Formats;-
216 }-
217-
218 if (extensionMatcher.match("GL_OES_mapbuffer"))-
219 extensions |= QOpenGLExtensions::MapBuffer;-
220 if (extensionMatcher.match("GL_OES_element_index_uint"))-
221 extensions |= QOpenGLExtensions::ElementIndexUint;-
222-
223 if (extensionMatcher.match("GL_IMG_texture_format_BGRA8888") || extensionMatcher.match("GL_EXT_texture_format_BGRA8888"))-
224 extensions |= QOpenGLExtensions::BGRATextureFormat;-
225 if (extensionMatcher.match("GL_EXT_discard_framebuffer"))-
226 extensions |= QOpenGLExtensions::DiscardFramebuffer;-
227 if (extensionMatcher.match("GL_EXT_texture_norm16"))-
228 extensions |= QOpenGLExtensions::Sized16Formats;-
229 } else {-
230 extensions |= QOpenGLExtensions::ElementIndexUint-
231 | QOpenGLExtensions::MapBuffer-
232 | QOpenGLExtensions::Sized16Formats;-
233-
234 if (format.version() >= qMakePair(1, 2))-
235 extensions |= QOpenGLExtensions::BGRATextureFormat;-
236-
237 if (format.version() >= qMakePair(1, 4) || extensionMatcher.match("GL_SGIS_generate_mipmap"))-
238 extensions |= QOpenGLExtensions::GenerateMipmap;-
239-
240 if (format.majorVersion() >= 3 || extensionMatcher.match("GL_ARB_framebuffer_object")) {-
241 extensions |= QOpenGLExtensions::FramebufferMultisample-
242 | QOpenGLExtensions::FramebufferBlit-
243 | QOpenGLExtensions::PackedDepthStencil-
244 | QOpenGLExtensions::Sized8Formats;-
245 } else {-
246-
247 if (extensionMatcher.match("GL_EXT_framebuffer_multisample"))-
248 extensions |= QOpenGLExtensions::FramebufferMultisample;-
249 if (extensionMatcher.match("GL_EXT_framebuffer_blit"))-
250 extensions |= QOpenGLExtensions::FramebufferBlit;-
251 if (extensionMatcher.match("GL_EXT_packed_depth_stencil"))-
252 extensions |= QOpenGLExtensions::PackedDepthStencil;-
253 }-
254-
255 if (format.version() >= qMakePair(3, 2) || extensionMatcher.match("GL_ARB_geometry_shader4"))-
256 extensions |= QOpenGLExtensions::GeometryShaders;-
257-
258 if (extensionMatcher.match("GL_ARB_map_buffer_range"))-
259 extensions |= QOpenGLExtensions::MapBufferRange;-
260-
261 if (extensionMatcher.match("GL_EXT_framebuffer_sRGB")) {-
262 GLboolean srgbCapableFramebuffers = false;-
263 ctx->functions()->glGetBooleanv(0x8DBA, &srgbCapableFramebuffers);-
264 if (srgbCapableFramebuffers)-
265 extensions |= QOpenGLExtensions::SRGBFrameBuffer;-
266 }-
267 }-
268-
269 return extensions;-
270}-
271QOpenGLFunctions::OpenGLFeatures QOpenGLFunctions::openGLFeatures() const-
272{-
273 QOpenGLFunctionsPrivateEx *d = static_cast<QOpenGLFunctionsPrivateEx *>(d_ptr);-
274 if (!d)-
275 return 0;-
276 if (d->m_features == -1)-
277 d->m_features = qt_gl_resolve_features();-
278 return QOpenGLFunctions::OpenGLFeatures(d->m_features);-
279}-
280bool QOpenGLFunctions::hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const-
281{-
282 QOpenGLFunctionsPrivateEx *d = static_cast<QOpenGLFunctionsPrivateEx *>(d_ptr);-
283 if (!d)-
284 return false;-
285 if (d->m_features == -1)-
286 d->m_features = qt_gl_resolve_features();-
287 return (d->m_features & int(feature)) != 0;-
288}-
289QOpenGLExtensions::OpenGLExtensions QOpenGLExtensions::openGLExtensions()-
290{-
291 QOpenGLFunctionsPrivateEx *d = static_cast<QOpenGLFunctionsPrivateEx *>(d_ptr);-
292 if (!d)-
293 return 0;-
294 if (d->m_extensions == -1)-
295 d->m_extensions = qt_gl_resolve_extensions();-
296 return QOpenGLExtensions::OpenGLExtensions(d->m_extensions);-
297}-
298bool QOpenGLExtensions::hasOpenGLExtension(QOpenGLExtensions::OpenGLExtension extension) const-
299{-
300 QOpenGLFunctionsPrivateEx *d = static_cast<QOpenGLFunctionsPrivateEx *>(d_ptr);-
301 if (!d)-
302 return false;-
303 if (d->m_extensions == -1)-
304 d->m_extensions = qt_gl_resolve_extensions();-
305 return (d->m_extensions & int(extension)) != 0;-
306}-
307void QOpenGLFunctions::initializeOpenGLFunctions()-
308{-
309 d_ptr = qt_gl_functions();-
310}-
311namespace {-
enum ResolvePolicy
{
ResolveOES = 0x1,
ResolveEXT = 0x2,
ResolveANGLE = 0x4,
ResolveNV = 0x8
};
template <typename Base, typename FuncType, int Policy, typename ReturnType>
class Resolver
{
public:
Resolver(FuncType Base::*func, FuncType fallback, const char *name, const char *alternateName = 0)
: funcPointerName(func)
, fallbackFuncPointer(fallback)
, funcName(name)
, alternateFuncName(alternateName)
{
}
ReturnType operator()();
template <typename P1>
ReturnType operator()(P1 p1);
template <typename P1, typename P2>
ReturnType operator()(P1 p1, P2 p2);
template <typename P1, typename P2, typename P3>
ReturnType operator()(P1 p1, P2 p2, P3 p3);
template <typename P1, typename P2, typename P3, typename P4>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4);
template <typename P1, typename P2, typename P3, typename P4, typename P5>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10, typename P11>
ReturnType operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10, P11 p11);
private:
FuncType Base::*funcPointerName;
FuncType fallbackFuncPointer;
QByteArray funcName;
QByteArray alternateFuncName;
};
template <typename Base, typename FuncType, int Policy>
class Resolver<Base, FuncType, Policy, void>{
312-
313-
314-
315-
public:
Resolverstatic QFunctionPointer getProcAddress(FuncType Base::*func, FuncType fallback, const charQOpenGLContext *namecontext, const char *alternateName = 0)
: funcPointerName(func)
, fallbackFuncPointer(fallback)
, funcName(name)
, alternateFuncName(alternateName)
{
}
void operator()();
template <typename P1>
void operator()(P1 p1);
template <typename P1, typename P2>
void operator()(P1 p1, P2 p2);
template <typename P1, typename P2, typename P3>
void operator()(P1 p1, P2 p2, P3 p3);
template <typename P1, typename P2, typename P3, typename P4>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4);
template <typename P1, typename P2, typename P3, typename P4, typename P5>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10);
template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10, typename P11>
void operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10, P11 p11);
private:
FuncType Base::*funcPointerName;
FuncType fallbackFuncPointer;
QByteArray funcName;
QByteArray alternateFuncName;
};
template <typename Base, typename FuncType, int Policy, typename ReturnType>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()()
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base*funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName+ "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)
context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)){
318 funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerNameQFunctionPointer function = (FuncType)context->getProcAddress(funcName+ "NV");-
319-
320 } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)();
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1)static const struct {
321 QOpenGLContext *context = QOpenGLContext::currentContext(); Baseconst char *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = oldname;-
322 return ReturnType(); } }-
return (funcs->*funcPointerName)(p1);
}
template <typename Base, typename FuncType,int Policy, typename ReturnType> template <typename P1, typename P2>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointerlen;
323 } else { funcs->*funcPointerNameextensions[] = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2);
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3){
324 QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)){funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2, p3);
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName))4 },
325 {funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2, p3, p4);
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4, typename P5>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName))4 },
326 {funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2, p3, p4, p5);
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName))4 },
327 {funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6);
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName))6 },
328 {funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7);
}
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8>
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV");3 },
329 };-
330-
331 if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
0
return (funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8);
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
}
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9>
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
ReturnType Resolver<Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9)
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
{
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
function
!functionDescription
TRUEnever evaluated
FALSEnever evaluated
) context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)){
332 funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerNamechar fn[512];-
333 size_t size = (FuncType)context->getProcAddressstrlen(funcName+ "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }-
return (funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8, p9);
334 }-
template <typename Base, typename FuncType, int Policy, typename ReturnType> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10>
ReturnType Resolver((!(size < Base, FuncType, Policy, ReturnType>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName500)) funcs->*funcPointerName = (FuncType)context->getProcAddress? qt_assert(funcName +"size "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return ReturnType(); } }
return (funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
}
template <typename Base, typename FuncType, int Policy>
void Resolver<Base, FuncType, Policy, void>::operator()()
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }
(funcs->*funcPointerName)();
}
template <typename Base, typename FuncType, int Policy> template <typename P1>
void Resolver<Base, FuncType500",Policy__FILE__,void>::operator()(P1 p1)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer2126) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }: qt_noop());
335 memcpy(funcs->*funcPointerName)(p1);-
}
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1fn, P2 p2)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName+ "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }
(funcs->*funcPointerName)(p1, p2size);
336 }-
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Basechar *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerNameext = (FuncType)context->getProcAddress(funcNamefn + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }
(funcs->*funcPointerName)(p1, p2, p3);
}
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerNamesize;
337-
338 funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { iffor (fallbackFuncPointerconst auto &e : extensions) { funcs->*funcPointerName = fallbackFuncPointer; } else{-
339 funcs->*funcPointerName = old; return; } }memcpy(funcs->*funcPointerName)(p1, p2, p3, p4);-
}
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4ext, P5 p5)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncNamee.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }
(funcs->*funcPointerName)(p1, p2, p3, p4, p5);
}
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5name, P6 p6)
{
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncNamee.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"len);
340 if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerNamefunction = (FuncType)context->getProcAddress(funcName + "NV"fn);-
341 } if (!(funcs->*funcPointerName)) {if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6);0
}
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7function
functionDescription
TRUEnever evaluated
FALSEnever evaluated
)
342 {0
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerNamebreak
never executed: break;
;
never executed: break;
343 funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV");}
never executed: end of block
0
344 if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer;}
never executed: end of block
0
345-
346 else { funcs->*funcPointerName = old;return
never executed: return function;
function;
never executed: return function;
0
} }
(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7);}
348-
template <typename Base, typename FuncType, int Policy>template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7,typename P8Func>
void Resolver<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8)
{Func resolve(QOpenGLContext *context= QOpenGLContext::currentContext(); Base, const char *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointername, Func)
{ funcs->*funcPointerName = fallbackFuncPointer; } else{
352 funcs->*funcPointerName = old;return
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
; } }
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
0
(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8);
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
}
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9>
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
void Resolver
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
reinterpret_cast<Base, FuncType, Policy, void>::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9)
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
{
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
QOpenGLContext *context = QOpenGLContext::currentContext(); Base *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncName.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
Func>(getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName =(FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
, p9);name));
never executed: return reinterpret_cast<Func>(getProcAddress(context, name));
353}-
354-
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10>
void Resolver<Base, FuncType, Policy,}
356-
357-
358-
359-
360-
361-
362-
363static void >::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10qopenglfSpecialClearDepthf(GLclampf depth)-
364{-
365 QOpenGLContext *context = QOpenGLContext::currentContext();-
366 BaseQOpenGLFunctionsPrivate *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName =(FuncType)context->getProcAddress(funcName + "ANGLE");-
367 if ((Policy & ResolveNV) && !(funcs->*funcPointerName))funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncNamef.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); ifClearDepth((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointerGLdouble) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }-
(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10depth);
368}
never executed: end of block
0
369-
template <typename Base, typename FuncType, int Policy> template <typename P1, typename P2, typename P3, typename P4, typename P5, typename P6, typename P7, typename P8, typename P9, typename P10, typename P11>
void Resolver<Base, FuncType, Policy,static void >::operator()(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8, P9 p9, P10 p10qopenglfSpecialDepthRangef(GLclampf zNear, P11 p11GLclampf zFar)
371{-
372 QOpenGLContext *context = QOpenGLContext::currentContext();-
373 BaseQOpenGLFunctionsPrivate *funcs = qt_gl_functions(context); FuncType old = funcs->*funcPointerName; funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName =(FuncType)context->getProcAddress(funcName + "ANGLE");-
374 if ((Policy & ResolveNV) && !(funcs->*funcPointerName))funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); if (!alternateFuncNamef.isEmpty() && !(funcs->*funcPointerName)) { funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName); if ((Policy & ResolveOES) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "OES"); if (!(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "ARB"); if ((Policy & ResolveEXT) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(alternateFuncName + "EXT"); if ((Policy & ResolveANGLE) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "ANGLE"); if ((Policy & ResolveNV) && !(funcs->*funcPointerName)) funcs->*funcPointerName = (FuncType)context->getProcAddress(funcName + "NV"); } if (!(funcs->*funcPointerName)) { if (fallbackFuncPointer) { funcs->*funcPointerName = fallbackFuncPointer; } else { funcs->*funcPointerName = old; return; } }-
(funcs->*funcPointerName)(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);
}
template <typename ReturnType, int Policy, typename Base, typename FuncType>
Resolver<Base, FuncType, Policy, ReturnType> functionResolverWithFallback(FuncType Base::*func, FuncType fallback, const char *name, const char *alternate = 0)
{
return Resolver<Base, FuncType, Policy, ReturnType>(func, fallback, name, alternate);
}
template <typename ReturnType, int Policy, typename Base, typename FuncType>
Resolver<Base, FuncType, Policy, ReturnType> functionResolver(FuncType Base::*func, const char *name, const char *alternate = 0)
{
return Resolver<Base, FuncType, Policy, ReturnType>(func, 0, name, alternate);
}
}
static void qopenglfResolveBindTexture(GLenum target, GLuint texture)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindTexture, "gl" "BindTexture")(target, texture);
}
static void qopenglfResolveBlendFunc(GLenum sfactor, GLenum dfactor)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BlendFunc, "gl" "BlendFunc")(sfactor, dfactor);
}
static void qopenglfResolveClear(GLbitfield mask)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Clear, "gl" "Clear")(mask);
}
static void qopenglfResolveClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearColor, "gl" "ClearColor")(red, green, blue, alpha);
}
static void qopenglfResolveClearDepthf(GLclampf depth)
{
if (QOpenGLContext::currentContext()->isOpenGLES()) {
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearDepthf, "gl" "ClearDepthf")(depth);
} else {
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearDepth, "gl" "ClearDepth")((GLdouble) depth);
}
}
static void qopenglfResolveClearStencil(GLint s)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearStencil, "gl" "ClearStencil")(s);
}
static void qopenglfResolveColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ColorMask, "gl" "ColorMask")(red, green, blue, alpha);
}
static void qopenglfResolveCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CopyTexImage2D, "gl" "CopyTexImage2D")(target, level, internalformat, x, y, width, height, border);
}
static void qopenglfResolveCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CopyTexSubImage2D, "gl" "CopyTexSubImage2D")(target, level, xoffset, yoffset, x, y, width, height);
}
static void qopenglfResolveCullFace(GLenum mode)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CullFace, "gl" "CullFace")(mode);
}
static void qopenglfResolveDeleteTextures(GLsizei n, const GLuint* textures)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteTextures, "gl" "DeleteTextures")(n, textures);
}
static void qopenglfResolveDepthFunc(GLenum func)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DepthFunc, "gl" "DepthFunc")(func);
}
static void qopenglfResolveDepthMask(GLboolean flag)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DepthMask, "gl" "DepthMask")(flag);
}
static void qopenglfResolveDepthRangef(GLclampf zNear, GLclampf zFar)
{
if (QOpenGLContext::currentContext()->isOpenGLES()) {
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DepthRangef, "gl" "DepthRangef")(zNear, zFar);
} else {
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DepthRange, "gl" "DepthRange")((((GLdouble) zNear, (GLdouble) zFar);
}
}
static void qopenglfResolveDisable(GLenum cap)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Disable, "gl" "Disable")(cap);
}
static void qopenglfResolveDrawArrays(GLenum mode, GLint first, GLsizei count)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawArrays, "gl" "DrawArrays")(mode, first, count);
}
static void qopenglfResolveDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawElements, "gl" "DrawElements")(mode, count, type, indices);
}
static void qopenglfResolveEnable(GLenum cap)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Enable, "gl" "Enable")(cap);
}
static void qopenglfResolveFinish()
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Finish, "gl" "Finish")();
}
static void qopenglfResolveFlush()
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Flush, "gl" "Flush")();
}
static void qopenglfResolveFrontFace(GLenum mode)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::FrontFace, "gl" "FrontFace")(mode);
}
static void qopenglfResolveGenTextures(GLsizei n, GLuint* textures)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GenTextures, "gl" "GenTextures")(n, textures);
}
static void qopenglfResolveGetBooleanv(GLenum pname, GLboolean* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetBooleanv, "gl" "GetBooleanv")(pname, params);
}
static GLenum qopenglfResolveGetError()
{
return functionResolver<GLenum, 0>(&QOpenGLExtensionsPrivate::GetError, "gl" "GetError")();
}
static void qopenglfResolveGetFloatv(GLenum pname, GLfloat* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetFloatv, "gl" "GetFloatv")(pname, params);
}
static void qopenglfResolveGetIntegerv(GLenum pname, GLint* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetIntegerv, "gl" "GetIntegerv")(pname, params);
}
static const GLubyte * qopenglfResolveGetString(GLenum name)
{
return functionResolver<const GLubyte *, 0>(&QOpenGLExtensionsPrivate::GetString, "gl" "GetString")(name);
}
static void qopenglfResolveGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetTexParameterfv, "gl" "GetTexParameterfv")(target, pname, params);
}
static void qopenglfResolveGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetTexParameteriv, "gl" "GetTexParameteriv")(target, pname, params);
}
static void qopenglfResolveHint(GLenum target, GLenum mode)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Hint, "gl" "Hint")(target, mode);
}
static GLboolean qopenglfResolveIsEnabled(GLenum cap)
{
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsEnabled, "gl" "IsEnabled")(cap);
}
static GLboolean qopenglfResolveIsTexture(GLuint texture)
{
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsTexture, "gl" "IsTexture")(texture);
}
static void qopenglfResolveLineWidth(GLfloat width)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::LineWidth, "gl" "LineWidth")(width);
}
static void qopenglfResolvePixelStorei(GLenum pname, GLint param)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::PixelStorei, "gl" "PixelStorei")(pname, param);
}
static void qopenglfResolvePolygonOffset(GLfloat factor, GLfloat units)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::PolygonOffset, "gl" "PolygonOffset")(factor, units);
}
static void qopenglfResolveReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ReadPixels, "gl" "ReadPixels")(x, y, width, height, format, type, pixels);
}
static void qopenglfResolveScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Scissor, "gl" "Scissor")(x, y, width, height);
}
static void qopenglfResolveStencilFunc(GLenum func, GLint ref, GLuint mask)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::StencilFunc, "gl" "StencilFunc")(func, ref, mask);
}
static void qopenglfResolveStencilMask(GLuint mask)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::StencilMask, "gl" "StencilMask")(mask);
}
static void qopenglfResolveStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::StencilOp, "gl" "StencilOp")(fail, zfail, zpass);
}
static void qopenglfResolveTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexImage2D, "gl" "TexImage2D")(target, level, internalformat, width, height, border, format, type, pixels);
}
static void qopenglfResolveTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexParameterf, "gl" "TexParameterf")(target, pname, param);
}
static void qopenglfResolveTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexParameterfv, "gl" "TexParameterfv")(target, pname, params);
}
static void qopenglfResolveTexParameteri(GLenum target, GLenum pname, GLint param)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexParameteri, "gl" "TexParameteri")(target, pname, param);
}
static void qopenglfResolveTexParameteriv(GLenum target, GLenum pname, const GLint* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexParameteriv, "gl" "TexParameteriv")(target, pname, params);
}
static void qopenglfResolveTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexSubImage2D, "gl" "TexSubImage2D")(target, level, xoffset, yoffset, width, height, format, type, pixels);
}
static void qopenglfResolveViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Viewport, "gl" "Viewport")(x, y, width, height);
}
static void qopenglfResolveActiveTexture(GLenum texture)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ActiveTexture, "gl" "ActiveTexture")(texture);
}
static void qopenglfResolveAttachShader(GLuint program, GLuint shader)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::AttachShader, "gl" "AttachShader", "gl" "AttachObject")(program, shader);
}
static void qopenglfResolveBindAttribLocation(GLuint program, GLuint index, const char* name)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindAttribLocation, "gl" "BindAttribLocation")(program, index, name);
}
static void qopenglfResolveBindBuffer(GLenum target, GLuint buffer)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BindBuffer, "gl" "BindBuffer")(target, buffer);
}
static void qopenglfResolveBindFramebuffer(GLenum target, GLuint framebuffer)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BindFramebuffer, "gl" "BindFramebuffer")(target, framebuffer);
}
static void qopenglfResolveBindRenderbuffer(GLenum target, GLuint renderbuffer)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BindRenderbuffer, "gl" "BindRenderbuffer")(target, renderbuffer);
}
static void qopenglfResolveBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BlendColor, "gl" "BlendColor")(red, green, blue, alpha);
}
static void qopenglfResolveBlendEquation(GLenum mode)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BlendEquation, "gl" "BlendEquation")(mode);
}
static void qopenglfResolveBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BlendEquationSeparate, "gl" "BlendEquationSeparate")(modeRGB, modeAlpha);
}
static void qopenglfResolveBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BlendFuncSeparate, "gl" "BlendFuncSeparate")(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
static void qopenglfResolveBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BufferData, "gl" "BufferData")(target, size, data, usage);
}
static void qopenglfResolveBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::BufferSubData, "gl" "BufferSubData")(target, offset, size, data);
}
static GLenum qopenglfResolveCheckFramebufferStatus(GLenum target)
{
return functionResolver<GLenum, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::CheckFramebufferStatus, "gl" "CheckFramebufferStatus")(target);
}
static void qopenglfResolveCompileShader(GLuint shader)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CompileShader, "gl" "CompileShader")(shader);
}
static void qopenglfResolveCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::CompressedTexImage2D, "gl" "CompressedTexImage2D")(target, level, internalformat, width, height, border, imageSize, data);
}
static void qopenglfResolveCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::CompressedTexSubImage2D, "gl" "CompressedTexSubImage2D")(target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
static GLuint qopenglfResolveCreateProgram()
{
return functionResolver<GLuint, 0>(&QOpenGLExtensionsPrivate::CreateProgram, "gl" "CreateProgram", "gl" "CreateProgramObject")();
}
static GLuint qopenglfResolveCreateShader(GLenum type)
{
return functionResolver<GLuint, 0>(&QOpenGLExtensionsPrivate::CreateShader, "gl" "CreateShader", "gl" "CreateShaderObject")(type);
}
static void qopenglfResolveDeleteBuffers(GLsizei n, const GLuint* buffers)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::DeleteBuffers, "gl" "DeleteBuffers")(n, buffers);
}
static void qopenglfResolveDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::DeleteFramebuffers, "gl" "DeleteFramebuffers")(n, framebuffers);
}
static void qopenglfResolveDeleteProgram(GLuint program)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteProgram, "gl" "DeleteProgram")(program);
}
static void qopenglfResolveDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::DeleteRenderbuffers, "gl" "DeleteRenderbuffers")(n, renderbuffers);
}
static void qopenglfResolveDeleteShader(GLuint shader)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteShader, "gl" "DeleteShader", "gl" "DeleteObject")(shader);
}
static void qopenglfResolveDetachShader(GLuint program, GLuint shader)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DetachShader, "gl" "DetachShader", "gl" "DetachObject")(program, shader);
}
static void qopenglfResolveDisableVertexAttribArray(GLuint index)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DisableVertexAttribArray, "gl" "DisableVertexAttribArray")(index);
}
static void qopenglfResolveEnableVertexAttribArray(GLuint index)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::EnableVertexAttribArray, "gl" "EnableVertexAttribArray")(index);
}
static void qopenglfResolveFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::FramebufferRenderbuffer, "gl" "FramebufferRenderbuffer")(target, attachment, renderbuffertarget, renderbuffer);
}
static void qopenglfResolveFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::FramebufferTexture2D, "gl" "FramebufferTexture2D")(target, attachment, textarget, texture, level);
}
static void qopenglfResolveGenBuffers(GLsizei n, GLuint* buffers)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GenBuffers, "gl" "GenBuffers")(n, buffers);
}
static void qopenglfResolveGenerateMipmap(GLenum target)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GenerateMipmap, "gl" "GenerateMipmap")(target);
}
static void qopenglfResolveGenFramebuffers(GLsizei n, GLuint* framebuffers)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GenFramebuffers, "gl" "GenFramebuffers")(n, framebuffers);
}
static void qopenglfResolveGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GenRenderbuffers, "gl" "GenRenderbuffers")(n, renderbuffers);
}
static void qopenglfResolveGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetActiveAttrib, "gl" "GetActiveAttrib")(program, index, bufsize, length, size, type, name);
}
static void qopenglfResolveGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetActiveUniform, "gl" "GetActiveUniform")(program, index, bufsize, length, size, type, name);
}
static void qopenglfResolveGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetAttachedShaders, "gl" "GetAttachedShaders", "gl" "GetAttachedObjects")(program, maxcount, count, shaders);
}
static GLint qopenglfResolveGetAttribLocation(GLuint program, const char* name)
{
return functionResolver<GLint, 0>(&QOpenGLExtensionsPrivate::GetAttribLocation, "gl" "GetAttribLocation")(program, name);
}
static void qopenglfResolveGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GetBufferParameteriv, "gl" "GetBufferParameteriv")(target, pname, params);
}
static void qopenglfResolveGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GetFramebufferAttachmentParameteriv, "gl" "GetFramebufferAttachmentParameteriv")(target, attachment, pname, params);
}
static void qopenglfResolveGetProgramiv(GLuint program, GLenum pname, GLint* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramiv, "gl" "GetProgramiv", "gl" "GetObjectParameteriv")(program, pname, params);
}
static void qopenglfResolveGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramInfoLog, "gl" "GetProgramInfoLog", "gl" "GetInfoLog")(program, bufsize, length, infolog);
}
static void qopenglfResolveGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GetRenderbufferParameteriv, "gl" "GetRenderbufferParameteriv")(target, pname, params);
}
static void qopenglfResolveGetShaderiv(GLuint shader, GLenum pname, GLint* params)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetShaderiv, "gl" "GetShaderiv", "gl" "GetObjectParameteriv")(shader, pname, params);
}
static void qopenglfResolveGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetShaderInfoLog, "gl" "GetShaderInfoLog", "gl" "GetInfoLog")(shader, bufsize, length, infolog);
375}
never executed: end of block
0
376-
377static void qopenglfSpecialGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)-
378{-
379 (void)shadertype;;-
380 (void)precisiontype;;-
381 range[0] = range[1] = precision[0] = 0;-
}
static void qopenglfResolveGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
{
functionResolverWithFallback<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::GetShaderPrecisionFormat, qopenglfSpecialGetShaderPrecisionFormat, "gl" "GetShaderPrecisionFormat")(shadertype, precisiontype, range, precision);
}
static void qopenglfResolveGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetShaderSource, "gl" "GetShaderSource")(shader, bufsize, length, source);}
383-
384static void qopenglfResolveGetUniformfvGLboolean qopenglfSpecialIsProgram(GLuint program, GLint location, GLfloat* params)-
385{-
386 functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetUniformfv, "gl" "GetUniformfv")(program, location, params);-
}
static void qopenglfResolveGetUniformiv(GLuintreturn program , GLint location, GLint* params)
{
functionResolver<void,!= 0>(&QOpenGLExtensionsPrivate::GetUniformiv, "gl" "GetUniformiv")(program, location, params);;
387}-
388-
389static GLint qopenglfResolveGetUniformLocationGLboolean qopenglfSpecialIsShader(GLuint program, const char* nameshader)-
390{-
391 return functionResolver<GLint,shader != 0>(&QOpenGLExtensionsPrivate::GetUniformLocation, "gl" "GetUniformLocation")(program, name);;-
392}-
393-
394static void qopenglfResolveGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)qopenglfSpecialReleaseShaderCompiler()-
395{-
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetVertexAttribfv, "gl" "GetVertexAttribfv")(index, pname, params);}
397-
398-
399-
400-
static void qopenglfResolveGetVertexAttribivQOpenGLFunctionsPrivate::QOpenGLFunctionsPrivate(GLuint index, GLenum pname, GLintQOpenGLContext *paramsc)
402{-
403 functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetVertexAttribiv, "gl" "GetVertexAttribiv")(index, pname, params);-
}
static void qopenglfResolveGetVertexAttribPointervinit(GLuint index, GLenum pname, void** pointer)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetVertexAttribPointerv, "gl" "GetVertexAttribPointerv")(index, pname, pointerc);
404-
405-
406-
407 }0
static GLboolean qopenglfResolveIsBuffer(GLuint bufferif (!f.ClearDepthf
!f.ClearDepthfDescription
TRUEnever evaluated
FALSEnever evaluated
)
408 {0
return functionResolver<GLboolean, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::IsBuffer, "gl" "IsBuffer")(buffer);
}
static GLboolean qopenglfResolveIsFramebuffer(GLuint framebufferf.ClearDepthf = qopenglfSpecialClearDepthf;
never executed: f.ClearDepthf = qopenglfSpecialClearDepthf;
409 if (!f.DepthRangef
!f.DepthRangefDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
410 {0
return functionResolver<GLboolean, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::IsFramebuffer, "gl" "IsFramebuffer")(framebuffer);
}
static GLboolean qopenglfSpecialIsProgram(GLuint programf.DepthRangef = qopenglfSpecialDepthRangef;
never executed: f.DepthRangef = qopenglfSpecialDepthRangef;
411 if (!f.GetShaderPrecisionFormat
!f.GetShaderPrecisionFormatDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
412 {0
return program != 0f.GetShaderPrecisionFormat = qopenglfSpecialGetShaderPrecisionFormat
never executed: f.GetShaderPrecisionFormat = qopenglfSpecialGetShaderPrecisionFormat;
;
never executed: f.GetShaderPrecisionFormat = qopenglfSpecialGetShaderPrecisionFormat;
413 }0
static GLboolean qopenglfResolveIsProgram(GLuint programif (!f.IsProgram
!f.IsProgramDescription
TRUEnever evaluated
FALSEnever evaluated
)
414 {0
return functionResolverWithFallback<GLboolean, 0>(&QOpenGLExtensionsPrivate::f.
never executed: f.IsProgram = qopenglfSpecialIsProgram;
IsProgram ,= qopenglfSpecialIsProgram, "gl" "IsProgram")(program);
never executed: f.IsProgram = qopenglfSpecialIsProgram;
}
never executed: f.IsProgram = qopenglfSpecialIsProgram;
static GLboolean qopenglfResolveIsRenderbuffer(GLuint renderbuffer)
never executed: f.IsProgram = qopenglfSpecialIsProgram;
{
never executed: f.IsProgram = qopenglfSpecialIsProgram;
return functionResolver<GLboolean, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::IsRenderbuffer, "gl" "IsRenderbuffer")(renderbuffer);
never executed: f.IsProgram = qopenglfSpecialIsProgram;
}
never executed: f.IsProgram = qopenglfSpecialIsProgram;
static GLboolean qopenglfSpecialIsShader(GLuint shader)
never executed: f.IsProgram = qopenglfSpecialIsProgram;
{
never executed: f.IsProgram = qopenglfSpecialIsProgram;
return shader != 0
never executed: f.IsProgram = qopenglfSpecialIsProgram;
never executed: f.IsProgram = qopenglfSpecialIsProgram;
;
never executed: f.IsProgram = qopenglfSpecialIsProgram;
415 }0
static GLboolean qopenglfResolveIsShader(GLuint shaderif (!f.IsShader
!f.IsShaderDescription
TRUEnever evaluated
FALSEnever evaluated
)
416 {0
return functionResolverWithFallback<GLboolean, 0>(&QOpenGLExtensionsPrivate::f.
never executed: f.IsShader = qopenglfSpecialIsShader;
IsShader ,= qopenglfSpecialIsShader, "gl" "IsShader")(shader);
never executed: f.IsShader = qopenglfSpecialIsShader;
}
never executed: f.IsShader = qopenglfSpecialIsShader;
static void qopenglfResolveLinkProgram(GLuint program
never executed: f.IsShader = qopenglfSpecialIsShader;
never executed: f.IsShader = qopenglfSpecialIsShader;
;
never executed: f.IsShader = qopenglfSpecialIsShader;
417 if (!f.ReleaseShaderCompiler
!f.ReleaseShaderCompilerDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
418 {0
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::LinkProgram, "gl" "LinkProgram")(program);
}
static void qopenglfSpecialReleaseShaderCompiler()
{
}
static void qopenglfResolveReleaseShaderCompiler()
{
functionResolverWithFallback<void, 0>(&QOpenGLExtensionsPrivate::f.
never executed: f.ReleaseShaderCompiler = qopenglfSpecialReleaseShaderCompiler;
ReleaseShaderCompiler ,= qopenglfSpecialReleaseShaderCompiler, "gl" "ReleaseShaderCompiler")();;
never executed: f.ReleaseShaderCompiler = qopenglfSpecialReleaseShaderCompiler;
419-
420}
never executed: end of block
0
421-
422-
staticvoid qopenglfResolveRenderbufferStorageQOpenGLFunctionsPrivate::init(GLenum target, GLenum internalformat, GLsizei width, GLsizei heightQOpenGLContext *context) { functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::RenderbufferStorage,const char *names = "gl""gl""BindTexture""\0" "RenderbufferStorage")(target, internalformat, width, height);
}
static void qopenglfResolveSampleCoverage(GLclampf value, GLboolean invert)
{
functionResolver<void, ResolveOES | ResolveEXT>(&QOpenGLExtensionsPrivate::SampleCoverage,"gl""BlendFunc""\0" "gl""gl""Clear""\0" "SampleCoverage")(value, invert);
}
static void qopenglfResolveShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ShaderBinary,"gl""ClearColor""\0" "gl""gl""ClearDepthf""\0" "ShaderBinary")(n, shaders, binaryformat, binary, length);
}
static void qopenglfResolveShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ShaderSource,"gl""ClearStencil""\0" "gl""gl""ColorMask""\0" "ShaderSource")(shader, count, string, length);
}
static void qopenglfResolveStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
{
functionResolver<void, ResolveEXT>(&QOpenGLExtensionsPrivate::StencilFuncSeparate,"gl""CopyTexImage2D""\0" "gl""gl""CopyTexSubImage2D""\0" "StencilFuncSeparate")(face, func, ref, mask);
}
static void qopenglfResolveStencilMaskSeparate(GLenum face, GLuint mask)
{
functionResolver<void, ResolveEXT>(&QOpenGLExtensionsPrivate::StencilMaskSeparate,"gl""CullFace""\0" "gl""gl""DeleteTextures""\0" "StencilMaskSeparate")(face, mask);
}
static void qopenglfResolveStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
{
functionResolver<void, ResolveEXT>(&QOpenGLExtensionsPrivate::StencilOpSeparate,"gl""DepthFunc""\0" "gl""gl""DepthMask""\0" "StencilOpSeparate")(face, fail, zfail, zpass);
}
static void qopenglfResolveUniform1f(GLint location, GLfloat x)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform1f,"gl""DepthRangef""\0" "gl""gl""Disable""\0" "Uniform1f")(location, x);
}
static void qopenglfResolveUniform1fv(GLint location, GLsizei count, const GLfloat* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform1fv,"gl""DrawArrays""\0" "gl""gl""DrawElements""\0" "Uniform1fv")(location, count, v);
}
static void qopenglfResolveUniform1i(GLint location, GLint x)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform1i,"gl""Enable""\0" "gl""gl""Finish""\0" "Uniform1i")(location, x);
}
static void qopenglfResolveUniform1iv(GLint location, GLsizei count, const GLint* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform1iv,"gl""Flush""\0" "gl""gl""FrontFace""\0" "Uniform1iv")(location, count, v);
}
static void qopenglfResolveUniform2f(GLint location, GLfloat x, GLfloat y)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform2f,"gl""GenTextures""\0" "gl""gl""GetBooleanv""\0" "Uniform2f")(location, x, y);
}
static void qopenglfResolveUniform2fv(GLint location, GLsizei count, const GLfloat* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform2fv,"gl""GetError""\0" "gl""gl""GetFloatv""\0" "Uniform2fv")(location, count, v);
}
static void qopenglfResolveUniform2i(GLint location, GLint x, GLint y)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform2i,"gl""GetIntegerv""\0" "gl""gl""GetString""\0" "Uniform2i")(location, x, y);
}
static void qopenglfResolveUniform2iv(GLint location, GLsizei count, const GLint* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform2iv,"gl""GetTexParameterfv""\0" "gl""gl""GetTexParameteriv""\0" "Uniform2iv")(location, count, v);
}
static void qopenglfResolveUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform3f,"gl""Hint""\0" "gl""gl""IsEnabled""\0" "Uniform3f")(location, x, y, z);
}
static void qopenglfResolveUniform3fv(GLint location, GLsizei count, const GLfloat* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform3fv,"gl""IsTexture""\0" "gl""gl""LineWidth""\0" "Uniform3fv")(location, count, v);
}
static void qopenglfResolveUniform3i(GLint location, GLint x, GLint y, GLint z)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform3i,"gl""PixelStorei""\0" "gl""gl""PolygonOffset""\0" "Uniform3i")(location, x, y, z);
}
static void qopenglfResolveUniform3iv(GLint location, GLsizei count, const GLint* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform3iv,"gl""ReadPixels""\0" "gl""gl""Scissor""\0" "Uniform3iv")(location, count, v);
}
static void qopenglfResolveUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform4f,"gl""StencilFunc""\0" "gl""gl""StencilMask""\0" "Uniform4f")(location, x, y, z, w);
}
static void qopenglfResolveUniform4fv(GLint location, GLsizei count, const GLfloat* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform4fv,"gl""StencilOp""\0" "gl""gl""TexImage2D""\0" "Uniform4fv")(location, count, v);
}
static void qopenglfResolveUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform4i,"gl""TexParameterf""\0" "gl""gl""TexParameterfv""\0" "Uniform4i")(location, x, y, z, w);
}
static void qopenglfResolveUniform4iv(GLint location, GLsizei count, const GLint* v)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform4iv,"gl""TexParameteri""\0" "gl""gl""TexParameteriv""\0" "Uniform4iv")(location, count, v);
}
static void qopenglfResolveUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix2fv,"gl""TexSubImage2D""\0" "gl""gl""Viewport""\0" "UniformMatrix2fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix3fv,"gl""ActiveTexture""\0" "gl""gl""AttachShader""\0" "UniformMatrix3fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix4fv,"gl""BindAttribLocation""\0" "gl""gl""BindBuffer""\0" "UniformMatrix4fv")(location, count, transpose, value);
}
static void qopenglfResolveUseProgram(GLuint program)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UseProgram,"gl""BindFramebuffer""\0" "gl""gl""BindRenderbuffer""\0" "UseProgram")(program);
}
static void qopenglfResolveValidateProgram(GLuint program)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ValidateProgram,"gl""BlendColor""\0" "gl""gl""BlendEquation""\0" "ValidateProgram")(program);
}
static void qopenglfResolveVertexAttrib1f(GLuint indx, GLfloat x)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib1f,"gl""BlendEquationSeparate""\0" "gl""gl""BlendFuncSeparate""\0" "VertexAttrib1f")(indx, x);
}
static void qopenglfResolveVertexAttrib1fv(GLuint indx, const GLfloat* values)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib1fv,"gl""BufferData""\0" "gl""gl""BufferSubData""\0" "VertexAttrib1fv")(indx, values);
}
static void qopenglfResolveVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib2f,"gl""CheckFramebufferStatus""\0" "gl""gl""CompileShader""\0" "VertexAttrib2f")(indx, x, y);
}
static void qopenglfResolveVertexAttrib2fv(GLuint indx, const GLfloat* values)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib2fv,"gl""CompressedTexImage2D""\0" "gl""gl""CompressedTexSubImage2D""\0" "VertexAttrib2fv")(indx, values);
}
static void qopenglfResolveVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib3f,"gl""CreateProgram""\0" "gl""gl""CreateShader""\0" "VertexAttrib3f")(indx, x, y, z);
}
static void qopenglfResolveVertexAttrib3fv(GLuint indx, const GLfloat* values)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib3fv,"gl""DeleteBuffers""\0" "gl""gl""DeleteFramebuffers""\0" "VertexAttrib3fv")(indx, values);
}
static void qopenglfResolveVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib4f,"gl""DeleteProgram""\0" "gl""gl""DeleteRenderbuffers""\0" "VertexAttrib4f")(indx, x, y, z, w);
}
static void qopenglfResolveVertexAttrib4fv(GLuint indx, const GLfloat* values)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttrib4fv,"gl""DeleteShader""\0" "gl""gl""DetachShader""\0" "VertexAttrib4fv")(indx, values);
}
static void qopenglfResolveVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
{
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribPointer,"gl""DisableVertexAttribArray""\0" "gl""gl""EnableVertexAttribArray""\0" "VertexAttribPointer")(indx, size, type, normalized, stride, ptr);
}
static GLvoid * qopenglfResolveMapBuffer(GLenum target, GLenum access)
{
QOpenGLContext *ctx = QOpenGLContext::currentContext();
if (ctx->isOpenGLES() && ctx->format().majorVersion() >= 3) {
QMessageLogger(__FILE__, 3238, __PRETTY_FUNCTION__).warning("QOpenGLFunctions:"gl""FramebufferRenderbuffer""\0" glMapBuffer"gl""FramebufferTexture2D""\0" is"gl""GenBuffers""\0" not"gl""GenerateMipmap""\0" available"gl""GenFramebuffers""\0" in"gl""GenRenderbuffers""\0" OpenGL"gl""GetActiveAttrib""\0" ES"gl""GetActiveUniform""\0" 3.0"gl""GetAttachedShaders""\0" and"gl""GetAttribLocation""\0" up."gl""GetBufferParameteriv""\0" Use"gl""GetFramebufferAttachmentParameteriv""\0" glMapBufferRange"gl""GetProgramiv""\0" instead.");
return 0;
} else {
return functionResolver<GLvoid *, ResolveOES>(&QOpenGLExtensionsPrivate::MapBuffer,"gl""GetProgramInfoLog""\0" "gl""gl""GetRenderbufferParameteriv""\0" "MapBuffer")(target, access);
}
}
static void qopenglfResolveGetBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, GLvoid *data)
{
functionResolver<void, ResolveEXT>(&QOpenGLExtensionsPrivate::GetBufferSubData,"gl""GetShaderiv""\0" "gl""gl""GetShaderInfoLog""\0" "GetBufferSubData")
(target, offset, size, data);
}
static void qopenglfResolveDiscardFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)
{
functionResolver<void, ResolveEXT>(&QOpenGLExtensionsPrivate::DiscardFramebuffer,"gl""GetShaderPrecisionFormat""\0" "gl""gl""GetShaderSource""\0" "DiscardFramebuffer")(target, numAttachments, attachments);
}
static void qopenglfTranslateClearDepthf(GLclampf depth)
{
::glClearDepth(depth);
}
static void qopenglfTranslateDepthRangef(GLclampf zNear, GLclampf zFar)
{
::glDepthRange(zNear, zFar);
}
QOpenGLFunctionsPrivate::QOpenGLFunctionsPrivate(QOpenGLContext *)
{
if (QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::AllGLFunctionsQueryable)) {
BindTexture = qopenglfResolveBindTexture;
BlendFunc = qopenglfResolveBlendFunc;
Clear = qopenglfResolveClear;
ClearColor = qopenglfResolveClearColor;
ClearDepthf = qopenglfResolveClearDepthf;
ClearStencil = qopenglfResolveClearStencil;
ColorMask = qopenglfResolveColorMask;
CopyTexImage2D = qopenglfResolveCopyTexImage2D;
CopyTexSubImage2D = qopenglfResolveCopyTexSubImage2D;
CullFace = qopenglfResolveCullFace;
DeleteTextures = qopenglfResolveDeleteTextures;
DepthFunc = qopenglfResolveDepthFunc;
DepthMask = qopenglfResolveDepthMask;
DepthRangef = qopenglfResolveDepthRangef;
Disable = qopenglfResolveDisable;
DrawArrays = qopenglfResolveDrawArrays;
DrawElements = qopenglfResolveDrawElements;
Enable = qopenglfResolveEnable;
Finish = qopenglfResolveFinish;
Flush = qopenglfResolveFlush;
FrontFace = qopenglfResolveFrontFace;
GenTextures = qopenglfResolveGenTextures;
GetBooleanv = qopenglfResolveGetBooleanv;
GetError = qopenglfResolveGetError;
GetFloatv = qopenglfResolveGetFloatv;
GetIntegerv = qopenglfResolveGetIntegerv;
GetString = qopenglfResolveGetString;
GetTexParameterfv = qopenglfResolveGetTexParameterfv;
GetTexParameteriv = qopenglfResolveGetTexParameteriv;
Hint = qopenglfResolveHint;
IsEnabled = qopenglfResolveIsEnabled;
IsTexture = qopenglfResolveIsTexture;
LineWidth = qopenglfResolveLineWidth;
PixelStorei = qopenglfResolvePixelStorei;
PolygonOffset = qopenglfResolvePolygonOffset;
ReadPixels = qopenglfResolveReadPixels;
Scissor = qopenglfResolveScissor;
StencilFunc = qopenglfResolveStencilFunc;
StencilMask = qopenglfResolveStencilMask;
StencilOp = qopenglfResolveStencilOp;
TexImage2D = qopenglfResolveTexImage2D;
TexParameterf = qopenglfResolveTexParameterf;
TexParameterfv = qopenglfResolveTexParameterfv;
TexParameteri = qopenglfResolveTexParameteri;
TexParameteriv = qopenglfResolveTexParameteriv;
TexSubImage2D = qopenglfResolveTexSubImage2D;
Viewport = qopenglfResolveViewport;
} else {
BindTexture = ::glBindTexture;
BlendFunc = ::glBlendFunc;
Clear = ::glClear;
ClearColor = ::glClearColor;
ClearDepthf = qopenglfTranslateClearDepthf;
ClearStencil = ::glClearStencil;
ColorMask = ::glColorMask;
CopyTexImage2D = ::glCopyTexImage2D;
CopyTexSubImage2D = ::glCopyTexSubImage2D;
CullFace = ::glCullFace;
DeleteTextures = ::glDeleteTextures;
DepthFunc = ::glDepthFunc;
DepthMask = ::glDepthMask;
DepthRangef = qopenglfTranslateDepthRangef;
Disable = ::glDisable;
DrawArrays = ::glDrawArrays;
DrawElements = ::glDrawElements;
Enable = ::glEnable;
Finish = ::glFinish;
Flush = ::glFlush;
FrontFace = ::glFrontFace;
GenTextures = ::glGenTextures;
GetBooleanv = ::glGetBooleanv;
GetError = ::glGetError;
GetFloatv = ::glGetFloatv;
GetIntegerv = ::glGetIntegerv;
GetString = ::glGetString;
GetTexParameterfv = ::glGetTexParameterfv;
GetTexParameteriv = ::glGetTexParameteriv;
Hint = ::glHint;
IsEnabled = ::glIsEnabled;
IsTexture = ::glIsTexture;
LineWidth = ::glLineWidth;
PixelStorei = ::glPixelStorei;
PolygonOffset = ::glPolygonOffset;
ReadPixels = ::glReadPixels;
Scissor = ::glScissor;
StencilFunc = ::glStencilFunc;
StencilMask = ::glStencilMask;
StencilOp = ::glStencilOp;
TexImage2D = glTexImage2D;
TexParameterf = ::glTexParameterf;
TexParameterfv = ::glTexParameterfv;
TexParameteri = ::glTexParameteri;
TexParameteriv = ::glTexParameteriv;
TexSubImage2D = ::glTexSubImage2D;
Viewport = ::glViewport;
}
ActiveTexture = qopenglfResolveActiveTexture;
AttachShader = qopenglfResolveAttachShader;
BindAttribLocation = qopenglfResolveBindAttribLocation;
BindBuffer = qopenglfResolveBindBuffer;
BindFramebuffer = qopenglfResolveBindFramebuffer;
BindRenderbuffer = qopenglfResolveBindRenderbuffer;
BlendColor = qopenglfResolveBlendColor;
BlendEquation = qopenglfResolveBlendEquation;
BlendEquationSeparate = qopenglfResolveBlendEquationSeparate;
BlendFuncSeparate = qopenglfResolveBlendFuncSeparate;
BufferData = qopenglfResolveBufferData;
BufferSubData = qopenglfResolveBufferSubData;
CheckFramebufferStatus = qopenglfResolveCheckFramebufferStatus;
CompileShader = qopenglfResolveCompileShader;
CompressedTexImage2D = qopenglfResolveCompressedTexImage2D;
CompressedTexSubImage2D = qopenglfResolveCompressedTexSubImage2D;
CreateProgram = qopenglfResolveCreateProgram;
CreateShader = qopenglfResolveCreateShader;
DeleteBuffers = qopenglfResolveDeleteBuffers;
DeleteFramebuffers = qopenglfResolveDeleteFramebuffers;
DeleteProgram = qopenglfResolveDeleteProgram;
DeleteRenderbuffers = qopenglfResolveDeleteRenderbuffers;
DeleteShader = qopenglfResolveDeleteShader;
DetachShader = qopenglfResolveDetachShader;
DisableVertexAttribArray = qopenglfResolveDisableVertexAttribArray;
EnableVertexAttribArray = qopenglfResolveEnableVertexAttribArray;
FramebufferRenderbuffer = qopenglfResolveFramebufferRenderbuffer;
FramebufferTexture2D = qopenglfResolveFramebufferTexture2D;
GenBuffers = qopenglfResolveGenBuffers;
GenerateMipmap = qopenglfResolveGenerateMipmap;
GenFramebuffers = qopenglfResolveGenFramebuffers;
GenRenderbuffers = qopenglfResolveGenRenderbuffers;
GetActiveAttrib = qopenglfResolveGetActiveAttrib;
GetActiveUniform = qopenglfResolveGetActiveUniform;
GetAttachedShaders = qopenglfResolveGetAttachedShaders;
GetAttribLocation = qopenglfResolveGetAttribLocation;
GetBufferParameteriv = qopenglfResolveGetBufferParameteriv;
GetFramebufferAttachmentParameteriv = qopenglfResolveGetFramebufferAttachmentParameteriv;
GetProgramiv = qopenglfResolveGetProgramiv;
GetProgramInfoLog = qopenglfResolveGetProgramInfoLog;
GetRenderbufferParameteriv = qopenglfResolveGetRenderbufferParameteriv;
GetShaderiv = qopenglfResolveGetShaderiv;
GetShaderInfoLog = qopenglfResolveGetShaderInfoLog;
GetShaderPrecisionFormat = qopenglfResolveGetShaderPrecisionFormat;
GetShaderSource = qopenglfResolveGetShaderSource;
GetUniformfv = qopenglfResolveGetUniformfv;
GetUniformiv = qopenglfResolveGetUniformiv;
GetUniformLocation = qopenglfResolveGetUniformLocation;
GetVertexAttribfv = qopenglfResolveGetVertexAttribfv;
GetVertexAttribiv = qopenglfResolveGetVertexAttribiv;
GetVertexAttribPointerv = qopenglfResolveGetVertexAttribPointerv;
IsBuffer = qopenglfResolveIsBuffer;
IsFramebuffer = qopenglfResolveIsFramebuffer;
IsProgram = qopenglfResolveIsProgram;
IsRenderbuffer = qopenglfResolveIsRenderbuffer;
IsShader = qopenglfResolveIsShader;
LinkProgram = qopenglfResolveLinkProgram;
ReleaseShaderCompiler = qopenglfResolveReleaseShaderCompiler;
RenderbufferStorage = qopenglfResolveRenderbufferStorage;
SampleCoverage = qopenglfResolveSampleCoverage;
ShaderBinary = qopenglfResolveShaderBinary;
ShaderSource = qopenglfResolveShaderSource;
StencilFuncSeparate = qopenglfResolveStencilFuncSeparate;
StencilMaskSeparate = qopenglfResolveStencilMaskSeparate;
StencilOpSeparate = qopenglfResolveStencilOpSeparate;
Uniform1f = qopenglfResolveUniform1f;
Uniform1fv = qopenglfResolveUniform1fv;
Uniform1i = qopenglfResolveUniform1i;
Uniform1iv = qopenglfResolveUniform1iv;
Uniform2f = qopenglfResolveUniform2f;
Uniform2fv = qopenglfResolveUniform2fv;
Uniform2i = qopenglfResolveUniform2i;
Uniform2iv = qopenglfResolveUniform2iv;
Uniform3f = qopenglfResolveUniform3f;
Uniform3fv = qopenglfResolveUniform3fv;
Uniform3i = qopenglfResolveUniform3i;
Uniform3iv = qopenglfResolveUniform3iv;
Uniform4f = qopenglfResolveUniform4f;
Uniform4fv = qopenglfResolveUniform4fv;
Uniform4i = qopenglfResolveUniform4i;
Uniform4iv = qopenglfResolveUniform4iv;
UniformMatrix2fv = qopenglfResolveUniformMatrix2fv;
UniformMatrix3fv = qopenglfResolveUniformMatrix3fv;
UniformMatrix4fv = qopenglfResolveUniformMatrix4fv;
UseProgram = qopenglfResolveUseProgram;
ValidateProgram = qopenglfResolveValidateProgram;
VertexAttrib1f = qopenglfResolveVertexAttrib1f;
VertexAttrib1fv = qopenglfResolveVertexAttrib1fv;
VertexAttrib2f = qopenglfResolveVertexAttrib2f;
VertexAttrib2fv = qopenglfResolveVertexAttrib2fv;
VertexAttrib3f = qopenglfResolveVertexAttrib3f;
VertexAttrib3fv = qopenglfResolveVertexAttrib3fv;
VertexAttrib4f = qopenglfResolveVertexAttrib4f;
VertexAttrib4fv = qopenglfResolveVertexAttrib4fv;
VertexAttribPointer = qopenglfResolveVertexAttribPointer;
}
namespace { namespace Q_QGS_qgles3Helper { typedef QOpenGLES3Helper Type; QBasicAtomicInt guard = { QtGlobalStatic::Uninitialized }; __attribute__((visibility("hidden"))) inline Type *innerFunction() { struct HolderBase { ~HolderBase() noexcept { if (guard.load() == QtGlobalStatic::Initialized) guard.store(QtGlobalStatic::Destroyed); } }; static struct Holder : public HolderBase { Type value; Holder() noexcept(noexcept(Type ())) : value () { guard.store(QtGlobalStatic::Initialized); } } holder; return &holder.value; } } } static QGlobalStatic<QOpenGLES3Helper, Q_QGS_qgles3Helper::innerFunction, Q_QGS_qgles3Helper::guard> qgles3Helper;
bool QOpenGLES3Helper::init()
{
m_gl.setFileNameAndVersion(([]() -> QString { enum { Size = sizeof(u"""gl""GetUniformfv""\0" "GLESv2")/2 - 1 }; static const QStaticStringData<Size> qstring_literal = { { { { -1 } }, Size, 0, 0, sizeof(QStringData) }, u"""gl""GetUniformiv""\0" "GLESv2" }; QStringDataPtr holder = { qstring_literal.data_ptr() }; const QString qstring_literal_temp(holder); return qstring_literal_temp; }()), 2);
return m_gl.load();
}
QFunctionPointer QOpenGLES3Helper::resolve(const char *name)
{
return m_gl.resolve(name);
}
QOpenGLES3Helper::QOpenGLES3Helper()
{
m_supportedVersion = qMakePair(2, 0);
if (init()) {
const QPair<int, int> contextVersion = QOpenGLContext::currentContext()->format().version();
for (bool qt_category_enabled = lcGLES3().isDebugEnabled(); qt_category_enabled; qt_category_enabled = false) QMessageLogger(__FILE__, 5801, __PRETTY_FUNCTION__, lcGLES3().categoryName()).debug("Resolving"gl""GetUniformLocation""\0" OpenGL"gl""GetVertexAttribfv""\0" ES"gl""GetVertexAttribiv""\0" 3.0"gl""GetVertexAttribPointerv""\0" entry"gl""IsBuffer""\0" points");
BeginQuery = (void ( *) (GLenum, GLuint)) resolve("glBeginQuery");
BeginTransformFeedback = (void ( *) (GLenum)) resolve("glBeginTransformFeedback");
BindBufferBase = (void ( *) (GLenum, GLuint, GLuint)) resolve("glBindBufferBase");
BindBufferRange = (void ( *) (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) resolve("glBindBufferRange");
BindSampler = (void ( *) (GLuint, GLuint)) resolve("glBindSampler");
BindTransformFeedback = (void ( *) (GLenum, GLuint)) resolve("glBindTransformFeedback");
BindVertexArray = (void ( *) (GLuint)) resolve("glBindVertexArray");
BlitFramebuffer = (void ( *) (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) resolve("glBlitFramebuffer");
ClearBufferfi = (void ( *) (GLenum, GLint, GLfloat, GLint)) resolve("glClearBufferfi");
ClearBufferfv = (void ( *) (GLenum, GLint, const GLfloat *)) resolve("glClearBufferfv");
ClearBufferiv = (void ( *) (GLenum, GLint, const GLint *)) resolve("glClearBufferiv");
ClearBufferuiv = (void ( *) (GLenum, GLint, const GLuint *)) resolve("glClearBufferuiv");
ClientWaitSync = (GLenum ( *) (GLsync, GLbitfield, GLuint64)) resolve("glClientWaitSync");
CompressedTexImage3D = (void ( *) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const void *)) resolve("glCompressedTexImage3D");
CompressedTexSubImage3D = (void ( *) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const void *)) resolve("glCompressedTexSubImage3D");
CopyBufferSubData = (void ( *) (GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) resolve("glCopyBufferSubData");
CopyTexSubImage3D = (void ( *) (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) resolve("glCopyTexSubImage3D");
DeleteQueries = (void ( *) (GLsizei, const GLuint *)) resolve("glDeleteQueries");
DeleteSamplers = (void ( *) (GLsizei, const GLuint *)) resolve("glDeleteSamplers");
DeleteSync = (void ( *) (GLsync)) resolve("glDeleteSync");
DeleteTransformFeedbacks = (void ( *) (GLsizei, const GLuint *)) resolve("glDeleteTransformFeedbacks");
DeleteVertexArrays = (void ( *) (GLsizei, const GLuint *)) resolve("glDeleteVertexArrays");
DrawArraysInstanced = (void ( *) (GLenum, GLint, GLsizei, GLsizei)) resolve("glDrawArraysInstanced");
DrawBuffers = (void ( *) (GLsizei, const GLenum *)) resolve("glDrawBuffers");
DrawElementsInstanced = (void ( *) (GLenum, GLsizei, GLenum, const void *, GLsizei)) resolve("glDrawElementsInstanced");
DrawRangeElements = (void ( *) (GLenum, GLuint, GLuint, GLsizei, GLenum, const void *)) resolve("glDrawRangeElements");
EndQuery = (void ( *) (GLenum)) resolve("glEndQuery");
EndTransformFeedback = (void ( *) ()) resolve("glEndTransformFeedback");
FenceSync = (GLsync ( *) (GLenum, GLbitfield)) resolve("glFenceSync");
FlushMappedBufferRange = (void ( *) (GLenum, GLintptr, GLsizeiptr)) resolve("glFlushMappedBufferRange");
FramebufferTextureLayer = (void ( *) (GLenum, GLenum, GLuint, GLint, GLint)) resolve("glFramebufferTextureLayer");
GenQueries = (void ( *) (GLsizei, GLuint*)) resolve("glGenQueries");
GenSamplers = (void ( *) (GLsizei, GLuint*)) resolve("glGenSamplers");
GenTransformFeedbacks = (void ( *) (GLsizei, GLuint*)) resolve("glGenTransformFeedbacks");
GenVertexArrays = (void ( *) (GLsizei, GLuint*)) resolve("glGenVertexArrays");
GetActiveUniformBlockName = (void ( *) (GLuint, GLuint, GLsizei, GLsizei*, GLchar*)) resolve("glGetActiveUniformBlockName");
GetActiveUniformBlockiv = (void ( *) (GLuint, GLuint, GLenum, GLint*)) resolve("glGetActiveUniformBlockiv");
GetActiveUniformsiv = (void ( *) (GLuint, GLsizei, const GLuint *, GLenum, GLint*)) resolve("glGetActiveUniformsiv");
GetBufferParameteri64v = (void ( *) (GLenum, GLenum, GLint64*)) resolve("glGetBufferParameteri64v");
GetBufferPointerv = (void ( *) (GLenum, GLenum, void **)) resolve("glGetBufferPointerv");
GetFragDataLocation = (GLint ( *) (GLuint, const GLchar *)) resolve("glGetFragDataLocation");
GetInteger64i_v = (void ( *) (GLenum, GLuint, GLint64*)) resolve("glGetInteger64i_v");
GetInteger64v = (void ( *) (GLenum, GLint64*)) resolve("glGetInteger64v");
GetIntegeri_v = (void ( *) (GLenum, GLuint, GLint*)) resolve("glGetIntegeri_v");
GetInternalformativ = (void ( *) (GLenum, GLenum, GLenum, GLsizei, GLint*)) resolve("glGetInternalformativ");
GetProgramBinary = (void ( *) (GLuint, GLsizei, GLsizei*, GLenum*, void *)) resolve("glGetProgramBinary");
GetQueryObjectuiv = (void ( *) (GLuint, GLenum, GLuint*)) resolve("glGetQueryObjectuiv");
GetQueryiv = (void ( *) (GLenum, GLenum, GLint*)) resolve("glGetQueryiv");
GetSamplerParameterfv = (void ( *) (GLuint, GLenum, GLfloat*)) resolve("glGetSamplerParameterfv");
GetSamplerParameteriv = (void ( *) (GLuint, GLenum, GLint*)) resolve("glGetSamplerParameteriv");
GetStringi = (const GLubyte * ( *) (GLenum, GLuint)) resolve("glGetStringi");
GetSynciv = (void ( *) (GLsync, GLenum, GLsizei, GLsizei*, GLint*)) resolve("glGetSynciv");
GetTransformFeedbackVarying = (void ( *) (GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*)) resolve("glGetTransformFeedbackVarying");
GetUniformBlockIndex = (GLuint ( *) (GLuint, const GLchar *)) resolve("glGetUniformBlockIndex");
GetUniformIndices = (void ( *) (GLuint, GLsizei, const GLchar *const*, GLuint*)) resolve("glGetUniformIndices");
GetUniformuiv = (void ( *) (GLuint, GLint, GLuint*)) resolve("glGetUniformuiv");
GetVertexAttribIiv = (void ( *) (GLuint, GLenum, GLint*)) resolve("glGetVertexAttribIiv");
GetVertexAttribIuiv = (void ( *) (GLuint, GLenum, GLuint*)) resolve("glGetVertexAttribIuiv");
InvalidateFramebuffer = (void ( *) (GLenum, GLsizei, const GLenum *)) resolve("glInvalidateFramebuffer");
InvalidateSubFramebuffer = (void ( *) (GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei)) resolve("glInvalidateSubFramebuffer");
IsQuery = (GLboolean ( *) (GLuint)) resolve("glIsQuery");
IsSampler = (GLboolean ( *) (GLuint)) resolve("glIsSampler");
IsSync = (GLboolean ( *) (GLsync)) resolve("glIsSync");
IsTransformFeedback = (GLboolean ( *) (GLuint)) resolve("glIsTransformFeedback");
IsVertexArray = (GLboolean ( *) (GLuint)) resolve("glIsVertexArray");
MapBufferRange = (void * ( *) (GLenum, GLintptr, GLsizeiptr, GLbitfield)) resolve("glMapBufferRange");
PauseTransformFeedback = (void ( *) ()) resolve("glPauseTransformFeedback");
ProgramBinary = (void ( *) (GLuint, GLenum, const void *, GLsizei)) resolve("glProgramBinary");
ProgramParameteri = (void ( *) (GLuint, GLenum, GLint)) resolve("glProgramParameteri");
ReadBuffer = (void ( *) (GLenum)) resolve("glReadBuffer");
RenderbufferStorageMultisample = (void ( *) (GLenum, GLsizei, GLenum, GLsizei, GLsizei)) resolve("glRenderbufferStorageMultisample");
ResumeTransformFeedback = (void ( *) ()) resolve("glResumeTransformFeedback");
SamplerParameterf = (void ( *) (GLuint, GLenum, GLfloat)) resolve("glSamplerParameterf");
SamplerParameterfv = (void ( *) (GLuint, GLenum, const GLfloat *)) resolve("glSamplerParameterfv");
SamplerParameteri = (void ( *) (GLuint, GLenum, GLint)) resolve("glSamplerParameteri");
SamplerParameteriv = (void ( *) (GLuint, GLenum, const GLint *)) resolve("glSamplerParameteriv");
TexImage3D = (void ( *) (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *)) resolve("glTexImage3D");
TexStorage2D = (void ( *) (GLenum, GLsizei, GLenum, GLsizei, GLsizei)) resolve("glTexStorage2D");
TexStorage3D = (void ( *) (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) resolve("glTexStorage3D");
TexSubImage3D = (void ( *) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *)) resolve("glTexSubImage3D");
TransformFeedbackVaryings = (void ( *) (GLuint, GLsizei, const GLchar *const*, GLenum)) resolve("glTransformFeedbackVaryings");
Uniform1ui = (void ( *) (GLint, GLuint)) resolve("glUniform1ui");
Uniform1uiv = (void ( *) (GLint, GLsizei, const GLuint *)) resolve("glUniform1uiv");
Uniform2ui = (void ( *) (GLint, GLuint, GLuint)) resolve("glUniform2ui");
Uniform2uiv = (void ( *) (GLint, GLsizei, const GLuint *)) resolve("glUniform2uiv");
Uniform3ui = (void ( *) (GLint, GLuint, GLuint, GLuint)) resolve("glUniform3ui");
Uniform3uiv = (void ( *) (GLint, GLsizei, const GLuint *)) resolve("glUniform3uiv");
Uniform4ui = (void ( *) (GLint, GLuint, GLuint, GLuint, GLuint)) resolve("glUniform4ui");
Uniform4uiv = (void ( *) (GLint, GLsizei, const GLuint *)) resolve("glUniform4uiv");
UniformBlockBinding = (void ( *) (GLuint, GLuint, GLuint)) resolve("glUniformBlockBinding");
UniformMatrix2x3fv = (void ( *) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix2x3fv");
UniformMatrix2x4fv = (void ( *) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix2x4fv");
UniformMatrix3x2fv = (void ( *) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix3x2fv");
UniformMatrix3x4fv = (void ( *) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix3x4fv");
UniformMatrix4x2fv = (void ( *) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix4x2fv");
UniformMatrix4x3fv = (void ( *) (GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glUniformMatrix4x3fv");
UnmapBuffer = (GLboolean ( *) (GLenum)) resolve("glUnmapBuffer");
VertexAttribDivisor = (void ( *) (GLuint, GLuint)) resolve("glVertexAttribDivisor");
VertexAttribI4i = (void ( *) (GLuint, GLint, GLint, GLint, GLint)) resolve("glVertexAttribI4i");
VertexAttribI4iv = (void ( *) (GLuint, const GLint *)) resolve("glVertexAttribI4iv");
VertexAttribI4ui = (void ( *) (GLuint, GLuint, GLuint, GLuint, GLuint)) resolve("glVertexAttribI4ui");
VertexAttribI4uiv = (void ( *) (GLuint, const GLuint *)) resolve("glVertexAttribI4uiv");
VertexAttribIPointer = (void ( *) (GLuint, GLint, GLenum, GLsizei, const void *)) resolve("glVertexAttribIPointer");
WaitSync = (void ( *) (GLsync, GLbitfield, GLuint64)) resolve("glWaitSync");
if (!BeginQuery || !BlitFramebuffer || !GenTransformFeedbacks || !GenVertexArrays || !MapBufferRange
|| !RenderbufferStorageMultisample || !TexStorage2D || !WaitSync) {
QMessageLogger(__FILE__, 5910, __PRETTY_FUNCTION__).warning("OpenGL"gl""IsFramebuffer""\0" ES"gl""IsProgram""\0" 3.0"gl""IsRenderbuffer""\0" entry"gl""IsShader""\0" points"gl""LinkProgram""\0" not"gl""ReleaseShaderCompiler""\0" found."gl""RenderbufferStorage""\0" This"gl""SampleCoverage""\0" is"gl""ShaderBinary""\0" odd"gl""ShaderSource""\0" because"gl""StencilFuncSeparate""\0" the"gl""StencilMaskSeparate""\0" driver"gl""StencilOpSeparate""\0" returned"gl""Uniform1f""\0" a"gl""Uniform1fv""\0" context"gl""Uniform1i""\0" of"gl""Uniform1iv""\0" version"gl""Uniform2f""\0" %d.%d",
contextVersion.first, contextVersion.second);
return;
}
m_supportedVersion = qMakePair(3, 0);
if (contextVersion >= qMakePair(3, 1)) {
for (bool qt_category_enabled = lcGLES3().isDebugEnabled(); qt_category_enabled; qt_category_enabled = false) QMessageLogger(__FILE__, 5917, __PRETTY_FUNCTION__, lcGLES3().categoryName()).debug("Resolving"gl""Uniform2fv""\0" OpenGL"gl""Uniform2i""\0" ES"gl""Uniform2iv""\0" 3.1"gl""Uniform3f""\0" entry"gl""Uniform3fv""\0" points");
ActiveShaderProgram = (void ( *) (GLuint, GLuint)) resolve("glActiveShaderProgram");
BindImageTexture = (void ( *) (GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum)) resolve("glBindImageTexture");
BindProgramPipeline = (void ( *) (GLuint)) resolve("glBindProgramPipeline");
BindVertexBuffer = (void ( *) (GLuint, GLuint, GLintptr, GLsizei)) resolve("glBindVertexBuffer");
CreateShaderProgramv = (GLuint ( *) (GLenum, GLsizei, const GLchar *const*)) resolve("glCreateShaderProgramv");
DeleteProgramPipelines = (void ( *) (GLsizei, const GLuint *)) resolve("glDeleteProgramPipelines");
DispatchCompute = (void ( *) (GLuint, GLuint, GLuint)) resolve("glDispatchCompute");
DispatchComputeIndirect = (void ( *) (GLintptr)) resolve("glDispatchComputeIndirect");
DrawArraysIndirect = (void ( *) (GLenum, const void *)) resolve("glDrawArraysIndirect");
DrawElementsIndirect = (void ( *) (GLenum, GLenum, const void *)) resolve("glDrawElementsIndirect");
FramebufferParameteri = (void ( *) (GLenum, GLenum, GLint)) resolve("glFramebufferParameteri");
GenProgramPipelines = (void ( *) (GLsizei, GLuint*)) resolve("glGenProgramPipelines");
GetBooleani_v = (void ( *) (GLenum, GLuint, GLboolean*)) resolve("glGetBooleani_v");
GetFramebufferParameteriv = (void ( *) (GLenum, GLenum, GLint*)) resolve("glGetFramebufferParameteriv");
GetMultisamplefv = (void ( *) (GLenum, GLuint, GLfloat*)) resolve("glGetMultisamplefv");
GetProgramInterfaceiv = (void ( *) (GLuint, GLenum, GLenum, GLint*)) resolve("glGetProgramInterfaceiv");
GetProgramPipelineInfoLog = (void ( *) (GLuint, GLsizei, GLsizei*, GLchar*)) resolve("glGetProgramPipelineInfoLog");
GetProgramPipelineiv = (void ( *) (GLuint, GLenum, GLint*)) resolve("glGetProgramPipelineiv");
GetProgramResourceIndex = (GLuint ( *) (GLuint, GLenum, const GLchar *)) resolve("glGetProgramResourceIndex");
GetProgramResourceLocation = (GLint ( *) (GLuint, GLenum, const GLchar *)) resolve("glGetProgramResourceLocation");
GetProgramResourceName = (void ( *) (GLuint, GLenum, GLuint, GLsizei, GLsizei*, GLchar*)) resolve("glGetProgramResourceName");
GetProgramResourceiv = (void ( *) (GLuint, GLenum, GLuint, GLsizei, const GLenum *, GLsizei, GLsizei*, GLint*)) resolve("glGetProgramResourceiv");
GetTexLevelParameterfv = (void ( *) (GLenum, GLint, GLenum, GLfloat*)) resolve("glGetTexLevelParameterfv");
GetTexLevelParameteriv = (void ( *) (GLenum, GLint, GLenum, GLint*)) resolve("glGetTexLevelParameteriv");
IsProgramPipeline = (GLboolean ( *) (GLuint)) resolve("glIsProgramPipeline");
MemoryBarrierFunc = (void ( *) (GLbitfield)) resolve("glMemoryBarrier");
MemoryBarrierByRegion = (void ( *) (GLbitfield)) resolve("glMemoryBarrierByRegion");
ProgramUniform1f = (void ( *) (GLuint, GLint, GLfloat)) resolve("glProgramUniform1f");
ProgramUniform1fv = (void ( *) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform1fv");
ProgramUniform1i = (void ( *) (GLuint, GLint, GLint)) resolve("glProgramUniform1i");
ProgramUniform1iv = (void ( *) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform1iv");
ProgramUniform1ui = (void ( *) (GLuint, GLint, GLuint)) resolve("glProgramUniform1ui");
ProgramUniform1uiv = (void ( *) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform1uiv");
ProgramUniform2f = (void ( *) (GLuint, GLint, GLfloat, GLfloat)) resolve("glProgramUniform2f");
ProgramUniform2fv = (void ( *) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform2fv");
ProgramUniform2i = (void ( *) (GLuint, GLint, GLint, GLint)) resolve("glProgramUniform2i");
ProgramUniform2iv = (void ( *) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform2iv");
ProgramUniform2ui = (void ( *) (GLuint, GLint, GLuint, GLuint)) resolve("glProgramUniform2ui");
ProgramUniform2uiv = (void ( *) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform2uiv");
ProgramUniform3f = (void ( *) (GLuint, GLint, GLfloat, GLfloat, GLfloat)) resolve("glProgramUniform3f");
ProgramUniform3fv = (void ( *) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform3fv");
ProgramUniform3i = (void ( *) (GLuint, GLint, GLint, GLint, GLint)) resolve("glProgramUniform3i");
ProgramUniform3iv = (void ( *) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform3iv");
ProgramUniform3ui = (void ( *) (GLuint, GLint, GLuint, GLuint, GLuint)) resolve("glProgramUniform3ui");
ProgramUniform3uiv = (void ( *) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform3uiv");
ProgramUniform4f = (void ( *) (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat)) resolve("glProgramUniform4f");
ProgramUniform4fv = (void ( *) (GLuint, GLint, GLsizei, const GLfloat *)) resolve("glProgramUniform4fv");
ProgramUniform4i = (void ( *) (GLuint, GLint, GLint, GLint, GLint, GLint)) resolve("glProgramUniform4i");
ProgramUniform4iv = (void ( *) (GLuint, GLint, GLsizei, const GLint *)) resolve("glProgramUniform4iv");
ProgramUniform4ui = (void ( *) (GLuint, GLint, GLuint, GLuint, GLuint, GLuint)) resolve("glProgramUniform4ui");
ProgramUniform4uiv = (void ( *) (GLuint, GLint, GLsizei, const GLuint *)) resolve("glProgramUniform4uiv");
ProgramUniformMatrix2fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix2fv");
ProgramUniformMatrix2x3fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix2x3fv");
ProgramUniformMatrix2x4fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix2x4fv");
ProgramUniformMatrix3fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix3fv");
ProgramUniformMatrix3x2fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix3x2fv");
ProgramUniformMatrix3x4fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix3x4fv");
ProgramUniformMatrix4fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix4fv");
ProgramUniformMatrix4x2fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix4x2fv");
ProgramUniformMatrix4x3fv = (void ( *) (GLuint, GLint, GLsizei, GLboolean, const GLfloat *)) resolve("glProgramUniformMatrix4x3fv");
SampleMaski = (void ( *) (GLuint, GLbitfield)) resolve("glSampleMaski");
TexStorage2DMultisample = (void ( *) (GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean)) resolve("glTexStorage2DMultisample");
UseProgramStages = (void ( *) (GLuint, GLbitfield, GLuint)) resolve("glUseProgramStages");
ValidateProgramPipeline = (void ( *) (GLuint)) resolve("glValidateProgramPipeline");
VertexAttribBinding = (void ( *) (GLuint, GLuint)) resolve("glVertexAttribBinding");
VertexAttribFormat = (void ( *) (GLuint, GLint, GLenum, GLboolean, GLuint)) resolve("glVertexAttribFormat");
VertexAttribIFormat = (void ( *) (GLuint, GLint, GLenum, GLuint)) resolve("glVertexAttribIFormat");
VertexBindingDivisor = (void ( *) (GLuint, GLuint)) resolve("glVertexBindingDivisor");
if (!ActiveShaderProgram || !BindImageTexture || !DispatchCompute || !DrawArraysIndirect
|| !GenProgramPipelines || !MemoryBarrierFunc) {
QMessageLogger(__FILE__, 5990, __PRETTY_FUNCTION__).warning("OpenGL"gl""Uniform3i""\0" ES"gl""Uniform3iv""\0" 3.1"gl""Uniform4f""\0" entry"gl""Uniform4fv""\0" points"gl""Uniform4i""\0" not"gl""Uniform4iv""\0" found."gl""UniformMatrix2fv""\0" This"gl""UniformMatrix3fv""\0" is"gl""UniformMatrix4fv""\0" odd"gl""UseProgram""\0" because"gl""ValidateProgram""\0" the"gl""VertexAttrib1f""\0" driver"gl""VertexAttrib1fv""\0" returned"gl""VertexAttrib2f""\0" a"gl""VertexAttrib2fv""\0" context"gl""VertexAttrib3f""\0" of"gl""VertexAttrib3fv""\0" version"gl""VertexAttrib4f""\0" %d.%d",
contextVersion.first, contextVersion.second);
return;
}
m_supportedVersion = qMakePair(3, 1);
}
} else {
QMessageLogger(__FILE__, 5997, __PRETTY_FUNCTION__).fatal("Failed"gl""VertexAttrib4fv""\0" to"gl""VertexAttribPointer""\0" load"gl""ClearDepth""\0" libGLESv2");
}
}
static inline bool isES3(int minor)
{
QOpenGLContext *ctx = QOpenGLContext::currentContext();
const bool libMatches = QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES"gl""DepthRange""\0"; const bool contextMatcheschar *name = ctx->isOpenGLES() && ctx->format().version() >= qMakePair(3, minor);
if (libMatches && contextMatches)
return qgles3Helper()->supportedVersion() >= qMakePair(3, minor);
return falsenames; }
static void qopenglfResolveBeginQuery(GLenum target, GLuint id)
{
if (isES3(0))
qgles3Helper()->BeginQuery(target, id);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BeginQuery, "gl" "BeginQuery")(target, id);
}
static void qopenglfResolveBeginTransformFeedback(GLenum primitiveMode)
{
if (isES3for (int i = 0))
qgles3Helper()->BeginTransformFeedback(primitiveMode);
else
functionResolver; i
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
< void, 0>(&QOpenGLExtensionsPrivate::BeginTransformFeedback, "gl" "BeginTransformFeedback")(primitiveMode);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveBindBufferBase(GLenum target, GLuint index, GLuint buffer
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { if (isES3(0))
qgles3Helper()->BindBufferBase(target, index, buffer);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivatefunctions[i] = ::BindBufferBase, "gl" "BindBufferBase")(target, index, buffer);
}
static void qopenglfResolveBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
if (isES3(0))
qgles3Helper()->BindBufferRangegetProcAddress(target, index, buffer, offset, size);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindBufferRange, "gl" "BindBufferRange")(target, index, buffer, offsetcontext, sizename); }
static void qopenglfResolveBindSamplername += strlen(GLuint unit, GLuint samplername) {
if (isES3(0))
qgles3Helper()->BindSampler(unit, sampler);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindSampler, "gl" "BindSampler")(unit, sampler);+ 1; }
never executed: end of block
static void qopenglfResolveBindTransformFeedback(GLenum target, GLuint id)
{
if (isES3(0))
qgles3Helper()->BindTransformFeedback(target, id);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindTransformFeedback, "gl" "BindTransformFeedback")(target, id);}
never executed: end of block
static void qopenglfResolveBindVertexArray(GLuint array)
{
if (isES3(0))
qgles3Helper()->BindVertexArray(array);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivateQOpenGLExtraFunctions::BindVertexArray, "gl" "BindVertexArray")(array);
}
static void qopenglfResolveBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)QOpenGLExtraFunctions()
425{-
if (isES3(0))
qgles3Helper()->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
else
functionResolver<void, ResolveEXT | ResolveANGLE | ResolveNV>(&QOpenGLExtensionsPrivate::BlitFramebuffer, "gl" "BlitFramebuffer")
(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);}
static void qopenglfResolveClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
if (isES3(0))
qgles3Helper()->ClearBufferfi(buffer, drawbuffer, depth, stencil);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivateQOpenGLExtraFunctions::ClearBufferfi, "gl" "ClearBufferfi")(buffer, drawbuffer, depth, stencil);
}
static void qopenglfResolveClearBufferfvQOpenGLExtraFunctions(GLenum buffer, GLint drawbuffer, const GLfloatQOpenGLContext *valuecontext)
428 {-
if (isES3(0))
qgles3Helper()->ClearBufferfv(buffer, drawbuffer, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearBufferfv, "gl" "ClearBufferfv")(buffer, drawbuffer, value);
}
static void qopenglfResolveClearBufferiv: QOpenGLFunctions(GLenum buffer, GLint drawbuffer, const GLint * valuecontext)
429{-
if (isES3(0))
qgles3Helper()->ClearBufferiv(buffer, drawbuffer, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearBufferiv, "gl" "ClearBufferiv")(buffer, drawbuffer, value);}
431-
static void qopenglfResolveClearBufferuivQOpenGLExtraFunctionsPrivate::QOpenGLExtraFunctionsPrivate(GLenum buffer, GLint drawbuffer, const GLuintQOpenGLContext *valuectx)
433 {-
if (isES3(0))
qgles3Helper()->ClearBufferuiv(buffer, drawbuffer, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ClearBufferuiv, "gl" "ClearBufferuiv")(buffer, drawbuffer, value);
}
static GLenum qopenglfResolveClientWaitSync: QOpenGLFunctionsPrivate(GLsync sync, GLbitfield flags, GLuint64 timeoutctx)
434{-
435 if (isES3(0))-
return qgles3Helper()->ClientWaitSyncinit(sync, flags, timeout);
else
return functionResolver<GLenum, 0>(&QOpenGLExtensionsPrivate::ClientWaitSync, "gl" "ClientWaitSync")(sync, flags, timeoutctx);
436}
never executed: end of block
0
437-
staticvoid qopenglfResolveCompressedTexImage3DQOpenGLExtraFunctionsPrivate::init(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const voidQOpenGLContext *datacontext) { if (isES3(0))
qgles3Helper()->CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CompressedTexImage3D, "gl" "CompressedTexImage3D")(target, level, internalformat, width, height, depth, border, imageSize, data);
}
static void qopenglfResolveCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,const voidchar *data)
{
if (isES3(0))
qgles3Helper()->CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CompressedTexSubImage3D, "gl" "CompressedTexSubImage3D")(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
}
static void qopenglfResolveCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
if (isES3(0))
qgles3Helper()->CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CopyBufferSubData, "gl" "CopyBufferSubData")(readTarget, writeTarget, readOffset, writeOffset, size);
}
static void qopenglfResolveCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
if (isES3(0))
qgles3Helper()->CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::CopyTexSubImage3D,names = "gl""gl""ReadBuffer""\0" "CopyTexSubImage3D")(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
static void qopenglfResolveDeleteQueries(GLsizei n, const GLuint * ids)
{
if (isES3(0))
qgles3Helper()->DeleteQueries(n, ids);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteQueries,"gl""DrawRangeElements""\0" "gl""gl""TexImage3D""\0" "DeleteQueries")(n, ids);
}
static void qopenglfResolveDeleteSamplers(GLsizei count, const GLuint * samplers)
{
if (isES3(0))
qgles3Helper()->DeleteSamplers(count, samplers);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteSamplers,"gl""TexSubImage3D""\0" "gl""gl""CopyTexSubImage3D""\0" "DeleteSamplers")(count, samplers);
}
static void qopenglfResolveDeleteSync(GLsync sync)
{
if (isES3(0))
qgles3Helper()->DeleteSync(sync);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteSync,"gl""CompressedTexImage3D""\0" "gl""gl""CompressedTexSubImage3D""\0" "DeleteSync")(sync);
}
static void qopenglfResolveDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
{
if (isES3(0))
qgles3Helper()->DeleteTransformFeedbacks(n, ids);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteTransformFeedbacks,"gl""GenQueries""\0" "gl""gl""DeleteQueries""\0" "DeleteTransformFeedbacks")(n, ids);
}
static void qopenglfResolveDeleteVertexArrays(GLsizei n, const GLuint * arrays)
{
if (isES3(0))
qgles3Helper()->DeleteVertexArrays(n, arrays);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteVertexArrays,"gl""IsQuery""\0" "gl""gl""BeginQuery""\0" "DeleteVertexArrays")(n, arrays);
}
static void qopenglfResolveDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
{
if (isES3(0))
qgles3Helper()->DrawArraysInstanced(mode, first, count, instancecount);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawArraysInstanced,"gl""EndQuery""\0" "gl""gl""GetQueryiv""\0" "DrawArraysInstanced")(mode, first, count, instancecount);
}
static void qopenglfResolveDrawBuffers(GLsizei n, const GLenum * bufs)
{
if (isES3(0))
qgles3Helper()->DrawBuffers(n, bufs);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawBuffers,"gl""GetQueryObjectuiv""\0" "gl""gl""UnmapBuffer""\0" "DrawBuffers")(n, bufs);
}
static void qopenglfResolveDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
{
if (isES3(0))
qgles3Helper()->DrawElementsInstanced(mode, count, type, indices, instancecount);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawElementsInstanced,"gl""GetBufferPointerv""\0" "gl""gl""DrawBuffers""\0" "DrawElementsInstanced")(mode, count, type, indices, instancecount);
}
static void qopenglfResolveDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
{
if (isES3(0))
qgles3Helper()->DrawRangeElements(mode, start, end, count, type, indices);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawRangeElements,"gl""UniformMatrix2x3fv""\0" "gl""gl""UniformMatrix3x2fv""\0" "DrawRangeElements")(mode, start, end, count, type, indices);
}
static void qopenglfResolveEndQuery(GLenum target)
{
if (isES3(0))
qgles3Helper()->EndQuery(target);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::EndQuery,"gl""UniformMatrix2x4fv""\0" "gl""gl""UniformMatrix4x2fv""\0" "EndQuery")(target);
}
static void qopenglfResolveEndTransformFeedback()
{
if (isES3(0))
qgles3Helper()->EndTransformFeedback();
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::EndTransformFeedback,"gl""UniformMatrix3x4fv""\0" "gl""gl""UniformMatrix4x3fv""\0" "EndTransformFeedback")();
}
static GLsync qopenglfResolveFenceSync(GLenum condition, GLbitfield flags)
{
if (isES3(0))
return qgles3Helper()->FenceSync(condition, flags);
else
return functionResolver<GLsync, 0>(&QOpenGLExtensionsPrivate::FenceSync,"gl""BlitFramebuffer""\0" "gl""gl""RenderbufferStorageMultisample""\0" "FenceSync")(condition, flags);
}
static void qopenglfResolveFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
{
if (isES3(0))
qgles3Helper()->FlushMappedBufferRange(target, offset, length);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::FlushMappedBufferRange,"gl""FramebufferTextureLayer""\0" "gl""gl""MapBufferRange""\0" "FlushMappedBufferRange")(target, offset, length);
}
static void qopenglfResolveFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
if (isES3(0))
qgles3Helper()->FramebufferTextureLayer(target, attachment, texture, level, layer);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::FramebufferTextureLayer,"gl""FlushMappedBufferRange""\0" "gl""gl""BindVertexArray""\0" "FramebufferTextureLayer")(target, attachment, texture, level, layer);
}
static void qopenglfResolveGenQueries(GLsizei n, GLuint* ids)
{
if (isES3(0))
qgles3Helper()->GenQueries(n, ids);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GenQueries,"gl""DeleteVertexArrays""\0" "gl""gl""GenVertexArrays""\0" "GenQueries")(n, ids);
}
static void qopenglfResolveGenSamplers(GLsizei count, GLuint* samplers)
{
if (isES3(0))
qgles3Helper()->GenSamplers(count, samplers);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GenSamplers,"gl""IsVertexArray""\0" "gl""gl""GetIntegeri_v""\0" "GenSamplers")(count, samplers);
}
static void qopenglfResolveGenTransformFeedbacks(GLsizei n, GLuint* ids)
{
if (isES3(0))
qgles3Helper()->GenTransformFeedbacks(n, ids);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GenTransformFeedbacks,"gl""BeginTransformFeedback""\0" "gl""gl""EndTransformFeedback""\0" "GenTransformFeedbacks")(n, ids);
}
static void qopenglfResolveGenVertexArrays(GLsizei n, GLuint* arrays)
{
if (isES3(0))
qgles3Helper()->GenVertexArrays(n, arrays);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GenVertexArrays,"gl""BindBufferRange""\0" "gl""gl""BindBufferBase""\0" "GenVertexArrays")(n, arrays);
}
static void qopenglfResolveGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
{
if (isES3(0))
qgles3Helper()->GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetActiveUniformBlockName,"gl""TransformFeedbackVaryings""\0" "gl""gl""GetTransformFeedbackVarying""\0" "GetActiveUniformBlockName")(program, uniformBlockIndex, bufSize, length, uniformBlockName);
}
static void qopenglfResolveGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
{
if (isES3(0))
qgles3Helper()->GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetActiveUniformBlockiv,"gl""VertexAttribIPointer""\0" "gl""gl""GetVertexAttribIiv""\0" "GetActiveUniformBlockiv")(program, uniformBlockIndex, pname, params);
}
static void qopenglfResolveGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint* params)
{
if (isES3(0))
qgles3Helper()->GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetActiveUniformsiv,"gl""GetVertexAttribIuiv""\0" "gl""gl""VertexAttribI4i""\0" "GetActiveUniformsiv")(program, uniformCount, uniformIndices, pname, params);
}
static void qopenglfResolveGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
{
if (isES3(0))
qgles3Helper()->GetBufferParameteri64v(target, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetBufferParameteri64v,"gl""VertexAttribI4ui""\0" "gl""gl""VertexAttribI4iv""\0" "GetBufferParameteri64v")(target, pname, params);
}
static void qopenglfResolveGetBufferPointerv(GLenum target, GLenum pname, void ** params)
{
if (isES3(0))
qgles3Helper()->GetBufferPointerv(target, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetBufferPointerv,"gl""VertexAttribI4uiv""\0" "gl""gl""GetUniformuiv""\0" "GetBufferPointerv")(target, pname, params);
}
static GLint qopenglfResolveGetFragDataLocation(GLuint program, const GLchar * name)
{
if (isES3(0))
return qgles3Helper()->GetFragDataLocation(program, name);
else
return functionResolver<GLint, 0>(&QOpenGLExtensionsPrivate::GetFragDataLocation,"gl""GetFragDataLocation""\0" "gl""gl""Uniform1ui""\0" "GetFragDataLocation")(program, name);
}
static void qopenglfResolveGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
{
if (isES3(0))
qgles3Helper()->GetInteger64i_v(target, index, data);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetInteger64i_v,"gl""Uniform2ui""\0" "gl""gl""Uniform3ui""\0" "GetInteger64i_v")(target, index, data);
}
static void qopenglfResolveGetInteger64v(GLenum pname, GLint64* data)
{
if (isES3(0))
qgles3Helper()->GetInteger64v(pname, data);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetInteger64v,"gl""Uniform4ui""\0" "gl""gl""Uniform1uiv""\0" "GetInteger64v")(pname, data);
}
static void qopenglfResolveGetIntegeri_v(GLenum target, GLuint index, GLint* data)
{
if (isES3(0))
qgles3Helper()->GetIntegeri_v(target, index, data);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetIntegeri_v,"gl""Uniform2uiv""\0" "gl""gl""Uniform3uiv""\0" "GetIntegeri_v")(target, index, data);
}
static void qopenglfResolveGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
{
if (isES3(0))
qgles3Helper()->GetInternalformativ(target, internalformat, pname, bufSize, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetInternalformativ,"gl""Uniform4uiv""\0" "gl""gl""ClearBufferiv""\0" "GetInternalformativ")(target, internalformat, pname, bufSize, params);
}
static void qopenglfResolveGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void * binary)
{
if (isES3(0))
qgles3Helper()->GetProgramBinary(program, bufSize, length, binaryFormat, binary);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramBinary,"gl""ClearBufferuiv""\0" "gl""gl""ClearBufferfv""\0" "GetProgramBinary")(program, bufSize, length, binaryFormat, binary);
}
static void qopenglfResolveGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
{
if (isES3(0))
qgles3Helper()->GetQueryObjectuiv(id, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetQueryObjectuiv,"gl""ClearBufferfi""\0" "gl""gl""GetStringi""\0" "GetQueryObjectuiv")(id, pname, params);
}
static void qopenglfResolveGetQueryiv(GLenum target, GLenum pname, GLint* params)
{
if (isES3(0))
qgles3Helper()->GetQueryiv(target, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetQueryiv,"gl""CopyBufferSubData""\0" "gl""gl""GetUniformIndices""\0" "GetQueryiv")(target, pname, params);
}
static void qopenglfResolveGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
{
if (isES3(0))
qgles3Helper()->GetSamplerParameterfv(sampler, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetSamplerParameterfv,"gl""GetActiveUniformsiv""\0" "gl""gl""GetUniformBlockIndex""\0" "GetSamplerParameterfv")(sampler, pname, params);
}
static void qopenglfResolveGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
{
if (isES3(0))
qgles3Helper()->GetSamplerParameteriv(sampler, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetSamplerParameteriv,"gl""GetActiveUniformBlockiv""\0" "gl""gl""GetActiveUniformBlockName""\0" "GetSamplerParameteriv")(sampler, pname, params);
}
static const GLubyte * qopenglfResolveGetStringi(GLenum name, GLuint index)
{
if (isES3(0))
return qgles3Helper()->GetStringi(name, index);
else
return functionResolver<const GLubyte *, 0>(&QOpenGLExtensionsPrivate::GetStringi,"gl""UniformBlockBinding""\0" "gl""gl""DrawArraysInstanced""\0" "GetStringi")(name, index);
}
static void qopenglfResolveGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
{
if (isES3(0))
qgles3Helper()->GetSynciv(sync, pname, bufSize, length, values);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetSynciv,"gl""DrawElementsInstanced""\0" "gl""gl""FenceSync""\0" "GetSynciv")(sync, pname, bufSize, length, values);
}
static void qopenglfResolveGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
{
if (isES3(0))
qgles3Helper()->GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetTransformFeedbackVarying,"gl""IsSync""\0" "gl""gl""DeleteSync""\0" "GetTransformFeedbackVarying")(program, index, bufSize, length, size, type, name);
}
static GLuint qopenglfResolveGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName)
{
if (isES3(0))
return qgles3Helper()->GetUniformBlockIndex(program, uniformBlockName);
else
return functionResolver<GLuint, 0>(&QOpenGLExtensionsPrivate::GetUniformBlockIndex,"gl""ClientWaitSync""\0" "gl""gl""WaitSync""\0" "GetUniformBlockIndex")(program, uniformBlockName);
}
static void qopenglfResolveGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint* uniformIndices)
{
if (isES3(0))
qgles3Helper()->GetUniformIndices(program, uniformCount, uniformNames, uniformIndices);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetUniformIndices,"gl""GetInteger64v""\0" "gl""gl""GetSynciv""\0" "GetUniformIndices")(program, uniformCount, uniformNames, uniformIndices);
}
static void qopenglfResolveGetUniformuiv(GLuint program, GLint location, GLuint* params)
{
if (isES3(0))
qgles3Helper()->GetUniformuiv(program, location, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetUniformuiv,"gl""GetInteger64i_v""\0" "gl""gl""GetBufferParameteri64v""\0" "GetUniformuiv")(program, location, params);
}
static void qopenglfResolveGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
{
if (isES3(0))
qgles3Helper()->GetVertexAttribIiv(index, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetVertexAttribIiv,"gl""GenSamplers""\0" "gl""gl""DeleteSamplers""\0" "GetVertexAttribIiv")(index, pname, params);
}
static void qopenglfResolveGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
{
if (isES3(0))
qgles3Helper()->GetVertexAttribIuiv(index, pname, params);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetVertexAttribIuiv,"gl""IsSampler""\0" "gl""gl""BindSampler""\0" "GetVertexAttribIuiv")(index, pname, params);
}
static void qopenglfResolveInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments)
{
if (isES3(0))
qgles3Helper()->InvalidateFramebuffer(target, numAttachments, attachments);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::InvalidateFramebuffer,"gl""SamplerParameteri""\0" "gl""gl""SamplerParameteriv""\0" "InvalidateFramebuffer")(target, numAttachments, attachments);
}
static void qopenglfResolveInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
{
if (isES3(0))
qgles3Helper()->InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::InvalidateSubFramebuffer,"gl""SamplerParameterf""\0" "gl""gl""SamplerParameterfv""\0" "InvalidateSubFramebuffer")(target, numAttachments, attachments, x, y, width, height);
}
static GLboolean qopenglfResolveIsQuery(GLuint id)
{
if (isES3(0))
return qgles3Helper()->IsQuery(id);
else
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsQuery,"gl""GetSamplerParameteriv""\0" "gl""gl""GetSamplerParameterfv""\0" "IsQuery")(id);
}
static GLboolean qopenglfResolveIsSampler(GLuint sampler)
{
if (isES3(0))
return qgles3Helper()->IsSampler(sampler);
else
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsSampler,"gl""VertexAttribDivisor""\0" "gl""gl""BindTransformFeedback""\0" "IsSampler")(sampler);
}
static GLboolean qopenglfResolveIsSync(GLsync sync)
{
if (isES3(0))
return qgles3Helper()->IsSync(sync);
else
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsSync,"gl""DeleteTransformFeedbacks""\0" "gl""gl""GenTransformFeedbacks""\0" "IsSync")(sync);
}
static GLboolean qopenglfResolveIsTransformFeedback(GLuint id)
{
if (isES3(0))
return qgles3Helper()->IsTransformFeedback(id);
else
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsTransformFeedback,"gl""IsTransformFeedback""\0" "gl""gl""PauseTransformFeedback""\0" "IsTransformFeedback")(id);
}
static GLboolean qopenglfResolveIsVertexArray(GLuint array)
{
if (isES3(0))
return qgles3Helper()->IsVertexArray(array);
else
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsVertexArray,"gl""ResumeTransformFeedback""\0" "gl""gl""GetProgramBinary""\0" "IsVertexArray")(array);
}
static void * qopenglfResolveMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
if (isES3(0))
return qgles3Helper()->MapBufferRange(target, offset, length, access);
else
return functionResolver<void *, 0>(&QOpenGLExtensionsPrivate::MapBufferRange,"gl""ProgramBinary""\0" "gl""gl""ProgramParameteri""\0" "MapBufferRange")(target, offset, length, access);
}
static void qopenglfResolvePauseTransformFeedback()
{
if (isES3(0))
qgles3Helper()->PauseTransformFeedback();
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::PauseTransformFeedback,"gl""InvalidateFramebuffer""\0" "gl""gl""InvalidateSubFramebuffer""\0" "PauseTransformFeedback")();
}
static void qopenglfResolveProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length)
{
if (isES3(0))
qgles3Helper()->ProgramBinary(program, binaryFormat, binary, length);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramBinary,"gl""TexStorage2D""\0" "gl""gl""TexStorage3D""\0" "ProgramBinary")(program, binaryFormat, binary, length);
}
static void qopenglfResolveProgramParameteri(GLuint program, GLenum pname, GLint value)
{
if (isES3(0))
qgles3Helper()->ProgramParameteri(program, pname, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramParameteri,"gl""GetInternalformativ""\0" "gl""gl""DispatchCompute""\0" "ProgramParameteri")(program, pname, value);
}
static void qopenglfResolveReadBuffer(GLenum src)
{
if (isES3(0))
qgles3Helper()->ReadBuffer(src);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ReadBuffer,"gl""DispatchComputeIndirect""\0" "gl""gl""DrawArraysIndirect""\0" "ReadBuffer")(src);
}
static void qopenglfResolveRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
if (isES3(0))
qgles3Helper()->RenderbufferStorageMultisample(target, samples, internalformat, width, height);
else
functionResolver<void, ResolveEXT | ResolveANGLE | ResolveNV>(&QOpenGLExtensionsPrivate::RenderbufferStorageMultisample,"gl""DrawElementsIndirect""\0" "gl""gl""FramebufferParameteri""\0" "RenderbufferStorageMultisample")
(target, samples, internalformat, width, height);
}
static void qopenglfResolveResumeTransformFeedback()
{
if (isES3(0))
qgles3Helper()->ResumeTransformFeedback();
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ResumeTransformFeedback,"gl""GetFramebufferParameteriv""\0" "gl""gl""GetProgramInterfaceiv""\0" "ResumeTransformFeedback")();
}
static void qopenglfResolveSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
{
if (isES3(0))
qgles3Helper()->SamplerParameterf(sampler, pname, param);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::SamplerParameterf,"gl""GetProgramResourceIndex""\0" "gl""gl""GetProgramResourceName""\0" "SamplerParameterf")(sampler, pname, param);
}
static void qopenglfResolveSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
{
if (isES3(0))
qgles3Helper()->SamplerParameterfv(sampler, pname, param);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::SamplerParameterfv,"gl""GetProgramResourceiv""\0" "gl""gl""GetProgramResourceLocation""\0" "SamplerParameterfv")(sampler, pname, param);
}
static void qopenglfResolveSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
{
if (isES3(0))
qgles3Helper()->SamplerParameteri(sampler, pname, param);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::SamplerParameteri,"gl""UseProgramStages""\0" "gl""gl""ActiveShaderProgram""\0" "SamplerParameteri")(sampler, pname, param);
}
static void qopenglfResolveSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
{
if (isES3(0))
qgles3Helper()->SamplerParameteriv(sampler, pname, param);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::SamplerParameteriv,"gl""CreateShaderProgramv""\0" "gl""gl""BindProgramPipeline""\0" "SamplerParameteriv")(sampler, pname, param);
}
static void qopenglfResolveTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
{
if (isES3(0))
qgles3Helper()->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexImage3D,"gl""DeleteProgramPipelines""\0" "gl""gl""GenProgramPipelines""\0" "TexImage3D")(target, level, internalformat, width, height, depth, border, format, type, pixels);
}
static void qopenglfResolveTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{
if (isES3(0))
qgles3Helper()->TexStorage2D(target, levels, internalformat, width, height);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexStorage2D,"gl""IsProgramPipeline""\0" "gl""gl""GetProgramPipelineiv""\0" "TexStorage2D")(target, levels, internalformat, width, height);
}
static void qopenglfResolveTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
{
if (isES3(0))
qgles3Helper()->TexStorage3D(target, levels, internalformat, width, height, depth);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexStorage3D,"gl""ProgramUniform1i""\0" "gl""gl""ProgramUniform2i""\0" "TexStorage3D")(target, levels, internalformat, width, height, depth);
}
static void qopenglfResolveTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
{
if (isES3(0))
qgles3Helper()->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexSubImage3D,"gl""ProgramUniform3i""\0" "gl""gl""ProgramUniform4i""\0" "TexSubImage3D")(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
}
static void qopenglfResolveTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
{
if (isES3(0))
qgles3Helper()->TransformFeedbackVaryings(program, count, varyings, bufferMode);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TransformFeedbackVaryings,"gl""ProgramUniform1ui""\0" "gl""gl""ProgramUniform2ui""\0" "TransformFeedbackVaryings")(program, count, varyings, bufferMode);
}
static void qopenglfResolveUniform1ui(GLint location, GLuint v0)
{
if (isES3(0))
qgles3Helper()->Uniform1ui(location, v0);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform1ui,"gl""ProgramUniform3ui""\0" "gl""gl""ProgramUniform4ui""\0" "Uniform1ui")(location, v0);
}
static void qopenglfResolveUniform1uiv(GLint location, GLsizei count, const GLuint * value)
{
if (isES3(0))
qgles3Helper()->Uniform1uiv(location, count, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform1uiv,"gl""ProgramUniform1f""\0" "gl""gl""ProgramUniform2f""\0" "Uniform1uiv")(location, count, value);
}
static void qopenglfResolveUniform2ui(GLint location, GLuint v0, GLuint v1)
{
if (isES3(0))
qgles3Helper()->Uniform2ui(location, v0, v1);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform2ui,"gl""ProgramUniform3f""\0" "gl""gl""ProgramUniform4f""\0" "Uniform2ui")(location, v0, v1);
}
static void qopenglfResolveUniform2uiv(GLint location, GLsizei count, const GLuint * value)
{
if (isES3(0))
qgles3Helper()->Uniform2uiv(location, count, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform2uiv,"gl""ProgramUniform1iv""\0" "gl""gl""ProgramUniform2iv""\0" "Uniform2uiv")(location, count, value);
}
static void qopenglfResolveUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
{
if (isES3(0))
qgles3Helper()->Uniform3ui(location, v0, v1, v2);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform3ui,"gl""ProgramUniform3iv""\0" "gl""gl""ProgramUniform4iv""\0" "Uniform3ui")(location, v0, v1, v2);
}
static void qopenglfResolveUniform3uiv(GLint location, GLsizei count, const GLuint * value)
{
if (isES3(0))
qgles3Helper()->Uniform3uiv(location, count, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform3uiv,"gl""ProgramUniform1uiv""\0" "gl""gl""ProgramUniform2uiv""\0" "Uniform3uiv")(location, count, value);
}
static void qopenglfResolveUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
if (isES3(0))
qgles3Helper()->Uniform4ui(location, v0, v1, v2, v3);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform4ui,"gl""ProgramUniform3uiv""\0" "gl""gl""ProgramUniform4uiv""\0" "Uniform4ui")(location, v0, v1, v2, v3);
}
static void qopenglfResolveUniform4uiv(GLint location, GLsizei count, const GLuint * value)
{
if (isES3(0))
qgles3Helper()->Uniform4uiv(location, count, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::Uniform4uiv,"gl""ProgramUniform1fv""\0" "gl""gl""ProgramUniform2fv""\0" "Uniform4uiv")(location, count, value);
}
static void qopenglfResolveUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
if (isES3(0))
qgles3Helper()->UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformBlockBinding,"gl""ProgramUniform3fv""\0" "gl""gl""ProgramUniform4fv""\0" "UniformBlockBinding")(program, uniformBlockIndex, uniformBlockBinding);
}
static void qopenglfResolveUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
if (isES3(0))
qgles3Helper()->UniformMatrix2x3fv(location, count, transpose, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix2x3fv,"gl""ProgramUniformMatrix2fv""\0" "gl""gl""ProgramUniformMatrix3fv""\0" "UniformMatrix2x3fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
if (isES3(0))
qgles3Helper()->UniformMatrix2x4fv(location, count, transpose, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix2x4fv,"gl""ProgramUniformMatrix4fv""\0" "gl""gl""ProgramUniformMatrix2x3fv""\0" "UniformMatrix2x4fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
if (isES3(0))
qgles3Helper()->UniformMatrix3x2fv(location, count, transpose, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix3x2fv,"gl""ProgramUniformMatrix3x2fv""\0" "gl""gl""ProgramUniformMatrix2x4fv""\0" "UniformMatrix3x2fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
if (isES3(0))
qgles3Helper()->UniformMatrix3x4fv(location, count, transpose, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix3x4fv,"gl""ProgramUniformMatrix4x2fv""\0" "gl""gl""ProgramUniformMatrix3x4fv""\0" "UniformMatrix3x4fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
if (isES3(0))
qgles3Helper()->UniformMatrix4x2fv(location, count, transpose, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix4x2fv,"gl""ProgramUniformMatrix4x3fv""\0" "gl""gl""ValidateProgramPipeline""\0" "UniformMatrix4x2fv")(location, count, transpose, value);
}
static void qopenglfResolveUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
if (isES3(0))
qgles3Helper()->UniformMatrix4x3fv(location, count, transpose, value);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UniformMatrix4x3fv,"gl""GetProgramPipelineInfoLog""\0" "gl""gl""BindImageTexture""\0" "UniformMatrix4x3fv")(location, count, transpose, value);
}
static GLboolean qopenglfResolveUnmapBuffer(GLenum target)
{
if (isES3(0))
return qgles3Helper()->UnmapBuffer(target);
else
return functionResolver<GLboolean, ResolveOES>(&QOpenGLExtensionsPrivate::UnmapBuffer,"gl""GetBooleani_v""\0" "gl""gl""MemoryBarrier""\0" "UnmapBuffer")(target);
}
static void qopenglfResolveVertexAttribDivisor(GLuint index, GLuint divisor)
{
if (isES3(0))
qgles3Helper()->VertexAttribDivisor(index, divisor);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribDivisor,"gl""MemoryBarrierByRegion""\0" "gl""gl""TexStorage2DMultisample""\0" "VertexAttribDivisor")(index, divisor);
}
static void qopenglfResolveVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
if (isES3(0))
qgles3Helper()->VertexAttribI4i(index, x, y, z, w);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribI4i,"gl""GetMultisamplefv""\0" "gl""gl""SampleMaski""\0" "VertexAttribI4i")(index, x, y, z, w);
}
static void qopenglfResolveVertexAttribI4iv(GLuint index, const GLint * v)
{
if (isES3(0))
qgles3Helper()->VertexAttribI4iv(index, v);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribI4iv,"gl""GetTexLevelParameteriv""\0" "gl""gl""GetTexLevelParameterfv""\0" "VertexAttribI4iv")(index, v);
}
static void qopenglfResolveVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
if (isES3(0))
qgles3Helper()->VertexAttribI4ui(index, x, y, z, w);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribI4ui,"gl""BindVertexBuffer""\0" "gl""gl""VertexAttribFormat""\0" "VertexAttribI4ui")(index, x, y, z, w);
}
static void qopenglfResolveVertexAttribI4uiv(GLuint index, const GLuint * v)
{
if (isES3(0))
qgles3Helper()->VertexAttribI4uiv(index, v);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribI4uiv,"gl""VertexAttribIFormat""\0" "gl""gl""VertexAttribBinding""\0" "VertexAttribI4uiv")(index, v);
}
static void qopenglfResolveVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride,"gl""VertexBindingDivisor""\0"; const voidchar *pointer)
{
if (isES3(0))
qgles3Helper()->VertexAttribIPointer(index, size, type, stride, pointer);
else
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribIPointer, "gl" "VertexAttribIPointer")(index, size, type, stride, pointer);
}
static void qopenglfResolveWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
if (isES3name = names; for (int i = 0))
qgles3Helper()->WaitSync(sync, flags, timeout);
else
functionResolver; i
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
< void, 0>(&QOpenGLExtensionsPrivate::WaitSync, "gl" "WaitSync")(sync, flags, timeout);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveActiveShaderProgram(GLuint pipeline, GLuint program)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ActiveShaderProgram(pipeline, program);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ActiveShaderProgram, "gl" "ActiveShaderProgram")(pipeline, program);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->BindImageTexture(unit, texture, level, layered, layer, access, format);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindImageTexture, "gl" "BindImageTexture")(unit, texture, level, layered, layer, access, format);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveBindProgramPipeline(GLuint pipeline)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->BindProgramPipeline(pipeline);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindProgramPipeline, "gl" "BindProgramPipeline")(pipeline);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->BindVertexBuffer(bindingindex, buffer, offset, stride);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::BindVertexBuffer, "gl" "BindVertexBuffer")(bindingindex, buffer, offset, stride);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static GLuint qopenglfResolveCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return qgles3Helper()->CreateShaderProgramv(type, count, strings);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return functionResolver<GLuint, 0>(&QOpenGLExtensionsPrivate::CreateShaderProgramv, "gl" "CreateShaderProgramv")(type, count, strings);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveDeleteProgramPipelines(GLsizei n, const GLuint * pipelines)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->DeleteProgramPipelines(n, pipelines);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DeleteProgramPipelines, "gl" "DeleteProgramPipelines")(n, pipelines);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->DispatchCompute(num_groups_x, num_groups_y, num_groups_z);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DispatchCompute, "gl" "DispatchCompute")(num_groups_x, num_groups_y, num_groups_z);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveDispatchComputeIndirect(GLintptr indirect)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->DispatchComputeIndirect(indirect);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DispatchComputeIndirect, "gl" "DispatchComputeIndirect")(indirect);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveDrawArraysIndirect(GLenum mode, const void * indirect)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->DrawArraysIndirect(mode, indirect);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawArraysIndirect, "gl" "DrawArraysIndirect")(mode, indirect);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->DrawElementsIndirect(mode, type, indirect);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::DrawElementsIndirect, "gl" "DrawElementsIndirect")(mode, type, indirect);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveFramebufferParameteri(GLenum target, GLenum pname, GLint param)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->FramebufferParameteri(target, pname, param);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::FramebufferParameteri, "gl" "FramebufferParameteri")(target, pname, param);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGenProgramPipelines(GLsizei n, GLuint* pipelines)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GenProgramPipelines(n, pipelines);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GenProgramPipelines, "gl" "GenProgramPipelines")(n, pipelines);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetBooleani_v(GLenum target, GLuint index, GLboolean* data)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetBooleani_v(target, index, data);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetBooleani_v, "gl" "GetBooleani_v")(target, index, data);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetFramebufferParameteriv(target, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetFramebufferParameteriv, "gl" "GetFramebufferParameteriv")(target, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetMultisamplefv(GLenum pname, GLuint index, GLfloat* val)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetMultisamplefv(pname, index, val);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetMultisamplefv, "gl" "GetMultisamplefv")(pname, index, val);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint* params)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetProgramInterfaceiv(program, programInterface, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramInterfaceiv, "gl" "GetProgramInterfaceiv")(program, programInterface, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramPipelineInfoLog, "gl" "GetProgramPipelineInfoLog")(pipeline, bufSize, length, infoLog);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint* params)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetProgramPipelineiv(pipeline, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramPipelineiv, "gl" "GetProgramPipelineiv")(pipeline, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static GLuint qopenglfResolveGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return qgles3Helper()->GetProgramResourceIndex(program, programInterface, name);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return functionResolver<GLuint, 0>(&QOpenGLExtensionsPrivate::GetProgramResourceIndex, "gl" "GetProgramResourceIndex")(program, programInterface, name);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static GLint qopenglfResolveGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return qgles3Helper()->GetProgramResourceLocation(program, programInterface, name);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return functionResolver<GLint, 0>(&QOpenGLExtensionsPrivate::GetProgramResourceLocation, "gl" "GetProgramResourceLocation")(program, programInterface, name);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetProgramResourceName(program, programInterface, index, bufSize, length, name);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramResourceName, "gl" "GetProgramResourceName")(program, programInterface, index, bufSize, length, name);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei* length, GLint* params)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetProgramResourceiv, "gl" "GetProgramResourceiv")(program, programInterface, index, propCount, props, bufSize, length, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetTexLevelParameterfv(target, level, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetTexLevelParameterfv, "gl" "GetTexLevelParameterfv")(target, level, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->GetTexLevelParameteriv(target, level, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::GetTexLevelParameteriv, "gl" "GetTexLevelParameteriv")(target, level, pname, params);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static GLboolean qopenglfResolveIsProgramPipeline(GLuint pipeline)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return qgles3Helper()->IsProgramPipeline(pipeline);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
return functionResolver<GLboolean, 0>(&QOpenGLExtensionsPrivate::IsProgramPipeline, "gl" "IsProgramPipeline")(pipeline);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveMemoryBarrier(GLbitfield barriers)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->MemoryBarrierFunc(barriers);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::MemoryBarrierFunc, "gl" "MemoryBarrierFunc")(barriers);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveMemoryBarrierByRegion(GLbitfield barriers)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->MemoryBarrierByRegion(barriers);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::MemoryBarrierByRegion, "gl" "MemoryBarrierByRegion")(barriers);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform1f(GLuint program, GLint location, GLfloat v0)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform1f(program, location, v0);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform1f, "gl" "ProgramUniform1f")(program, location, v0);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform1fv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform1fv, "gl" "ProgramUniform1fv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform1i(GLuint program, GLint location, GLint v0)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform1i(program, location, v0);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform1i, "gl" "ProgramUniform1i")(program, location, v0);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform1iv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform1iv, "gl" "ProgramUniform1iv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform1ui(GLuint program, GLint location, GLuint v0)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform1ui(program, location, v0);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform1ui, "gl" "ProgramUniform1ui")(program, location, v0);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform1uiv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform1uiv, "gl" "ProgramUniform1uiv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform2f(program, location, v0, v1);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform2f, "gl" "ProgramUniform2f")(program, location, v0, v1);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform2fv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform2fv, "gl" "ProgramUniform2fv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform2i(program, location, v0, v1);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform2i, "gl" "ProgramUniform2i")(program, location, v0, v1);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform2iv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform2iv, "gl" "ProgramUniform2iv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform2ui(program, location, v0, v1);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform2ui, "gl" "ProgramUniform2ui")(program, location, v0, v1);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform2uiv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform2uiv, "gl" "ProgramUniform2uiv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform3f(program, location, v0, v1, v2);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform3f, "gl" "ProgramUniform3f")(program, location, v0, v1, v2);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform3fv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform3fv, "gl" "ProgramUniform3fv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform3i(program, location, v0, v1, v2);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform3i, "gl" "ProgramUniform3i")(program, location, v0, v1, v2);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform3iv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform3iv, "gl" "ProgramUniform3iv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform3ui(program, location, v0, v1, v2);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform3ui, "gl" "ProgramUniform3ui")(program, location, v0, v1, v2);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform3uiv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform3uiv, "gl" "ProgramUniform3uiv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform4f(program, location, v0, v1, v2, v3);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform4f, "gl" "ProgramUniform4f")(program, location, v0, v1, v2, v3);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform4fv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform4fv, "gl" "ProgramUniform4fv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform4i(program, location, v0, v1, v2, v3);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform4i, "gl" "ProgramUniform4i")(program, location, v0, v1, v2, v3);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform4iv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform4iv, "gl" "ProgramUniform4iv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform4ui(program, location, v0, v1, v2, v3);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform4ui, "gl" "ProgramUniform4ui")(program, location, v0, v1, v2, v3);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniform4uiv(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniform4uiv, "gl" "ProgramUniform4uiv")(program, location, count, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix2fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix2fv, "gl" "ProgramUniformMatrix2fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix2x3fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix2x3fv, "gl" "ProgramUniformMatrix2x3fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix2x4fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix2x4fv, "gl" "ProgramUniformMatrix2x4fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix3fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix3fv, "gl" "ProgramUniformMatrix3fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix3x2fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix3x2fv, "gl" "ProgramUniformMatrix3x2fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix3x4fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix3x4fv, "gl" "ProgramUniformMatrix3x4fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix4fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix4fv, "gl" "ProgramUniformMatrix4fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix4x2fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix4x2fv, "gl" "ProgramUniformMatrix4x2fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ProgramUniformMatrix4x3fv(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ProgramUniformMatrix4x3fv, "gl" "ProgramUniformMatrix4x3fv")(program, location, count, transpose, value);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveSampleMaski(GLuint maskNumber, GLbitfield mask)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->SampleMaski(maskNumber, mask);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::SampleMaski, "gl" "SampleMaski")(maskNumber, mask);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->TexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::TexStorage2DMultisample, "gl" "TexStorage2DMultisample")(target, samples, internalformat, width, height, fixedsamplelocations);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->UseProgramStages(pipeline, stages, program);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::UseProgramStages, "gl" "UseProgramStages")(pipeline, stages, program);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveValidateProgramPipeline(GLuint pipeline)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->ValidateProgramPipeline(pipeline);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::ValidateProgramPipeline, "gl" "ValidateProgramPipeline")(pipeline);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->VertexAttribBinding(attribindex, bindingindex);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribBinding, "gl" "VertexAttribBinding")(attribindex, bindingindex);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->VertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribFormat, "gl" "VertexAttribFormat")(attribindex, size, type, normalized, relativeoffset);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->VertexAttribIFormat(attribindex, size, type, relativeoffset);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexAttribIFormat, "gl" "VertexAttribIFormat")(attribindex, size, type, relativeoffset);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
static void qopenglfResolveVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
if (isES3(
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 ))
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
qgles3Helper()->VertexBindingDivisor(bindingindex, divisor);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
else
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
functionResolver<void, 0>(&QOpenGLExtensionsPrivate::VertexBindingDivisor, "gl" "VertexBindingDivisor")(bindingindex, divisor);
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
QOpenGLExtraFunctions::QOpenGLExtraFunctions()
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
{
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
}
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
QOpenGLExtraFunctions::QOpenGLExtraFunctions(QOpenGLContext *context)
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
: QOpenGLFunctions(context
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
+1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
i < +1 +1 +1 +...+1 +1 +1 +1 +1Description
TRUEnever evaluated
FALSEnever evaluated
; ++i) { }
QOpenGLExtraFunctionsPrivatefunctions[i] = ::QOpenGLExtraFunctionsPrivategetProcAddress(QOpenGLContext *ctx)
: QOpenGLFunctionsPrivatecontext, name); name += strlen(ctxname) {
ReadBuffer = qopenglfResolveReadBuffer;
DrawRangeElements = qopenglfResolveDrawRangeElements;
TexImage3D = qopenglfResolveTexImage3D;
TexSubImage3D = qopenglfResolveTexSubImage3D;
CopyTexSubImage3D = qopenglfResolveCopyTexSubImage3D;
CompressedTexImage3D = qopenglfResolveCompressedTexImage3D;
CompressedTexSubImage3D = qopenglfResolveCompressedTexSubImage3D;
GenQueries = qopenglfResolveGenQueries;
DeleteQueries = qopenglfResolveDeleteQueries;
IsQuery = qopenglfResolveIsQuery;
BeginQuery = qopenglfResolveBeginQuery;
EndQuery = qopenglfResolveEndQuery;
GetQueryiv = qopenglfResolveGetQueryiv;
GetQueryObjectuiv = qopenglfResolveGetQueryObjectuiv;
UnmapBuffer = qopenglfResolveUnmapBuffer;
GetBufferPointerv = qopenglfResolveGetBufferPointerv;
DrawBuffers = qopenglfResolveDrawBuffers;
UniformMatrix2x3fv = qopenglfResolveUniformMatrix2x3fv;
UniformMatrix3x2fv = qopenglfResolveUniformMatrix3x2fv;
UniformMatrix2x4fv = qopenglfResolveUniformMatrix2x4fv;
UniformMatrix4x2fv = qopenglfResolveUniformMatrix4x2fv;
UniformMatrix3x4fv = qopenglfResolveUniformMatrix3x4fv;
UniformMatrix4x3fv = qopenglfResolveUniformMatrix4x3fv;
BlitFramebuffer = qopenglfResolveBlitFramebuffer;
RenderbufferStorageMultisample = qopenglfResolveRenderbufferStorageMultisample;
FramebufferTextureLayer = qopenglfResolveFramebufferTextureLayer;
MapBufferRange = qopenglfResolveMapBufferRange;
FlushMappedBufferRange = qopenglfResolveFlushMappedBufferRange;
BindVertexArray = qopenglfResolveBindVertexArray;
DeleteVertexArrays = qopenglfResolveDeleteVertexArrays;
GenVertexArrays = qopenglfResolveGenVertexArrays;
IsVertexArray = qopenglfResolveIsVertexArray;
GetIntegeri_v = qopenglfResolveGetIntegeri_v;
BeginTransformFeedback = qopenglfResolveBeginTransformFeedback;
EndTransformFeedback = qopenglfResolveEndTransformFeedback;
BindBufferRange = qopenglfResolveBindBufferRange;
BindBufferBase = qopenglfResolveBindBufferBase;
TransformFeedbackVaryings = qopenglfResolveTransformFeedbackVaryings;
GetTransformFeedbackVarying = qopenglfResolveGetTransformFeedbackVarying;
VertexAttribIPointer = qopenglfResolveVertexAttribIPointer;
GetVertexAttribIiv = qopenglfResolveGetVertexAttribIiv;
GetVertexAttribIuiv = qopenglfResolveGetVertexAttribIuiv;
VertexAttribI4i = qopenglfResolveVertexAttribI4i;
VertexAttribI4ui = qopenglfResolveVertexAttribI4ui;
VertexAttribI4iv = qopenglfResolveVertexAttribI4iv;
VertexAttribI4uiv = qopenglfResolveVertexAttribI4uiv;
GetUniformuiv = qopenglfResolveGetUniformuiv;
GetFragDataLocation = qopenglfResolveGetFragDataLocation;
Uniform1ui = qopenglfResolveUniform1ui;
Uniform2ui = qopenglfResolveUniform2ui;
Uniform3ui = qopenglfResolveUniform3ui;
Uniform4ui = qopenglfResolveUniform4ui;
Uniform1uiv = qopenglfResolveUniform1uiv;
Uniform2uiv = qopenglfResolveUniform2uiv;
Uniform3uiv = qopenglfResolveUniform3uiv;
Uniform4uiv = qopenglfResolveUniform4uiv;
ClearBufferiv = qopenglfResolveClearBufferiv;
ClearBufferuiv = qopenglfResolveClearBufferuiv;
ClearBufferfv = qopenglfResolveClearBufferfv;
ClearBufferfi = qopenglfResolveClearBufferfi;
GetStringi = qopenglfResolveGetStringi;
CopyBufferSubData = qopenglfResolveCopyBufferSubData;
GetUniformIndices = qopenglfResolveGetUniformIndices;
GetActiveUniformsiv = qopenglfResolveGetActiveUniformsiv;
GetUniformBlockIndex = qopenglfResolveGetUniformBlockIndex;
GetActiveUniformBlockiv = qopenglfResolveGetActiveUniformBlockiv;
GetActiveUniformBlockName = qopenglfResolveGetActiveUniformBlockName;
UniformBlockBinding = qopenglfResolveUniformBlockBinding;
DrawArraysInstanced = qopenglfResolveDrawArraysInstanced;
DrawElementsInstanced = qopenglfResolveDrawElementsInstanced;
FenceSync = qopenglfResolveFenceSync;
IsSync = qopenglfResolveIsSync;
DeleteSync = qopenglfResolveDeleteSync;
ClientWaitSync = qopenglfResolveClientWaitSync;
WaitSync = qopenglfResolveWaitSync;
GetInteger64v = qopenglfResolveGetInteger64v;
GetSynciv = qopenglfResolveGetSynciv;
GetInteger64i_v = qopenglfResolveGetInteger64i_v;
GetBufferParameteri64v = qopenglfResolveGetBufferParameteri64v;
GenSamplers = qopenglfResolveGenSamplers;
DeleteSamplers = qopenglfResolveDeleteSamplers;
IsSampler = qopenglfResolveIsSampler;
BindSampler = qopenglfResolveBindSampler;
SamplerParameteri = qopenglfResolveSamplerParameteri;
SamplerParameteriv = qopenglfResolveSamplerParameteriv;
SamplerParameterf = qopenglfResolveSamplerParameterf;
SamplerParameterfv = qopenglfResolveSamplerParameterfv;
GetSamplerParameteriv = qopenglfResolveGetSamplerParameteriv;
GetSamplerParameterfv = qopenglfResolveGetSamplerParameterfv;
VertexAttribDivisor = qopenglfResolveVertexAttribDivisor;
BindTransformFeedback = qopenglfResolveBindTransformFeedback;
DeleteTransformFeedbacks = qopenglfResolveDeleteTransformFeedbacks;
GenTransformFeedbacks = qopenglfResolveGenTransformFeedbacks;
IsTransformFeedback = qopenglfResolveIsTransformFeedback;
PauseTransformFeedback = qopenglfResolvePauseTransformFeedback;
ResumeTransformFeedback = qopenglfResolveResumeTransformFeedback;
GetProgramBinary = qopenglfResolveGetProgramBinary;
ProgramBinary = qopenglfResolveProgramBinary;
ProgramParameteri = qopenglfResolveProgramParameteri;
InvalidateFramebuffer = qopenglfResolveInvalidateFramebuffer;
InvalidateSubFramebuffer = qopenglfResolveInvalidateSubFramebuffer;
TexStorage2D = qopenglfResolveTexStorage2D;
TexStorage3D = qopenglfResolveTexStorage3D;
GetInternalformativ = qopenglfResolveGetInternalformativ;
DispatchCompute = qopenglfResolveDispatchCompute;
DispatchComputeIndirect = qopenglfResolveDispatchComputeIndirect;
DrawArraysIndirect = qopenglfResolveDrawArraysIndirect;
DrawElementsIndirect = qopenglfResolveDrawElementsIndirect;
FramebufferParameteri = qopenglfResolveFramebufferParameteri;
GetFramebufferParameteriv = qopenglfResolveGetFramebufferParameteriv;
GetProgramInterfaceiv = qopenglfResolveGetProgramInterfaceiv;
GetProgramResourceIndex = qopenglfResolveGetProgramResourceIndex;
GetProgramResourceName = qopenglfResolveGetProgramResourceName;
GetProgramResourceiv = qopenglfResolveGetProgramResourceiv;
GetProgramResourceLocation = qopenglfResolveGetProgramResourceLocation;
UseProgramStages = qopenglfResolveUseProgramStages;
ActiveShaderProgram = qopenglfResolveActiveShaderProgram;
CreateShaderProgramv = qopenglfResolveCreateShaderProgramv;
BindProgramPipeline = qopenglfResolveBindProgramPipeline;
DeleteProgramPipelines = qopenglfResolveDeleteProgramPipelines;
GenProgramPipelines = qopenglfResolveGenProgramPipelines;
IsProgramPipeline = qopenglfResolveIsProgramPipeline;
GetProgramPipelineiv = qopenglfResolveGetProgramPipelineiv;
ProgramUniform1i = qopenglfResolveProgramUniform1i;
ProgramUniform2i = qopenglfResolveProgramUniform2i;
ProgramUniform3i = qopenglfResolveProgramUniform3i;
ProgramUniform4i = qopenglfResolveProgramUniform4i;
ProgramUniform1ui = qopenglfResolveProgramUniform1ui;
ProgramUniform2ui = qopenglfResolveProgramUniform2ui;
ProgramUniform3ui = qopenglfResolveProgramUniform3ui;
ProgramUniform4ui = qopenglfResolveProgramUniform4ui;
ProgramUniform1f = qopenglfResolveProgramUniform1f;
ProgramUniform2f = qopenglfResolveProgramUniform2f;
ProgramUniform3f = qopenglfResolveProgramUniform3f;
ProgramUniform4f = qopenglfResolveProgramUniform4f;
ProgramUniform1iv = qopenglfResolveProgramUniform1iv;
ProgramUniform2iv = qopenglfResolveProgramUniform2iv;
ProgramUniform3iv = qopenglfResolveProgramUniform3iv;
ProgramUniform4iv = qopenglfResolveProgramUniform4iv;
ProgramUniform1uiv = qopenglfResolveProgramUniform1uiv;
ProgramUniform2uiv = qopenglfResolveProgramUniform2uiv;
ProgramUniform3uiv = qopenglfResolveProgramUniform3uiv;
ProgramUniform4uiv = qopenglfResolveProgramUniform4uiv;
ProgramUniform1fv = qopenglfResolveProgramUniform1fv;
ProgramUniform2fv = qopenglfResolveProgramUniform2fv;
ProgramUniform3fv = qopenglfResolveProgramUniform3fv;
ProgramUniform4fv = qopenglfResolveProgramUniform4fv;
ProgramUniformMatrix2fv = qopenglfResolveProgramUniformMatrix2fv;
ProgramUniformMatrix3fv = qopenglfResolveProgramUniformMatrix3fv;
ProgramUniformMatrix4fv = qopenglfResolveProgramUniformMatrix4fv;
ProgramUniformMatrix2x3fv = qopenglfResolveProgramUniformMatrix2x3fv;
ProgramUniformMatrix3x2fv = qopenglfResolveProgramUniformMatrix3x2fv;
ProgramUniformMatrix2x4fv = qopenglfResolveProgramUniformMatrix2x4fv;
ProgramUniformMatrix4x2fv = qopenglfResolveProgramUniformMatrix4x2fv;
ProgramUniformMatrix3x4fv = qopenglfResolveProgramUniformMatrix3x4fv;
ProgramUniformMatrix4x3fv = qopenglfResolveProgramUniformMatrix4x3fv;
ValidateProgramPipeline = qopenglfResolveValidateProgramPipeline;
GetProgramPipelineInfoLog = qopenglfResolveGetProgramPipelineInfoLog;
BindImageTexture = qopenglfResolveBindImageTexture;
GetBooleani_v = qopenglfResolveGetBooleani_v;
MemoryBarrierFunc = qopenglfResolveMemoryBarrier;
MemoryBarrierByRegion = qopenglfResolveMemoryBarrierByRegion;
TexStorage2DMultisample = qopenglfResolveTexStorage2DMultisample;
GetMultisamplefv = qopenglfResolveGetMultisamplefv;
SampleMaski = qopenglfResolveSampleMaski;
GetTexLevelParameteriv = qopenglfResolveGetTexLevelParameteriv;
GetTexLevelParameterfv = qopenglfResolveGetTexLevelParameterfv;
BindVertexBuffer = qopenglfResolveBindVertexBuffer;
VertexAttribFormat = qopenglfResolveVertexAttribFormat;
VertexAttribIFormat = qopenglfResolveVertexAttribIFormat;
VertexAttribBinding = qopenglfResolveVertexAttribBinding;
VertexBindingDivisor = qopenglfResolveVertexBindingDivisor+ 1; }
never executed: end of block
}
never executed: end of block
439-
440QOpenGLExtensionsPrivate::QOpenGLExtensionsPrivate(QOpenGLContext *ctx)-
441 : QOpenGLExtraFunctionsPrivate(ctx),-
442 flushVendorChecked(false)-
443{-
444 QOpenGLContext *context = QOpenGLContext::currentContext();-
445-
446 MapBuffer = qopenglfResolveMapBuffer;resolve(context, "gl""MapBuffer", MapBuffer);-
447 GetBufferSubData = qopenglfResolveGetBufferSubData;resolve(context, "gl""GetBufferSubData", GetBufferSubData);-
448 DiscardFramebuffer = qopenglfResolveDiscardFramebuffer;-
}
QOpenGLES3Helper *QOpenGLExtensions::gles3Helper()
{
return qgles3Helper();resolve(context, "gl""DiscardFramebuffer", DiscardFramebuffer);
449 }
never executed: end of block
0
450-
451void QOpenGLExtensions::flushShared()-
452{-
453 QOpenGLExtensionsPrivate * const d = d_func();-
454-
455 if (!d->flushVendorChecked) {-
456 d->flushVendorChecked = true;-
457-
458-
459-
460-
461 d->flushIsSufficientToSyncContexts = false;-
462 const char *vendor = (const char *) glGetString(0x1F00);-
463 if (vendor) {-
464 static const char *const flushEnough[] = { "Apple", "ATI", "Intel", "NVIDIA" };-
465 for (size_t i = 0; i < sizeof(flushEnough) / sizeof(const char *); ++i) {-
466 if (strstr(vendor, flushEnough[i])) {-
467 d->flushIsSufficientToSyncContexts = true;-
468 break;-
469 }-
470 }-
471 }-
472 }-
473-
474 if (d->flushIsSufficientToSyncContexts)-
475 glFlush();-
476 else-
477 glFinish();-
478}-
479-
480-
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