Function | Condition %▴ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
QOpenGLFramebufferObjectFormatName: | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat | Prototype: | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat() | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 176-179 |
| | 1 | 1 |
QOpenGLFramebufferObjectFormatName: | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat | Prototype: | QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat(const QOpenGLFramebufferObjectFormat &other) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 185-189 |
| | 2 | 1 |
attachmentName: | QOpenGLFramebufferObjectFormat::attachment | Prototype: | QOpenGLFramebufferObject::Attachment QOpenGLFramebufferObjectFormat::attachment() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 291-294 |
| | 1 | 1 |
detachName: | QOpenGLFramebufferObjectFormat::detach | Prototype: | void QOpenGLFramebufferObjectFormat::detach() | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 154-163 |
| | 6 | 3 |
internalTextureFormatName: | QOpenGLFramebufferObjectFormat::internalTextureFormat | Prototype: | GLenum QOpenGLFramebufferObjectFormat::internalTextureFormat() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 341-344 |
| | 1 | 1 |
mipmapName: | QOpenGLFramebufferObjectFormat::mipmap | Prototype: | bool QOpenGLFramebufferObjectFormat::mipmap() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 269-272 |
| | 1 | 1 |
operator!=Name: | QOpenGLFramebufferObjectFormat::operator!= | Prototype: | bool QOpenGLFramebufferObjectFormat::operator!=(const QOpenGLFramebufferObjectFormat& other) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 362-365 |
| | 1 | 1 |
operator=Name: | QOpenGLFramebufferObjectFormat::operator= | Prototype: | QOpenGLFramebufferObjectFormat &QOpenGLFramebufferObjectFormat::operator=(const QOpenGLFramebufferObjectFormat &other) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 195-204 |
| | 6 | 3 |
operator==Name: | QOpenGLFramebufferObjectFormat::operator== | Prototype: | bool QOpenGLFramebufferObjectFormat::operator==(const QOpenGLFramebufferObjectFormat& other) const | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 350-356 |
| | 3 | 2 |
samplesName: | QOpenGLFramebufferObjectFormat::samples | Prototype: | int QOpenGLFramebufferObjectFormat::samples() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 241-244 |
| | 1 | 1 |
setAttachmentName: | QOpenGLFramebufferObjectFormat::setAttachment | Prototype: | void QOpenGLFramebufferObjectFormat::setAttachment(QOpenGLFramebufferObject::Attachment attachment) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 279-283 |
| | 2 | 1 |
setInternalTextureFormatName: | QOpenGLFramebufferObjectFormat::setInternalTextureFormat | Prototype: | void QOpenGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 327-331 |
| | 2 | 1 |
setMipmapName: | QOpenGLFramebufferObjectFormat::setMipmap | Prototype: | void QOpenGLFramebufferObjectFormat::setMipmap(bool enabled) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 258-262 |
| | 2 | 1 |
setSamplesName: | QOpenGLFramebufferObjectFormat::setSamples | Prototype: | void QOpenGLFramebufferObjectFormat::setSamples(int samples) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 228-232 |
| | 2 | 1 |
setTextureTargetName: | QOpenGLFramebufferObjectFormat::setTextureTarget | Prototype: | void QOpenGLFramebufferObjectFormat::setTextureTarget(GLenum target) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 302-306 |
| | 2 | 1 |
textureTargetName: | QOpenGLFramebufferObjectFormat::textureTarget | Prototype: | GLenum QOpenGLFramebufferObjectFormat::textureTarget() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 315-318 |
| | 1 | 1 |
~QOpenGLFramebufferObjectFormatName: | QOpenGLFramebufferObjectFormat::~QOpenGLFramebufferObjectFormat | Prototype: | QOpenGLFramebufferObjectFormat::~QOpenGLFramebufferObjectFormat() | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglframebufferobject.cpp | Lines: | 209-213 |
| | 2 | 2 |