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1 | /**************************************************************************** | - | ||||||
2 | ** | - | ||||||
3 | ** Copyright (C) 2015 The Qt Company Ltd. | - | ||||||
4 | ** Contact: http://www.qt.io/licensing/ | - | ||||||
5 | ** | - | ||||||
6 | ** This file is part of the QtNetwork module of the Qt Toolkit. | - | ||||||
7 | ** | - | ||||||
8 | ** $QT_BEGIN_LICENSE:LGPL21$ | - | ||||||
9 | ** Commercial License Usage | - | ||||||
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16 | ** | - | ||||||
17 | ** GNU Lesser General Public License Usage | - | ||||||
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||
19 | ** General Public License version 2.1 or version 3 as published by the Free | - | ||||||
20 | ** Software Foundation and appearing in the file LICENSE.LGPLv21 and | - | ||||||
21 | ** LICENSE.LGPLv3 included in the packaging of this file. Please review the | - | ||||||
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28 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - | ||||||
29 | ** | - | ||||||
30 | ** $QT_END_LICENSE$ | - | ||||||
31 | ** | - | ||||||
32 | ****************************************************************************/ | - | ||||||
33 | - | |||||||
34 | #include "qlocalserver.h" | - | ||||||
35 | #include "qlocalserver_p.h" | - | ||||||
36 | #include "qlocalsocket.h" | - | ||||||
37 | - | |||||||
38 | QT_BEGIN_NAMESPACE | - | ||||||
39 | - | |||||||
40 | #ifndef QT_NO_LOCALSERVER | - | ||||||
41 | - | |||||||
42 | /*! | - | ||||||
43 | \class QLocalServer | - | ||||||
44 | \since 4.4 | - | ||||||
45 | \inmodule QtNetwork | - | ||||||
46 | - | |||||||
47 | \brief The QLocalServer class provides a local socket based server. | - | ||||||
48 | - | |||||||
49 | This class makes it possible to accept incoming local socket | - | ||||||
50 | connections. | - | ||||||
51 | - | |||||||
52 | Call listen() to have the server start listening | - | ||||||
53 | for incoming connections on a specified key. The | - | ||||||
54 | newConnection() signal is then emitted each time a client | - | ||||||
55 | connects to the server. | - | ||||||
56 | - | |||||||
57 | Call nextPendingConnection() to accept the pending connection | - | ||||||
58 | as a connected QLocalSocket. The function returns a pointer to a | - | ||||||
59 | QLocalSocket that can be used for communicating with the client. | - | ||||||
60 | - | |||||||
61 | If an error occurs, serverError() returns the type of error, and | - | ||||||
62 | errorString() can be called to get a human readable description | - | ||||||
63 | of what happened. | - | ||||||
64 | - | |||||||
65 | When listening for connections, the name which the server is | - | ||||||
66 | listening on is available through serverName(). | - | ||||||
67 | - | |||||||
68 | Calling close() makes QLocalServer stop listening for incoming connections. | - | ||||||
69 | - | |||||||
70 | Although QLocalServer is designed for use with an event loop, it's possible | - | ||||||
71 | to use it without one. In that case, you must use waitForNewConnection(), | - | ||||||
72 | which blocks until either a connection is available or a timeout expires. | - | ||||||
73 | - | |||||||
74 | \sa QLocalSocket, QTcpServer | - | ||||||
75 | */ | - | ||||||
76 | - | |||||||
77 | /*! | - | ||||||
78 | \enum QLocalServer::SocketOption | - | ||||||
79 | \since 5.0 | - | ||||||
80 | - | |||||||
81 | This enum describes the possible options that can be used to create the | - | ||||||
82 | socket. This changes the access permissions on platforms (Linux, Windows) | - | ||||||
83 | that support access permissions on the socket. Both GroupAccess and OtherAccess | - | ||||||
84 | may vary slightly in meanings depending on the platform. | - | ||||||
85 | - | |||||||
86 | \value NoOptions No access restrictions have been set. | - | ||||||
87 | \value UserAccessOption | - | ||||||
88 | Access is restricted to the same user as the process that created the socket. | - | ||||||
89 | \value GroupAccessOption | - | ||||||
90 | Access is restricted to the same group but not the user that created the socket on Linux. | - | ||||||
91 | Access is restricted to the primary group of the process on Windows | - | ||||||
92 | \value OtherAccessOption | - | ||||||
93 | Access is available to everyone but the user and group that created the socket on Linux. | - | ||||||
94 | Access is available to everyone on Windows. | - | ||||||
95 | \value WorldAccessOption | - | ||||||
96 | No access restrictions. | - | ||||||
97 | - | |||||||
98 | \sa socketOptions | - | ||||||
99 | */ | - | ||||||
100 | - | |||||||
101 | - | |||||||
102 | /*! | - | ||||||
103 | Create a new local socket server with the given \a parent. | - | ||||||
104 | - | |||||||
105 | \sa listen() | - | ||||||
106 | */ | - | ||||||
107 | QLocalServer::QLocalServer(QObject *parent) | - | ||||||
108 | : QObject(*new QLocalServerPrivate, parent) | - | ||||||
109 | { | - | ||||||
110 | Q_D(QLocalServer); | - | ||||||
111 | d->init(); | - | ||||||
112 | } executed 57 times by 3 tests: end of block Executed by:
| 57 | ||||||
113 | - | |||||||
114 | /*! | - | ||||||
115 | Destroys the QLocalServer object. If the server is listening for | - | ||||||
116 | connections, it is automatically closed. | - | ||||||
117 | - | |||||||
118 | Any client QLocalSockets that are still connected must either | - | ||||||
119 | disconnect or be reparented before the server is deleted. | - | ||||||
120 | - | |||||||
121 | \sa close() | - | ||||||
122 | */ | - | ||||||
123 | QLocalServer::~QLocalServer() | - | ||||||
124 | { | - | ||||||
125 | if (isListening())
| 17-40 | ||||||
126 | close(); executed 40 times by 3 tests: close(); Executed by:
| 40 | ||||||
127 | } executed 57 times by 3 tests: end of block Executed by:
| 57 | ||||||
128 | - | |||||||
129 | /*! | - | ||||||
130 | \property QLocalServer::socketOptions | - | ||||||
131 | \since 5.0 | - | ||||||
132 | - | |||||||
133 | The setSocketOptions method controls how the socket operates. | - | ||||||
134 | For example the socket may restrict access to what user ids can | - | ||||||
135 | connect to the socket. | - | ||||||
136 | - | |||||||
137 | These options must be set before listen() is called. | - | ||||||
138 | - | |||||||
139 | In some cases, such as with Unix domain sockets on Linux, the | - | ||||||
140 | access to the socket will be determined by file system permissions, | - | ||||||
141 | and are created based on the umask. Setting the access flags will | - | ||||||
142 | overide this and will restrict or permit access as specified. | - | ||||||
143 | - | |||||||
144 | Other Unix-based operating systems, such as \macos, do not | - | ||||||
145 | honor file permissions for Unix domain sockets and by default | - | ||||||
146 | have WorldAccess and these permission flags will have no effect. | - | ||||||
147 | - | |||||||
148 | On Windows, UserAccessOption is sufficient to allow a non | - | ||||||
149 | elevated process to connect to a local server created by an | - | ||||||
150 | elevated process run by the same user. GroupAccessOption | - | ||||||
151 | refers to the primary group of the process (see TokenPrimaryGroup | - | ||||||
152 | in the Windows documentation). OtherAccessOption refers to | - | ||||||
153 | the well known "Everyone" group. | - | ||||||
154 | - | |||||||
155 | By default none of the flags are set, access permissions | - | ||||||
156 | are the platform default. | - | ||||||
157 | - | |||||||
158 | \sa listen() | - | ||||||
159 | */ | - | ||||||
160 | void QLocalServer::setSocketOptions(SocketOptions options) | - | ||||||
161 | { | - | ||||||
162 | Q_D(QLocalServer); | - | ||||||
163 | - | |||||||
164 | d->socketOptions = options; | - | ||||||
165 | } executed 4 times by 1 test: end of block Executed by:
| 4 | ||||||
166 | - | |||||||
167 | /*! | - | ||||||
168 | \since 5.0 | - | ||||||
169 | Returns the socket options set on the socket. | - | ||||||
170 | - | |||||||
171 | \sa setSocketOptions() | - | ||||||
172 | */ | - | ||||||
173 | QLocalServer::SocketOptions QLocalServer::socketOptions() const | - | ||||||
174 | { | - | ||||||
175 | Q_D(const QLocalServer); | - | ||||||
176 | return d->socketOptions; never executed: return d->socketOptions; | 0 | ||||||
177 | } | - | ||||||
178 | - | |||||||
179 | /*! | - | ||||||
180 | Stop listening for incoming connections. Existing connections are not | - | ||||||
181 | affected, but any new connections will be refused. | - | ||||||
182 | - | |||||||
183 | \sa isListening(), listen() | - | ||||||
184 | */ | - | ||||||
185 | void QLocalServer::close() | - | ||||||
186 | { | - | ||||||
187 | Q_D(QLocalServer); | - | ||||||
188 | if (!isListening())
| 5-50 | ||||||
189 | return; executed 5 times by 1 test: return; Executed by:
| 5 | ||||||
190 | qDeleteAll(d->pendingConnections); | - | ||||||
191 | d->pendingConnections.clear(); | - | ||||||
192 | d->closeServer(); | - | ||||||
193 | d->serverName.clear(); | - | ||||||
194 | d->fullServerName.clear(); | - | ||||||
195 | d->errorString.clear(); | - | ||||||
196 | d->error = QAbstractSocket::UnknownSocketError; | - | ||||||
197 | } executed 50 times by 3 tests: end of block Executed by:
| 50 | ||||||
198 | - | |||||||
199 | /*! | - | ||||||
200 | Returns the human-readable message appropriate to the current error | - | ||||||
201 | reported by serverError(). If no suitable string is available, an empty | - | ||||||
202 | string is returned. | - | ||||||
203 | - | |||||||
204 | \sa serverError() | - | ||||||
205 | */ | - | ||||||
206 | QString QLocalServer::errorString() const | - | ||||||
207 | { | - | ||||||
208 | Q_D(const QLocalServer); | - | ||||||
209 | return d->errorString; executed 42 times by 2 tests: return d->errorString; Executed by:
| 42 | ||||||
210 | } | - | ||||||
211 | - | |||||||
212 | /*! | - | ||||||
213 | Returns \c true if the server has a pending connection; otherwise | - | ||||||
214 | returns \c false. | - | ||||||
215 | - | |||||||
216 | \sa nextPendingConnection(), setMaxPendingConnections() | - | ||||||
217 | */ | - | ||||||
218 | bool QLocalServer::hasPendingConnections() const | - | ||||||
219 | { | - | ||||||
220 | Q_D(const QLocalServer); | - | ||||||
221 | return !(d->pendingConnections.isEmpty()); executed 79 times by 2 tests: return !(d->pendingConnections.isEmpty()); Executed by:
| 79 | ||||||
222 | } | - | ||||||
223 | - | |||||||
224 | /*! | - | ||||||
225 | This virtual function is called by QLocalServer when a new connection | - | ||||||
226 | is available. \a socketDescriptor is the native socket descriptor for | - | ||||||
227 | the accepted connection. | - | ||||||
228 | - | |||||||
229 | The base implementation creates a QLocalSocket, sets the socket descriptor | - | ||||||
230 | and then stores the QLocalSocket in an internal list of pending | - | ||||||
231 | connections. Finally newConnection() is emitted. | - | ||||||
232 | - | |||||||
233 | Reimplement this function to alter the server's behavior | - | ||||||
234 | when a connection is available. | - | ||||||
235 | - | |||||||
236 | \sa newConnection(), nextPendingConnection(), | - | ||||||
237 | QLocalSocket::setSocketDescriptor() | - | ||||||
238 | */ | - | ||||||
239 | void QLocalServer::incomingConnection(quintptr socketDescriptor) | - | ||||||
240 | { | - | ||||||
241 | Q_D(QLocalServer); | - | ||||||
242 | QLocalSocket *socket = new QLocalSocket(this); | - | ||||||
243 | socket->setSocketDescriptor(socketDescriptor); | - | ||||||
244 | d->pendingConnections.enqueue(socket); | - | ||||||
245 | emit newConnection(); | - | ||||||
246 | } executed 77 times by 3 tests: end of block Executed by:
| 77 | ||||||
247 | - | |||||||
248 | /*! | - | ||||||
249 | Returns \c true if the server is listening for incoming connections | - | ||||||
250 | otherwise false. | - | ||||||
251 | - | |||||||
252 | \sa listen(), close() | - | ||||||
253 | */ | - | ||||||
254 | bool QLocalServer::isListening() const | - | ||||||
255 | { | - | ||||||
256 | Q_D(const QLocalServer); | - | ||||||
257 | return !(d->serverName.isEmpty()); executed 277 times by 3 tests: return !(d->serverName.isEmpty()); Executed by:
| 277 | ||||||
258 | } | - | ||||||
259 | - | |||||||
260 | /*! | - | ||||||
261 | Tells the server to listen for incoming connections on \a name. | - | ||||||
262 | If the server is currently listening then it will return false. | - | ||||||
263 | Return true on success otherwise false. | - | ||||||
264 | - | |||||||
265 | \a name can be a single name and QLocalServer will determine | - | ||||||
266 | the correct platform specific path. serverName() will return | - | ||||||
267 | the name that is passed into listen. | - | ||||||
268 | - | |||||||
269 | Usually you would just pass in a name like "foo", but on Unix this | - | ||||||
270 | could also be a path such as "/tmp/foo" and on Windows this could | - | ||||||
271 | be a pipe path such as "\\\\.\\pipe\\foo" | - | ||||||
272 | - | |||||||
273 | \note On Unix if the server crashes without closing listen will fail | - | ||||||
274 | with AddressInUseError. To create a new server the file should be removed. | - | ||||||
275 | On Windows two local servers can listen to the same pipe at the same | - | ||||||
276 | time, but any connections will go to one of the server. | - | ||||||
277 | - | |||||||
278 | \sa serverName(), isListening(), close() | - | ||||||
279 | */ | - | ||||||
280 | bool QLocalServer::listen(const QString &name) | - | ||||||
281 | { | - | ||||||
282 | Q_D(QLocalServer); | - | ||||||
283 | if (isListening()) {
| 2-54 | ||||||
284 | qWarning("QLocalServer::listen() called when already listening"); | - | ||||||
285 | return false; executed 2 times by 1 test: return false; Executed by:
| 2 | ||||||
286 | } | - | ||||||
287 | - | |||||||
288 | if (name.isEmpty()) {
| 6-48 | ||||||
289 | d->error = QAbstractSocket::HostNotFoundError; | - | ||||||
290 | QString function = QLatin1String("QLocalServer::listen"); | - | ||||||
291 | d->errorString = tr("%1: Name error").arg(function); | - | ||||||
292 | return false; executed 6 times by 1 test: return false; Executed by:
| 6 | ||||||
293 | } | - | ||||||
294 | - | |||||||
295 | if (!d->listen(name)) {
| 2-46 | ||||||
296 | d->serverName.clear(); | - | ||||||
297 | d->fullServerName.clear(); | - | ||||||
298 | return false; executed 2 times by 1 test: return false; Executed by:
| 2 | ||||||
299 | } | - | ||||||
300 | - | |||||||
301 | d->serverName = name; | - | ||||||
302 | return true; executed 46 times by 3 tests: return true; Executed by:
| 46 | ||||||
303 | } | - | ||||||
304 | - | |||||||
305 | /*! | - | ||||||
306 | \since 5.0 | - | ||||||
307 | - | |||||||
308 | Instructs the server to listen for incoming connections on | - | ||||||
309 | \a socketDescriptor. The property returns \c false if the server is | - | ||||||
310 | currently listening. It returns \c true on success; otherwise, | - | ||||||
311 | it returns \c false. The socket must be ready to accept | - | ||||||
312 | new connections with no extra platform-specific functions | - | ||||||
313 | called. The socket is set into non-blocking mode. | - | ||||||
314 | - | |||||||
315 | serverName(), fullServerName() may return a string with | - | ||||||
316 | a name if this option is supported by the platform; | - | ||||||
317 | otherwise, they return an empty QString. | - | ||||||
318 | - | |||||||
319 | \sa isListening(), close() | - | ||||||
320 | */ | - | ||||||
321 | bool QLocalServer::listen(qintptr socketDescriptor) | - | ||||||
322 | { | - | ||||||
323 | Q_D(QLocalServer); | - | ||||||
324 | if (isListening()) {
| 0-4 | ||||||
325 | qWarning("QLocalServer::listen() called when already listening"); | - | ||||||
326 | return false; never executed: return false; | 0 | ||||||
327 | } | - | ||||||
328 | - | |||||||
329 | d->serverName.clear(); | - | ||||||
330 | d->fullServerName.clear(); | - | ||||||
331 | - | |||||||
332 | if (!d->listen(socketDescriptor)) {
| 0-4 | ||||||
333 | return false; never executed: return false; | 0 | ||||||
334 | } | - | ||||||
335 | - | |||||||
336 | return true; executed 4 times by 1 test: return true; Executed by:
| 4 | ||||||
337 | } | - | ||||||
338 | - | |||||||
339 | /*! | - | ||||||
340 | Returns the maximum number of pending accepted connections. | - | ||||||
341 | The default is 30. | - | ||||||
342 | - | |||||||
343 | \sa setMaxPendingConnections(), hasPendingConnections() | - | ||||||
344 | */ | - | ||||||
345 | int QLocalServer::maxPendingConnections() const | - | ||||||
346 | { | - | ||||||
347 | Q_D(const QLocalServer); | - | ||||||
348 | return d->maxPendingConnections; executed 8 times by 1 test: return d->maxPendingConnections; Executed by:
| 8 | ||||||
349 | } | - | ||||||
350 | - | |||||||
351 | /*! | - | ||||||
352 | \fn void QLocalServer::newConnection() | - | ||||||
353 | - | |||||||
354 | This signal is emitted every time a new connection is available. | - | ||||||
355 | - | |||||||
356 | \sa hasPendingConnections(), nextPendingConnection() | - | ||||||
357 | */ | - | ||||||
358 | - | |||||||
359 | /*! | - | ||||||
360 | Returns the next pending connection as a connected QLocalSocket object. | - | ||||||
361 | - | |||||||
362 | The socket is created as a child of the server, which means that it is | - | ||||||
363 | automatically deleted when the QLocalServer object is destroyed. It is | - | ||||||
364 | still a good idea to delete the object explicitly when you are done with | - | ||||||
365 | it, to avoid wasting memory. | - | ||||||
366 | - | |||||||
367 | 0 is returned if this function is called when there are no pending | - | ||||||
368 | connections. | - | ||||||
369 | - | |||||||
370 | \sa hasPendingConnections(), newConnection(), incomingConnection() | - | ||||||
371 | */ | - | ||||||
372 | QLocalSocket *QLocalServer::nextPendingConnection() | - | ||||||
373 | { | - | ||||||
374 | Q_D(QLocalServer); | - | ||||||
375 | if (d->pendingConnections.isEmpty())
| 10-71 | ||||||
376 | return 0; executed 10 times by 1 test: return 0; Executed by:
| 10 | ||||||
377 | QLocalSocket *nextSocket = d->pendingConnections.dequeue(); | - | ||||||
378 | #ifndef QT_LOCALSOCKET_TCP | - | ||||||
379 | if (d->pendingConnections.size() <= d->maxPendingConnections)
| 0-71 | ||||||
380 | #ifndef Q_OS_WIN | - | ||||||
381 | d->socketNotifier->setEnabled(true); executed 71 times by 3 tests: d->socketNotifier->setEnabled(true); Executed by:
| 71 | ||||||
382 | #else | - | ||||||
383 | d->connectionEventNotifier->setEnabled(true); | - | ||||||
384 | #endif | - | ||||||
385 | #endif | - | ||||||
386 | return nextSocket; executed 71 times by 3 tests: return nextSocket; Executed by:
| 71 | ||||||
387 | } | - | ||||||
388 | - | |||||||
389 | /*! | - | ||||||
390 | \since 4.5 | - | ||||||
391 | - | |||||||
392 | Removes any server instance that might cause a call to listen() to fail | - | ||||||
393 | and returns \c true if successful; otherwise returns \c false. | - | ||||||
394 | This function is meant to recover from a crash, when the previous server | - | ||||||
395 | instance has not been cleaned up. | - | ||||||
396 | - | |||||||
397 | On Windows, this function does nothing; on Unix, it removes the socket file | - | ||||||
398 | given by \a name. | - | ||||||
399 | - | |||||||
400 | \warning Be careful to avoid removing sockets of running instances. | - | ||||||
401 | */ | - | ||||||
402 | bool QLocalServer::removeServer(const QString &name) | - | ||||||
403 | { | - | ||||||
404 | return QLocalServerPrivate::removeServer(name); executed 35 times by 2 tests: return QLocalServerPrivate::removeServer(name); Executed by:
| 35 | ||||||
405 | } | - | ||||||
406 | - | |||||||
407 | /*! | - | ||||||
408 | Returns the server name if the server is listening for connections; | - | ||||||
409 | otherwise returns QString() | - | ||||||
410 | - | |||||||
411 | \sa listen(), fullServerName() | - | ||||||
412 | */ | - | ||||||
413 | QString QLocalServer::serverName() const | - | ||||||
414 | { | - | ||||||
415 | Q_D(const QLocalServer); | - | ||||||
416 | return d->serverName; executed 21 times by 1 test: return d->serverName; Executed by:
| 21 | ||||||
417 | } | - | ||||||
418 | - | |||||||
419 | /*! | - | ||||||
420 | Returns the full path that the server is listening on. | - | ||||||
421 | - | |||||||
422 | Note: This is platform specific | - | ||||||
423 | - | |||||||
424 | \sa listen(), serverName() | - | ||||||
425 | */ | - | ||||||
426 | QString QLocalServer::fullServerName() const | - | ||||||
427 | { | - | ||||||
428 | Q_D(const QLocalServer); | - | ||||||
429 | return d->fullServerName; executed 21 times by 1 test: return d->fullServerName; Executed by:
| 21 | ||||||
430 | } | - | ||||||
431 | - | |||||||
432 | /*! | - | ||||||
433 | Returns the type of error that occurred last or NoError. | - | ||||||
434 | - | |||||||
435 | \sa errorString() | - | ||||||
436 | */ | - | ||||||
437 | QAbstractSocket::SocketError QLocalServer::serverError() const | - | ||||||
438 | { | - | ||||||
439 | Q_D(const QLocalServer); | - | ||||||
440 | return d->error; executed 40 times by 1 test: return d->error; Executed by:
| 40 | ||||||
441 | } | - | ||||||
442 | - | |||||||
443 | /*! | - | ||||||
444 | Sets the maximum number of pending accepted connections to | - | ||||||
445 | \a numConnections. QLocalServer will accept no more than | - | ||||||
446 | \a numConnections incoming connections before nextPendingConnection() | - | ||||||
447 | is called. | - | ||||||
448 | - | |||||||
449 | Note: Even though QLocalServer will stop accepting new connections | - | ||||||
450 | after it has reached its maximum number of pending connections, | - | ||||||
451 | the operating system may still keep them in queue which will result | - | ||||||
452 | in clients signaling that it is connected. | - | ||||||
453 | - | |||||||
454 | \sa maxPendingConnections(), hasPendingConnections() | - | ||||||
455 | */ | - | ||||||
456 | void QLocalServer::setMaxPendingConnections(int numConnections) | - | ||||||
457 | { | - | ||||||
458 | Q_D(QLocalServer); | - | ||||||
459 | d->maxPendingConnections = numConnections; | - | ||||||
460 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||
461 | - | |||||||
462 | /*! | - | ||||||
463 | Waits for at most \a msec milliseconds or until an incoming connection | - | ||||||
464 | is available. Returns \c true if a connection is available; otherwise | - | ||||||
465 | returns \c false. If the operation timed out and \a timedOut is not 0, | - | ||||||
466 | *timedOut will be set to true. | - | ||||||
467 | - | |||||||
468 | This is a blocking function call. Its use is ill-advised in a | - | ||||||
469 | single-threaded GUI application, since the whole application will stop | - | ||||||
470 | responding until the function returns. waitForNewConnection() is mostly | - | ||||||
471 | useful when there is no event loop available. | - | ||||||
472 | - | |||||||
473 | The non-blocking alternative is to connect to the newConnection() signal. | - | ||||||
474 | - | |||||||
475 | If msec is -1, this function will not time out. | - | ||||||
476 | - | |||||||
477 | \sa hasPendingConnections(), nextPendingConnection() | - | ||||||
478 | */ | - | ||||||
479 | bool QLocalServer::waitForNewConnection(int msec, bool *timedOut) | - | ||||||
480 | { | - | ||||||
481 | Q_D(QLocalServer); | - | ||||||
482 | if (timedOut)
| 25-63 | ||||||
483 | *timedOut = false; executed 63 times by 1 test: *timedOut = false; Executed by:
| 63 | ||||||
484 | - | |||||||
485 | if (!isListening())
| 9-79 | ||||||
486 | return false; executed 9 times by 1 test: return false; Executed by:
| 9 | ||||||
487 | - | |||||||
488 | d->waitForNewConnection(msec, timedOut); | - | ||||||
489 | - | |||||||
490 | return !d->pendingConnections.isEmpty(); executed 79 times by 3 tests: return !d->pendingConnections.isEmpty(); Executed by:
| 79 | ||||||
491 | } | - | ||||||
492 | - | |||||||
493 | #endif | - | ||||||
494 | - | |||||||
495 | QT_END_NAMESPACE | - | ||||||
496 | - | |||||||
497 | #include "moc_qlocalserver.cpp" | - | ||||||
498 | - | |||||||
Source code | Switch to Preprocessed file |