| Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglversionfunctions.cpp | 
| Switch to Source code | Preprocessed file | 
| Line | Source | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | - | |||||||
| 2 | - | |||||||
| 3 | - | |||||||
| 4 | QOpenGLVersionFunctionsBackend *QAbstractOpenGLFunctionsPrivate::functionsBackend(QOpenGLContext *context, | - | ||||||
| 5 | const QOpenGLVersionStatus &v) | - | ||||||
| 6 | { | - | ||||||
| 7 | ((!(context)) ? qt_assert("context",__FILE__,52) : qt_noop()); | - | ||||||
| 8 |     return never executed:   context->functionsBackend(v);return context->functionsBackend(v);never executed:  return context->functionsBackend(v); | 0 | ||||||
| 9 | } | - | ||||||
| 10 | - | |||||||
| 11 | void QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(QOpenGLContext *context, | - | ||||||
| 12 | const QOpenGLVersionStatus &v, | - | ||||||
| 13 | QOpenGLVersionFunctionsBackend *backend) | - | ||||||
| 14 | { | - | ||||||
| 15 | ((!(context)) ? qt_assert("context",__FILE__,60) : qt_noop()); | - | ||||||
| 16 | context->insertFunctionsBackend(v, backend); | - | ||||||
| 17 | } never executed:  end of block | 0 | ||||||
| 18 | - | |||||||
| 19 | void QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(QOpenGLContext *context, const QOpenGLVersionStatus &v) | - | ||||||
| 20 | { | - | ||||||
| 21 | ((!(context)) ? qt_assert("context",__FILE__,66) : qt_noop()); | - | ||||||
| 22 | context->removeFunctionsBackend(v); | - | ||||||
| 23 | } never executed:  end of block | 0 | ||||||
| 24 | - | |||||||
| 25 | void QAbstractOpenGLFunctionsPrivate::insertExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f) | - | ||||||
| 26 | { | - | ||||||
| 27 | ((!(context)) ? qt_assert("context",__FILE__,72) : qt_noop()); | - | ||||||
| 28 | context->insertExternalFunctions(f); | - | ||||||
| 29 | } never executed:  end of block | 0 | ||||||
| 30 | - | |||||||
| 31 | void QAbstractOpenGLFunctionsPrivate::removeExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f) | - | ||||||
| 32 | { | - | ||||||
| 33 | ((!(context)) ? qt_assert("context",__FILE__,78) : qt_noop()); | - | ||||||
| 34 | context->removeExternalFunctions(f); | - | ||||||
| 35 | } never executed:  end of block | 0 | ||||||
| 36 | QAbstractOpenGLFunctions::QAbstractOpenGLFunctions() | - | ||||||
| 37 | : d_ptr(new QAbstractOpenGLFunctionsPrivate) | - | ||||||
| 38 | { | - | ||||||
| 39 | } never executed:  end of block | 0 | ||||||
| 40 | - | |||||||
| 41 | - | |||||||
| 42 | - | |||||||
| 43 | - | |||||||
| 44 | QAbstractOpenGLFunctions::~QAbstractOpenGLFunctions() | - | ||||||
| 45 | { | - | ||||||
| 46 | QAbstractOpenGLFunctionsPrivate * const d = d_func(); | - | ||||||
| 47 |     if (d->owningContext
  | 0 | ||||||
| 48 |         d->removeExternalFunctions(d->owningContext, this); never executed:  d->removeExternalFunctions(d->owningContext, this); | 0 | ||||||
| 49 | delete d_ptr; | - | ||||||
| 50 | } never executed:  end of block | 0 | ||||||
| 51 | - | |||||||
| 52 | - | |||||||
| 53 | - | |||||||
| 54 | bool QAbstractOpenGLFunctions::initializeOpenGLFunctions() | - | ||||||
| 55 | { | - | ||||||
| 56 | QAbstractOpenGLFunctionsPrivate * const d = d_func(); | - | ||||||
| 57 | d->initialized = true; | - | ||||||
| 58 | - | |||||||
| 59 | - | |||||||
| 60 | - | |||||||
| 61 | - | |||||||
| 62 | - | |||||||
| 63 | - | |||||||
| 64 |     if (!d->owningContext
  | 0 | ||||||
| 65 | d->owningContext = QOpenGLContext::currentContext(); | - | ||||||
| 66 |         if (d->owningContext
  | 0 | ||||||
| 67 |             d->insertExternalFunctions(d->owningContext, this); never executed:  d->insertExternalFunctions(d->owningContext, this); | 0 | ||||||
| 68 |     } never executed:  end of block | 0 | ||||||
| 69 | - | |||||||
| 70 |     return never executed:   true;return true;never executed:  return true; | 0 | ||||||
| 71 | } | - | ||||||
| 72 | - | |||||||
| 73 | - | |||||||
| 74 | - | |||||||
| 75 | bool QAbstractOpenGLFunctions::isInitialized() const | - | ||||||
| 76 | { | - | ||||||
| 77 | const QAbstractOpenGLFunctionsPrivate * const d = d_func(); | - | ||||||
| 78 |     return never executed:   d->initialized;return d->initialized;never executed:  return d->initialized; | 0 | ||||||
| 79 | } | - | ||||||
| 80 | - | |||||||
| 81 | - | |||||||
| 82 | - | |||||||
| 83 | void QAbstractOpenGLFunctions::setOwningContext(const QOpenGLContext *context) | - | ||||||
| 84 | { | - | ||||||
| 85 | QAbstractOpenGLFunctionsPrivate * const d = d_func(); | - | ||||||
| 86 | d->owningContext = const_cast<QOpenGLContext*>(context); | - | ||||||
| 87 | } never executed:  end of block | 0 | ||||||
| 88 | - | |||||||
| 89 | - | |||||||
| 90 | - | |||||||
| 91 | QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const | - | ||||||
| 92 | { | - | ||||||
| 93 | const QAbstractOpenGLFunctionsPrivate * const d = d_func(); | - | ||||||
| 94 |     return never executed:   d->owningContext;return d->owningContext;never executed:  return d->owningContext; | 0 | ||||||
| 95 | } | - | ||||||
| 96 | - | |||||||
| 97 | - | |||||||
| 98 | - | |||||||
| 99 | QOpenGLFunctions_1_0_CoreBackend::QOpenGLFunctions_1_0_CoreBackend(QOpenGLContext *context) | - | ||||||
| 100 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 101 | { | - | ||||||
| 102 | Viewport = reinterpret_cast<void ( *)(GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glViewport")); | - | ||||||
| 103 | DepthRange = reinterpret_cast<void ( *)(GLdouble , GLdouble )>(context->getProcAddress("glDepthRange")); | - | ||||||
| 104 | IsEnabled = reinterpret_cast<GLboolean ( *)(GLenum )>(context->getProcAddress("glIsEnabled")); | - | ||||||
| 105 | GetTexLevelParameteriv = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLint *)>(context->getProcAddress("glGetTexLevelParameteriv")); | - | ||||||
| 106 | GetTexLevelParameterfv = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetTexLevelParameterfv")); | - | ||||||
| 107 | GetTexParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexParameteriv")); | - | ||||||
| 108 | GetTexParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexParameterfv")); | - | ||||||
| 109 | GetTexImage = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetTexImage")); | - | ||||||
| 110 | GetString = reinterpret_cast<const GLubyte * ( *)(GLenum )>(context->getProcAddress("glGetString")); | - | ||||||
| 111 | GetIntegerv = reinterpret_cast<void ( *)(GLenum , GLint *)>(context->getProcAddress("glGetIntegerv")); | - | ||||||
| 112 | GetFloatv = reinterpret_cast<void ( *)(GLenum , GLfloat *)>(context->getProcAddress("glGetFloatv")); | - | ||||||
| 113 | GetError = reinterpret_cast<GLenum ( *)()>(context->getProcAddress("glGetError")); | - | ||||||
| 114 | GetDoublev = reinterpret_cast<void ( *)(GLenum , GLdouble *)>(context->getProcAddress("glGetDoublev")); | - | ||||||
| 115 | GetBooleanv = reinterpret_cast<void ( *)(GLenum , GLboolean *)>(context->getProcAddress("glGetBooleanv")); | - | ||||||
| 116 | ReadPixels = reinterpret_cast<void ( *)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glReadPixels")); | - | ||||||
| 117 | ReadBuffer = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glReadBuffer")); | - | ||||||
| 118 | PixelStorei = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glPixelStorei")); | - | ||||||
| 119 | PixelStoref = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glPixelStoref")); | - | ||||||
| 120 | DepthFunc = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glDepthFunc")); | - | ||||||
| 121 | StencilOp = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum )>(context->getProcAddress("glStencilOp")); | - | ||||||
| 122 | StencilFunc = reinterpret_cast<void ( *)(GLenum , GLint , GLuint )>(context->getProcAddress("glStencilFunc")); | - | ||||||
| 123 | LogicOp = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glLogicOp")); | - | ||||||
| 124 | BlendFunc = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glBlendFunc")); | - | ||||||
| 125 | Flush = reinterpret_cast<void ( *)()>(context->getProcAddress("glFlush")); | - | ||||||
| 126 | Finish = reinterpret_cast<void ( *)()>(context->getProcAddress("glFinish")); | - | ||||||
| 127 | Enable = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glEnable")); | - | ||||||
| 128 | Disable = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glDisable")); | - | ||||||
| 129 | DepthMask = reinterpret_cast<void ( *)(GLboolean )>(context->getProcAddress("glDepthMask")); | - | ||||||
| 130 | ColorMask = reinterpret_cast<void ( *)(GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glColorMask")); | - | ||||||
| 131 | StencilMask = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glStencilMask")); | - | ||||||
| 132 | ClearDepth = reinterpret_cast<void ( *)(GLdouble )>(context->getProcAddress("glClearDepth")); | - | ||||||
| 133 | ClearStencil = reinterpret_cast<void ( *)(GLint )>(context->getProcAddress("glClearStencil")); | - | ||||||
| 134 | ClearColor = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glClearColor")); | - | ||||||
| 135 | Clear = reinterpret_cast<void ( *)(GLbitfield )>(context->getProcAddress("glClear")); | - | ||||||
| 136 | DrawBuffer = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glDrawBuffer")); | - | ||||||
| 137 | TexImage2D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage2D")); | - | ||||||
| 138 | TexImage1D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage1D")); | - | ||||||
| 139 | TexParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexParameteriv")); | - | ||||||
| 140 | TexParameteri = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glTexParameteri")); | - | ||||||
| 141 | TexParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTexParameterfv")); | - | ||||||
| 142 | TexParameterf = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glTexParameterf")); | - | ||||||
| 143 | Scissor = reinterpret_cast<void ( *)(GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glScissor")); | - | ||||||
| 144 | PolygonMode = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glPolygonMode")); | - | ||||||
| 145 | PointSize = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glPointSize")); | - | ||||||
| 146 | LineWidth = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glLineWidth")); | - | ||||||
| 147 | Hint = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glHint")); | - | ||||||
| 148 | FrontFace = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glFrontFace")); | - | ||||||
| 149 | CullFace = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glCullFace")); | - | ||||||
| 150 | - | |||||||
| 151 | - | |||||||
| 152 | } never executed:  end of block | 0 | ||||||
| 153 | - | |||||||
| 154 | QOpenGLVersionStatus QOpenGLFunctions_1_0_CoreBackend::versionStatus() | - | ||||||
| 155 | { | - | ||||||
| 156 |     return never executed:   QOpenGLVersionStatus(1, 0, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(1, 0, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(1, 0, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 157 | } | - | ||||||
| 158 | - | |||||||
| 159 | QOpenGLFunctions_1_1_CoreBackend::QOpenGLFunctions_1_1_CoreBackend(QOpenGLContext *context) | - | ||||||
| 160 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 161 | { | - | ||||||
| 162 | Indexubv = reinterpret_cast<void ( *)(const GLubyte *)>(context->getProcAddress("glIndexubv")); | - | ||||||
| 163 | Indexub = reinterpret_cast<void ( *)(GLubyte )>(context->getProcAddress("glIndexub")); | - | ||||||
| 164 | IsTexture = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsTexture")); | - | ||||||
| 165 | GenTextures = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenTextures")); | - | ||||||
| 166 | DeleteTextures = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTextures")); | - | ||||||
| 167 | BindTexture = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glBindTexture")); | - | ||||||
| 168 | TexSubImage2D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage2D")); | - | ||||||
| 169 | TexSubImage1D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage1D")); | - | ||||||
| 170 | CopyTexSubImage2D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage2D")); | - | ||||||
| 171 | CopyTexSubImage1D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTexSubImage1D")); | - | ||||||
| 172 | CopyTexImage2D = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage2D")); | - | ||||||
| 173 | CopyTexImage1D = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage1D")); | - | ||||||
| 174 | PolygonOffset = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glPolygonOffset")); | - | ||||||
| 175 | GetPointerv = reinterpret_cast<void ( *)(GLenum , GLvoid * *)>(context->getProcAddress("glGetPointerv")); | - | ||||||
| 176 | DrawElements = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawElements")); | - | ||||||
| 177 | DrawArrays = reinterpret_cast<void ( *)(GLenum , GLint , GLsizei )>(context->getProcAddress("glDrawArrays")); | - | ||||||
| 178 | - | |||||||
| 179 | - | |||||||
| 180 | } never executed:  end of block | 0 | ||||||
| 181 | - | |||||||
| 182 | QOpenGLVersionStatus QOpenGLFunctions_1_1_CoreBackend::versionStatus() | - | ||||||
| 183 | { | - | ||||||
| 184 |     return never executed:   QOpenGLVersionStatus(1, 1, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(1, 1, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(1, 1, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 185 | } | - | ||||||
| 186 | - | |||||||
| 187 | QOpenGLFunctions_1_2_CoreBackend::QOpenGLFunctions_1_2_CoreBackend(QOpenGLContext *context) | - | ||||||
| 188 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 189 | { | - | ||||||
| 190 | - | |||||||
| 191 | CopyTexSubImage3D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage3D")); | - | ||||||
| 192 | TexSubImage3D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage3D")); | - | ||||||
| 193 | TexImage3D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage3D")); | - | ||||||
| 194 | DrawRangeElements = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawRangeElements")); | - | ||||||
| 195 | BlendEquation = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glBlendEquation")); | - | ||||||
| 196 | BlendColor = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glBlendColor")); | - | ||||||
| 197 | - | |||||||
| 198 | } never executed:  end of block | 0 | ||||||
| 199 | - | |||||||
| 200 | QOpenGLVersionStatus QOpenGLFunctions_1_2_CoreBackend::versionStatus() | - | ||||||
| 201 | { | - | ||||||
| 202 |     return never executed:   QOpenGLVersionStatus(1, 2, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(1, 2, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(1, 2, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 203 | } | - | ||||||
| 204 | - | |||||||
| 205 | QOpenGLFunctions_1_3_CoreBackend::QOpenGLFunctions_1_3_CoreBackend(QOpenGLContext *context) | - | ||||||
| 206 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 207 | { | - | ||||||
| 208 | - | |||||||
| 209 | GetCompressedTexImage = reinterpret_cast<void ( *)(GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedTexImage")); | - | ||||||
| 210 | CompressedTexSubImage1D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage1D")); | - | ||||||
| 211 | CompressedTexSubImage2D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage2D")); | - | ||||||
| 212 | CompressedTexSubImage3D = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage3D")); | - | ||||||
| 213 | CompressedTexImage1D = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage1D")); | - | ||||||
| 214 | CompressedTexImage2D = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage2D")); | - | ||||||
| 215 | CompressedTexImage3D = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage3D")); | - | ||||||
| 216 | SampleCoverage = reinterpret_cast<void ( *)(GLfloat , GLboolean )>(context->getProcAddress("glSampleCoverage")); | - | ||||||
| 217 | ActiveTexture = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glActiveTexture")); | - | ||||||
| 218 | - | |||||||
| 219 | } never executed:  end of block | 0 | ||||||
| 220 | - | |||||||
| 221 | QOpenGLVersionStatus QOpenGLFunctions_1_3_CoreBackend::versionStatus() | - | ||||||
| 222 | { | - | ||||||
| 223 |     return never executed:   QOpenGLVersionStatus(1, 3, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(1, 3, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(1, 3, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 224 | } | - | ||||||
| 225 | - | |||||||
| 226 | QOpenGLFunctions_1_4_CoreBackend::QOpenGLFunctions_1_4_CoreBackend(QOpenGLContext *context) | - | ||||||
| 227 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 228 | { | - | ||||||
| 229 | - | |||||||
| 230 | PointParameteriv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glPointParameteriv")); | - | ||||||
| 231 | PointParameteri = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glPointParameteri")); | - | ||||||
| 232 | PointParameterfv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfv")); | - | ||||||
| 233 | PointParameterf = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterf")); | - | ||||||
| 234 | MultiDrawElements = reinterpret_cast<void ( *)(GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei )>(context->getProcAddress("glMultiDrawElements")); | - | ||||||
| 235 | MultiDrawArrays = reinterpret_cast<void ( *)(GLenum , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawArrays")); | - | ||||||
| 236 | BlendFuncSeparate = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparate")); | - | ||||||
| 237 | - | |||||||
| 238 | } never executed:  end of block | 0 | ||||||
| 239 | - | |||||||
| 240 | QOpenGLVersionStatus QOpenGLFunctions_1_4_CoreBackend::versionStatus() | - | ||||||
| 241 | { | - | ||||||
| 242 |     return never executed:   QOpenGLVersionStatus(1, 4, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(1, 4, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(1, 4, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 243 | } | - | ||||||
| 244 | - | |||||||
| 245 | QOpenGLFunctions_1_5_CoreBackend::QOpenGLFunctions_1_5_CoreBackend(QOpenGLContext *context) | - | ||||||
| 246 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 247 | { | - | ||||||
| 248 | - | |||||||
| 249 | GetBufferPointerv = reinterpret_cast<void ( *)(GLenum , GLenum , GLvoid* *)>(context->getProcAddress("glGetBufferPointerv")); | - | ||||||
| 250 | GetBufferParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetBufferParameteriv")); | - | ||||||
| 251 | UnmapBuffer = reinterpret_cast<GLboolean ( *)(GLenum )>(context->getProcAddress("glUnmapBuffer")); | - | ||||||
| 252 | MapBuffer = reinterpret_cast<GLvoid* ( *)(GLenum , GLenum )>(context->getProcAddress("glMapBuffer")); | - | ||||||
| 253 | GetBufferSubData = reinterpret_cast<void ( *)(GLenum , GLintptr , GLsizeiptr , GLvoid *)>(context->getProcAddress("glGetBufferSubData")); | - | ||||||
| 254 | BufferSubData = reinterpret_cast<void ( *)(GLenum , GLintptr , GLsizeiptr , const GLvoid *)>(context->getProcAddress("glBufferSubData")); | - | ||||||
| 255 | BufferData = reinterpret_cast<void ( *)(GLenum , GLsizeiptr , const GLvoid *, GLenum )>(context->getProcAddress("glBufferData")); | - | ||||||
| 256 | IsBuffer = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsBuffer")); | - | ||||||
| 257 | GenBuffers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenBuffers")); | - | ||||||
| 258 | DeleteBuffers = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteBuffers")); | - | ||||||
| 259 | BindBuffer = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glBindBuffer")); | - | ||||||
| 260 | GetQueryObjectuiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetQueryObjectuiv")); | - | ||||||
| 261 | GetQueryObjectiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryObjectiv")); | - | ||||||
| 262 | GetQueryiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetQueryiv")); | - | ||||||
| 263 | EndQuery = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glEndQuery")); | - | ||||||
| 264 | BeginQuery = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glBeginQuery")); | - | ||||||
| 265 | IsQuery = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsQuery")); | - | ||||||
| 266 | DeleteQueries = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteQueries")); | - | ||||||
| 267 | GenQueries = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenQueries")); | - | ||||||
| 268 | - | |||||||
| 269 | } never executed:  end of block | 0 | ||||||
| 270 | - | |||||||
| 271 | QOpenGLVersionStatus QOpenGLFunctions_1_5_CoreBackend::versionStatus() | - | ||||||
| 272 | { | - | ||||||
| 273 |     return never executed:   QOpenGLVersionStatus(1, 5, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(1, 5, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(1, 5, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 274 | } | - | ||||||
| 275 | - | |||||||
| 276 | QOpenGLFunctions_2_0_CoreBackend::QOpenGLFunctions_2_0_CoreBackend(QOpenGLContext *context) | - | ||||||
| 277 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 278 | { | - | ||||||
| 279 | - | |||||||
| 280 | VertexAttribPointer = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribPointer")); | - | ||||||
| 281 | VertexAttrib4usv = reinterpret_cast<void ( *)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4usv")); | - | ||||||
| 282 | VertexAttrib4uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4uiv")); | - | ||||||
| 283 | VertexAttrib4ubv = reinterpret_cast<void ( *)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubv")); | - | ||||||
| 284 | VertexAttrib4sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4sv")); | - | ||||||
| 285 | VertexAttrib4s = reinterpret_cast<void ( *)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4s")); | - | ||||||
| 286 | VertexAttrib4iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4iv")); | - | ||||||
| 287 | VertexAttrib4fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fv")); | - | ||||||
| 288 | VertexAttrib4f = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4f")); | - | ||||||
| 289 | VertexAttrib4dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dv")); | - | ||||||
| 290 | VertexAttrib4d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4d")); | - | ||||||
| 291 | VertexAttrib4bv = reinterpret_cast<void ( *)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4bv")); | - | ||||||
| 292 | VertexAttrib4Nusv = reinterpret_cast<void ( *)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4Nusv")); | - | ||||||
| 293 | VertexAttrib4Nuiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4Nuiv")); | - | ||||||
| 294 | VertexAttrib4Nubv = reinterpret_cast<void ( *)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4Nubv")); | - | ||||||
| 295 | VertexAttrib4Nub = reinterpret_cast<void ( *)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4Nub")); | - | ||||||
| 296 | VertexAttrib4Nsv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4Nsv")); | - | ||||||
| 297 | VertexAttrib4Niv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4Niv")); | - | ||||||
| 298 | VertexAttrib4Nbv = reinterpret_cast<void ( *)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4Nbv")); | - | ||||||
| 299 | VertexAttrib3sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3sv")); | - | ||||||
| 300 | VertexAttrib3s = reinterpret_cast<void ( *)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3s")); | - | ||||||
| 301 | VertexAttrib3fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fv")); | - | ||||||
| 302 | VertexAttrib3f = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3f")); | - | ||||||
| 303 | VertexAttrib3dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dv")); | - | ||||||
| 304 | VertexAttrib3d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3d")); | - | ||||||
| 305 | VertexAttrib2sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2sv")); | - | ||||||
| 306 | VertexAttrib2s = reinterpret_cast<void ( *)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2s")); | - | ||||||
| 307 | VertexAttrib2fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fv")); | - | ||||||
| 308 | VertexAttrib2f = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2f")); | - | ||||||
| 309 | VertexAttrib2dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dv")); | - | ||||||
| 310 | VertexAttrib2d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2d")); | - | ||||||
| 311 | VertexAttrib1sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1sv")); | - | ||||||
| 312 | VertexAttrib1s = reinterpret_cast<void ( *)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1s")); | - | ||||||
| 313 | VertexAttrib1fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fv")); | - | ||||||
| 314 | VertexAttrib1f = reinterpret_cast<void ( *)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1f")); | - | ||||||
| 315 | VertexAttrib1dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dv")); | - | ||||||
| 316 | VertexAttrib1d = reinterpret_cast<void ( *)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1d")); | - | ||||||
| 317 | ValidateProgram = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glValidateProgram")); | - | ||||||
| 318 | UniformMatrix4fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4fv")); | - | ||||||
| 319 | UniformMatrix3fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3fv")); | - | ||||||
| 320 | UniformMatrix2fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2fv")); | - | ||||||
| 321 | Uniform4iv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform4iv")); | - | ||||||
| 322 | Uniform3iv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform3iv")); | - | ||||||
| 323 | Uniform2iv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform2iv")); | - | ||||||
| 324 | Uniform1iv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform1iv")); | - | ||||||
| 325 | Uniform4fv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform4fv")); | - | ||||||
| 326 | Uniform3fv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform3fv")); | - | ||||||
| 327 | Uniform2fv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform2fv")); | - | ||||||
| 328 | Uniform1fv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform1fv")); | - | ||||||
| 329 | Uniform4i = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform4i")); | - | ||||||
| 330 | Uniform3i = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform3i")); | - | ||||||
| 331 | Uniform2i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glUniform2i")); | - | ||||||
| 332 | Uniform1i = reinterpret_cast<void ( *)(GLint , GLint )>(context->getProcAddress("glUniform1i")); | - | ||||||
| 333 | Uniform4f = reinterpret_cast<void ( *)(GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform4f")); | - | ||||||
| 334 | Uniform3f = reinterpret_cast<void ( *)(GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform3f")); | - | ||||||
| 335 | Uniform2f = reinterpret_cast<void ( *)(GLint , GLfloat , GLfloat )>(context->getProcAddress("glUniform2f")); | - | ||||||
| 336 | Uniform1f = reinterpret_cast<void ( *)(GLint , GLfloat )>(context->getProcAddress("glUniform1f")); | - | ||||||
| 337 | UseProgram = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glUseProgram")); | - | ||||||
| 338 | ShaderSource = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLchar* const *, const GLint *)>(context->getProcAddress("glShaderSource")); | - | ||||||
| 339 | LinkProgram = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glLinkProgram")); | - | ||||||
| 340 | IsShader = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsShader")); | - | ||||||
| 341 | IsProgram = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsProgram")); | - | ||||||
| 342 | GetVertexAttribPointerv = reinterpret_cast<void ( *)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVertexAttribPointerv")); | - | ||||||
| 343 | GetVertexAttribiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribiv")); | - | ||||||
| 344 | GetVertexAttribfv = reinterpret_cast<void ( *)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribfv")); | - | ||||||
| 345 | GetVertexAttribdv = reinterpret_cast<void ( *)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribdv")); | - | ||||||
| 346 | GetUniformiv = reinterpret_cast<void ( *)(GLuint , GLint , GLint *)>(context->getProcAddress("glGetUniformiv")); | - | ||||||
| 347 | GetUniformfv = reinterpret_cast<void ( *)(GLuint , GLint , GLfloat *)>(context->getProcAddress("glGetUniformfv")); | - | ||||||
| 348 | GetUniformLocation = reinterpret_cast<GLint ( *)(GLuint , const GLchar *)>(context->getProcAddress("glGetUniformLocation")); | - | ||||||
| 349 | GetShaderSource = reinterpret_cast<void ( *)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetShaderSource")); | - | ||||||
| 350 | GetShaderInfoLog = reinterpret_cast<void ( *)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetShaderInfoLog")); | - | ||||||
| 351 | GetShaderiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetShaderiv")); | - | ||||||
| 352 | GetProgramInfoLog = reinterpret_cast<void ( *)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramInfoLog")); | - | ||||||
| 353 | GetProgramiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramiv")); | - | ||||||
| 354 | GetAttribLocation = reinterpret_cast<GLint ( *)(GLuint , const GLchar *)>(context->getProcAddress("glGetAttribLocation")); | - | ||||||
| 355 | GetAttachedShaders = reinterpret_cast<void ( *)(GLuint , GLsizei , GLsizei *, GLuint *)>(context->getProcAddress("glGetAttachedShaders")); | - | ||||||
| 356 | GetActiveUniform = reinterpret_cast<void ( *)(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)>(context->getProcAddress("glGetActiveUniform")); | - | ||||||
| 357 | GetActiveAttrib = reinterpret_cast<void ( *)(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)>(context->getProcAddress("glGetActiveAttrib")); | - | ||||||
| 358 | EnableVertexAttribArray = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glEnableVertexAttribArray")); | - | ||||||
| 359 | DisableVertexAttribArray = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glDisableVertexAttribArray")); | - | ||||||
| 360 | DetachShader = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glDetachShader")); | - | ||||||
| 361 | DeleteShader = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glDeleteShader")); | - | ||||||
| 362 | DeleteProgram = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glDeleteProgram")); | - | ||||||
| 363 | CreateShader = reinterpret_cast<GLuint ( *)(GLenum )>(context->getProcAddress("glCreateShader")); | - | ||||||
| 364 | CreateProgram = reinterpret_cast<GLuint ( *)()>(context->getProcAddress("glCreateProgram")); | - | ||||||
| 365 | CompileShader = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glCompileShader")); | - | ||||||
| 366 | BindAttribLocation = reinterpret_cast<void ( *)(GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindAttribLocation")); | - | ||||||
| 367 | AttachShader = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glAttachShader")); | - | ||||||
| 368 | StencilMaskSeparate = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glStencilMaskSeparate")); | - | ||||||
| 369 | StencilFuncSeparate = reinterpret_cast<void ( *)(GLenum , GLenum , GLint , GLuint )>(context->getProcAddress("glStencilFuncSeparate")); | - | ||||||
| 370 | StencilOpSeparate = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glStencilOpSeparate")); | - | ||||||
| 371 | DrawBuffers = reinterpret_cast<void ( *)(GLsizei , const GLenum *)>(context->getProcAddress("glDrawBuffers")); | - | ||||||
| 372 | BlendEquationSeparate = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparate")); | - | ||||||
| 373 | - | |||||||
| 374 | } never executed:  end of block | 0 | ||||||
| 375 | - | |||||||
| 376 | QOpenGLVersionStatus QOpenGLFunctions_2_0_CoreBackend::versionStatus() | - | ||||||
| 377 | { | - | ||||||
| 378 |     return never executed:   QOpenGLVersionStatus(2, 0, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(2, 0, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(2, 0, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 379 | } | - | ||||||
| 380 | - | |||||||
| 381 | QOpenGLFunctions_2_1_CoreBackend::QOpenGLFunctions_2_1_CoreBackend(QOpenGLContext *context) | - | ||||||
| 382 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 383 | { | - | ||||||
| 384 | - | |||||||
| 385 | UniformMatrix4x3fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4x3fv")); | - | ||||||
| 386 | UniformMatrix3x4fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3x4fv")); | - | ||||||
| 387 | UniformMatrix4x2fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4x2fv")); | - | ||||||
| 388 | UniformMatrix2x4fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2x4fv")); | - | ||||||
| 389 | UniformMatrix3x2fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3x2fv")); | - | ||||||
| 390 | UniformMatrix2x3fv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2x3fv")); | - | ||||||
| 391 | - | |||||||
| 392 | } never executed:  end of block | 0 | ||||||
| 393 | - | |||||||
| 394 | QOpenGLVersionStatus QOpenGLFunctions_2_1_CoreBackend::versionStatus() | - | ||||||
| 395 | { | - | ||||||
| 396 |     return never executed:   QOpenGLVersionStatus(2, 1, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(2, 1, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(2, 1, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 397 | } | - | ||||||
| 398 | - | |||||||
| 399 | QOpenGLFunctions_3_0_CoreBackend::QOpenGLFunctions_3_0_CoreBackend(QOpenGLContext *context) | - | ||||||
| 400 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 401 | { | - | ||||||
| 402 | - | |||||||
| 403 | IsVertexArray = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsVertexArray")); | - | ||||||
| 404 | GenVertexArrays = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenVertexArrays")); | - | ||||||
| 405 | DeleteVertexArrays = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteVertexArrays")); | - | ||||||
| 406 | BindVertexArray = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glBindVertexArray")); | - | ||||||
| 407 | FlushMappedBufferRange = reinterpret_cast<void ( *)(GLenum , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedBufferRange")); | - | ||||||
| 408 | MapBufferRange = reinterpret_cast<GLvoid* ( *)(GLenum , GLintptr , GLsizeiptr , GLbitfield )>(context->getProcAddress("glMapBufferRange")); | - | ||||||
| 409 | FramebufferTextureLayer = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayer")); | - | ||||||
| 410 | RenderbufferStorageMultisample = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisample")); | - | ||||||
| 411 | BlitFramebuffer = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitFramebuffer")); | - | ||||||
| 412 | GenerateMipmap = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glGenerateMipmap")); | - | ||||||
| 413 | GetFramebufferAttachmentParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferAttachmentParameteriv")); | - | ||||||
| 414 | FramebufferRenderbuffer = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glFramebufferRenderbuffer")); | - | ||||||
| 415 | FramebufferTexture3D = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTexture3D")); | - | ||||||
| 416 | FramebufferTexture2D = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture2D")); | - | ||||||
| 417 | FramebufferTexture1D = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture1D")); | - | ||||||
| 418 | CheckFramebufferStatus = reinterpret_cast<GLenum ( *)(GLenum )>(context->getProcAddress("glCheckFramebufferStatus")); | - | ||||||
| 419 | GenFramebuffers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenFramebuffers")); | - | ||||||
| 420 | DeleteFramebuffers = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFramebuffers")); | - | ||||||
| 421 | BindFramebuffer = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glBindFramebuffer")); | - | ||||||
| 422 | IsFramebuffer = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsFramebuffer")); | - | ||||||
| 423 | GetRenderbufferParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetRenderbufferParameteriv")); | - | ||||||
| 424 | RenderbufferStorage = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorage")); | - | ||||||
| 425 | GenRenderbuffers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenRenderbuffers")); | - | ||||||
| 426 | DeleteRenderbuffers = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteRenderbuffers")); | - | ||||||
| 427 | BindRenderbuffer = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glBindRenderbuffer")); | - | ||||||
| 428 | IsRenderbuffer = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsRenderbuffer")); | - | ||||||
| 429 | GetStringi = reinterpret_cast<const GLubyte * ( *)(GLenum , GLuint )>(context->getProcAddress("glGetStringi")); | - | ||||||
| 430 | ClearBufferfi = reinterpret_cast<void ( *)(GLenum , GLint , GLfloat , GLint )>(context->getProcAddress("glClearBufferfi")); | - | ||||||
| 431 | ClearBufferfv = reinterpret_cast<void ( *)(GLenum , GLint , const GLfloat *)>(context->getProcAddress("glClearBufferfv")); | - | ||||||
| 432 | ClearBufferuiv = reinterpret_cast<void ( *)(GLenum , GLint , const GLuint *)>(context->getProcAddress("glClearBufferuiv")); | - | ||||||
| 433 | ClearBufferiv = reinterpret_cast<void ( *)(GLenum , GLint , const GLint *)>(context->getProcAddress("glClearBufferiv")); | - | ||||||
| 434 | GetTexParameterIuiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetTexParameterIuiv")); | - | ||||||
| 435 | GetTexParameterIiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexParameterIiv")); | - | ||||||
| 436 | TexParameterIuiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glTexParameterIuiv")); | - | ||||||
| 437 | TexParameterIiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexParameterIiv")); | - | ||||||
| 438 | Uniform4uiv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform4uiv")); | - | ||||||
| 439 | Uniform3uiv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform3uiv")); | - | ||||||
| 440 | Uniform2uiv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform2uiv")); | - | ||||||
| 441 | Uniform1uiv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform1uiv")); | - | ||||||
| 442 | Uniform4ui = reinterpret_cast<void ( *)(GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform4ui")); | - | ||||||
| 443 | Uniform3ui = reinterpret_cast<void ( *)(GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform3ui")); | - | ||||||
| 444 | Uniform2ui = reinterpret_cast<void ( *)(GLint , GLuint , GLuint )>(context->getProcAddress("glUniform2ui")); | - | ||||||
| 445 | Uniform1ui = reinterpret_cast<void ( *)(GLint , GLuint )>(context->getProcAddress("glUniform1ui")); | - | ||||||
| 446 | GetFragDataLocation = reinterpret_cast<GLint ( *)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataLocation")); | - | ||||||
| 447 | BindFragDataLocation = reinterpret_cast<void ( *)(GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocation")); | - | ||||||
| 448 | GetUniformuiv = reinterpret_cast<void ( *)(GLuint , GLint , GLuint *)>(context->getProcAddress("glGetUniformuiv")); | - | ||||||
| 449 | VertexAttribI4usv = reinterpret_cast<void ( *)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttribI4usv")); | - | ||||||
| 450 | VertexAttribI4ubv = reinterpret_cast<void ( *)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttribI4ubv")); | - | ||||||
| 451 | VertexAttribI4sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttribI4sv")); | - | ||||||
| 452 | VertexAttribI4bv = reinterpret_cast<void ( *)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttribI4bv")); | - | ||||||
| 453 | VertexAttribI4uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI4uiv")); | - | ||||||
| 454 | VertexAttribI3uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI3uiv")); | - | ||||||
| 455 | VertexAttribI2uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI2uiv")); | - | ||||||
| 456 | VertexAttribI1uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI1uiv")); | - | ||||||
| 457 | VertexAttribI4iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI4iv")); | - | ||||||
| 458 | VertexAttribI3iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI3iv")); | - | ||||||
| 459 | VertexAttribI2iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI2iv")); | - | ||||||
| 460 | VertexAttribI1iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI1iv")); | - | ||||||
| 461 | VertexAttribI4ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI4ui")); | - | ||||||
| 462 | VertexAttribI3ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI3ui")); | - | ||||||
| 463 | VertexAttribI2ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI2ui")); | - | ||||||
| 464 | VertexAttribI1ui = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribI1ui")); | - | ||||||
| 465 | VertexAttribI4i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI4i")); | - | ||||||
| 466 | VertexAttribI3i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI3i")); | - | ||||||
| 467 | VertexAttribI2i = reinterpret_cast<void ( *)(GLuint , GLint , GLint )>(context->getProcAddress("glVertexAttribI2i")); | - | ||||||
| 468 | VertexAttribI1i = reinterpret_cast<void ( *)(GLuint , GLint )>(context->getProcAddress("glVertexAttribI1i")); | - | ||||||
| 469 | GetVertexAttribIuiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetVertexAttribIuiv")); | - | ||||||
| 470 | GetVertexAttribIiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribIiv")); | - | ||||||
| 471 | VertexAttribIPointer = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribIPointer")); | - | ||||||
| 472 | EndConditionalRender = reinterpret_cast<void ( *)()>(context->getProcAddress("glEndConditionalRender")); | - | ||||||
| 473 | BeginConditionalRender = reinterpret_cast<void ( *)(GLuint , GLenum )>(context->getProcAddress("glBeginConditionalRender")); | - | ||||||
| 474 | ClampColor = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glClampColor")); | - | ||||||
| 475 | GetTransformFeedbackVarying = reinterpret_cast<void ( *)(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)>(context->getProcAddress("glGetTransformFeedbackVarying")); | - | ||||||
| 476 | TransformFeedbackVaryings = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLchar* const *, GLenum )>(context->getProcAddress("glTransformFeedbackVaryings")); | - | ||||||
| 477 | BindBufferBase = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBindBufferBase")); | - | ||||||
| 478 | BindBufferRange = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glBindBufferRange")); | - | ||||||
| 479 | EndTransformFeedback = reinterpret_cast<void ( *)()>(context->getProcAddress("glEndTransformFeedback")); | - | ||||||
| 480 | BeginTransformFeedback = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glBeginTransformFeedback")); | - | ||||||
| 481 | IsEnabledi = reinterpret_cast<GLboolean ( *)(GLenum , GLuint )>(context->getProcAddress("glIsEnabledi")); | - | ||||||
| 482 | Disablei = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glDisablei")); | - | ||||||
| 483 | Enablei = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glEnablei")); | - | ||||||
| 484 | GetIntegeri_v = reinterpret_cast<void ( *)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetIntegeri_v")); | - | ||||||
| 485 | GetBooleani_v = reinterpret_cast<void ( *)(GLenum , GLuint , GLboolean *)>(context->getProcAddress("glGetBooleani_v")); | - | ||||||
| 486 | ColorMaski = reinterpret_cast<void ( *)(GLuint , GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glColorMaski")); | - | ||||||
| 487 | - | |||||||
| 488 | } never executed:  end of block | 0 | ||||||
| 489 | - | |||||||
| 490 | QOpenGLVersionStatus QOpenGLFunctions_3_0_CoreBackend::versionStatus() | - | ||||||
| 491 | { | - | ||||||
| 492 |     return never executed:   QOpenGLVersionStatus(3, 0, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(3, 0, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(3, 0, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 493 | } | - | ||||||
| 494 | - | |||||||
| 495 | QOpenGLFunctions_3_1_CoreBackend::QOpenGLFunctions_3_1_CoreBackend(QOpenGLContext *context) | - | ||||||
| 496 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 497 | { | - | ||||||
| 498 | - | |||||||
| 499 | CopyBufferSubData = reinterpret_cast<void ( *)(GLenum , GLenum , GLintptr , GLintptr , GLsizeiptr )>(context->getProcAddress("glCopyBufferSubData")); | - | ||||||
| 500 | UniformBlockBinding = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glUniformBlockBinding")); | - | ||||||
| 501 | GetActiveUniformBlockName = reinterpret_cast<void ( *)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformBlockName")); | - | ||||||
| 502 | GetActiveUniformBlockiv = reinterpret_cast<void ( *)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformBlockiv")); | - | ||||||
| 503 | GetUniformBlockIndex = reinterpret_cast<GLuint ( *)(GLuint , const GLchar *)>(context->getProcAddress("glGetUniformBlockIndex")); | - | ||||||
| 504 | GetActiveUniformName = reinterpret_cast<void ( *)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformName")); | - | ||||||
| 505 | GetActiveUniformsiv = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLuint *, GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformsiv")); | - | ||||||
| 506 | GetUniformIndices = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLchar* const *, GLuint *)>(context->getProcAddress("glGetUniformIndices")); | - | ||||||
| 507 | PrimitiveRestartIndex = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glPrimitiveRestartIndex")); | - | ||||||
| 508 | TexBuffer = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glTexBuffer")); | - | ||||||
| 509 | DrawElementsInstanced = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glDrawElementsInstanced")); | - | ||||||
| 510 | DrawArraysInstanced = reinterpret_cast<void ( *)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawArraysInstanced")); | - | ||||||
| 511 | - | |||||||
| 512 | } never executed:  end of block | 0 | ||||||
| 513 | - | |||||||
| 514 | QOpenGLVersionStatus QOpenGLFunctions_3_1_CoreBackend::versionStatus() | - | ||||||
| 515 | { | - | ||||||
| 516 |     return never executed:   QOpenGLVersionStatus(3, 1, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(3, 1, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(3, 1, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 517 | } | - | ||||||
| 518 | - | |||||||
| 519 | QOpenGLFunctions_3_2_CoreBackend::QOpenGLFunctions_3_2_CoreBackend(QOpenGLContext *context) | - | ||||||
| 520 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 521 | { | - | ||||||
| 522 | - | |||||||
| 523 | SampleMaski = reinterpret_cast<void ( *)(GLuint , GLbitfield )>(context->getProcAddress("glSampleMaski")); | - | ||||||
| 524 | GetMultisamplefv = reinterpret_cast<void ( *)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetMultisamplefv")); | - | ||||||
| 525 | TexImage3DMultisample = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage3DMultisample")); | - | ||||||
| 526 | TexImage2DMultisample = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage2DMultisample")); | - | ||||||
| 527 | GetSynciv = reinterpret_cast<void ( *)(GLsync , GLenum , GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetSynciv")); | - | ||||||
| 528 | GetInteger64v = reinterpret_cast<void ( *)(GLenum , GLint64 *)>(context->getProcAddress("glGetInteger64v")); | - | ||||||
| 529 | WaitSync = reinterpret_cast<void ( *)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glWaitSync")); | - | ||||||
| 530 | ClientWaitSync = reinterpret_cast<GLenum ( *)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glClientWaitSync")); | - | ||||||
| 531 | DeleteSync = reinterpret_cast<void ( *)(GLsync )>(context->getProcAddress("glDeleteSync")); | - | ||||||
| 532 | IsSync = reinterpret_cast<GLboolean ( *)(GLsync )>(context->getProcAddress("glIsSync")); | - | ||||||
| 533 | FenceSync = reinterpret_cast<GLsync ( *)(GLenum , GLbitfield )>(context->getProcAddress("glFenceSync")); | - | ||||||
| 534 | ProvokingVertex = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glProvokingVertex")); | - | ||||||
| 535 | MultiDrawElementsBaseVertex = reinterpret_cast<void ( *)(GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei , const GLint *)>(context->getProcAddress("glMultiDrawElementsBaseVertex")); | - | ||||||
| 536 | DrawElementsInstancedBaseVertex = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei , GLint )>(context->getProcAddress("glDrawElementsInstancedBaseVertex")); | - | ||||||
| 537 | DrawRangeElementsBaseVertex = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawRangeElementsBaseVertex")); | - | ||||||
| 538 | DrawElementsBaseVertex = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawElementsBaseVertex")); | - | ||||||
| 539 | FramebufferTexture = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture")); | - | ||||||
| 540 | GetBufferParameteri64v = reinterpret_cast<void ( *)(GLenum , GLenum , GLint64 *)>(context->getProcAddress("glGetBufferParameteri64v")); | - | ||||||
| 541 | GetInteger64i_v = reinterpret_cast<void ( *)(GLenum , GLuint , GLint64 *)>(context->getProcAddress("glGetInteger64i_v")); | - | ||||||
| 542 | - | |||||||
| 543 | } never executed:  end of block | 0 | ||||||
| 544 | - | |||||||
| 545 | QOpenGLVersionStatus QOpenGLFunctions_3_2_CoreBackend::versionStatus() | - | ||||||
| 546 | { | - | ||||||
| 547 |     return never executed:   QOpenGLVersionStatus(3, 2, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(3, 2, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(3, 2, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 548 | } | - | ||||||
| 549 | - | |||||||
| 550 | QOpenGLFunctions_3_3_CoreBackend::QOpenGLFunctions_3_3_CoreBackend(QOpenGLContext *context) | - | ||||||
| 551 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 552 | { | - | ||||||
| 553 | - | |||||||
| 554 | VertexAttribP4uiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP4uiv")); | - | ||||||
| 555 | VertexAttribP4ui = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP4ui")); | - | ||||||
| 556 | VertexAttribP3uiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP3uiv")); | - | ||||||
| 557 | VertexAttribP3ui = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP3ui")); | - | ||||||
| 558 | VertexAttribP2uiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP2uiv")); | - | ||||||
| 559 | VertexAttribP2ui = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP2ui")); | - | ||||||
| 560 | VertexAttribP1uiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP1uiv")); | - | ||||||
| 561 | VertexAttribP1ui = reinterpret_cast<void ( *)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP1ui")); | - | ||||||
| 562 | SecondaryColorP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glSecondaryColorP3uiv")); | - | ||||||
| 563 | SecondaryColorP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glSecondaryColorP3ui")); | - | ||||||
| 564 | ColorP4uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glColorP4uiv")); | - | ||||||
| 565 | ColorP4ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glColorP4ui")); | - | ||||||
| 566 | ColorP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glColorP3uiv")); | - | ||||||
| 567 | ColorP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glColorP3ui")); | - | ||||||
| 568 | NormalP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glNormalP3uiv")); | - | ||||||
| 569 | NormalP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glNormalP3ui")); | - | ||||||
| 570 | MultiTexCoordP4uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP4uiv")); | - | ||||||
| 571 | MultiTexCoordP4ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP4ui")); | - | ||||||
| 572 | MultiTexCoordP3uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP3uiv")); | - | ||||||
| 573 | MultiTexCoordP3ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP3ui")); | - | ||||||
| 574 | MultiTexCoordP2uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP2uiv")); | - | ||||||
| 575 | MultiTexCoordP2ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP2ui")); | - | ||||||
| 576 | MultiTexCoordP1uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP1uiv")); | - | ||||||
| 577 | MultiTexCoordP1ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP1ui")); | - | ||||||
| 578 | TexCoordP4uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP4uiv")); | - | ||||||
| 579 | TexCoordP4ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP4ui")); | - | ||||||
| 580 | TexCoordP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP3uiv")); | - | ||||||
| 581 | TexCoordP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP3ui")); | - | ||||||
| 582 | TexCoordP2uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP2uiv")); | - | ||||||
| 583 | TexCoordP2ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP2ui")); | - | ||||||
| 584 | TexCoordP1uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP1uiv")); | - | ||||||
| 585 | TexCoordP1ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP1ui")); | - | ||||||
| 586 | VertexP4uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP4uiv")); | - | ||||||
| 587 | VertexP4ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glVertexP4ui")); | - | ||||||
| 588 | VertexP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP3uiv")); | - | ||||||
| 589 | VertexP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glVertexP3ui")); | - | ||||||
| 590 | VertexP2uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP2uiv")); | - | ||||||
| 591 | VertexP2ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glVertexP2ui")); | - | ||||||
| 592 | GetQueryObjectui64v = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint64 *)>(context->getProcAddress("glGetQueryObjectui64v")); | - | ||||||
| 593 | GetQueryObjecti64v = reinterpret_cast<void ( *)(GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetQueryObjecti64v")); | - | ||||||
| 594 | QueryCounter = reinterpret_cast<void ( *)(GLuint , GLenum )>(context->getProcAddress("glQueryCounter")); | - | ||||||
| 595 | GetSamplerParameterIuiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetSamplerParameterIuiv")); | - | ||||||
| 596 | GetSamplerParameterfv = reinterpret_cast<void ( *)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetSamplerParameterfv")); | - | ||||||
| 597 | GetSamplerParameterIiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameterIiv")); | - | ||||||
| 598 | GetSamplerParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameteriv")); | - | ||||||
| 599 | SamplerParameterIuiv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLuint *)>(context->getProcAddress("glSamplerParameterIuiv")); | - | ||||||
| 600 | SamplerParameterIiv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameterIiv")); | - | ||||||
| 601 | SamplerParameterfv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glSamplerParameterfv")); | - | ||||||
| 602 | SamplerParameterf = reinterpret_cast<void ( *)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glSamplerParameterf")); | - | ||||||
| 603 | SamplerParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameteriv")); | - | ||||||
| 604 | SamplerParameteri = reinterpret_cast<void ( *)(GLuint , GLenum , GLint )>(context->getProcAddress("glSamplerParameteri")); | - | ||||||
| 605 | BindSampler = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glBindSampler")); | - | ||||||
| 606 | IsSampler = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsSampler")); | - | ||||||
| 607 | DeleteSamplers = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteSamplers")); | - | ||||||
| 608 | GenSamplers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenSamplers")); | - | ||||||
| 609 | GetFragDataIndex = reinterpret_cast<GLint ( *)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataIndex")); | - | ||||||
| 610 | BindFragDataLocationIndexed = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocationIndexed")); | - | ||||||
| 611 | VertexAttribDivisor = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribDivisor")); | - | ||||||
| 612 | - | |||||||
| 613 | } never executed:  end of block | 0 | ||||||
| 614 | - | |||||||
| 615 | QOpenGLVersionStatus QOpenGLFunctions_3_3_CoreBackend::versionStatus() | - | ||||||
| 616 | { | - | ||||||
| 617 |     return never executed:   QOpenGLVersionStatus(3, 3, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(3, 3, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(3, 3, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 618 | } | - | ||||||
| 619 | - | |||||||
| 620 | QOpenGLFunctions_4_0_CoreBackend::QOpenGLFunctions_4_0_CoreBackend(QOpenGLContext *context) | - | ||||||
| 621 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 622 | { | - | ||||||
| 623 | - | |||||||
| 624 | GetQueryIndexediv = reinterpret_cast<void ( *)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryIndexediv")); | - | ||||||
| 625 | EndQueryIndexed = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glEndQueryIndexed")); | - | ||||||
| 626 | BeginQueryIndexed = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBeginQueryIndexed")); | - | ||||||
| 627 | DrawTransformFeedbackStream = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint )>(context->getProcAddress("glDrawTransformFeedbackStream")); | - | ||||||
| 628 | DrawTransformFeedback = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glDrawTransformFeedback")); | - | ||||||
| 629 | ResumeTransformFeedback = reinterpret_cast<void ( *)()>(context->getProcAddress("glResumeTransformFeedback")); | - | ||||||
| 630 | PauseTransformFeedback = reinterpret_cast<void ( *)()>(context->getProcAddress("glPauseTransformFeedback")); | - | ||||||
| 631 | IsTransformFeedback = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsTransformFeedback")); | - | ||||||
| 632 | GenTransformFeedbacks = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenTransformFeedbacks")); | - | ||||||
| 633 | DeleteTransformFeedbacks = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTransformFeedbacks")); | - | ||||||
| 634 | BindTransformFeedback = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glBindTransformFeedback")); | - | ||||||
| 635 | PatchParameterfv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glPatchParameterfv")); | - | ||||||
| 636 | PatchParameteri = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glPatchParameteri")); | - | ||||||
| 637 | GetProgramStageiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramStageiv")); | - | ||||||
| 638 | GetUniformSubroutineuiv = reinterpret_cast<void ( *)(GLenum , GLint , GLuint *)>(context->getProcAddress("glGetUniformSubroutineuiv")); | - | ||||||
| 639 | UniformSubroutinesuiv = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glUniformSubroutinesuiv")); | - | ||||||
| 640 | GetActiveSubroutineName = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineName")); | - | ||||||
| 641 | GetActiveSubroutineUniformName = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineUniformName")); | - | ||||||
| 642 | GetActiveSubroutineUniformiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveSubroutineUniformiv")); | - | ||||||
| 643 | GetSubroutineIndex = reinterpret_cast<GLuint ( *)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineIndex")); | - | ||||||
| 644 | GetSubroutineUniformLocation = reinterpret_cast<GLint ( *)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineUniformLocation")); | - | ||||||
| 645 | GetUniformdv = reinterpret_cast<void ( *)(GLuint , GLint , GLdouble *)>(context->getProcAddress("glGetUniformdv")); | - | ||||||
| 646 | UniformMatrix4x3dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x3dv")); | - | ||||||
| 647 | UniformMatrix4x2dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x2dv")); | - | ||||||
| 648 | UniformMatrix3x4dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x4dv")); | - | ||||||
| 649 | UniformMatrix3x2dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x2dv")); | - | ||||||
| 650 | UniformMatrix2x4dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x4dv")); | - | ||||||
| 651 | UniformMatrix2x3dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x3dv")); | - | ||||||
| 652 | UniformMatrix4dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4dv")); | - | ||||||
| 653 | UniformMatrix3dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3dv")); | - | ||||||
| 654 | UniformMatrix2dv = reinterpret_cast<void ( *)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2dv")); | - | ||||||
| 655 | Uniform4dv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform4dv")); | - | ||||||
| 656 | Uniform3dv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform3dv")); | - | ||||||
| 657 | Uniform2dv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform2dv")); | - | ||||||
| 658 | Uniform1dv = reinterpret_cast<void ( *)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform1dv")); | - | ||||||
| 659 | Uniform4d = reinterpret_cast<void ( *)(GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform4d")); | - | ||||||
| 660 | Uniform3d = reinterpret_cast<void ( *)(GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform3d")); | - | ||||||
| 661 | Uniform2d = reinterpret_cast<void ( *)(GLint , GLdouble , GLdouble )>(context->getProcAddress("glUniform2d")); | - | ||||||
| 662 | Uniform1d = reinterpret_cast<void ( *)(GLint , GLdouble )>(context->getProcAddress("glUniform1d")); | - | ||||||
| 663 | DrawElementsIndirect = reinterpret_cast<void ( *)(GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glDrawElementsIndirect")); | - | ||||||
| 664 | DrawArraysIndirect = reinterpret_cast<void ( *)(GLenum , const GLvoid *)>(context->getProcAddress("glDrawArraysIndirect")); | - | ||||||
| 665 | BlendFuncSeparatei = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparatei")); | - | ||||||
| 666 | BlendFunci = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendFunci")); | - | ||||||
| 667 | BlendEquationSeparatei = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparatei")); | - | ||||||
| 668 | BlendEquationi = reinterpret_cast<void ( *)(GLuint , GLenum )>(context->getProcAddress("glBlendEquationi")); | - | ||||||
| 669 | MinSampleShading = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glMinSampleShading")); | - | ||||||
| 670 | - | |||||||
| 671 | } never executed:  end of block | 0 | ||||||
| 672 | - | |||||||
| 673 | QOpenGLVersionStatus QOpenGLFunctions_4_0_CoreBackend::versionStatus() | - | ||||||
| 674 | { | - | ||||||
| 675 |     return never executed:   QOpenGLVersionStatus(4, 0, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(4, 0, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(4, 0, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 676 | } | - | ||||||
| 677 | - | |||||||
| 678 | QOpenGLFunctions_4_1_CoreBackend::QOpenGLFunctions_4_1_CoreBackend(QOpenGLContext *context) | - | ||||||
| 679 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 680 | { | - | ||||||
| 681 | - | |||||||
| 682 | GetDoublei_v = reinterpret_cast<void ( *)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetDoublei_v")); | - | ||||||
| 683 | GetFloati_v = reinterpret_cast<void ( *)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetFloati_v")); | - | ||||||
| 684 | DepthRangeIndexed = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glDepthRangeIndexed")); | - | ||||||
| 685 | DepthRangeArrayv = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glDepthRangeArrayv")); | - | ||||||
| 686 | ScissorIndexedv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glScissorIndexedv")); | - | ||||||
| 687 | ScissorIndexed = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glScissorIndexed")); | - | ||||||
| 688 | ScissorArrayv = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLint *)>(context->getProcAddress("glScissorArrayv")); | - | ||||||
| 689 | ViewportIndexedfv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glViewportIndexedfv")); | - | ||||||
| 690 | ViewportIndexedf = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glViewportIndexedf")); | - | ||||||
| 691 | ViewportArrayv = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glViewportArrayv")); | - | ||||||
| 692 | GetVertexAttribLdv = reinterpret_cast<void ( *)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribLdv")); | - | ||||||
| 693 | VertexAttribLPointer = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribLPointer")); | - | ||||||
| 694 | VertexAttribL4dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL4dv")); | - | ||||||
| 695 | VertexAttribL3dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL3dv")); | - | ||||||
| 696 | VertexAttribL2dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL2dv")); | - | ||||||
| 697 | VertexAttribL1dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL1dv")); | - | ||||||
| 698 | VertexAttribL4d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL4d")); | - | ||||||
| 699 | VertexAttribL3d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL3d")); | - | ||||||
| 700 | VertexAttribL2d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL2d")); | - | ||||||
| 701 | VertexAttribL1d = reinterpret_cast<void ( *)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttribL1d")); | - | ||||||
| 702 | GetProgramPipelineInfoLog = reinterpret_cast<void ( *)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramPipelineInfoLog")); | - | ||||||
| 703 | ValidateProgramPipeline = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glValidateProgramPipeline")); | - | ||||||
| 704 | ProgramUniformMatrix4x3dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x3dv")); | - | ||||||
| 705 | ProgramUniformMatrix3x4dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x4dv")); | - | ||||||
| 706 | ProgramUniformMatrix4x2dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x2dv")); | - | ||||||
| 707 | ProgramUniformMatrix2x4dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x4dv")); | - | ||||||
| 708 | ProgramUniformMatrix3x2dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x2dv")); | - | ||||||
| 709 | ProgramUniformMatrix2x3dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x3dv")); | - | ||||||
| 710 | ProgramUniformMatrix4x3fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x3fv")); | - | ||||||
| 711 | ProgramUniformMatrix3x4fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x4fv")); | - | ||||||
| 712 | ProgramUniformMatrix4x2fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x2fv")); | - | ||||||
| 713 | ProgramUniformMatrix2x4fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x4fv")); | - | ||||||
| 714 | ProgramUniformMatrix3x2fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x2fv")); | - | ||||||
| 715 | ProgramUniformMatrix2x3fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x3fv")); | - | ||||||
| 716 | ProgramUniformMatrix4dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4dv")); | - | ||||||
| 717 | ProgramUniformMatrix3dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3dv")); | - | ||||||
| 718 | ProgramUniformMatrix2dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2dv")); | - | ||||||
| 719 | ProgramUniformMatrix4fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4fv")); | - | ||||||
| 720 | ProgramUniformMatrix3fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3fv")); | - | ||||||
| 721 | ProgramUniformMatrix2fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2fv")); | - | ||||||
| 722 | ProgramUniform4uiv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform4uiv")); | - | ||||||
| 723 | ProgramUniform4ui = reinterpret_cast<void ( *)(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform4ui")); | - | ||||||
| 724 | ProgramUniform4dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform4dv")); | - | ||||||
| 725 | ProgramUniform4d = reinterpret_cast<void ( *)(GLuint , GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform4d")); | - | ||||||
| 726 | ProgramUniform4fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform4fv")); | - | ||||||
| 727 | ProgramUniform4f = reinterpret_cast<void ( *)(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform4f")); | - | ||||||
| 728 | ProgramUniform4iv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform4iv")); | - | ||||||
| 729 | ProgramUniform4i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform4i")); | - | ||||||
| 730 | ProgramUniform3uiv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform3uiv")); | - | ||||||
| 731 | ProgramUniform3ui = reinterpret_cast<void ( *)(GLuint , GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform3ui")); | - | ||||||
| 732 | ProgramUniform3dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform3dv")); | - | ||||||
| 733 | ProgramUniform3d = reinterpret_cast<void ( *)(GLuint , GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform3d")); | - | ||||||
| 734 | ProgramUniform3fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform3fv")); | - | ||||||
| 735 | ProgramUniform3f = reinterpret_cast<void ( *)(GLuint , GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform3f")); | - | ||||||
| 736 | ProgramUniform3iv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform3iv")); | - | ||||||
| 737 | ProgramUniform3i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform3i")); | - | ||||||
| 738 | ProgramUniform2uiv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform2uiv")); | - | ||||||
| 739 | ProgramUniform2ui = reinterpret_cast<void ( *)(GLuint , GLint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform2ui")); | - | ||||||
| 740 | ProgramUniform2dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform2dv")); | - | ||||||
| 741 | ProgramUniform2d = reinterpret_cast<void ( *)(GLuint , GLint , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform2d")); | - | ||||||
| 742 | ProgramUniform2fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform2fv")); | - | ||||||
| 743 | ProgramUniform2f = reinterpret_cast<void ( *)(GLuint , GLint , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform2f")); | - | ||||||
| 744 | ProgramUniform2iv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform2iv")); | - | ||||||
| 745 | ProgramUniform2i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform2i")); | - | ||||||
| 746 | ProgramUniform1uiv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform1uiv")); | - | ||||||
| 747 | ProgramUniform1ui = reinterpret_cast<void ( *)(GLuint , GLint , GLuint )>(context->getProcAddress("glProgramUniform1ui")); | - | ||||||
| 748 | ProgramUniform1dv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform1dv")); | - | ||||||
| 749 | ProgramUniform1d = reinterpret_cast<void ( *)(GLuint , GLint , GLdouble )>(context->getProcAddress("glProgramUniform1d")); | - | ||||||
| 750 | ProgramUniform1fv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform1fv")); | - | ||||||
| 751 | ProgramUniform1f = reinterpret_cast<void ( *)(GLuint , GLint , GLfloat )>(context->getProcAddress("glProgramUniform1f")); | - | ||||||
| 752 | ProgramUniform1iv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform1iv")); | - | ||||||
| 753 | ProgramUniform1i = reinterpret_cast<void ( *)(GLuint , GLint , GLint )>(context->getProcAddress("glProgramUniform1i")); | - | ||||||
| 754 | GetProgramPipelineiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramPipelineiv")); | - | ||||||
| 755 | IsProgramPipeline = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsProgramPipeline")); | - | ||||||
| 756 | GenProgramPipelines = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramPipelines")); | - | ||||||
| 757 | DeleteProgramPipelines = reinterpret_cast<void ( *)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramPipelines")); | - | ||||||
| 758 | BindProgramPipeline = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glBindProgramPipeline")); | - | ||||||
| 759 | CreateShaderProgramv = reinterpret_cast<GLuint ( *)(GLenum , GLsizei , const GLchar* const *)>(context->getProcAddress("glCreateShaderProgramv")); | - | ||||||
| 760 | ActiveShaderProgram = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glActiveShaderProgram")); | - | ||||||
| 761 | UseProgramStages = reinterpret_cast<void ( *)(GLuint , GLbitfield , GLuint )>(context->getProcAddress("glUseProgramStages")); | - | ||||||
| 762 | ProgramParameteri = reinterpret_cast<void ( *)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteri")); | - | ||||||
| 763 | ProgramBinary = reinterpret_cast<void ( *)(GLuint , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glProgramBinary")); | - | ||||||
| 764 | GetProgramBinary = reinterpret_cast<void ( *)(GLuint , GLsizei , GLsizei *, GLenum *, GLvoid *)>(context->getProcAddress("glGetProgramBinary")); | - | ||||||
| 765 | ClearDepthf = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glClearDepthf")); | - | ||||||
| 766 | DepthRangef = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glDepthRangef")); | - | ||||||
| 767 | GetShaderPrecisionFormat = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *, GLint *)>(context->getProcAddress("glGetShaderPrecisionFormat")); | - | ||||||
| 768 | ShaderBinary = reinterpret_cast<void ( *)(GLsizei , const GLuint *, GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glShaderBinary")); | - | ||||||
| 769 | ReleaseShaderCompiler = reinterpret_cast<void ( *)()>(context->getProcAddress("glReleaseShaderCompiler")); | - | ||||||
| 770 | - | |||||||
| 771 | } never executed:  end of block | 0 | ||||||
| 772 | - | |||||||
| 773 | QOpenGLVersionStatus QOpenGLFunctions_4_1_CoreBackend::versionStatus() | - | ||||||
| 774 | { | - | ||||||
| 775 |     return never executed:   QOpenGLVersionStatus(4, 1, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(4, 1, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(4, 1, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 776 | } | - | ||||||
| 777 | - | |||||||
| 778 | QOpenGLFunctions_4_2_CoreBackend::QOpenGLFunctions_4_2_CoreBackend(QOpenGLContext *context) | - | ||||||
| 779 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 780 | { | - | ||||||
| 781 | - | |||||||
| 782 | TexStorage3D = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage3D")); | - | ||||||
| 783 | TexStorage2D = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage2D")); | - | ||||||
| 784 | TexStorage1D = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTexStorage1D")); | - | ||||||
| 785 | MemoryBarrier = reinterpret_cast<void ( *)(GLbitfield )>(context->getProcAddress("glMemoryBarrier")); | - | ||||||
| 786 | BindImageTexture = reinterpret_cast<void ( *)(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLenum )>(context->getProcAddress("glBindImageTexture")); | - | ||||||
| 787 | GetActiveAtomicCounterBufferiv = reinterpret_cast<void ( *)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveAtomicCounterBufferiv")); | - | ||||||
| 788 | GetInternalformativ = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetInternalformativ")); | - | ||||||
| 789 | DrawTransformFeedbackStreamInstanced = reinterpret_cast<void ( *)(GLenum , GLuint , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackStreamInstanced")); | - | ||||||
| 790 | DrawTransformFeedbackInstanced = reinterpret_cast<void ( *)(GLenum , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackInstanced")); | - | ||||||
| 791 | DrawElementsInstancedBaseVertexBaseInstance = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLint , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseVertexBaseInstance")); | - | ||||||
| 792 | DrawElementsInstancedBaseInstance = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseInstance")); | - | ||||||
| 793 | DrawArraysInstancedBaseInstance = reinterpret_cast<void ( *)(GLenum , GLint , GLsizei , GLsizei , GLuint )>(context->getProcAddress("glDrawArraysInstancedBaseInstance")); | - | ||||||
| 794 | - | |||||||
| 795 | } never executed:  end of block | 0 | ||||||
| 796 | - | |||||||
| 797 | QOpenGLVersionStatus QOpenGLFunctions_4_2_CoreBackend::versionStatus() | - | ||||||
| 798 | { | - | ||||||
| 799 |     return never executed:   QOpenGLVersionStatus(4, 2, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(4, 2, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(4, 2, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 800 | } | - | ||||||
| 801 | - | |||||||
| 802 | QOpenGLFunctions_4_3_CoreBackend::QOpenGLFunctions_4_3_CoreBackend(QOpenGLContext *context) | - | ||||||
| 803 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 804 | { | - | ||||||
| 805 | - | |||||||
| 806 | GetObjectPtrLabel = reinterpret_cast<void ( *)(const void *, GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectPtrLabel")); | - | ||||||
| 807 | ObjectPtrLabel = reinterpret_cast<void ( *)(const void *, GLsizei , const GLchar *)>(context->getProcAddress("glObjectPtrLabel")); | - | ||||||
| 808 | GetObjectLabel = reinterpret_cast<void ( *)(GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectLabel")); | - | ||||||
| 809 | ObjectLabel = reinterpret_cast<void ( *)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glObjectLabel")); | - | ||||||
| 810 | PopDebugGroup = reinterpret_cast<void ( *)()>(context->getProcAddress("glPopDebugGroup")); | - | ||||||
| 811 | PushDebugGroup = reinterpret_cast<void ( *)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glPushDebugGroup")); | - | ||||||
| 812 | GetDebugMessageLog = reinterpret_cast<GLuint ( *)(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLog")); | - | ||||||
| 813 | DebugMessageCallback = reinterpret_cast<void ( *)(GLDEBUGPROC , const void *)>(context->getProcAddress("glDebugMessageCallback")); | - | ||||||
| 814 | DebugMessageInsert = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsert")); | - | ||||||
| 815 | DebugMessageControl = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageControl")); | - | ||||||
| 816 | TexStorage3DMultisample = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage3DMultisample")); | - | ||||||
| 817 | TexStorage2DMultisample = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage2DMultisample")); | - | ||||||
| 818 | TexBufferRange = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glTexBufferRange")); | - | ||||||
| 819 | ShaderStorageBlockBinding = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderStorageBlockBinding")); | - | ||||||
| 820 | GetProgramResourceLocationIndex = reinterpret_cast<GLint ( *)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocationIndex")); | - | ||||||
| 821 | GetProgramResourceLocation = reinterpret_cast<GLint ( *)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocation")); | - | ||||||
| 822 | GetProgramResourceiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetProgramResourceiv")); | - | ||||||
| 823 | GetProgramResourceName = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramResourceName")); | - | ||||||
| 824 | GetProgramResourceIndex = reinterpret_cast<GLuint ( *)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceIndex")); | - | ||||||
| 825 | GetProgramInterfaceiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramInterfaceiv")); | - | ||||||
| 826 | MultiDrawElementsIndirect = reinterpret_cast<void ( *)(GLenum , GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawElementsIndirect")); | - | ||||||
| 827 | MultiDrawArraysIndirect = reinterpret_cast<void ( *)(GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawArraysIndirect")); | - | ||||||
| 828 | InvalidateSubFramebuffer = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateSubFramebuffer")); | - | ||||||
| 829 | InvalidateFramebuffer = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLenum *)>(context->getProcAddress("glInvalidateFramebuffer")); | - | ||||||
| 830 | InvalidateBufferData = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glInvalidateBufferData")); | - | ||||||
| 831 | InvalidateBufferSubData = reinterpret_cast<void ( *)(GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glInvalidateBufferSubData")); | - | ||||||
| 832 | InvalidateTexImage = reinterpret_cast<void ( *)(GLuint , GLint )>(context->getProcAddress("glInvalidateTexImage")); | - | ||||||
| 833 | InvalidateTexSubImage = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateTexSubImage")); | - | ||||||
| 834 | GetInternalformati64v = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLsizei , GLint64 *)>(context->getProcAddress("glGetInternalformati64v")); | - | ||||||
| 835 | GetFramebufferParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferParameteriv")); | - | ||||||
| 836 | FramebufferParameteri = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glFramebufferParameteri")); | - | ||||||
| 837 | VertexBindingDivisor = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glVertexBindingDivisor")); | - | ||||||
| 838 | VertexAttribBinding = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribBinding")); | - | ||||||
| 839 | VertexAttribLFormat = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribLFormat")); | - | ||||||
| 840 | VertexAttribIFormat = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribIFormat")); | - | ||||||
| 841 | VertexAttribFormat = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribFormat")); | - | ||||||
| 842 | BindVertexBuffer = reinterpret_cast<void ( *)(GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glBindVertexBuffer")); | - | ||||||
| 843 | TextureView = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLenum , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glTextureView")); | - | ||||||
| 844 | CopyImageSubData = reinterpret_cast<void ( *)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glCopyImageSubData")); | - | ||||||
| 845 | DispatchComputeIndirect = reinterpret_cast<void ( *)(GLintptr )>(context->getProcAddress("glDispatchComputeIndirect")); | - | ||||||
| 846 | DispatchCompute = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glDispatchCompute")); | - | ||||||
| 847 | ClearBufferSubData = reinterpret_cast<void ( *)(GLenum , GLenum , GLintptr , GLsizeiptr , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferSubData")); | - | ||||||
| 848 | ClearBufferData = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferData")); | - | ||||||
| 849 | - | |||||||
| 850 | } never executed:  end of block | 0 | ||||||
| 851 | - | |||||||
| 852 | QOpenGLVersionStatus QOpenGLFunctions_4_3_CoreBackend::versionStatus() | - | ||||||
| 853 | { | - | ||||||
| 854 |     return never executed:   QOpenGLVersionStatus(4, 3, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(4, 3, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(4, 3, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 855 | } | - | ||||||
| 856 | - | |||||||
| 857 | QOpenGLFunctions_4_4_CoreBackend::QOpenGLFunctions_4_4_CoreBackend(QOpenGLContext *context) | - | ||||||
| 858 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 859 | { | - | ||||||
| 860 | - | |||||||
| 861 | BindVertexBuffers = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLuint *, const GLintptr *, const GLsizei *)>(context->getProcAddress("glBindVertexBuffers")); | - | ||||||
| 862 | BindImageTextures = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindImageTextures")); | - | ||||||
| 863 | BindSamplers = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindSamplers")); | - | ||||||
| 864 | BindTextures = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindTextures")); | - | ||||||
| 865 | BindBuffersRange = reinterpret_cast<void ( *)(GLenum , GLuint , GLsizei , const GLuint *, const GLintptr *, const GLsizeiptr *)>(context->getProcAddress("glBindBuffersRange")); | - | ||||||
| 866 | BindBuffersBase = reinterpret_cast<void ( *)(GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindBuffersBase")); | - | ||||||
| 867 | ClearTexSubImage = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glClearTexSubImage")); | - | ||||||
| 868 | ClearTexImage = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLenum , const void *)>(context->getProcAddress("glClearTexImage")); | - | ||||||
| 869 | BufferStorage = reinterpret_cast<void ( *)(GLenum , GLsizeiptr , const void *, GLbitfield )>(context->getProcAddress("glBufferStorage")); | - | ||||||
| 870 | - | |||||||
| 871 | } never executed:  end of block | 0 | ||||||
| 872 | - | |||||||
| 873 | QOpenGLVersionStatus QOpenGLFunctions_4_4_CoreBackend::versionStatus() | - | ||||||
| 874 | { | - | ||||||
| 875 |     return never executed:   QOpenGLVersionStatus(4, 4, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(4, 4, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(4, 4, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 876 | } | - | ||||||
| 877 | - | |||||||
| 878 | QOpenGLFunctions_4_5_CoreBackend::QOpenGLFunctions_4_5_CoreBackend(QOpenGLContext *context) | - | ||||||
| 879 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 880 | { | - | ||||||
| 881 | - | |||||||
| 882 | TextureBarrier = reinterpret_cast<void ( *)()>(context->getProcAddress("glTextureBarrier")); | - | ||||||
| 883 | ReadnPixels = reinterpret_cast<void ( *)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glReadnPixels")); | - | ||||||
| 884 | GetnUniformuiv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLuint *)>(context->getProcAddress("glGetnUniformuiv")); | - | ||||||
| 885 | GetnUniformiv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLint *)>(context->getProcAddress("glGetnUniformiv")); | - | ||||||
| 886 | GetnUniformfv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLfloat *)>(context->getProcAddress("glGetnUniformfv")); | - | ||||||
| 887 | GetnUniformdv = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , GLdouble *)>(context->getProcAddress("glGetnUniformdv")); | - | ||||||
| 888 | GetnTexImage = reinterpret_cast<void ( *)(GLenum , GLint , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnTexImage")); | - | ||||||
| 889 | GetnCompressedTexImage = reinterpret_cast<void ( *)(GLenum , GLint , GLsizei , void *)>(context->getProcAddress("glGetnCompressedTexImage")); | - | ||||||
| 890 | GetGraphicsResetStatus = reinterpret_cast<GLenum ( *)()>(context->getProcAddress("glGetGraphicsResetStatus")); | - | ||||||
| 891 | GetCompressedTextureSubImage = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , void *)>(context->getProcAddress("glGetCompressedTextureSubImage")); | - | ||||||
| 892 | GetTextureSubImage = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetTextureSubImage")); | - | ||||||
| 893 | MemoryBarrierByRegion = reinterpret_cast<void ( *)(GLbitfield )>(context->getProcAddress("glMemoryBarrierByRegion")); | - | ||||||
| 894 | CreateQueries = reinterpret_cast<void ( *)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glCreateQueries")); | - | ||||||
| 895 | CreateProgramPipelines = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateProgramPipelines")); | - | ||||||
| 896 | CreateSamplers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateSamplers")); | - | ||||||
| 897 | GetVertexArrayIndexed64iv = reinterpret_cast<void ( *)(GLuint , GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetVertexArrayIndexed64iv")); | - | ||||||
| 898 | GetVertexArrayIndexediv = reinterpret_cast<void ( *)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexArrayIndexediv")); | - | ||||||
| 899 | GetVertexArrayiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexArrayiv")); | - | ||||||
| 900 | VertexArrayBindingDivisor = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayBindingDivisor")); | - | ||||||
| 901 | VertexArrayAttribLFormat = reinterpret_cast<void ( *)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayAttribLFormat")); | - | ||||||
| 902 | VertexArrayAttribIFormat = reinterpret_cast<void ( *)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayAttribIFormat")); | - | ||||||
| 903 | VertexArrayAttribFormat = reinterpret_cast<void ( *)(GLuint , GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexArrayAttribFormat")); | - | ||||||
| 904 | VertexArrayAttribBinding = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayAttribBinding")); | - | ||||||
| 905 | VertexArrayVertexBuffers = reinterpret_cast<void ( *)(GLuint , GLuint , GLsizei , const GLuint *, const GLintptr *, const GLsizei *)>(context->getProcAddress("glVertexArrayVertexBuffers")); | - | ||||||
| 906 | VertexArrayVertexBuffer = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glVertexArrayVertexBuffer")); | - | ||||||
| 907 | VertexArrayElementBuffer = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glVertexArrayElementBuffer")); | - | ||||||
| 908 | EnableVertexArrayAttrib = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glEnableVertexArrayAttrib")); | - | ||||||
| 909 | DisableVertexArrayAttrib = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glDisableVertexArrayAttrib")); | - | ||||||
| 910 | CreateVertexArrays = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateVertexArrays")); | - | ||||||
| 911 | GetTextureParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameteriv")); | - | ||||||
| 912 | GetTextureParameterIuiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetTextureParameterIuiv")); | - | ||||||
| 913 | GetTextureParameterIiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameterIiv")); | - | ||||||
| 914 | GetTextureParameterfv = reinterpret_cast<void ( *)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureParameterfv")); | - | ||||||
| 915 | GetTextureLevelParameteriv = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLint *)>(context->getProcAddress("glGetTextureLevelParameteriv")); | - | ||||||
| 916 | GetTextureLevelParameterfv = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureLevelParameterfv")); | - | ||||||
| 917 | GetCompressedTextureImage = reinterpret_cast<void ( *)(GLuint , GLint , GLsizei , void *)>(context->getProcAddress("glGetCompressedTextureImage")); | - | ||||||
| 918 | GetTextureImage = reinterpret_cast<void ( *)(GLuint , GLint , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetTextureImage")); | - | ||||||
| 919 | BindTextureUnit = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glBindTextureUnit")); | - | ||||||
| 920 | GenerateTextureMipmap = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glGenerateTextureMipmap")); | - | ||||||
| 921 | TextureParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glTextureParameteriv")); | - | ||||||
| 922 | TextureParameterIuiv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLuint *)>(context->getProcAddress("glTextureParameterIuiv")); | - | ||||||
| 923 | TextureParameterIiv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glTextureParameterIiv")); | - | ||||||
| 924 | TextureParameteri = reinterpret_cast<void ( *)(GLuint , GLenum , GLint )>(context->getProcAddress("glTextureParameteri")); | - | ||||||
| 925 | TextureParameterfv = reinterpret_cast<void ( *)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glTextureParameterfv")); | - | ||||||
| 926 | TextureParameterf = reinterpret_cast<void ( *)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glTextureParameterf")); | - | ||||||
| 927 | CopyTextureSubImage3D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage3D")); | - | ||||||
| 928 | CopyTextureSubImage2D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage2D")); | - | ||||||
| 929 | CopyTextureSubImage1D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTextureSubImage1D")); | - | ||||||
| 930 | CompressedTextureSubImage3D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const void *)>(context->getProcAddress("glCompressedTextureSubImage3D")); | - | ||||||
| 931 | CompressedTextureSubImage2D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)>(context->getProcAddress("glCompressedTextureSubImage2D")); | - | ||||||
| 932 | CompressedTextureSubImage1D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLsizei , GLenum , GLsizei , const void *)>(context->getProcAddress("glCompressedTextureSubImage1D")); | - | ||||||
| 933 | TextureSubImage3D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glTextureSubImage3D")); | - | ||||||
| 934 | TextureSubImage2D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glTextureSubImage2D")); | - | ||||||
| 935 | TextureSubImage1D = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glTextureSubImage1D")); | - | ||||||
| 936 | TextureStorage3DMultisample = reinterpret_cast<void ( *)(GLuint , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage3DMultisample")); | - | ||||||
| 937 | TextureStorage2DMultisample = reinterpret_cast<void ( *)(GLuint , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage2DMultisample")); | - | ||||||
| 938 | TextureStorage3D = reinterpret_cast<void ( *)(GLuint , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage3D")); | - | ||||||
| 939 | TextureStorage2D = reinterpret_cast<void ( *)(GLuint , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage2D")); | - | ||||||
| 940 | TextureStorage1D = reinterpret_cast<void ( *)(GLuint , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTextureStorage1D")); | - | ||||||
| 941 | TextureBufferRange = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glTextureBufferRange")); | - | ||||||
| 942 | TextureBuffer = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint )>(context->getProcAddress("glTextureBuffer")); | - | ||||||
| 943 | CreateTextures = reinterpret_cast<void ( *)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glCreateTextures")); | - | ||||||
| 944 | GetNamedRenderbufferParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedRenderbufferParameteriv")); | - | ||||||
| 945 | NamedRenderbufferStorageMultisample = reinterpret_cast<void ( *)(GLuint , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageMultisample")); | - | ||||||
| 946 | NamedRenderbufferStorage = reinterpret_cast<void ( *)(GLuint , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorage")); | - | ||||||
| 947 | CreateRenderbuffers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateRenderbuffers")); | - | ||||||
| 948 | GetNamedFramebufferAttachmentParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferAttachmentParameteriv")); | - | ||||||
| 949 | GetNamedFramebufferParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferParameteriv")); | - | ||||||
| 950 | CheckNamedFramebufferStatus = reinterpret_cast<GLenum ( *)(GLuint , GLenum )>(context->getProcAddress("glCheckNamedFramebufferStatus")); | - | ||||||
| 951 | BlitNamedFramebuffer = reinterpret_cast<void ( *)(GLuint , GLuint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitNamedFramebuffer")); | - | ||||||
| 952 | ClearNamedFramebufferfi = reinterpret_cast<void ( *)(GLuint , GLenum , GLfloat , GLint )>(context->getProcAddress("glClearNamedFramebufferfi")); | - | ||||||
| 953 | ClearNamedFramebufferfv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint , const GLfloat *)>(context->getProcAddress("glClearNamedFramebufferfv")); | - | ||||||
| 954 | ClearNamedFramebufferuiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint , const GLuint *)>(context->getProcAddress("glClearNamedFramebufferuiv")); | - | ||||||
| 955 | ClearNamedFramebufferiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint , const GLint *)>(context->getProcAddress("glClearNamedFramebufferiv")); | - | ||||||
| 956 | InvalidateNamedFramebufferSubData = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateNamedFramebufferSubData")); | - | ||||||
| 957 | InvalidateNamedFramebufferData = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLenum *)>(context->getProcAddress("glInvalidateNamedFramebufferData")); | - | ||||||
| 958 | NamedFramebufferReadBuffer = reinterpret_cast<void ( *)(GLuint , GLenum )>(context->getProcAddress("glNamedFramebufferReadBuffer")); | - | ||||||
| 959 | NamedFramebufferDrawBuffers = reinterpret_cast<void ( *)(GLuint , GLsizei , const GLenum *)>(context->getProcAddress("glNamedFramebufferDrawBuffers")); | - | ||||||
| 960 | NamedFramebufferDrawBuffer = reinterpret_cast<void ( *)(GLuint , GLenum )>(context->getProcAddress("glNamedFramebufferDrawBuffer")); | - | ||||||
| 961 | NamedFramebufferTextureLayer = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glNamedFramebufferTextureLayer")); | - | ||||||
| 962 | NamedFramebufferTexture = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTexture")); | - | ||||||
| 963 | NamedFramebufferParameteri = reinterpret_cast<void ( *)(GLuint , GLenum , GLint )>(context->getProcAddress("glNamedFramebufferParameteri")); | - | ||||||
| 964 | NamedFramebufferRenderbuffer = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glNamedFramebufferRenderbuffer")); | - | ||||||
| 965 | CreateFramebuffers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateFramebuffers")); | - | ||||||
| 966 | GetNamedBufferSubData = reinterpret_cast<void ( *)(GLuint , GLintptr , GLsizei , void *)>(context->getProcAddress("glGetNamedBufferSubData")); | - | ||||||
| 967 | GetNamedBufferPointerv = reinterpret_cast<void ( *)(GLuint , GLenum , void * *)>(context->getProcAddress("glGetNamedBufferPointerv")); | - | ||||||
| 968 | GetNamedBufferParameteri64v = reinterpret_cast<void ( *)(GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetNamedBufferParameteri64v")); | - | ||||||
| 969 | GetNamedBufferParameteriv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedBufferParameteriv")); | - | ||||||
| 970 | FlushMappedNamedBufferRange = reinterpret_cast<void ( *)(GLuint , GLintptr , GLsizei )>(context->getProcAddress("glFlushMappedNamedBufferRange")); | - | ||||||
| 971 | UnmapNamedBuffer = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glUnmapNamedBuffer")); | - | ||||||
| 972 | MapNamedBufferRange = reinterpret_cast<void * ( *)(GLuint , GLintptr , GLsizei , GLbitfield )>(context->getProcAddress("glMapNamedBufferRange")); | - | ||||||
| 973 | MapNamedBuffer = reinterpret_cast<void * ( *)(GLuint , GLenum )>(context->getProcAddress("glMapNamedBuffer")); | - | ||||||
| 974 | ClearNamedBufferSubData = reinterpret_cast<void ( *)(GLuint , GLenum , GLintptr , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferSubData")); | - | ||||||
| 975 | ClearNamedBufferData = reinterpret_cast<void ( *)(GLuint , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferData")); | - | ||||||
| 976 | CopyNamedBufferSubData = reinterpret_cast<void ( *)(GLuint , GLuint , GLintptr , GLintptr , GLsizei )>(context->getProcAddress("glCopyNamedBufferSubData")); | - | ||||||
| 977 | NamedBufferSubData = reinterpret_cast<void ( *)(GLuint , GLintptr , GLsizei , const void *)>(context->getProcAddress("glNamedBufferSubData")); | - | ||||||
| 978 | NamedBufferData = reinterpret_cast<void ( *)(GLuint , GLsizei , const void *, GLenum )>(context->getProcAddress("glNamedBufferData")); | - | ||||||
| 979 | NamedBufferStorage = reinterpret_cast<void ( *)(GLuint , GLsizei , const void *, GLbitfield )>(context->getProcAddress("glNamedBufferStorage")); | - | ||||||
| 980 | CreateBuffers = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateBuffers")); | - | ||||||
| 981 | GetTransformFeedbacki64_v = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLint64 *)>(context->getProcAddress("glGetTransformFeedbacki64_v")); | - | ||||||
| 982 | GetTransformFeedbacki_v = reinterpret_cast<void ( *)(GLuint , GLenum , GLuint , GLint *)>(context->getProcAddress("glGetTransformFeedbacki_v")); | - | ||||||
| 983 | GetTransformFeedbackiv = reinterpret_cast<void ( *)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTransformFeedbackiv")); | - | ||||||
| 984 | TransformFeedbackBufferRange = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glTransformFeedbackBufferRange")); | - | ||||||
| 985 | TransformFeedbackBufferBase = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glTransformFeedbackBufferBase")); | - | ||||||
| 986 | CreateTransformFeedbacks = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glCreateTransformFeedbacks")); | - | ||||||
| 987 | ClipControl = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glClipControl")); | - | ||||||
| 988 | - | |||||||
| 989 | } never executed:  end of block | 0 | ||||||
| 990 | - | |||||||
| 991 | QOpenGLVersionStatus QOpenGLFunctions_4_5_CoreBackend::versionStatus() | - | ||||||
| 992 | { | - | ||||||
| 993 |     return never executed:   QOpenGLVersionStatus(4, 5, QOpenGLVersionStatus::CoreStatus);return QOpenGLVersionStatus(4, 5, QOpenGLVersionStatus::CoreStatus);never executed:  return QOpenGLVersionStatus(4, 5, QOpenGLVersionStatus::CoreStatus); | 0 | ||||||
| 994 | } | - | ||||||
| 995 | - | |||||||
| 996 | QOpenGLFunctions_1_0_DeprecatedBackend::QOpenGLFunctions_1_0_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 997 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 998 | { | - | ||||||
| 999 | Translatef = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTranslatef")); | - | ||||||
| 1000 | Translated = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTranslated")); | - | ||||||
| 1001 | Scalef = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glScalef")); | - | ||||||
| 1002 | Scaled = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glScaled")); | - | ||||||
| 1003 | Rotatef = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRotatef")); | - | ||||||
| 1004 | Rotated = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRotated")); | - | ||||||
| 1005 | PushMatrix = reinterpret_cast<void ( *)()>(context->getProcAddress("glPushMatrix")); | - | ||||||
| 1006 | PopMatrix = reinterpret_cast<void ( *)()>(context->getProcAddress("glPopMatrix")); | - | ||||||
| 1007 | Ortho = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glOrtho")); | - | ||||||
| 1008 | MultMatrixd = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glMultMatrixd")); | - | ||||||
| 1009 | MultMatrixf = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glMultMatrixf")); | - | ||||||
| 1010 | MatrixMode = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glMatrixMode")); | - | ||||||
| 1011 | LoadMatrixd = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glLoadMatrixd")); | - | ||||||
| 1012 | LoadMatrixf = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glLoadMatrixf")); | - | ||||||
| 1013 | LoadIdentity = reinterpret_cast<void ( *)()>(context->getProcAddress("glLoadIdentity")); | - | ||||||
| 1014 | Frustum = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glFrustum")); | - | ||||||
| 1015 | IsList = reinterpret_cast<GLboolean ( *)(GLuint )>(context->getProcAddress("glIsList")); | - | ||||||
| 1016 | GetTexGeniv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexGeniv")); | - | ||||||
| 1017 | GetTexGenfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexGenfv")); | - | ||||||
| 1018 | GetTexGendv = reinterpret_cast<void ( *)(GLenum , GLenum , GLdouble *)>(context->getProcAddress("glGetTexGendv")); | - | ||||||
| 1019 | GetTexEnviv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexEnviv")); | - | ||||||
| 1020 | GetTexEnvfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexEnvfv")); | - | ||||||
| 1021 | GetPolygonStipple = reinterpret_cast<void ( *)(GLubyte *)>(context->getProcAddress("glGetPolygonStipple")); | - | ||||||
| 1022 | GetPixelMapusv = reinterpret_cast<void ( *)(GLenum , GLushort *)>(context->getProcAddress("glGetPixelMapusv")); | - | ||||||
| 1023 | GetPixelMapuiv = reinterpret_cast<void ( *)(GLenum , GLuint *)>(context->getProcAddress("glGetPixelMapuiv")); | - | ||||||
| 1024 | GetPixelMapfv = reinterpret_cast<void ( *)(GLenum , GLfloat *)>(context->getProcAddress("glGetPixelMapfv")); | - | ||||||
| 1025 | GetMaterialiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMaterialiv")); | - | ||||||
| 1026 | GetMaterialfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMaterialfv")); | - | ||||||
| 1027 | GetMapiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMapiv")); | - | ||||||
| 1028 | GetMapfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMapfv")); | - | ||||||
| 1029 | GetMapdv = reinterpret_cast<void ( *)(GLenum , GLenum , GLdouble *)>(context->getProcAddress("glGetMapdv")); | - | ||||||
| 1030 | GetLightiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetLightiv")); | - | ||||||
| 1031 | GetLightfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetLightfv")); | - | ||||||
| 1032 | GetClipPlane = reinterpret_cast<void ( *)(GLenum , GLdouble *)>(context->getProcAddress("glGetClipPlane")); | - | ||||||
| 1033 | DrawPixels = reinterpret_cast<void ( *)(GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glDrawPixels")); | - | ||||||
| 1034 | CopyPixels = reinterpret_cast<void ( *)(GLint , GLint , GLsizei , GLsizei , GLenum )>(context->getProcAddress("glCopyPixels")); | - | ||||||
| 1035 | PixelMapusv = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLushort *)>(context->getProcAddress("glPixelMapusv")); | - | ||||||
| 1036 | PixelMapuiv = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glPixelMapuiv")); | - | ||||||
| 1037 | PixelMapfv = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glPixelMapfv")); | - | ||||||
| 1038 | PixelTransferi = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glPixelTransferi")); | - | ||||||
| 1039 | PixelTransferf = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glPixelTransferf")); | - | ||||||
| 1040 | PixelZoom = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glPixelZoom")); | - | ||||||
| 1041 | AlphaFunc = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glAlphaFunc")); | - | ||||||
| 1042 | EvalPoint2 = reinterpret_cast<void ( *)(GLint , GLint )>(context->getProcAddress("glEvalPoint2")); | - | ||||||
| 1043 | EvalMesh2 = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glEvalMesh2")); | - | ||||||
| 1044 | EvalPoint1 = reinterpret_cast<void ( *)(GLint )>(context->getProcAddress("glEvalPoint1")); | - | ||||||
| 1045 | EvalMesh1 = reinterpret_cast<void ( *)(GLenum , GLint , GLint )>(context->getProcAddress("glEvalMesh1")); | - | ||||||
| 1046 | EvalCoord2fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glEvalCoord2fv")); | - | ||||||
| 1047 | EvalCoord2f = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glEvalCoord2f")); | - | ||||||
| 1048 | EvalCoord2dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glEvalCoord2dv")); | - | ||||||
| 1049 | EvalCoord2d = reinterpret_cast<void ( *)(GLdouble , GLdouble )>(context->getProcAddress("glEvalCoord2d")); | - | ||||||
| 1050 | EvalCoord1fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glEvalCoord1fv")); | - | ||||||
| 1051 | EvalCoord1f = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glEvalCoord1f")); | - | ||||||
| 1052 | EvalCoord1dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glEvalCoord1dv")); | - | ||||||
| 1053 | EvalCoord1d = reinterpret_cast<void ( *)(GLdouble )>(context->getProcAddress("glEvalCoord1d")); | - | ||||||
| 1054 | MapGrid2f = reinterpret_cast<void ( *)(GLint , GLfloat , GLfloat , GLint , GLfloat , GLfloat )>(context->getProcAddress("glMapGrid2f")); | - | ||||||
| 1055 | MapGrid2d = reinterpret_cast<void ( *)(GLint , GLdouble , GLdouble , GLint , GLdouble , GLdouble )>(context->getProcAddress("glMapGrid2d")); | - | ||||||
| 1056 | MapGrid1f = reinterpret_cast<void ( *)(GLint , GLfloat , GLfloat )>(context->getProcAddress("glMapGrid1f")); | - | ||||||
| 1057 | MapGrid1d = reinterpret_cast<void ( *)(GLint , GLdouble , GLdouble )>(context->getProcAddress("glMapGrid1d")); | - | ||||||
| 1058 | Map2f = reinterpret_cast<void ( *)(GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMap2f")); | - | ||||||
| 1059 | Map2d = reinterpret_cast<void ( *)(GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMap2d")); | - | ||||||
| 1060 | Map1f = reinterpret_cast<void ( *)(GLenum , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMap1f")); | - | ||||||
| 1061 | Map1d = reinterpret_cast<void ( *)(GLenum , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMap1d")); | - | ||||||
| 1062 | PushAttrib = reinterpret_cast<void ( *)(GLbitfield )>(context->getProcAddress("glPushAttrib")); | - | ||||||
| 1063 | PopAttrib = reinterpret_cast<void ( *)()>(context->getProcAddress("glPopAttrib")); | - | ||||||
| 1064 | Accum = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glAccum")); | - | ||||||
| 1065 | IndexMask = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glIndexMask")); | - | ||||||
| 1066 | ClearIndex = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glClearIndex")); | - | ||||||
| 1067 | ClearAccum = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glClearAccum")); | - | ||||||
| 1068 | PushName = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glPushName")); | - | ||||||
| 1069 | PopName = reinterpret_cast<void ( *)()>(context->getProcAddress("glPopName")); | - | ||||||
| 1070 | PassThrough = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glPassThrough")); | - | ||||||
| 1071 | LoadName = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glLoadName")); | - | ||||||
| 1072 | InitNames = reinterpret_cast<void ( *)()>(context->getProcAddress("glInitNames")); | - | ||||||
| 1073 | RenderMode = reinterpret_cast<GLint ( *)(GLenum )>(context->getProcAddress("glRenderMode")); | - | ||||||
| 1074 | SelectBuffer = reinterpret_cast<void ( *)(GLsizei , GLuint *)>(context->getProcAddress("glSelectBuffer")); | - | ||||||
| 1075 | FeedbackBuffer = reinterpret_cast<void ( *)(GLsizei , GLenum , GLfloat *)>(context->getProcAddress("glFeedbackBuffer")); | - | ||||||
| 1076 | TexGeniv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexGeniv")); | - | ||||||
| 1077 | TexGeni = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glTexGeni")); | - | ||||||
| 1078 | TexGenfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTexGenfv")); | - | ||||||
| 1079 | TexGenf = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glTexGenf")); | - | ||||||
| 1080 | TexGendv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLdouble *)>(context->getProcAddress("glTexGendv")); | - | ||||||
| 1081 | TexGend = reinterpret_cast<void ( *)(GLenum , GLenum , GLdouble )>(context->getProcAddress("glTexGend")); | - | ||||||
| 1082 | TexEnviv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexEnviv")); | - | ||||||
| 1083 | TexEnvi = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glTexEnvi")); | - | ||||||
| 1084 | TexEnvfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTexEnvfv")); | - | ||||||
| 1085 | TexEnvf = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glTexEnvf")); | - | ||||||
| 1086 | ShadeModel = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glShadeModel")); | - | ||||||
| 1087 | PolygonStipple = reinterpret_cast<void ( *)(const GLubyte *)>(context->getProcAddress("glPolygonStipple")); | - | ||||||
| 1088 | Materialiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glMaterialiv")); | - | ||||||
| 1089 | Materiali = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glMateriali")); | - | ||||||
| 1090 | Materialfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMaterialfv")); | - | ||||||
| 1091 | Materialf = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glMaterialf")); | - | ||||||
| 1092 | LineStipple = reinterpret_cast<void ( *)(GLint , GLushort )>(context->getProcAddress("glLineStipple")); | - | ||||||
| 1093 | LightModeliv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glLightModeliv")); | - | ||||||
| 1094 | LightModeli = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glLightModeli")); | - | ||||||
| 1095 | LightModelfv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glLightModelfv")); | - | ||||||
| 1096 | LightModelf = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glLightModelf")); | - | ||||||
| 1097 | Lightiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glLightiv")); | - | ||||||
| 1098 | Lighti = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glLighti")); | - | ||||||
| 1099 | Lightfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glLightfv")); | - | ||||||
| 1100 | Lightf = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glLightf")); | - | ||||||
| 1101 | Fogiv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glFogiv")); | - | ||||||
| 1102 | Fogi = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glFogi")); | - | ||||||
| 1103 | Fogfv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glFogfv")); | - | ||||||
| 1104 | Fogf = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glFogf")); | - | ||||||
| 1105 | ColorMaterial = reinterpret_cast<void ( *)(GLenum , GLenum )>(context->getProcAddress("glColorMaterial")); | - | ||||||
| 1106 | ClipPlane = reinterpret_cast<void ( *)(GLenum , const GLdouble *)>(context->getProcAddress("glClipPlane")); | - | ||||||
| 1107 | Vertex4sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glVertex4sv")); | - | ||||||
| 1108 | Vertex4s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertex4s")); | - | ||||||
| 1109 | Vertex4iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glVertex4iv")); | - | ||||||
| 1110 | Vertex4i = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertex4i")); | - | ||||||
| 1111 | Vertex4fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glVertex4fv")); | - | ||||||
| 1112 | Vertex4f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertex4f")); | - | ||||||
| 1113 | Vertex4dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glVertex4dv")); | - | ||||||
| 1114 | Vertex4d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertex4d")); | - | ||||||
| 1115 | Vertex3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glVertex3sv")); | - | ||||||
| 1116 | Vertex3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glVertex3s")); | - | ||||||
| 1117 | Vertex3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glVertex3iv")); | - | ||||||
| 1118 | Vertex3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glVertex3i")); | - | ||||||
| 1119 | Vertex3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glVertex3fv")); | - | ||||||
| 1120 | Vertex3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertex3f")); | - | ||||||
| 1121 | Vertex3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glVertex3dv")); | - | ||||||
| 1122 | Vertex3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertex3d")); | - | ||||||
| 1123 | Vertex2sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glVertex2sv")); | - | ||||||
| 1124 | Vertex2s = reinterpret_cast<void ( *)(GLshort , GLshort )>(context->getProcAddress("glVertex2s")); | - | ||||||
| 1125 | Vertex2iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glVertex2iv")); | - | ||||||
| 1126 | Vertex2i = reinterpret_cast<void ( *)(GLint , GLint )>(context->getProcAddress("glVertex2i")); | - | ||||||
| 1127 | Vertex2fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glVertex2fv")); | - | ||||||
| 1128 | Vertex2f = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glVertex2f")); | - | ||||||
| 1129 | Vertex2dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glVertex2dv")); | - | ||||||
| 1130 | Vertex2d = reinterpret_cast<void ( *)(GLdouble , GLdouble )>(context->getProcAddress("glVertex2d")); | - | ||||||
| 1131 | TexCoord4sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glTexCoord4sv")); | - | ||||||
| 1132 | TexCoord4s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glTexCoord4s")); | - | ||||||
| 1133 | TexCoord4iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glTexCoord4iv")); | - | ||||||
| 1134 | TexCoord4i = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glTexCoord4i")); | - | ||||||
| 1135 | TexCoord4fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glTexCoord4fv")); | - | ||||||
| 1136 | TexCoord4f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord4f")); | - | ||||||
| 1137 | TexCoord4dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glTexCoord4dv")); | - | ||||||
| 1138 | TexCoord4d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTexCoord4d")); | - | ||||||
| 1139 | TexCoord3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glTexCoord3sv")); | - | ||||||
| 1140 | TexCoord3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glTexCoord3s")); | - | ||||||
| 1141 | TexCoord3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glTexCoord3iv")); | - | ||||||
| 1142 | TexCoord3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glTexCoord3i")); | - | ||||||
| 1143 | TexCoord3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glTexCoord3fv")); | - | ||||||
| 1144 | TexCoord3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord3f")); | - | ||||||
| 1145 | TexCoord3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glTexCoord3dv")); | - | ||||||
| 1146 | TexCoord3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTexCoord3d")); | - | ||||||
| 1147 | TexCoord2sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glTexCoord2sv")); | - | ||||||
| 1148 | TexCoord2s = reinterpret_cast<void ( *)(GLshort , GLshort )>(context->getProcAddress("glTexCoord2s")); | - | ||||||
| 1149 | TexCoord2iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glTexCoord2iv")); | - | ||||||
| 1150 | TexCoord2i = reinterpret_cast<void ( *)(GLint , GLint )>(context->getProcAddress("glTexCoord2i")); | - | ||||||
| 1151 | TexCoord2fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glTexCoord2fv")); | - | ||||||
| 1152 | TexCoord2f = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2f")); | - | ||||||
| 1153 | TexCoord2dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glTexCoord2dv")); | - | ||||||
| 1154 | TexCoord2d = reinterpret_cast<void ( *)(GLdouble , GLdouble )>(context->getProcAddress("glTexCoord2d")); | - | ||||||
| 1155 | TexCoord1sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glTexCoord1sv")); | - | ||||||
| 1156 | TexCoord1s = reinterpret_cast<void ( *)(GLshort )>(context->getProcAddress("glTexCoord1s")); | - | ||||||
| 1157 | TexCoord1iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glTexCoord1iv")); | - | ||||||
| 1158 | TexCoord1i = reinterpret_cast<void ( *)(GLint )>(context->getProcAddress("glTexCoord1i")); | - | ||||||
| 1159 | TexCoord1fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glTexCoord1fv")); | - | ||||||
| 1160 | TexCoord1f = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glTexCoord1f")); | - | ||||||
| 1161 | TexCoord1dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glTexCoord1dv")); | - | ||||||
| 1162 | TexCoord1d = reinterpret_cast<void ( *)(GLdouble )>(context->getProcAddress("glTexCoord1d")); | - | ||||||
| 1163 | Rectsv = reinterpret_cast<void ( *)(const GLshort *, const GLshort *)>(context->getProcAddress("glRectsv")); | - | ||||||
| 1164 | Rects = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glRects")); | - | ||||||
| 1165 | Rectiv = reinterpret_cast<void ( *)(const GLint *, const GLint *)>(context->getProcAddress("glRectiv")); | - | ||||||
| 1166 | Recti = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glRecti")); | - | ||||||
| 1167 | Rectfv = reinterpret_cast<void ( *)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glRectfv")); | - | ||||||
| 1168 | Rectf = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRectf")); | - | ||||||
| 1169 | Rectdv = reinterpret_cast<void ( *)(const GLdouble *, const GLdouble *)>(context->getProcAddress("glRectdv")); | - | ||||||
| 1170 | Rectd = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRectd")); | - | ||||||
| 1171 | RasterPos4sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glRasterPos4sv")); | - | ||||||
| 1172 | RasterPos4s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glRasterPos4s")); | - | ||||||
| 1173 | RasterPos4iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glRasterPos4iv")); | - | ||||||
| 1174 | RasterPos4i = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glRasterPos4i")); | - | ||||||
| 1175 | RasterPos4fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glRasterPos4fv")); | - | ||||||
| 1176 | RasterPos4f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRasterPos4f")); | - | ||||||
| 1177 | RasterPos4dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glRasterPos4dv")); | - | ||||||
| 1178 | RasterPos4d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRasterPos4d")); | - | ||||||
| 1179 | RasterPos3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glRasterPos3sv")); | - | ||||||
| 1180 | RasterPos3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glRasterPos3s")); | - | ||||||
| 1181 | RasterPos3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glRasterPos3iv")); | - | ||||||
| 1182 | RasterPos3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glRasterPos3i")); | - | ||||||
| 1183 | RasterPos3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glRasterPos3fv")); | - | ||||||
| 1184 | RasterPos3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRasterPos3f")); | - | ||||||
| 1185 | RasterPos3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glRasterPos3dv")); | - | ||||||
| 1186 | RasterPos3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRasterPos3d")); | - | ||||||
| 1187 | RasterPos2sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glRasterPos2sv")); | - | ||||||
| 1188 | RasterPos2s = reinterpret_cast<void ( *)(GLshort , GLshort )>(context->getProcAddress("glRasterPos2s")); | - | ||||||
| 1189 | RasterPos2iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glRasterPos2iv")); | - | ||||||
| 1190 | RasterPos2i = reinterpret_cast<void ( *)(GLint , GLint )>(context->getProcAddress("glRasterPos2i")); | - | ||||||
| 1191 | RasterPos2fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glRasterPos2fv")); | - | ||||||
| 1192 | RasterPos2f = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glRasterPos2f")); | - | ||||||
| 1193 | RasterPos2dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glRasterPos2dv")); | - | ||||||
| 1194 | RasterPos2d = reinterpret_cast<void ( *)(GLdouble , GLdouble )>(context->getProcAddress("glRasterPos2d")); | - | ||||||
| 1195 | Normal3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glNormal3sv")); | - | ||||||
| 1196 | Normal3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glNormal3s")); | - | ||||||
| 1197 | Normal3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glNormal3iv")); | - | ||||||
| 1198 | Normal3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glNormal3i")); | - | ||||||
| 1199 | Normal3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glNormal3fv")); | - | ||||||
| 1200 | Normal3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNormal3f")); | - | ||||||
| 1201 | Normal3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glNormal3dv")); | - | ||||||
| 1202 | Normal3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glNormal3d")); | - | ||||||
| 1203 | Normal3bv = reinterpret_cast<void ( *)(const GLbyte *)>(context->getProcAddress("glNormal3bv")); | - | ||||||
| 1204 | Normal3b = reinterpret_cast<void ( *)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glNormal3b")); | - | ||||||
| 1205 | Indexsv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glIndexsv")); | - | ||||||
| 1206 | Indexs = reinterpret_cast<void ( *)(GLshort )>(context->getProcAddress("glIndexs")); | - | ||||||
| 1207 | Indexiv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glIndexiv")); | - | ||||||
| 1208 | Indexi = reinterpret_cast<void ( *)(GLint )>(context->getProcAddress("glIndexi")); | - | ||||||
| 1209 | Indexfv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glIndexfv")); | - | ||||||
| 1210 | Indexf = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glIndexf")); | - | ||||||
| 1211 | Indexdv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glIndexdv")); | - | ||||||
| 1212 | Indexd = reinterpret_cast<void ( *)(GLdouble )>(context->getProcAddress("glIndexd")); | - | ||||||
| 1213 | End = reinterpret_cast<void ( *)()>(context->getProcAddress("glEnd")); | - | ||||||
| 1214 | EdgeFlagv = reinterpret_cast<void ( *)(const GLboolean *)>(context->getProcAddress("glEdgeFlagv")); | - | ||||||
| 1215 | EdgeFlag = reinterpret_cast<void ( *)(GLboolean )>(context->getProcAddress("glEdgeFlag")); | - | ||||||
| 1216 | Color4usv = reinterpret_cast<void ( *)(const GLushort *)>(context->getProcAddress("glColor4usv")); | - | ||||||
| 1217 | Color4us = reinterpret_cast<void ( *)(GLushort , GLushort , GLushort , GLushort )>(context->getProcAddress("glColor4us")); | - | ||||||
| 1218 | Color4uiv = reinterpret_cast<void ( *)(const GLuint *)>(context->getProcAddress("glColor4uiv")); | - | ||||||
| 1219 | Color4ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColor4ui")); | - | ||||||
| 1220 | Color4ubv = reinterpret_cast<void ( *)(const GLubyte *)>(context->getProcAddress("glColor4ubv")); | - | ||||||
| 1221 | Color4ub = reinterpret_cast<void ( *)(GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glColor4ub")); | - | ||||||
| 1222 | Color4sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glColor4sv")); | - | ||||||
| 1223 | Color4s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glColor4s")); | - | ||||||
| 1224 | Color4iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glColor4iv")); | - | ||||||
| 1225 | Color4i = reinterpret_cast<void ( *)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glColor4i")); | - | ||||||
| 1226 | Color4fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glColor4fv")); | - | ||||||
| 1227 | Color4f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor4f")); | - | ||||||
| 1228 | Color4dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glColor4dv")); | - | ||||||
| 1229 | Color4d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glColor4d")); | - | ||||||
| 1230 | Color4bv = reinterpret_cast<void ( *)(const GLbyte *)>(context->getProcAddress("glColor4bv")); | - | ||||||
| 1231 | Color4b = reinterpret_cast<void ( *)(GLbyte , GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glColor4b")); | - | ||||||
| 1232 | Color3usv = reinterpret_cast<void ( *)(const GLushort *)>(context->getProcAddress("glColor3usv")); | - | ||||||
| 1233 | Color3us = reinterpret_cast<void ( *)(GLushort , GLushort , GLushort )>(context->getProcAddress("glColor3us")); | - | ||||||
| 1234 | Color3uiv = reinterpret_cast<void ( *)(const GLuint *)>(context->getProcAddress("glColor3uiv")); | - | ||||||
| 1235 | Color3ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glColor3ui")); | - | ||||||
| 1236 | Color3ubv = reinterpret_cast<void ( *)(const GLubyte *)>(context->getProcAddress("glColor3ubv")); | - | ||||||
| 1237 | Color3ub = reinterpret_cast<void ( *)(GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glColor3ub")); | - | ||||||
| 1238 | Color3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glColor3sv")); | - | ||||||
| 1239 | Color3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glColor3s")); | - | ||||||
| 1240 | Color3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glColor3iv")); | - | ||||||
| 1241 | Color3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glColor3i")); | - | ||||||
| 1242 | Color3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glColor3fv")); | - | ||||||
| 1243 | Color3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor3f")); | - | ||||||
| 1244 | Color3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glColor3dv")); | - | ||||||
| 1245 | Color3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glColor3d")); | - | ||||||
| 1246 | Color3bv = reinterpret_cast<void ( *)(const GLbyte *)>(context->getProcAddress("glColor3bv")); | - | ||||||
| 1247 | Color3b = reinterpret_cast<void ( *)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glColor3b")); | - | ||||||
| 1248 | Bitmap = reinterpret_cast<void ( *)(GLsizei , GLsizei , GLfloat , GLfloat , GLfloat , GLfloat , const GLubyte *)>(context->getProcAddress("glBitmap")); | - | ||||||
| 1249 | Begin = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glBegin")); | - | ||||||
| 1250 | ListBase = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glListBase")); | - | ||||||
| 1251 | GenLists = reinterpret_cast<GLuint ( *)(GLsizei )>(context->getProcAddress("glGenLists")); | - | ||||||
| 1252 | DeleteLists = reinterpret_cast<void ( *)(GLuint , GLsizei )>(context->getProcAddress("glDeleteLists")); | - | ||||||
| 1253 | CallLists = reinterpret_cast<void ( *)(GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glCallLists")); | - | ||||||
| 1254 | CallList = reinterpret_cast<void ( *)(GLuint )>(context->getProcAddress("glCallList")); | - | ||||||
| 1255 | EndList = reinterpret_cast<void ( *)()>(context->getProcAddress("glEndList")); | - | ||||||
| 1256 | NewList = reinterpret_cast<void ( *)(GLuint , GLenum )>(context->getProcAddress("glNewList")); | - | ||||||
| 1257 | - | |||||||
| 1258 | - | |||||||
| 1259 | } never executed:  end of block | 0 | ||||||
| 1260 | - | |||||||
| 1261 | QOpenGLVersionStatus QOpenGLFunctions_1_0_DeprecatedBackend::versionStatus() | - | ||||||
| 1262 | { | - | ||||||
| 1263 |     return never executed:   QOpenGLVersionStatus(1, 0, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(1, 0, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(1, 0, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1264 | } | - | ||||||
| 1265 | - | |||||||
| 1266 | QOpenGLFunctions_1_1_DeprecatedBackend::QOpenGLFunctions_1_1_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1267 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1268 | { | - | ||||||
| 1269 | PushClientAttrib = reinterpret_cast<void ( *)(GLbitfield )>(context->getProcAddress("glPushClientAttrib")); | - | ||||||
| 1270 | PopClientAttrib = reinterpret_cast<void ( *)()>(context->getProcAddress("glPopClientAttrib")); | - | ||||||
| 1271 | Indexubv = reinterpret_cast<void ( *)(const GLubyte *)>(context->getProcAddress("glIndexubv")); | - | ||||||
| 1272 | Indexub = reinterpret_cast<void ( *)(GLubyte )>(context->getProcAddress("glIndexub")); | - | ||||||
| 1273 | PrioritizeTextures = reinterpret_cast<void ( *)(GLsizei , const GLuint *, const GLfloat *)>(context->getProcAddress("glPrioritizeTextures")); | - | ||||||
| 1274 | AreTexturesResident = reinterpret_cast<GLboolean ( *)(GLsizei , const GLuint *, GLboolean *)>(context->getProcAddress("glAreTexturesResident")); | - | ||||||
| 1275 | VertexPointer = reinterpret_cast<void ( *)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexPointer")); | - | ||||||
| 1276 | TexCoordPointer = reinterpret_cast<void ( *)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glTexCoordPointer")); | - | ||||||
| 1277 | NormalPointer = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glNormalPointer")); | - | ||||||
| 1278 | InterleavedArrays = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glInterleavedArrays")); | - | ||||||
| 1279 | GetPointerv = reinterpret_cast<void ( *)(GLenum , GLvoid * *)>(context->getProcAddress("glGetPointerv")); | - | ||||||
| 1280 | IndexPointer = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glIndexPointer")); | - | ||||||
| 1281 | EnableClientState = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glEnableClientState")); | - | ||||||
| 1282 | EdgeFlagPointer = reinterpret_cast<void ( *)(GLsizei , const GLvoid *)>(context->getProcAddress("glEdgeFlagPointer")); | - | ||||||
| 1283 | DisableClientState = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glDisableClientState")); | - | ||||||
| 1284 | ColorPointer = reinterpret_cast<void ( *)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glColorPointer")); | - | ||||||
| 1285 | ArrayElement = reinterpret_cast<void ( *)(GLint )>(context->getProcAddress("glArrayElement")); | - | ||||||
| 1286 | - | |||||||
| 1287 | - | |||||||
| 1288 | } never executed:  end of block | 0 | ||||||
| 1289 | - | |||||||
| 1290 | QOpenGLVersionStatus QOpenGLFunctions_1_1_DeprecatedBackend::versionStatus() | - | ||||||
| 1291 | { | - | ||||||
| 1292 |     return never executed:   QOpenGLVersionStatus(1, 1, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(1, 1, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(1, 1, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1293 | } | - | ||||||
| 1294 | - | |||||||
| 1295 | QOpenGLFunctions_1_2_DeprecatedBackend::QOpenGLFunctions_1_2_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1296 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1297 | { | - | ||||||
| 1298 | - | |||||||
| 1299 | ResetMinmax = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glResetMinmax")); | - | ||||||
| 1300 | ResetHistogram = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glResetHistogram")); | - | ||||||
| 1301 | Minmax = reinterpret_cast<void ( *)(GLenum , GLenum , GLboolean )>(context->getProcAddress("glMinmax")); | - | ||||||
| 1302 | Histogram = reinterpret_cast<void ( *)(GLenum , GLsizei , GLenum , GLboolean )>(context->getProcAddress("glHistogram")); | - | ||||||
| 1303 | GetMinmaxParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMinmaxParameteriv")); | - | ||||||
| 1304 | GetMinmaxParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMinmaxParameterfv")); | - | ||||||
| 1305 | GetMinmax = reinterpret_cast<void ( *)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetMinmax")); | - | ||||||
| 1306 | GetHistogramParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetHistogramParameteriv")); | - | ||||||
| 1307 | GetHistogramParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetHistogramParameterfv")); | - | ||||||
| 1308 | GetHistogram = reinterpret_cast<void ( *)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetHistogram")); | - | ||||||
| 1309 | SeparableFilter2D = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *, const GLvoid *)>(context->getProcAddress("glSeparableFilter2D")); | - | ||||||
| 1310 | GetSeparableFilter = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLvoid *, GLvoid *, GLvoid *)>(context->getProcAddress("glGetSeparableFilter")); | - | ||||||
| 1311 | GetConvolutionParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetConvolutionParameteriv")); | - | ||||||
| 1312 | GetConvolutionParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetConvolutionParameterfv")); | - | ||||||
| 1313 | GetConvolutionFilter = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetConvolutionFilter")); | - | ||||||
| 1314 | CopyConvolutionFilter2D = reinterpret_cast<void ( *)(GLenum , GLenum , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter2D")); | - | ||||||
| 1315 | CopyConvolutionFilter1D = reinterpret_cast<void ( *)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter1D")); | - | ||||||
| 1316 | ConvolutionParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glConvolutionParameteriv")); | - | ||||||
| 1317 | ConvolutionParameteri = reinterpret_cast<void ( *)(GLenum , GLenum , GLint )>(context->getProcAddress("glConvolutionParameteri")); | - | ||||||
| 1318 | ConvolutionParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glConvolutionParameterfv")); | - | ||||||
| 1319 | ConvolutionParameterf = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glConvolutionParameterf")); | - | ||||||
| 1320 | ConvolutionFilter2D = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter2D")); | - | ||||||
| 1321 | ConvolutionFilter1D = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter1D")); | - | ||||||
| 1322 | CopyColorSubTable = reinterpret_cast<void ( *)(GLenum , GLsizei , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorSubTable")); | - | ||||||
| 1323 | ColorSubTable = reinterpret_cast<void ( *)(GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorSubTable")); | - | ||||||
| 1324 | GetColorTableParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetColorTableParameteriv")); | - | ||||||
| 1325 | GetColorTableParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetColorTableParameterfv")); | - | ||||||
| 1326 | GetColorTable = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetColorTable")); | - | ||||||
| 1327 | CopyColorTable = reinterpret_cast<void ( *)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorTable")); | - | ||||||
| 1328 | ColorTableParameteriv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glColorTableParameteriv")); | - | ||||||
| 1329 | ColorTableParameterfv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glColorTableParameterfv")); | - | ||||||
| 1330 | ColorTable = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorTable")); | - | ||||||
| 1331 | - | |||||||
| 1332 | } never executed:  end of block | 0 | ||||||
| 1333 | - | |||||||
| 1334 | QOpenGLVersionStatus QOpenGLFunctions_1_2_DeprecatedBackend::versionStatus() | - | ||||||
| 1335 | { | - | ||||||
| 1336 |     return never executed:   QOpenGLVersionStatus(1, 2, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(1, 2, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(1, 2, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1337 | } | - | ||||||
| 1338 | - | |||||||
| 1339 | QOpenGLFunctions_1_3_DeprecatedBackend::QOpenGLFunctions_1_3_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1340 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1341 | { | - | ||||||
| 1342 | - | |||||||
| 1343 | MultTransposeMatrixd = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glMultTransposeMatrixd")); | - | ||||||
| 1344 | MultTransposeMatrixf = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glMultTransposeMatrixf")); | - | ||||||
| 1345 | LoadTransposeMatrixd = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glLoadTransposeMatrixd")); | - | ||||||
| 1346 | LoadTransposeMatrixf = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glLoadTransposeMatrixf")); | - | ||||||
| 1347 | MultiTexCoord4sv = reinterpret_cast<void ( *)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord4sv")); | - | ||||||
| 1348 | MultiTexCoord4s = reinterpret_cast<void ( *)(GLenum , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord4s")); | - | ||||||
| 1349 | MultiTexCoord4iv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord4iv")); | - | ||||||
| 1350 | MultiTexCoord4i = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord4i")); | - | ||||||
| 1351 | MultiTexCoord4fv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord4fv")); | - | ||||||
| 1352 | MultiTexCoord4f = reinterpret_cast<void ( *)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord4f")); | - | ||||||
| 1353 | MultiTexCoord4dv = reinterpret_cast<void ( *)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord4dv")); | - | ||||||
| 1354 | MultiTexCoord4d = reinterpret_cast<void ( *)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord4d")); | - | ||||||
| 1355 | MultiTexCoord3sv = reinterpret_cast<void ( *)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord3sv")); | - | ||||||
| 1356 | MultiTexCoord3s = reinterpret_cast<void ( *)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord3s")); | - | ||||||
| 1357 | MultiTexCoord3iv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord3iv")); | - | ||||||
| 1358 | MultiTexCoord3i = reinterpret_cast<void ( *)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord3i")); | - | ||||||
| 1359 | MultiTexCoord3fv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord3fv")); | - | ||||||
| 1360 | MultiTexCoord3f = reinterpret_cast<void ( *)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord3f")); | - | ||||||
| 1361 | MultiTexCoord3dv = reinterpret_cast<void ( *)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord3dv")); | - | ||||||
| 1362 | MultiTexCoord3d = reinterpret_cast<void ( *)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord3d")); | - | ||||||
| 1363 | MultiTexCoord2sv = reinterpret_cast<void ( *)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord2sv")); | - | ||||||
| 1364 | MultiTexCoord2s = reinterpret_cast<void ( *)(GLenum , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord2s")); | - | ||||||
| 1365 | MultiTexCoord2iv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord2iv")); | - | ||||||
| 1366 | MultiTexCoord2i = reinterpret_cast<void ( *)(GLenum , GLint , GLint )>(context->getProcAddress("glMultiTexCoord2i")); | - | ||||||
| 1367 | MultiTexCoord2fv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord2fv")); | - | ||||||
| 1368 | MultiTexCoord2f = reinterpret_cast<void ( *)(GLenum , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord2f")); | - | ||||||
| 1369 | MultiTexCoord2dv = reinterpret_cast<void ( *)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord2dv")); | - | ||||||
| 1370 | MultiTexCoord2d = reinterpret_cast<void ( *)(GLenum , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord2d")); | - | ||||||
| 1371 | MultiTexCoord1sv = reinterpret_cast<void ( *)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord1sv")); | - | ||||||
| 1372 | MultiTexCoord1s = reinterpret_cast<void ( *)(GLenum , GLshort )>(context->getProcAddress("glMultiTexCoord1s")); | - | ||||||
| 1373 | MultiTexCoord1iv = reinterpret_cast<void ( *)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord1iv")); | - | ||||||
| 1374 | MultiTexCoord1i = reinterpret_cast<void ( *)(GLenum , GLint )>(context->getProcAddress("glMultiTexCoord1i")); | - | ||||||
| 1375 | MultiTexCoord1fv = reinterpret_cast<void ( *)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord1fv")); | - | ||||||
| 1376 | MultiTexCoord1f = reinterpret_cast<void ( *)(GLenum , GLfloat )>(context->getProcAddress("glMultiTexCoord1f")); | - | ||||||
| 1377 | MultiTexCoord1dv = reinterpret_cast<void ( *)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord1dv")); | - | ||||||
| 1378 | MultiTexCoord1d = reinterpret_cast<void ( *)(GLenum , GLdouble )>(context->getProcAddress("glMultiTexCoord1d")); | - | ||||||
| 1379 | ClientActiveTexture = reinterpret_cast<void ( *)(GLenum )>(context->getProcAddress("glClientActiveTexture")); | - | ||||||
| 1380 | - | |||||||
| 1381 | } never executed:  end of block | 0 | ||||||
| 1382 | - | |||||||
| 1383 | QOpenGLVersionStatus QOpenGLFunctions_1_3_DeprecatedBackend::versionStatus() | - | ||||||
| 1384 | { | - | ||||||
| 1385 |     return never executed:   QOpenGLVersionStatus(1, 3, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(1, 3, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(1, 3, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1386 | } | - | ||||||
| 1387 | - | |||||||
| 1388 | QOpenGLFunctions_1_4_DeprecatedBackend::QOpenGLFunctions_1_4_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1389 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1390 | { | - | ||||||
| 1391 | - | |||||||
| 1392 | WindowPos3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glWindowPos3sv")); | - | ||||||
| 1393 | WindowPos3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos3s")); | - | ||||||
| 1394 | WindowPos3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glWindowPos3iv")); | - | ||||||
| 1395 | WindowPos3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glWindowPos3i")); | - | ||||||
| 1396 | WindowPos3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glWindowPos3fv")); | - | ||||||
| 1397 | WindowPos3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos3f")); | - | ||||||
| 1398 | WindowPos3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glWindowPos3dv")); | - | ||||||
| 1399 | WindowPos3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos3d")); | - | ||||||
| 1400 | WindowPos2sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glWindowPos2sv")); | - | ||||||
| 1401 | WindowPos2s = reinterpret_cast<void ( *)(GLshort , GLshort )>(context->getProcAddress("glWindowPos2s")); | - | ||||||
| 1402 | WindowPos2iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glWindowPos2iv")); | - | ||||||
| 1403 | WindowPos2i = reinterpret_cast<void ( *)(GLint , GLint )>(context->getProcAddress("glWindowPos2i")); | - | ||||||
| 1404 | WindowPos2fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glWindowPos2fv")); | - | ||||||
| 1405 | WindowPos2f = reinterpret_cast<void ( *)(GLfloat , GLfloat )>(context->getProcAddress("glWindowPos2f")); | - | ||||||
| 1406 | WindowPos2dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glWindowPos2dv")); | - | ||||||
| 1407 | WindowPos2d = reinterpret_cast<void ( *)(GLdouble , GLdouble )>(context->getProcAddress("glWindowPos2d")); | - | ||||||
| 1408 | SecondaryColorPointer = reinterpret_cast<void ( *)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glSecondaryColorPointer")); | - | ||||||
| 1409 | SecondaryColor3usv = reinterpret_cast<void ( *)(const GLushort *)>(context->getProcAddress("glSecondaryColor3usv")); | - | ||||||
| 1410 | SecondaryColor3us = reinterpret_cast<void ( *)(GLushort , GLushort , GLushort )>(context->getProcAddress("glSecondaryColor3us")); | - | ||||||
| 1411 | SecondaryColor3uiv = reinterpret_cast<void ( *)(const GLuint *)>(context->getProcAddress("glSecondaryColor3uiv")); | - | ||||||
| 1412 | SecondaryColor3ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glSecondaryColor3ui")); | - | ||||||
| 1413 | SecondaryColor3ubv = reinterpret_cast<void ( *)(const GLubyte *)>(context->getProcAddress("glSecondaryColor3ubv")); | - | ||||||
| 1414 | SecondaryColor3ub = reinterpret_cast<void ( *)(GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glSecondaryColor3ub")); | - | ||||||
| 1415 | SecondaryColor3sv = reinterpret_cast<void ( *)(const GLshort *)>(context->getProcAddress("glSecondaryColor3sv")); | - | ||||||
| 1416 | SecondaryColor3s = reinterpret_cast<void ( *)(GLshort , GLshort , GLshort )>(context->getProcAddress("glSecondaryColor3s")); | - | ||||||
| 1417 | SecondaryColor3iv = reinterpret_cast<void ( *)(const GLint *)>(context->getProcAddress("glSecondaryColor3iv")); | - | ||||||
| 1418 | SecondaryColor3i = reinterpret_cast<void ( *)(GLint , GLint , GLint )>(context->getProcAddress("glSecondaryColor3i")); | - | ||||||
| 1419 | SecondaryColor3fv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glSecondaryColor3fv")); | - | ||||||
| 1420 | SecondaryColor3f = reinterpret_cast<void ( *)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glSecondaryColor3f")); | - | ||||||
| 1421 | SecondaryColor3dv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glSecondaryColor3dv")); | - | ||||||
| 1422 | SecondaryColor3d = reinterpret_cast<void ( *)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glSecondaryColor3d")); | - | ||||||
| 1423 | SecondaryColor3bv = reinterpret_cast<void ( *)(const GLbyte *)>(context->getProcAddress("glSecondaryColor3bv")); | - | ||||||
| 1424 | SecondaryColor3b = reinterpret_cast<void ( *)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glSecondaryColor3b")); | - | ||||||
| 1425 | FogCoordPointer = reinterpret_cast<void ( *)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glFogCoordPointer")); | - | ||||||
| 1426 | FogCoorddv = reinterpret_cast<void ( *)(const GLdouble *)>(context->getProcAddress("glFogCoorddv")); | - | ||||||
| 1427 | FogCoordd = reinterpret_cast<void ( *)(GLdouble )>(context->getProcAddress("glFogCoordd")); | - | ||||||
| 1428 | FogCoordfv = reinterpret_cast<void ( *)(const GLfloat *)>(context->getProcAddress("glFogCoordfv")); | - | ||||||
| 1429 | FogCoordf = reinterpret_cast<void ( *)(GLfloat )>(context->getProcAddress("glFogCoordf")); | - | ||||||
| 1430 | - | |||||||
| 1431 | } never executed:  end of block | 0 | ||||||
| 1432 | - | |||||||
| 1433 | QOpenGLVersionStatus QOpenGLFunctions_1_4_DeprecatedBackend::versionStatus() | - | ||||||
| 1434 | { | - | ||||||
| 1435 |     return never executed:   QOpenGLVersionStatus(1, 4, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(1, 4, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(1, 4, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1436 | } | - | ||||||
| 1437 | - | |||||||
| 1438 | QOpenGLFunctions_2_0_DeprecatedBackend::QOpenGLFunctions_2_0_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1439 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1440 | { | - | ||||||
| 1441 | - | |||||||
| 1442 | VertexAttrib4usv = reinterpret_cast<void ( *)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4usv")); | - | ||||||
| 1443 | VertexAttrib4uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4uiv")); | - | ||||||
| 1444 | VertexAttrib4ubv = reinterpret_cast<void ( *)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubv")); | - | ||||||
| 1445 | VertexAttrib4sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4sv")); | - | ||||||
| 1446 | VertexAttrib4s = reinterpret_cast<void ( *)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4s")); | - | ||||||
| 1447 | VertexAttrib4iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4iv")); | - | ||||||
| 1448 | VertexAttrib4fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fv")); | - | ||||||
| 1449 | VertexAttrib4f = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4f")); | - | ||||||
| 1450 | VertexAttrib4dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dv")); | - | ||||||
| 1451 | VertexAttrib4d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4d")); | - | ||||||
| 1452 | VertexAttrib4bv = reinterpret_cast<void ( *)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4bv")); | - | ||||||
| 1453 | VertexAttrib4Nusv = reinterpret_cast<void ( *)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4Nusv")); | - | ||||||
| 1454 | VertexAttrib4Nuiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4Nuiv")); | - | ||||||
| 1455 | VertexAttrib4Nubv = reinterpret_cast<void ( *)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4Nubv")); | - | ||||||
| 1456 | VertexAttrib4Nub = reinterpret_cast<void ( *)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4Nub")); | - | ||||||
| 1457 | VertexAttrib4Nsv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4Nsv")); | - | ||||||
| 1458 | VertexAttrib4Niv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4Niv")); | - | ||||||
| 1459 | VertexAttrib4Nbv = reinterpret_cast<void ( *)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4Nbv")); | - | ||||||
| 1460 | VertexAttrib3sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3sv")); | - | ||||||
| 1461 | VertexAttrib3s = reinterpret_cast<void ( *)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3s")); | - | ||||||
| 1462 | VertexAttrib3fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fv")); | - | ||||||
| 1463 | VertexAttrib3f = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3f")); | - | ||||||
| 1464 | VertexAttrib3dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dv")); | - | ||||||
| 1465 | VertexAttrib3d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3d")); | - | ||||||
| 1466 | VertexAttrib2sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2sv")); | - | ||||||
| 1467 | VertexAttrib2s = reinterpret_cast<void ( *)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2s")); | - | ||||||
| 1468 | VertexAttrib2fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fv")); | - | ||||||
| 1469 | VertexAttrib2f = reinterpret_cast<void ( *)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2f")); | - | ||||||
| 1470 | VertexAttrib2dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dv")); | - | ||||||
| 1471 | VertexAttrib2d = reinterpret_cast<void ( *)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2d")); | - | ||||||
| 1472 | VertexAttrib1sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1sv")); | - | ||||||
| 1473 | VertexAttrib1s = reinterpret_cast<void ( *)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1s")); | - | ||||||
| 1474 | VertexAttrib1fv = reinterpret_cast<void ( *)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fv")); | - | ||||||
| 1475 | VertexAttrib1f = reinterpret_cast<void ( *)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1f")); | - | ||||||
| 1476 | VertexAttrib1dv = reinterpret_cast<void ( *)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dv")); | - | ||||||
| 1477 | VertexAttrib1d = reinterpret_cast<void ( *)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1d")); | - | ||||||
| 1478 | - | |||||||
| 1479 | } never executed:  end of block | 0 | ||||||
| 1480 | - | |||||||
| 1481 | QOpenGLVersionStatus QOpenGLFunctions_2_0_DeprecatedBackend::versionStatus() | - | ||||||
| 1482 | { | - | ||||||
| 1483 |     return never executed:   QOpenGLVersionStatus(2, 0, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(2, 0, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(2, 0, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1484 | } | - | ||||||
| 1485 | - | |||||||
| 1486 | QOpenGLFunctions_3_0_DeprecatedBackend::QOpenGLFunctions_3_0_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1487 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1488 | { | - | ||||||
| 1489 | - | |||||||
| 1490 | VertexAttribI4usv = reinterpret_cast<void ( *)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttribI4usv")); | - | ||||||
| 1491 | VertexAttribI4ubv = reinterpret_cast<void ( *)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttribI4ubv")); | - | ||||||
| 1492 | VertexAttribI4sv = reinterpret_cast<void ( *)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttribI4sv")); | - | ||||||
| 1493 | VertexAttribI4bv = reinterpret_cast<void ( *)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttribI4bv")); | - | ||||||
| 1494 | VertexAttribI4uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI4uiv")); | - | ||||||
| 1495 | VertexAttribI3uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI3uiv")); | - | ||||||
| 1496 | VertexAttribI2uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI2uiv")); | - | ||||||
| 1497 | VertexAttribI1uiv = reinterpret_cast<void ( *)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI1uiv")); | - | ||||||
| 1498 | VertexAttribI4iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI4iv")); | - | ||||||
| 1499 | VertexAttribI3iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI3iv")); | - | ||||||
| 1500 | VertexAttribI2iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI2iv")); | - | ||||||
| 1501 | VertexAttribI1iv = reinterpret_cast<void ( *)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI1iv")); | - | ||||||
| 1502 | VertexAttribI4ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI4ui")); | - | ||||||
| 1503 | VertexAttribI3ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI3ui")); | - | ||||||
| 1504 | VertexAttribI2ui = reinterpret_cast<void ( *)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI2ui")); | - | ||||||
| 1505 | VertexAttribI1ui = reinterpret_cast<void ( *)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribI1ui")); | - | ||||||
| 1506 | VertexAttribI4i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI4i")); | - | ||||||
| 1507 | VertexAttribI3i = reinterpret_cast<void ( *)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI3i")); | - | ||||||
| 1508 | VertexAttribI2i = reinterpret_cast<void ( *)(GLuint , GLint , GLint )>(context->getProcAddress("glVertexAttribI2i")); | - | ||||||
| 1509 | VertexAttribI1i = reinterpret_cast<void ( *)(GLuint , GLint )>(context->getProcAddress("glVertexAttribI1i")); | - | ||||||
| 1510 | - | |||||||
| 1511 | } never executed:  end of block | 0 | ||||||
| 1512 | - | |||||||
| 1513 | QOpenGLVersionStatus QOpenGLFunctions_3_0_DeprecatedBackend::versionStatus() | - | ||||||
| 1514 | { | - | ||||||
| 1515 |     return never executed:   QOpenGLVersionStatus(3, 0, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(3, 0, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(3, 0, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1516 | } | - | ||||||
| 1517 | - | |||||||
| 1518 | QOpenGLFunctions_3_3_DeprecatedBackend::QOpenGLFunctions_3_3_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1519 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1520 | { | - | ||||||
| 1521 | - | |||||||
| 1522 | SecondaryColorP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glSecondaryColorP3uiv")); | - | ||||||
| 1523 | SecondaryColorP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glSecondaryColorP3ui")); | - | ||||||
| 1524 | ColorP4uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glColorP4uiv")); | - | ||||||
| 1525 | ColorP4ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glColorP4ui")); | - | ||||||
| 1526 | ColorP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glColorP3uiv")); | - | ||||||
| 1527 | ColorP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glColorP3ui")); | - | ||||||
| 1528 | NormalP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glNormalP3uiv")); | - | ||||||
| 1529 | NormalP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glNormalP3ui")); | - | ||||||
| 1530 | MultiTexCoordP4uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP4uiv")); | - | ||||||
| 1531 | MultiTexCoordP4ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP4ui")); | - | ||||||
| 1532 | MultiTexCoordP3uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP3uiv")); | - | ||||||
| 1533 | MultiTexCoordP3ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP3ui")); | - | ||||||
| 1534 | MultiTexCoordP2uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP2uiv")); | - | ||||||
| 1535 | MultiTexCoordP2ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP2ui")); | - | ||||||
| 1536 | MultiTexCoordP1uiv = reinterpret_cast<void ( *)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP1uiv")); | - | ||||||
| 1537 | MultiTexCoordP1ui = reinterpret_cast<void ( *)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP1ui")); | - | ||||||
| 1538 | TexCoordP4uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP4uiv")); | - | ||||||
| 1539 | TexCoordP4ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP4ui")); | - | ||||||
| 1540 | TexCoordP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP3uiv")); | - | ||||||
| 1541 | TexCoordP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP3ui")); | - | ||||||
| 1542 | TexCoordP2uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP2uiv")); | - | ||||||
| 1543 | TexCoordP2ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP2ui")); | - | ||||||
| 1544 | TexCoordP1uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP1uiv")); | - | ||||||
| 1545 | TexCoordP1ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP1ui")); | - | ||||||
| 1546 | VertexP4uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP4uiv")); | - | ||||||
| 1547 | VertexP4ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glVertexP4ui")); | - | ||||||
| 1548 | VertexP3uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP3uiv")); | - | ||||||
| 1549 | VertexP3ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glVertexP3ui")); | - | ||||||
| 1550 | VertexP2uiv = reinterpret_cast<void ( *)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP2uiv")); | - | ||||||
| 1551 | VertexP2ui = reinterpret_cast<void ( *)(GLenum , GLuint )>(context->getProcAddress("glVertexP2ui")); | - | ||||||
| 1552 | - | |||||||
| 1553 | } never executed:  end of block | 0 | ||||||
| 1554 | - | |||||||
| 1555 | QOpenGLVersionStatus QOpenGLFunctions_3_3_DeprecatedBackend::versionStatus() | - | ||||||
| 1556 | { | - | ||||||
| 1557 |     return never executed:   QOpenGLVersionStatus(3, 3, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(3, 3, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(3, 3, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1558 | } | - | ||||||
| 1559 | - | |||||||
| 1560 | QOpenGLFunctions_4_5_DeprecatedBackend::QOpenGLFunctions_4_5_DeprecatedBackend(QOpenGLContext *context) | - | ||||||
| 1561 | : QOpenGLVersionFunctionsBackend(context) | - | ||||||
| 1562 | { | - | ||||||
| 1563 | - | |||||||
| 1564 | GetnMinmax = reinterpret_cast<void ( *)(GLenum , GLboolean , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnMinmax")); | - | ||||||
| 1565 | GetnHistogram = reinterpret_cast<void ( *)(GLenum , GLboolean , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnHistogram")); | - | ||||||
| 1566 | GetnSeparableFilter = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLsizei , void *, GLsizei , void *, void *)>(context->getProcAddress("glGetnSeparableFilter")); | - | ||||||
| 1567 | GetnConvolutionFilter = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnConvolutionFilter")); | - | ||||||
| 1568 | GetnColorTable = reinterpret_cast<void ( *)(GLenum , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnColorTable")); | - | ||||||
| 1569 | GetnPolygonStipple = reinterpret_cast<void ( *)(GLsizei , GLubyte *)>(context->getProcAddress("glGetnPolygonStipple")); | - | ||||||
| 1570 | GetnPixelMapusv = reinterpret_cast<void ( *)(GLenum , GLsizei , GLushort *)>(context->getProcAddress("glGetnPixelMapusv")); | - | ||||||
| 1571 | GetnPixelMapuiv = reinterpret_cast<void ( *)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glGetnPixelMapuiv")); | - | ||||||
| 1572 | GetnPixelMapfv = reinterpret_cast<void ( *)(GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnPixelMapfv")); | - | ||||||
| 1573 | GetnMapiv = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetnMapiv")); | - | ||||||
| 1574 | GetnMapfv = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnMapfv")); | - | ||||||
| 1575 | GetnMapdv = reinterpret_cast<void ( *)(GLenum , GLenum , GLsizei , GLdouble *)>(context->getProcAddress("glGetnMapdv")); | - | ||||||
| 1576 | - | |||||||
| 1577 | } never executed:  end of block | 0 | ||||||
| 1578 | - | |||||||
| 1579 | QOpenGLVersionStatus QOpenGLFunctions_4_5_DeprecatedBackend::versionStatus() | - | ||||||
| 1580 | { | - | ||||||
| 1581 |     return never executed:   QOpenGLVersionStatus(4, 5, QOpenGLVersionStatus::DeprecatedStatus);return QOpenGLVersionStatus(4, 5, QOpenGLVersionStatus::DeprecatedStatus);never executed:  return QOpenGLVersionStatus(4, 5, QOpenGLVersionStatus::DeprecatedStatus); | 0 | ||||||
| 1582 | } | - | ||||||
| 1583 | - | |||||||
| 1584 | - | |||||||
| 1585 | - | |||||||
| 1586 | - | |||||||
| 1587 | - | |||||||
| 1588 | - | |||||||
| 1589 | - | |||||||
| 1590 | - | |||||||
| Switch to Source code | Preprocessed file |