qopengltexture.cpp

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8-
9QOpenGLTexturePrivate::QOpenGLTexturePrivate(QOpenGLTexture::Target textureTarget,-
10 QOpenGLTexture *qq)-
11 : q_ptr(qq),-
12 context(0),-
13 target(textureTarget),-
14 textureId(0),-
15 format(QOpenGLTexture::NoFormat),-
16 formatClass(QOpenGLTexture::NoFormatClass),-
17 requestedMipLevels(1),-
18 mipLevels(-1),-
19 layers(1),-
20 faces(1),-
21 samples(0),-
22 fixedSamplePositions(true),-
23 baseLevel(0),-
24 maxLevel(1000),-
25 depthStencilMode(QOpenGLTexture::DepthMode),-
26 comparisonFunction(QOpenGLTexture::CompareLessEqual),-
27 comparisonMode(QOpenGLTexture::CompareNone),-
28 minFilter(QOpenGLTexture::Nearest),-
29 magFilter(QOpenGLTexture::Nearest),-
30 maxAnisotropy(1.0f),-
31 minLevelOfDetail(-1000.0f),-
32 maxLevelOfDetail(1000.0f),-
33 levelOfDetailBias(0.0f),-
34 textureView(false),-
35 autoGenerateMipMaps(true),-
36 storageAllocated(false),-
37 texFuncs(0)-
38{-
39 dimensions[0] = dimensions[1] = dimensions[2] = 1;-
40-
41 switch (target) {-
42 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
43 bindingTarget = QOpenGLTexture::BindingTarget1D;-
44 break;
never executed: break;
0
45 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
46 bindingTarget = QOpenGLTexture::BindingTarget1DArray;-
47 break;
never executed: break;
0
48 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
49 bindingTarget = QOpenGLTexture::BindingTarget2D;-
50 break;
never executed: break;
0
51 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
52 bindingTarget = QOpenGLTexture::BindingTarget2DArray;-
53 break;
never executed: break;
0
54 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
55 bindingTarget = QOpenGLTexture::BindingTarget3D;-
56 break;
never executed: break;
0
57 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
58 bindingTarget = QOpenGLTexture::BindingTargetCubeMap;-
59 faces = 6;-
60 break;
never executed: break;
0
61 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
62 bindingTarget = QOpenGLTexture::BindingTargetCubeMapArray;-
63 faces = 6;-
64 break;
never executed: break;
0
65 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
66 bindingTarget = QOpenGLTexture::BindingTarget2DMultisample;-
67 break;
never executed: break;
0
68 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
69 bindingTarget = QOpenGLTexture::BindingTarget2DMultisampleArray;-
70 break;
never executed: break;
0
71 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
72 bindingTarget = QOpenGLTexture::BindingTargetRectangle;-
73 break;
never executed: break;
0
74 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
75 bindingTarget = QOpenGLTexture::BindingTargetBuffer;-
76 break;
never executed: break;
0
77 }-
78-
79 swizzleMask[0] = QOpenGLTexture::RedValue;-
80 swizzleMask[1] = QOpenGLTexture::GreenValue;-
81 swizzleMask[2] = QOpenGLTexture::BlueValue;-
82 swizzleMask[3] = QOpenGLTexture::AlphaValue;-
83-
84 wrapModes[0] = wrapModes[1] = wrapModes[2] = target == QOpenGLTexture::TargetRectangle
target == QOpe...argetRectangleDescription
TRUEnever evaluated
FALSEnever evaluated
0
85 ? QOpenGLTexture::ClampToEdge : QOpenGLTexture::Repeat;-
86}
never executed: end of block
0
87-
88QOpenGLTexturePrivate::~QOpenGLTexturePrivate()-
89{-
90 destroy();-
91}
never executed: end of block
0
92-
93void QOpenGLTexturePrivate::initializeOpenGLFunctions()-
94{-
95-
96 if (texFuncs
texFuncsDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
97 return;
never executed: return;
0
98-
99-
100-
101-
102 texFuncs = context->textureFunctions();-
103 if (!texFuncs
!texFuncsDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
104 texFuncs = new QOpenGLTextureHelper(context);-
105 context->setTextureFunctions(texFuncs);-
106 }
never executed: end of block
0
107}
never executed: end of block
0
108-
109bool QOpenGLTexturePrivate::create()-
110{-
111 if (textureId != 0
textureId != 0Description
TRUEnever evaluated
FALSEnever evaluated
)
0
112 return
never executed: return true;
true;
never executed: return true;
0
113-
114 QOpenGLContext *ctx = QOpenGLContext::currentContext();-
115 if (!ctx
!ctxDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
116 QMessageLogger(__FILE__, 157, __PRETTY_FUNCTION__).warning("Requires a valid current OpenGL context.\n"-
117 "Texture has not been created");-
118 return
never executed: return false;
false;
never executed: return false;
0
119 }-
120 context = ctx;-
121-
122-
123 initializeOpenGLFunctions();-
124-
125-
126 QOpenGLTexture::Feature feature = QOpenGLTexture::ImmutableStorage;-
127 while (feature != QOpenGLTexture::MaxFeatureFlag
feature != QOp...MaxFeatureFlagDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
128 if (QOpenGLTexture::hasFeature(feature)
QOpenGLTexture...ature(feature)Description
TRUEnever evaluated
FALSEnever evaluated
)
0
129 features |= feature;
never executed: features |= feature;
0
130 feature = static_cast<QOpenGLTexture::Feature>(feature << 1);-
131 }
never executed: end of block
0
132-
133 texFuncs->glGenTextures(1, &textureId);-
134 return
never executed: return textureId != 0;
textureId != 0;
never executed: return textureId != 0;
0
135}-
136-
137void QOpenGLTexturePrivate::destroy()-
138{-
139 if (!textureId
!textureIdDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
140-
141 return;
never executed: return;
0
142 }-
143 QOpenGLContext *currentContext = QOpenGLContext::currentContext();-
144 if (!currentContext
!currentContextDescription
TRUEnever evaluated
FALSEnever evaluated
|| !QOpenGLContext::areSharing(currentContext, context)
!QOpenGLContex...text, context)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
145 QMessageLogger(__FILE__, 186, __PRETTY_FUNCTION__).warning("Texture is not valid in the current context.\n"-
146 "Texture has not been destroyed");-
147 return;
never executed: return;
0
148 }-
149-
150 texFuncs->glDeleteTextures(1, &textureId);-
151-
152 context = 0;-
153 textureId = 0;-
154 format = QOpenGLTexture::NoFormat;-
155 formatClass = QOpenGLTexture::NoFormatClass;-
156 requestedMipLevels = 1;-
157 mipLevels = -1;-
158 layers = 1;-
159 faces = 1;-
160 samples = 0;-
161 fixedSamplePositions = true,-
162 baseLevel = 0;-
163 maxLevel = 1000;-
164 depthStencilMode = QOpenGLTexture::DepthMode;-
165 minFilter = QOpenGLTexture::Nearest;-
166 magFilter = QOpenGLTexture::Nearest;-
167 maxAnisotropy = 1.0f;-
168 minLevelOfDetail = -1000.0f;-
169 maxLevelOfDetail = 1000.0f;-
170 levelOfDetailBias = 0.0f;-
171 textureView = false;-
172 autoGenerateMipMaps = true;-
173 storageAllocated = false;-
174 texFuncs = 0;-
175-
176 swizzleMask[0] = QOpenGLTexture::RedValue;-
177 swizzleMask[1] = QOpenGLTexture::GreenValue;-
178 swizzleMask[2] = QOpenGLTexture::BlueValue;-
179 swizzleMask[3] = QOpenGLTexture::AlphaValue;-
180-
181 wrapModes[0] = wrapModes[1] = wrapModes[2] = target == QOpenGLTexture::TargetRectangle
target == QOpe...argetRectangleDescription
TRUEnever evaluated
FALSEnever evaluated
0
182 ? QOpenGLTexture::ClampToEdge : QOpenGLTexture::Repeat;-
183}
never executed: end of block
0
184-
185void QOpenGLTexturePrivate::bind()-
186{-
187 texFuncs->glBindTexture(target, textureId);-
188}
never executed: end of block
0
189-
190void QOpenGLTexturePrivate::bind(uint unit, QOpenGLTexture::TextureUnitReset reset)-
191{-
192 GLint oldTextureUnit = 0;-
193 if (reset == QOpenGLTexture::ResetTextureUnit
reset == QOpen...setTextureUnitDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
194 texFuncs->glGetIntegerv(0x84E0, &oldTextureUnit);
never executed: texFuncs->glGetIntegerv(0x84E0, &oldTextureUnit);
0
195-
196 texFuncs->glActiveTexture(0x84C0 + unit);-
197 texFuncs->glBindTexture(target, textureId);-
198-
199 if (reset == QOpenGLTexture::ResetTextureUnit
reset == QOpen...setTextureUnitDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
200 texFuncs->glActiveTexture(0x84C0 + oldTextureUnit);
never executed: texFuncs->glActiveTexture(0x84C0 + oldTextureUnit);
0
201}
never executed: end of block
0
202-
203void QOpenGLTexturePrivate::release()-
204{-
205 texFuncs->glBindTexture(target, 0);-
206}
never executed: end of block
0
207-
208void QOpenGLTexturePrivate::release(uint unit, QOpenGLTexture::TextureUnitReset reset)-
209{-
210 GLint oldTextureUnit = 0;-
211 if (reset == QOpenGLTexture::ResetTextureUnit
reset == QOpen...setTextureUnitDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
212 texFuncs->glGetIntegerv(0x84E0, &oldTextureUnit);
never executed: texFuncs->glGetIntegerv(0x84E0, &oldTextureUnit);
0
213-
214 texFuncs->glActiveTexture(0x84C0 + unit);-
215 texFuncs->glBindTexture(target, 0);-
216-
217 if (reset == QOpenGLTexture::ResetTextureUnit
reset == QOpen...setTextureUnitDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
218 texFuncs->glActiveTexture(0x84C0 + oldTextureUnit);
never executed: texFuncs->glActiveTexture(0x84C0 + oldTextureUnit);
0
219}
never executed: end of block
0
220-
221bool QOpenGLTexturePrivate::isBound() const-
222{-
223 GLint boundTextureId = 0;-
224 texFuncs->glGetIntegerv(bindingTarget, &boundTextureId);-
225 return
never executed: return (static_cast<GLuint>(boundTextureId) == textureId);
(static_cast<GLuint>(boundTextureId) == textureId);
never executed: return (static_cast<GLuint>(boundTextureId) == textureId);
0
226}-
227-
228bool QOpenGLTexturePrivate::isBound(uint unit) const-
229{-
230 GLint oldTextureUnit = 0;-
231 texFuncs->glGetIntegerv(0x84E0, &oldTextureUnit);-
232-
233 GLint boundTextureId = 0;-
234 texFuncs->glActiveTexture(0x84C0 + unit);-
235 texFuncs->glGetIntegerv(bindingTarget, &boundTextureId);-
236 bool result = (static_cast<GLuint>(boundTextureId) == textureId);-
237-
238 texFuncs->glActiveTexture(0x84C0 + oldTextureUnit);-
239 return
never executed: return result;
result;
never executed: return result;
0
240}-
241-
242int QOpenGLTexturePrivate::evaluateMipLevels() const-
243{-
244 switch (target) {-
245 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
246 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
247 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
248 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
249 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
250 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
251 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
252 return
never executed: return qMin(maximumMipLevelCount(), qMax(1, requestedMipLevels));
qMin(maximumMipLevelCount(), qMax(1, requestedMipLevels));
never executed: return qMin(maximumMipLevelCount(), qMax(1, requestedMipLevels));
0
253-
254 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
255 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
256 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
257 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
258 default
never executed: default:
:
never executed: default:
0
259 return
never executed: return 1;
1;
never executed: return 1;
0
260 }-
261}-
262-
263static bool isSizedTextureFormat(QOpenGLTexture::TextureFormat internalFormat)-
264{-
265 switch (internalFormat) {-
266 case
never executed: case QOpenGLTexture::NoFormat:
QOpenGLTexture::NoFormat:
never executed: case QOpenGLTexture::NoFormat:
0
267 return
never executed: return false;
false;
never executed: return false;
0
268-
269 case
never executed: case QOpenGLTexture::R8_UNorm:
QOpenGLTexture::R8_UNorm:
never executed: case QOpenGLTexture::R8_UNorm:
0
270 case
never executed: case QOpenGLTexture::RG8_UNorm:
QOpenGLTexture::RG8_UNorm:
never executed: case QOpenGLTexture::RG8_UNorm:
0
271 case
never executed: case QOpenGLTexture::RGB8_UNorm:
QOpenGLTexture::RGB8_UNorm:
never executed: case QOpenGLTexture::RGB8_UNorm:
0
272 case
never executed: case QOpenGLTexture::RGBA8_UNorm:
QOpenGLTexture::RGBA8_UNorm:
never executed: case QOpenGLTexture::RGBA8_UNorm:
0
273 case
never executed: case QOpenGLTexture::R16_UNorm:
QOpenGLTexture::R16_UNorm:
never executed: case QOpenGLTexture::R16_UNorm:
0
274 case
never executed: case QOpenGLTexture::RG16_UNorm:
QOpenGLTexture::RG16_UNorm:
never executed: case QOpenGLTexture::RG16_UNorm:
0
275 case
never executed: case QOpenGLTexture::RGB16_UNorm:
QOpenGLTexture::RGB16_UNorm:
never executed: case QOpenGLTexture::RGB16_UNorm:
0
276 case
never executed: case QOpenGLTexture::RGBA16_UNorm:
QOpenGLTexture::RGBA16_UNorm:
never executed: case QOpenGLTexture::RGBA16_UNorm:
0
277 case
never executed: case QOpenGLTexture::R8_SNorm:
QOpenGLTexture::R8_SNorm:
never executed: case QOpenGLTexture::R8_SNorm:
0
278 case
never executed: case QOpenGLTexture::RG8_SNorm:
QOpenGLTexture::RG8_SNorm:
never executed: case QOpenGLTexture::RG8_SNorm:
0
279 case
never executed: case QOpenGLTexture::RGB8_SNorm:
QOpenGLTexture::RGB8_SNorm:
never executed: case QOpenGLTexture::RGB8_SNorm:
0
280 case
never executed: case QOpenGLTexture::RGBA8_SNorm:
QOpenGLTexture::RGBA8_SNorm:
never executed: case QOpenGLTexture::RGBA8_SNorm:
0
281 case
never executed: case QOpenGLTexture::R16_SNorm:
QOpenGLTexture::R16_SNorm:
never executed: case QOpenGLTexture::R16_SNorm:
0
282 case
never executed: case QOpenGLTexture::RG16_SNorm:
QOpenGLTexture::RG16_SNorm:
never executed: case QOpenGLTexture::RG16_SNorm:
0
283 case
never executed: case QOpenGLTexture::RGB16_SNorm:
QOpenGLTexture::RGB16_SNorm:
never executed: case QOpenGLTexture::RGB16_SNorm:
0
284 case
never executed: case QOpenGLTexture::RGBA16_SNorm:
QOpenGLTexture::RGBA16_SNorm:
never executed: case QOpenGLTexture::RGBA16_SNorm:
0
285 case
never executed: case QOpenGLTexture::R8U:
QOpenGLTexture::R8U:
never executed: case QOpenGLTexture::R8U:
0
286 case
never executed: case QOpenGLTexture::RG8U:
QOpenGLTexture::RG8U:
never executed: case QOpenGLTexture::RG8U:
0
287 case
never executed: case QOpenGLTexture::RGB8U:
QOpenGLTexture::RGB8U:
never executed: case QOpenGLTexture::RGB8U:
0
288 case
never executed: case QOpenGLTexture::RGBA8U:
QOpenGLTexture::RGBA8U:
never executed: case QOpenGLTexture::RGBA8U:
0
289 case
never executed: case QOpenGLTexture::R16U:
QOpenGLTexture::R16U:
never executed: case QOpenGLTexture::R16U:
0
290 case
never executed: case QOpenGLTexture::RG16U:
QOpenGLTexture::RG16U:
never executed: case QOpenGLTexture::RG16U:
0
291 case
never executed: case QOpenGLTexture::RGB16U:
QOpenGLTexture::RGB16U:
never executed: case QOpenGLTexture::RGB16U:
0
292 case
never executed: case QOpenGLTexture::RGBA16U:
QOpenGLTexture::RGBA16U:
never executed: case QOpenGLTexture::RGBA16U:
0
293 case
never executed: case QOpenGLTexture::R32U:
QOpenGLTexture::R32U:
never executed: case QOpenGLTexture::R32U:
0
294 case
never executed: case QOpenGLTexture::RG32U:
QOpenGLTexture::RG32U:
never executed: case QOpenGLTexture::RG32U:
0
295 case
never executed: case QOpenGLTexture::RGB32U:
QOpenGLTexture::RGB32U:
never executed: case QOpenGLTexture::RGB32U:
0
296 case
never executed: case QOpenGLTexture::RGBA32U:
QOpenGLTexture::RGBA32U:
never executed: case QOpenGLTexture::RGBA32U:
0
297 case
never executed: case QOpenGLTexture::R8I:
QOpenGLTexture::R8I:
never executed: case QOpenGLTexture::R8I:
0
298 case
never executed: case QOpenGLTexture::RG8I:
QOpenGLTexture::RG8I:
never executed: case QOpenGLTexture::RG8I:
0
299 case
never executed: case QOpenGLTexture::RGB8I:
QOpenGLTexture::RGB8I:
never executed: case QOpenGLTexture::RGB8I:
0
300 case
never executed: case QOpenGLTexture::RGBA8I:
QOpenGLTexture::RGBA8I:
never executed: case QOpenGLTexture::RGBA8I:
0
301 case
never executed: case QOpenGLTexture::R16I:
QOpenGLTexture::R16I:
never executed: case QOpenGLTexture::R16I:
0
302 case
never executed: case QOpenGLTexture::RG16I:
QOpenGLTexture::RG16I:
never executed: case QOpenGLTexture::RG16I:
0
303 case
never executed: case QOpenGLTexture::RGB16I:
QOpenGLTexture::RGB16I:
never executed: case QOpenGLTexture::RGB16I:
0
304 case
never executed: case QOpenGLTexture::RGBA16I:
QOpenGLTexture::RGBA16I:
never executed: case QOpenGLTexture::RGBA16I:
0
305 case
never executed: case QOpenGLTexture::R32I:
QOpenGLTexture::R32I:
never executed: case QOpenGLTexture::R32I:
0
306 case
never executed: case QOpenGLTexture::RG32I:
QOpenGLTexture::RG32I:
never executed: case QOpenGLTexture::RG32I:
0
307 case
never executed: case QOpenGLTexture::RGB32I:
QOpenGLTexture::RGB32I:
never executed: case QOpenGLTexture::RGB32I:
0
308 case
never executed: case QOpenGLTexture::RGBA32I:
QOpenGLTexture::RGBA32I:
never executed: case QOpenGLTexture::RGBA32I:
0
309 case
never executed: case QOpenGLTexture::R16F:
QOpenGLTexture::R16F:
never executed: case QOpenGLTexture::R16F:
0
310 case
never executed: case QOpenGLTexture::RG16F:
QOpenGLTexture::RG16F:
never executed: case QOpenGLTexture::RG16F:
0
311 case
never executed: case QOpenGLTexture::RGB16F:
QOpenGLTexture::RGB16F:
never executed: case QOpenGLTexture::RGB16F:
0
312 case
never executed: case QOpenGLTexture::RGBA16F:
QOpenGLTexture::RGBA16F:
never executed: case QOpenGLTexture::RGBA16F:
0
313 case
never executed: case QOpenGLTexture::R32F:
QOpenGLTexture::R32F:
never executed: case QOpenGLTexture::R32F:
0
314 case
never executed: case QOpenGLTexture::RG32F:
QOpenGLTexture::RG32F:
never executed: case QOpenGLTexture::RG32F:
0
315 case
never executed: case QOpenGLTexture::RGB32F:
QOpenGLTexture::RGB32F:
never executed: case QOpenGLTexture::RGB32F:
0
316 case
never executed: case QOpenGLTexture::RGBA32F:
QOpenGLTexture::RGBA32F:
never executed: case QOpenGLTexture::RGBA32F:
0
317 case
never executed: case QOpenGLTexture::RGB9E5:
QOpenGLTexture::RGB9E5:
never executed: case QOpenGLTexture::RGB9E5:
0
318 case
never executed: case QOpenGLTexture::RG11B10F:
QOpenGLTexture::RG11B10F:
never executed: case QOpenGLTexture::RG11B10F:
0
319 case
never executed: case QOpenGLTexture::RG3B2:
QOpenGLTexture::RG3B2:
never executed: case QOpenGLTexture::RG3B2:
0
320 case
never executed: case QOpenGLTexture::R5G6B5:
QOpenGLTexture::R5G6B5:
never executed: case QOpenGLTexture::R5G6B5:
0
321 case
never executed: case QOpenGLTexture::RGB5A1:
QOpenGLTexture::RGB5A1:
never executed: case QOpenGLTexture::RGB5A1:
0
322 case
never executed: case QOpenGLTexture::RGBA4:
QOpenGLTexture::RGBA4:
never executed: case QOpenGLTexture::RGBA4:
0
323 case
never executed: case QOpenGLTexture::RGB10A2:
QOpenGLTexture::RGB10A2:
never executed: case QOpenGLTexture::RGB10A2:
0
324-
325 case
never executed: case QOpenGLTexture::D16:
QOpenGLTexture::D16:
never executed: case QOpenGLTexture::D16:
0
326 case
never executed: case QOpenGLTexture::D24:
QOpenGLTexture::D24:
never executed: case QOpenGLTexture::D24:
0
327 case
never executed: case QOpenGLTexture::D32:
QOpenGLTexture::D32:
never executed: case QOpenGLTexture::D32:
0
328 case
never executed: case QOpenGLTexture::D32F:
QOpenGLTexture::D32F:
never executed: case QOpenGLTexture::D32F:
0
329-
330 case
never executed: case QOpenGLTexture::D24S8:
QOpenGLTexture::D24S8:
never executed: case QOpenGLTexture::D24S8:
0
331 case
never executed: case QOpenGLTexture::D32FS8X24:
QOpenGLTexture::D32FS8X24:
never executed: case QOpenGLTexture::D32FS8X24:
0
332-
333 case
never executed: case QOpenGLTexture::S8:
QOpenGLTexture::S8:
never executed: case QOpenGLTexture::S8:
0
334-
335 case
never executed: case QOpenGLTexture::RGB_DXT1:
QOpenGLTexture::RGB_DXT1:
never executed: case QOpenGLTexture::RGB_DXT1:
0
336 case
never executed: case QOpenGLTexture::RGBA_DXT1:
QOpenGLTexture::RGBA_DXT1:
never executed: case QOpenGLTexture::RGBA_DXT1:
0
337 case
never executed: case QOpenGLTexture::RGBA_DXT3:
QOpenGLTexture::RGBA_DXT3:
never executed: case QOpenGLTexture::RGBA_DXT3:
0
338 case
never executed: case QOpenGLTexture::RGBA_DXT5:
QOpenGLTexture::RGBA_DXT5:
never executed: case QOpenGLTexture::RGBA_DXT5:
0
339 case
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
QOpenGLTexture::R_ATI1N_UNorm:
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
0
340 case
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
QOpenGLTexture::R_ATI1N_SNorm:
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
0
341 case
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
QOpenGLTexture::RG_ATI2N_UNorm:
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
0
342 case
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
QOpenGLTexture::RG_ATI2N_SNorm:
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
0
343 case
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
0
344 case
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
0
345 case
never executed: case QOpenGLTexture::RGB_BP_UNorm:
QOpenGLTexture::RGB_BP_UNorm:
never executed: case QOpenGLTexture::RGB_BP_UNorm:
0
346 case
never executed: case QOpenGLTexture::SRGB8:
QOpenGLTexture::SRGB8:
never executed: case QOpenGLTexture::SRGB8:
0
347 case
never executed: case QOpenGLTexture::SRGB8_Alpha8:
QOpenGLTexture::SRGB8_Alpha8:
never executed: case QOpenGLTexture::SRGB8_Alpha8:
0
348 case
never executed: case QOpenGLTexture::SRGB_DXT1:
QOpenGLTexture::SRGB_DXT1:
never executed: case QOpenGLTexture::SRGB_DXT1:
0
349 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
QOpenGLTexture::SRGB_Alpha_DXT1:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
0
350 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
QOpenGLTexture::SRGB_Alpha_DXT3:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
0
351 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
QOpenGLTexture::SRGB_Alpha_DXT5:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
0
352 case
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
QOpenGLTexture::SRGB_BP_UNorm:
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
0
353 case
never executed: case QOpenGLTexture::R11_EAC_UNorm:
QOpenGLTexture::R11_EAC_UNorm:
never executed: case QOpenGLTexture::R11_EAC_UNorm:
0
354 case
never executed: case QOpenGLTexture::R11_EAC_SNorm:
QOpenGLTexture::R11_EAC_SNorm:
never executed: case QOpenGLTexture::R11_EAC_SNorm:
0
355 case
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
QOpenGLTexture::RG11_EAC_UNorm:
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
0
356 case
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
QOpenGLTexture::RG11_EAC_SNorm:
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
0
357 case
never executed: case QOpenGLTexture::RGB8_ETC2:
QOpenGLTexture::RGB8_ETC2:
never executed: case QOpenGLTexture::RGB8_ETC2:
0
358 case
never executed: case QOpenGLTexture::SRGB8_ETC2:
QOpenGLTexture::SRGB8_ETC2:
never executed: case QOpenGLTexture::SRGB8_ETC2:
0
359 case
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
0
360 case
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
0
361 case
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
QOpenGLTexture::RGBA8_ETC2_EAC:
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
0
362 case
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
0
363 return
never executed: return true;
true;
never executed: return true;
0
364-
365 case
never executed: case QOpenGLTexture::RGB8_ETC1:
QOpenGLTexture::RGB8_ETC1:
never executed: case QOpenGLTexture::RGB8_ETC1:
0
366 return
never executed: return false;
false;
never executed: return false;
0
367-
368 case
never executed: case QOpenGLTexture::DepthFormat:
QOpenGLTexture::DepthFormat:
never executed: case QOpenGLTexture::DepthFormat:
0
369 case
never executed: case QOpenGLTexture::AlphaFormat:
QOpenGLTexture::AlphaFormat:
never executed: case QOpenGLTexture::AlphaFormat:
0
370-
371 case
never executed: case QOpenGLTexture::RGBFormat:
QOpenGLTexture::RGBFormat:
never executed: case QOpenGLTexture::RGBFormat:
0
372 case
never executed: case QOpenGLTexture::RGBAFormat:
QOpenGLTexture::RGBAFormat:
never executed: case QOpenGLTexture::RGBAFormat:
0
373-
374 case
never executed: case QOpenGLTexture::LuminanceFormat:
QOpenGLTexture::LuminanceFormat:
never executed: case QOpenGLTexture::LuminanceFormat:
0
375-
376 case
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
QOpenGLTexture::LuminanceAlphaFormat:
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
0
377 return
never executed: return false;
false;
never executed: return false;
0
378 }-
379-
380 do { ((!(false)) ? qt_assert_x("Q_UNREACHABLE()", "Q_UNREACHABLE was reached",__FILE__,421) : qt_noop()); __builtin_unreachable(); } while (0);-
381 return
never executed: return false;
false;
never executed: return false;
0
382}-
383-
384static bool isTextureTargetMultisample(QOpenGLTexture::Target target)-
385{-
386 switch (target) {-
387 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
388 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
389 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
390 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
391 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
392 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
393 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
394 return
never executed: return false;
false;
never executed: return false;
0
395-
396 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
397 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
398 return
never executed: return true;
true;
never executed: return true;
0
399-
400 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
401 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
402 return
never executed: return false;
false;
never executed: return false;
0
403 }-
404-
405 do { ((!(false)) ? qt_assert_x("Q_UNREACHABLE()", "Q_UNREACHABLE was reached",__FILE__,446) : qt_noop()); __builtin_unreachable(); } while (0);-
406 return
never executed: return false;
false;
never executed: return false;
0
407}-
408-
409bool QOpenGLTexturePrivate::isUsingImmutableStorage() const-
410{-
411-
412-
413-
414 return
never executed: return isSizedTextureFormat(format) && (isTextureTargetMultisample(target) ? features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage) : features.testFlag(QOpenGLTexture::ImmutableStorage));
isSizedTextureFormat(format)
isSizedTextureFormat(format)Description
TRUEnever evaluated
FALSEnever evaluated
never executed: return isSizedTextureFormat(format) && (isTextureTargetMultisample(target) ? features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage) : features.testFlag(QOpenGLTexture::ImmutableStorage));
0
415 && (
(isTextureTarg...tableStorage))Description
TRUEnever evaluated
FALSEnever evaluated
isTextureTargetMultisample(target)
isTextureTarge...sample(target)Description
TRUEnever evaluated
FALSEnever evaluated
never executed: return isSizedTextureFormat(format) && (isTextureTargetMultisample(target) ? features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage) : features.testFlag(QOpenGLTexture::ImmutableStorage));
0
416 ? features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage)
(isTextureTarg...tableStorage))Description
TRUEnever evaluated
FALSEnever evaluated
never executed: return isSizedTextureFormat(format) && (isTextureTargetMultisample(target) ? features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage) : features.testFlag(QOpenGLTexture::ImmutableStorage));
0
417 : features.testFlag(QOpenGLTexture::ImmutableStorage))
(isTextureTarg...tableStorage))Description
TRUEnever evaluated
FALSEnever evaluated
;
never executed: return isSizedTextureFormat(format) && (isTextureTargetMultisample(target) ? features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage) : features.testFlag(QOpenGLTexture::ImmutableStorage));
0
418}-
419-
420void QOpenGLTexturePrivate::allocateStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType)-
421{-
422-
423 mipLevels = evaluateMipLevels();-
424-
425 if (isUsingImmutableStorage()
isUsingImmutableStorage()Description
TRUEnever evaluated
FALSEnever evaluated
)
0
426 allocateImmutableStorage();
never executed: allocateImmutableStorage();
0
427 else-
428 allocateMutableStorage(pixelFormat, pixelType);
never executed: allocateMutableStorage(pixelFormat, pixelType);
0
429}-
430-
431static QOpenGLTexture::PixelFormat pixelFormatCompatibleWithInternalFormat(QOpenGLTexture::TextureFormat internalFormat)-
432{-
433 switch (internalFormat) {-
434 case
never executed: case QOpenGLTexture::NoFormat:
QOpenGLTexture::NoFormat:
never executed: case QOpenGLTexture::NoFormat:
0
435 return
never executed: return QOpenGLTexture::NoSourceFormat;
QOpenGLTexture::NoSourceFormat;
never executed: return QOpenGLTexture::NoSourceFormat;
0
436-
437 case
never executed: case QOpenGLTexture::R8_UNorm:
QOpenGLTexture::R8_UNorm:
never executed: case QOpenGLTexture::R8_UNorm:
0
438 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
439-
440 case
never executed: case QOpenGLTexture::RG8_UNorm:
QOpenGLTexture::RG8_UNorm:
never executed: case QOpenGLTexture::RG8_UNorm:
0
441 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
442-
443 case
never executed: case QOpenGLTexture::RGB8_UNorm:
QOpenGLTexture::RGB8_UNorm:
never executed: case QOpenGLTexture::RGB8_UNorm:
0
444 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
445-
446 case
never executed: case QOpenGLTexture::RGBA8_UNorm:
QOpenGLTexture::RGBA8_UNorm:
never executed: case QOpenGLTexture::RGBA8_UNorm:
0
447 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
448-
449 case
never executed: case QOpenGLTexture::R16_UNorm:
QOpenGLTexture::R16_UNorm:
never executed: case QOpenGLTexture::R16_UNorm:
0
450 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
451-
452 case
never executed: case QOpenGLTexture::RG16_UNorm:
QOpenGLTexture::RG16_UNorm:
never executed: case QOpenGLTexture::RG16_UNorm:
0
453 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
454-
455 case
never executed: case QOpenGLTexture::RGB16_UNorm:
QOpenGLTexture::RGB16_UNorm:
never executed: case QOpenGLTexture::RGB16_UNorm:
0
456 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
457-
458 case
never executed: case QOpenGLTexture::RGBA16_UNorm:
QOpenGLTexture::RGBA16_UNorm:
never executed: case QOpenGLTexture::RGBA16_UNorm:
0
459 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
460-
461 case
never executed: case QOpenGLTexture::R8_SNorm:
QOpenGLTexture::R8_SNorm:
never executed: case QOpenGLTexture::R8_SNorm:
0
462 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
463-
464 case
never executed: case QOpenGLTexture::RG8_SNorm:
QOpenGLTexture::RG8_SNorm:
never executed: case QOpenGLTexture::RG8_SNorm:
0
465 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
466-
467 case
never executed: case QOpenGLTexture::RGB8_SNorm:
QOpenGLTexture::RGB8_SNorm:
never executed: case QOpenGLTexture::RGB8_SNorm:
0
468 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
469-
470 case
never executed: case QOpenGLTexture::RGBA8_SNorm:
QOpenGLTexture::RGBA8_SNorm:
never executed: case QOpenGLTexture::RGBA8_SNorm:
0
471 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
472-
473 case
never executed: case QOpenGLTexture::R16_SNorm:
QOpenGLTexture::R16_SNorm:
never executed: case QOpenGLTexture::R16_SNorm:
0
474 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
475-
476 case
never executed: case QOpenGLTexture::RG16_SNorm:
QOpenGLTexture::RG16_SNorm:
never executed: case QOpenGLTexture::RG16_SNorm:
0
477 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
478-
479 case
never executed: case QOpenGLTexture::RGB16_SNorm:
QOpenGLTexture::RGB16_SNorm:
never executed: case QOpenGLTexture::RGB16_SNorm:
0
480 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
481-
482 case
never executed: case QOpenGLTexture::RGBA16_SNorm:
QOpenGLTexture::RGBA16_SNorm:
never executed: case QOpenGLTexture::RGBA16_SNorm:
0
483 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
484-
485 case
never executed: case QOpenGLTexture::R8U:
QOpenGLTexture::R8U:
never executed: case QOpenGLTexture::R8U:
0
486 return
never executed: return QOpenGLTexture::Red_Integer;
QOpenGLTexture::Red_Integer;
never executed: return QOpenGLTexture::Red_Integer;
0
487-
488 case
never executed: case QOpenGLTexture::RG8U:
QOpenGLTexture::RG8U:
never executed: case QOpenGLTexture::RG8U:
0
489 return
never executed: return QOpenGLTexture::RG_Integer;
QOpenGLTexture::RG_Integer;
never executed: return QOpenGLTexture::RG_Integer;
0
490-
491 case
never executed: case QOpenGLTexture::RGB8U:
QOpenGLTexture::RGB8U:
never executed: case QOpenGLTexture::RGB8U:
0
492 return
never executed: return QOpenGLTexture::RGB_Integer;
QOpenGLTexture::RGB_Integer;
never executed: return QOpenGLTexture::RGB_Integer;
0
493-
494 case
never executed: case QOpenGLTexture::RGBA8U:
QOpenGLTexture::RGBA8U:
never executed: case QOpenGLTexture::RGBA8U:
0
495 return
never executed: return QOpenGLTexture::RGBA_Integer;
QOpenGLTexture::RGBA_Integer;
never executed: return QOpenGLTexture::RGBA_Integer;
0
496-
497 case
never executed: case QOpenGLTexture::R16U:
QOpenGLTexture::R16U:
never executed: case QOpenGLTexture::R16U:
0
498 return
never executed: return QOpenGLTexture::Red_Integer;
QOpenGLTexture::Red_Integer;
never executed: return QOpenGLTexture::Red_Integer;
0
499-
500 case
never executed: case QOpenGLTexture::RG16U:
QOpenGLTexture::RG16U:
never executed: case QOpenGLTexture::RG16U:
0
501 return
never executed: return QOpenGLTexture::RG_Integer;
QOpenGLTexture::RG_Integer;
never executed: return QOpenGLTexture::RG_Integer;
0
502-
503 case
never executed: case QOpenGLTexture::RGB16U:
QOpenGLTexture::RGB16U:
never executed: case QOpenGLTexture::RGB16U:
0
504 return
never executed: return QOpenGLTexture::RGB_Integer;
QOpenGLTexture::RGB_Integer;
never executed: return QOpenGLTexture::RGB_Integer;
0
505-
506 case
never executed: case QOpenGLTexture::RGBA16U:
QOpenGLTexture::RGBA16U:
never executed: case QOpenGLTexture::RGBA16U:
0
507 return
never executed: return QOpenGLTexture::RGBA_Integer;
QOpenGLTexture::RGBA_Integer;
never executed: return QOpenGLTexture::RGBA_Integer;
0
508-
509 case
never executed: case QOpenGLTexture::R32U:
QOpenGLTexture::R32U:
never executed: case QOpenGLTexture::R32U:
0
510 return
never executed: return QOpenGLTexture::Red_Integer;
QOpenGLTexture::Red_Integer;
never executed: return QOpenGLTexture::Red_Integer;
0
511-
512 case
never executed: case QOpenGLTexture::RG32U:
QOpenGLTexture::RG32U:
never executed: case QOpenGLTexture::RG32U:
0
513 return
never executed: return QOpenGLTexture::RG_Integer;
QOpenGLTexture::RG_Integer;
never executed: return QOpenGLTexture::RG_Integer;
0
514-
515 case
never executed: case QOpenGLTexture::RGB32U:
QOpenGLTexture::RGB32U:
never executed: case QOpenGLTexture::RGB32U:
0
516 return
never executed: return QOpenGLTexture::RGB_Integer;
QOpenGLTexture::RGB_Integer;
never executed: return QOpenGLTexture::RGB_Integer;
0
517-
518 case
never executed: case QOpenGLTexture::RGBA32U:
QOpenGLTexture::RGBA32U:
never executed: case QOpenGLTexture::RGBA32U:
0
519 return
never executed: return QOpenGLTexture::RGBA_Integer;
QOpenGLTexture::RGBA_Integer;
never executed: return QOpenGLTexture::RGBA_Integer;
0
520-
521 case
never executed: case QOpenGLTexture::R8I:
QOpenGLTexture::R8I:
never executed: case QOpenGLTexture::R8I:
0
522 return
never executed: return QOpenGLTexture::Red_Integer;
QOpenGLTexture::Red_Integer;
never executed: return QOpenGLTexture::Red_Integer;
0
523-
524 case
never executed: case QOpenGLTexture::RG8I:
QOpenGLTexture::RG8I:
never executed: case QOpenGLTexture::RG8I:
0
525 return
never executed: return QOpenGLTexture::RG_Integer;
QOpenGLTexture::RG_Integer;
never executed: return QOpenGLTexture::RG_Integer;
0
526-
527 case
never executed: case QOpenGLTexture::RGB8I:
QOpenGLTexture::RGB8I:
never executed: case QOpenGLTexture::RGB8I:
0
528 return
never executed: return QOpenGLTexture::RGB_Integer;
QOpenGLTexture::RGB_Integer;
never executed: return QOpenGLTexture::RGB_Integer;
0
529-
530 case
never executed: case QOpenGLTexture::RGBA8I:
QOpenGLTexture::RGBA8I:
never executed: case QOpenGLTexture::RGBA8I:
0
531 return
never executed: return QOpenGLTexture::RGBA_Integer;
QOpenGLTexture::RGBA_Integer;
never executed: return QOpenGLTexture::RGBA_Integer;
0
532-
533 case
never executed: case QOpenGLTexture::R16I:
QOpenGLTexture::R16I:
never executed: case QOpenGLTexture::R16I:
0
534 return
never executed: return QOpenGLTexture::Red_Integer;
QOpenGLTexture::Red_Integer;
never executed: return QOpenGLTexture::Red_Integer;
0
535-
536 case
never executed: case QOpenGLTexture::RG16I:
QOpenGLTexture::RG16I:
never executed: case QOpenGLTexture::RG16I:
0
537 return
never executed: return QOpenGLTexture::RG_Integer;
QOpenGLTexture::RG_Integer;
never executed: return QOpenGLTexture::RG_Integer;
0
538-
539 case
never executed: case QOpenGLTexture::RGB16I:
QOpenGLTexture::RGB16I:
never executed: case QOpenGLTexture::RGB16I:
0
540 return
never executed: return QOpenGLTexture::RGB_Integer;
QOpenGLTexture::RGB_Integer;
never executed: return QOpenGLTexture::RGB_Integer;
0
541-
542 case
never executed: case QOpenGLTexture::RGBA16I:
QOpenGLTexture::RGBA16I:
never executed: case QOpenGLTexture::RGBA16I:
0
543 return
never executed: return QOpenGLTexture::RGBA_Integer;
QOpenGLTexture::RGBA_Integer;
never executed: return QOpenGLTexture::RGBA_Integer;
0
544-
545 case
never executed: case QOpenGLTexture::R32I:
QOpenGLTexture::R32I:
never executed: case QOpenGLTexture::R32I:
0
546 return
never executed: return QOpenGLTexture::Red_Integer;
QOpenGLTexture::Red_Integer;
never executed: return QOpenGLTexture::Red_Integer;
0
547-
548 case
never executed: case QOpenGLTexture::RG32I:
QOpenGLTexture::RG32I:
never executed: case QOpenGLTexture::RG32I:
0
549 return
never executed: return QOpenGLTexture::RG_Integer;
QOpenGLTexture::RG_Integer;
never executed: return QOpenGLTexture::RG_Integer;
0
550-
551 case
never executed: case QOpenGLTexture::RGB32I:
QOpenGLTexture::RGB32I:
never executed: case QOpenGLTexture::RGB32I:
0
552 return
never executed: return QOpenGLTexture::RGB_Integer;
QOpenGLTexture::RGB_Integer;
never executed: return QOpenGLTexture::RGB_Integer;
0
553-
554 case
never executed: case QOpenGLTexture::RGBA32I:
QOpenGLTexture::RGBA32I:
never executed: case QOpenGLTexture::RGBA32I:
0
555 return
never executed: return QOpenGLTexture::RGBA_Integer;
QOpenGLTexture::RGBA_Integer;
never executed: return QOpenGLTexture::RGBA_Integer;
0
556-
557 case
never executed: case QOpenGLTexture::R16F:
QOpenGLTexture::R16F:
never executed: case QOpenGLTexture::R16F:
0
558 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
559-
560 case
never executed: case QOpenGLTexture::RG16F:
QOpenGLTexture::RG16F:
never executed: case QOpenGLTexture::RG16F:
0
561 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
562-
563 case
never executed: case QOpenGLTexture::RGB16F:
QOpenGLTexture::RGB16F:
never executed: case QOpenGLTexture::RGB16F:
0
564 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
565-
566 case
never executed: case QOpenGLTexture::RGBA16F:
QOpenGLTexture::RGBA16F:
never executed: case QOpenGLTexture::RGBA16F:
0
567 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
568-
569 case
never executed: case QOpenGLTexture::R32F:
QOpenGLTexture::R32F:
never executed: case QOpenGLTexture::R32F:
0
570 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
571-
572 case
never executed: case QOpenGLTexture::RG32F:
QOpenGLTexture::RG32F:
never executed: case QOpenGLTexture::RG32F:
0
573 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
574-
575 case
never executed: case QOpenGLTexture::RGB32F:
QOpenGLTexture::RGB32F:
never executed: case QOpenGLTexture::RGB32F:
0
576 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
577-
578 case
never executed: case QOpenGLTexture::RGBA32F:
QOpenGLTexture::RGBA32F:
never executed: case QOpenGLTexture::RGBA32F:
0
579 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
580-
581 case
never executed: case QOpenGLTexture::RGB9E5:
QOpenGLTexture::RGB9E5:
never executed: case QOpenGLTexture::RGB9E5:
0
582 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
583-
584 case
never executed: case QOpenGLTexture::RG11B10F:
QOpenGLTexture::RG11B10F:
never executed: case QOpenGLTexture::RG11B10F:
0
585 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
586-
587 case
never executed: case QOpenGLTexture::RG3B2:
QOpenGLTexture::RG3B2:
never executed: case QOpenGLTexture::RG3B2:
0
588 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
589-
590 case
never executed: case QOpenGLTexture::R5G6B5:
QOpenGLTexture::R5G6B5:
never executed: case QOpenGLTexture::R5G6B5:
0
591 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
592-
593 case
never executed: case QOpenGLTexture::RGB5A1:
QOpenGLTexture::RGB5A1:
never executed: case QOpenGLTexture::RGB5A1:
0
594 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
595-
596 case
never executed: case QOpenGLTexture::RGBA4:
QOpenGLTexture::RGBA4:
never executed: case QOpenGLTexture::RGBA4:
0
597 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
598-
599 case
never executed: case QOpenGLTexture::RGB10A2:
QOpenGLTexture::RGB10A2:
never executed: case QOpenGLTexture::RGB10A2:
0
600 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
601-
602 case
never executed: case QOpenGLTexture::D16:
QOpenGLTexture::D16:
never executed: case QOpenGLTexture::D16:
0
603 case
never executed: case QOpenGLTexture::D24:
QOpenGLTexture::D24:
never executed: case QOpenGLTexture::D24:
0
604 case
never executed: case QOpenGLTexture::D32:
QOpenGLTexture::D32:
never executed: case QOpenGLTexture::D32:
0
605 case
never executed: case QOpenGLTexture::D32F:
QOpenGLTexture::D32F:
never executed: case QOpenGLTexture::D32F:
0
606 return
never executed: return QOpenGLTexture::Depth;
QOpenGLTexture::Depth;
never executed: return QOpenGLTexture::Depth;
0
607-
608 case
never executed: case QOpenGLTexture::D24S8:
QOpenGLTexture::D24S8:
never executed: case QOpenGLTexture::D24S8:
0
609 case
never executed: case QOpenGLTexture::D32FS8X24:
QOpenGLTexture::D32FS8X24:
never executed: case QOpenGLTexture::D32FS8X24:
0
610 return
never executed: return QOpenGLTexture::DepthStencil;
QOpenGLTexture::DepthStencil;
never executed: return QOpenGLTexture::DepthStencil;
0
611-
612 case
never executed: case QOpenGLTexture::S8:
QOpenGLTexture::S8:
never executed: case QOpenGLTexture::S8:
0
613 return
never executed: return QOpenGLTexture::Stencil;
QOpenGLTexture::Stencil;
never executed: return QOpenGLTexture::Stencil;
0
614-
615 case
never executed: case QOpenGLTexture::RGB_DXT1:
QOpenGLTexture::RGB_DXT1:
never executed: case QOpenGLTexture::RGB_DXT1:
0
616 case
never executed: case QOpenGLTexture::RGBA_DXT1:
QOpenGLTexture::RGBA_DXT1:
never executed: case QOpenGLTexture::RGBA_DXT1:
0
617 case
never executed: case QOpenGLTexture::RGBA_DXT3:
QOpenGLTexture::RGBA_DXT3:
never executed: case QOpenGLTexture::RGBA_DXT3:
0
618 case
never executed: case QOpenGLTexture::RGBA_DXT5:
QOpenGLTexture::RGBA_DXT5:
never executed: case QOpenGLTexture::RGBA_DXT5:
0
619 case
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
QOpenGLTexture::R_ATI1N_UNorm:
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
0
620 case
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
QOpenGLTexture::R_ATI1N_SNorm:
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
0
621 case
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
QOpenGLTexture::RG_ATI2N_UNorm:
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
0
622 case
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
QOpenGLTexture::RG_ATI2N_SNorm:
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
0
623 case
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
0
624 case
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
0
625 case
never executed: case QOpenGLTexture::RGB_BP_UNorm:
QOpenGLTexture::RGB_BP_UNorm:
never executed: case QOpenGLTexture::RGB_BP_UNorm:
0
626 case
never executed: case QOpenGLTexture::SRGB8:
QOpenGLTexture::SRGB8:
never executed: case QOpenGLTexture::SRGB8:
0
627 case
never executed: case QOpenGLTexture::SRGB8_Alpha8:
QOpenGLTexture::SRGB8_Alpha8:
never executed: case QOpenGLTexture::SRGB8_Alpha8:
0
628 case
never executed: case QOpenGLTexture::SRGB_DXT1:
QOpenGLTexture::SRGB_DXT1:
never executed: case QOpenGLTexture::SRGB_DXT1:
0
629 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
QOpenGLTexture::SRGB_Alpha_DXT1:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
0
630 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
QOpenGLTexture::SRGB_Alpha_DXT3:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
0
631 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
QOpenGLTexture::SRGB_Alpha_DXT5:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
0
632 case
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
QOpenGLTexture::SRGB_BP_UNorm:
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
0
633 case
never executed: case QOpenGLTexture::RGB8_ETC1:
QOpenGLTexture::RGB8_ETC1:
never executed: case QOpenGLTexture::RGB8_ETC1:
0
634 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
635-
636 case
never executed: case QOpenGLTexture::R11_EAC_UNorm:
QOpenGLTexture::R11_EAC_UNorm:
never executed: case QOpenGLTexture::R11_EAC_UNorm:
0
637 case
never executed: case QOpenGLTexture::R11_EAC_SNorm:
QOpenGLTexture::R11_EAC_SNorm:
never executed: case QOpenGLTexture::R11_EAC_SNorm:
0
638 return
never executed: return QOpenGLTexture::Red;
QOpenGLTexture::Red;
never executed: return QOpenGLTexture::Red;
0
639-
640 case
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
QOpenGLTexture::RG11_EAC_UNorm:
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
0
641 case
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
QOpenGLTexture::RG11_EAC_SNorm:
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
0
642 return
never executed: return QOpenGLTexture::RG;
QOpenGLTexture::RG;
never executed: return QOpenGLTexture::RG;
0
643-
644 case
never executed: case QOpenGLTexture::RGB8_ETC2:
QOpenGLTexture::RGB8_ETC2:
never executed: case QOpenGLTexture::RGB8_ETC2:
0
645 case
never executed: case QOpenGLTexture::SRGB8_ETC2:
QOpenGLTexture::SRGB8_ETC2:
never executed: case QOpenGLTexture::SRGB8_ETC2:
0
646 return
never executed: return QOpenGLTexture::RGB;
QOpenGLTexture::RGB;
never executed: return QOpenGLTexture::RGB;
0
647-
648 case
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
0
649 case
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
0
650 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
651-
652 case
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
QOpenGLTexture::RGBA8_ETC2_EAC:
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
0
653 case
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
0
654 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
655-
656 case
never executed: case QOpenGLTexture::DepthFormat:
QOpenGLTexture::DepthFormat:
never executed: case QOpenGLTexture::DepthFormat:
0
657 return
never executed: return QOpenGLTexture::Depth;
QOpenGLTexture::Depth;
never executed: return QOpenGLTexture::Depth;
0
658-
659 case
never executed: case QOpenGLTexture::AlphaFormat:
QOpenGLTexture::AlphaFormat:
never executed: case QOpenGLTexture::AlphaFormat:
0
660 return
never executed: return QOpenGLTexture::Alpha;
QOpenGLTexture::Alpha;
never executed: return QOpenGLTexture::Alpha;
0
661-
662 case
never executed: case QOpenGLTexture::RGBFormat:
QOpenGLTexture::RGBFormat:
never executed: case QOpenGLTexture::RGBFormat:
0
663 case
never executed: case QOpenGLTexture::RGBAFormat:
QOpenGLTexture::RGBAFormat:
never executed: case QOpenGLTexture::RGBAFormat:
0
664 return
never executed: return QOpenGLTexture::RGBA;
QOpenGLTexture::RGBA;
never executed: return QOpenGLTexture::RGBA;
0
665-
666 case
never executed: case QOpenGLTexture::LuminanceFormat:
QOpenGLTexture::LuminanceFormat:
never executed: case QOpenGLTexture::LuminanceFormat:
0
667 return
never executed: return QOpenGLTexture::Luminance;
QOpenGLTexture::Luminance;
never executed: return QOpenGLTexture::Luminance;
0
668-
669 case
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
QOpenGLTexture::LuminanceAlphaFormat:
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
0
670 return
never executed: return QOpenGLTexture::LuminanceAlpha;
QOpenGLTexture::LuminanceAlpha;
never executed: return QOpenGLTexture::LuminanceAlpha;
0
671 }-
672-
673 do { ((!(false)) ? qt_assert_x("Q_UNREACHABLE()", "Q_UNREACHABLE was reached",__FILE__,714) : qt_noop()); __builtin_unreachable(); } while (0);-
674 return
never executed: return QOpenGLTexture::NoSourceFormat;
QOpenGLTexture::NoSourceFormat;
never executed: return QOpenGLTexture::NoSourceFormat;
0
675}-
676-
677static QOpenGLTexture::PixelType pixelTypeCompatibleWithInternalFormat(QOpenGLTexture::TextureFormat internalFormat)-
678{-
679 switch (internalFormat) {-
680 case
never executed: case QOpenGLTexture::NoFormat:
QOpenGLTexture::NoFormat:
never executed: case QOpenGLTexture::NoFormat:
0
681 return
never executed: return QOpenGLTexture::NoPixelType;
QOpenGLTexture::NoPixelType;
never executed: return QOpenGLTexture::NoPixelType;
0
682-
683 case
never executed: case QOpenGLTexture::R8_UNorm:
QOpenGLTexture::R8_UNorm:
never executed: case QOpenGLTexture::R8_UNorm:
0
684 case
never executed: case QOpenGLTexture::RG8_UNorm:
QOpenGLTexture::RG8_UNorm:
never executed: case QOpenGLTexture::RG8_UNorm:
0
685 case
never executed: case QOpenGLTexture::RGB8_UNorm:
QOpenGLTexture::RGB8_UNorm:
never executed: case QOpenGLTexture::RGB8_UNorm:
0
686 case
never executed: case QOpenGLTexture::RGBA8_UNorm:
QOpenGLTexture::RGBA8_UNorm:
never executed: case QOpenGLTexture::RGBA8_UNorm:
0
687 case
never executed: case QOpenGLTexture::R16_UNorm:
QOpenGLTexture::R16_UNorm:
never executed: case QOpenGLTexture::R16_UNorm:
0
688 case
never executed: case QOpenGLTexture::RG16_UNorm:
QOpenGLTexture::RG16_UNorm:
never executed: case QOpenGLTexture::RG16_UNorm:
0
689 case
never executed: case QOpenGLTexture::RGB16_UNorm:
QOpenGLTexture::RGB16_UNorm:
never executed: case QOpenGLTexture::RGB16_UNorm:
0
690 case
never executed: case QOpenGLTexture::RGBA16_UNorm:
QOpenGLTexture::RGBA16_UNorm:
never executed: case QOpenGLTexture::RGBA16_UNorm:
0
691 return
never executed: return QOpenGLTexture::UInt8;
QOpenGLTexture::UInt8;
never executed: return QOpenGLTexture::UInt8;
0
692-
693 case
never executed: case QOpenGLTexture::R8_SNorm:
QOpenGLTexture::R8_SNorm:
never executed: case QOpenGLTexture::R8_SNorm:
0
694 case
never executed: case QOpenGLTexture::RG8_SNorm:
QOpenGLTexture::RG8_SNorm:
never executed: case QOpenGLTexture::RG8_SNorm:
0
695 case
never executed: case QOpenGLTexture::RGB8_SNorm:
QOpenGLTexture::RGB8_SNorm:
never executed: case QOpenGLTexture::RGB8_SNorm:
0
696 case
never executed: case QOpenGLTexture::RGBA8_SNorm:
QOpenGLTexture::RGBA8_SNorm:
never executed: case QOpenGLTexture::RGBA8_SNorm:
0
697 case
never executed: case QOpenGLTexture::R16_SNorm:
QOpenGLTexture::R16_SNorm:
never executed: case QOpenGLTexture::R16_SNorm:
0
698 case
never executed: case QOpenGLTexture::RG16_SNorm:
QOpenGLTexture::RG16_SNorm:
never executed: case QOpenGLTexture::RG16_SNorm:
0
699 case
never executed: case QOpenGLTexture::RGB16_SNorm:
QOpenGLTexture::RGB16_SNorm:
never executed: case QOpenGLTexture::RGB16_SNorm:
0
700 case
never executed: case QOpenGLTexture::RGBA16_SNorm:
QOpenGLTexture::RGBA16_SNorm:
never executed: case QOpenGLTexture::RGBA16_SNorm:
0
701 return
never executed: return QOpenGLTexture::Int8;
QOpenGLTexture::Int8;
never executed: return QOpenGLTexture::Int8;
0
702-
703 case
never executed: case QOpenGLTexture::R8U:
QOpenGLTexture::R8U:
never executed: case QOpenGLTexture::R8U:
0
704 case
never executed: case QOpenGLTexture::RG8U:
QOpenGLTexture::RG8U:
never executed: case QOpenGLTexture::RG8U:
0
705 case
never executed: case QOpenGLTexture::RGB8U:
QOpenGLTexture::RGB8U:
never executed: case QOpenGLTexture::RGB8U:
0
706 case
never executed: case QOpenGLTexture::RGBA8U:
QOpenGLTexture::RGBA8U:
never executed: case QOpenGLTexture::RGBA8U:
0
707 case
never executed: case QOpenGLTexture::R16U:
QOpenGLTexture::R16U:
never executed: case QOpenGLTexture::R16U:
0
708 case
never executed: case QOpenGLTexture::RG16U:
QOpenGLTexture::RG16U:
never executed: case QOpenGLTexture::RG16U:
0
709 case
never executed: case QOpenGLTexture::RGB16U:
QOpenGLTexture::RGB16U:
never executed: case QOpenGLTexture::RGB16U:
0
710 case
never executed: case QOpenGLTexture::RGBA16U:
QOpenGLTexture::RGBA16U:
never executed: case QOpenGLTexture::RGBA16U:
0
711 case
never executed: case QOpenGLTexture::R32U:
QOpenGLTexture::R32U:
never executed: case QOpenGLTexture::R32U:
0
712 case
never executed: case QOpenGLTexture::RG32U:
QOpenGLTexture::RG32U:
never executed: case QOpenGLTexture::RG32U:
0
713 case
never executed: case QOpenGLTexture::RGB32U:
QOpenGLTexture::RGB32U:
never executed: case QOpenGLTexture::RGB32U:
0
714 case
never executed: case QOpenGLTexture::RGBA32U:
QOpenGLTexture::RGBA32U:
never executed: case QOpenGLTexture::RGBA32U:
0
715 return
never executed: return QOpenGLTexture::UInt8;
QOpenGLTexture::UInt8;
never executed: return QOpenGLTexture::UInt8;
0
716-
717 case
never executed: case QOpenGLTexture::R8I:
QOpenGLTexture::R8I:
never executed: case QOpenGLTexture::R8I:
0
718 case
never executed: case QOpenGLTexture::RG8I:
QOpenGLTexture::RG8I:
never executed: case QOpenGLTexture::RG8I:
0
719 case
never executed: case QOpenGLTexture::RGB8I:
QOpenGLTexture::RGB8I:
never executed: case QOpenGLTexture::RGB8I:
0
720 case
never executed: case QOpenGLTexture::RGBA8I:
QOpenGLTexture::RGBA8I:
never executed: case QOpenGLTexture::RGBA8I:
0
721 case
never executed: case QOpenGLTexture::R16I:
QOpenGLTexture::R16I:
never executed: case QOpenGLTexture::R16I:
0
722 case
never executed: case QOpenGLTexture::RG16I:
QOpenGLTexture::RG16I:
never executed: case QOpenGLTexture::RG16I:
0
723 case
never executed: case QOpenGLTexture::RGB16I:
QOpenGLTexture::RGB16I:
never executed: case QOpenGLTexture::RGB16I:
0
724 case
never executed: case QOpenGLTexture::RGBA16I:
QOpenGLTexture::RGBA16I:
never executed: case QOpenGLTexture::RGBA16I:
0
725 case
never executed: case QOpenGLTexture::R32I:
QOpenGLTexture::R32I:
never executed: case QOpenGLTexture::R32I:
0
726 case
never executed: case QOpenGLTexture::RG32I:
QOpenGLTexture::RG32I:
never executed: case QOpenGLTexture::RG32I:
0
727 case
never executed: case QOpenGLTexture::RGB32I:
QOpenGLTexture::RGB32I:
never executed: case QOpenGLTexture::RGB32I:
0
728 case
never executed: case QOpenGLTexture::RGBA32I:
QOpenGLTexture::RGBA32I:
never executed: case QOpenGLTexture::RGBA32I:
0
729 return
never executed: return QOpenGLTexture::Int8;
QOpenGLTexture::Int8;
never executed: return QOpenGLTexture::Int8;
0
730-
731 case
never executed: case QOpenGLTexture::R16F:
QOpenGLTexture::R16F:
never executed: case QOpenGLTexture::R16F:
0
732 case
never executed: case QOpenGLTexture::RG16F:
QOpenGLTexture::RG16F:
never executed: case QOpenGLTexture::RG16F:
0
733 case
never executed: case QOpenGLTexture::RGB16F:
QOpenGLTexture::RGB16F:
never executed: case QOpenGLTexture::RGB16F:
0
734 case
never executed: case QOpenGLTexture::RGBA16F:
QOpenGLTexture::RGBA16F:
never executed: case QOpenGLTexture::RGBA16F:
0
735 return
never executed: return QOpenGLTexture::Float16;
QOpenGLTexture::Float16;
never executed: return QOpenGLTexture::Float16;
0
736-
737 case
never executed: case QOpenGLTexture::R32F:
QOpenGLTexture::R32F:
never executed: case QOpenGLTexture::R32F:
0
738 case
never executed: case QOpenGLTexture::RG32F:
QOpenGLTexture::RG32F:
never executed: case QOpenGLTexture::RG32F:
0
739 case
never executed: case QOpenGLTexture::RGB32F:
QOpenGLTexture::RGB32F:
never executed: case QOpenGLTexture::RGB32F:
0
740 case
never executed: case QOpenGLTexture::RGBA32F:
QOpenGLTexture::RGBA32F:
never executed: case QOpenGLTexture::RGBA32F:
0
741 return
never executed: return QOpenGLTexture::Float32;
QOpenGLTexture::Float32;
never executed: return QOpenGLTexture::Float32;
0
742-
743 case
never executed: case QOpenGLTexture::RGB9E5:
QOpenGLTexture::RGB9E5:
never executed: case QOpenGLTexture::RGB9E5:
0
744 return
never executed: return QOpenGLTexture::UInt16_RGB5A1_Rev;
QOpenGLTexture::UInt16_RGB5A1_Rev;
never executed: return QOpenGLTexture::UInt16_RGB5A1_Rev;
0
745-
746 case
never executed: case QOpenGLTexture::RG11B10F:
QOpenGLTexture::RG11B10F:
never executed: case QOpenGLTexture::RG11B10F:
0
747 return
never executed: return QOpenGLTexture::UInt32_RG11B10F;
QOpenGLTexture::UInt32_RG11B10F;
never executed: return QOpenGLTexture::UInt32_RG11B10F;
0
748-
749 case
never executed: case QOpenGLTexture::RG3B2:
QOpenGLTexture::RG3B2:
never executed: case QOpenGLTexture::RG3B2:
0
750 return
never executed: return QOpenGLTexture::UInt8_RG3B2;
QOpenGLTexture::UInt8_RG3B2;
never executed: return QOpenGLTexture::UInt8_RG3B2;
0
751-
752 case
never executed: case QOpenGLTexture::R5G6B5:
QOpenGLTexture::R5G6B5:
never executed: case QOpenGLTexture::R5G6B5:
0
753 return
never executed: return QOpenGLTexture::UInt16_R5G6B5;
QOpenGLTexture::UInt16_R5G6B5;
never executed: return QOpenGLTexture::UInt16_R5G6B5;
0
754-
755 case
never executed: case QOpenGLTexture::RGB5A1:
QOpenGLTexture::RGB5A1:
never executed: case QOpenGLTexture::RGB5A1:
0
756 return
never executed: return QOpenGLTexture::UInt16_RGB5A1;
QOpenGLTexture::UInt16_RGB5A1;
never executed: return QOpenGLTexture::UInt16_RGB5A1;
0
757-
758 case
never executed: case QOpenGLTexture::RGBA4:
QOpenGLTexture::RGBA4:
never executed: case QOpenGLTexture::RGBA4:
0
759 return
never executed: return QOpenGLTexture::UInt16_RGBA4;
QOpenGLTexture::UInt16_RGBA4;
never executed: return QOpenGLTexture::UInt16_RGBA4;
0
760-
761 case
never executed: case QOpenGLTexture::RGB10A2:
QOpenGLTexture::RGB10A2:
never executed: case QOpenGLTexture::RGB10A2:
0
762 return
never executed: return QOpenGLTexture::UInt32_RGB10A2;
QOpenGLTexture::UInt32_RGB10A2;
never executed: return QOpenGLTexture::UInt32_RGB10A2;
0
763-
764 case
never executed: case QOpenGLTexture::D16:
QOpenGLTexture::D16:
never executed: case QOpenGLTexture::D16:
0
765 return
never executed: return QOpenGLTexture::UInt16;
QOpenGLTexture::UInt16;
never executed: return QOpenGLTexture::UInt16;
0
766-
767 case
never executed: case QOpenGLTexture::D24:
QOpenGLTexture::D24:
never executed: case QOpenGLTexture::D24:
0
768 case
never executed: case QOpenGLTexture::D32:
QOpenGLTexture::D32:
never executed: case QOpenGLTexture::D32:
0
769 return
never executed: return QOpenGLTexture::UInt32;
QOpenGLTexture::UInt32;
never executed: return QOpenGLTexture::UInt32;
0
770-
771 case
never executed: case QOpenGLTexture::D32F:
QOpenGLTexture::D32F:
never executed: case QOpenGLTexture::D32F:
0
772 return
never executed: return QOpenGLTexture::Float32;
QOpenGLTexture::Float32;
never executed: return QOpenGLTexture::Float32;
0
773-
774 case
never executed: case QOpenGLTexture::D24S8:
QOpenGLTexture::D24S8:
never executed: case QOpenGLTexture::D24S8:
0
775 return
never executed: return QOpenGLTexture::UInt32_D24S8;
QOpenGLTexture::UInt32_D24S8;
never executed: return QOpenGLTexture::UInt32_D24S8;
0
776-
777 case
never executed: case QOpenGLTexture::D32FS8X24:
QOpenGLTexture::D32FS8X24:
never executed: case QOpenGLTexture::D32FS8X24:
0
778 return
never executed: return QOpenGLTexture::Float32_D32_UInt32_S8_X24;
QOpenGLTexture::Float32_D32_UInt32_S8_X24;
never executed: return QOpenGLTexture::Float32_D32_UInt32_S8_X24;
0
779-
780 case
never executed: case QOpenGLTexture::S8:
QOpenGLTexture::S8:
never executed: case QOpenGLTexture::S8:
0
781 return
never executed: return QOpenGLTexture::UInt8;
QOpenGLTexture::UInt8;
never executed: return QOpenGLTexture::UInt8;
0
782-
783 case
never executed: case QOpenGLTexture::RGB_DXT1:
QOpenGLTexture::RGB_DXT1:
never executed: case QOpenGLTexture::RGB_DXT1:
0
784 case
never executed: case QOpenGLTexture::RGBA_DXT1:
QOpenGLTexture::RGBA_DXT1:
never executed: case QOpenGLTexture::RGBA_DXT1:
0
785 case
never executed: case QOpenGLTexture::RGBA_DXT3:
QOpenGLTexture::RGBA_DXT3:
never executed: case QOpenGLTexture::RGBA_DXT3:
0
786 case
never executed: case QOpenGLTexture::RGBA_DXT5:
QOpenGLTexture::RGBA_DXT5:
never executed: case QOpenGLTexture::RGBA_DXT5:
0
787 case
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
QOpenGLTexture::R_ATI1N_UNorm:
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
0
788 case
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
QOpenGLTexture::R_ATI1N_SNorm:
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
0
789 case
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
QOpenGLTexture::RG_ATI2N_UNorm:
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
0
790 case
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
QOpenGLTexture::RG_ATI2N_SNorm:
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
0
791 case
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
0
792 case
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
0
793 case
never executed: case QOpenGLTexture::RGB_BP_UNorm:
QOpenGLTexture::RGB_BP_UNorm:
never executed: case QOpenGLTexture::RGB_BP_UNorm:
0
794 case
never executed: case QOpenGLTexture::SRGB8:
QOpenGLTexture::SRGB8:
never executed: case QOpenGLTexture::SRGB8:
0
795 case
never executed: case QOpenGLTexture::SRGB8_Alpha8:
QOpenGLTexture::SRGB8_Alpha8:
never executed: case QOpenGLTexture::SRGB8_Alpha8:
0
796 case
never executed: case QOpenGLTexture::SRGB_DXT1:
QOpenGLTexture::SRGB_DXT1:
never executed: case QOpenGLTexture::SRGB_DXT1:
0
797 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
QOpenGLTexture::SRGB_Alpha_DXT1:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
0
798 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
QOpenGLTexture::SRGB_Alpha_DXT3:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
0
799 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
QOpenGLTexture::SRGB_Alpha_DXT5:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
0
800 case
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
QOpenGLTexture::SRGB_BP_UNorm:
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
0
801 case
never executed: case QOpenGLTexture::R11_EAC_UNorm:
QOpenGLTexture::R11_EAC_UNorm:
never executed: case QOpenGLTexture::R11_EAC_UNorm:
0
802 case
never executed: case QOpenGLTexture::R11_EAC_SNorm:
QOpenGLTexture::R11_EAC_SNorm:
never executed: case QOpenGLTexture::R11_EAC_SNorm:
0
803 case
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
QOpenGLTexture::RG11_EAC_UNorm:
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
0
804 case
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
QOpenGLTexture::RG11_EAC_SNorm:
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
0
805 case
never executed: case QOpenGLTexture::RGB8_ETC2:
QOpenGLTexture::RGB8_ETC2:
never executed: case QOpenGLTexture::RGB8_ETC2:
0
806 case
never executed: case QOpenGLTexture::SRGB8_ETC2:
QOpenGLTexture::SRGB8_ETC2:
never executed: case QOpenGLTexture::SRGB8_ETC2:
0
807 case
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
0
808 case
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
0
809 case
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
QOpenGLTexture::RGBA8_ETC2_EAC:
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
0
810 case
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
0
811 case
never executed: case QOpenGLTexture::RGB8_ETC1:
QOpenGLTexture::RGB8_ETC1:
never executed: case QOpenGLTexture::RGB8_ETC1:
0
812 return
never executed: return QOpenGLTexture::UInt8;
QOpenGLTexture::UInt8;
never executed: return QOpenGLTexture::UInt8;
0
813-
814 case
never executed: case QOpenGLTexture::DepthFormat:
QOpenGLTexture::DepthFormat:
never executed: case QOpenGLTexture::DepthFormat:
0
815 return
never executed: return QOpenGLTexture::UInt32;
QOpenGLTexture::UInt32;
never executed: return QOpenGLTexture::UInt32;
0
816-
817 case
never executed: case QOpenGLTexture::AlphaFormat:
QOpenGLTexture::AlphaFormat:
never executed: case QOpenGLTexture::AlphaFormat:
0
818 case
never executed: case QOpenGLTexture::RGBFormat:
QOpenGLTexture::RGBFormat:
never executed: case QOpenGLTexture::RGBFormat:
0
819 case
never executed: case QOpenGLTexture::RGBAFormat:
QOpenGLTexture::RGBAFormat:
never executed: case QOpenGLTexture::RGBAFormat:
0
820 case
never executed: case QOpenGLTexture::LuminanceFormat:
QOpenGLTexture::LuminanceFormat:
never executed: case QOpenGLTexture::LuminanceFormat:
0
821 case
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
QOpenGLTexture::LuminanceAlphaFormat:
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
0
822 return
never executed: return QOpenGLTexture::UInt8;
QOpenGLTexture::UInt8;
never executed: return QOpenGLTexture::UInt8;
0
823 }-
824-
825 do { ((!(false)) ? qt_assert_x("Q_UNREACHABLE()", "Q_UNREACHABLE was reached",__FILE__,866) : qt_noop()); __builtin_unreachable(); } while (0);-
826 return
never executed: return QOpenGLTexture::NoPixelType;
QOpenGLTexture::NoPixelType;
never executed: return QOpenGLTexture::NoPixelType;
0
827}-
828-
829static bool isCompressedFormat(QOpenGLTexture::TextureFormat internalFormat)-
830{-
831 switch (internalFormat) {-
832 case
never executed: case QOpenGLTexture::NoFormat:
QOpenGLTexture::NoFormat:
never executed: case QOpenGLTexture::NoFormat:
0
833-
834 case
never executed: case QOpenGLTexture::R8_UNorm:
QOpenGLTexture::R8_UNorm:
never executed: case QOpenGLTexture::R8_UNorm:
0
835 case
never executed: case QOpenGLTexture::RG8_UNorm:
QOpenGLTexture::RG8_UNorm:
never executed: case QOpenGLTexture::RG8_UNorm:
0
836 case
never executed: case QOpenGLTexture::RGB8_UNorm:
QOpenGLTexture::RGB8_UNorm:
never executed: case QOpenGLTexture::RGB8_UNorm:
0
837 case
never executed: case QOpenGLTexture::RGBA8_UNorm:
QOpenGLTexture::RGBA8_UNorm:
never executed: case QOpenGLTexture::RGBA8_UNorm:
0
838 case
never executed: case QOpenGLTexture::R16_UNorm:
QOpenGLTexture::R16_UNorm:
never executed: case QOpenGLTexture::R16_UNorm:
0
839 case
never executed: case QOpenGLTexture::RG16_UNorm:
QOpenGLTexture::RG16_UNorm:
never executed: case QOpenGLTexture::RG16_UNorm:
0
840 case
never executed: case QOpenGLTexture::RGB16_UNorm:
QOpenGLTexture::RGB16_UNorm:
never executed: case QOpenGLTexture::RGB16_UNorm:
0
841 case
never executed: case QOpenGLTexture::RGBA16_UNorm:
QOpenGLTexture::RGBA16_UNorm:
never executed: case QOpenGLTexture::RGBA16_UNorm:
0
842 case
never executed: case QOpenGLTexture::R8_SNorm:
QOpenGLTexture::R8_SNorm:
never executed: case QOpenGLTexture::R8_SNorm:
0
843 case
never executed: case QOpenGLTexture::RG8_SNorm:
QOpenGLTexture::RG8_SNorm:
never executed: case QOpenGLTexture::RG8_SNorm:
0
844 case
never executed: case QOpenGLTexture::RGB8_SNorm:
QOpenGLTexture::RGB8_SNorm:
never executed: case QOpenGLTexture::RGB8_SNorm:
0
845 case
never executed: case QOpenGLTexture::RGBA8_SNorm:
QOpenGLTexture::RGBA8_SNorm:
never executed: case QOpenGLTexture::RGBA8_SNorm:
0
846 case
never executed: case QOpenGLTexture::R16_SNorm:
QOpenGLTexture::R16_SNorm:
never executed: case QOpenGLTexture::R16_SNorm:
0
847 case
never executed: case QOpenGLTexture::RG16_SNorm:
QOpenGLTexture::RG16_SNorm:
never executed: case QOpenGLTexture::RG16_SNorm:
0
848 case
never executed: case QOpenGLTexture::RGB16_SNorm:
QOpenGLTexture::RGB16_SNorm:
never executed: case QOpenGLTexture::RGB16_SNorm:
0
849 case
never executed: case QOpenGLTexture::RGBA16_SNorm:
QOpenGLTexture::RGBA16_SNorm:
never executed: case QOpenGLTexture::RGBA16_SNorm:
0
850 case
never executed: case QOpenGLTexture::R8U:
QOpenGLTexture::R8U:
never executed: case QOpenGLTexture::R8U:
0
851 case
never executed: case QOpenGLTexture::RG8U:
QOpenGLTexture::RG8U:
never executed: case QOpenGLTexture::RG8U:
0
852 case
never executed: case QOpenGLTexture::RGB8U:
QOpenGLTexture::RGB8U:
never executed: case QOpenGLTexture::RGB8U:
0
853 case
never executed: case QOpenGLTexture::RGBA8U:
QOpenGLTexture::RGBA8U:
never executed: case QOpenGLTexture::RGBA8U:
0
854 case
never executed: case QOpenGLTexture::R16U:
QOpenGLTexture::R16U:
never executed: case QOpenGLTexture::R16U:
0
855 case
never executed: case QOpenGLTexture::RG16U:
QOpenGLTexture::RG16U:
never executed: case QOpenGLTexture::RG16U:
0
856 case
never executed: case QOpenGLTexture::RGB16U:
QOpenGLTexture::RGB16U:
never executed: case QOpenGLTexture::RGB16U:
0
857 case
never executed: case QOpenGLTexture::RGBA16U:
QOpenGLTexture::RGBA16U:
never executed: case QOpenGLTexture::RGBA16U:
0
858 case
never executed: case QOpenGLTexture::R32U:
QOpenGLTexture::R32U:
never executed: case QOpenGLTexture::R32U:
0
859 case
never executed: case QOpenGLTexture::RG32U:
QOpenGLTexture::RG32U:
never executed: case QOpenGLTexture::RG32U:
0
860 case
never executed: case QOpenGLTexture::RGB32U:
QOpenGLTexture::RGB32U:
never executed: case QOpenGLTexture::RGB32U:
0
861 case
never executed: case QOpenGLTexture::RGBA32U:
QOpenGLTexture::RGBA32U:
never executed: case QOpenGLTexture::RGBA32U:
0
862 case
never executed: case QOpenGLTexture::R8I:
QOpenGLTexture::R8I:
never executed: case QOpenGLTexture::R8I:
0
863 case
never executed: case QOpenGLTexture::RG8I:
QOpenGLTexture::RG8I:
never executed: case QOpenGLTexture::RG8I:
0
864 case
never executed: case QOpenGLTexture::RGB8I:
QOpenGLTexture::RGB8I:
never executed: case QOpenGLTexture::RGB8I:
0
865 case
never executed: case QOpenGLTexture::RGBA8I:
QOpenGLTexture::RGBA8I:
never executed: case QOpenGLTexture::RGBA8I:
0
866 case
never executed: case QOpenGLTexture::R16I:
QOpenGLTexture::R16I:
never executed: case QOpenGLTexture::R16I:
0
867 case
never executed: case QOpenGLTexture::RG16I:
QOpenGLTexture::RG16I:
never executed: case QOpenGLTexture::RG16I:
0
868 case
never executed: case QOpenGLTexture::RGB16I:
QOpenGLTexture::RGB16I:
never executed: case QOpenGLTexture::RGB16I:
0
869 case
never executed: case QOpenGLTexture::RGBA16I:
QOpenGLTexture::RGBA16I:
never executed: case QOpenGLTexture::RGBA16I:
0
870 case
never executed: case QOpenGLTexture::R32I:
QOpenGLTexture::R32I:
never executed: case QOpenGLTexture::R32I:
0
871 case
never executed: case QOpenGLTexture::RG32I:
QOpenGLTexture::RG32I:
never executed: case QOpenGLTexture::RG32I:
0
872 case
never executed: case QOpenGLTexture::RGB32I:
QOpenGLTexture::RGB32I:
never executed: case QOpenGLTexture::RGB32I:
0
873 case
never executed: case QOpenGLTexture::RGBA32I:
QOpenGLTexture::RGBA32I:
never executed: case QOpenGLTexture::RGBA32I:
0
874 case
never executed: case QOpenGLTexture::R16F:
QOpenGLTexture::R16F:
never executed: case QOpenGLTexture::R16F:
0
875 case
never executed: case QOpenGLTexture::RG16F:
QOpenGLTexture::RG16F:
never executed: case QOpenGLTexture::RG16F:
0
876 case
never executed: case QOpenGLTexture::RGB16F:
QOpenGLTexture::RGB16F:
never executed: case QOpenGLTexture::RGB16F:
0
877 case
never executed: case QOpenGLTexture::RGBA16F:
QOpenGLTexture::RGBA16F:
never executed: case QOpenGLTexture::RGBA16F:
0
878 case
never executed: case QOpenGLTexture::R32F:
QOpenGLTexture::R32F:
never executed: case QOpenGLTexture::R32F:
0
879 case
never executed: case QOpenGLTexture::RG32F:
QOpenGLTexture::RG32F:
never executed: case QOpenGLTexture::RG32F:
0
880 case
never executed: case QOpenGLTexture::RGB32F:
QOpenGLTexture::RGB32F:
never executed: case QOpenGLTexture::RGB32F:
0
881 case
never executed: case QOpenGLTexture::RGBA32F:
QOpenGLTexture::RGBA32F:
never executed: case QOpenGLTexture::RGBA32F:
0
882 case
never executed: case QOpenGLTexture::RGB9E5:
QOpenGLTexture::RGB9E5:
never executed: case QOpenGLTexture::RGB9E5:
0
883 case
never executed: case QOpenGLTexture::RG11B10F:
QOpenGLTexture::RG11B10F:
never executed: case QOpenGLTexture::RG11B10F:
0
884 case
never executed: case QOpenGLTexture::RG3B2:
QOpenGLTexture::RG3B2:
never executed: case QOpenGLTexture::RG3B2:
0
885 case
never executed: case QOpenGLTexture::R5G6B5:
QOpenGLTexture::R5G6B5:
never executed: case QOpenGLTexture::R5G6B5:
0
886 case
never executed: case QOpenGLTexture::RGB5A1:
QOpenGLTexture::RGB5A1:
never executed: case QOpenGLTexture::RGB5A1:
0
887 case
never executed: case QOpenGLTexture::RGBA4:
QOpenGLTexture::RGBA4:
never executed: case QOpenGLTexture::RGBA4:
0
888 case
never executed: case QOpenGLTexture::RGB10A2:
QOpenGLTexture::RGB10A2:
never executed: case QOpenGLTexture::RGB10A2:
0
889-
890 case
never executed: case QOpenGLTexture::D16:
QOpenGLTexture::D16:
never executed: case QOpenGLTexture::D16:
0
891 case
never executed: case QOpenGLTexture::D24:
QOpenGLTexture::D24:
never executed: case QOpenGLTexture::D24:
0
892 case
never executed: case QOpenGLTexture::D32:
QOpenGLTexture::D32:
never executed: case QOpenGLTexture::D32:
0
893 case
never executed: case QOpenGLTexture::D32F:
QOpenGLTexture::D32F:
never executed: case QOpenGLTexture::D32F:
0
894-
895 case
never executed: case QOpenGLTexture::D24S8:
QOpenGLTexture::D24S8:
never executed: case QOpenGLTexture::D24S8:
0
896 case
never executed: case QOpenGLTexture::D32FS8X24:
QOpenGLTexture::D32FS8X24:
never executed: case QOpenGLTexture::D32FS8X24:
0
897-
898 case
never executed: case QOpenGLTexture::S8:
QOpenGLTexture::S8:
never executed: case QOpenGLTexture::S8:
0
899 return
never executed: return false;
false;
never executed: return false;
0
900-
901 case
never executed: case QOpenGLTexture::RGB_DXT1:
QOpenGLTexture::RGB_DXT1:
never executed: case QOpenGLTexture::RGB_DXT1:
0
902 case
never executed: case QOpenGLTexture::RGBA_DXT1:
QOpenGLTexture::RGBA_DXT1:
never executed: case QOpenGLTexture::RGBA_DXT1:
0
903 case
never executed: case QOpenGLTexture::RGBA_DXT3:
QOpenGLTexture::RGBA_DXT3:
never executed: case QOpenGLTexture::RGBA_DXT3:
0
904 case
never executed: case QOpenGLTexture::RGBA_DXT5:
QOpenGLTexture::RGBA_DXT5:
never executed: case QOpenGLTexture::RGBA_DXT5:
0
905 case
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
QOpenGLTexture::R_ATI1N_UNorm:
never executed: case QOpenGLTexture::R_ATI1N_UNorm:
0
906 case
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
QOpenGLTexture::R_ATI1N_SNorm:
never executed: case QOpenGLTexture::R_ATI1N_SNorm:
0
907 case
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
QOpenGLTexture::RG_ATI2N_UNorm:
never executed: case QOpenGLTexture::RG_ATI2N_UNorm:
0
908 case
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
QOpenGLTexture::RG_ATI2N_SNorm:
never executed: case QOpenGLTexture::RG_ATI2N_SNorm:
0
909 case
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT:
0
910 case
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
never executed: case QOpenGLTexture::RGB_BP_SIGNED_FLOAT:
0
911 case
never executed: case QOpenGLTexture::RGB_BP_UNorm:
QOpenGLTexture::RGB_BP_UNorm:
never executed: case QOpenGLTexture::RGB_BP_UNorm:
0
912 case
never executed: case QOpenGLTexture::SRGB8:
QOpenGLTexture::SRGB8:
never executed: case QOpenGLTexture::SRGB8:
0
913 case
never executed: case QOpenGLTexture::SRGB8_Alpha8:
QOpenGLTexture::SRGB8_Alpha8:
never executed: case QOpenGLTexture::SRGB8_Alpha8:
0
914 case
never executed: case QOpenGLTexture::SRGB_DXT1:
QOpenGLTexture::SRGB_DXT1:
never executed: case QOpenGLTexture::SRGB_DXT1:
0
915 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
QOpenGLTexture::SRGB_Alpha_DXT1:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT1:
0
916 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
QOpenGLTexture::SRGB_Alpha_DXT3:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT3:
0
917 case
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
QOpenGLTexture::SRGB_Alpha_DXT5:
never executed: case QOpenGLTexture::SRGB_Alpha_DXT5:
0
918 case
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
QOpenGLTexture::SRGB_BP_UNorm:
never executed: case QOpenGLTexture::SRGB_BP_UNorm:
0
919 case
never executed: case QOpenGLTexture::R11_EAC_UNorm:
QOpenGLTexture::R11_EAC_UNorm:
never executed: case QOpenGLTexture::R11_EAC_UNorm:
0
920 case
never executed: case QOpenGLTexture::R11_EAC_SNorm:
QOpenGLTexture::R11_EAC_SNorm:
never executed: case QOpenGLTexture::R11_EAC_SNorm:
0
921 case
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
QOpenGLTexture::RG11_EAC_UNorm:
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
0
922 case
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
QOpenGLTexture::RG11_EAC_SNorm:
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
0
923 case
never executed: case QOpenGLTexture::RGB8_ETC2:
QOpenGLTexture::RGB8_ETC2:
never executed: case QOpenGLTexture::RGB8_ETC2:
0
924 case
never executed: case QOpenGLTexture::SRGB8_ETC2:
QOpenGLTexture::SRGB8_ETC2:
never executed: case QOpenGLTexture::SRGB8_ETC2:
0
925 case
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
0
926 case
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
0
927 case
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
QOpenGLTexture::RGBA8_ETC2_EAC:
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
0
928 case
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
0
929 case
never executed: case QOpenGLTexture::RGB8_ETC1:
QOpenGLTexture::RGB8_ETC1:
never executed: case QOpenGLTexture::RGB8_ETC1:
0
930 return
never executed: return true;
true;
never executed: return true;
0
931-
932 case
never executed: case QOpenGLTexture::DepthFormat:
QOpenGLTexture::DepthFormat:
never executed: case QOpenGLTexture::DepthFormat:
0
933 case
never executed: case QOpenGLTexture::AlphaFormat:
QOpenGLTexture::AlphaFormat:
never executed: case QOpenGLTexture::AlphaFormat:
0
934 case
never executed: case QOpenGLTexture::RGBFormat:
QOpenGLTexture::RGBFormat:
never executed: case QOpenGLTexture::RGBFormat:
0
935 case
never executed: case QOpenGLTexture::RGBAFormat:
QOpenGLTexture::RGBAFormat:
never executed: case QOpenGLTexture::RGBAFormat:
0
936 case
never executed: case QOpenGLTexture::LuminanceFormat:
QOpenGLTexture::LuminanceFormat:
never executed: case QOpenGLTexture::LuminanceFormat:
0
937 case
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
QOpenGLTexture::LuminanceAlphaFormat:
never executed: case QOpenGLTexture::LuminanceAlphaFormat:
0
938 return
never executed: return false;
false;
never executed: return false;
0
939 }-
940-
941 do { ((!(false)) ? qt_assert_x("Q_UNREACHABLE()", "Q_UNREACHABLE was reached",__FILE__,982) : qt_noop()); __builtin_unreachable(); } while (0);-
942 return
never executed: return false;
false;
never executed: return false;
0
943}-
944-
945void QOpenGLTexturePrivate::allocateMutableStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType)-
946{-
947-
948-
949-
950-
951 if (isCompressedFormat(format)
isCompressedFormat(format)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
952 storageAllocated = true;-
953 return;
never executed: return;
0
954 }-
955-
956 switch (target) {-
957 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
958-
959 QMessageLogger(__FILE__, 1000, __PRETTY_FUNCTION__).warning("Buffer textures do not allocate storage");-
960 return;
never executed: return;
0
961-
962 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
963 if (features.testFlag(QOpenGLTexture::Texture1D)
features.testF...re::Texture1D)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
964 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level)
0
965 texFuncs->glTextureImage1D(textureId, target, bindingTarget, level, format,
never executed: texFuncs->glTextureImage1D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), 0, pixelFormat, pixelType, 0);
0
966 mipLevelSize(level, dimensions[0]),
never executed: texFuncs->glTextureImage1D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), 0, pixelFormat, pixelType, 0);
0
967 0,
never executed: texFuncs->glTextureImage1D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), 0, pixelFormat, pixelType, 0);
0
968 pixelFormat, pixelType, 0);
never executed: texFuncs->glTextureImage1D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), 0, pixelFormat, pixelType, 0);
0
969 }
never executed: end of block
else {
0
970 QMessageLogger(__FILE__, 1011, __PRETTY_FUNCTION__).warning("1D textures are not supported");-
971 return;
never executed: return;
0
972 }-
973 break;
never executed: break;
0
974-
975 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
976 if (features.testFlag(QOpenGLTexture::Texture1D)
features.testF...re::Texture1D)Description
TRUEnever evaluated
FALSEnever evaluated
0
977 && features.testFlag(QOpenGLTexture::TextureArrays)
features.testF...TextureArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
978 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level)
0
979 texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format,
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), layers, 0, pixelFormat, pixelType, 0);
0
980 mipLevelSize(level, dimensions[0]),
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), layers, 0, pixelFormat, pixelType, 0);
0
981 layers,
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), layers, 0, pixelFormat, pixelType, 0);
0
982 0,
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), layers, 0, pixelFormat, pixelType, 0);
0
983 pixelFormat, pixelType, 0);
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), layers, 0, pixelFormat, pixelType, 0);
0
984 }
never executed: end of block
else {
0
985 QMessageLogger(__FILE__, 1026, __PRETTY_FUNCTION__).warning("1D array textures are not supported");-
986 return;
never executed: return;
0
987 }-
988 break;
never executed: break;
0
989-
990 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
991 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
992 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level)
0
993 texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format,
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 0, pixelFormat, pixelType, 0);
0
994 mipLevelSize(level, dimensions[0]),
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 0, pixelFormat, pixelType, 0);
0
995 mipLevelSize(level, dimensions[1]),
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 0, pixelFormat, pixelType, 0);
0
996 0,
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 0, pixelFormat, pixelType, 0);
0
997 pixelFormat, pixelType, 0);
never executed: texFuncs->glTextureImage2D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 0, pixelFormat, pixelType, 0);
0
998 break;
never executed: break;
0
999-
1000 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
{
0
1001-
1002-
1003-
1004 const QOpenGLTexture::CubeMapFace faceTargets[] = {-
1005 QOpenGLTexture::CubeMapPositiveX, QOpenGLTexture::CubeMapNegativeX,-
1006 QOpenGLTexture::CubeMapPositiveY, QOpenGLTexture::CubeMapNegativeY,-
1007 QOpenGLTexture::CubeMapPositiveZ, QOpenGLTexture::CubeMapNegativeZ-
1008 };-
1009-
1010 for (int faceTarget = 0; faceTarget < 6
faceTarget < 6Description
TRUEnever evaluated
FALSEnever evaluated
; ++faceTarget) {
0
1011 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level) {
0
1012 texFuncs->glTextureImage2D(textureId, faceTargets[faceTarget], bindingTarget,-
1013 level, format,-
1014 mipLevelSize(level, dimensions[0]),-
1015 mipLevelSize(level, dimensions[1]),-
1016 0,-
1017 pixelFormat, pixelType, 0);-
1018 }
never executed: end of block
0
1019 }
never executed: end of block
0
1020 break;
never executed: break;
0
1021 }-
1022-
1023 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1024 if (features.testFlag(QOpenGLTexture::TextureArrays)
features.testF...TextureArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1025 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level)
0
1026 texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), layers, 0, pixelFormat, pixelType, 0);
0
1027 mipLevelSize(level, dimensions[0]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), layers, 0, pixelFormat, pixelType, 0);
0
1028 mipLevelSize(level, dimensions[1]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), layers, 0, pixelFormat, pixelType, 0);
0
1029 layers,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), layers, 0, pixelFormat, pixelType, 0);
0
1030 0,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), layers, 0, pixelFormat, pixelType, 0);
0
1031 pixelFormat, pixelType, 0);
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), layers, 0, pixelFormat, pixelType, 0);
0
1032 }
never executed: end of block
else {
0
1033 QMessageLogger(__FILE__, 1074, __PRETTY_FUNCTION__).warning("Array textures are not supported");-
1034 return;
never executed: return;
0
1035 }-
1036 break;
never executed: break;
0
1037-
1038 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
1039-
1040 if (features.testFlag(QOpenGLTexture::TextureCubeMapArrays)
features.testF...CubeMapArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1041 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level)
0
1042 texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 6 * layers, 0, pixelFormat, pixelType, 0);
0
1043 mipLevelSize(level, dimensions[0]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 6 * layers, 0, pixelFormat, pixelType, 0);
0
1044 mipLevelSize(level, dimensions[1]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 6 * layers, 0, pixelFormat, pixelType, 0);
0
1045 6 * layers,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 6 * layers, 0, pixelFormat, pixelType, 0);
0
1046 0,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 6 * layers, 0, pixelFormat, pixelType, 0);
0
1047 pixelFormat, pixelType, 0);
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), 6 * layers, 0, pixelFormat, pixelType, 0);
0
1048 }
never executed: end of block
else {
0
1049 QMessageLogger(__FILE__, 1090, __PRETTY_FUNCTION__).warning("Cubemap Array textures are not supported");-
1050 return;
never executed: return;
0
1051 }-
1052 break;
never executed: break;
0
1053-
1054 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1055 if (features.testFlag(QOpenGLTexture::Texture3D)
features.testF...re::Texture3D)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1056 for (int level = 0; level < mipLevels
level < mipLevelsDescription
TRUEnever evaluated
FALSEnever evaluated
; ++level)
0
1057 texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), mipLevelSize(level, dimensions[2]), 0, pixelFormat, pixelType, 0);
0
1058 mipLevelSize(level, dimensions[0]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), mipLevelSize(level, dimensions[2]), 0, pixelFormat, pixelType, 0);
0
1059 mipLevelSize(level, dimensions[1]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), mipLevelSize(level, dimensions[2]), 0, pixelFormat, pixelType, 0);
0
1060 mipLevelSize(level, dimensions[2]),
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), mipLevelSize(level, dimensions[2]), 0, pixelFormat, pixelType, 0);
0
1061 0,
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), mipLevelSize(level, dimensions[2]), 0, pixelFormat, pixelType, 0);
0
1062 pixelFormat, pixelType, 0);
never executed: texFuncs->glTextureImage3D(textureId, target, bindingTarget, level, format, mipLevelSize(level, dimensions[0]), mipLevelSize(level, dimensions[1]), mipLevelSize(level, dimensions[2]), 0, pixelFormat, pixelType, 0);
0
1063 }
never executed: end of block
else {
0
1064 QMessageLogger(__FILE__, 1105, __PRETTY_FUNCTION__).warning("3D textures are not supported");-
1065 return;
never executed: return;
0
1066 }-
1067 break;
never executed: break;
0
1068-
1069 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1070 if (features.testFlag(QOpenGLTexture::TextureMultisample)
features.testF...reMultisample)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1071 texFuncs->glTextureImage2DMultisample(textureId, target, bindingTarget, samples, format,-
1072 dimensions[0], dimensions[1],-
1073 fixedSamplePositions);-
1074 }
never executed: end of block
else {
0
1075 QMessageLogger(__FILE__, 1116, __PRETTY_FUNCTION__).warning("Multisample textures are not supported");-
1076 return;
never executed: return;
0
1077 }-
1078 break;
never executed: break;
0
1079-
1080 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1081 if (features.testFlag(QOpenGLTexture::TextureMultisample)
features.testF...reMultisample)Description
TRUEnever evaluated
FALSEnever evaluated
0
1082 && features.testFlag(QOpenGLTexture::TextureArrays)
features.testF...TextureArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1083 texFuncs->glTextureImage3DMultisample(textureId, target, bindingTarget, samples, format,-
1084 dimensions[0], dimensions[1], layers,-
1085 fixedSamplePositions);-
1086 }
never executed: end of block
else {
0
1087 QMessageLogger(__FILE__, 1128, __PRETTY_FUNCTION__).warning("Multisample array textures are not supported");-
1088 return;
never executed: return;
0
1089 }-
1090 break;
never executed: break;
0
1091 }-
1092-
1093 storageAllocated = true;-
1094}
never executed: end of block
0
1095-
1096void QOpenGLTexturePrivate::allocateImmutableStorage()-
1097{-
1098 switch (target) {-
1099 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1100-
1101 QMessageLogger(__FILE__, 1142, __PRETTY_FUNCTION__).warning("Buffer textures do not allocate storage");-
1102 return;
never executed: return;
0
1103-
1104 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1105 if (features.testFlag(QOpenGLTexture::Texture1D)
features.testF...re::Texture1D)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1106 texFuncs->glTextureStorage1D(textureId, target, bindingTarget, mipLevels, format,-
1107 dimensions[0]);-
1108 }
never executed: end of block
else {
0
1109 QMessageLogger(__FILE__, 1150, __PRETTY_FUNCTION__).warning("1D textures are not supported");-
1110 return;
never executed: return;
0
1111 }-
1112 break;
never executed: break;
0
1113-
1114 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1115 if (features.testFlag(QOpenGLTexture::Texture1D)
features.testF...re::Texture1D)Description
TRUEnever evaluated
FALSEnever evaluated
0
1116 && features.testFlag(QOpenGLTexture::TextureArrays)
features.testF...TextureArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1117 texFuncs->glTextureStorage2D(textureId, target, bindingTarget, mipLevels, format,-
1118 dimensions[0], layers);-
1119 }
never executed: end of block
else {
0
1120 QMessageLogger(__FILE__, 1161, __PRETTY_FUNCTION__).warning("1D array textures are not supported");-
1121 return;
never executed: return;
0
1122 }-
1123 break;
never executed: break;
0
1124-
1125 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1126 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1127 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1128 texFuncs->glTextureStorage2D(textureId, target, bindingTarget, mipLevels, format,-
1129 dimensions[0], dimensions[1]);-
1130 break;
never executed: break;
0
1131-
1132 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1133 if (features.testFlag(QOpenGLTexture::TextureArrays)
features.testF...TextureArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1134 texFuncs->glTextureStorage3D(textureId, target, bindingTarget, mipLevels, format,-
1135 dimensions[0], dimensions[1], layers);-
1136 }
never executed: end of block
else {
0
1137 QMessageLogger(__FILE__, 1178, __PRETTY_FUNCTION__).warning("Array textures are not supported");-
1138 return;
never executed: return;
0
1139 }-
1140 break;
never executed: break;
0
1141-
1142 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
1143-
1144 if (features.testFlag(QOpenGLTexture::TextureCubeMapArrays)
features.testF...CubeMapArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1145 texFuncs->glTextureStorage3D(textureId, target, bindingTarget, mipLevels, format,-
1146 dimensions[0], dimensions[1], 6 * layers);-
1147 }
never executed: end of block
else {
0
1148 QMessageLogger(__FILE__, 1189, __PRETTY_FUNCTION__).warning("Cubemap Array textures are not supported");-
1149 return;
never executed: return;
0
1150 }-
1151 break;
never executed: break;
0
1152-
1153 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1154 if (features.testFlag(QOpenGLTexture::Texture3D)
features.testF...re::Texture3D)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1155 texFuncs->glTextureStorage3D(textureId, target, bindingTarget, mipLevels, format,-
1156 dimensions[0], dimensions[1], dimensions[2]);-
1157 }
never executed: end of block
else {
0
1158 QMessageLogger(__FILE__, 1199, __PRETTY_FUNCTION__).warning("3D textures are not supported");-
1159 return;
never executed: return;
0
1160 }-
1161 break;
never executed: break;
0
1162-
1163 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1164 if (features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage)
features.testF...sampleStorage)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1165 texFuncs->glTextureStorage2DMultisample(textureId, target, bindingTarget, samples, format,-
1166 dimensions[0], dimensions[1],-
1167 fixedSamplePositions);-
1168 }
never executed: end of block
else {
0
1169 QMessageLogger(__FILE__, 1210, __PRETTY_FUNCTION__).warning("Multisample textures are not supported");-
1170 return;
never executed: return;
0
1171 }-
1172 break;
never executed: break;
0
1173-
1174 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1175 if (features.testFlag(QOpenGLTexture::ImmutableMultisampleStorage)
features.testF...sampleStorage)Description
TRUEnever evaluated
FALSEnever evaluated
0
1176 && features.testFlag(QOpenGLTexture::TextureArrays)
features.testF...TextureArrays)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1177 texFuncs->glTextureStorage3DMultisample(textureId, target, bindingTarget, samples, format,-
1178 dimensions[0], dimensions[1], layers,-
1179 fixedSamplePositions);-
1180 }
never executed: end of block
else {
0
1181 QMessageLogger(__FILE__, 1222, __PRETTY_FUNCTION__).warning("Multisample array textures are not supported");-
1182 return;
never executed: return;
0
1183 }-
1184 break;
never executed: break;
0
1185 }-
1186-
1187 storageAllocated = true;-
1188}
never executed: end of block
0
1189-
1190void QOpenGLTexturePrivate::setData(int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace,-
1191 QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,-
1192 const void *data, const QOpenGLPixelTransferOptions * const options)-
1193{-
1194 switch (target) {-
1195 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1196 (void)layer;;-
1197 (void)cubeFace;;-
1198 texFuncs->glTextureSubImage1D(textureId, target, bindingTarget, mipLevel,-
1199 0, mipLevelSize( mipLevel, dimensions[0] ),-
1200 sourceFormat, sourceType, data, options);-
1201 break;
never executed: break;
0
1202-
1203 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1204 (void)cubeFace;;-
1205 texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, mipLevel,-
1206 0, layer,-
1207 mipLevelSize(mipLevel, dimensions[0]),-
1208 1,-
1209 sourceFormat, sourceType, data, options);-
1210 break;
never executed: break;
0
1211-
1212 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1213 (void)layer;;-
1214 (void)cubeFace;;-
1215 texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, mipLevel,-
1216 0, 0,-
1217 mipLevelSize(mipLevel, dimensions[0]),-
1218 mipLevelSize(mipLevel, dimensions[1]),-
1219 sourceFormat, sourceType, data, options);-
1220 break;
never executed: break;
0
1221-
1222 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1223 (void)cubeFace;;-
1224 texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,-
1225 0, 0, layer,-
1226 mipLevelSize(mipLevel, dimensions[0]),-
1227 mipLevelSize(mipLevel, dimensions[1]),-
1228 1,-
1229 sourceFormat, sourceType, data, options);-
1230 break;
never executed: break;
0
1231-
1232 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1233 (void)cubeFace;;-
1234 texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,-
1235 0, 0, layer,-
1236 mipLevelSize(mipLevel, dimensions[0]),-
1237 mipLevelSize(mipLevel, dimensions[1]),-
1238 mipLevelSize(mipLevel, dimensions[2]),-
1239 sourceFormat, sourceType, data, options);-
1240 break;
never executed: break;
0
1241-
1242 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1243 (void)layer;;-
1244 texFuncs->glTextureSubImage2D(textureId, cubeFace, bindingTarget, mipLevel,-
1245 0, 0,-
1246 mipLevelSize(mipLevel, dimensions[0]),-
1247 mipLevelSize(mipLevel, dimensions[1]),-
1248 sourceFormat, sourceType, data, options);-
1249 break;
never executed: break;
0
1250-
1251 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
{
0
1252 int faceIndex = cubeFace - QOpenGLTexture::CubeMapPositiveX;-
1253 int layerFace = 6 * layer + faceIndex;-
1254 texFuncs->glTextureSubImage3D(textureId, target, bindingTarget, mipLevel,-
1255 0, 0, layerFace,-
1256 mipLevelSize(mipLevel, dimensions[0]),-
1257 mipLevelSize(mipLevel, dimensions[1]),-
1258 1,-
1259 sourceFormat, sourceType, data, options);-
1260 break;
never executed: break;
0
1261 }-
1262-
1263 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1264 (void)mipLevel;;-
1265 (void)layer;;-
1266 (void)cubeFace;;-
1267 texFuncs->glTextureSubImage2D(textureId, target, bindingTarget, 0,-
1268 0, 0,-
1269 dimensions[0],-
1270 dimensions[1],-
1271 sourceFormat, sourceType, data, options);-
1272 break;
never executed: break;
0
1273-
1274 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1275 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1276 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1277-
1278 QMessageLogger(__FILE__, 1319, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setData(): Texture target does not support pixel data upload");-
1279 break;
never executed: break;
0
1280 }-
1281-
1282-
1283 if (mipLevel == 0
mipLevel == 0Description
TRUEnever evaluated
FALSEnever evaluated
&& autoGenerateMipMaps
autoGenerateMipMapsDescription
TRUEnever evaluated
FALSEnever evaluated
&& mipLevels > 1
mipLevels > 1Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1284 QOpenGLTexture * const q = q_func();-
1285 q->generateMipMaps();-
1286 }
never executed: end of block
0
1287}
never executed: end of block
0
1288-
1289void QOpenGLTexturePrivate::setCompressedData(int mipLevel, int layer, QOpenGLTexture::CubeMapFace cubeFace,-
1290 int dataSize, const void *data,-
1291 const QOpenGLPixelTransferOptions * const options)-
1292{-
1293 if (!isCompressedFormat(format)
!isCompressedFormat(format)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1294 QMessageLogger(__FILE__, 1335, __PRETTY_FUNCTION__).warning("Cannot set compressed data for non-compressed format 0x%x", format);-
1295 return;
never executed: return;
0
1296 }-
1297-
1298 const bool needsFullSpec = !isUsingImmutableStorage();-
1299-
1300 switch (target) {-
1301 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1302 (void)layer;;-
1303 (void)cubeFace;;-
1304 if (needsFullSpec
needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1305 texFuncs->glCompressedTextureImage1D(textureId, target, bindingTarget, mipLevel,-
1306 format,-
1307 mipLevelSize(mipLevel, dimensions[0]),-
1308 0, dataSize, data, options);-
1309 }
never executed: end of block
else {
0
1310 texFuncs->glCompressedTextureSubImage1D(textureId, target, bindingTarget, mipLevel,-
1311 0, mipLevelSize( mipLevel, dimensions[0] ),-
1312 format, dataSize, data, options);-
1313 }
never executed: end of block
0
1314 break;
never executed: break;
0
1315-
1316 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1317 (void)cubeFace;;-
1318 if (!needsFullSpec
!needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1319 texFuncs->glCompressedTextureSubImage2D(textureId, target, bindingTarget, mipLevel,-
1320 0, layer,-
1321 mipLevelSize(mipLevel, dimensions[0]),-
1322 1,-
1323 format, dataSize, data, options);-
1324 }
never executed: end of block
0
1325 break;
never executed: break;
0
1326-
1327 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1328 (void)layer;;-
1329 (void)cubeFace;;-
1330 if (needsFullSpec
needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1331 texFuncs->glCompressedTextureImage2D(textureId, target, bindingTarget, mipLevel,-
1332 format,-
1333 mipLevelSize(mipLevel, dimensions[0]),-
1334 mipLevelSize(mipLevel, dimensions[1]),-
1335 0, dataSize, data, options);-
1336 }
never executed: end of block
else {
0
1337 texFuncs->glCompressedTextureSubImage2D(textureId, target, bindingTarget, mipLevel,-
1338 0, 0,-
1339 mipLevelSize(mipLevel, dimensions[0]),-
1340 mipLevelSize(mipLevel, dimensions[1]),-
1341 format, dataSize, data, options);-
1342 }
never executed: end of block
0
1343 break;
never executed: break;
0
1344-
1345 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1346 (void)cubeFace;;-
1347 if (!needsFullSpec
!needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1348 texFuncs->glCompressedTextureSubImage3D(textureId, target, bindingTarget, mipLevel,-
1349 0, 0, layer,-
1350 mipLevelSize(mipLevel, dimensions[0]),-
1351 mipLevelSize(mipLevel, dimensions[1]),-
1352 1,-
1353 format, dataSize, data, options);-
1354 }
never executed: end of block
0
1355 break;
never executed: break;
0
1356-
1357 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1358 (void)cubeFace;;-
1359 if (needsFullSpec
needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1360 texFuncs->glCompressedTextureImage3D(textureId, target, bindingTarget, mipLevel,-
1361 format,-
1362 mipLevelSize(mipLevel, dimensions[0]),-
1363 mipLevelSize(mipLevel, dimensions[1]),-
1364 mipLevelSize(mipLevel, dimensions[2]),-
1365 0, dataSize, data, options);-
1366 }
never executed: end of block
else {
0
1367 texFuncs->glCompressedTextureSubImage3D(textureId, target, bindingTarget, mipLevel,-
1368 0, 0, layer,-
1369 mipLevelSize(mipLevel, dimensions[0]),-
1370 mipLevelSize(mipLevel, dimensions[1]),-
1371 mipLevelSize(mipLevel, dimensions[2]),-
1372 format, dataSize, data, options);-
1373 }
never executed: end of block
0
1374 break;
never executed: break;
0
1375-
1376 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1377 (void)layer;;-
1378 if (needsFullSpec
needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1379 texFuncs->glCompressedTextureImage2D(textureId, cubeFace, bindingTarget, mipLevel,-
1380 format,-
1381 mipLevelSize(mipLevel, dimensions[0]),-
1382 mipLevelSize(mipLevel, dimensions[1]),-
1383 0, dataSize, data, options);-
1384 }
never executed: end of block
else {
0
1385 texFuncs->glCompressedTextureSubImage2D(textureId, cubeFace, bindingTarget, mipLevel,-
1386 0, 0,-
1387 mipLevelSize(mipLevel, dimensions[0]),-
1388 mipLevelSize(mipLevel, dimensions[1]),-
1389 format, dataSize, data, options);-
1390 }
never executed: end of block
0
1391 break;
never executed: break;
0
1392-
1393 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
{
0
1394 int faceIndex = cubeFace - QOpenGLTexture::CubeMapPositiveX;-
1395 int layerFace = 6 * layer + faceIndex;-
1396 if (!needsFullSpec
!needsFullSpecDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1397 texFuncs->glCompressedTextureSubImage3D(textureId, target, bindingTarget, mipLevel,-
1398 0, 0, layerFace,-
1399 mipLevelSize(mipLevel, dimensions[0]),-
1400 mipLevelSize(mipLevel, dimensions[1]),-
1401 1,-
1402 format, dataSize, data, options);-
1403 }
never executed: end of block
0
1404 break;
never executed: break;
0
1405 }-
1406-
1407 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1408 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1409 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1410 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1411-
1412 QMessageLogger(__FILE__, 1453, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setCompressedData(): Texture target does not support pixel data upload");-
1413 break;
never executed: break;
0
1414 }-
1415-
1416-
1417 if (mipLevel == 0
mipLevel == 0Description
TRUEnever evaluated
FALSEnever evaluated
&& autoGenerateMipMaps
autoGenerateMipMapsDescription
TRUEnever evaluated
FALSEnever evaluated
&& mipLevels > 1
mipLevels > 1Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1418 QOpenGLTexture * const q = q_func();-
1419 q->generateMipMaps();-
1420 }
never executed: end of block
0
1421}
never executed: end of block
0
1422-
1423void QOpenGLTexturePrivate::setWrapMode(QOpenGLTexture::WrapMode mode)-
1424{-
1425 switch (target) {-
1426 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1427 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1428 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1429 wrapModes[0] = mode;-
1430 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2802, mode);-
1431 break;
never executed: break;
0
1432-
1433 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1434 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1435 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1436 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
1437 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1438 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1439 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1440 wrapModes[0] = wrapModes[1] = mode;-
1441 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2802, mode);-
1442 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2803, mode);-
1443 break;
never executed: break;
0
1444-
1445 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1446 wrapModes[0] = wrapModes[1] = wrapModes[2] = mode;-
1447 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2802, mode);-
1448 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2803, mode);-
1449 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x8072, mode);-
1450 break;
never executed: break;
0
1451 }-
1452}
never executed: end of block
0
1453-
1454void QOpenGLTexturePrivate::setWrapMode(QOpenGLTexture::CoordinateDirection direction, QOpenGLTexture::WrapMode mode)-
1455{-
1456 switch (target) {-
1457 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1458 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1459 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1460 switch (direction) {-
1461 case
never executed: case QOpenGLTexture::DirectionS:
QOpenGLTexture::DirectionS:
never executed: case QOpenGLTexture::DirectionS:
0
1462 wrapModes[0] = mode;-
1463 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2802, mode);-
1464 break;
never executed: break;
0
1465-
1466 case
never executed: case QOpenGLTexture::DirectionT:
QOpenGLTexture::DirectionT:
never executed: case QOpenGLTexture::DirectionT:
0
1467 case
never executed: case QOpenGLTexture::DirectionR:
QOpenGLTexture::DirectionR:
never executed: case QOpenGLTexture::DirectionR:
0
1468 QMessageLogger(__FILE__, 1509, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setWrapMode() direction not valid for this texture target");-
1469 break;
never executed: break;
0
1470 }-
1471 break;
never executed: break;
0
1472-
1473 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1474 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1475 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1476 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
1477 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1478 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1479 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1480 switch (direction) {-
1481 case
never executed: case QOpenGLTexture::DirectionS:
QOpenGLTexture::DirectionS:
never executed: case QOpenGLTexture::DirectionS:
0
1482 wrapModes[0] = mode;-
1483 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2802, mode);-
1484 break;
never executed: break;
0
1485-
1486 case
never executed: case QOpenGLTexture::DirectionT:
QOpenGLTexture::DirectionT:
never executed: case QOpenGLTexture::DirectionT:
0
1487 wrapModes[1] = mode;-
1488 texFuncs->glTextureParameteri(textureId, target, bindingTarget, 0x2803, mode);-
1489 break;
never executed: break;
0
1490-
1491 case
never executed: case QOpenGLTexture::DirectionR:
QOpenGLTexture::DirectionR:
never executed: case QOpenGLTexture::DirectionR:
0
1492 QMessageLogger(__FILE__, 1533, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setWrapMode() direction not valid for this texture target");-
1493 break;
never executed: break;
0
1494 }-
1495 break;
never executed: break;
0
1496-
1497 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1498 switch (direction) {-
1499 case
never executed: case QOpenGLTexture::DirectionS:
QOpenGLTexture::DirectionS:
never executed: case QOpenGLTexture::DirectionS:
0
1500 wrapModes[0] = mode;-
1501 texFuncs->glTextureParameteri(textureId, target, bindingTarget, direction, mode);-
1502 break;
never executed: break;
0
1503-
1504 case
never executed: case QOpenGLTexture::DirectionT:
QOpenGLTexture::DirectionT:
never executed: case QOpenGLTexture::DirectionT:
0
1505 wrapModes[1] = mode;-
1506 texFuncs->glTextureParameteri(textureId, target, bindingTarget, direction, mode);-
1507 break;
never executed: break;
0
1508-
1509 case
never executed: case QOpenGLTexture::DirectionR:
QOpenGLTexture::DirectionR:
never executed: case QOpenGLTexture::DirectionR:
0
1510 wrapModes[2] = mode;-
1511 texFuncs->glTextureParameteri(textureId, target, bindingTarget, direction, mode);-
1512 break;
never executed: break;
0
1513 }-
1514 break;
never executed: break;
0
1515 }-
1516}
never executed: end of block
0
1517-
1518QOpenGLTexture::WrapMode QOpenGLTexturePrivate::wrapMode(QOpenGLTexture::CoordinateDirection direction) const-
1519{-
1520 switch (target) {-
1521 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1522 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1523 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1524 switch (direction) {-
1525 case
never executed: case QOpenGLTexture::DirectionS:
QOpenGLTexture::DirectionS:
never executed: case QOpenGLTexture::DirectionS:
0
1526 return
never executed: return wrapModes[0];
wrapModes[0];
never executed: return wrapModes[0];
0
1527-
1528 case
never executed: case QOpenGLTexture::DirectionT:
QOpenGLTexture::DirectionT:
never executed: case QOpenGLTexture::DirectionT:
0
1529 case
never executed: case QOpenGLTexture::DirectionR:
QOpenGLTexture::DirectionR:
never executed: case QOpenGLTexture::DirectionR:
0
1530 QMessageLogger(__FILE__, 1571, __PRETTY_FUNCTION__).warning("QOpenGLTexture::wrapMode() direction not valid for this texture target");-
1531 return
never executed: return QOpenGLTexture::Repeat;
QOpenGLTexture::Repeat;
never executed: return QOpenGLTexture::Repeat;
0
1532 }-
1533 break;
never executed: break;
0
1534-
1535 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1536 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1537 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1538 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
1539 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1540 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1541 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1542 switch (direction) {-
1543 case
never executed: case QOpenGLTexture::DirectionS:
QOpenGLTexture::DirectionS:
never executed: case QOpenGLTexture::DirectionS:
0
1544 return
never executed: return wrapModes[0];
wrapModes[0];
never executed: return wrapModes[0];
0
1545-
1546 case
never executed: case QOpenGLTexture::DirectionT:
QOpenGLTexture::DirectionT:
never executed: case QOpenGLTexture::DirectionT:
0
1547 return
never executed: return wrapModes[1];
wrapModes[1];
never executed: return wrapModes[1];
0
1548-
1549 case
never executed: case QOpenGLTexture::DirectionR:
QOpenGLTexture::DirectionR:
never executed: case QOpenGLTexture::DirectionR:
0
1550 QMessageLogger(__FILE__, 1591, __PRETTY_FUNCTION__).warning("QOpenGLTexture::wrapMode() direction not valid for this texture target");-
1551 return
never executed: return QOpenGLTexture::Repeat;
QOpenGLTexture::Repeat;
never executed: return QOpenGLTexture::Repeat;
0
1552 }-
1553 break;
never executed: break;
0
1554-
1555 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1556 switch (direction) {-
1557 case
never executed: case QOpenGLTexture::DirectionS:
QOpenGLTexture::DirectionS:
never executed: case QOpenGLTexture::DirectionS:
0
1558 return
never executed: return wrapModes[0];
wrapModes[0];
never executed: return wrapModes[0];
0
1559-
1560 case
never executed: case QOpenGLTexture::DirectionT:
QOpenGLTexture::DirectionT:
never executed: case QOpenGLTexture::DirectionT:
0
1561 return
never executed: return wrapModes[1];
wrapModes[1];
never executed: return wrapModes[1];
0
1562-
1563 case
never executed: case QOpenGLTexture::DirectionR:
QOpenGLTexture::DirectionR:
never executed: case QOpenGLTexture::DirectionR:
0
1564 return
never executed: return wrapModes[2];
wrapModes[2];
never executed: return wrapModes[2];
0
1565 }-
1566 break;
never executed: break;
0
1567 }-
1568-
1569 ((!(false)) ? qt_assert("false",__FILE__,1610) : qt_noop());-
1570 return
never executed: return QOpenGLTexture::Repeat;
QOpenGLTexture::Repeat;
never executed: return QOpenGLTexture::Repeat;
0
1571}-
1572-
1573QOpenGLTexture *QOpenGLTexturePrivate::createTextureView(QOpenGLTexture::Target viewTarget,-
1574 QOpenGLTexture::TextureFormat viewFormat,-
1575 int minimumMipmapLevel, int maximumMipmapLevel,-
1576 int minimumLayer, int maximumLayer) const-
1577{-
1578-
1579-
1580-
1581 bool viewTargetCompatible = false;-
1582 switch (target) {-
1583 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
1584 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
1585 viewTargetCompatible = (viewTarget == QOpenGLTexture::Target1D
viewTarget == ...ture::Target1DDescription
TRUEnever evaluated
FALSEnever evaluated
0
1586 || viewTarget == QOpenGLTexture::Target1DArray
viewTarget == ...:Target1DArrayDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1587 break;
never executed: break;
0
1588-
1589-
1590 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
1591 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
1592 viewTargetCompatible = (viewTarget == QOpenGLTexture::Target2D
viewTarget == ...ture::Target2DDescription
TRUEnever evaluated
FALSEnever evaluated
0
1593 || viewTarget == QOpenGLTexture::Target2DArray
viewTarget == ...:Target2DArrayDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1594 break;
never executed: break;
0
1595-
1596 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
1597 viewTargetCompatible = (viewTarget == QOpenGLTexture::Target3D);-
1598 break;
never executed: break;
0
1599-
1600 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
1601 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
1602 viewTargetCompatible = (viewTarget == QOpenGLTexture::TargetCubeMap
viewTarget == ...:TargetCubeMapDescription
TRUEnever evaluated
FALSEnever evaluated
0
1603 || viewTarget == QOpenGLTexture::Target2D
viewTarget == ...ture::Target2DDescription
TRUEnever evaluated
FALSEnever evaluated
0
1604 || viewTarget == QOpenGLTexture::Target2DArray
viewTarget == ...:Target2DArrayDescription
TRUEnever evaluated
FALSEnever evaluated
0
1605 || viewTarget == QOpenGLTexture::TargetCubeMapArray
viewTarget == ...etCubeMapArrayDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1606 break;
never executed: break;
0
1607-
1608 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
1609 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
1610 viewTargetCompatible = (viewTarget == QOpenGLTexture::Target2DMultisample
viewTarget == ...t2DMultisampleDescription
TRUEnever evaluated
FALSEnever evaluated
0
1611 || viewTarget == QOpenGLTexture::Target2DMultisampleArray
viewTarget == ...ltisampleArrayDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1612 break;
never executed: break;
0
1613-
1614 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
1615 viewTargetCompatible = (viewTarget == QOpenGLTexture::TargetRectangle);-
1616 break;
never executed: break;
0
1617-
1618 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
1619-
1620 break;
never executed: break;
0
1621 }-
1622-
1623 if (!viewTargetCompatible
!viewTargetCompatibleDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1624 QMessageLogger(__FILE__, 1665, __PRETTY_FUNCTION__).warning("QOpenGLTexture::createTextureView(): Incompatible source and view targets");-
1625 return
never executed: return 0;
0;
never executed: return 0;
0
1626 }-
1627-
1628-
1629 bool viewFormatCompatible = false;-
1630 switch (formatClass) {-
1631 case
never executed: case QOpenGLTexture::NoFormatClass:
QOpenGLTexture::NoFormatClass:
never executed: case QOpenGLTexture::NoFormatClass:
0
1632 break;
never executed: break;
0
1633-
1634 case
never executed: case QOpenGLTexture::FormatClass_128Bit:
QOpenGLTexture::FormatClass_128Bit:
never executed: case QOpenGLTexture::FormatClass_128Bit:
0
1635 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGBA32F
viewFormat == ...xture::RGBA32FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1636 || viewFormat == QOpenGLTexture::RGBA32U
viewFormat == ...xture::RGBA32UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1637 || viewFormat == QOpenGLTexture::RGBA32I
viewFormat == ...xture::RGBA32IDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1638 break;
never executed: break;
0
1639-
1640 case
never executed: case QOpenGLTexture::FormatClass_96Bit:
QOpenGLTexture::FormatClass_96Bit:
never executed: case QOpenGLTexture::FormatClass_96Bit:
0
1641 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGB32F
viewFormat == ...exture::RGB32FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1642 || viewFormat == QOpenGLTexture::RGB32U
viewFormat == ...exture::RGB32UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1643 || viewFormat == QOpenGLTexture::RGB32I
viewFormat == ...exture::RGB32IDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1644 break;
never executed: break;
0
1645-
1646 case
never executed: case QOpenGLTexture::FormatClass_64Bit:
QOpenGLTexture::FormatClass_64Bit:
never executed: case QOpenGLTexture::FormatClass_64Bit:
0
1647 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGBA16F
viewFormat == ...xture::RGBA16FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1648 || viewFormat == QOpenGLTexture::RG32F
viewFormat == ...Texture::RG32FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1649 || viewFormat == QOpenGLTexture::RGBA16U
viewFormat == ...xture::RGBA16UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1650 || viewFormat == QOpenGLTexture::RG32U
viewFormat == ...Texture::RG32UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1651 || viewFormat == QOpenGLTexture::RGBA16I
viewFormat == ...xture::RGBA16IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1652 || viewFormat == QOpenGLTexture::RG32I
viewFormat == ...Texture::RG32IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1653 || viewFormat == QOpenGLTexture::RGBA16_UNorm
viewFormat == ...::RGBA16_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1654 || viewFormat == QOpenGLTexture::RGBA16_SNorm
viewFormat == ...::RGBA16_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1655 break;
never executed: break;
0
1656-
1657 case
never executed: case QOpenGLTexture::FormatClass_48Bit:
QOpenGLTexture::FormatClass_48Bit:
never executed: case QOpenGLTexture::FormatClass_48Bit:
0
1658 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGB16_UNorm
viewFormat == ...e::RGB16_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1659 || viewFormat == QOpenGLTexture::RGB16_SNorm
viewFormat == ...e::RGB16_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1660 || viewFormat == QOpenGLTexture::RGB16F
viewFormat == ...exture::RGB16FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1661 || viewFormat == QOpenGLTexture::RGB16U
viewFormat == ...exture::RGB16UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1662 || viewFormat == QOpenGLTexture::RGB16I
viewFormat == ...exture::RGB16IDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1663 break;
never executed: break;
0
1664-
1665 case
never executed: case QOpenGLTexture::FormatClass_32Bit:
QOpenGLTexture::FormatClass_32Bit:
never executed: case QOpenGLTexture::FormatClass_32Bit:
0
1666 viewFormatCompatible = (viewFormat == QOpenGLTexture::RG16F
viewFormat == ...Texture::RG16FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1667 || viewFormat == QOpenGLTexture::RG11B10F
viewFormat == ...ture::RG11B10FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1668 || viewFormat == QOpenGLTexture::R32F
viewFormat == ...LTexture::R32FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1669 || viewFormat == QOpenGLTexture::RGB10A2
viewFormat == ...xture::RGB10A2Description
TRUEnever evaluated
FALSEnever evaluated
0
1670 || viewFormat == QOpenGLTexture::RGBA8U
viewFormat == ...exture::RGBA8UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1671 || viewFormat == QOpenGLTexture::RG16U
viewFormat == ...Texture::RG16UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1672 || viewFormat == QOpenGLTexture::R32U
viewFormat == ...LTexture::R32UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1673 || viewFormat == QOpenGLTexture::RGBA8I
viewFormat == ...exture::RGBA8IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1674 || viewFormat == QOpenGLTexture::RG16I
viewFormat == ...Texture::RG16IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1675 || viewFormat == QOpenGLTexture::R32I
viewFormat == ...LTexture::R32IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1676 || viewFormat == QOpenGLTexture::RGBA8_UNorm
viewFormat == ...e::RGBA8_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1677 || viewFormat == QOpenGLTexture::RG16_UNorm
viewFormat == ...re::RG16_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1678 || viewFormat == QOpenGLTexture::RGBA8_SNorm
viewFormat == ...e::RGBA8_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1679 || viewFormat == QOpenGLTexture::RG16_SNorm
viewFormat == ...re::RG16_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1680 || viewFormat == QOpenGLTexture::SRGB8_Alpha8
viewFormat == ...::SRGB8_Alpha8Description
TRUEnever evaluated
FALSEnever evaluated
0
1681 || viewFormat == QOpenGLTexture::RGB9E5
viewFormat == ...exture::RGB9E5Description
TRUEnever evaluated
FALSEnever evaluated
);
0
1682 break;
never executed: break;
0
1683-
1684 case
never executed: case QOpenGLTexture::FormatClass_24Bit:
QOpenGLTexture::FormatClass_24Bit:
never executed: case QOpenGLTexture::FormatClass_24Bit:
0
1685 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGB8_UNorm
viewFormat == ...re::RGB8_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1686 || viewFormat == QOpenGLTexture::RGB8_SNorm
viewFormat == ...re::RGB8_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1687 || viewFormat == QOpenGLTexture::SRGB8
viewFormat == ...Texture::SRGB8Description
TRUEnever evaluated
FALSEnever evaluated
0
1688 || viewFormat == QOpenGLTexture::RGB8U
viewFormat == ...Texture::RGB8UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1689 || viewFormat == QOpenGLTexture::RGB8I
viewFormat == ...Texture::RGB8IDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1690 break;
never executed: break;
0
1691-
1692 case
never executed: case QOpenGLTexture::FormatClass_16Bit:
QOpenGLTexture::FormatClass_16Bit:
never executed: case QOpenGLTexture::FormatClass_16Bit:
0
1693 viewFormatCompatible = (viewFormat == QOpenGLTexture::R16F
viewFormat == ...LTexture::R16FDescription
TRUEnever evaluated
FALSEnever evaluated
0
1694 || viewFormat == QOpenGLTexture::RG8U
viewFormat == ...LTexture::RG8UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1695 || viewFormat == QOpenGLTexture::R16U
viewFormat == ...LTexture::R16UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1696 || viewFormat == QOpenGLTexture::RG8I
viewFormat == ...LTexture::RG8IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1697 || viewFormat == QOpenGLTexture::R16I
viewFormat == ...LTexture::R16IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1698 || viewFormat == QOpenGLTexture::RG8_UNorm
viewFormat == ...ure::RG8_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1699 || viewFormat == QOpenGLTexture::R16_UNorm
viewFormat == ...ure::R16_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1700 || viewFormat == QOpenGLTexture::RG8_SNorm
viewFormat == ...ure::RG8_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1701 || viewFormat == QOpenGLTexture::R16_SNorm
viewFormat == ...ure::R16_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1702 break;
never executed: break;
0
1703-
1704 case
never executed: case QOpenGLTexture::FormatClass_8Bit:
QOpenGLTexture::FormatClass_8Bit:
never executed: case QOpenGLTexture::FormatClass_8Bit:
0
1705 viewFormatCompatible = (viewFormat == QOpenGLTexture::R8U
viewFormat == ...GLTexture::R8UDescription
TRUEnever evaluated
FALSEnever evaluated
0
1706 || viewFormat == QOpenGLTexture::R8I
viewFormat == ...GLTexture::R8IDescription
TRUEnever evaluated
FALSEnever evaluated
0
1707 || viewFormat == QOpenGLTexture::R8_UNorm
viewFormat == ...ture::R8_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1708 || viewFormat == QOpenGLTexture::R8_SNorm
viewFormat == ...ture::R8_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1709 break;
never executed: break;
0
1710-
1711 case
never executed: case QOpenGLTexture::FormatClass_RGTC1_R:
QOpenGLTexture::FormatClass_RGTC1_R:
never executed: case QOpenGLTexture::FormatClass_RGTC1_R:
0
1712 viewFormatCompatible = (viewFormat == QOpenGLTexture::R_ATI1N_UNorm
viewFormat == ...:R_ATI1N_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1713 || viewFormat == QOpenGLTexture::R_ATI1N_SNorm
viewFormat == ...:R_ATI1N_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1714 break;
never executed: break;
0
1715-
1716 case
never executed: case QOpenGLTexture::FormatClass_RGTC2_RG:
QOpenGLTexture::FormatClass_RGTC2_RG:
never executed: case QOpenGLTexture::FormatClass_RGTC2_RG:
0
1717 viewFormatCompatible = (viewFormat == QOpenGLTexture::RG_ATI2N_UNorm
viewFormat == ...RG_ATI2N_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1718 || viewFormat == QOpenGLTexture::RG_ATI2N_SNorm
viewFormat == ...RG_ATI2N_SNormDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1719 break;
never executed: break;
0
1720-
1721 case
never executed: case QOpenGLTexture::FormatClass_BPTC_Unorm:
QOpenGLTexture::FormatClass_BPTC_Unorm:
never executed: case QOpenGLTexture::FormatClass_BPTC_Unorm:
0
1722 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGB_BP_UNorm
viewFormat == ...::RGB_BP_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
0
1723 || viewFormat == QOpenGLTexture::SRGB_BP_UNorm
viewFormat == ...:SRGB_BP_UNormDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1724 break;
never executed: break;
0
1725-
1726 case
never executed: case QOpenGLTexture::FormatClass_BPTC_Float:
QOpenGLTexture::FormatClass_BPTC_Float:
never executed: case QOpenGLTexture::FormatClass_BPTC_Float:
0
1727 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGB_BP_UNSIGNED_FLOAT
viewFormat == ...UNSIGNED_FLOATDescription
TRUEnever evaluated
FALSEnever evaluated
0
1728 || viewFormat == QOpenGLTexture::RGB_BP_SIGNED_FLOAT
viewFormat == ...P_SIGNED_FLOATDescription
TRUEnever evaluated
FALSEnever evaluated
);
0
1729 break;
never executed: break;
0
1730-
1731 case
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT1_RGB:
QOpenGLTexture::FormatClass_S3TC_DXT1_RGB:
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT1_RGB:
0
1732 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGB_DXT1
viewFormat == ...ture::RGB_DXT1Description
TRUEnever evaluated
FALSEnever evaluated
0
1733 || viewFormat == QOpenGLTexture::SRGB_DXT1
viewFormat == ...ure::SRGB_DXT1Description
TRUEnever evaluated
FALSEnever evaluated
);
0
1734 break;
never executed: break;
0
1735-
1736 case
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT1_RGBA:
QOpenGLTexture::FormatClass_S3TC_DXT1_RGBA:
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT1_RGBA:
0
1737 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGBA_DXT1
viewFormat == ...ure::RGBA_DXT1Description
TRUEnever evaluated
FALSEnever evaluated
0
1738 || viewFormat == QOpenGLTexture::SRGB_Alpha_DXT1
viewFormat == ...RGB_Alpha_DXT1Description
TRUEnever evaluated
FALSEnever evaluated
);
0
1739 break;
never executed: break;
0
1740-
1741 case
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT3_RGBA:
QOpenGLTexture::FormatClass_S3TC_DXT3_RGBA:
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT3_RGBA:
0
1742 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGBA_DXT3
viewFormat == ...ure::RGBA_DXT3Description
TRUEnever evaluated
FALSEnever evaluated
0
1743 || viewFormat == QOpenGLTexture::SRGB_Alpha_DXT3
viewFormat == ...RGB_Alpha_DXT3Description
TRUEnever evaluated
FALSEnever evaluated
);
0
1744 break;
never executed: break;
0
1745-
1746 case
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT5_RGBA:
QOpenGLTexture::FormatClass_S3TC_DXT5_RGBA:
never executed: case QOpenGLTexture::FormatClass_S3TC_DXT5_RGBA:
0
1747 viewFormatCompatible = (viewFormat == QOpenGLTexture::RGBA_DXT5
viewFormat == ...ure::RGBA_DXT5Description
TRUEnever evaluated
FALSEnever evaluated
0
1748 || viewFormat == QOpenGLTexture::SRGB_Alpha_DXT5
viewFormat == ...RGB_Alpha_DXT5Description
TRUEnever evaluated
FALSEnever evaluated
);
0
1749 break;
never executed: break;
0
1750-
1751 case
never executed: case QOpenGLTexture::FormatClass_Unique:
QOpenGLTexture::FormatClass_Unique:
never executed: case QOpenGLTexture::FormatClass_Unique:
0
1752 viewFormatCompatible = (viewFormat == format);-
1753 break;
never executed: break;
0
1754 }-
1755-
1756 if (!viewFormatCompatible
!viewFormatCompatibleDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1757 QMessageLogger(__FILE__, 1798, __PRETTY_FUNCTION__).warning("QOpenGLTexture::createTextureView(): Incompatible source and view formats");-
1758 return
never executed: return 0;
0;
never executed: return 0;
0
1759 }-
1760-
1761-
1762-
1763 QOpenGLTexture *view = new QOpenGLTexture(viewTarget);-
1764 view->setFormat(viewFormat);-
1765 view->create();-
1766 view->d_ptr->textureView = true;-
1767 texFuncs->glTextureView(view->textureId(), viewTarget, textureId, viewFormat,-
1768 minimumMipmapLevel, maximumMipmapLevel - minimumMipmapLevel + 1,-
1769 minimumLayer, maximumLayer - minimumLayer + 1);-
1770 return
never executed: return view;
view;
never executed: return view;
0
1771}-
1772QOpenGLTexture::QOpenGLTexture(Target target)-
1773 : d_ptr(new QOpenGLTexturePrivate(target, this))-
1774{-
1775}
never executed: end of block
0
1776QOpenGLTexture::QOpenGLTexture(const QImage& image, MipMapGeneration genMipMaps)-
1777 : d_ptr(new QOpenGLTexturePrivate(QOpenGLTexture::Target2D, this))-
1778{-
1779 setData(image, genMipMaps);-
1780}
never executed: end of block
0
1781-
1782QOpenGLTexture::~QOpenGLTexture()-
1783{-
1784}-
1785-
1786-
1787-
1788-
1789-
1790-
1791QOpenGLTexture::Target QOpenGLTexture::target() const-
1792{-
1793 const QOpenGLTexturePrivate * const d = d_func();-
1794 return
never executed: return d->target;
d->target;
never executed: return d->target;
0
1795}-
1796bool QOpenGLTexture::create()-
1797{-
1798 QOpenGLTexturePrivate * const d = d_func();-
1799 return
never executed: return d->create();
d->create();
never executed: return d->create();
0
1800}-
1801-
1802-
1803-
1804-
1805-
1806-
1807-
1808void QOpenGLTexture::destroy()-
1809{-
1810 QOpenGLTexturePrivate * const d = d_func();-
1811 return
never executed: return d->destroy();
d->destroy();
never executed: return d->destroy();
0
1812}-
1813-
1814-
1815-
1816-
1817-
1818-
1819bool QOpenGLTexture::isCreated() const-
1820{-
1821 const QOpenGLTexturePrivate * const d = d_func();-
1822 return
never executed: return d->textureId != 0;
d->textureId != 0;
never executed: return d->textureId != 0;
0
1823}-
1824-
1825-
1826-
1827-
1828-
1829-
1830-
1831GLuint QOpenGLTexture::textureId() const-
1832{-
1833 const QOpenGLTexturePrivate * const d = d_func();-
1834 return
never executed: return d->textureId;
d->textureId;
never executed: return d->textureId;
0
1835}-
1836void QOpenGLTexture::bind()-
1837{-
1838 QOpenGLTexturePrivate * const d = d_func();-
1839 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,2300) : qt_noop());-
1840 d->bind();-
1841}
never executed: end of block
0
1842void QOpenGLTexture::bind(uint unit, TextureUnitReset reset)-
1843{-
1844 QOpenGLTexturePrivate * const d = d_func();-
1845 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,2319) : qt_noop());-
1846 d->bind(unit, reset);-
1847}
never executed: end of block
0
1848-
1849-
1850-
1851-
1852-
1853-
1854void QOpenGLTexture::release()-
1855{-
1856 QOpenGLTexturePrivate * const d = d_func();-
1857 d->release();-
1858}
never executed: end of block
0
1859void QOpenGLTexture::release(uint unit, TextureUnitReset reset)-
1860{-
1861 QOpenGLTexturePrivate * const d = d_func();-
1862 d->release(unit, reset);-
1863}
never executed: end of block
0
1864-
1865-
1866-
1867-
1868-
1869-
1870-
1871bool QOpenGLTexture::isBound() const-
1872{-
1873 const QOpenGLTexturePrivate * const d = d_func();-
1874 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,2356) : qt_noop());-
1875 return
never executed: return d->isBound();
d->isBound();
never executed: return d->isBound();
0
1876}-
1877-
1878-
1879-
1880-
1881-
1882-
1883-
1884bool QOpenGLTexture::isBound(uint unit)-
1885{-
1886 const QOpenGLTexturePrivate * const d = d_func();-
1887 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,2369) : qt_noop());-
1888 return
never executed: return d->isBound(unit);
d->isBound(unit);
never executed: return d->isBound(unit);
0
1889}-
1890-
1891-
1892-
1893-
1894-
1895GLuint QOpenGLTexture::boundTextureId(BindingTarget target)-
1896{-
1897 QOpenGLContext *ctx = QOpenGLContext::currentContext();-
1898 if (!ctx
!ctxDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1899 QMessageLogger(__FILE__, 2381, __PRETTY_FUNCTION__).warning("QOpenGLTexture::boundTextureId() requires a valid current context");-
1900 return
never executed: return 0;
0;
never executed: return 0;
0
1901 }-
1902-
1903 GLint textureId = 0;-
1904 ctx->functions()->glGetIntegerv(target, &textureId);-
1905 return
never executed: return static_cast<GLuint>(textureId);
static_cast<GLuint>(textureId);
never executed: return static_cast<GLuint>(textureId);
0
1906}-
1907-
1908-
1909-
1910-
1911-
1912GLuint QOpenGLTexture::boundTextureId(uint unit, BindingTarget target)-
1913{-
1914 QOpenGLContext *ctx = QOpenGLContext::currentContext();-
1915 if (!ctx
!ctxDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
1916 QMessageLogger(__FILE__, 2398, __PRETTY_FUNCTION__).warning("QOpenGLTexture::boundTextureId() requires a valid current context");-
1917 return
never executed: return 0;
0;
never executed: return 0;
0
1918 }-
1919-
1920 QOpenGLFunctions *funcs = ctx->functions();-
1921 funcs->initializeOpenGLFunctions();-
1922-
1923 GLint oldTextureUnit = 0;-
1924 funcs->glGetIntegerv(0x84E0, &oldTextureUnit);-
1925-
1926 funcs->glActiveTexture(unit);-
1927 GLint textureId = 0;-
1928 funcs->glGetIntegerv(target, &textureId);-
1929 funcs->glActiveTexture(oldTextureUnit);-
1930-
1931 return
never executed: return static_cast<GLuint>(textureId);
static_cast<GLuint>(textureId);
never executed: return static_cast<GLuint>(textureId);
0
1932}-
1933void QOpenGLTexture::setFormat(TextureFormat format)-
1934{-
1935 QOpenGLTexturePrivate * const d = d_func();-
1936 d->create();-
1937 if (isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
1938 QMessageLogger(__FILE__, 2430, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setFormat(): Cannot change format once storage has been allocated");-
1939 return;
never executed: return;
0
1940 }-
1941-
1942 d->format = format;-
1943-
1944 switch (format) {-
1945 case
never executed: case NoFormat:
NoFormat:
never executed: case NoFormat:
0
1946 d->formatClass = NoFormatClass;-
1947 break;
never executed: break;
0
1948-
1949 case
never executed: case RGBA32F:
RGBA32F:
never executed: case RGBA32F:
0
1950 case
never executed: case RGBA32U:
RGBA32U:
never executed: case RGBA32U:
0
1951 case
never executed: case RGBA32I:
RGBA32I:
never executed: case RGBA32I:
0
1952 d->formatClass = FormatClass_128Bit;-
1953 break;
never executed: break;
0
1954-
1955 case
never executed: case RGB32F:
RGB32F:
never executed: case RGB32F:
0
1956 case
never executed: case RGB32U:
RGB32U:
never executed: case RGB32U:
0
1957 case
never executed: case RGB32I:
RGB32I:
never executed: case RGB32I:
0
1958 d->formatClass = FormatClass_96Bit;-
1959 break;
never executed: break;
0
1960-
1961 case
never executed: case RGBA16F:
RGBA16F:
never executed: case RGBA16F:
0
1962 case
never executed: case RG32F:
RG32F:
never executed: case RG32F:
0
1963 case
never executed: case RGBA16U:
RGBA16U:
never executed: case RGBA16U:
0
1964 case
never executed: case RG32U:
RG32U:
never executed: case RG32U:
0
1965 case
never executed: case RGBA16I:
RGBA16I:
never executed: case RGBA16I:
0
1966 case
never executed: case RG32I:
RG32I:
never executed: case RG32I:
0
1967 case
never executed: case RGBA16_UNorm:
RGBA16_UNorm:
never executed: case RGBA16_UNorm:
0
1968 case
never executed: case RGBA16_SNorm:
RGBA16_SNorm:
never executed: case RGBA16_SNorm:
0
1969 d->formatClass = FormatClass_64Bit;-
1970 break;
never executed: break;
0
1971-
1972 case
never executed: case RGB16_UNorm:
RGB16_UNorm:
never executed: case RGB16_UNorm:
0
1973 case
never executed: case RGB16_SNorm:
RGB16_SNorm:
never executed: case RGB16_SNorm:
0
1974 case
never executed: case RGB16F:
RGB16F:
never executed: case RGB16F:
0
1975 case
never executed: case RGB16U:
RGB16U:
never executed: case RGB16U:
0
1976 case
never executed: case RGB16I:
RGB16I:
never executed: case RGB16I:
0
1977 d->formatClass = FormatClass_48Bit;-
1978 break;
never executed: break;
0
1979-
1980 case
never executed: case RG16F:
RG16F:
never executed: case RG16F:
0
1981 case
never executed: case RG11B10F:
RG11B10F:
never executed: case RG11B10F:
0
1982 case
never executed: case R32F:
R32F:
never executed: case R32F:
0
1983 case
never executed: case RGB10A2:
RGB10A2:
never executed: case RGB10A2:
0
1984 case
never executed: case RGBA8U:
RGBA8U:
never executed: case RGBA8U:
0
1985 case
never executed: case RG16U:
RG16U:
never executed: case RG16U:
0
1986 case
never executed: case R32U:
R32U:
never executed: case R32U:
0
1987 case
never executed: case RGBA8I:
RGBA8I:
never executed: case RGBA8I:
0
1988 case
never executed: case RG16I:
RG16I:
never executed: case RG16I:
0
1989 case
never executed: case R32I:
R32I:
never executed: case R32I:
0
1990 case
never executed: case RGBA8_UNorm:
RGBA8_UNorm:
never executed: case RGBA8_UNorm:
0
1991 case
never executed: case RG16_UNorm:
RG16_UNorm:
never executed: case RG16_UNorm:
0
1992 case
never executed: case RGBA8_SNorm:
RGBA8_SNorm:
never executed: case RGBA8_SNorm:
0
1993 case
never executed: case RG16_SNorm:
RG16_SNorm:
never executed: case RG16_SNorm:
0
1994 case
never executed: case SRGB8_Alpha8:
SRGB8_Alpha8:
never executed: case SRGB8_Alpha8:
0
1995 case
never executed: case RGB9E5:
RGB9E5:
never executed: case RGB9E5:
0
1996 d->formatClass = FormatClass_32Bit;-
1997 break;
never executed: break;
0
1998-
1999 case
never executed: case RGB8_UNorm:
RGB8_UNorm:
never executed: case RGB8_UNorm:
0
2000 case
never executed: case RGB8_SNorm:
RGB8_SNorm:
never executed: case RGB8_SNorm:
0
2001 case
never executed: case SRGB8:
SRGB8:
never executed: case SRGB8:
0
2002 case
never executed: case RGB8U:
RGB8U:
never executed: case RGB8U:
0
2003 case
never executed: case RGB8I:
RGB8I:
never executed: case RGB8I:
0
2004 d->formatClass = FormatClass_24Bit;-
2005 break;
never executed: break;
0
2006-
2007 case
never executed: case R16F:
R16F:
never executed: case R16F:
0
2008 case
never executed: case RG8U:
RG8U:
never executed: case RG8U:
0
2009 case
never executed: case R16U:
R16U:
never executed: case R16U:
0
2010 case
never executed: case RG8I:
RG8I:
never executed: case RG8I:
0
2011 case
never executed: case R16I:
R16I:
never executed: case R16I:
0
2012 case
never executed: case RG8_UNorm:
RG8_UNorm:
never executed: case RG8_UNorm:
0
2013 case
never executed: case R16_UNorm:
R16_UNorm:
never executed: case R16_UNorm:
0
2014 case
never executed: case RG8_SNorm:
RG8_SNorm:
never executed: case RG8_SNorm:
0
2015 case
never executed: case R16_SNorm:
R16_SNorm:
never executed: case R16_SNorm:
0
2016 d->formatClass = FormatClass_16Bit;-
2017 break;
never executed: break;
0
2018-
2019 case
never executed: case R8U:
R8U:
never executed: case R8U:
0
2020 case
never executed: case R8I:
R8I:
never executed: case R8I:
0
2021 case
never executed: case R8_UNorm:
R8_UNorm:
never executed: case R8_UNorm:
0
2022 case
never executed: case R8_SNorm:
R8_SNorm:
never executed: case R8_SNorm:
0
2023 d->formatClass = FormatClass_8Bit;-
2024 break;
never executed: break;
0
2025-
2026 case
never executed: case R_ATI1N_UNorm:
R_ATI1N_UNorm:
never executed: case R_ATI1N_UNorm:
0
2027 case
never executed: case R_ATI1N_SNorm:
R_ATI1N_SNorm:
never executed: case R_ATI1N_SNorm:
0
2028 d->formatClass = FormatClass_RGTC1_R;-
2029 break;
never executed: break;
0
2030-
2031 case
never executed: case RG_ATI2N_UNorm:
RG_ATI2N_UNorm:
never executed: case RG_ATI2N_UNorm:
0
2032 case
never executed: case RG_ATI2N_SNorm:
RG_ATI2N_SNorm:
never executed: case RG_ATI2N_SNorm:
0
2033 d->formatClass = FormatClass_RGTC2_RG;-
2034 break;
never executed: break;
0
2035-
2036 case
never executed: case RGB_BP_UNorm:
RGB_BP_UNorm:
never executed: case RGB_BP_UNorm:
0
2037 case
never executed: case SRGB_BP_UNorm:
SRGB_BP_UNorm:
never executed: case SRGB_BP_UNorm:
0
2038 d->formatClass = FormatClass_BPTC_Unorm;-
2039 break;
never executed: break;
0
2040-
2041 case
never executed: case RGB_BP_UNSIGNED_FLOAT:
RGB_BP_UNSIGNED_FLOAT:
never executed: case RGB_BP_UNSIGNED_FLOAT:
0
2042 case
never executed: case RGB_BP_SIGNED_FLOAT:
RGB_BP_SIGNED_FLOAT:
never executed: case RGB_BP_SIGNED_FLOAT:
0
2043 d->formatClass = FormatClass_BPTC_Float;-
2044 break;
never executed: break;
0
2045-
2046 case
never executed: case RGB_DXT1:
RGB_DXT1:
never executed: case RGB_DXT1:
0
2047 case
never executed: case SRGB_DXT1:
SRGB_DXT1:
never executed: case SRGB_DXT1:
0
2048 d->formatClass = FormatClass_S3TC_DXT1_RGB;-
2049 break;
never executed: break;
0
2050-
2051 case
never executed: case RGBA_DXT1:
RGBA_DXT1:
never executed: case RGBA_DXT1:
0
2052 case
never executed: case SRGB_Alpha_DXT1:
SRGB_Alpha_DXT1:
never executed: case SRGB_Alpha_DXT1:
0
2053 d->formatClass = FormatClass_S3TC_DXT1_RGBA;-
2054 break;
never executed: break;
0
2055-
2056 case
never executed: case RGBA_DXT3:
RGBA_DXT3:
never executed: case RGBA_DXT3:
0
2057 case
never executed: case SRGB_Alpha_DXT3:
SRGB_Alpha_DXT3:
never executed: case SRGB_Alpha_DXT3:
0
2058 d->formatClass = FormatClass_S3TC_DXT3_RGBA;-
2059 break;
never executed: break;
0
2060-
2061 case
never executed: case RGBA_DXT5:
RGBA_DXT5:
never executed: case RGBA_DXT5:
0
2062 case
never executed: case SRGB_Alpha_DXT5:
SRGB_Alpha_DXT5:
never executed: case SRGB_Alpha_DXT5:
0
2063 d->formatClass = FormatClass_S3TC_DXT5_RGBA;-
2064 break;
never executed: break;
0
2065-
2066 case
never executed: case QOpenGLTexture::R11_EAC_UNorm:
QOpenGLTexture::R11_EAC_UNorm:
never executed: case QOpenGLTexture::R11_EAC_UNorm:
0
2067 case
never executed: case QOpenGLTexture::R11_EAC_SNorm:
QOpenGLTexture::R11_EAC_SNorm:
never executed: case QOpenGLTexture::R11_EAC_SNorm:
0
2068 case
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
QOpenGLTexture::RG11_EAC_UNorm:
never executed: case QOpenGLTexture::RG11_EAC_UNorm:
0
2069 case
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
QOpenGLTexture::RG11_EAC_SNorm:
never executed: case QOpenGLTexture::RG11_EAC_SNorm:
0
2070 case
never executed: case QOpenGLTexture::RGB8_ETC2:
QOpenGLTexture::RGB8_ETC2:
never executed: case QOpenGLTexture::RGB8_ETC2:
0
2071 case
never executed: case QOpenGLTexture::SRGB8_ETC2:
QOpenGLTexture::SRGB8_ETC2:
never executed: case QOpenGLTexture::SRGB8_ETC2:
0
2072 case
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2:
0
2073 case
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
never executed: case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2:
0
2074 case
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
QOpenGLTexture::RGBA8_ETC2_EAC:
never executed: case QOpenGLTexture::RGBA8_ETC2_EAC:
0
2075 case
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
never executed: case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC:
0
2076 case
never executed: case QOpenGLTexture::RGB8_ETC1:
QOpenGLTexture::RGB8_ETC1:
never executed: case QOpenGLTexture::RGB8_ETC1:
0
2077 case
never executed: case RG3B2:
RG3B2:
never executed: case RG3B2:
0
2078 case
never executed: case R5G6B5:
R5G6B5:
never executed: case R5G6B5:
0
2079 case
never executed: case RGB5A1:
RGB5A1:
never executed: case RGB5A1:
0
2080 case
never executed: case RGBA4:
RGBA4:
never executed: case RGBA4:
0
2081 case
never executed: case D16:
D16:
never executed: case D16:
0
2082 case
never executed: case D24:
D24:
never executed: case D24:
0
2083 case
never executed: case D24S8:
D24S8:
never executed: case D24S8:
0
2084 case
never executed: case D32:
D32:
never executed: case D32:
0
2085 case
never executed: case D32F:
D32F:
never executed: case D32F:
0
2086 case
never executed: case D32FS8X24:
D32FS8X24:
never executed: case D32FS8X24:
0
2087 case
never executed: case S8:
S8:
never executed: case S8:
0
2088 case
never executed: case DepthFormat:
DepthFormat:
never executed: case DepthFormat:
0
2089 case
never executed: case AlphaFormat:
AlphaFormat:
never executed: case AlphaFormat:
0
2090 case
never executed: case RGBFormat:
RGBFormat:
never executed: case RGBFormat:
0
2091 case
never executed: case RGBAFormat:
RGBAFormat:
never executed: case RGBAFormat:
0
2092 case
never executed: case LuminanceFormat:
LuminanceFormat:
never executed: case LuminanceFormat:
0
2093 case
never executed: case LuminanceAlphaFormat:
LuminanceAlphaFormat:
never executed: case LuminanceAlphaFormat:
0
2094 d->formatClass = FormatClass_Unique;-
2095 break;
never executed: break;
0
2096 }-
2097}
never executed: end of block
0
2098-
2099-
2100-
2101-
2102-
2103-
2104QOpenGLTexture::TextureFormat QOpenGLTexture::format() const-
2105{-
2106 const QOpenGLTexturePrivate * const d = d_func();-
2107 return
never executed: return d->format;
d->format;
never executed: return d->format;
0
2108}-
2109void QOpenGLTexture::setSize(int width, int height, int depth)-
2110{-
2111 QOpenGLTexturePrivate * const d = d_func();-
2112 d->create();-
2113 if (isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2114 QMessageLogger(__FILE__, 2616, __PRETTY_FUNCTION__).warning("Cannot resize a texture that already has storage allocated.\n"-
2115 "To do so, destroy() the texture and then create() and setSize()");-
2116 return;
never executed: return;
0
2117 }-
2118-
2119 switch (d->target) {-
2120 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
2121 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
2122 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
2123 d->dimensions[0] = width;-
2124 (void)height;;-
2125 (void)depth;;-
2126 break;
never executed: break;
0
2127-
2128 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
2129 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
2130 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
2131 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
2132 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
2133 d->dimensions[0] = width;-
2134 d->dimensions[1] = height;-
2135 (void)depth;;-
2136 break;
never executed: break;
0
2137-
2138 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
2139 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
2140 if (width != height
width != heightDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
2141 QMessageLogger(__FILE__, 2643, __PRETTY_FUNCTION__).warning("QAbstractOpenGLTexture::setSize(): Cube map textures must be square");
never executed: QMessageLogger(__FILE__, 2643, __PRETTY_FUNCTION__).warning("QAbstractOpenGLTexture::setSize(): Cube map textures must be square");
0
2142 d->dimensions[0] = d->dimensions[1] = width;-
2143 (void)depth;;-
2144 break;
never executed: break;
0
2145-
2146 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
2147 d->dimensions[0] = width;-
2148 d->dimensions[1] = height;-
2149 d->dimensions[2] = depth;-
2150 break;
never executed: break;
0
2151 }-
2152}
never executed: end of block
0
2153-
2154-
2155-
2156-
2157-
2158-
2159int QOpenGLTexture::width() const-
2160{-
2161 const QOpenGLTexturePrivate * const d = d_func();-
2162 return
never executed: return d->dimensions[0];
d->dimensions[0];
never executed: return d->dimensions[0];
0
2163}-
2164-
2165-
2166-
2167-
2168-
2169-
2170int QOpenGLTexture::height() const-
2171{-
2172 const QOpenGLTexturePrivate * const d = d_func();-
2173 return
never executed: return d->dimensions[1];
d->dimensions[1];
never executed: return d->dimensions[1];
0
2174}-
2175-
2176-
2177-
2178-
2179-
2180-
2181int QOpenGLTexture::depth() const-
2182{-
2183 const QOpenGLTexturePrivate * const d = d_func();-
2184 return
never executed: return d->dimensions[2];
d->dimensions[2];
never executed: return d->dimensions[2];
0
2185}-
2186void QOpenGLTexture::setMipLevels(int levels)-
2187{-
2188 QOpenGLTexturePrivate * const d = d_func();-
2189 d->create();-
2190 if (isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2191 QMessageLogger(__FILE__, 2705, __PRETTY_FUNCTION__).warning("Cannot set mip levels on a texture that already has storage allocated.\n"-
2192 "To do so, destroy() the texture and then create() and setMipLevels()");-
2193 return;
never executed: return;
0
2194 }-
2195-
2196 switch (d->target) {-
2197 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
2198 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
2199 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
2200 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
2201 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
2202 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
2203 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
2204 d->requestedMipLevels = levels;-
2205 break;
never executed: break;
0
2206-
2207 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
2208 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
2209 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
2210 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
2211 QMessageLogger(__FILE__, 2725, __PRETTY_FUNCTION__).warning("QAbstractOpenGLTexture::setMipLevels(): This texture target does not support mipmaps");-
2212 break;
never executed: break;
0
2213 }-
2214}
never executed: end of block
0
2215int QOpenGLTexture::mipLevels() const-
2216{-
2217 const QOpenGLTexturePrivate * const d = d_func();-
2218 return
never executed: return isStorageAllocated() ? d->mipLevels : d->requestedMipLevels;
isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
? d->mipLevels : d->requestedMipLevels;
never executed: return isStorageAllocated() ? d->mipLevels : d->requestedMipLevels;
0
2219}-
2220-
2221-
2222-
2223-
2224-
2225-
2226-
2227int QOpenGLTexture::maximumMipLevels() const-
2228{-
2229 const QOpenGLTexturePrivate * const d = d_func();-
2230 return
never executed: return d->maximumMipLevelCount();
d->maximumMipLevelCount();
never executed: return d->maximumMipLevelCount();
0
2231}-
2232void QOpenGLTexture::setLayers(int layers)-
2233{-
2234 QOpenGLTexturePrivate * const d = d_func();-
2235 d->create();-
2236 if (isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2237 QMessageLogger(__FILE__, 2769, __PRETTY_FUNCTION__).warning("Cannot set layers on a texture that already has storage allocated.\n"-
2238 "To do so, destroy() the texture and then create() and setLayers()");-
2239 return;
never executed: return;
0
2240 }-
2241-
2242 switch (d->target) {-
2243 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
2244 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
2245 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
2246 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
2247 d->layers = layers;-
2248 break;
never executed: break;
0
2249-
2250 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
2251 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
2252 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
2253 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
2254 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
2255 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
2256 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
2257 QMessageLogger(__FILE__, 2789, __PRETTY_FUNCTION__).warning("Texture target does not support array layers");-
2258 break;
never executed: break;
0
2259 }-
2260}
never executed: end of block
0
2261int QOpenGLTexture::layers() const-
2262{-
2263 const QOpenGLTexturePrivate * const d = d_func();-
2264 return
never executed: return d->layers;
d->layers;
never executed: return d->layers;
0
2265}-
2266-
2267-
2268-
2269-
2270-
2271-
2272-
2273int QOpenGLTexture::faces() const-
2274{-
2275 const QOpenGLTexturePrivate * const d = d_func();-
2276 return
never executed: return d->faces;
d->faces;
never executed: return d->faces;
0
2277}-
2278void QOpenGLTexture::setSamples(int samples)-
2279{-
2280 QOpenGLTexturePrivate * const d = d_func();-
2281 d->create();-
2282 if (isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2283 QMessageLogger(__FILE__, 2837, __PRETTY_FUNCTION__).warning("Cannot set sample count on a texture that already has storage allocated.\n"-
2284 "To do so, destroy() the texture and then create() and setSamples()");-
2285 return;
never executed: return;
0
2286 }-
2287-
2288 switch (d->target) {-
2289 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
2290 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
2291 d->samples = samples;-
2292 break;
never executed: break;
0
2293-
2294 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
2295 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
2296 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
2297 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
2298 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
2299 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
2300 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
2301 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
2302 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
2303-
2304 QMessageLogger(__FILE__, 2858, __PRETTY_FUNCTION__).warning("Texture target does not support multisampling");-
2305 break;
never executed: break;
0
2306 }-
2307}
never executed: end of block
0
2308int QOpenGLTexture::samples() const-
2309{-
2310 const QOpenGLTexturePrivate * const d = d_func();-
2311 return
never executed: return d->samples;
d->samples;
never executed: return d->samples;
0
2312}-
2313void QOpenGLTexture::setFixedSamplePositions(bool fixed)-
2314{-
2315 QOpenGLTexturePrivate * const d = d_func();-
2316 d->create();-
2317 if (isStorageAllocated()
isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2318 QMessageLogger(__FILE__, 2899, __PRETTY_FUNCTION__).warning("Cannot set sample positions on a texture that already has storage allocated.\n"-
2319 "To do so, destroy() the texture and then create() and setFixedSamplePositions()");-
2320 return;
never executed: return;
0
2321 }-
2322-
2323 switch (d->target) {-
2324 case
never executed: case QOpenGLTexture::Target2DMultisample:
QOpenGLTexture::Target2DMultisample:
never executed: case QOpenGLTexture::Target2DMultisample:
0
2325 case
never executed: case QOpenGLTexture::Target2DMultisampleArray:
QOpenGLTexture::Target2DMultisampleArray:
never executed: case QOpenGLTexture::Target2DMultisampleArray:
0
2326 d->fixedSamplePositions = fixed;-
2327 break;
never executed: break;
0
2328-
2329 case
never executed: case QOpenGLTexture::Target1D:
QOpenGLTexture::Target1D:
never executed: case QOpenGLTexture::Target1D:
0
2330 case
never executed: case QOpenGLTexture::Target2D:
QOpenGLTexture::Target2D:
never executed: case QOpenGLTexture::Target2D:
0
2331 case
never executed: case QOpenGLTexture::Target3D:
QOpenGLTexture::Target3D:
never executed: case QOpenGLTexture::Target3D:
0
2332 case
never executed: case QOpenGLTexture::Target1DArray:
QOpenGLTexture::Target1DArray:
never executed: case QOpenGLTexture::Target1DArray:
0
2333 case
never executed: case QOpenGLTexture::Target2DArray:
QOpenGLTexture::Target2DArray:
never executed: case QOpenGLTexture::Target2DArray:
0
2334 case
never executed: case QOpenGLTexture::TargetCubeMap:
QOpenGLTexture::TargetCubeMap:
never executed: case QOpenGLTexture::TargetCubeMap:
0
2335 case
never executed: case QOpenGLTexture::TargetCubeMapArray:
QOpenGLTexture::TargetCubeMapArray:
never executed: case QOpenGLTexture::TargetCubeMapArray:
0
2336 case
never executed: case QOpenGLTexture::TargetBuffer:
QOpenGLTexture::TargetBuffer:
never executed: case QOpenGLTexture::TargetBuffer:
0
2337 case
never executed: case QOpenGLTexture::TargetRectangle:
QOpenGLTexture::TargetRectangle:
never executed: case QOpenGLTexture::TargetRectangle:
0
2338-
2339 QMessageLogger(__FILE__, 2920, __PRETTY_FUNCTION__).warning("Texture target does not support multisampling");-
2340 break;
never executed: break;
0
2341 }-
2342}
never executed: end of block
0
2343bool QOpenGLTexture::isFixedSamplePositions() const-
2344{-
2345 const QOpenGLTexturePrivate * const d = d_func();-
2346 return
never executed: return d->fixedSamplePositions;
d->fixedSamplePositions;
never executed: return d->fixedSamplePositions;
0
2347}-
2348void QOpenGLTexture::allocateStorage()-
2349{-
2350 QOpenGLTexturePrivate * const d = d_func();-
2351 if (d->create()
d->create()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2352 const QOpenGLTexture::PixelFormat pixelFormat = pixelFormatCompatibleWithInternalFormat(d->format);-
2353 const QOpenGLTexture::PixelType pixelType = pixelTypeCompatibleWithInternalFormat(d->format);-
2354 d->allocateStorage(pixelFormat, pixelType);-
2355 }
never executed: end of block
0
2356}
never executed: end of block
0
2357void QOpenGLTexture::allocateStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType)-
2358{-
2359 QOpenGLTexturePrivate * const d = d_func();-
2360 if (d->create()
d->create()Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2361 d->allocateStorage(pixelFormat, pixelType);
never executed: d->allocateStorage(pixelFormat, pixelType);
0
2362}
never executed: end of block
0
2363bool QOpenGLTexture::isStorageAllocated() const-
2364{-
2365 const QOpenGLTexturePrivate * const d = d_func();-
2366 return
never executed: return d->storageAllocated;
d->storageAllocated;
never executed: return d->storageAllocated;
0
2367}-
2368QOpenGLTexture *QOpenGLTexture::createTextureView(Target target,-
2369 TextureFormat viewFormat,-
2370 int minimumMipmapLevel, int maximumMipmapLevel,-
2371 int minimumLayer, int maximumLayer) const-
2372{-
2373 const QOpenGLTexturePrivate * const d = d_func();-
2374 if (!isStorageAllocated()
!isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2375 QMessageLogger(__FILE__, 3060, __PRETTY_FUNCTION__).warning("Cannot set create a texture view of a texture that does not have storage allocated.");-
2376 return
never executed: return 0;
0;
never executed: return 0;
0
2377 }-
2378 ((!(maximumMipmapLevel >= minimumMipmapLevel)) ? qt_assert("maximumMipmapLevel >= minimumMipmapLevel",__FILE__,3063) : qt_noop());-
2379 ((!(maximumLayer >= minimumLayer)) ? qt_assert("maximumLayer >= minimumLayer",__FILE__,3064) : qt_noop());-
2380 return
never executed: return d->createTextureView(target, viewFormat, minimumMipmapLevel, maximumMipmapLevel, minimumLayer, maximumLayer);
d->createTextureView(target, viewFormat,
never executed: return d->createTextureView(target, viewFormat, minimumMipmapLevel, maximumMipmapLevel, minimumLayer, maximumLayer);
0
2381 minimumMipmapLevel, maximumMipmapLevel,
never executed: return d->createTextureView(target, viewFormat, minimumMipmapLevel, maximumMipmapLevel, minimumLayer, maximumLayer);
0
2382 minimumLayer, maximumLayer);
never executed: return d->createTextureView(target, viewFormat, minimumMipmapLevel, maximumMipmapLevel, minimumLayer, maximumLayer);
0
2383}-
2384-
2385-
2386-
2387-
2388-
2389-
2390-
2391bool QOpenGLTexture::isTextureView() const-
2392{-
2393 const QOpenGLTexturePrivate * const d = d_func();-
2394 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3079) : qt_noop());-
2395 return
never executed: return d->textureView;
d->textureView;
never executed: return d->textureView;
0
2396}-
2397void QOpenGLTexture::setData(int mipLevel, int layer, CubeMapFace cubeFace,-
2398 PixelFormat sourceFormat, PixelType sourceType,-
2399 const void *data, const QOpenGLPixelTransferOptions * const options)-
2400{-
2401 QOpenGLTexturePrivate * const d = d_func();-
2402 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3104) : qt_noop());-
2403 if (!isStorageAllocated()
!isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2404 QMessageLogger(__FILE__, 3106, __PRETTY_FUNCTION__).warning("Cannot set data on a texture that does not have storage allocated.\n"-
2405 "To do so call allocateStorage() before this function");-
2406 return;
never executed: return;
0
2407 }-
2408 d->setData(mipLevel, layer, cubeFace, sourceFormat, sourceType, data, options);-
2409}
never executed: end of block
0
2410-
2411-
2412-
2413-
2414-
2415void QOpenGLTexture::setData(int mipLevel, int layer,-
2416 PixelFormat sourceFormat, PixelType sourceType,-
2417 const void *data, const QOpenGLPixelTransferOptions * const options)-
2418{-
2419 QOpenGLTexturePrivate * const d = d_func();-
2420 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3122) : qt_noop());-
2421 d->setData(mipLevel, layer, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);-
2422}
never executed: end of block
0
2423-
2424-
2425-
2426-
2427-
2428void QOpenGLTexture::setData(int mipLevel,-
2429 PixelFormat sourceFormat, PixelType sourceType,-
2430 const void *data, const QOpenGLPixelTransferOptions * const options)-
2431{-
2432 QOpenGLTexturePrivate * const d = d_func();-
2433 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3135) : qt_noop());-
2434 d->setData(mipLevel, 0, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);-
2435}
never executed: end of block
0
2436-
2437-
2438-
2439-
2440-
2441void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType,-
2442 const void *data, const QOpenGLPixelTransferOptions * const options)-
2443{-
2444 QOpenGLTexturePrivate * const d = d_func();-
2445 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3147) : qt_noop());-
2446 d->setData(0, 0, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);-
2447}
never executed: end of block
0
2448void QOpenGLTexture::setData(int mipLevel, int layer, CubeMapFace cubeFace,-
2449 PixelFormat sourceFormat, PixelType sourceType,-
2450 void *data, const QOpenGLPixelTransferOptions * const options)-
2451{-
2452 QOpenGLTexturePrivate * const d = d_func();-
2453 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3163) : qt_noop());-
2454 if (!isStorageAllocated()
!isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2455 QMessageLogger(__FILE__, 3165, __PRETTY_FUNCTION__).warning("Cannot set data on a texture that does not have storage allocated.\n"-
2456 "To do so call allocateStorage() before this function");-
2457 return;
never executed: return;
0
2458 }-
2459 d->setData(mipLevel, layer, cubeFace, sourceFormat, sourceType, data, options);-
2460}
never executed: end of block
0
2461-
2462-
2463-
2464-
2465-
2466void QOpenGLTexture::setData(int mipLevel, int layer,-
2467 PixelFormat sourceFormat, PixelType sourceType,-
2468 void *data, const QOpenGLPixelTransferOptions * const options)-
2469{-
2470 QOpenGLTexturePrivate * const d = d_func();-
2471 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3181) : qt_noop());-
2472 d->setData(mipLevel, layer, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);-
2473}
never executed: end of block
0
2474-
2475-
2476-
2477-
2478-
2479void QOpenGLTexture::setData(int mipLevel,-
2480 PixelFormat sourceFormat, PixelType sourceType,-
2481 void *data, const QOpenGLPixelTransferOptions * const options)-
2482{-
2483 QOpenGLTexturePrivate * const d = d_func();-
2484 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3194) : qt_noop());-
2485 d->setData(mipLevel, 0, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);-
2486}
never executed: end of block
0
2487-
2488-
2489-
2490-
2491-
2492void QOpenGLTexture::setData(PixelFormat sourceFormat, PixelType sourceType,-
2493 void *data, const QOpenGLPixelTransferOptions * const options)-
2494{-
2495 QOpenGLTexturePrivate * const d = d_func();-
2496 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3206) : qt_noop());-
2497 d->setData(0, 0, QOpenGLTexture::CubeMapPositiveX, sourceFormat, sourceType, data, options);-
2498}
never executed: end of block
0
2499void QOpenGLTexture::setData(const QImage& image, MipMapGeneration genMipMaps)-
2500{-
2501 QOpenGLContext *context = QOpenGLContext::currentContext();-
2502 if (!context
!contextDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
2503 QMessageLogger(__FILE__, 3222, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setData() requires a valid current context");-
2504 return;
never executed: return;
0
2505 }-
2506-
2507 if (image.isNull()
image.isNull()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2508 QMessageLogger(__FILE__, 3227, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setData() tried to set a null image");-
2509 return;
never executed: return;
0
2510 }-
2511-
2512 if (context->isOpenGLES()
context->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
&& context->format().majorVersion() < 3
context->forma...rVersion() < 3Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2513 setFormat(QOpenGLTexture::RGBAFormat);
never executed: setFormat(QOpenGLTexture::RGBAFormat);
0
2514 else-
2515 setFormat(QOpenGLTexture::RGBA8_UNorm);
never executed: setFormat(QOpenGLTexture::RGBA8_UNorm);
0
2516-
2517 setSize(image.width(), image.height());-
2518 setMipLevels(genMipMaps == GenerateMipMaps ? maximumMipLevels() : 1);-
2519 allocateStorage(QOpenGLTexture::RGBA, QOpenGLTexture::UInt8);-
2520-
2521-
2522 QImage glImage = image.convertToFormat(QImage::Format_RGBA8888);-
2523 QOpenGLPixelTransferOptions uploadOptions;-
2524 uploadOptions.setAlignment(1);-
2525 setData(0, QOpenGLTexture::RGBA, QOpenGLTexture::UInt8, glImage.constBits(), &uploadOptions);-
2526}
never executed: end of block
0
2527void QOpenGLTexture::setCompressedData(int mipLevel, int layer, CubeMapFace cubeFace,-
2528 int dataSize, const void *data,-
2529 const QOpenGLPixelTransferOptions * const options)-
2530{-
2531 QOpenGLTexturePrivate * const d = d_func();-
2532 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3262) : qt_noop());-
2533 if (!isStorageAllocated()
!isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2534 QMessageLogger(__FILE__, 3264, __PRETTY_FUNCTION__).warning("Cannot set data on a texture that does not have storage allocated.\n"-
2535 "To do so call allocateStorage() before this function");-
2536 return;
never executed: return;
0
2537 }-
2538 d->setCompressedData(mipLevel, layer, cubeFace, dataSize, data, options);-
2539}
never executed: end of block
0
2540-
2541-
2542-
2543-
2544void QOpenGLTexture::setCompressedData(int mipLevel, int layer, int dataSize, const void *data,-
2545 const QOpenGLPixelTransferOptions * const options)-
2546{-
2547 QOpenGLTexturePrivate * const d = d_func();-
2548 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3278) : qt_noop());-
2549 d->setCompressedData(mipLevel, layer, QOpenGLTexture::CubeMapPositiveX, dataSize, data, options);-
2550}
never executed: end of block
0
2551-
2552-
2553-
2554-
2555void QOpenGLTexture::setCompressedData(int mipLevel, int dataSize, const void *data,-
2556 const QOpenGLPixelTransferOptions * const options)-
2557{-
2558 QOpenGLTexturePrivate * const d = d_func();-
2559 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3289) : qt_noop());-
2560 d->setCompressedData(mipLevel, 0, QOpenGLTexture::CubeMapPositiveX, dataSize, data, options);-
2561}
never executed: end of block
0
2562-
2563-
2564-
2565-
2566void QOpenGLTexture::setCompressedData(int dataSize, const void *data,-
2567 const QOpenGLPixelTransferOptions * const options)-
2568{-
2569 QOpenGLTexturePrivate * const d = d_func();-
2570 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3300) : qt_noop());-
2571 d->setCompressedData(0, 0, QOpenGLTexture::CubeMapPositiveX, dataSize, data, options);-
2572}
never executed: end of block
0
2573-
2574-
2575-
2576-
2577-
2578-
2579void QOpenGLTexture::setCompressedData(int mipLevel, int layer, CubeMapFace cubeFace,-
2580 int dataSize, void *data,-
2581 const QOpenGLPixelTransferOptions * const options)-
2582{-
2583 QOpenGLTexturePrivate * const d = d_func();-
2584 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3314) : qt_noop());-
2585 if (!isStorageAllocated()
!isStorageAllocated()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2586 QMessageLogger(__FILE__, 3316, __PRETTY_FUNCTION__).warning("Cannot set data on a texture that does not have storage allocated.\n"-
2587 "To do so call allocateStorage() before this function");-
2588 return;
never executed: return;
0
2589 }-
2590 d->setCompressedData(mipLevel, layer, cubeFace, dataSize, data, options);-
2591}
never executed: end of block
0
2592-
2593-
2594-
2595-
2596-
2597void QOpenGLTexture::setCompressedData(int mipLevel, int layer, int dataSize, void *data,-
2598 const QOpenGLPixelTransferOptions * const options)-
2599{-
2600 QOpenGLTexturePrivate * const d = d_func();-
2601 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3331) : qt_noop());-
2602 d->setCompressedData(mipLevel, layer, QOpenGLTexture::CubeMapPositiveX, dataSize, data, options);-
2603}
never executed: end of block
0
2604-
2605-
2606-
2607-
2608-
2609void QOpenGLTexture::setCompressedData(int mipLevel, int dataSize, void *data,-
2610 const QOpenGLPixelTransferOptions * const options)-
2611{-
2612 QOpenGLTexturePrivate * const d = d_func();-
2613 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3343) : qt_noop());-
2614 d->setCompressedData(mipLevel, 0, QOpenGLTexture::CubeMapPositiveX, dataSize, data, options);-
2615}
never executed: end of block
0
2616-
2617-
2618-
2619-
2620-
2621void QOpenGLTexture::setCompressedData(int dataSize, void *data,-
2622 const QOpenGLPixelTransferOptions * const options)-
2623{-
2624 QOpenGLTexturePrivate * const d = d_func();-
2625 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3355) : qt_noop());-
2626 d->setCompressedData(0, 0, QOpenGLTexture::CubeMapPositiveX, dataSize, data, options);-
2627}
never executed: end of block
0
2628-
2629-
2630-
2631-
2632-
2633-
2634bool QOpenGLTexture::hasFeature(Feature feature)-
2635{-
2636 QOpenGLContext *ctx = QOpenGLContext::currentContext();-
2637 if (!ctx
!ctxDescription
TRUEnever evaluated
FALSEnever evaluated
) {
0
2638 QMessageLogger(__FILE__, 3368, __PRETTY_FUNCTION__).warning("QOpenGLTexture::hasFeature() requires a valid current context");-
2639 return
never executed: return false;
false;
never executed: return false;
0
2640 }-
2641-
2642 QSurfaceFormat f = ctx->format();-
2643-
2644 bool supported = false;-
2645-
2646-
2647 if (!ctx->isOpenGLES()
!ctx->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2648 switch (feature) {-
2649 case
never executed: case ImmutableMultisampleStorage:
ImmutableMultisampleStorage:
never executed: case ImmutableMultisampleStorage:
0
2650 supported = f.version() >= qMakePair(4, 3)
f.version() >= qMakePair(4, 3)Description
TRUEnever evaluated
FALSEnever evaluated
0
2651 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_storage_multisample") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_storage_multisample" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2652 break;
never executed: break;
0
2653-
2654 case
never executed: case TextureBuffer:
TextureBuffer:
never executed: case TextureBuffer:
0
2655 supported = f.version() >= qMakePair(3, 0)
f.version() >= qMakePair(3, 0)Description
TRUEnever evaluated
FALSEnever evaluated
0
2656 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_buffer_object") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_buffer_object" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2657 break;
never executed: break;
0
2658-
2659 case
never executed: case StencilTexturing:
StencilTexturing:
never executed: case StencilTexturing:
0
2660 supported = f.version() >= qMakePair(4, 3)
f.version() >= qMakePair(4, 3)Description
TRUEnever evaluated
FALSEnever evaluated
0
2661 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_stencil_texturing") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_stencil_texturing" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2662 break;
never executed: break;
0
2663-
2664 case
never executed: case ImmutableStorage:
ImmutableStorage:
never executed: case ImmutableStorage:
0
2665 supported = f.version() >= qMakePair(4, 2)
f.version() >= qMakePair(4, 2)Description
TRUEnever evaluated
FALSEnever evaluated
0
2666 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_storage") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_storage" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
0
2667 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_EXT_texture_storage") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_EXT_texture_storage" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2668 break;
never executed: break;
0
2669-
2670 case
never executed: case TextureCubeMapArrays:
TextureCubeMapArrays:
never executed: case TextureCubeMapArrays:
0
2671 supported = f.version() >= qMakePair(4, 0)
f.version() >= qMakePair(4, 0)Description
TRUEnever evaluated
FALSEnever evaluated
0
2672 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("ARB_texture_cube_map_array") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "ARB_texture_cube_map_array" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2673 break;
never executed: break;
0
2674-
2675 case
never executed: case Swizzle:
Swizzle:
never executed: case Swizzle:
0
2676 supported = f.version() >= qMakePair(3, 3)
f.version() >= qMakePair(3, 3)Description
TRUEnever evaluated
FALSEnever evaluated
0
2677 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_swizzle") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_swizzle" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2678 break;
never executed: break;
0
2679-
2680 case
never executed: case TextureMultisample:
TextureMultisample:
never executed: case TextureMultisample:
0
2681 supported = f.version() >= qMakePair(3, 2)
f.version() >= qMakePair(3, 2)Description
TRUEnever evaluated
FALSEnever evaluated
0
2682 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_multisample") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_multisample" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2683 break;
never executed: break;
0
2684-
2685 case
never executed: case TextureArrays:
TextureArrays:
never executed: case TextureArrays:
0
2686 supported = f.version() >= qMakePair(3, 0)
f.version() >= qMakePair(3, 0)Description
TRUEnever evaluated
FALSEnever evaluated
0
2687 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_EXT_texture_array") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_EXT_texture_array" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2688 break;
never executed: break;
0
2689-
2690 case
never executed: case TextureRectangle:
TextureRectangle:
never executed: case TextureRectangle:
0
2691 supported = f.version() >= qMakePair(2, 1)
f.version() >= qMakePair(2, 1)Description
TRUEnever evaluated
FALSEnever evaluated
0
2692 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("ARB_texture_rectangle") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "ARB_texture_rectangle" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2693 break;
never executed: break;
0
2694-
2695 case
never executed: case Texture3D:
Texture3D:
never executed: case Texture3D:
0
2696 supported = f.version() >= qMakePair(1, 3);-
2697 break;
never executed: break;
0
2698-
2699 case
never executed: case AnisotropicFiltering:
AnisotropicFiltering:
never executed: case AnisotropicFiltering:
0
2700 supported = ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_EXT_texture_filter_anisotropic") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_EXT_texture_filter_anisotropic" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return
never executed: return ba;
ba;
never executed: return ba;
}()));
0
2701 break;
never executed: break;
0
2702-
2703 case
never executed: case NPOTTextures:
NPOTTextures:
never executed: case NPOTTextures:
0
2704 case
never executed: case NPOTTextureRepeat:
NPOTTextureRepeat:
never executed: case NPOTTextureRepeat:
0
2705 supported = ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_non_power_of_two") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_non_power_of_two" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return
never executed: return ba;
ba;
never executed: return ba;
}()));
0
2706 break;
never executed: break;
0
2707-
2708 case
never executed: case Texture1D:
Texture1D:
never executed: case Texture1D:
0
2709 supported = f.version() >= qMakePair(1, 1);-
2710 break;
never executed: break;
0
2711-
2712 case
never executed: case TextureComparisonOperators:
TextureComparisonOperators:
never executed: case TextureComparisonOperators:
0
2713-
2714-
2715-
2716-
2717 supported = f.version() >= qMakePair(1, 5)
f.version() >= qMakePair(1, 5)Description
TRUEnever evaluated
FALSEnever evaluated
0
2718 || (ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_shadow") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_shadow" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
0
2719 && ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_EXT_shadow_funcs") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_EXT_shadow_funcs" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
);
0
2720 break;
never executed: break;
0
2721-
2722 case
never executed: case TextureMipMapLevel:
TextureMipMapLevel:
never executed: case TextureMipMapLevel:
0
2723 supported = f.version() >= qMakePair(1, 2);-
2724 break;
never executed: break;
0
2725-
2726 case
never executed: case MaxFeatureFlag:
MaxFeatureFlag:
never executed: case MaxFeatureFlag:
0
2727 break;
never executed: break;
0
2728 }-
2729 }
never executed: end of block
0
2730-
2731 if (ctx->isOpenGLES()
ctx->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2732-
2733 {-
2734 const char *renderer = reinterpret_cast<const char *>(ctx->functions()->glGetString(0x1F01));-
2735 switch (feature) {-
2736 case
never executed: case ImmutableStorage:
ImmutableStorage:
never executed: case ImmutableStorage:
0
2737 supported = (f.version() >= qMakePair(3, 0)
f.version() >= qMakePair(3, 0)Description
TRUEnever evaluated
FALSEnever evaluated
|| ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("EXT_texture_storage") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "EXT_texture_storage" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2738 && !(renderer
rendererDescription
TRUEnever evaluated
FALSEnever evaluated
&& strstr(renderer, "Mali")
strstr(renderer, "Mali")Description
TRUEnever evaluated
FALSEnever evaluated
);
0
2739 break;
never executed: break;
0
2740-
2741 case
never executed: case ImmutableMultisampleStorage:
ImmutableMultisampleStorage:
never executed: case ImmutableMultisampleStorage:
0
2742 supported = f.version() >= qMakePair(3, 1);-
2743 break;
never executed: break;
0
2744-
2745 case
never executed: case TextureRectangle:
TextureRectangle:
never executed: case TextureRectangle:
0
2746 break;
never executed: break;
0
2747-
2748 case
never executed: case TextureArrays:
TextureArrays:
never executed: case TextureArrays:
0
2749 supported = f.version() >= qMakePair(3, 0);-
2750 break;
never executed: break;
0
2751-
2752 case
never executed: case Texture3D:
Texture3D:
never executed: case Texture3D:
0
2753 supported = f.version() >= qMakePair(3, 0)
f.version() >= qMakePair(3, 0)Description
TRUEnever evaluated
FALSEnever evaluated
0
2754 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_OES_texture_3D") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_OES_texture_3D" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2755 break;
never executed: break;
0
2756-
2757 case
never executed: case TextureMultisample:
TextureMultisample:
never executed: case TextureMultisample:
0
2758 supported = f.version() >= qMakePair(3, 1);-
2759 break;
never executed: break;
0
2760-
2761 case
never executed: case TextureBuffer:
TextureBuffer:
never executed: case TextureBuffer:
0
2762 break;
never executed: break;
0
2763-
2764 case
never executed: case TextureCubeMapArrays:
TextureCubeMapArrays:
never executed: case TextureCubeMapArrays:
0
2765 break;
never executed: break;
0
2766-
2767 case
never executed: case Swizzle:
Swizzle:
never executed: case Swizzle:
0
2768 supported = f.version() >= qMakePair(3, 0);-
2769 break;
never executed: break;
0
2770-
2771 case
never executed: case StencilTexturing:
StencilTexturing:
never executed: case StencilTexturing:
0
2772 break;
never executed: break;
0
2773-
2774 case
never executed: case AnisotropicFiltering:
AnisotropicFiltering:
never executed: case AnisotropicFiltering:
0
2775 supported = ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_EXT_texture_filter_anisotropic") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_EXT_texture_filter_anisotropic" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return
never executed: return ba;
ba;
never executed: return ba;
}()));
0
2776 break;
never executed: break;
0
2777-
2778 case
never executed: case NPOTTextures:
NPOTTextures:
never executed: case NPOTTextures:
0
2779 case
never executed: case NPOTTextureRepeat:
NPOTTextureRepeat:
never executed: case NPOTTextureRepeat:
0
2780 supported = f.version() >= qMakePair(3,0)
f.version() >= qMakePair(3,0)Description
TRUEnever evaluated
FALSEnever evaluated
0
2781 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_OES_texture_npot") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_OES_texture_npot" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
0
2782 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_ARB_texture_non_power_of_two") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_ARB_texture_non_power_of_two" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2783 break;
never executed: break;
0
2784-
2785 case
never executed: case Texture1D:
Texture1D:
never executed: case Texture1D:
0
2786 break;
never executed: break;
0
2787-
2788 case
never executed: case TextureComparisonOperators:
TextureComparisonOperators:
never executed: case TextureComparisonOperators:
0
2789 supported = f.version() >= qMakePair(3, 0)
f.version() >= qMakePair(3, 0)Description
TRUEnever evaluated
FALSEnever evaluated
0
2790 || ctx->hasExtension(([]() -> QByteArray { enum { Size = sizeof("GL_EXT_shadow_samplers") - 1 }; static const QStaticByteArrayData<Size> qbytearray_literal = { { { { -1 } }, Size, 0, 0, sizeof(QByteArrayData) }, "GL_EXT_shadow_samplers" }; QByteArrayDataPtr holder = { qbytearray_literal.data_ptr() }; const QByteArray ba(holder); return ba; }()))
ctx->hasExtens...turn ba; }()))Description
TRUEnever evaluated
FALSEnever evaluated
;
0
2791 break;
never executed: break;
0
2792-
2793 case
never executed: case TextureMipMapLevel:
TextureMipMapLevel:
never executed: case TextureMipMapLevel:
0
2794 supported = f.version() >= qMakePair(3, 0);-
2795 break;
never executed: break;
0
2796-
2797 case
never executed: case MaxFeatureFlag:
MaxFeatureFlag:
never executed: case MaxFeatureFlag:
0
2798 break;
never executed: break;
0
2799 }-
2800 }
never executed: end of block
0
2801-
2802 return
never executed: return supported;
supported;
never executed: return supported;
0
2803}-
2804-
2805-
2806-
2807-
2808-
2809-
2810-
2811void QOpenGLTexture::setMipBaseLevel(int baseLevel)-
2812{-
2813 QOpenGLTexturePrivate * const d = d_func();-
2814 d->create();-
2815 if (!d->features.testFlag(TextureMipMapLevel)
!d->features.t...reMipMapLevel)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2816 QMessageLogger(__FILE__, 3546, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setMipBaseLevel: requires OpenGL >= 1.2 or OpenGL ES >= 3.0");-
2817 return;
never executed: return;
0
2818 }-
2819 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3549) : qt_noop());-
2820 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3550) : qt_noop());-
2821 ((!(baseLevel <= d->maxLevel)) ? qt_assert("baseLevel <= d->maxLevel",__FILE__,3551) : qt_noop());-
2822 d->baseLevel = baseLevel;-
2823 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x813C, baseLevel);-
2824}
never executed: end of block
0
2825-
2826-
2827-
2828-
2829-
2830-
2831-
2832int QOpenGLTexture::mipBaseLevel() const-
2833{-
2834 const QOpenGLTexturePrivate * const d = d_func();-
2835 return
never executed: return d->baseLevel;
d->baseLevel;
never executed: return d->baseLevel;
0
2836}-
2837-
2838-
2839-
2840-
2841-
2842-
2843-
2844void QOpenGLTexture::setMipMaxLevel(int maxLevel)-
2845{-
2846 QOpenGLTexturePrivate * const d = d_func();-
2847 d->create();-
2848 if (!d->features.testFlag(TextureMipMapLevel)
!d->features.t...reMipMapLevel)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2849 QMessageLogger(__FILE__, 3579, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setMipMaxLevel: requires OpenGL >= 1.2 or OpenGL ES >= 3.0");-
2850 return;
never executed: return;
0
2851 }-
2852 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3582) : qt_noop());-
2853 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3583) : qt_noop());-
2854 ((!(d->baseLevel <= maxLevel)) ? qt_assert("d->baseLevel <= maxLevel",__FILE__,3584) : qt_noop());-
2855 d->maxLevel = maxLevel;-
2856 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x813D, maxLevel);-
2857}
never executed: end of block
0
2858-
2859-
2860-
2861-
2862-
2863-
2864int QOpenGLTexture::mipMaxLevel() const-
2865{-
2866 const QOpenGLTexturePrivate * const d = d_func();-
2867 return
never executed: return d->maxLevel;
d->maxLevel;
never executed: return d->maxLevel;
0
2868}-
2869void QOpenGLTexture::setMipLevelRange(int baseLevel, int maxLevel)-
2870{-
2871 QOpenGLTexturePrivate * const d = d_func();-
2872 d->create();-
2873 if (!d->features.testFlag(TextureMipMapLevel)
!d->features.t...reMipMapLevel)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2874 QMessageLogger(__FILE__, 3612, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setMipLevelRange: requires OpenGL >= 1.2 or OpenGL ES >= 3.0");-
2875 return;
never executed: return;
0
2876 }-
2877 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3615) : qt_noop());-
2878 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3616) : qt_noop());-
2879 ((!(baseLevel <= maxLevel)) ? qt_assert("baseLevel <= maxLevel",__FILE__,3617) : qt_noop());-
2880 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x813C, baseLevel);-
2881 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x813D, maxLevel);-
2882}
never executed: end of block
0
2883-
2884-
2885-
2886-
2887-
2888-
2889QPair<int, int> QOpenGLTexture::mipLevelRange() const-
2890{-
2891 const QOpenGLTexturePrivate * const d = d_func();-
2892 return
never executed: return qMakePair(d->baseLevel, d->maxLevel);
qMakePair(d->baseLevel, d->maxLevel);
never executed: return qMakePair(d->baseLevel, d->maxLevel);
0
2893}-
2894void QOpenGLTexture::setAutoMipMapGenerationEnabled(bool enabled)-
2895{-
2896 QOpenGLTexturePrivate * const d = d_func();-
2897 d->autoGenerateMipMaps = enabled;-
2898}
never executed: end of block
0
2899-
2900-
2901-
2902-
2903-
2904-
2905bool QOpenGLTexture::isAutoMipMapGenerationEnabled() const-
2906{-
2907 const QOpenGLTexturePrivate * const d = d_func();-
2908 return
never executed: return d->autoGenerateMipMaps;
d->autoGenerateMipMaps;
never executed: return d->autoGenerateMipMaps;
0
2909}-
2910void QOpenGLTexture::generateMipMaps()-
2911{-
2912 QOpenGLTexturePrivate * const d = d_func();-
2913 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3674) : qt_noop());-
2914 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3675) : qt_noop());-
2915 if (isCompressedFormat(d->format)
isCompressedFormat(d->format)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2916 if (QOpenGLContext *ctx = QOpenGLContext::currentContext()
QOpenGLContext...rrentContext()Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2917 if (ctx->isOpenGLES()
ctx->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
&& ctx->format().majorVersion() < 3
ctx->format()....rVersion() < 3Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2918 return;
never executed: return;
0
2919 }
never executed: end of block
0
2920 d->texFuncs->glGenerateTextureMipmap(d->textureId, d->target, d->bindingTarget);-
2921}
never executed: end of block
0
2922void QOpenGLTexture::generateMipMaps(int baseLevel, bool resetBaseLevel)-
2923{-
2924 QOpenGLTexturePrivate * const d = d_func();-
2925 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3699) : qt_noop());-
2926 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3700) : qt_noop());-
2927 if (isCompressedFormat(d->format)
isCompressedFormat(d->format)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2928 if (QOpenGLContext *ctx = QOpenGLContext::currentContext()
QOpenGLContext...rrentContext()Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2929 if (ctx->isOpenGLES()
ctx->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
&& ctx->format().majorVersion() < 3
ctx->format()....rVersion() < 3Description
TRUEnever evaluated
FALSEnever evaluated
)
0
2930 return;
never executed: return;
0
2931 }
never executed: end of block
0
2932 int oldBaseLevel;-
2933 if (resetBaseLevel
resetBaseLevelDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
2934 oldBaseLevel = mipBaseLevel();
never executed: oldBaseLevel = mipBaseLevel();
0
2935 setMipBaseLevel(baseLevel);-
2936 d->texFuncs->glGenerateTextureMipmap(d->textureId, d->target, d->bindingTarget);-
2937 if (resetBaseLevel
resetBaseLevelDescription
TRUEnever evaluated
FALSEnever evaluated
)
0
2938 setMipBaseLevel(oldBaseLevel);
never executed: setMipBaseLevel(oldBaseLevel);
0
2939}
never executed: end of block
0
2940void QOpenGLTexture::setSwizzleMask(SwizzleComponent component, SwizzleValue value)-
2941{-
2942-
2943 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2944 QOpenGLTexturePrivate * const d = d_func();-
2945 d->create();-
2946 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3733) : qt_noop());-
2947 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3734) : qt_noop());-
2948 if (!d->features.testFlag(Swizzle)
!d->features.testFlag(Swizzle)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2949 QMessageLogger(__FILE__, 3736, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setSwizzleMask() requires OpenGL >= 3.3");-
2950 return;
never executed: return;
0
2951 }-
2952 d->swizzleMask[component - SwizzleRed] = value;-
2953 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, component, value);-
2954 return;
never executed: return;
0
2955 }-
2956-
2957-
2958-
2959-
2960 QMessageLogger(__FILE__, 3747, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Texture swizzling is not supported");-
2961}
never executed: end of block
0
2962-
2963-
2964-
2965-
2966-
2967-
2968void QOpenGLTexture::setSwizzleMask(SwizzleValue r, SwizzleValue g,-
2969 SwizzleValue b, SwizzleValue a)-
2970{-
2971-
2972 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2973 QOpenGLTexturePrivate * const d = d_func();-
2974 d->create();-
2975 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3762) : qt_noop());-
2976 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3763) : qt_noop());-
2977 if (!d->features.testFlag(Swizzle)
!d->features.testFlag(Swizzle)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
2978 QMessageLogger(__FILE__, 3765, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setSwizzleMask() requires OpenGL >= 3.3");-
2979 return;
never executed: return;
0
2980 }-
2981 GLint swizzleMask[] = {GLint(r), GLint(g), GLint(b), GLint(a)};-
2982 d->swizzleMask[0] = r;-
2983 d->swizzleMask[1] = g;-
2984 d->swizzleMask[2] = b;-
2985 d->swizzleMask[3] = a;-
2986 d->texFuncs->glTextureParameteriv(d->textureId, d->target, d->bindingTarget, 0x8E46, swizzleMask);-
2987 return;
never executed: return;
0
2988 }-
2989-
2990-
2991-
2992-
2993-
2994-
2995 QMessageLogger(__FILE__, 3782, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Texture swizzling is not supported");-
2996}
never executed: end of block
0
2997-
2998-
2999-
3000-
3001QOpenGLTexture::SwizzleValue QOpenGLTexture::swizzleMask(SwizzleComponent component) const-
3002{-
3003 const QOpenGLTexturePrivate * const d = d_func();-
3004 return
never executed: return d->swizzleMask[component - SwizzleRed];
d->swizzleMask[component - SwizzleRed];
never executed: return d->swizzleMask[component - SwizzleRed];
0
3005}-
3006void QOpenGLTexture::setDepthStencilMode(QOpenGLTexture::DepthStencilMode mode)-
3007{-
3008-
3009 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3010 QOpenGLTexturePrivate * const d = d_func();-
3011 d->create();-
3012 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3822) : qt_noop());-
3013 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3823) : qt_noop());-
3014 if (!d->features.testFlag(StencilTexturing)
!d->features.t...ncilTexturing)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3015 QMessageLogger(__FILE__, 3825, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setDepthStencilMode() requires OpenGL >= 4.3 or GL_ARB_stencil_texturing");-
3016 return;
never executed: return;
0
3017 }-
3018 d->depthStencilMode = mode;-
3019 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x90EA, mode);-
3020 return;
never executed: return;
0
3021 }-
3022-
3023-
3024-
3025 QMessageLogger(__FILE__, 3835, __PRETTY_FUNCTION__).warning("QOpenGLTexture: DepthStencil Mode is not supported");-
3026}
never executed: end of block
0
3027-
3028-
3029-
3030-
3031-
3032-
3033-
3034QOpenGLTexture::DepthStencilMode QOpenGLTexture::depthStencilMode() const-
3035{-
3036 const QOpenGLTexturePrivate * const d = d_func();-
3037 return
never executed: return d->depthStencilMode;
d->depthStencilMode;
never executed: return d->depthStencilMode;
0
3038}-
3039void QOpenGLTexture::setComparisonFunction(QOpenGLTexture::ComparisonFunction function)-
3040{-
3041 QOpenGLTexturePrivate * const d = d_func();-
3042 d->create();-
3043 if (!d->features.testFlag(TextureComparisonOperators)
!d->features.t...isonOperators)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3044 QMessageLogger(__FILE__, 3880, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setComparisonFunction: requires OpenGL >= 1.5 or OpenGL ES >= 3.0");-
3045 return;
never executed: return;
0
3046 }-
3047 d->comparisonFunction = function;-
3048 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x884D, function);-
3049}
never executed: end of block
0
3050QOpenGLTexture::ComparisonFunction QOpenGLTexture::comparisonFunction() const-
3051{-
3052 const QOpenGLTexturePrivate * const d = d_func();-
3053 return
never executed: return d->comparisonFunction;
d->comparisonFunction;
never executed: return d->comparisonFunction;
0
3054}-
3055void QOpenGLTexture::setComparisonMode(QOpenGLTexture::ComparisonMode mode)-
3056{-
3057 QOpenGLTexturePrivate * const d = d_func();-
3058 d->create();-
3059 if (!d->features.testFlag(TextureComparisonOperators)
!d->features.t...isonOperators)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3060 QMessageLogger(__FILE__, 3923, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setComparisonMode: requires OpenGL >= 1.5 or OpenGL ES >= 3.0");-
3061 return;
never executed: return;
0
3062 }-
3063 d->comparisonMode = mode;-
3064 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x884C, mode);-
3065}
never executed: end of block
0
3066QOpenGLTexture::ComparisonMode QOpenGLTexture::comparisonMode() const-
3067{-
3068 const QOpenGLTexturePrivate * const d = d_func();-
3069 return
never executed: return d->comparisonMode;
d->comparisonMode;
never executed: return d->comparisonMode;
0
3070}-
3071-
3072-
3073-
3074-
3075-
3076-
3077void QOpenGLTexture::setMinificationFilter(QOpenGLTexture::Filter filter)-
3078{-
3079 QOpenGLTexturePrivate * const d = d_func();-
3080 d->create();-
3081 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3953) : qt_noop());-
3082 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3954) : qt_noop());-
3083 d->minFilter = filter;-
3084 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x2801, filter);-
3085}
never executed: end of block
0
3086-
3087-
3088-
3089-
3090-
3091-
3092QOpenGLTexture::Filter QOpenGLTexture::minificationFilter() const-
3093{-
3094 const QOpenGLTexturePrivate * const d = d_func();-
3095 return
never executed: return d->minFilter;
d->minFilter;
never executed: return d->minFilter;
0
3096}-
3097-
3098-
3099-
3100-
3101-
3102-
3103void QOpenGLTexture::setMagnificationFilter(QOpenGLTexture::Filter filter)-
3104{-
3105 QOpenGLTexturePrivate * const d = d_func();-
3106 d->create();-
3107 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,3979) : qt_noop());-
3108 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,3980) : qt_noop());-
3109 d->magFilter = filter;-
3110 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x2800, filter);-
3111}
never executed: end of block
0
3112-
3113-
3114-
3115-
3116-
3117-
3118QOpenGLTexture::Filter QOpenGLTexture::magnificationFilter() const-
3119{-
3120 const QOpenGLTexturePrivate * const d = d_func();-
3121 return
never executed: return d->magFilter;
d->magFilter;
never executed: return d->magFilter;
0
3122}-
3123-
3124-
3125-
3126-
3127-
3128-
3129-
3130void QOpenGLTexture::setMinMagFilters(QOpenGLTexture::Filter minificationFilter,-
3131 QOpenGLTexture::Filter magnificationFilter)-
3132{-
3133 QOpenGLTexturePrivate * const d = d_func();-
3134 d->create();-
3135 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4007) : qt_noop());-
3136 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4008) : qt_noop());-
3137 d->minFilter = minificationFilter;-
3138 d->magFilter = magnificationFilter;-
3139 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x2801, minificationFilter);-
3140 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x2800, magnificationFilter);-
3141}
never executed: end of block
0
3142-
3143-
3144-
3145-
3146-
3147-
3148QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter> QOpenGLTexture::minMagFilters() const-
3149{-
3150 const QOpenGLTexturePrivate * const d = d_func();-
3151 return
never executed: return QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>(d->minFilter, d->magFilter);
QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>(d->minFilter, d->magFilter);
never executed: return QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>(d->minFilter, d->magFilter);
0
3152}-
3153-
3154-
3155-
3156-
3157-
3158-
3159-
3160void QOpenGLTexture::setMaximumAnisotropy(float anisotropy)-
3161{-
3162 QOpenGLTexturePrivate * const d = d_func();-
3163 d->create();-
3164 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4036) : qt_noop());-
3165 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4037) : qt_noop());-
3166 if (!d->features.testFlag(AnisotropicFiltering)
!d->features.t...opicFiltering)Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3167 QMessageLogger(__FILE__, 4039, __PRETTY_FUNCTION__).warning("QOpenGLTexture::setMaximumAnisotropy() requires GL_EXT_texture_filter_anisotropic");-
3168 return;
never executed: return;
0
3169 }-
3170 d->maxAnisotropy = anisotropy;-
3171 d->texFuncs->glTextureParameteri(d->textureId, d->target, d->bindingTarget, 0x84FE, anisotropy);-
3172}
never executed: end of block
0
3173-
3174-
3175-
3176-
3177-
3178-
3179-
3180float QOpenGLTexture::maximumAnisotropy() const-
3181{-
3182 const QOpenGLTexturePrivate * const d = d_func();-
3183 return
never executed: return d->maxAnisotropy;
d->maxAnisotropy;
never executed: return d->maxAnisotropy;
0
3184}-
3185-
3186-
3187-
3188-
3189-
3190-
3191void QOpenGLTexture::setWrapMode(QOpenGLTexture::WrapMode mode)-
3192{-
3193 QOpenGLTexturePrivate * const d = d_func();-
3194 d->create();-
3195 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4067) : qt_noop());-
3196 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4068) : qt_noop());-
3197 d->setWrapMode(mode);-
3198}
never executed: end of block
0
3199-
3200-
3201-
3202-
3203-
3204void QOpenGLTexture::setWrapMode(QOpenGLTexture::CoordinateDirection direction, QOpenGLTexture::WrapMode mode)-
3205{-
3206 QOpenGLTexturePrivate * const d = d_func();-
3207 d->create();-
3208 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4080) : qt_noop());-
3209 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4081) : qt_noop());-
3210 d->setWrapMode(direction, mode);-
3211}
never executed: end of block
0
3212-
3213-
3214-
3215-
3216-
3217-
3218QOpenGLTexture::WrapMode QOpenGLTexture::wrapMode(QOpenGLTexture::CoordinateDirection direction) const-
3219{-
3220 const QOpenGLTexturePrivate * const d = d_func();-
3221 return
never executed: return d->wrapMode(direction);
d->wrapMode(direction);
never executed: return d->wrapMode(direction);
0
3222}-
3223-
3224-
3225-
3226-
3227-
3228-
3229-
3230void QOpenGLTexture::setBorderColor(QColor color)-
3231{-
3232-
3233 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3234 QOpenGLTexturePrivate * const d = d_func();-
3235 d->create();-
3236 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4108) : qt_noop());-
3237 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4109) : qt_noop());-
3238 float values[4];-
3239 values[0] = color.redF();-
3240 values[1] = color.greenF();-
3241 values[2] = color.blueF();-
3242 values[3] = color.alphaF();-
3243 d->borderColor.clear();-
3244 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3245 d->borderColor.append(QVariant(values[i]));
never executed: d->borderColor.append(QVariant(values[i]));
0
3246 d->texFuncs->glTextureParameterfv(d->textureId, d->target, d->bindingTarget, 0x1004, values);-
3247 return;
never executed: return;
0
3248 }-
3249-
3250-
3251-
3252 QMessageLogger(__FILE__, 4124, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Border color is not supported");-
3253}
never executed: end of block
0
3254-
3255-
3256-
3257-
3258-
3259-
3260void QOpenGLTexture::setBorderColor(float r, float g, float b, float a)-
3261{-
3262-
3263 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3264 QOpenGLTexturePrivate * const d = d_func();-
3265 d->create();-
3266 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4138) : qt_noop());-
3267 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4139) : qt_noop());-
3268 float values[4];-
3269 values[0] = r;-
3270 values[1] = g;-
3271 values[2] = b;-
3272 values[3] = a;-
3273 d->borderColor.clear();-
3274 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3275 d->borderColor.append(QVariant(values[i]));
never executed: d->borderColor.append(QVariant(values[i]));
0
3276 d->texFuncs->glTextureParameterfv(d->textureId, d->target, d->bindingTarget, 0x1004, values);-
3277 return;
never executed: return;
0
3278 }-
3279-
3280-
3281-
3282-
3283-
3284-
3285 QMessageLogger(__FILE__, 4157, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Border color is not supported");-
3286}
never executed: end of block
0
3287-
3288-
3289-
3290-
3291-
3292-
3293void QOpenGLTexture::setBorderColor(int r, int g, int b, int a)-
3294{-
3295-
3296 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3297 QOpenGLTexturePrivate * const d = d_func();-
3298 d->create();-
3299 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4171) : qt_noop());-
3300 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4172) : qt_noop());-
3301 int values[4];-
3302 values[0] = r;-
3303 values[1] = g;-
3304 values[2] = b;-
3305 values[3] = a;-
3306 d->borderColor.clear();-
3307 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3308 d->borderColor.append(QVariant(values[i]));
never executed: d->borderColor.append(QVariant(values[i]));
0
3309 d->texFuncs->glTextureParameteriv(d->textureId, d->target, d->bindingTarget, 0x1004, values);-
3310 return;
never executed: return;
0
3311 }-
3312-
3313-
3314-
3315-
3316-
3317-
3318 QMessageLogger(__FILE__, 4190, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Border color is not supported");-
3319-
3320-
3321}
never executed: end of block
0
3322-
3323-
3324-
3325-
3326-
3327-
3328void QOpenGLTexture::setBorderColor(uint r, uint g, uint b, uint a)-
3329{-
3330-
3331 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3332 QOpenGLTexturePrivate * const d = d_func();-
3333 d->create();-
3334 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4206) : qt_noop());-
3335 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4207) : qt_noop());-
3336 int values[4];-
3337 values[0] = int(r);-
3338 values[1] = int(g);-
3339 values[2] = int(b);-
3340 values[3] = int(a);-
3341 d->borderColor.clear();-
3342 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3343 d->borderColor.append(QVariant(values[i]));
never executed: d->borderColor.append(QVariant(values[i]));
0
3344 d->texFuncs->glTextureParameteriv(d->textureId, d->target, d->bindingTarget, 0x1004, values);-
3345 return;
never executed: return;
0
3346 }-
3347-
3348-
3349-
3350-
3351-
3352-
3353 QMessageLogger(__FILE__, 4225, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Border color is not supported");-
3354-
3355-
3356}
never executed: end of block
0
3357-
3358-
3359-
3360-
3361-
3362-
3363QColor QOpenGLTexture::borderColor() const-
3364{-
3365 const QOpenGLTexturePrivate * const d = d_func();-
3366 QColor c(0.0f, 0.0f, 0.0f, 0.0f);-
3367 if (!d->borderColor.isEmpty()
!d->borderColor.isEmpty()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3368 c.setRedF(d->borderColor.at(0).toFloat());-
3369 c.setGreenF(d->borderColor.at(1).toFloat());-
3370 c.setBlueF(d->borderColor.at(2).toFloat());-
3371 c.setAlphaF(d->borderColor.at(3).toFloat());-
3372 }
never executed: end of block
0
3373 return
never executed: return c;
c;
never executed: return c;
0
3374}-
3375-
3376-
3377-
3378-
3379-
3380-
3381-
3382void QOpenGLTexture::borderColor(float *border) const-
3383{-
3384 const QOpenGLTexturePrivate * const d = d_func();-
3385 ((!(border)) ? qt_assert("border",__FILE__,4257) : qt_noop());-
3386 if (d->borderColor.isEmpty()
d->borderColor.isEmpty()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3387 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3388 border[i] = 0.0f;
never executed: border[i] = 0.0f;
0
3389 }
never executed: end of block
else {
0
3390 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3391 border[i] = d->borderColor.at(i).toFloat();
never executed: border[i] = d->borderColor.at(i).toFloat();
0
3392 }
never executed: end of block
0
3393}-
3394-
3395-
3396-
3397-
3398-
3399-
3400-
3401void QOpenGLTexture::borderColor(int *border) const-
3402{-
3403 const QOpenGLTexturePrivate * const d = d_func();-
3404 ((!(border)) ? qt_assert("border",__FILE__,4276) : qt_noop());-
3405 if (d->borderColor.isEmpty()
d->borderColor.isEmpty()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3406 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3407 border[i] = 0;
never executed: border[i] = 0;
0
3408 }
never executed: end of block
else {
0
3409 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3410 border[i] = d->borderColor.at(i).toInt();
never executed: border[i] = d->borderColor.at(i).toInt();
0
3411 }
never executed: end of block
0
3412}-
3413-
3414-
3415-
3416-
3417-
3418-
3419-
3420void QOpenGLTexture::borderColor(unsigned int *border) const-
3421{-
3422 const QOpenGLTexturePrivate * const d = d_func();-
3423 ((!(border)) ? qt_assert("border",__FILE__,4295) : qt_noop());-
3424 if (d->borderColor.isEmpty()
d->borderColor.isEmpty()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3425 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3426 border[i] = 0;
never executed: border[i] = 0;
0
3427 }
never executed: end of block
else {
0
3428 for (int i = 0; i < 4
i < 4Description
TRUEnever evaluated
FALSEnever evaluated
; ++i)
0
3429 border[i] = d->borderColor.at(i).toUInt();
never executed: border[i] = d->borderColor.at(i).toUInt();
0
3430 }
never executed: end of block
0
3431}-
3432void QOpenGLTexture::setMinimumLevelOfDetail(float value)-
3433{-
3434-
3435 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3436 QOpenGLTexturePrivate * const d = d_func();-
3437 d->create();-
3438 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4318) : qt_noop());-
3439 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4319) : qt_noop());-
3440 ((!(value < d->maxLevelOfDetail)) ? qt_assert("value < d->maxLevelOfDetail",__FILE__,4320) : qt_noop());-
3441 d->minLevelOfDetail = value;-
3442 d->texFuncs->glTextureParameterf(d->textureId, d->target, d->bindingTarget, 0x813A, value);-
3443 return;
never executed: return;
0
3444 }-
3445-
3446-
3447-
3448 QMessageLogger(__FILE__, 4328, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Detail level is not supported");-
3449}
never executed: end of block
0
3450-
3451-
3452-
3453-
3454-
3455-
3456float QOpenGLTexture::minimumLevelOfDetail() const-
3457{-
3458 const QOpenGLTexturePrivate * const d = d_func();-
3459 return
never executed: return d->minLevelOfDetail;
d->minLevelOfDetail;
never executed: return d->minLevelOfDetail;
0
3460}-
3461void QOpenGLTexture::setMaximumLevelOfDetail(float value)-
3462{-
3463-
3464 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3465 QOpenGLTexturePrivate * const d = d_func();-
3466 d->create();-
3467 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4355) : qt_noop());-
3468 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4356) : qt_noop());-
3469 ((!(value > d->minLevelOfDetail)) ? qt_assert("value > d->minLevelOfDetail",__FILE__,4357) : qt_noop());-
3470 d->maxLevelOfDetail = value;-
3471 d->texFuncs->glTextureParameterf(d->textureId, d->target, d->bindingTarget, 0x813B, value);-
3472 return;
never executed: return;
0
3473 }-
3474-
3475-
3476-
3477 QMessageLogger(__FILE__, 4365, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Detail level is not supported");-
3478}
never executed: end of block
0
3479-
3480-
3481-
3482-
3483-
3484-
3485float QOpenGLTexture::maximumLevelOfDetail() const-
3486{-
3487 const QOpenGLTexturePrivate * const d = d_func();-
3488 return
never executed: return d->maxLevelOfDetail;
d->maxLevelOfDetail;
never executed: return d->maxLevelOfDetail;
0
3489}-
3490-
3491-
3492-
3493-
3494-
3495-
3496-
3497void QOpenGLTexture::setLevelOfDetailRange(float min, float max)-
3498{-
3499-
3500 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3501 QOpenGLTexturePrivate * const d = d_func();-
3502 d->create();-
3503 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4391) : qt_noop());-
3504 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4392) : qt_noop());-
3505 ((!(min < max)) ? qt_assert("min < max",__FILE__,4393) : qt_noop());-
3506 d->minLevelOfDetail = min;-
3507 d->maxLevelOfDetail = max;-
3508 d->texFuncs->glTextureParameterf(d->textureId, d->target, d->bindingTarget, 0x813A, min);-
3509 d->texFuncs->glTextureParameterf(d->textureId, d->target, d->bindingTarget, 0x813B, max);-
3510 return;
never executed: return;
0
3511 }-
3512-
3513-
3514-
3515-
3516 QMessageLogger(__FILE__, 4404, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Detail level is not supported");-
3517}
never executed: end of block
0
3518-
3519-
3520-
3521-
3522-
3523-
3524QPair<float, float> QOpenGLTexture::levelOfDetailRange() const-
3525{-
3526 const QOpenGLTexturePrivate * const d = d_func();-
3527 return
never executed: return qMakePair(d->minLevelOfDetail, d->maxLevelOfDetail);
qMakePair(d->minLevelOfDetail, d->maxLevelOfDetail);
never executed: return qMakePair(d->minLevelOfDetail, d->maxLevelOfDetail);
0
3528}-
3529void QOpenGLTexture::setLevelofDetailBias(float bias)-
3530{-
3531-
3532 if (!QOpenGLContext::currentContext()->isOpenGLES()
!QOpenGLContex...->isOpenGLES()Description
TRUEnever evaluated
FALSEnever evaluated
) {
0
3533 QOpenGLTexturePrivate * const d = d_func();-
3534 d->create();-
3535 ((!(d->texFuncs)) ? qt_assert("d->texFuncs",__FILE__,4433) : qt_noop());-
3536 ((!(d->textureId)) ? qt_assert("d->textureId",__FILE__,4434) : qt_noop());-
3537 d->levelOfDetailBias = bias;-
3538 d->texFuncs->glTextureParameterf(d->textureId, d->target, d->bindingTarget, 0x8501, bias);-
3539 return;
never executed: return;
0
3540 }-
3541-
3542-
3543-
3544 QMessageLogger(__FILE__, 4442, __PRETTY_FUNCTION__).warning("QOpenGLTexture: Detail level is not supported");-
3545}
never executed: end of block
0
3546-
3547-
3548-
3549-
3550-
3551-
3552float QOpenGLTexture::levelofDetailBias() const-
3553{-
3554 const QOpenGLTexturePrivate * const d = d_func();-
3555 return
never executed: return d->levelOfDetailBias;
d->levelOfDetailBias;
never executed: return d->levelOfDetailBias;
0
3556}-
3557-
3558-
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