| Line | Source Code | Coverage |
|---|
| 1 | | - |
| 2 | | - |
| 3 | QVector4D::QVector4D(const QVector2D& vector) | - |
| 4 | { | - |
| 5 | xp = vector.xp; | - |
| 6 | yp = vector.yp; | - |
| 7 | zp = 0.0f; | - |
| 8 | wp = 0.0f; | - |
| 9 | } executed: }Execution Count:1 | 1 |
| 10 | | - |
| 11 | | - |
| 12 | | - |
| 13 | | - |
| 14 | | - |
| 15 | | - |
| 16 | | - |
| 17 | QVector4D::QVector4D(const QVector2D& vector, float zpos, float wpos) | - |
| 18 | { | - |
| 19 | xp = vector.xp; | - |
| 20 | yp = vector.yp; | - |
| 21 | zp = zpos; | - |
| 22 | wp = wpos; | - |
| 23 | } executed: }Execution Count:1 | 1 |
| 24 | QVector4D::QVector4D(const QVector3D& vector) | - |
| 25 | { | - |
| 26 | xp = vector.xp; | - |
| 27 | yp = vector.yp; | - |
| 28 | zp = vector.zp; | - |
| 29 | wp = 0.0f; | - |
| 30 | } executed: }Execution Count:1 | 1 |
| 31 | | - |
| 32 | | - |
| 33 | | - |
| 34 | | - |
| 35 | | - |
| 36 | | - |
| 37 | | - |
| 38 | QVector4D::QVector4D(const QVector3D& vector, float wpos) | - |
| 39 | { | - |
| 40 | xp = vector.xp; | - |
| 41 | yp = vector.yp; | - |
| 42 | zp = vector.zp; | - |
| 43 | wp = wpos; | - |
| 44 | } executed: }Execution Count:1 | 1 |
| 45 | float QVector4D::length() const | - |
| 46 | { | - |
| 47 | | - |
| 48 | double len = double(xp) * double(xp) + | - |
| 49 | double(yp) * double(yp) + | - |
| 50 | double(zp) * double(zp) + | - |
| 51 | double(wp) * double(wp); | - |
| 52 | return float(sqrt(len)); executed: return float(sqrt(len));Execution Count:28 | 28 |
| 53 | } | - |
| 54 | | - |
| 55 | | - |
| 56 | | - |
| 57 | | - |
| 58 | | - |
| 59 | | - |
| 60 | | - |
| 61 | float QVector4D::lengthSquared() const | - |
| 62 | { | - |
| 63 | return xp * xp + yp * yp + zp * zp + wp * wp; executed: return xp * xp + yp * yp + zp * zp + wp * wp;Execution Count:10 | 10 |
| 64 | } | - |
| 65 | QVector4D QVector4D::normalized() const | - |
| 66 | { | - |
| 67 | | - |
| 68 | double len = double(xp) * double(xp) + | - |
| 69 | double(yp) * double(yp) + | - |
| 70 | double(zp) * double(zp) + | - |
| 71 | double(wp) * double(wp); | - |
| 72 | if (qFuzzyIsNull(len - 1.0f)) { evaluated: qFuzzyIsNull(len - 1.0f)| yes Evaluation Count:8 | yes Evaluation Count:2 |
| 2-8 |
| 73 | return *this; executed: return *this;Execution Count:8 | 8 |
| 74 | } else if (!qFuzzyIsNull(len)) { evaluated: !qFuzzyIsNull(len)| yes Evaluation Count:1 | yes Evaluation Count:1 |
| 1 |
| 75 | double sqrtLen = sqrt(len); | - |
| 76 | return QVector4D(float(double(xp) / sqrtLen), | 1 |
| 77 | float(double(yp) / sqrtLen), | 1 |
| 78 | float(double(zp) / sqrtLen), | 1 |
| 79 | float(double(wp) / sqrtLen)); executed: return QVector4D(float(double(xp) / sqrtLen), float(double(yp) / sqrtLen), float(double(zp) / sqrtLen), float(double(wp) / sqrtLen));Execution Count:1 | 1 |
| 80 | } else { | - |
| 81 | return QVector4D(); executed: return QVector4D();Execution Count:1 | 1 |
| 82 | } | - |
| 83 | } | - |
| 84 | | - |
| 85 | | - |
| 86 | | - |
| 87 | | - |
| 88 | | - |
| 89 | | - |
| 90 | | - |
| 91 | void QVector4D::normalize() | - |
| 92 | { | - |
| 93 | | - |
| 94 | double len = double(xp) * double(xp) + | - |
| 95 | double(yp) * double(yp) + | - |
| 96 | double(zp) * double(zp) + | - |
| 97 | double(wp) * double(wp); | - |
| 98 | if (qFuzzyIsNull(len - 1.0f) || qFuzzyIsNull(len)) evaluated: qFuzzyIsNull(len - 1.0f)| yes Evaluation Count:8 | yes Evaluation Count:2 |
evaluated: qFuzzyIsNull(len)| yes Evaluation Count:1 | yes Evaluation Count:1 |
| 1-8 |
| 99 | return; executed: return;Execution Count:9 | 9 |
| 100 | | - |
| 101 | len = sqrt(len); | - |
| 102 | | - |
| 103 | xp = float(double(xp) / len); | - |
| 104 | yp = float(double(yp) / len); | - |
| 105 | zp = float(double(zp) / len); | - |
| 106 | wp = float(double(wp) / len); | - |
| 107 | } executed: }Execution Count:1 | 1 |
| 108 | float QVector4D::dotProduct(const QVector4D& v1, const QVector4D& v2) | - |
| 109 | { | - |
| 110 | return v1.xp * v2.xp + v1.yp * v2.yp + v1.zp * v2.zp + v1.wp * v2.wp; executed: return v1.xp * v2.xp + v1.yp * v2.yp + v1.zp * v2.zp + v1.wp * v2.wp;Execution Count:6 | 6 |
| 111 | } | - |
| 112 | QVector2D QVector4D::toVector2D() const | - |
| 113 | { | - |
| 114 | return QVector2D(xp, yp); executed: return QVector2D(xp, yp);Execution Count:1 | 1 |
| 115 | } | - |
| 116 | QVector2D QVector4D::toVector2DAffine() const | - |
| 117 | { | - |
| 118 | if (qIsNull(wp)) evaluated: qIsNull(wp)| yes Evaluation Count:1 | yes Evaluation Count:1 |
| 1 |
| 119 | return QVector2D(); executed: return QVector2D();Execution Count:1 | 1 |
| 120 | return QVector2D(xp / wp, yp / wp); executed: return QVector2D(xp / wp, yp / wp);Execution Count:1 | 1 |
| 121 | } | - |
| 122 | QVector3D QVector4D::toVector3D() const | - |
| 123 | { | - |
| 124 | return QVector3D(xp, yp, zp); executed: return QVector3D(xp, yp, zp);Execution Count:1 | 1 |
| 125 | } | - |
| 126 | | - |
| 127 | | - |
| 128 | | - |
| 129 | | - |
| 130 | | - |
| 131 | | - |
| 132 | | - |
| 133 | QVector3D QVector4D::toVector3DAffine() const | - |
| 134 | { | - |
| 135 | if (qIsNull(wp)) evaluated: qIsNull(wp)| yes Evaluation Count:1 | yes Evaluation Count:1 |
| 1 |
| 136 | return QVector3D(); executed: return QVector3D();Execution Count:1 | 1 |
| 137 | return QVector3D(xp / wp, yp / wp, zp / wp); executed: return QVector3D(xp / wp, yp / wp, zp / wp);Execution Count:1 | 1 |
| 138 | } | - |
| 139 | QVector4D::operator QVariant() const | - |
| 140 | { | - |
| 141 | return QVariant(QVariant::Vector4D, this); executed: return QVariant(QVariant::Vector4D, this);Execution Count:1 | 1 |
| 142 | } | - |
| 143 | | - |
| 144 | | - |
| 145 | | - |
| 146 | QDebug operator<<(QDebug dbg, const QVector4D &vector) | - |
| 147 | { | - |
| 148 | dbg.nospace() << "QVector4D(" | - |
| 149 | << vector.x() << ", " << vector.y() << ", " | - |
| 150 | << vector.z() << ", " << vector.w() << ')'; | - |
| 151 | return dbg.space(); executed: return dbg.space();Execution Count:1 | 1 |
| 152 | } | - |
| 153 | QDataStream &operator<<(QDataStream &stream, const QVector4D &vector) | - |
| 154 | { | - |
| 155 | stream << vector.x() << vector.y() | - |
| 156 | << vector.z() << vector.w(); | - |
| 157 | return stream; never executed: return stream; | 0 |
| 158 | } | - |
| 159 | QDataStream &operator>>(QDataStream &stream, QVector4D &vector) | - |
| 160 | { | - |
| 161 | float x, y, z, w; | - |
| 162 | stream >> x; | - |
| 163 | stream >> y; | - |
| 164 | stream >> z; | - |
| 165 | stream >> w; | - |
| 166 | vector.setX(x); | - |
| 167 | vector.setY(y); | - |
| 168 | vector.setZ(z); | - |
| 169 | vector.setW(w); | - |
| 170 | return stream; never executed: return stream; | 0 |
| 171 | } | - |
| 172 | | - |
| 173 | | - |
| 174 | | - |
| 175 | | - |
| 176 | | - |
| 177 | | - |
| 178 | | - |
| | |