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| 1 | /**************************************************************************** | - |
| 2 | ** | - |
| 3 | ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). | - |
| 4 | ** Contact: http://www.qt-project.org/legal | - |
| 5 | ** | - |
| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | - |
| 7 | ** | - |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
| 9 | ** Commercial License Usage | - |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
| 11 | ** accordance with the commercial license agreement provided with the | - |
| 12 | ** Software or, alternatively, in accordance with the terms contained in | - |
| 13 | ** a written agreement between you and Digia. For licensing terms and | - |
| 14 | ** conditions see http://qt.digia.com/licensing. For further information | - |
| 15 | ** use the contact form at http://qt.digia.com/contact-us. | - |
| 16 | ** | - |
| 17 | ** GNU Lesser General Public License Usage | - |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
| 19 | ** General Public License version 2.1 as published by the Free Software | - |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL included in the | - |
| 21 | ** packaging of this file. Please review the following information to | - |
| 22 | ** ensure the GNU Lesser General Public License version 2.1 requirements | - |
| 23 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | - |
| 24 | ** | - |
| 25 | ** In addition, as a special exception, Digia gives you certain additional | - |
| 26 | ** rights. These rights are described in the Digia Qt LGPL Exception | - |
| 27 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | - |
| 28 | ** | - |
| 29 | ** GNU General Public License Usage | - |
| 30 | ** Alternatively, this file may be used under the terms of the GNU | - |
| 31 | ** General Public License version 3.0 as published by the Free Software | - |
| 32 | ** Foundation and appearing in the file LICENSE.GPL included in the | - |
| 33 | ** packaging of this file. Please review the following information to | - |
| 34 | ** ensure the GNU General Public License version 3.0 requirements will be | - |
| 35 | ** met: http://www.gnu.org/copyleft/gpl.html. | - |
| 36 | ** | - |
| 37 | ** | - |
| 38 | ** $QT_END_LICENSE$ | - |
| 39 | ** | - |
| 40 | ****************************************************************************/ | - |
| 41 | | - |
| 42 | #include "qglcustomshaderstage_p.h" | - |
| 43 | #include "qglengineshadermanager_p.h" | - |
| 44 | #include "qpaintengineex_opengl2_p.h" | - |
| 45 | #include <private/qpainter_p.h> | - |
| 46 | | - |
| 47 | QT_BEGIN_NAMESPACE | - |
| 48 | | - |
| 49 | class QGLCustomShaderStagePrivate | - |
| 50 | { | - |
| 51 | public: | - |
| 52 | QGLCustomShaderStagePrivate() : | - |
| 53 | m_manager(0) {} | 0 |
| 54 | | - |
| 55 | QPointer<QGLEngineShaderManager> m_manager; | - |
| 56 | QByteArray m_source; | - |
| 57 | }; | - |
| 58 | | - |
| 59 | | - |
| 60 | | - |
| 61 | | - |
| 62 | QGLCustomShaderStage::QGLCustomShaderStage() | - |
| 63 | : d_ptr(new QGLCustomShaderStagePrivate) | - |
| 64 | { | - |
| 65 | } | 0 |
| 66 | | - |
| 67 | QGLCustomShaderStage::~QGLCustomShaderStage() | - |
| 68 | { | - |
| 69 | Q_D(QGLCustomShaderStage); never executed (the execution status of this line is deduced): QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 70 | if (d->m_manager) { never evaluated: d->m_manager | 0 |
| 71 | d->m_manager->removeCustomStage(); never executed (the execution status of this line is deduced): d->m_manager->removeCustomStage(); | - |
| 72 | d->m_manager->sharedShaders->cleanupCustomStage(this); never executed (the execution status of this line is deduced): d->m_manager->sharedShaders->cleanupCustomStage(this); | - |
| 73 | } | 0 |
| 74 | } | 0 |
| 75 | | - |
| 76 | void QGLCustomShaderStage::setUniformsDirty() | - |
| 77 | { | - |
| 78 | Q_D(QGLCustomShaderStage); never executed (the execution status of this line is deduced): QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 79 | if (d->m_manager) never evaluated: d->m_manager | 0 |
| 80 | d->m_manager->setDirty(); // ### Probably a bit overkill! never executed: d->m_manager->setDirty(); | 0 |
| 81 | } | 0 |
| 82 | | - |
| 83 | bool QGLCustomShaderStage::setOnPainter(QPainter* p) | - |
| 84 | { | - |
| 85 | Q_D(QGLCustomShaderStage); never executed (the execution status of this line is deduced): QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 86 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) { never evaluated: p->paintEngine()->type() != QPaintEngine::OpenGL2 | 0 |
| 87 | qWarning("QGLCustomShaderStage::setOnPainter() - paint engine not OpenGL2"); never executed (the execution status of this line is deduced): QMessageLogger("gl2paintengineex/qglcustomshaderstage.cpp", 87, __PRETTY_FUNCTION__).warning("QGLCustomShaderStage::setOnPainter() - paint engine not OpenGL2"); | - |
| 88 | return false; never executed: return false; | 0 |
| 89 | } | - |
| 90 | if (d->m_manager) never evaluated: d->m_manager | 0 |
| 91 | qWarning("Custom shader is already set on a painter"); never executed: QMessageLogger("gl2paintengineex/qglcustomshaderstage.cpp", 91, __PRETTY_FUNCTION__).warning("Custom shader is already set on a painter"); | 0 |
| 92 | | - |
| 93 | QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); never executed (the execution status of this line is deduced): QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); | - |
| 94 | d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); never executed (the execution status of this line is deduced): d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); | - |
| 95 | Q_ASSERT(d->m_manager); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 96 | | - |
| 97 | d->m_manager->setCustomStage(this); never executed (the execution status of this line is deduced): d->m_manager->setCustomStage(this); | - |
| 98 | return true; never executed: return true; | 0 |
| 99 | } | - |
| 100 | | - |
| 101 | void QGLCustomShaderStage::removeFromPainter(QPainter* p) | - |
| 102 | { | - |
| 103 | Q_D(QGLCustomShaderStage); never executed (the execution status of this line is deduced): QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 104 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) never evaluated: p->paintEngine()->type() != QPaintEngine::OpenGL2 | 0 |
| 105 | return; | 0 |
| 106 | | - |
| 107 | QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); never executed (the execution status of this line is deduced): QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); | - |
| 108 | d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); never executed (the execution status of this line is deduced): d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); | - |
| 109 | Q_ASSERT(d->m_manager); never executed (the execution status of this line is deduced): qt_noop(); | - |
| 110 | | - |
| 111 | // Just set the stage to null, don't call removeCustomStage(). | - |
| 112 | // This should leave the program in a compiled/linked state | - |
| 113 | // if the next custom shader stage is this one again. | - |
| 114 | d->m_manager->setCustomStage(0); never executed (the execution status of this line is deduced): d->m_manager->setCustomStage(0); | - |
| 115 | d->m_manager = 0; never executed (the execution status of this line is deduced): d->m_manager = 0; | - |
| 116 | } | 0 |
| 117 | | - |
| 118 | QByteArray QGLCustomShaderStage::source() const | - |
| 119 | { | - |
| 120 | Q_D(const QGLCustomShaderStage); never executed (the execution status of this line is deduced): const QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 121 | return d->m_source; never executed: return d->m_source; | 0 |
| 122 | } | - |
| 123 | | - |
| 124 | // Called by the shader manager if another custom shader is attached or | - |
| 125 | // the manager is deleted | - |
| 126 | void QGLCustomShaderStage::setInactive() | - |
| 127 | { | - |
| 128 | Q_D(QGLCustomShaderStage); never executed (the execution status of this line is deduced): QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 129 | d->m_manager = 0; never executed (the execution status of this line is deduced): d->m_manager = 0; | - |
| 130 | } | 0 |
| 131 | | - |
| 132 | void QGLCustomShaderStage::setSource(const QByteArray& s) | - |
| 133 | { | - |
| 134 | Q_D(QGLCustomShaderStage); never executed (the execution status of this line is deduced): QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 135 | d->m_source = s; never executed (the execution status of this line is deduced): d->m_source = s; | - |
| 136 | } | 0 |
| 137 | | - |
| 138 | QT_END_NAMESPACE | - |
| 139 | | - |
| | |