| Line | Source Code | Coverage |
|---|
| 1 | | - |
| 2 | | - |
| 3 | | - |
| 4 | class QGLCustomShaderStagePrivate | - |
| 5 | { | - |
| 6 | public: | - |
| 7 | QGLCustomShaderStagePrivate() : | - |
| 8 | m_manager(0) {} | 0 |
| 9 | | - |
| 10 | QPointer<QGLEngineShaderManager> m_manager; | - |
| 11 | QByteArray m_source; | - |
| 12 | }; | - |
| 13 | | - |
| 14 | | - |
| 15 | | - |
| 16 | | - |
| 17 | QGLCustomShaderStage::QGLCustomShaderStage() | - |
| 18 | : d_ptr(new QGLCustomShaderStagePrivate) | - |
| 19 | { | - |
| 20 | } | 0 |
| 21 | | - |
| 22 | QGLCustomShaderStage::~QGLCustomShaderStage() | - |
| 23 | { | - |
| 24 | QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 25 | if (d->m_manager) { never evaluated: d->m_manager | 0 |
| 26 | d->m_manager->removeCustomStage(); | - |
| 27 | d->m_manager->sharedShaders->cleanupCustomStage(this); | - |
| 28 | } | 0 |
| 29 | } | 0 |
| 30 | | - |
| 31 | void QGLCustomShaderStage::setUniformsDirty() | - |
| 32 | { | - |
| 33 | QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 34 | if (d->m_manager) never evaluated: d->m_manager | 0 |
| 35 | d->m_manager->setDirty(); never executed: d->m_manager->setDirty(); | 0 |
| 36 | } | 0 |
| 37 | | - |
| 38 | bool QGLCustomShaderStage::setOnPainter(QPainter* p) | - |
| 39 | { | - |
| 40 | QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 41 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) { never evaluated: p->paintEngine()->type() != QPaintEngine::OpenGL2 | 0 |
| 42 | QMessageLogger("gl2paintengineex/qglcustomshaderstage.cpp", 87, __PRETTY_FUNCTION__).warning("QGLCustomShaderStage::setOnPainter() - paint engine not OpenGL2"); | - |
| 43 | return false; never executed: return false; | 0 |
| 44 | } | - |
| 45 | if (d->m_manager) never evaluated: d->m_manager | 0 |
| 46 | QMessageLogger("gl2paintengineex/qglcustomshaderstage.cpp", 91, __PRETTY_FUNCTION__).warning("Custom shader is already set on a painter"); never executed: QMessageLogger("gl2paintengineex/qglcustomshaderstage.cpp", 91, __PRETTY_FUNCTION__).warning("Custom shader is already set on a painter"); | 0 |
| 47 | | - |
| 48 | QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); | - |
| 49 | d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); | - |
| 50 | qt_noop(); | - |
| 51 | | - |
| 52 | d->m_manager->setCustomStage(this); | - |
| 53 | return true; never executed: return true; | 0 |
| 54 | } | - |
| 55 | | - |
| 56 | void QGLCustomShaderStage::removeFromPainter(QPainter* p) | - |
| 57 | { | - |
| 58 | QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 59 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) never evaluated: p->paintEngine()->type() != QPaintEngine::OpenGL2 | 0 |
| 60 | return; | 0 |
| 61 | | - |
| 62 | QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx*>(p->paintEngine()); | - |
| 63 | d->m_manager = QGL2PaintEngineExPrivate::shaderManagerForEngine(engine); | - |
| 64 | qt_noop(); | - |
| 65 | | - |
| 66 | | - |
| 67 | | - |
| 68 | | - |
| 69 | d->m_manager->setCustomStage(0); | - |
| 70 | d->m_manager = 0; | - |
| 71 | } | 0 |
| 72 | | - |
| 73 | QByteArray QGLCustomShaderStage::source() const | - |
| 74 | { | - |
| 75 | const QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 76 | return d->m_source; never executed: return d->m_source; | 0 |
| 77 | } | - |
| 78 | | - |
| 79 | | - |
| 80 | | - |
| 81 | void QGLCustomShaderStage::setInactive() | - |
| 82 | { | - |
| 83 | QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 84 | d->m_manager = 0; | - |
| 85 | } | 0 |
| 86 | | - |
| 87 | void QGLCustomShaderStage::setSource(const QByteArray& s) | - |
| 88 | { | - |
| 89 | QGLCustomShaderStagePrivate * const d = d_func(); | - |
| 90 | d->m_source = s; | - |
| 91 | } | 0 |
| 92 | | - |
| 93 | | - |
| 94 | | - |
| | |