| Line | Source Code | Coverage |
|---|
| 1 | | - |
| 2 | | - |
| 3 | class QGLShaderPrivate : public QObjectPrivate | - |
| 4 | { | - |
| 5 | inline QGLShader* q_func() { return static_cast<QGLShader *>(q_ptr); } inline const QGLShader* q_func() const { return static_cast<const QGLShader *>(q_ptr); } friend class QGLShader; | - |
| 6 | public: | - |
| 7 | QGLShaderPrivate(const QGLContext *, QGLShader::ShaderType type) | - |
| 8 | : shaderGuard(0) | - |
| 9 | , shaderType(type) | - |
| 10 | , compiled(false) | - |
| 11 | { | - |
| 12 | } | 0 |
| 13 | ~QGLShaderPrivate(); | - |
| 14 | | - |
| 15 | QGLSharedResourceGuardBase *shaderGuard; | - |
| 16 | QGLShader::ShaderType shaderType; | - |
| 17 | bool compiled; | - |
| 18 | QString log; | - |
| 19 | | - |
| 20 | bool create(); | - |
| 21 | bool compile(QGLShader *q); | - |
| 22 | void deleteShader(); | - |
| 23 | }; | - |
| 24 | | - |
| 25 | namespace { | - |
| 26 | void freeShaderFunc(QGLContext *ctx, GLuint id) | - |
| 27 | { | - |
| 28 | (void)ctx;; | - |
| 29 | QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader(id); | - |
| 30 | } | 0 |
| 31 | } | - |
| 32 | | - |
| 33 | | - |
| 34 | | - |
| 35 | QGLShaderPrivate::~QGLShaderPrivate() | - |
| 36 | { | - |
| 37 | if (shaderGuard) never evaluated: shaderGuard | 0 |
| 38 | shaderGuard->free(); never executed: shaderGuard->free(); | 0 |
| 39 | } | 0 |
| 40 | | - |
| 41 | bool QGLShaderPrivate::create() | - |
| 42 | { | - |
| 43 | QGLContext *context = const_cast<QGLContext *>(QGLContext::currentContext()); | - |
| 44 | if (!context) never evaluated: !context | 0 |
| 45 | return false; never executed: return false; | 0 |
| 46 | if (qt_resolve_glsl_extensions(context)) { never evaluated: qt_resolve_glsl_extensions(context) | 0 |
| 47 | GLuint shader; | - |
| 48 | if (shaderType == QGLShader::Vertex) never evaluated: shaderType == QGLShader::Vertex | 0 |
| 49 | shader = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateShader(0x8B31); never executed: shader = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateShader(0x8B31); | 0 |
| 50 | | - |
| 51 | else if (shaderType == QGLShader::Geometry) never evaluated: shaderType == QGLShader::Geometry | 0 |
| 52 | shader = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateShader(0x8DD9); never executed: shader = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateShader(0x8DD9); | 0 |
| 53 | | - |
| 54 | else | - |
| 55 | shader = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateShader(0x8B30); never executed: shader = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateShader(0x8B30); | 0 |
| 56 | if (!shader) { | 0 |
| 57 | QMessageLogger("qglshaderprogram.cpp", 250, __PRETTY_FUNCTION__).warning("%s: Could not create shader of type %d.", | - |
| 58 | __PRETTY_FUNCTION__, int(shaderType)); | - |
| 59 | return false; never executed: return false; | 0 |
| 60 | } | - |
| 61 | shaderGuard = createSharedResourceGuard(context, shader, freeShaderFunc); | - |
| 62 | return true; never executed: return true; | 0 |
| 63 | } else { | - |
| 64 | return false; never executed: return false; | 0 |
| 65 | } | - |
| 66 | } | - |
| 67 | | - |
| 68 | bool QGLShaderPrivate::compile(QGLShader *q) | - |
| 69 | { | - |
| 70 | GLuint shader = shaderGuard ? shaderGuard->id() : 0; never evaluated: shaderGuard | 0 |
| 71 | if (!shader) | 0 |
| 72 | return false; never executed: return false; | 0 |
| 73 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCompileShader(shader); | - |
| 74 | GLint value = 0; | - |
| 75 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetShaderiv(shader, 0x8B81, &value); | - |
| 76 | compiled = (value != 0); | - |
| 77 | value = 0; | - |
| 78 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetShaderiv(shader, 0x8B84, &value); | - |
| 79 | if (!compiled && value > 1) { never evaluated: !compiled never evaluated: value > 1 | 0 |
| 80 | char *logbuf = new char [value]; | - |
| 81 | GLint len; | - |
| 82 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetShaderInfoLog(shader, value, &len, logbuf); | - |
| 83 | log = QString::fromLatin1(logbuf); | - |
| 84 | QString name = q->objectName(); | - |
| 85 | | - |
| 86 | const char *types[] = { | - |
| 87 | "Fragment", | - |
| 88 | "Vertex", | - |
| 89 | "Geometry", | - |
| 90 | "" | - |
| 91 | }; | - |
| 92 | | - |
| 93 | const char *type = types[3]; | - |
| 94 | if (shaderType == QGLShader::Fragment) never evaluated: shaderType == QGLShader::Fragment | 0 |
| 95 | type = types[0]; never executed: type = types[0]; | 0 |
| 96 | else if (shaderType == QGLShader::Vertex) never evaluated: shaderType == QGLShader::Vertex | 0 |
| 97 | type = types[1]; never executed: type = types[1]; | 0 |
| 98 | else if (shaderType == QGLShader::Geometry) never evaluated: shaderType == QGLShader::Geometry | 0 |
| 99 | type = types[2]; never executed: type = types[2]; | 0 |
| 100 | | - |
| 101 | if (name.isEmpty()) never evaluated: name.isEmpty() | 0 |
| 102 | QMessageLogger("qglshaderprogram.cpp", 295, __PRETTY_FUNCTION__).warning("QGLShader::compile(%s): %s", type, QString(log).toLocal8Bit().constData()); never executed: QMessageLogger("qglshaderprogram.cpp", 295, __PRETTY_FUNCTION__).warning("QGLShader::compile(%s): %s", type, QString(log).toLocal8Bit().constData()); | 0 |
| 103 | else | - |
| 104 | QMessageLogger("qglshaderprogram.cpp", 297, __PRETTY_FUNCTION__).warning("QGLShader::compile(%s)[%s]: %s", type, QString(name).toLocal8Bit().constData(), QString(log).toLocal8Bit().constData()); never executed: QMessageLogger("qglshaderprogram.cpp", 297, __PRETTY_FUNCTION__).warning("QGLShader::compile(%s)[%s]: %s", type, QString(name).toLocal8Bit().constData(), QString(log).toLocal8Bit().constData()); | 0 |
| 105 | | - |
| 106 | delete [] logbuf; | - |
| 107 | } | 0 |
| 108 | return compiled; never executed: return compiled; | 0 |
| 109 | } | - |
| 110 | | - |
| 111 | void QGLShaderPrivate::deleteShader() | - |
| 112 | { | - |
| 113 | if (shaderGuard) { never evaluated: shaderGuard | 0 |
| 114 | shaderGuard->free(); | - |
| 115 | shaderGuard = 0; | - |
| 116 | } | 0 |
| 117 | } | 0 |
| 118 | QGLShader::QGLShader(QGLShader::ShaderType type, QObject *parent) | - |
| 119 | : QObject(*new QGLShaderPrivate(QGLContext::currentContext(), type), parent) | - |
| 120 | { | - |
| 121 | QGLShaderPrivate * const d = d_func(); | - |
| 122 | d->create(); | - |
| 123 | } | 0 |
| 124 | QGLShader::QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent) | - |
| 125 | : QObject(*new QGLShaderPrivate(context ? context : QGLContext::currentContext(), type), parent) | - |
| 126 | { | - |
| 127 | QGLShaderPrivate * const d = d_func(); | - |
| 128 | | - |
| 129 | | - |
| 130 | | - |
| 131 | | - |
| 132 | | - |
| 133 | | - |
| 134 | d->create(); | - |
| 135 | } | 0 |
| 136 | | - |
| 137 | | - |
| 138 | | - |
| 139 | | - |
| 140 | | - |
| 141 | | - |
| 142 | QGLShader::~QGLShader() | - |
| 143 | { | - |
| 144 | } | - |
| 145 | | - |
| 146 | | - |
| 147 | | - |
| 148 | | - |
| 149 | QGLShader::ShaderType QGLShader::shaderType() const | - |
| 150 | { | - |
| 151 | const QGLShaderPrivate * const d = d_func(); | - |
| 152 | return d->shaderType; never executed: return d->shaderType; | 0 |
| 153 | } | - |
| 154 | | - |
| 155 | | - |
| 156 | | - |
| 157 | | - |
| 158 | | - |
| 159 | | - |
| 160 | static const char qualifierDefines[] = | - |
| 161 | "#define lowp\n" | - |
| 162 | "#define mediump\n" | - |
| 163 | "#define highp\n"; | - |
| 164 | bool QGLShader::compileSourceCode(const char *source) | - |
| 165 | { | - |
| 166 | QGLShaderPrivate * const d = d_func(); | - |
| 167 | if (d->shaderGuard && d->shaderGuard->id()) { never evaluated: d->shaderGuard never evaluated: d->shaderGuard->id() | 0 |
| 168 | QVarLengthArray<const char *, 4> src; | - |
| 169 | QVarLengthArray<GLint, 4> srclen; | - |
| 170 | int headerLen = 0; | - |
| 171 | while (source && source[headerLen] == '#') { never evaluated: source[headerLen] == '#' | 0 |
| 172 | | - |
| 173 | | - |
| 174 | | - |
| 175 | if (qstrncmp(source + headerLen, "#version", 8) != 0 && never evaluated: qstrncmp(source + headerLen, "#version", 8) != 0 | 0 |
| 176 | qstrncmp(source + headerLen, "#extension", 10) != 0) { never evaluated: qstrncmp(source + headerLen, "#extension", 10) != 0 | 0 |
| 177 | break; | 0 |
| 178 | } | - |
| 179 | while (source[headerLen] != '\0' && source[headerLen] != '\n') never evaluated: source[headerLen] != '\0' never evaluated: source[headerLen] != '\n' | 0 |
| 180 | ++headerLen; never executed: ++headerLen; | 0 |
| 181 | if (source[headerLen] == '\n') never evaluated: source[headerLen] == '\n' | 0 |
| 182 | ++headerLen; never executed: ++headerLen; | 0 |
| 183 | } | 0 |
| 184 | if (headerLen > 0) { never evaluated: headerLen > 0 | 0 |
| 185 | src.append(source); | - |
| 186 | srclen.append(GLint(headerLen)); | - |
| 187 | } | 0 |
| 188 | | - |
| 189 | src.append(qualifierDefines); | - |
| 190 | srclen.append(GLint(sizeof(qualifierDefines) - 1)); | - |
| 191 | | - |
| 192 | | - |
| 193 | | - |
| 194 | | - |
| 195 | | - |
| 196 | | - |
| 197 | | - |
| 198 | src.append(source + headerLen); | - |
| 199 | srclen.append(GLint(qstrlen(source + headerLen))); | - |
| 200 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glShaderSource(d->shaderGuard->id(), src.size(), src.data(), srclen.data()); | - |
| 201 | return d->compile(this); never executed: return d->compile(this); | 0 |
| 202 | } else { | - |
| 203 | return false; never executed: return false; | 0 |
| 204 | } | - |
| 205 | } | - |
| 206 | bool QGLShader::compileSourceCode(const QByteArray& source) | - |
| 207 | { | - |
| 208 | return compileSourceCode(source.constData()); never executed: return compileSourceCode(source.constData()); | 0 |
| 209 | } | - |
| 210 | bool QGLShader::compileSourceCode(const QString& source) | - |
| 211 | { | - |
| 212 | return compileSourceCode(source.toLatin1().constData()); never executed: return compileSourceCode(source.toLatin1().constData()); | 0 |
| 213 | } | - |
| 214 | bool QGLShader::compileSourceFile(const QString& fileName) | - |
| 215 | { | - |
| 216 | QFile file(fileName); | - |
| 217 | if (!file.open(QFile::ReadOnly)) { never evaluated: !file.open(QFile::ReadOnly) | 0 |
| 218 | QMessageLogger("qglshaderprogram.cpp", 481, __PRETTY_FUNCTION__).warning() << "QGLShader: Unable to open file" << fileName; | - |
| 219 | return false; never executed: return false; | 0 |
| 220 | } | - |
| 221 | | - |
| 222 | QByteArray contents = file.readAll(); | - |
| 223 | return compileSourceCode(contents.constData()); never executed: return compileSourceCode(contents.constData()); | 0 |
| 224 | } | - |
| 225 | | - |
| 226 | | - |
| 227 | | - |
| 228 | | - |
| 229 | | - |
| 230 | | - |
| 231 | QByteArray QGLShader::sourceCode() const | - |
| 232 | { | - |
| 233 | const QGLShaderPrivate * const d = d_func(); | - |
| 234 | GLuint shader = d->shaderGuard ? d->shaderGuard->id() : 0; never evaluated: d->shaderGuard | 0 |
| 235 | if (!shader) | 0 |
| 236 | return QByteArray(); never executed: return QByteArray(); | 0 |
| 237 | GLint size = 0; | - |
| 238 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetShaderiv(shader, 0x8B88, &size); | - |
| 239 | if (size <= 0) never evaluated: size <= 0 | 0 |
| 240 | return QByteArray(); never executed: return QByteArray(); | 0 |
| 241 | GLint len = 0; | - |
| 242 | char *source = new char [size]; | - |
| 243 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetShaderSource(shader, size, &len, source); | - |
| 244 | QByteArray src(source); | - |
| 245 | delete [] source; | - |
| 246 | return src; never executed: return src; | 0 |
| 247 | } | - |
| 248 | | - |
| 249 | | - |
| 250 | | - |
| 251 | | - |
| 252 | | - |
| 253 | | - |
| 254 | bool QGLShader::isCompiled() const | - |
| 255 | { | - |
| 256 | const QGLShaderPrivate * const d = d_func(); | - |
| 257 | return d->compiled; never executed: return d->compiled; | 0 |
| 258 | } | - |
| 259 | | - |
| 260 | | - |
| 261 | | - |
| 262 | | - |
| 263 | | - |
| 264 | | - |
| 265 | QString QGLShader::log() const | - |
| 266 | { | - |
| 267 | const QGLShaderPrivate * const d = d_func(); | - |
| 268 | return d->log; never executed: return d->log; | 0 |
| 269 | } | - |
| 270 | | - |
| 271 | | - |
| 272 | | - |
| 273 | | - |
| 274 | | - |
| 275 | | - |
| 276 | GLuint QGLShader::shaderId() const | - |
| 277 | { | - |
| 278 | const QGLShaderPrivate * const d = d_func(); | - |
| 279 | return d->shaderGuard ? d->shaderGuard->id() : 0; never executed: return d->shaderGuard ? d->shaderGuard->id() : 0; | 0 |
| 280 | } | - |
| 281 | | - |
| 282 | | - |
| 283 | | - |
| 284 | class QGLShaderProgramPrivate : public QObjectPrivate | - |
| 285 | { | - |
| 286 | inline QGLShaderProgram* q_func() { return static_cast<QGLShaderProgram *>(q_ptr); } inline const QGLShaderProgram* q_func() const { return static_cast<const QGLShaderProgram *>(q_ptr); } friend class QGLShaderProgram; | - |
| 287 | public: | - |
| 288 | QGLShaderProgramPrivate(const QGLContext *) | - |
| 289 | : programGuard(0) | - |
| 290 | , linked(false) | - |
| 291 | , inited(false) | - |
| 292 | , removingShaders(false) | - |
| 293 | , geometryVertexCount(64) | - |
| 294 | , geometryInputType(0) | - |
| 295 | , geometryOutputType(0) | - |
| 296 | { | - |
| 297 | } | 0 |
| 298 | ~QGLShaderProgramPrivate(); | - |
| 299 | | - |
| 300 | QGLSharedResourceGuardBase *programGuard; | - |
| 301 | bool linked; | - |
| 302 | bool inited; | - |
| 303 | bool removingShaders; | - |
| 304 | | - |
| 305 | int geometryVertexCount; | - |
| 306 | GLenum geometryInputType; | - |
| 307 | GLenum geometryOutputType; | - |
| 308 | | - |
| 309 | QString log; | - |
| 310 | QList<QGLShader *> shaders; | - |
| 311 | QList<QGLShader *> anonShaders; | - |
| 312 | | - |
| 313 | bool hasShader(QGLShader::ShaderType type) const; | - |
| 314 | }; | - |
| 315 | | - |
| 316 | namespace { | - |
| 317 | void freeProgramFunc(QGLContext *ctx, GLuint id) | - |
| 318 | { | - |
| 319 | (void)ctx;; | - |
| 320 | QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram(id); | - |
| 321 | } | 0 |
| 322 | } | - |
| 323 | | - |
| 324 | | - |
| 325 | QGLShaderProgramPrivate::~QGLShaderProgramPrivate() | - |
| 326 | { | - |
| 327 | if (programGuard) never evaluated: programGuard | 0 |
| 328 | programGuard->free(); never executed: programGuard->free(); | 0 |
| 329 | } | 0 |
| 330 | | - |
| 331 | bool QGLShaderProgramPrivate::hasShader(QGLShader::ShaderType type) const | - |
| 332 | { | - |
| 333 | for (QForeachContainer<__typeof__(shaders)> _container_(shaders); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QGLShader *shader = *_container_.i;; __extension__ ({--_container_.brk; break;})) { | - |
| 334 | if (shader->shaderType() == type) never evaluated: shader->shaderType() == type | 0 |
| 335 | return true; never executed: return true; | 0 |
| 336 | } | 0 |
| 337 | return false; never executed: return false; | 0 |
| 338 | } | - |
| 339 | QGLShaderProgram::QGLShaderProgram(QObject *parent) | - |
| 340 | : QObject(*new QGLShaderProgramPrivate(QGLContext::currentContext()), parent) | - |
| 341 | { | - |
| 342 | } | 0 |
| 343 | QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent) | - |
| 344 | : QObject(*new QGLShaderProgramPrivate(context), parent) | - |
| 345 | { | - |
| 346 | } | 0 |
| 347 | | - |
| 348 | | - |
| 349 | | - |
| 350 | | - |
| 351 | QGLShaderProgram::~QGLShaderProgram() | - |
| 352 | { | - |
| 353 | } | - |
| 354 | | - |
| 355 | bool QGLShaderProgram::init() | - |
| 356 | { | - |
| 357 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 358 | if ((d->programGuard && d->programGuard->id()) || d->inited) never evaluated: d->programGuard never evaluated: d->programGuard->id() never evaluated: d->inited | 0 |
| 359 | return true; never executed: return true; | 0 |
| 360 | d->inited = true; | - |
| 361 | QGLContext *context = const_cast<QGLContext *>(QGLContext::currentContext()); | - |
| 362 | if (!context) never evaluated: !context | 0 |
| 363 | return false; never executed: return false; | 0 |
| 364 | if (qt_resolve_glsl_extensions(context)) { never evaluated: qt_resolve_glsl_extensions(context) | 0 |
| 365 | GLuint program = QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glCreateProgram(); | - |
| 366 | if (!program) { never evaluated: !program | 0 |
| 367 | QMessageLogger("qglshaderprogram.cpp", 650, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram: could not create shader program"; | - |
| 368 | return false; never executed: return false; | 0 |
| 369 | } | - |
| 370 | if (d->programGuard) never evaluated: d->programGuard | 0 |
| 371 | delete d->programGuard; never executed: delete d->programGuard; | 0 |
| 372 | d->programGuard = createSharedResourceGuard(context, program, freeProgramFunc); | - |
| 373 | return true; never executed: return true; | 0 |
| 374 | } else { | - |
| 375 | QMessageLogger("qglshaderprogram.cpp", 658, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram: shader programs are not supported"; | - |
| 376 | return false; never executed: return false; | 0 |
| 377 | } | - |
| 378 | } | - |
| 379 | bool QGLShaderProgram::addShader(QGLShader *shader) | - |
| 380 | { | - |
| 381 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 382 | if (!init()) | 0 |
| 383 | return false; never executed: return false; | 0 |
| 384 | if (d->shaders.contains(shader)) never evaluated: d->shaders.contains(shader) | 0 |
| 385 | return true; never executed: return true; | 0 |
| 386 | if (d->programGuard && d->programGuard->id() && shader) { never evaluated: d->programGuard never evaluated: d->programGuard->id() | 0 |
| 387 | if (!shader->d_func()->shaderGuard || !shader->d_func()->shaderGuard->id()) never evaluated: !shader->d_func()->shaderGuard never evaluated: !shader->d_func()->shaderGuard->id() | 0 |
| 388 | return false; never executed: return false; | 0 |
| 389 | if (d->programGuard->group() != shader->d_func()->shaderGuard->group()) { never evaluated: d->programGuard->group() != shader->d_func()->shaderGuard->group() | 0 |
| 390 | QMessageLogger("qglshaderprogram.cpp", 686, __PRETTY_FUNCTION__).warning("QGLShaderProgram::addShader: Program and shader are not associated with same context."); | - |
| 391 | return false; never executed: return false; | 0 |
| 392 | } | - |
| 393 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glAttachShader(d->programGuard->id(), shader->d_func()->shaderGuard->id()); | - |
| 394 | d->linked = false; | - |
| 395 | d->shaders.append(shader); | - |
| 396 | connect(shader, "2""destroyed()", this, "1""shaderDestroyed()"); | - |
| 397 | return true; never executed: return true; | 0 |
| 398 | } else { | - |
| 399 | return false; never executed: return false; | 0 |
| 400 | } | - |
| 401 | } | - |
| 402 | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const char *source) | - |
| 403 | { | - |
| 404 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 405 | if (!init()) | 0 |
| 406 | return false; never executed: return false; | 0 |
| 407 | QGLShader *shader = new QGLShader(type, this); | - |
| 408 | if (!shader->compileSourceCode(source)) { never evaluated: !shader->compileSourceCode(source) | 0 |
| 409 | d->log = shader->log(); | - |
| 410 | delete shader; | - |
| 411 | return false; never executed: return false; | 0 |
| 412 | } | - |
| 413 | d->anonShaders.append(shader); | - |
| 414 | return addShader(shader); never executed: return addShader(shader); | 0 |
| 415 | } | - |
| 416 | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QByteArray& source) | - |
| 417 | { | - |
| 418 | return addShaderFromSourceCode(type, source.constData()); never executed: return addShaderFromSourceCode(type, source.constData()); | 0 |
| 419 | } | - |
| 420 | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QString& source) | - |
| 421 | { | - |
| 422 | return addShaderFromSourceCode(type, source.toLatin1().constData()); never executed: return addShaderFromSourceCode(type, source.toLatin1().constData()); | 0 |
| 423 | } | - |
| 424 | bool QGLShaderProgram::addShaderFromSourceFile | - |
| 425 | (QGLShader::ShaderType type, const QString& fileName) | - |
| 426 | { | - |
| 427 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 428 | if (!init()) | 0 |
| 429 | return false; never executed: return false; | 0 |
| 430 | QGLShader *shader = new QGLShader(type, this); | - |
| 431 | if (!shader->compileSourceFile(fileName)) { never evaluated: !shader->compileSourceFile(fileName) | 0 |
| 432 | d->log = shader->log(); | - |
| 433 | delete shader; | - |
| 434 | return false; never executed: return false; | 0 |
| 435 | } | - |
| 436 | d->anonShaders.append(shader); | - |
| 437 | return addShader(shader); never executed: return addShader(shader); | 0 |
| 438 | } | - |
| 439 | void QGLShaderProgram::removeShader(QGLShader *shader) | - |
| 440 | { | - |
| 441 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 442 | if (d->programGuard && d->programGuard->id() never evaluated: d->programGuard never evaluated: d->programGuard->id() | 0 |
| 443 | && shader && shader->d_func()->shaderGuard) never evaluated: shader->d_func()->shaderGuard | 0 |
| 444 | { | - |
| 445 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glDetachShader(d->programGuard->id(), shader->d_func()->shaderGuard->id()); | - |
| 446 | } | 0 |
| 447 | d->linked = false; | - |
| 448 | if (shader) { | 0 |
| 449 | d->shaders.removeAll(shader); | - |
| 450 | d->anonShaders.removeAll(shader); | - |
| 451 | disconnect(shader, "2""destroyed()", this, "1""shaderDestroyed()"); | - |
| 452 | } | 0 |
| 453 | } | 0 |
| 454 | | - |
| 455 | | - |
| 456 | | - |
| 457 | | - |
| 458 | | - |
| 459 | | - |
| 460 | | - |
| 461 | QList<QGLShader *> QGLShaderProgram::shaders() const | - |
| 462 | { | - |
| 463 | const QGLShaderProgramPrivate * const d = d_func(); | - |
| 464 | return d->shaders; never executed: return d->shaders; | 0 |
| 465 | } | - |
| 466 | void QGLShaderProgram::removeAllShaders() | - |
| 467 | { | - |
| 468 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 469 | d->removingShaders = true; | - |
| 470 | for (QForeachContainer<__typeof__(d->shaders)> _container_(d->shaders); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QGLShader *shader = *_container_.i;; __extension__ ({--_container_.brk; break;})) { | - |
| 471 | if (d->programGuard && d->programGuard->id() never evaluated: d->programGuard never evaluated: d->programGuard->id() | 0 |
| 472 | && shader && shader->d_func()->shaderGuard) never evaluated: shader->d_func()->shaderGuard | 0 |
| 473 | { | - |
| 474 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glDetachShader(d->programGuard->id(), shader->d_func()->shaderGuard->id()); | - |
| 475 | } | 0 |
| 476 | } | 0 |
| 477 | for (QForeachContainer<__typeof__(d->anonShaders)> _container_(d->anonShaders); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QGLShader *shader = *_container_.i;; __extension__ ({--_container_.brk; break;})) { | - |
| 478 | | - |
| 479 | delete shader; | - |
| 480 | } | 0 |
| 481 | d->shaders.clear(); | - |
| 482 | d->anonShaders.clear(); | - |
| 483 | d->linked = false; | - |
| 484 | d->removingShaders = false; | - |
| 485 | } | 0 |
| 486 | bool QGLShaderProgram::link() | - |
| 487 | { | - |
| 488 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 489 | GLuint program = d->programGuard ? d->programGuard->id() : 0; never evaluated: d->programGuard | 0 |
| 490 | if (!program) never evaluated: !program | 0 |
| 491 | return false; never executed: return false; | 0 |
| 492 | | - |
| 493 | GLint value; | - |
| 494 | if (d->shaders.isEmpty()) { never evaluated: d->shaders.isEmpty() | 0 |
| 495 | | - |
| 496 | | - |
| 497 | | - |
| 498 | | - |
| 499 | value = 0; | - |
| 500 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetProgramiv(program, 0x8B82, &value); | - |
| 501 | d->linked = (value != 0); | - |
| 502 | if (d->linked) never evaluated: d->linked | 0 |
| 503 | return true; never executed: return true; | 0 |
| 504 | } | 0 |
| 505 | | - |
| 506 | | - |
| 507 | | - |
| 508 | if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glProgramParameteriEXT) { never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glProgramParameteriEXT | 0 |
| 509 | for (QForeachContainer<__typeof__(d->shaders)> _container_(d->shaders); !_container_.brk && _container_.i != _container_.e; __extension__ ({ ++_container_.brk; ++_container_.i; })) for (QGLShader *shader = *_container_.i;; __extension__ ({--_container_.brk; break;})) { | - |
| 510 | if (shader->shaderType() & QGLShader::Geometry) { never evaluated: shader->shaderType() & QGLShader::Geometry | 0 |
| 511 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glProgramParameteriEXT(program, 0x8DDB, | - |
| 512 | d->geometryInputType); | - |
| 513 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glProgramParameteriEXT(program, 0x8DDC, | - |
| 514 | d->geometryOutputType); | - |
| 515 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glProgramParameteriEXT(program, 0x8DDA, | - |
| 516 | d->geometryVertexCount); | - |
| 517 | break; | 0 |
| 518 | } | - |
| 519 | } | 0 |
| 520 | } | 0 |
| 521 | | - |
| 522 | | - |
| 523 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glLinkProgram(program); | - |
| 524 | value = 0; | - |
| 525 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetProgramiv(program, 0x8B82, &value); | - |
| 526 | d->linked = (value != 0); | - |
| 527 | value = 0; | - |
| 528 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetProgramiv(program, 0x8B84, &value); | - |
| 529 | d->log = QString(); | - |
| 530 | if (value > 1) { never evaluated: value > 1 | 0 |
| 531 | char *logbuf = new char [value]; | - |
| 532 | GLint len; | - |
| 533 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetProgramInfoLog(program, value, &len, logbuf); | - |
| 534 | d->log = QString::fromLatin1(logbuf); | - |
| 535 | QString name = objectName(); | - |
| 536 | if (name.isEmpty()) never evaluated: name.isEmpty() | 0 |
| 537 | QMessageLogger("qglshaderprogram.cpp", 924, __PRETTY_FUNCTION__).warning() << "QGLShader::link:" << d->log; never executed: QMessageLogger("qglshaderprogram.cpp", 924, __PRETTY_FUNCTION__).warning() << "QGLShader::link:" << d->log; | 0 |
| 538 | else | - |
| 539 | QMessageLogger("qglshaderprogram.cpp", 926, __PRETTY_FUNCTION__).warning() << "QGLShader::link[" << name << "]:" << d->log; never executed: QMessageLogger("qglshaderprogram.cpp", 926, __PRETTY_FUNCTION__).warning() << "QGLShader::link[" << name << "]:" << d->log; | 0 |
| 540 | delete [] logbuf; | - |
| 541 | } | 0 |
| 542 | return d->linked; never executed: return d->linked; | 0 |
| 543 | } | - |
| 544 | | - |
| 545 | | - |
| 546 | | - |
| 547 | | - |
| 548 | | - |
| 549 | | - |
| 550 | bool QGLShaderProgram::isLinked() const | - |
| 551 | { | - |
| 552 | const QGLShaderProgramPrivate * const d = d_func(); | - |
| 553 | return d->linked; never executed: return d->linked; | 0 |
| 554 | } | - |
| 555 | | - |
| 556 | | - |
| 557 | | - |
| 558 | | - |
| 559 | | - |
| 560 | | - |
| 561 | | - |
| 562 | QString QGLShaderProgram::log() const | - |
| 563 | { | - |
| 564 | const QGLShaderProgramPrivate * const d = d_func(); | - |
| 565 | return d->log; never executed: return d->log; | 0 |
| 566 | } | - |
| 567 | bool QGLShaderProgram::bind() | - |
| 568 | { | - |
| 569 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 570 | GLuint program = d->programGuard ? d->programGuard->id() : 0; never evaluated: d->programGuard | 0 |
| 571 | if (!program) never evaluated: !program | 0 |
| 572 | return false; never executed: return false; | 0 |
| 573 | if (!d->linked && !link()) never evaluated: !d->linked | 0 |
| 574 | return false; never executed: return false; | 0 |
| 575 | | - |
| 576 | | - |
| 577 | | - |
| 578 | | - |
| 579 | | - |
| 580 | | - |
| 581 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUseProgram(program); | - |
| 582 | return true; never executed: return true; | 0 |
| 583 | } | - |
| 584 | void QGLShaderProgram::release() | - |
| 585 | { | - |
| 586 | if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUseProgram) never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUseProgram | 0 |
| 587 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUseProgram(0); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUseProgram(0); | 0 |
| 588 | | - |
| 589 | } | 0 |
| 590 | | - |
| 591 | | - |
| 592 | | - |
| 593 | | - |
| 594 | | - |
| 595 | | - |
| 596 | GLuint QGLShaderProgram::programId() const | - |
| 597 | { | - |
| 598 | const QGLShaderProgramPrivate * const d = d_func(); | - |
| 599 | GLuint id = d->programGuard ? d->programGuard->id() : 0; never evaluated: d->programGuard | 0 |
| 600 | if (id) | 0 |
| 601 | return id; never executed: return id; | 0 |
| 602 | | - |
| 603 | | - |
| 604 | | - |
| 605 | | - |
| 606 | if (!const_cast<QGLShaderProgram *>(this)->init()) never evaluated: !const_cast<QGLShaderProgram *>(this)->init() | 0 |
| 607 | return 0; never executed: return 0; | 0 |
| 608 | return d->programGuard ? d->programGuard->id() : 0; never executed: return d->programGuard ? d->programGuard->id() : 0; | 0 |
| 609 | } | - |
| 610 | void QGLShaderProgram::bindAttributeLocation(const char *name, int location) | - |
| 611 | { | - |
| 612 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 613 | if (!init() || !d->programGuard || !d->programGuard->id()) never evaluated: !d->programGuard never evaluated: !d->programGuard->id() | 0 |
| 614 | return; | 0 |
| 615 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glBindAttribLocation(d->programGuard->id(), location, name); | - |
| 616 | d->linked = false; | - |
| 617 | } | 0 |
| 618 | void QGLShaderProgram::bindAttributeLocation(const QByteArray& name, int location) | - |
| 619 | { | - |
| 620 | bindAttributeLocation(name.constData(), location); | - |
| 621 | } | 0 |
| 622 | void QGLShaderProgram::bindAttributeLocation(const QString& name, int location) | - |
| 623 | { | - |
| 624 | bindAttributeLocation(name.toLatin1().constData(), location); | - |
| 625 | } | 0 |
| 626 | int QGLShaderProgram::attributeLocation(const char *name) const | - |
| 627 | { | - |
| 628 | const QGLShaderProgramPrivate * const d = d_func(); | - |
| 629 | if (d->linked && d->programGuard && d->programGuard->id()) { never evaluated: d->linked never evaluated: d->programGuard never evaluated: d->programGuard->id() | 0 |
| 630 | return QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetAttribLocation(d->programGuard->id(), name); never executed: return QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetAttribLocation(d->programGuard->id(), name); | 0 |
| 631 | } else { | - |
| 632 | QMessageLogger("qglshaderprogram.cpp", 1096, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram::attributeLocation(" << name | - |
| 633 | << "): shader program is not linked"; | - |
| 634 | return -1; never executed: return -1; | 0 |
| 635 | } | - |
| 636 | } | - |
| 637 | int QGLShaderProgram::attributeLocation(const QByteArray& name) const | - |
| 638 | { | - |
| 639 | return attributeLocation(name.constData()); never executed: return attributeLocation(name.constData()); | 0 |
| 640 | } | - |
| 641 | int QGLShaderProgram::attributeLocation(const QString& name) const | - |
| 642 | { | - |
| 643 | return attributeLocation(name.toLatin1().constData()); never executed: return attributeLocation(name.toLatin1().constData()); | 0 |
| 644 | } | - |
| 645 | | - |
| 646 | | - |
| 647 | | - |
| 648 | | - |
| 649 | | - |
| 650 | | - |
| 651 | void QGLShaderProgram::setAttributeValue(int location, GLfloat value) | - |
| 652 | { | - |
| 653 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 654 | (void)d;; | - |
| 655 | if (location != -1) never evaluated: location != -1 | 0 |
| 656 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib1fv(location, &value); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib1fv(location, &value); | 0 |
| 657 | } | 0 |
| 658 | void QGLShaderProgram::setAttributeValue(const char *name, GLfloat value) | - |
| 659 | { | - |
| 660 | setAttributeValue(attributeLocation(name), value); | - |
| 661 | } | 0 |
| 662 | | - |
| 663 | | - |
| 664 | | - |
| 665 | | - |
| 666 | | - |
| 667 | | - |
| 668 | | - |
| 669 | void QGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y) | - |
| 670 | { | - |
| 671 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 672 | (void)d;; | - |
| 673 | if (location != -1) { never evaluated: location != -1 | 0 |
| 674 | GLfloat values[2] = {x, y}; | - |
| 675 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib2fv(location, values); | - |
| 676 | } | 0 |
| 677 | } | 0 |
| 678 | void QGLShaderProgram::setAttributeValue(const char *name, GLfloat x, GLfloat y) | - |
| 679 | { | - |
| 680 | setAttributeValue(attributeLocation(name), x, y); | - |
| 681 | } | 0 |
| 682 | | - |
| 683 | | - |
| 684 | | - |
| 685 | | - |
| 686 | | - |
| 687 | | - |
| 688 | | - |
| 689 | void QGLShaderProgram::setAttributeValue | - |
| 690 | (int location, GLfloat x, GLfloat y, GLfloat z) | - |
| 691 | { | - |
| 692 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 693 | (void)d;; | - |
| 694 | if (location != -1) { never evaluated: location != -1 | 0 |
| 695 | GLfloat values[3] = {x, y, z}; | - |
| 696 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib3fv(location, values); | - |
| 697 | } | 0 |
| 698 | } | 0 |
| 699 | void QGLShaderProgram::setAttributeValue | - |
| 700 | (const char *name, GLfloat x, GLfloat y, GLfloat z) | - |
| 701 | { | - |
| 702 | setAttributeValue(attributeLocation(name), x, y, z); | - |
| 703 | } | 0 |
| 704 | | - |
| 705 | | - |
| 706 | | - |
| 707 | | - |
| 708 | | - |
| 709 | | - |
| 710 | | - |
| 711 | void QGLShaderProgram::setAttributeValue | - |
| 712 | (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | - |
| 713 | { | - |
| 714 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 715 | (void)d;; | - |
| 716 | if (location != -1) { never evaluated: location != -1 | 0 |
| 717 | GLfloat values[4] = {x, y, z, w}; | - |
| 718 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib4fv(location, values); | - |
| 719 | } | 0 |
| 720 | } | 0 |
| 721 | void QGLShaderProgram::setAttributeValue | - |
| 722 | (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | - |
| 723 | { | - |
| 724 | setAttributeValue(attributeLocation(name), x, y, z, w); | - |
| 725 | } | 0 |
| 726 | | - |
| 727 | | - |
| 728 | | - |
| 729 | | - |
| 730 | | - |
| 731 | | - |
| 732 | void QGLShaderProgram::setAttributeValue(int location, const QVector2D& value) | - |
| 733 | { | - |
| 734 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 735 | (void)d;; | - |
| 736 | if (location != -1) never evaluated: location != -1 | 0 |
| 737 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib2fv(location, reinterpret_cast<const GLfloat *>(&value)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib2fv(location, reinterpret_cast<const GLfloat *>(&value)); | 0 |
| 738 | } | 0 |
| 739 | void QGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value) | - |
| 740 | { | - |
| 741 | setAttributeValue(attributeLocation(name), value); | - |
| 742 | } | 0 |
| 743 | | - |
| 744 | | - |
| 745 | | - |
| 746 | | - |
| 747 | | - |
| 748 | | - |
| 749 | void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value) | - |
| 750 | { | - |
| 751 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 752 | (void)d;; | - |
| 753 | if (location != -1) never evaluated: location != -1 | 0 |
| 754 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib3fv(location, reinterpret_cast<const GLfloat *>(&value)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib3fv(location, reinterpret_cast<const GLfloat *>(&value)); | 0 |
| 755 | } | 0 |
| 756 | void QGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value) | - |
| 757 | { | - |
| 758 | setAttributeValue(attributeLocation(name), value); | - |
| 759 | } | 0 |
| 760 | | - |
| 761 | | - |
| 762 | | - |
| 763 | | - |
| 764 | | - |
| 765 | | - |
| 766 | void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value) | - |
| 767 | { | - |
| 768 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 769 | (void)d;; | - |
| 770 | if (location != -1) never evaluated: location != -1 | 0 |
| 771 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib4fv(location, reinterpret_cast<const GLfloat *>(&value)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib4fv(location, reinterpret_cast<const GLfloat *>(&value)); | 0 |
| 772 | } | 0 |
| 773 | void QGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value) | - |
| 774 | { | - |
| 775 | setAttributeValue(attributeLocation(name), value); | - |
| 776 | } | 0 |
| 777 | | - |
| 778 | | - |
| 779 | | - |
| 780 | | - |
| 781 | | - |
| 782 | | - |
| 783 | void QGLShaderProgram::setAttributeValue(int location, const QColor& value) | - |
| 784 | { | - |
| 785 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 786 | (void)d;; | - |
| 787 | if (location != -1) { never evaluated: location != -1 | 0 |
| 788 | GLfloat values[4] = {GLfloat(value.redF()), GLfloat(value.greenF()), | - |
| 789 | GLfloat(value.blueF()), GLfloat(value.alphaF())}; | - |
| 790 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib4fv(location, values); | - |
| 791 | } | 0 |
| 792 | } | 0 |
| 793 | void QGLShaderProgram::setAttributeValue(const char *name, const QColor& value) | - |
| 794 | { | - |
| 795 | setAttributeValue(attributeLocation(name), value); | - |
| 796 | } | 0 |
| 797 | void QGLShaderProgram::setAttributeValue | - |
| 798 | (int location, const GLfloat *values, int columns, int rows) | - |
| 799 | { | - |
| 800 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 801 | (void)d;; | - |
| 802 | if (rows < 1 || rows > 4) { never evaluated: rows < 1 never evaluated: rows > 4 | 0 |
| 803 | QMessageLogger("qglshaderprogram.cpp", 1364, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram::setAttributeValue: rows" << rows << "not supported"; | - |
| 804 | return; | 0 |
| 805 | } | - |
| 806 | if (location != -1) { never evaluated: location != -1 | 0 |
| 807 | while (columns-- > 0) { never evaluated: columns-- > 0 | 0 |
| 808 | if (rows == 1) never evaluated: rows == 1 | 0 |
| 809 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib1fv(location, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib1fv(location, values); | 0 |
| 810 | else if (rows == 2) never evaluated: rows == 2 | 0 |
| 811 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib2fv(location, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib2fv(location, values); | 0 |
| 812 | else if (rows == 3) never evaluated: rows == 3 | 0 |
| 813 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib3fv(location, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib3fv(location, values); | 0 |
| 814 | else | - |
| 815 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib4fv(location, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttrib4fv(location, values); | 0 |
| 816 | values += rows; | - |
| 817 | ++location; | - |
| 818 | } | 0 |
| 819 | } | 0 |
| 820 | } | 0 |
| 821 | void QGLShaderProgram::setAttributeValue | - |
| 822 | (const char *name, const GLfloat *values, int columns, int rows) | - |
| 823 | { | - |
| 824 | setAttributeValue(attributeLocation(name), values, columns, rows); | - |
| 825 | } | 0 |
| 826 | void QGLShaderProgram::setAttributeArray | - |
| 827 | (int location, const GLfloat *values, int tupleSize, int stride) | - |
| 828 | { | - |
| 829 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 830 | (void)d;; | - |
| 831 | if (location != -1) { never evaluated: location != -1 | 0 |
| 832 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttribPointer(location, tupleSize, 0x1406, 0x0, | - |
| 833 | stride, values); | - |
| 834 | } | 0 |
| 835 | } | 0 |
| 836 | void QGLShaderProgram::setAttributeArray | - |
| 837 | (int location, const QVector2D *values, int stride) | - |
| 838 | { | - |
| 839 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 840 | (void)d;; | - |
| 841 | if (location != -1) { never evaluated: location != -1 | 0 |
| 842 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttribPointer(location, 2, 0x1406, 0x0, | - |
| 843 | stride, values); | - |
| 844 | } | 0 |
| 845 | } | 0 |
| 846 | void QGLShaderProgram::setAttributeArray | - |
| 847 | (int location, const QVector3D *values, int stride) | - |
| 848 | { | - |
| 849 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 850 | (void)d;; | - |
| 851 | if (location != -1) { never evaluated: location != -1 | 0 |
| 852 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttribPointer(location, 3, 0x1406, 0x0, | - |
| 853 | stride, values); | - |
| 854 | } | 0 |
| 855 | } | 0 |
| 856 | void QGLShaderProgram::setAttributeArray | - |
| 857 | (int location, const QVector4D *values, int stride) | - |
| 858 | { | - |
| 859 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 860 | (void)d;; | - |
| 861 | if (location != -1) { never evaluated: location != -1 | 0 |
| 862 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttribPointer(location, 4, 0x1406, 0x0, | - |
| 863 | stride, values); | - |
| 864 | } | 0 |
| 865 | } | 0 |
| 866 | void QGLShaderProgram::setAttributeArray | - |
| 867 | (int location, GLenum type, const void *values, int tupleSize, int stride) | - |
| 868 | { | - |
| 869 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 870 | (void)d;; | - |
| 871 | if (location != -1) { never evaluated: location != -1 | 0 |
| 872 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttribPointer(location, tupleSize, type, 0x1, | - |
| 873 | stride, values); | - |
| 874 | } | 0 |
| 875 | } | 0 |
| 876 | void QGLShaderProgram::setAttributeArray | - |
| 877 | (const char *name, const GLfloat *values, int tupleSize, int stride) | - |
| 878 | { | - |
| 879 | setAttributeArray(attributeLocation(name), values, tupleSize, stride); | - |
| 880 | } | 0 |
| 881 | void QGLShaderProgram::setAttributeArray | - |
| 882 | (const char *name, const QVector2D *values, int stride) | - |
| 883 | { | - |
| 884 | setAttributeArray(attributeLocation(name), values, stride); | - |
| 885 | } | 0 |
| 886 | void QGLShaderProgram::setAttributeArray | - |
| 887 | (const char *name, const QVector3D *values, int stride) | - |
| 888 | { | - |
| 889 | setAttributeArray(attributeLocation(name), values, stride); | - |
| 890 | } | 0 |
| 891 | void QGLShaderProgram::setAttributeArray | - |
| 892 | (const char *name, const QVector4D *values, int stride) | - |
| 893 | { | - |
| 894 | setAttributeArray(attributeLocation(name), values, stride); | - |
| 895 | } | 0 |
| 896 | void QGLShaderProgram::setAttributeArray | - |
| 897 | (const char *name, GLenum type, const void *values, int tupleSize, int stride) | - |
| 898 | { | - |
| 899 | setAttributeArray(attributeLocation(name), type, values, tupleSize, stride); | - |
| 900 | } | 0 |
| 901 | void QGLShaderProgram::setAttributeBuffer | - |
| 902 | (int location, GLenum type, int offset, int tupleSize, int stride) | - |
| 903 | { | - |
| 904 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 905 | (void)d;; | - |
| 906 | if (location != -1) { never evaluated: location != -1 | 0 |
| 907 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glVertexAttribPointer(location, tupleSize, type, 0x1, stride, | - |
| 908 | reinterpret_cast<const void *>(offset)); | - |
| 909 | } | 0 |
| 910 | } | 0 |
| 911 | void QGLShaderProgram::setAttributeBuffer | - |
| 912 | (const char *name, GLenum type, int offset, int tupleSize, int stride) | - |
| 913 | { | - |
| 914 | setAttributeBuffer(attributeLocation(name), type, offset, tupleSize, stride); | - |
| 915 | } | 0 |
| 916 | void QGLShaderProgram::enableAttributeArray(int location) | - |
| 917 | { | - |
| 918 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 919 | (void)d;; | - |
| 920 | if (location != -1) never evaluated: location != -1 | 0 |
| 921 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glEnableVertexAttribArray(location); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glEnableVertexAttribArray(location); | 0 |
| 922 | } | 0 |
| 923 | void QGLShaderProgram::enableAttributeArray(const char *name) | - |
| 924 | { | - |
| 925 | enableAttributeArray(attributeLocation(name)); | - |
| 926 | } | 0 |
| 927 | void QGLShaderProgram::disableAttributeArray(int location) | - |
| 928 | { | - |
| 929 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 930 | (void)d;; | - |
| 931 | if (location != -1) never evaluated: location != -1 | 0 |
| 932 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glDisableVertexAttribArray(location); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glDisableVertexAttribArray(location); | 0 |
| 933 | } | 0 |
| 934 | void QGLShaderProgram::disableAttributeArray(const char *name) | - |
| 935 | { | - |
| 936 | disableAttributeArray(attributeLocation(name)); | - |
| 937 | } | 0 |
| 938 | int QGLShaderProgram::uniformLocation(const char *name) const | - |
| 939 | { | - |
| 940 | const QGLShaderProgramPrivate * const d = d_func(); | - |
| 941 | (void)d;; | - |
| 942 | if (d->linked && d->programGuard && d->programGuard->id()) { never evaluated: d->linked never evaluated: d->programGuard never evaluated: d->programGuard->id() | 0 |
| 943 | return QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetUniformLocation(d->programGuard->id(), name); never executed: return QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glGetUniformLocation(d->programGuard->id(), name); | 0 |
| 944 | } else { | - |
| 945 | QMessageLogger("qglshaderprogram.cpp", 1774, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram::uniformLocation(" << name | - |
| 946 | << "): shader program is not linked"; | - |
| 947 | return -1; never executed: return -1; | 0 |
| 948 | } | - |
| 949 | } | - |
| 950 | int QGLShaderProgram::uniformLocation(const QByteArray& name) const | - |
| 951 | { | - |
| 952 | return uniformLocation(name.constData()); never executed: return uniformLocation(name.constData()); | 0 |
| 953 | } | - |
| 954 | int QGLShaderProgram::uniformLocation(const QString& name) const | - |
| 955 | { | - |
| 956 | return uniformLocation(name.toLatin1().constData()); never executed: return uniformLocation(name.toLatin1().constData()); | 0 |
| 957 | } | - |
| 958 | | - |
| 959 | | - |
| 960 | | - |
| 961 | | - |
| 962 | | - |
| 963 | | - |
| 964 | void QGLShaderProgram::setUniformValue(int location, GLfloat value) | - |
| 965 | { | - |
| 966 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 967 | (void)d;; | - |
| 968 | if (location != -1) never evaluated: location != -1 | 0 |
| 969 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1fv(location, 1, &value); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1fv(location, 1, &value); | 0 |
| 970 | } | 0 |
| 971 | void QGLShaderProgram::setUniformValue(const char *name, GLfloat value) | - |
| 972 | { | - |
| 973 | setUniformValue(uniformLocation(name), value); | - |
| 974 | } | 0 |
| 975 | | - |
| 976 | | - |
| 977 | | - |
| 978 | | - |
| 979 | | - |
| 980 | | - |
| 981 | void QGLShaderProgram::setUniformValue(int location, GLint value) | - |
| 982 | { | - |
| 983 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 984 | (void)d;; | - |
| 985 | if (location != -1) never evaluated: location != -1 | 0 |
| 986 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1i(location, value); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1i(location, value); | 0 |
| 987 | } | 0 |
| 988 | void QGLShaderProgram::setUniformValue(const char *name, GLint value) | - |
| 989 | { | - |
| 990 | setUniformValue(uniformLocation(name), value); | - |
| 991 | } | 0 |
| 992 | | - |
| 993 | | - |
| 994 | | - |
| 995 | | - |
| 996 | | - |
| 997 | | - |
| 998 | | - |
| 999 | void QGLShaderProgram::setUniformValue(int location, GLuint value) | - |
| 1000 | { | - |
| 1001 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1002 | (void)d;; | - |
| 1003 | if (location != -1) never evaluated: location != -1 | 0 |
| 1004 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1i(location, value); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1i(location, value); | 0 |
| 1005 | } | 0 |
| 1006 | void QGLShaderProgram::setUniformValue(const char *name, GLuint value) | - |
| 1007 | { | - |
| 1008 | setUniformValue(uniformLocation(name), value); | - |
| 1009 | } | 0 |
| 1010 | | - |
| 1011 | | - |
| 1012 | | - |
| 1013 | | - |
| 1014 | | - |
| 1015 | | - |
| 1016 | | - |
| 1017 | void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y) | - |
| 1018 | { | - |
| 1019 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1020 | (void)d;; | - |
| 1021 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1022 | GLfloat values[2] = {x, y}; | - |
| 1023 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, values); | - |
| 1024 | } | 0 |
| 1025 | } | 0 |
| 1026 | void QGLShaderProgram::setUniformValue(const char *name, GLfloat x, GLfloat y) | - |
| 1027 | { | - |
| 1028 | setUniformValue(uniformLocation(name), x, y); | - |
| 1029 | } | 0 |
| 1030 | | - |
| 1031 | | - |
| 1032 | | - |
| 1033 | | - |
| 1034 | | - |
| 1035 | | - |
| 1036 | | - |
| 1037 | void QGLShaderProgram::setUniformValue | - |
| 1038 | (int location, GLfloat x, GLfloat y, GLfloat z) | - |
| 1039 | { | - |
| 1040 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1041 | (void)d;; | - |
| 1042 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1043 | GLfloat values[3] = {x, y, z}; | - |
| 1044 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, 1, values); | - |
| 1045 | } | 0 |
| 1046 | } | 0 |
| 1047 | void QGLShaderProgram::setUniformValue | - |
| 1048 | (const char *name, GLfloat x, GLfloat y, GLfloat z) | - |
| 1049 | { | - |
| 1050 | setUniformValue(uniformLocation(name), x, y, z); | - |
| 1051 | } | 0 |
| 1052 | | - |
| 1053 | | - |
| 1054 | | - |
| 1055 | | - |
| 1056 | | - |
| 1057 | | - |
| 1058 | | - |
| 1059 | void QGLShaderProgram::setUniformValue | - |
| 1060 | (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | - |
| 1061 | { | - |
| 1062 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1063 | (void)d;; | - |
| 1064 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1065 | GLfloat values[4] = {x, y, z, w}; | - |
| 1066 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, 1, values); | - |
| 1067 | } | 0 |
| 1068 | } | 0 |
| 1069 | void QGLShaderProgram::setUniformValue | - |
| 1070 | (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | - |
| 1071 | { | - |
| 1072 | setUniformValue(uniformLocation(name), x, y, z, w); | - |
| 1073 | } | 0 |
| 1074 | | - |
| 1075 | | - |
| 1076 | | - |
| 1077 | | - |
| 1078 | | - |
| 1079 | | - |
| 1080 | void QGLShaderProgram::setUniformValue(int location, const QVector2D& value) | - |
| 1081 | { | - |
| 1082 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1083 | (void)d;; | - |
| 1084 | if (location != -1) never evaluated: location != -1 | 0 |
| 1085 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, reinterpret_cast<const GLfloat *>(&value)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, reinterpret_cast<const GLfloat *>(&value)); | 0 |
| 1086 | } | 0 |
| 1087 | void QGLShaderProgram::setUniformValue(const char *name, const QVector2D& value) | - |
| 1088 | { | - |
| 1089 | setUniformValue(uniformLocation(name), value); | - |
| 1090 | } | 0 |
| 1091 | | - |
| 1092 | | - |
| 1093 | | - |
| 1094 | | - |
| 1095 | | - |
| 1096 | | - |
| 1097 | void QGLShaderProgram::setUniformValue(int location, const QVector3D& value) | - |
| 1098 | { | - |
| 1099 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1100 | (void)d;; | - |
| 1101 | if (location != -1) never evaluated: location != -1 | 0 |
| 1102 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, 1, reinterpret_cast<const GLfloat *>(&value)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, 1, reinterpret_cast<const GLfloat *>(&value)); | 0 |
| 1103 | } | 0 |
| 1104 | void QGLShaderProgram::setUniformValue(const char *name, const QVector3D& value) | - |
| 1105 | { | - |
| 1106 | setUniformValue(uniformLocation(name), value); | - |
| 1107 | } | 0 |
| 1108 | | - |
| 1109 | | - |
| 1110 | | - |
| 1111 | | - |
| 1112 | | - |
| 1113 | | - |
| 1114 | void QGLShaderProgram::setUniformValue(int location, const QVector4D& value) | - |
| 1115 | { | - |
| 1116 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1117 | (void)d;; | - |
| 1118 | if (location != -1) never evaluated: location != -1 | 0 |
| 1119 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, 1, reinterpret_cast<const GLfloat *>(&value)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, 1, reinterpret_cast<const GLfloat *>(&value)); | 0 |
| 1120 | } | 0 |
| 1121 | void QGLShaderProgram::setUniformValue(const char *name, const QVector4D& value) | - |
| 1122 | { | - |
| 1123 | setUniformValue(uniformLocation(name), value); | - |
| 1124 | } | 0 |
| 1125 | | - |
| 1126 | | - |
| 1127 | | - |
| 1128 | | - |
| 1129 | | - |
| 1130 | | - |
| 1131 | | - |
| 1132 | void QGLShaderProgram::setUniformValue(int location, const QColor& color) | - |
| 1133 | { | - |
| 1134 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1135 | (void)d;; | - |
| 1136 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1137 | GLfloat values[4] = {GLfloat(color.redF()), GLfloat(color.greenF()), | - |
| 1138 | GLfloat(color.blueF()), GLfloat(color.alphaF())}; | - |
| 1139 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, 1, values); | - |
| 1140 | } | 0 |
| 1141 | } | 0 |
| 1142 | void QGLShaderProgram::setUniformValue(const char *name, const QColor& color) | - |
| 1143 | { | - |
| 1144 | setUniformValue(uniformLocation(name), color); | - |
| 1145 | } | 0 |
| 1146 | | - |
| 1147 | | - |
| 1148 | | - |
| 1149 | | - |
| 1150 | | - |
| 1151 | | - |
| 1152 | | - |
| 1153 | void QGLShaderProgram::setUniformValue(int location, const QPoint& point) | - |
| 1154 | { | - |
| 1155 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1156 | (void)d;; | - |
| 1157 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1158 | GLfloat values[4] = {GLfloat(point.x()), GLfloat(point.y())}; | - |
| 1159 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, values); | - |
| 1160 | } | 0 |
| 1161 | } | 0 |
| 1162 | void QGLShaderProgram::setUniformValue(const char *name, const QPoint& point) | - |
| 1163 | { | - |
| 1164 | setUniformValue(uniformLocation(name), point); | - |
| 1165 | } | 0 |
| 1166 | | - |
| 1167 | | - |
| 1168 | | - |
| 1169 | | - |
| 1170 | | - |
| 1171 | | - |
| 1172 | | - |
| 1173 | void QGLShaderProgram::setUniformValue(int location, const QPointF& point) | - |
| 1174 | { | - |
| 1175 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1176 | (void)d;; | - |
| 1177 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1178 | GLfloat values[4] = {GLfloat(point.x()), GLfloat(point.y())}; | - |
| 1179 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, values); | - |
| 1180 | } | 0 |
| 1181 | } | 0 |
| 1182 | void QGLShaderProgram::setUniformValue(const char *name, const QPointF& point) | - |
| 1183 | { | - |
| 1184 | setUniformValue(uniformLocation(name), point); | - |
| 1185 | } | 0 |
| 1186 | | - |
| 1187 | | - |
| 1188 | | - |
| 1189 | | - |
| 1190 | | - |
| 1191 | | - |
| 1192 | | - |
| 1193 | void QGLShaderProgram::setUniformValue(int location, const QSize& size) | - |
| 1194 | { | - |
| 1195 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1196 | (void)d;; | - |
| 1197 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1198 | GLfloat values[4] = {GLfloat(size.width()), GLfloat(size.height())}; | - |
| 1199 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, values); | - |
| 1200 | } | 0 |
| 1201 | } | 0 |
| 1202 | void QGLShaderProgram::setUniformValue(const char *name, const QSize& size) | - |
| 1203 | { | - |
| 1204 | setUniformValue(uniformLocation(name), size); | - |
| 1205 | } | 0 |
| 1206 | | - |
| 1207 | | - |
| 1208 | | - |
| 1209 | | - |
| 1210 | | - |
| 1211 | | - |
| 1212 | | - |
| 1213 | void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) | - |
| 1214 | { | - |
| 1215 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1216 | (void)d;; | - |
| 1217 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1218 | GLfloat values[4] = {GLfloat(size.width()), GLfloat(size.height())}; | - |
| 1219 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 1, values); | - |
| 1220 | } | 0 |
| 1221 | } | 0 |
| 1222 | void QGLShaderProgram::setUniformValue(const char *name, const QSizeF& size) | - |
| 1223 | { | - |
| 1224 | setUniformValue(uniformLocation(name), size); | - |
| 1225 | } | 0 |
| 1226 | | - |
| 1227 | | - |
| 1228 | | - |
| 1229 | | - |
| 1230 | | - |
| 1231 | | - |
| 1232 | | - |
| 1233 | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x2& value) | - |
| 1234 | { | - |
| 1235 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1236 | (void)d;; | - |
| 1237 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2fv(location, 1, 0x0, value.constData()); | - |
| 1238 | } | 0 |
| 1239 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x2& value) | - |
| 1240 | { | - |
| 1241 | setUniformValue(uniformLocation(name), value); | - |
| 1242 | } | 0 |
| 1243 | | - |
| 1244 | | - |
| 1245 | | - |
| 1246 | | - |
| 1247 | | - |
| 1248 | | - |
| 1249 | | - |
| 1250 | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x3& value) | - |
| 1251 | { | - |
| 1252 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1253 | (void)d;; | - |
| 1254 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, 2, value.constData()); | - |
| 1255 | } | 0 |
| 1256 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x3& value) | - |
| 1257 | { | - |
| 1258 | setUniformValue(uniformLocation(name), value); | - |
| 1259 | } | 0 |
| 1260 | | - |
| 1261 | | - |
| 1262 | | - |
| 1263 | | - |
| 1264 | | - |
| 1265 | | - |
| 1266 | | - |
| 1267 | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x4& value) | - |
| 1268 | { | - |
| 1269 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1270 | (void)d;; | - |
| 1271 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, 2, value.constData()); | - |
| 1272 | } | 0 |
| 1273 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x4& value) | - |
| 1274 | { | - |
| 1275 | setUniformValue(uniformLocation(name), value); | - |
| 1276 | } | 0 |
| 1277 | | - |
| 1278 | | - |
| 1279 | | - |
| 1280 | | - |
| 1281 | | - |
| 1282 | | - |
| 1283 | | - |
| 1284 | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x2& value) | - |
| 1285 | { | - |
| 1286 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1287 | (void)d;; | - |
| 1288 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 3, value.constData()); | - |
| 1289 | } | 0 |
| 1290 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x2& value) | - |
| 1291 | { | - |
| 1292 | setUniformValue(uniformLocation(name), value); | - |
| 1293 | } | 0 |
| 1294 | | - |
| 1295 | | - |
| 1296 | | - |
| 1297 | | - |
| 1298 | | - |
| 1299 | | - |
| 1300 | | - |
| 1301 | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value) | - |
| 1302 | { | - |
| 1303 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1304 | (void)d;; | - |
| 1305 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3fv(location, 1, 0x0, value.constData()); | - |
| 1306 | } | 0 |
| 1307 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value) | - |
| 1308 | { | - |
| 1309 | setUniformValue(uniformLocation(name), value); | - |
| 1310 | } | 0 |
| 1311 | | - |
| 1312 | | - |
| 1313 | | - |
| 1314 | | - |
| 1315 | | - |
| 1316 | | - |
| 1317 | | - |
| 1318 | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value) | - |
| 1319 | { | - |
| 1320 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1321 | (void)d;; | - |
| 1322 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, 3, value.constData()); | - |
| 1323 | } | 0 |
| 1324 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value) | - |
| 1325 | { | - |
| 1326 | setUniformValue(uniformLocation(name), value); | - |
| 1327 | } | 0 |
| 1328 | | - |
| 1329 | | - |
| 1330 | | - |
| 1331 | | - |
| 1332 | | - |
| 1333 | | - |
| 1334 | | - |
| 1335 | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value) | - |
| 1336 | { | - |
| 1337 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1338 | (void)d;; | - |
| 1339 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, 4, value.constData()); | - |
| 1340 | } | 0 |
| 1341 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value) | - |
| 1342 | { | - |
| 1343 | setUniformValue(uniformLocation(name), value); | - |
| 1344 | } | 0 |
| 1345 | | - |
| 1346 | | - |
| 1347 | | - |
| 1348 | | - |
| 1349 | | - |
| 1350 | | - |
| 1351 | | - |
| 1352 | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value) | - |
| 1353 | { | - |
| 1354 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1355 | (void)d;; | - |
| 1356 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, 4, value.constData()); | - |
| 1357 | } | 0 |
| 1358 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value) | - |
| 1359 | { | - |
| 1360 | setUniformValue(uniformLocation(name), value); | - |
| 1361 | } | 0 |
| 1362 | | - |
| 1363 | | - |
| 1364 | | - |
| 1365 | | - |
| 1366 | | - |
| 1367 | | - |
| 1368 | | - |
| 1369 | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value) | - |
| 1370 | { | - |
| 1371 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1372 | (void)d;; | - |
| 1373 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4fv(location, 1, 0x0, value.constData()); | - |
| 1374 | } | 0 |
| 1375 | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value) | - |
| 1376 | { | - |
| 1377 | setUniformValue(uniformLocation(name), value); | - |
| 1378 | } | 0 |
| 1379 | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) | - |
| 1380 | { | - |
| 1381 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1382 | (void)d;; | - |
| 1383 | if (location != -1) never evaluated: location != -1 | 0 |
| 1384 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2fv(location, 1, 0x0, value[0]); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2fv(location, 1, 0x0, value[0]); | 0 |
| 1385 | } | 0 |
| 1386 | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) | - |
| 1387 | { | - |
| 1388 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1389 | (void)d;; | - |
| 1390 | if (location != -1) never evaluated: location != -1 | 0 |
| 1391 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3fv(location, 1, 0x0, value[0]); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3fv(location, 1, 0x0, value[0]); | 0 |
| 1392 | } | 0 |
| 1393 | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) | - |
| 1394 | { | - |
| 1395 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1396 | (void)d;; | - |
| 1397 | if (location != -1) never evaluated: location != -1 | 0 |
| 1398 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4fv(location, 1, 0x0, value[0]); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4fv(location, 1, 0x0, value[0]); | 0 |
| 1399 | } | 0 |
| 1400 | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2]) | - |
| 1401 | { | - |
| 1402 | setUniformValue(uniformLocation(name), value); | - |
| 1403 | } | 0 |
| 1404 | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3]) | - |
| 1405 | { | - |
| 1406 | setUniformValue(uniformLocation(name), value); | - |
| 1407 | } | 0 |
| 1408 | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4]) | - |
| 1409 | { | - |
| 1410 | setUniformValue(uniformLocation(name), value); | - |
| 1411 | } | 0 |
| 1412 | void QGLShaderProgram::setUniformValue(int location, const QTransform& value) | - |
| 1413 | { | - |
| 1414 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1415 | (void)d;; | - |
| 1416 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1417 | GLfloat mat[3][3] = { | - |
| 1418 | {GLfloat(value.m11()), GLfloat(value.m12()), GLfloat(value.m13())}, | - |
| 1419 | {GLfloat(value.m21()), GLfloat(value.m22()), GLfloat(value.m23())}, | - |
| 1420 | {GLfloat(value.m31()), GLfloat(value.m32()), GLfloat(value.m33())} | - |
| 1421 | }; | - |
| 1422 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3fv(location, 1, 0x0, mat[0]); | - |
| 1423 | } | 0 |
| 1424 | } | 0 |
| 1425 | void QGLShaderProgram::setUniformValue | - |
| 1426 | (const char *name, const QTransform& value) | - |
| 1427 | { | - |
| 1428 | setUniformValue(uniformLocation(name), value); | - |
| 1429 | } | 0 |
| 1430 | | - |
| 1431 | | - |
| 1432 | | - |
| 1433 | | - |
| 1434 | | - |
| 1435 | | - |
| 1436 | | - |
| 1437 | void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) | - |
| 1438 | { | - |
| 1439 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1440 | (void)d;; | - |
| 1441 | if (location != -1) never evaluated: location != -1 | 0 |
| 1442 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1iv(location, count, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1iv(location, count, values); | 0 |
| 1443 | } | 0 |
| 1444 | void QGLShaderProgram::setUniformValueArray | - |
| 1445 | (const char *name, const GLint *values, int count) | - |
| 1446 | { | - |
| 1447 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1448 | } | 0 |
| 1449 | void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) | - |
| 1450 | { | - |
| 1451 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1452 | (void)d;; | - |
| 1453 | if (location != -1) never evaluated: location != -1 | 0 |
| 1454 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1iv(location, count, reinterpret_cast<const GLint *>(values)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1iv(location, count, reinterpret_cast<const GLint *>(values)); | 0 |
| 1455 | } | 0 |
| 1456 | void QGLShaderProgram::setUniformValueArray | - |
| 1457 | (const char *name, const GLuint *values, int count) | - |
| 1458 | { | - |
| 1459 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1460 | } | 0 |
| 1461 | void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) | - |
| 1462 | { | - |
| 1463 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1464 | (void)d;; | - |
| 1465 | if (location != -1) { never evaluated: location != -1 | 0 |
| 1466 | if (tupleSize == 1) never evaluated: tupleSize == 1 | 0 |
| 1467 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1fv(location, count, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform1fv(location, count, values); | 0 |
| 1468 | else if (tupleSize == 2) never evaluated: tupleSize == 2 | 0 |
| 1469 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count, values); | 0 |
| 1470 | else if (tupleSize == 3) never evaluated: tupleSize == 3 | 0 |
| 1471 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count, values); | 0 |
| 1472 | else if (tupleSize == 4) never evaluated: tupleSize == 4 | 0 |
| 1473 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count, values); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count, values); | 0 |
| 1474 | else | - |
| 1475 | QMessageLogger("qglshaderprogram.cpp", 2649, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram::setUniformValue: size" << tupleSize << "not supported"; never executed: QMessageLogger("qglshaderprogram.cpp", 2649, __PRETTY_FUNCTION__).warning() << "QGLShaderProgram::setUniformValue: size" << tupleSize << "not supported"; | 0 |
| 1476 | } | - |
| 1477 | } | 0 |
| 1478 | void QGLShaderProgram::setUniformValueArray | - |
| 1479 | (const char *name, const GLfloat *values, int count, int tupleSize) | - |
| 1480 | { | - |
| 1481 | setUniformValueArray(uniformLocation(name), values, count, tupleSize); | - |
| 1482 | } | 0 |
| 1483 | | - |
| 1484 | | - |
| 1485 | | - |
| 1486 | | - |
| 1487 | | - |
| 1488 | | - |
| 1489 | | - |
| 1490 | void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) | - |
| 1491 | { | - |
| 1492 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1493 | (void)d;; | - |
| 1494 | if (location != -1) never evaluated: location != -1 | 0 |
| 1495 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count, reinterpret_cast<const GLfloat *>(values)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count, reinterpret_cast<const GLfloat *>(values)); | 0 |
| 1496 | } | 0 |
| 1497 | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count) | - |
| 1498 | { | - |
| 1499 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1500 | } | 0 |
| 1501 | | - |
| 1502 | | - |
| 1503 | | - |
| 1504 | | - |
| 1505 | | - |
| 1506 | | - |
| 1507 | | - |
| 1508 | void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) | - |
| 1509 | { | - |
| 1510 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1511 | (void)d;; | - |
| 1512 | if (location != -1) never evaluated: location != -1 | 0 |
| 1513 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count, reinterpret_cast<const GLfloat *>(values)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count, reinterpret_cast<const GLfloat *>(values)); | 0 |
| 1514 | } | 0 |
| 1515 | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count) | - |
| 1516 | { | - |
| 1517 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1518 | } | 0 |
| 1519 | | - |
| 1520 | | - |
| 1521 | | - |
| 1522 | | - |
| 1523 | | - |
| 1524 | | - |
| 1525 | | - |
| 1526 | void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) | - |
| 1527 | { | - |
| 1528 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1529 | (void)d;; | - |
| 1530 | if (location != -1) never evaluated: location != -1 | 0 |
| 1531 | QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count, reinterpret_cast<const GLfloat *>(values)); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count, reinterpret_cast<const GLfloat *>(values)); | 0 |
| 1532 | } | 0 |
| 1533 | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count) | - |
| 1534 | { | - |
| 1535 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1536 | } | 0 |
| 1537 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) | - |
| 1538 | { | - |
| 1539 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1540 | (void)d;; | - |
| 1541 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix2x2) == sizeof(GLfloat) * 2 * 2) { QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2fv(location, count, 0x0, reinterpret_cast<const GLfloat *>(values[0].constData())); } else { QVarLengthArray<GLfloat> temp(2 * 2 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (2 * 2); ++index2) { temp.data()[2 * 2 * index + index2] = values[index].constData()[index2]; } } QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2fv(location, count, 0x0, temp.constData()); }; never evaluated: sizeof(QMatrix2x2) == sizeof(GLfloat) * 2 * 2 never evaluated: index < count never evaluated: index2 < (2 * 2) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1542 | | - |
| 1543 | } | - |
| 1544 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count) | - |
| 1545 | { | - |
| 1546 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1547 | } | 0 |
| 1548 | | - |
| 1549 | | - |
| 1550 | | - |
| 1551 | | - |
| 1552 | | - |
| 1553 | | - |
| 1554 | | - |
| 1555 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) | - |
| 1556 | { | - |
| 1557 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1558 | (void)d;; | - |
| 1559 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix2x3) == sizeof(GLfloat) * 2 * 3) { const GLfloat *data = reinterpret_cast<const GLfloat *> (values[0].constData()); if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv(location, count, 0x0, data); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 2, data); } else { QVarLengthArray<GLfloat> temp(2 * 3 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (2 * 3); ++index2) { temp.data()[2 * 3 * index + index2] = values[index].constData()[index2]; } } if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv(location, count, 0x0, temp.constData()); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 2, temp.constData()); }; never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv(location, count, 0x0, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 2, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv(location, count, 0x0, temp.constData()); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 2, temp.constData()); never evaluated: sizeof(QMatrix2x3) == sizeof(GLfloat) * 2 * 3 never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x3fv never evaluated: index < count never evaluated: index2 < (2 * 3) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1560 | | - |
| 1561 | | - |
| 1562 | } | - |
| 1563 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count) | - |
| 1564 | { | - |
| 1565 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1566 | } | 0 |
| 1567 | | - |
| 1568 | | - |
| 1569 | | - |
| 1570 | | - |
| 1571 | | - |
| 1572 | | - |
| 1573 | | - |
| 1574 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) | - |
| 1575 | { | - |
| 1576 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1577 | (void)d;; | - |
| 1578 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix2x4) == sizeof(GLfloat) * 2 * 4) { const GLfloat *data = reinterpret_cast<const GLfloat *> (values[0].constData()); if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv(location, count, 0x0, data); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 2, data); } else { QVarLengthArray<GLfloat> temp(2 * 4 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (2 * 4); ++index2) { temp.data()[2 * 4 * index + index2] = values[index].constData()[index2]; } } if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv(location, count, 0x0, temp.constData()); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 2, temp.constData()); }; never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv(location, count, 0x0, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 2, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv(location, count, 0x0, temp.constData()); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 2, temp.constData()); never evaluated: sizeof(QMatrix2x4) == sizeof(GLfloat) * 2 * 4 never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix2x4fv never evaluated: index < count never evaluated: index2 < (2 * 4) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1579 | | - |
| 1580 | | - |
| 1581 | } | - |
| 1582 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count) | - |
| 1583 | { | - |
| 1584 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1585 | } | 0 |
| 1586 | | - |
| 1587 | | - |
| 1588 | | - |
| 1589 | | - |
| 1590 | | - |
| 1591 | | - |
| 1592 | | - |
| 1593 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) | - |
| 1594 | { | - |
| 1595 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1596 | (void)d;; | - |
| 1597 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix3x2) == sizeof(GLfloat) * 3 * 2) { const GLfloat *data = reinterpret_cast<const GLfloat *> (values[0].constData()); if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv(location, count, 0x0, data); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 3, data); } else { QVarLengthArray<GLfloat> temp(3 * 2 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (3 * 2); ++index2) { temp.data()[3 * 2 * index + index2] = values[index].constData()[index2]; } } if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv(location, count, 0x0, temp.constData()); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 3, temp.constData()); }; never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv(location, count, 0x0, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 3, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv(location, count, 0x0, temp.constData()); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 3, temp.constData()); never evaluated: sizeof(QMatrix3x2) == sizeof(GLfloat) * 3 * 2 never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x2fv never evaluated: index < count never evaluated: index2 < (3 * 2) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1598 | | - |
| 1599 | | - |
| 1600 | } | - |
| 1601 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count) | - |
| 1602 | { | - |
| 1603 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1604 | } | 0 |
| 1605 | | - |
| 1606 | | - |
| 1607 | | - |
| 1608 | | - |
| 1609 | | - |
| 1610 | | - |
| 1611 | | - |
| 1612 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) | - |
| 1613 | { | - |
| 1614 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1615 | (void)d;; | - |
| 1616 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix3x3) == sizeof(GLfloat) * 3 * 3) { QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3fv(location, count, 0x0, reinterpret_cast<const GLfloat *>(values[0].constData())); } else { QVarLengthArray<GLfloat> temp(3 * 3 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (3 * 3); ++index2) { temp.data()[3 * 3 * index + index2] = values[index].constData()[index2]; } } QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3fv(location, count, 0x0, temp.constData()); }; never evaluated: sizeof(QMatrix3x3) == sizeof(GLfloat) * 3 * 3 never evaluated: index < count never evaluated: index2 < (3 * 3) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1617 | | - |
| 1618 | } | - |
| 1619 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count) | - |
| 1620 | { | - |
| 1621 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1622 | } | 0 |
| 1623 | | - |
| 1624 | | - |
| 1625 | | - |
| 1626 | | - |
| 1627 | | - |
| 1628 | | - |
| 1629 | | - |
| 1630 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) | - |
| 1631 | { | - |
| 1632 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1633 | (void)d;; | - |
| 1634 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix3x4) == sizeof(GLfloat) * 3 * 4) { const GLfloat *data = reinterpret_cast<const GLfloat *> (values[0].constData()); if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv(location, count, 0x0, data); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 3, data); } else { QVarLengthArray<GLfloat> temp(3 * 4 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (3 * 4); ++index2) { temp.data()[3 * 4 * index + index2] = values[index].constData()[index2]; } } if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv(location, count, 0x0, temp.constData()); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 3, temp.constData()); }; never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv(location, count, 0x0, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 3, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv(location, count, 0x0, temp.constData()); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform4fv(location, count * 3, temp.constData()); never evaluated: sizeof(QMatrix3x4) == sizeof(GLfloat) * 3 * 4 never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix3x4fv never evaluated: index < count never evaluated: index2 < (3 * 4) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1635 | | - |
| 1636 | | - |
| 1637 | } | - |
| 1638 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count) | - |
| 1639 | { | - |
| 1640 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1641 | } | 0 |
| 1642 | | - |
| 1643 | | - |
| 1644 | | - |
| 1645 | | - |
| 1646 | | - |
| 1647 | | - |
| 1648 | | - |
| 1649 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) | - |
| 1650 | { | - |
| 1651 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1652 | (void)d;; | - |
| 1653 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix4x2) == sizeof(GLfloat) * 4 * 2) { const GLfloat *data = reinterpret_cast<const GLfloat *> (values[0].constData()); if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv(location, count, 0x0, data); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 4, data); } else { QVarLengthArray<GLfloat> temp(4 * 2 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (4 * 2); ++index2) { temp.data()[4 * 2 * index + index2] = values[index].constData()[index2]; } } if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv(location, count, 0x0, temp.constData()); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 4, temp.constData()); }; never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv(location, count, 0x0, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 4, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv(location, count, 0x0, temp.constData()); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform2fv(location, count * 4, temp.constData()); never evaluated: sizeof(QMatrix4x2) == sizeof(GLfloat) * 4 * 2 never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x2fv never evaluated: index < count never evaluated: index2 < (4 * 2) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1654 | | - |
| 1655 | | - |
| 1656 | } | - |
| 1657 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count) | - |
| 1658 | { | - |
| 1659 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1660 | } | 0 |
| 1661 | | - |
| 1662 | | - |
| 1663 | | - |
| 1664 | | - |
| 1665 | | - |
| 1666 | | - |
| 1667 | | - |
| 1668 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) | - |
| 1669 | { | - |
| 1670 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1671 | (void)d;; | - |
| 1672 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix4x3) == sizeof(GLfloat) * 4 * 3) { const GLfloat *data = reinterpret_cast<const GLfloat *> (values[0].constData()); if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv(location, count, 0x0, data); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 4, data); } else { QVarLengthArray<GLfloat> temp(4 * 3 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (4 * 3); ++index2) { temp.data()[4 * 3 * index + index2] = values[index].constData()[index2]; } } if (QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv) QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv(location, count, 0x0, temp.constData()); else QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 4, temp.constData()); }; never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv(location, count, 0x0, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 4, data); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv(location, count, 0x0, temp.constData()); never executed: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniform3fv(location, count * 4, temp.constData()); never evaluated: sizeof(QMatrix4x3) == sizeof(GLfloat) * 4 * 3 never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv never evaluated: QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4x3fv never evaluated: index < count never evaluated: index2 < (4 * 3) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1673 | | - |
| 1674 | | - |
| 1675 | } | - |
| 1676 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count) | - |
| 1677 | { | - |
| 1678 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1679 | } | 0 |
| 1680 | | - |
| 1681 | | - |
| 1682 | | - |
| 1683 | | - |
| 1684 | | - |
| 1685 | | - |
| 1686 | | - |
| 1687 | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) | - |
| 1688 | { | - |
| 1689 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1690 | (void)d;; | - |
| 1691 | if (location == -1 || count <= 0) return; if (sizeof(QMatrix4x4) == sizeof(GLfloat) * 4 * 4) { QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4fv(location, count, 0x0, reinterpret_cast<const GLfloat *>(values[0].constData())); } else { QVarLengthArray<GLfloat> temp(4 * 4 * count); for (int index = 0; index < count; ++index) { for (int index2 = 0; index2 < (4 * 4); ++index2) { temp.data()[4 * 4 * index + index2] = values[index].constData()[index2]; } } QGLContextPrivate::extensionFuncs(QGLContext::currentContext()).qt_glUniformMatrix4fv(location, count, 0x0, temp.constData()); }; never evaluated: sizeof(QMatrix4x4) == sizeof(GLfloat) * 4 * 4 never evaluated: index < count never evaluated: index2 < (4 * 4) never evaluated: location == -1 never evaluated: count <= 0 | 0 |
| 1692 | | - |
| 1693 | } | - |
| 1694 | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count) | - |
| 1695 | { | - |
| 1696 | setUniformValueArray(uniformLocation(name), values, count); | - |
| 1697 | } | 0 |
| 1698 | int QGLShaderProgram::maxGeometryOutputVertices() const | - |
| 1699 | { | - |
| 1700 | GLint n = 0; | - |
| 1701 | | - |
| 1702 | glGetIntegerv(0x8DE0, &n); | - |
| 1703 | | - |
| 1704 | return n; never executed: return n; | 0 |
| 1705 | } | - |
| 1706 | void QGLShaderProgram::setGeometryOutputVertexCount(int count) | - |
| 1707 | { | - |
| 1708 | | - |
| 1709 | | - |
| 1710 | | - |
| 1711 | | - |
| 1712 | | - |
| 1713 | | - |
| 1714 | | - |
| 1715 | d_func()->geometryVertexCount = count; | - |
| 1716 | } | 0 |
| 1717 | int QGLShaderProgram::geometryOutputVertexCount() const | - |
| 1718 | { | - |
| 1719 | return d_func()->geometryVertexCount; never executed: return d_func()->geometryVertexCount; | 0 |
| 1720 | } | - |
| 1721 | | - |
| 1722 | | - |
| 1723 | | - |
| 1724 | | - |
| 1725 | | - |
| 1726 | | - |
| 1727 | | - |
| 1728 | void QGLShaderProgram::setGeometryInputType(GLenum inputType) | - |
| 1729 | { | - |
| 1730 | d_func()->geometryInputType = inputType; | - |
| 1731 | } | 0 |
| 1732 | GLenum QGLShaderProgram::geometryInputType() const | - |
| 1733 | { | - |
| 1734 | return d_func()->geometryInputType; never executed: return d_func()->geometryInputType; | 0 |
| 1735 | } | - |
| 1736 | void QGLShaderProgram::setGeometryOutputType(GLenum outputType) | - |
| 1737 | { | - |
| 1738 | d_func()->geometryOutputType = outputType; | - |
| 1739 | } | 0 |
| 1740 | GLenum QGLShaderProgram::geometryOutputType() const | - |
| 1741 | { | - |
| 1742 | return d_func()->geometryOutputType; never executed: return d_func()->geometryOutputType; | 0 |
| 1743 | } | - |
| 1744 | bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context) | - |
| 1745 | { | - |
| 1746 | | - |
| 1747 | if (!context) never evaluated: !context | 0 |
| 1748 | context = QGLContext::currentContext(); never executed: context = QGLContext::currentContext(); | 0 |
| 1749 | if (!context) never evaluated: !context | 0 |
| 1750 | return false; never executed: return false; | 0 |
| 1751 | return qt_resolve_glsl_extensions(const_cast<QGLContext *>(context)); never executed: return qt_resolve_glsl_extensions(const_cast<QGLContext *>(context)); | 0 |
| 1752 | | - |
| 1753 | | - |
| 1754 | | - |
| 1755 | | - |
| 1756 | } | - |
| 1757 | | - |
| 1758 | | - |
| 1759 | | - |
| 1760 | | - |
| 1761 | void QGLShaderProgram::shaderDestroyed() | - |
| 1762 | { | - |
| 1763 | QGLShaderProgramPrivate * const d = d_func(); | - |
| 1764 | QGLShader *shader = qobject_cast<QGLShader *>(sender()); | - |
| 1765 | if (shader && !d->removingShaders) never evaluated: !d->removingShaders | 0 |
| 1766 | removeShader(shader); never executed: removeShader(shader); | 0 |
| 1767 | } | 0 |
| 1768 | bool QGLShader::hasOpenGLShaders(ShaderType type, const QGLContext *context) | - |
| 1769 | { | - |
| 1770 | if (!context) never evaluated: !context | 0 |
| 1771 | context = QGLContext::currentContext(); never executed: context = QGLContext::currentContext(); | 0 |
| 1772 | if (!context) never evaluated: !context | 0 |
| 1773 | return false; never executed: return false; | 0 |
| 1774 | | - |
| 1775 | if ((type & ~(Geometry | Vertex | Fragment)) || type == 0) never evaluated: (type & ~(Geometry | Vertex | Fragment)) never evaluated: type == 0 | 0 |
| 1776 | return false; never executed: return false; | 0 |
| 1777 | | - |
| 1778 | bool resolved = qt_resolve_glsl_extensions(const_cast<QGLContext *>(context)); | - |
| 1779 | if (!resolved) never evaluated: !resolved | 0 |
| 1780 | return false; never executed: return false; | 0 |
| 1781 | | - |
| 1782 | if ((type & Geometry) && !QByteArray((const char *) glGetString(0x1F03)).contains("GL_EXT_geometry_shader4")) never evaluated: (type & Geometry) never evaluated: !QByteArray((const char *) glGetString(0x1F03)).contains("GL_EXT_geometry_shader4") | 0 |
| 1783 | return false; never executed: return false; | 0 |
| 1784 | | - |
| 1785 | return true; never executed: return true; | 0 |
| 1786 | } | - |
| 1787 | | - |
| 1788 | | - |
| 1789 | | - |
| | |