Functionâ–´ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
addCentroidName: | QOpenGL2PEXVertexArray::addCentroid | Prototype: | void QOpenGL2PEXVertexArray::addCentroid(const QVectorPath &path, int subPathIndex) | Coverage: | 0.000% (0/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | Lines: | 69-84 |
| | 9 | 2 |
addClosingLineName: | QOpenGL2PEXVertexArray::addClosingLine | Prototype: | void QOpenGL2PEXVertexArray::addClosingLine(int index) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | Lines: | 62-67 |
| | 3 | 2 |
addPathName: | QOpenGL2PEXVertexArray::addPath | Prototype: | void QOpenGL2PEXVertexArray::addPath(const QVectorPath &path, GLfloat curveInverseScale, bool outline) | Coverage: | 0.000% (0/43) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | Lines: | 86-157 |
| | 43 | 16 |
boundingRectName: | QOpenGL2PEXVertexArray::boundingRect | Prototype: | QOpenGLRect QOpenGL2PEXVertexArray::boundingRect() const | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | Lines: | 54-60 |
| | 3 | 2 |
clearName: | QOpenGL2PEXVertexArray::clear | Prototype: | void QOpenGL2PEXVertexArray::clear() | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | Lines: | 46-51 |
| | 3 | 1 |
lineToArrayName: | QOpenGL2PEXVertexArray::lineToArray | Prototype: | void QOpenGL2PEXVertexArray::lineToArray(const GLfloat x, const GLfloat y) | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | Lines: | 159-171 |
| | 9 | 5 |