| Functionâ–´ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
addCentroid| Name: | QOpenGL2PEXVertexArray::addCentroid | | Prototype: | void QOpenGL2PEXVertexArray::addCentroid(const QVectorPath &path, int subPathIndex) | | Coverage: | 0.000% (0/8) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | | Lines: | 69-84 |
| | 9 | 2 |
addClosingLine| Name: | QOpenGL2PEXVertexArray::addClosingLine | | Prototype: | void QOpenGL2PEXVertexArray::addClosingLine(int index) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | | Lines: | 62-67 |
| | 3 | 2 |
addPath| Name: | QOpenGL2PEXVertexArray::addPath | | Prototype: | void QOpenGL2PEXVertexArray::addPath(const QVectorPath &path, GLfloat curveInverseScale, bool outline) | | Coverage: | 0.000% (0/43) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | | Lines: | 86-157 |
| | 43 | 16 |
boundingRect| Name: | QOpenGL2PEXVertexArray::boundingRect | | Prototype: | QOpenGLRect QOpenGL2PEXVertexArray::boundingRect() const | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | | Lines: | 54-60 |
| | 3 | 2 |
clear| Name: | QOpenGL2PEXVertexArray::clear | | Prototype: | void QOpenGL2PEXVertexArray::clear() | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | | Lines: | 46-51 |
| | 3 | 1 |
lineToArray| Name: | QOpenGL2PEXVertexArray::lineToArray | | Prototype: | void QOpenGL2PEXVertexArray::lineToArray(const GLfloat x, const GLfloat y) | | Coverage: | 0.000% (0/13) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengl2pexvertexarray.cpp | | Lines: | 159-171 |
| | 9 | 5 |