| Function | Condition % | eLOC - Effective Lines of Codeā“ | McCabe - Cyclomatic Complexity | 
 compileSourceCode| Name:  | QGLShader::compileSourceCode |  | Prototype:  | bool QGLShader::compileSourceCode(const QString& source) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 472-475 |  
  |  | 1 | 1 | 
 compileSourceCode| Name:  | QGLShader::compileSourceCode |  | Prototype:  | bool QGLShader::compileSourceCode(const QByteArray& source) |  | Coverage:  | 100.000% (1/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 459-462 |  
  |  | 1 | 1 | 
 QGLShader| Name:  | QGLShader::QGLShader |  | Prototype:  | QGLShader::QGLShader(QGLShader::ShaderType type, QObject *parent) |  | Coverage:  | 100.000% (1/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 328-333 |  
  |  | 2 | 1 | 
 isCompiled| Name:  | QGLShader::isCompiled |  | Prototype:  | bool QGLShader::isCompiled() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 524-528 |  
  |  | 2 | 1 | 
 log| Name:  | QGLShader::log |  | Prototype:  | QString QGLShader::log() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 535-539 |  
  |  | 2 | 1 | 
 shaderId| Name:  | QGLShader::shaderId |  | Prototype:  | GLuint QGLShader::shaderId() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 546-550 |  
  |  | 2 | 1 | 
 shaderType| Name:  | QGLShader::shaderType |  | Prototype:  | QGLShader::ShaderType QGLShader::shaderType() const |  | Coverage:  | 100.000% (1/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 372-376 |  
  |  | 2 | 1 | 
 QGLShader| Name:  | QGLShader::QGLShader |  | Prototype:  | QGLShader::QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent) |  | Coverage:  |  50.000% (3/6) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 347-358 |  
  |  | 5 | 2 | 
 compileSourceFile| Name:  | QGLShader::compileSourceFile |  | Prototype:  | bool QGLShader::compileSourceFile(const QString& fileName) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 484-494 |  
  |  | 6 | 2 | 
 hasOpenGLShaders| Name:  | QGLShader::hasOpenGLShaders |  | Prototype:  | bool QGLShader::hasOpenGLShaders(ShaderType type, const QGLContext *context) |  | Coverage:  |   0.000% (0/20) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3214-3233 |  
  |  | 13 | 6 | 
 sourceCode| Name:  | QGLShader::sourceCode |  | Prototype:  | QByteArray QGLShader::sourceCode() const |  | Coverage:  |   0.000% (0/9) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 501-517 |  
  |  | 14 | 3 | 
 compileSourceCode| Name:  | QGLShader::compileSourceCode |  | Prototype:  | bool QGLShader::compileSourceCode(const char *source) |  | Coverage:  |  26.667% (8/30) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 405-449 |  
  |  | 24 | 8 |