| Function | Condition % | eLOC - Effective Lines of Codeā¾ | McCabe - Cyclomatic Complexity |
link| Name: | QGLShaderProgram::link | | Prototype: | bool QGLShaderProgram::link() | | Coverage: | 33.333% (10/30) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 913-973 |
| | 41 | 10 |
init| Name: | QGLShaderProgram::init | | Prototype: | bool QGLShaderProgram::init() | | Coverage: | 50.000% (10/20) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 677-702 |
| | 20 | 6 |
addShader| Name: | QGLShaderProgram::addShader | | Prototype: | bool QGLShaderProgram::addShader(QGLShader *shader) | | Coverage: | 40.909% (9/22) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 716-738 |
| | 17 | 6 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows) | | Coverage: | 0.000% (0/22) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1396-1419 |
| | 16 | 7 |
removeAllShaders| Name: | QGLShaderProgram::removeAllShaders | | Prototype: | void QGLShaderProgram::removeAllShaders() | | Coverage: | 0.000% (0/13) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 879-897 |
| | 12 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) | | Coverage: | 0.000% (0/16) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2664-2679 |
| | 11 | 6 |
bind| Name: | QGLShaderProgram::bind | | Prototype: | bool QGLShaderProgram::bind() | | Coverage: | 35.714% (5/14) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1008-1024 |
| | 11 | 4 |
addShaderFromSourceFile| Name: | QGLShaderProgram::addShaderFromSourceFile | | Prototype: | bool QGLShaderProgram::addShaderFromSourceFile (QGLShader::ShaderType type, const QString& fileName) | | Coverage: | 0.000% (0/7) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 820-834 |
| | 10 | 3 |
addShaderFromSourceCode| Name: | QGLShaderProgram::addShaderFromSourceCode | | Prototype: | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const char *source) | | Coverage: | 0.000% (0/7) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 753-766 |
| | 10 | 3 |
removeShader| Name: | QGLShaderProgram::removeShader | | Prototype: | void QGLShaderProgram::removeShader(QGLShader *shader) | | Coverage: | 0.000% (0/13) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 843-857 |
| | 9 | 3 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QTransform& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2573-2584 |
| | 8 | 2 |
uniformLocation| Name: | QGLShaderProgram::uniformLocation | | Prototype: | int QGLShaderProgram::uniformLocation(const char *name) const | | Coverage: | 50.000% (4/8) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1811-1822 |
| | 7 | 2 |
programId| Name: | QGLShaderProgram::programId | | Prototype: | GLuint QGLShaderProgram::programId() const | | Coverage: | 0.000% (0/9) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1050-1063 |
| | 7 | 3 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QColor& color) | | Coverage: | 75.000% (3/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2106-2115 |
| | 6 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QColor& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1364-1373 |
| | 6 | 2 |
hasOpenGLShaderPrograms| Name: | QGLShaderProgram::hasOpenGLShaderPrograms | | Prototype: | bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context) | | Coverage: | 0.000% (0/7) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3174-3188 |
| | 6 | 3 |
attributeLocation| Name: | QGLShaderProgram::attributeLocation | | Prototype: | int QGLShaderProgram::attributeLocation(const char *name) const | | Coverage: | 0.000% (0/8) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1128-1138 |
| | 6 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1937-1945 |
| | 5 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1966-1975 |
| | 5 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1997-2006 |
| | 5 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QPoint& point) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2136-2144 |
| | 5 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QPointF& point) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2165-2173 |
| | 5 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QSize& size) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2194-2202 |
| | 5 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2223-2231 |
| | 5 | 2 |
setGeometryOutputVertexCount| Name: | QGLShaderProgram::setGeometryOutputVertexCount | | Prototype: | void QGLShaderProgram::setGeometryOutputVertexCount(int count) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3088-3098 |
| | 5 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1199-1207 |
| | 5 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1228-1237 |
| | 5 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1259-1268 |
| | 5 | 2 |
setAttributeBuffer| Name: | QGLShaderProgram::setAttributeBuffer | | Prototype: | void QGLShaderProgram::setAttributeBuffer (int location, GLenum type, int offset, int tupleSize, int stride) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1706-1715 |
| | 5 | 2 |
setAttributeArray| Name: | QGLShaderProgram::setAttributeArray | | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const GLfloat *values, int tupleSize, int stride) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1452-1461 |
| | 5 | 2 |
setAttributeArray| Name: | QGLShaderProgram::setAttributeArray | | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const QVector2D *values, int stride) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1476-1485 |
| | 5 | 2 |
setAttributeArray| Name: | QGLShaderProgram::setAttributeArray | | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const QVector3D *values, int stride) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1500-1509 |
| | 5 | 2 |
setAttributeArray| Name: | QGLShaderProgram::setAttributeArray | | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const QVector4D *values, int stride) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1524-1533 |
| | 5 | 2 |
setAttributeArray| Name: | QGLShaderProgram::setAttributeArray | | Prototype: | void QGLShaderProgram::setAttributeArray (int location, GLenum type, const void *values, int tupleSize, int stride) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1559-1568 |
| | 5 | 2 |
maxGeometryOutputVertices| Name: | QGLShaderProgram::maxGeometryOutputVertices | | Prototype: | int QGLShaderProgram::maxGeometryOutputVertices() const | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3069-3078 |
| | 5 | 2 |
bindAttributeLocation| Name: | QGLShaderProgram::bindAttributeLocation | | Prototype: | void QGLShaderProgram::bindAttributeLocation(const char *name, int location) | | Coverage: | 50.000% (4/8) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1076-1083 |
| | 5 | 2 |
shaderDestroyed| Name: | QGLShaderProgram::shaderDestroyed | | Prototype: | void QGLShaderProgram::shaderDestroyed() | | Coverage: | 33.333% (2/6) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3193-3199 |
| | 4 | 2 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2754-2760 |
| | 4 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLfloat value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1857-1863 |
| | 4 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLint value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1883-1889 |
| | 4 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLuint value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1910-1916 |
| | 4 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector2D& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2027-2033 |
| | 4 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector3D& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2053-2059 |
| | 4 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector4D& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2079-2085 |
| | 4 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue(int location, GLfloat value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1173-1179 |
| | 4 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector2D& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1289-1295 |
| | 4 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1314-1320 |
| | 4 | 2 |
setAttributeValue| Name: | QGLShaderProgram::setAttributeValue | | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1339-1345 |
| | 4 | 2 |
release| Name: | QGLShaderProgram::release | | Prototype: | void QGLShaderProgram::release() | | Coverage: | 0.000% (0/6) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1035-1043 |
| | 4 | 2 |
enableAttributeArray| Name: | QGLShaderProgram::enableAttributeArray | | Prototype: | void QGLShaderProgram::enableAttributeArray(int location) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1752-1758 |
| | 4 | 2 |
disableAttributeArray| Name: | QGLShaderProgram::disableAttributeArray | | Prototype: | void QGLShaderProgram::disableAttributeArray(int location) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1782-1788 |
| | 4 | 2 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2607-2612 |
| | 3 | 2 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2635-2640 |
| | 3 | 2 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2702-2707 |
| | 3 | 2 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2728-2733 |
| | 3 | 2 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2816-2822 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2843-2850 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2871-2878 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2899-2906 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2927-2933 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2954-2961 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2982-2989 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3010-3017 |
| | 3 | 5 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) | | Coverage: | 0.000% (0/15) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3038-3044 |
| | 3 | 5 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2481-2486 |
| | 3 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2498-2503 |
| | 3 | 2 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) | | Coverage: | 0.000% (0/4) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2514-2519 |
| | 3 | 2 |
shaders| Name: | QGLShaderProgram::shaders | | Prototype: | QList<QGLShader *> QGLShaderProgram::shaders() const | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 865-869 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x2& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2252-2256 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x3& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2277-2281 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x4& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2302-2306 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x2& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2327-2331 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2352-2356 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2377-2381 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2402-2406 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2427-2431 |
| | 2 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2452-2456 |
| | 2 | 1 |
log| Name: | QGLShaderProgram::log | | Prototype: | QString QGLShaderProgram::log() const | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 992-996 |
| | 2 | 1 |
isLinked| Name: | QGLShaderProgram::isLinked | | Prototype: | bool QGLShaderProgram::isLinked() const | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 980-984 |
| | 2 | 1 |
QGLShaderProgram| Name: | QGLShaderProgram::QGLShaderProgram | | Prototype: | QGLShaderProgram::QGLShaderProgram(QObject *parent) | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 652-655 |
| | 2 | 1 |
QGLShaderProgram| Name: | QGLShaderProgram::QGLShaderProgram | | Prototype: | QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent) | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 665-668 |
| | 2 | 1 |
uniformLocation| Name: | QGLShaderProgram::uniformLocation | | Prototype: | int QGLShaderProgram::uniformLocation(const QByteArray& name) const | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1833-1836 |
| | 1 | 1 |
uniformLocation| Name: | QGLShaderProgram::uniformLocation | | Prototype: | int QGLShaderProgram::uniformLocation(const QString& name) const | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1847-1850 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2622-2626 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2651-2655 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray (const char *name, const GLfloat *values, int count, int tupleSize) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2690-2694 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2717-2720 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2743-2746 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2770-2773 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2832-2835 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2860-2863 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2888-2891 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2916-2919 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2943-2946 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2971-2974 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 2999-3002 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3027-3030 |
| | 1 | 1 |
setUniformValueArray| Name: | QGLShaderProgram::setUniformValueArray | | Prototype: | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 3054-3057 |
| | 1 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(const char *name, GLfloat value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1873-1876 |
| | 1 | 1 |
setUniformValue| Name: | QGLShaderProgram::setUniformValue | | Prototype: | void QGLShaderProgram::setUniformValue(const char *name, GLint value) | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | | Lines: | 1899-1902 |
| | 1 | 1 |