QtBase - 2016-12-13 07:58:44 +0000

Function Tree

Page:<>12
Condition %:  0.000% (0/4)
Path:<top>::QGLShaderProgram
FunctionCondition %▾eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
isLinked
Name: QGLShaderProgram::isLinked
Prototype: bool QGLShaderProgram::isLinked() const
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 980-984
100.000% (1/1)
21
QGLShaderProgram
Name: QGLShaderProgram::QGLShaderProgram
Prototype: QGLShaderProgram::QGLShaderProgram(QObject *parent)
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 652-655
100.000% (1/1)
21
QGLShaderProgram
Name: QGLShaderProgram::QGLShaderProgram
Prototype: QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent)
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 665-668
100.000% (1/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QColor& color)
Coverage:  75.000% (3/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2106-2115
 75.000% (3/4)
62
uniformLocation
Name: QGLShaderProgram::uniformLocation
Prototype: int QGLShaderProgram::uniformLocation(const char *name) const
Coverage:  50.000% (4/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1811-1822
 50.000% (4/8)
72
init
Name: QGLShaderProgram::init
Prototype: bool QGLShaderProgram::init()
Coverage:  50.000% (10/20)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 677-702
 50.000% (10/20)
206
bindAttributeLocation
Name: QGLShaderProgram::bindAttributeLocation
Prototype: void QGLShaderProgram::bindAttributeLocation(const char *name, int location)
Coverage:  50.000% (4/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1076-1083
 50.000% (4/8)
52
addShader
Name: QGLShaderProgram::addShader
Prototype: bool QGLShaderProgram::addShader(QGLShader *shader)
Coverage:  40.909% (9/22)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 716-738
 40.909% (9/22)
176
bind
Name: QGLShaderProgram::bind
Prototype: bool QGLShaderProgram::bind()
Coverage:  35.714% (5/14)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1008-1024
 35.714% (5/14)
114
shaderDestroyed
Name: QGLShaderProgram::shaderDestroyed
Prototype: void QGLShaderProgram::shaderDestroyed()
Coverage:  33.333% (2/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3193-3199
 33.333% (2/6)
42
link
Name: QGLShaderProgram::link
Prototype: bool QGLShaderProgram::link()
Coverage:  33.333% (10/30)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 913-973
 33.333% (10/30)
4110
uniformLocation
Name: QGLShaderProgram::uniformLocation
Prototype: int QGLShaderProgram::uniformLocation(const QByteArray& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1833-1836
  0.000% (0/1)
11
uniformLocation
Name: QGLShaderProgram::uniformLocation
Prototype: int QGLShaderProgram::uniformLocation(const QString& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1847-1850
  0.000% (0/1)
11
shaders
Name: QGLShaderProgram::shaders
Prototype: QList<QGLShader *> QGLShaderProgram::shaders() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 865-869
  0.000% (0/1)
21
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2607-2612
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2622-2626
  0.000% (0/1)
11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2635-2640
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2651-2655
  0.000% (0/1)
11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize)
Coverage:  0.000% (0/16)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2664-2679
  0.000% (0/16)
116
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray (const char *name, const GLfloat *values, int count, int tupleSize)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2690-2694
  0.000% (0/1)
11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2702-2707
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2717-2720
  0.000% (0/1)
11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2728-2733
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32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2743-2746
  0.000% (0/1)
11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2754-2760
  0.000% (0/4)
42
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2770-2773
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2816-2822
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35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2832-2835
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2843-2850
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35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2860-2863
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2871-2878
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35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2888-2891
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2899-2906
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35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2916-2919
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2927-2933
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35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2943-2946
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2954-2961
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setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2971-2974
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2982-2989
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35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2999-3002
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setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3010-3017
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setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3027-3030
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11
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3038-3044
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setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3054-3057
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLfloat value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1857-1863
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLfloat value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1873-1876
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLint value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1883-1889
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLint value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1899-1902
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLuint value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1910-1916
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLuint value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1926-1929
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1937-1945
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLfloat x, GLfloat y)
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Lines: 1955-1958
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z)
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1997-2006
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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Lines: 2016-2020
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector2D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QVector2D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector3D& value)
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QVector3D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2069-2072
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector4D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2079-2085
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QVector4D& value)
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QColor& color)
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QPoint& point)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
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setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QPoint& point)
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