Functionâ–´ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2472-2477 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2487-2490 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2502-2507 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2521-2524 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2536-2541 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2555-2558 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2570-2575 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2589-2592 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2600-2605 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2615-2618 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2629-2635 |
| | 4 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2646-2652 |
| | 4 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2663-2669 |
| | 4 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2]) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2681-2684 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3]) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2695-2698 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4]) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2709-2712 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QTransform& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2721-2733 |
| | 9 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue (const char *name, const QTransform& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2744-2748 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2756-2762 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2772-2776 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2788-2794 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2805-2809 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) | Coverage: | 0.000% (0/16) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2818-2834 |
| | 12 | 6 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLfloat *values, int count, int tupleSize) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2845-2849 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2857-2863 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2873-2876 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2884-2890 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2900-2903 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2911-2917 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2927-2930 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2973-2979 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2989-2992 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3000-3007 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3017-3020 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3028-3035 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3045-3048 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3056-3063 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3073-3076 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3084-3090 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3100-3103 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3111-3118 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3128-3131 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3139-3146 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3156-3159 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3167-3174 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3184-3187 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3195-3201 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3211-3214 |
| | 1 | 1 |
shaderDestroyedName: | QOpenGLShaderProgram::shaderDestroyed | Prototype: | void QOpenGLShaderProgram::shaderDestroyed() | Coverage: | 0.000% (0/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3433-3439 |
| | 4 | 2 |
shadersName: | QOpenGLShaderProgram::shaders | Prototype: | QList<QOpenGLShader *> QOpenGLShaderProgram::shaders() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 981-985 |
| | 2 | 1 |
uniformLocationName: | QOpenGLShaderProgram::uniformLocation | Prototype: | int QOpenGLShaderProgram::uniformLocation(const char *name) const | Coverage: | 0.000% (0/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 1897-1908 |
| | 7 | 2 |
uniformLocationName: | QOpenGLShaderProgram::uniformLocation | Prototype: | int QOpenGLShaderProgram::uniformLocation(const QByteArray& name) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 1919-1922 |
| | 1 | 1 |
uniformLocationName: | QOpenGLShaderProgram::uniformLocation | Prototype: | int QOpenGLShaderProgram::uniformLocation(const QString& name) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 1933-1936 |
| | 1 | 1 |