Functionâ–ľ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector2D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1289-1295 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1304-1307 |
| | 1 | 1 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1314-1320 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1329-1332 |
| | 1 | 1 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1339-1345 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1354-1357 |
| | 1 | 1 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QColor& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1364-1373 |
| | 6 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(const char *name, const QColor& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1382-1385 |
| | 1 | 1 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows) | Coverage: | 0.000% (0/22) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1396-1419 |
| | 16 | 7 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (const char *name, const GLfloat *values, int columns, int rows) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1432-1436 |
| | 1 | 1 |
setAttributeBufferName: | QGLShaderProgram::setAttributeBuffer | Prototype: | void QGLShaderProgram::setAttributeBuffer (int location, GLenum type, int offset, int tupleSize, int stride) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1706-1715 |
| | 5 | 2 |
setAttributeBufferName: | QGLShaderProgram::setAttributeBuffer | Prototype: | void QGLShaderProgram::setAttributeBuffer (const char *name, GLenum type, int offset, int tupleSize, int stride) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1738-1742 |
| | 1 | 1 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const GLfloat *values, int tupleSize, int stride) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1452-1461 |
| | 5 | 2 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const QVector2D *values, int stride) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1476-1485 |
| | 5 | 2 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const QVector3D *values, int stride) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1500-1509 |
| | 5 | 2 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (int location, const QVector4D *values, int stride) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1524-1533 |
| | 5 | 2 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (int location, GLenum type, const void *values, int tupleSize, int stride) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1559-1568 |
| | 5 | 2 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (const char *name, const GLfloat *values, int tupleSize, int stride) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1586-1590 |
| | 1 | 1 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (const char *name, const QVector2D *values, int stride) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1607-1611 |
| | 1 | 1 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (const char *name, const QVector3D *values, int stride) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1628-1632 |
| | 1 | 1 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (const char *name, const QVector4D *values, int stride) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1649-1653 |
| | 1 | 1 |
setAttributeArrayName: | QGLShaderProgram::setAttributeArray | Prototype: | void QGLShaderProgram::setAttributeArray (const char *name, GLenum type, const void *values, int tupleSize, int stride) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1678-1682 |
| | 1 | 1 |
removeShaderName: | QGLShaderProgram::removeShader | Prototype: | void QGLShaderProgram::removeShader(QGLShader *shader) | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 843-857 |
| | 9 | 3 |
removeAllShadersName: | QGLShaderProgram::removeAllShaders | Prototype: | void QGLShaderProgram::removeAllShaders() | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 879-897 |
| | 12 | 5 |
releaseName: | QGLShaderProgram::release | Prototype: | void QGLShaderProgram::release() | Coverage: | 0.000% (0/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1035-1043 |
| | 4 | 2 |
programIdName: | QGLShaderProgram::programId | Prototype: | GLuint QGLShaderProgram::programId() const | Coverage: | 0.000% (0/9) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1050-1063 |
| | 7 | 3 |
maxGeometryOutputVerticesName: | QGLShaderProgram::maxGeometryOutputVertices | Prototype: | int QGLShaderProgram::maxGeometryOutputVertices() const | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3069-3078 |
| | 5 | 2 |
logName: | QGLShaderProgram::log | Prototype: | QString QGLShaderProgram::log() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 992-996 |
| | 2 | 1 |
linkName: | QGLShaderProgram::link | Prototype: | bool QGLShaderProgram::link() | Coverage: | 33.333% (10/30) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 913-973 |
| | 41 | 10 |
isLinkedName: | QGLShaderProgram::isLinked | Prototype: | bool QGLShaderProgram::isLinked() const | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 980-984 |
| | 2 | 1 |
initName: | QGLShaderProgram::init | Prototype: | bool QGLShaderProgram::init() | Coverage: | 50.000% (10/20) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 677-702 |
| | 20 | 6 |
hasOpenGLShaderProgramsName: | QGLShaderProgram::hasOpenGLShaderPrograms | Prototype: | bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3174-3188 |
| | 6 | 3 |
geometryOutputVertexCountName: | QGLShaderProgram::geometryOutputVertexCount | Prototype: | int QGLShaderProgram::geometryOutputVertexCount() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3109-3112 |
| | 1 | 1 |
geometryOutputTypeName: | QGLShaderProgram::geometryOutputType | Prototype: | GLenum QGLShaderProgram::geometryOutputType() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3161-3164 |
| | 1 | 1 |
geometryInputTypeName: | QGLShaderProgram::geometryInputType | Prototype: | GLenum QGLShaderProgram::geometryInputType() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3134-3137 |
| | 1 | 1 |
enableAttributeArrayName: | QGLShaderProgram::enableAttributeArray | Prototype: | void QGLShaderProgram::enableAttributeArray(int location) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1752-1758 |
| | 4 | 2 |
enableAttributeArrayName: | QGLShaderProgram::enableAttributeArray | Prototype: | void QGLShaderProgram::enableAttributeArray(const char *name) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1770-1773 |
| | 1 | 1 |
disableAttributeArrayName: | QGLShaderProgram::disableAttributeArray | Prototype: | void QGLShaderProgram::disableAttributeArray(int location) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1782-1788 |
| | 4 | 2 |
disableAttributeArrayName: | QGLShaderProgram::disableAttributeArray | Prototype: | void QGLShaderProgram::disableAttributeArray(const char *name) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1799-1802 |
| | 1 | 1 |
bindAttributeLocationName: | QGLShaderProgram::bindAttributeLocation | Prototype: | void QGLShaderProgram::bindAttributeLocation(const char *name, int location) | Coverage: | 50.000% (4/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1076-1083 |
| | 5 | 2 |
bindAttributeLocationName: | QGLShaderProgram::bindAttributeLocation | Prototype: | void QGLShaderProgram::bindAttributeLocation(const QByteArray& name, int location) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1098-1101 |
| | 1 | 1 |
bindAttributeLocationName: | QGLShaderProgram::bindAttributeLocation | Prototype: | void QGLShaderProgram::bindAttributeLocation(const QString& name, int location) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1116-1119 |
| | 1 | 1 |
bindName: | QGLShaderProgram::bind | Prototype: | bool QGLShaderProgram::bind() | Coverage: | 35.714% (5/14) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1008-1024 |
| | 11 | 4 |
attributeLocationName: | QGLShaderProgram::attributeLocation | Prototype: | int QGLShaderProgram::attributeLocation(const char *name) const | Coverage: | 0.000% (0/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1128-1138 |
| | 6 | 2 |
attributeLocationName: | QGLShaderProgram::attributeLocation | Prototype: | int QGLShaderProgram::attributeLocation(const QByteArray& name) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1149-1152 |
| | 1 | 1 |
attributeLocationName: | QGLShaderProgram::attributeLocation | Prototype: | int QGLShaderProgram::attributeLocation(const QString& name) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1163-1166 |
| | 1 | 1 |
addShaderFromSourceFileName: | QGLShaderProgram::addShaderFromSourceFile | Prototype: | bool QGLShaderProgram::addShaderFromSourceFile (QGLShader::ShaderType type, const QString& fileName) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 820-834 |
| | 10 | 3 |
addShaderFromSourceCodeName: | QGLShaderProgram::addShaderFromSourceCode | Prototype: | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const char *source) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 753-766 |
| | 10 | 3 |
addShaderFromSourceCodeName: | QGLShaderProgram::addShaderFromSourceCode | Prototype: | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QByteArray& source) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 783-786 |
| | 1 | 1 |
addShaderFromSourceCodeName: | QGLShaderProgram::addShaderFromSourceCode | Prototype: | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QString& source) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 803-806 |
| | 1 | 1 |
addShaderName: | QGLShaderProgram::addShader | Prototype: | bool QGLShaderProgram::addShader(QGLShader *shader) | Coverage: | 40.909% (9/22) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 716-738 |
| | 17 | 6 |
QGLShaderProgramName: | QGLShaderProgram::QGLShaderProgram | Prototype: | QGLShaderProgram::QGLShaderProgram(QObject *parent) | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 652-655 |
| | 2 | 1 |
QGLShaderProgramName: | QGLShaderProgram::QGLShaderProgram | Prototype: | QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent) | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 665-668 |
| | 2 | 1 |