QtBase - 2016-12-13 07:58:44 +0000

Function Tree

Page:<>1
McCabe - Cyclomatic Complexity: 10
2
Path:<top>::QGLShaderProgram
FunctionCondition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexityâ–¾
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2291-2294
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2316-2319
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2341-2344
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2366-2369
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2391-2394
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2416-2419
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2441-2444
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2466-2469
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2])
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2532-2535
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3])
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2547-2550
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4])
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2561-2564
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (const char *name, const QTransform& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2595-2599
  0.000% (0/1)
11
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix2x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2252-2256
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix2x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2277-2281
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix2x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2302-2306
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix3x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2327-2331
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2352-2356
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2377-2381
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2402-2406
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2427-2431
  0.000% (0/1)
21
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2452-2456
  0.000% (0/1)
21
setGeometryOutputType
Name: QGLShaderProgram::setGeometryOutputType
Prototype: void QGLShaderProgram::setGeometryOutputType(GLenum outputType)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3148-3151
  0.000% (0/1)
11
setGeometryInputType
Name: QGLShaderProgram::setGeometryInputType
Prototype: void QGLShaderProgram::setGeometryInputType(GLenum inputType)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3120-3123
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, GLfloat value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1188-1191
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, GLfloat x, GLfloat y)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1217-1220
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1247-1251
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1278-1282
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1304-1307
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1329-1332
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1354-1357
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QColor& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1382-1385
  0.000% (0/1)
11
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (const char *name, const GLfloat *values, int columns, int rows)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1432-1436
  0.000% (0/1)
11
setAttributeBuffer
Name: QGLShaderProgram::setAttributeBuffer
Prototype: void QGLShaderProgram::setAttributeBuffer (const char *name, GLenum type, int offset, int tupleSize, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1738-1742
  0.000% (0/1)
11
setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, const GLfloat *values, int tupleSize, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1586-1590
  0.000% (0/1)
11
setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, const QVector2D *values, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1607-1611
  0.000% (0/1)
11
setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, const QVector3D *values, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1628-1632
  0.000% (0/1)
11
setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, const QVector4D *values, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1649-1653
  0.000% (0/1)
11
setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, GLenum type, const void *values, int tupleSize, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1678-1682
  0.000% (0/1)
11
log
Name: QGLShaderProgram::log
Prototype: QString QGLShaderProgram::log() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 992-996
  0.000% (0/1)
21
isLinked
Name: QGLShaderProgram::isLinked
Prototype: bool QGLShaderProgram::isLinked() const
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 980-984
100.000% (1/1)
21
geometryOutputVertexCount
Name: QGLShaderProgram::geometryOutputVertexCount
Prototype: int QGLShaderProgram::geometryOutputVertexCount() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3109-3112
  0.000% (0/1)
11
geometryOutputType
Name: QGLShaderProgram::geometryOutputType
Prototype: GLenum QGLShaderProgram::geometryOutputType() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3161-3164
  0.000% (0/1)
11
geometryInputType
Name: QGLShaderProgram::geometryInputType
Prototype: GLenum QGLShaderProgram::geometryInputType() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3134-3137
  0.000% (0/1)
11
enableAttributeArray
Name: QGLShaderProgram::enableAttributeArray
Prototype: void QGLShaderProgram::enableAttributeArray(const char *name)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1770-1773
  0.000% (0/1)
11
disableAttributeArray
Name: QGLShaderProgram::disableAttributeArray
Prototype: void QGLShaderProgram::disableAttributeArray(const char *name)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1799-1802
  0.000% (0/1)
11
bindAttributeLocation
Name: QGLShaderProgram::bindAttributeLocation
Prototype: void QGLShaderProgram::bindAttributeLocation(const QByteArray& name, int location)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1098-1101
  0.000% (0/1)
11
bindAttributeLocation
Name: QGLShaderProgram::bindAttributeLocation
Prototype: void QGLShaderProgram::bindAttributeLocation(const QString& name, int location)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1116-1119
  0.000% (0/1)
11
attributeLocation
Name: QGLShaderProgram::attributeLocation
Prototype: int QGLShaderProgram::attributeLocation(const QByteArray& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1149-1152
  0.000% (0/1)
11
attributeLocation
Name: QGLShaderProgram::attributeLocation
Prototype: int QGLShaderProgram::attributeLocation(const QString& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1163-1166
  0.000% (0/1)
11
addShaderFromSourceCode
Name: QGLShaderProgram::addShaderFromSourceCode
Prototype: bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QByteArray& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 783-786
  0.000% (0/1)
11
addShaderFromSourceCode
Name: QGLShaderProgram::addShaderFromSourceCode
Prototype: bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QString& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 803-806
  0.000% (0/1)
11
QGLShaderProgram
Name: QGLShaderProgram::QGLShaderProgram
Prototype: QGLShaderProgram::QGLShaderProgram(QObject *parent)
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 652-655
100.000% (1/1)
21
QGLShaderProgram
Name: QGLShaderProgram::QGLShaderProgram
Prototype: QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent)
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 665-668
100.000% (1/1)
21
Page:<>1
McCabe - Cyclomatic Complexity: 10
2

Generated by Squish Coco Non-Commercial 4.3.0-BETA-master-30-08-2018-4cb69e9