QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %▴eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
QOpenGLPixelTransferOptions::setImageHeight
Name: QOpenGLPixelTransferOptions::setImageHeight
Prototype: void QOpenGLPixelTransferOptions::setImageHeight(int imageHeight)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 195-198
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11
QOpenGLPixelTransferOptions::setLeastSignificantByteFirst
Name: QOpenGLPixelTransferOptions::setLeastSignificantByteFirst
Prototype: void QOpenGLPixelTransferOptions::setLeastSignificantByteFirst(bool lsbFirst)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 232-235
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11
QOpenGLPixelTransferOptions::setRowLength
Name: QOpenGLPixelTransferOptions::setRowLength
Prototype: void QOpenGLPixelTransferOptions::setRowLength(int rowLength)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 213-216
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11
QOpenGLPixelTransferOptions::setSkipImages
Name: QOpenGLPixelTransferOptions::setSkipImages
Prototype: void QOpenGLPixelTransferOptions::setSkipImages(int skipImages)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 141-144
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11
QOpenGLPixelTransferOptions::setSkipPixels
Name: QOpenGLPixelTransferOptions::setSkipPixels
Prototype: void QOpenGLPixelTransferOptions::setSkipPixels(int skipPixels)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 177-180
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11
QOpenGLPixelTransferOptions::setSkipRows
Name: QOpenGLPixelTransferOptions::setSkipRows
Prototype: void QOpenGLPixelTransferOptions::setSkipRows(int skipRows)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 159-162
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11
QOpenGLPixelTransferOptions::setSwapBytesEnabled
Name: QOpenGLPixelTransferOptions::setSwapBytesEnabled
Prototype: void QOpenGLPixelTransferOptions::setSwapBytesEnabled(bool swapBytes)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 250-253
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11
QOpenGLPixelTransferOptions::skipImages
Name: QOpenGLPixelTransferOptions::skipImages
Prototype: int QOpenGLPixelTransferOptions::skipImages() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 149-152
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11
QOpenGLPixelTransferOptions::skipPixels
Name: QOpenGLPixelTransferOptions::skipPixels
Prototype: int QOpenGLPixelTransferOptions::skipPixels() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 185-188
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11
QOpenGLPixelTransferOptions::skipRows
Name: QOpenGLPixelTransferOptions::skipRows
Prototype: int QOpenGLPixelTransferOptions::skipRows() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 167-170
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11
QOpenGLPixelTransferOptionsData::QOpenGLPixelTransferOptionsData
Name: QOpenGLPixelTransferOptionsData::QOpenGLPixelTransferOptionsData
Prototype: QOpenGLPixelTransferOptionsData()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 65-74
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11
QOpenGLShader::QOpenGLShader
Name: QOpenGLShader::QOpenGLShader
Prototype: QOpenGLShader::QOpenGLShader(QOpenGLShader::ShaderType type, QObject *parent)
Coverage:  0.000% (0/1)
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Lines: 373-378
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21
QOpenGLShader::compileSourceCode
Name: QOpenGLShader::compileSourceCode
Prototype: bool QOpenGLShader::compileSourceCode(const char *source)
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308
QOpenGLShader::compileSourceCode
Name: QOpenGLShader::compileSourceCode
Prototype: bool QOpenGLShader::compileSourceCode(const QByteArray& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 595-598
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11
QOpenGLShader::compileSourceCode
Name: QOpenGLShader::compileSourceCode
Prototype: bool QOpenGLShader::compileSourceCode(const QString& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 608-611
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11
QOpenGLShader::compileSourceCode::[lambda]
Name: QOpenGLShader::compileSourceCode::[lambda]
Prototype: []()
Coverage:  0.000% (0/1)
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01
QOpenGLShader::compileSourceFile
Name: QOpenGLShader::compileSourceFile
Prototype: bool QOpenGLShader::compileSourceFile(const QString& fileName)
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QOpenGLShader::hasOpenGLShaders
Name: QOpenGLShader::hasOpenGLShaders
Prototype: bool QOpenGLShader::hasOpenGLShaders(ShaderType type, QOpenGLContext *context)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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177
QOpenGLShader::isCompiled
Name: QOpenGLShader::isCompiled
Prototype: bool QOpenGLShader::isCompiled() const
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QOpenGLShader::log
Name: QOpenGLShader::log
Prototype: QString QOpenGLShader::log() const
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21
QOpenGLShader::shaderId
Name: QOpenGLShader::shaderId
Prototype: GLuint QOpenGLShader::shaderId() const
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QOpenGLShader::shaderType
Name: QOpenGLShader::shaderType
Prototype: QOpenGLShader::ShaderType QOpenGLShader::shaderType() const
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21
QOpenGLShader::sourceCode
Name: QOpenGLShader::sourceCode
Prototype: QByteArray QOpenGLShader::sourceCode() const
Coverage:  0.000% (0/9)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderPrivate::QOpenGLShaderPrivate
Name: QOpenGLShaderPrivate::QOpenGLShaderPrivate
Prototype: QOpenGLShaderPrivate(QOpenGLContext *ctx, QOpenGLShader::ShaderType type)
Coverage:  0.000% (0/10)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 169-190
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64
QOpenGLShaderPrivate::compile
Name: QOpenGLShaderPrivate::compile
Prototype: bool QOpenGLShaderPrivate::compile(QOpenGLShader *q)
Coverage:  0.000% (0/38)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 260-351
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QOpenGLShaderPrivate::create
Name: QOpenGLShaderPrivate::create
Prototype: bool QOpenGLShaderPrivate::create()
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QOpenGLShaderPrivate::deleteShader
Name: QOpenGLShaderPrivate::deleteShader
Prototype: void QOpenGLShaderPrivate::deleteShader()
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QOpenGLShaderPrivate::~QOpenGLShaderPrivate
Name: QOpenGLShaderPrivate::~QOpenGLShaderPrivate
Prototype: QOpenGLShaderPrivate::~QOpenGLShaderPrivate()
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QOpenGLShaderProgram::QOpenGLShaderProgram
Name: QOpenGLShaderProgram::QOpenGLShaderProgram
Prototype: QOpenGLShaderProgram::QOpenGLShaderProgram(QObject *parent)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::addShader
Name: QOpenGLShaderProgram::addShader
Prototype: bool QOpenGLShaderProgram::addShader(QOpenGLShader *shader)
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QOpenGLShaderProgram::addShaderFromSourceCode
Name: QOpenGLShaderProgram::addShaderFromSourceCode
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const char *source)
Coverage:  0.000% (0/7)
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QOpenGLShaderProgram::addShaderFromSourceCode
Name: QOpenGLShaderProgram::addShaderFromSourceCode
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const QByteArray& source)
Coverage:  0.000% (0/1)
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QOpenGLShaderProgram::addShaderFromSourceCode
Name: QOpenGLShaderProgram::addShaderFromSourceCode
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const QString& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::addShaderFromSourceFile
Name: QOpenGLShaderProgram::addShaderFromSourceFile
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceFile (QOpenGLShader::ShaderType type, const QString& fileName)
Coverage:  0.000% (0/7)
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QOpenGLShaderProgram::attributeLocation
Name: QOpenGLShaderProgram::attributeLocation
Prototype: int QOpenGLShaderProgram::attributeLocation(const char *name) const
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::attributeLocation
Name: QOpenGLShaderProgram::attributeLocation
Prototype: int QOpenGLShaderProgram::attributeLocation(const QByteArray& name) const
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::attributeLocation
Name: QOpenGLShaderProgram::attributeLocation
Prototype: int QOpenGLShaderProgram::attributeLocation(const QString& name) const
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::bind
Name: QOpenGLShaderProgram::bind
Prototype: bool QOpenGLShaderProgram::bind()
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QOpenGLShaderProgram::bindAttributeLocation
Name: QOpenGLShaderProgram::bindAttributeLocation
Prototype: void QOpenGLShaderProgram::bindAttributeLocation(const char *name, int location)
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QOpenGLShaderProgram::bindAttributeLocation
Name: QOpenGLShaderProgram::bindAttributeLocation
Prototype: void QOpenGLShaderProgram::bindAttributeLocation(const QByteArray& name, int location)
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QOpenGLShaderProgram::bindAttributeLocation
Name: QOpenGLShaderProgram::bindAttributeLocation
Prototype: void QOpenGLShaderProgram::bindAttributeLocation(const QString& name, int location)
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QOpenGLShaderProgram::create
Name: QOpenGLShaderProgram::create
Prototype: bool QOpenGLShaderProgram::create()
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QOpenGLShaderProgram::defaultInnerTessellationLevels
Name: QOpenGLShaderProgram::defaultInnerTessellationLevels
Prototype: QVector<float> QOpenGLShaderProgram::defaultInnerTessellationLevels() const
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QOpenGLShaderProgram::defaultOuterTessellationLevels
Name: QOpenGLShaderProgram::defaultOuterTessellationLevels
Prototype: QVector<float> QOpenGLShaderProgram::defaultOuterTessellationLevels() const
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QOpenGLShaderProgram::disableAttributeArray
Name: QOpenGLShaderProgram::disableAttributeArray
Prototype: void QOpenGLShaderProgram::disableAttributeArray(int location)
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QOpenGLShaderProgram::disableAttributeArray
Name: QOpenGLShaderProgram::disableAttributeArray
Prototype: void QOpenGLShaderProgram::disableAttributeArray(const char *name)
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QOpenGLShaderProgram::enableAttributeArray
Name: QOpenGLShaderProgram::enableAttributeArray
Prototype: void QOpenGLShaderProgram::enableAttributeArray(int location)
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QOpenGLShaderProgram::enableAttributeArray
Name: QOpenGLShaderProgram::enableAttributeArray
Prototype: void QOpenGLShaderProgram::enableAttributeArray(const char *name)
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QOpenGLShaderProgram::hasOpenGLShaderPrograms
Name: QOpenGLShaderProgram::hasOpenGLShaderPrograms
Prototype: bool QOpenGLShaderProgram::hasOpenGLShaderPrograms(QOpenGLContext *context)
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QOpenGLShaderProgram::init
Name: QOpenGLShaderProgram::init
Prototype: bool QOpenGLShaderProgram::init()
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QOpenGLShaderProgram::isLinked
Name: QOpenGLShaderProgram::isLinked
Prototype: bool QOpenGLShaderProgram::isLinked() const
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QOpenGLShaderProgram::link
Name: QOpenGLShaderProgram::link
Prototype: bool QOpenGLShaderProgram::link()
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QOpenGLShaderProgram::log
Name: QOpenGLShaderProgram::log
Prototype: QString QOpenGLShaderProgram::log() const
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QOpenGLShaderProgram::maxGeometryOutputVertices
Name: QOpenGLShaderProgram::maxGeometryOutputVertices
Prototype: int QOpenGLShaderProgram::maxGeometryOutputVertices() const
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QOpenGLShaderProgram::patchVertexCount
Name: QOpenGLShaderProgram::patchVertexCount
Prototype: int QOpenGLShaderProgram::patchVertexCount() const
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QOpenGLShaderProgram::programId
Name: QOpenGLShaderProgram::programId
Prototype: GLuint QOpenGLShaderProgram::programId() const
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QOpenGLShaderProgram::release
Name: QOpenGLShaderProgram::release
Prototype: void QOpenGLShaderProgram::release()
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QOpenGLShaderProgram::removeAllShaders
Name: QOpenGLShaderProgram::removeAllShaders
Prototype: void QOpenGLShaderProgram::removeAllShaders()
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QOpenGLShaderProgram::removeShader
Name: QOpenGLShaderProgram::removeShader
Prototype: void QOpenGLShaderProgram::removeShader(QOpenGLShader *shader)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const GLfloat *values, int tupleSize, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const QVector2D *values, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const QVector3D *values, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, const QVector4D *values, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (int location, GLenum type, const void *values, int tupleSize, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const GLfloat *values, int tupleSize, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const QVector2D *values, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const QVector3D *values, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const QVector4D *values, int stride)
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, GLenum type, const void *values, int tupleSize, int stride)
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QOpenGLShaderProgram::setAttributeBuffer
Name: QOpenGLShaderProgram::setAttributeBuffer
Prototype: void QOpenGLShaderProgram::setAttributeBuffer (int location, GLenum type, int offset, int tupleSize, int stride)
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QOpenGLShaderProgram::setAttributeBuffer
Name: QOpenGLShaderProgram::setAttributeBuffer
Prototype: void QOpenGLShaderProgram::setAttributeBuffer (const char *name, GLenum type, int offset, int tupleSize, int stride)
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QOpenGLShaderProgram::setAttributeValue
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Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, GLfloat value)
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QOpenGLShaderProgram::setAttributeValue
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Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, GLfloat value)
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QOpenGLShaderProgram::setAttributeValue
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, GLfloat x, GLfloat y)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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QOpenGLShaderProgram::setAttributeValue
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Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QVector2D& value)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value)
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QOpenGLShaderProgram::setAttributeValue
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Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QVector3D& value)
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QOpenGLShaderProgram::setAttributeValue
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Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value)
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QOpenGLShaderProgram::setAttributeValue
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Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QVector4D& value)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(int location, const QColor& value)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QColor& value)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows)
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
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QOpenGLShaderProgram::setDefaultInnerTessellationLevels
Name: QOpenGLShaderProgram::setDefaultInnerTessellationLevels
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QOpenGLShaderProgram::setDefaultOuterTessellationLevels
Name: QOpenGLShaderProgram::setDefaultOuterTessellationLevels
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QOpenGLShaderProgram::setPatchVertexCount
Name: QOpenGLShaderProgram::setPatchVertexCount
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QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
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