QtBase - 2016-12-13 07:58:44 +0000

Functions

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Function: zoneData
...100
Function: QString::expand
...120
Function: QScrollerPrivate::init
...130
Function: QProcessPrivate::closeChannel
...140
Function: QPixmapStyle::drawSlider
...150
Function: QPMCache::remove
151
Function: QOpenGLWidget::event
152
Function: QOpenGLTexturePrivate::create
153
Function: QOpenGLTextureBlitter::QOpenGLTextureBlitter
154155
Function: QOpenGLShaderProgram::setDefaultOuterTessellationLevels
156
Function: QOpenGLPaintDevicePrivate::QOpenGLPaintDevicePrivate
157
Function: QOpenGLFunctions_3_3_Compatibility::isContextCompatible
158
Function: QOpenGLFramebufferObjectFormat::setInternalTextureFormat
...160
Function: QOpenGLCompositor::renderAll
...170
Function: QMouseEventTransition::onTransition
...180
Function: QMatrix::operator *
...200
Function: QHttpThreadDelegate::finishedSlot
...300
Function: QAbstractItemModel::changePersistentIndexList
...306
Function: AttributeFormatterRef::operator=
Functionâ–ľCondition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
QOpenGLTexture::QOpenGLTexture
Name: QOpenGLTexture::QOpenGLTexture
Prototype: QOpenGLTexture::QOpenGLTexture(Target target)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexture.cpp
Lines: 2203-2206
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21
QOpenGLTexture::QOpenGLTexture
Name: QOpenGLTexture::QOpenGLTexture
Prototype: QOpenGLTexture::QOpenGLTexture(const QImage& image, MipMapGeneration genMipMaps)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexture.cpp
Lines: 2218-2222
  0.000% (0/1)
11
QOpenGLStaticTextUserData::QOpenGLStaticTextUserData
Name: QOpenGLStaticTextUserData::QOpenGLStaticTextUserData
Prototype: QOpenGLStaticTextUserData()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
Lines: 1609-1612
  0.000% (0/1)
21
QOpenGLSharedResourceGuard::freeResource
Name: QOpenGLSharedResourceGuard::freeResource
Prototype: void QOpenGLSharedResourceGuard::freeResource(QOpenGLContext *context)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/kernel/qopenglcontext.cpp
Lines: 1535-1542
  0.000% (0/4)
42
QOpenGLSharedResource::free
Name: QOpenGLSharedResource::free
Prototype: void QOpenGLSharedResource::free()
Coverage:  0.000% (0/9)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/kernel/qopenglcontext.cpp
Lines: 1506-1522
  0.000% (0/9)
93
QOpenGLSharedResource::QOpenGLSharedResource
Name: QOpenGLSharedResource::QOpenGLSharedResource
Prototype: QOpenGLSharedResource::QOpenGLSharedResource(QOpenGLContextGroup *group)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/kernel/qopenglcontext.cpp
Lines: 1494-1499
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21
QOpenGLShaderStorage::shadersForThread
Name: QOpenGLShaderStorage::shadersForThread
Prototype: QOpenGLEngineSharedShaders *shadersForThread(QOpenGLContext *context)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp
Lines: 91-98
  0.000% (0/4)
62
QOpenGLShaderProgramPrivate::~QOpenGLShaderProgramPrivate
Name: QOpenGLShaderProgramPrivate::~QOpenGLShaderProgramPrivate
Prototype: QOpenGLShaderProgramPrivate::~QOpenGLShaderProgramPrivate()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 732-737
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32
QOpenGLShaderProgramPrivate::hasShader
Name: QOpenGLShaderProgramPrivate::hasShader
Prototype: bool QOpenGLShaderProgramPrivate::hasShader(QOpenGLShader::ShaderType type) const
Coverage:  0.000% (0/5)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 739-746
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43
QOpenGLShaderProgramPrivate::QOpenGLShaderProgramPrivate
Name: QOpenGLShaderProgramPrivate::QOpenGLShaderProgramPrivate
Prototype: QOpenGLShaderProgramPrivate()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 692-702
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21
QOpenGLShaderProgram::uniformLocation
Name: QOpenGLShaderProgram::uniformLocation
Prototype: int QOpenGLShaderProgram::uniformLocation(const char *name) const
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1897-1908
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72
QOpenGLShaderProgram::uniformLocation
Name: QOpenGLShaderProgram::uniformLocation
Prototype: int QOpenGLShaderProgram::uniformLocation(const QByteArray& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1919-1922
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11
QOpenGLShaderProgram::uniformLocation
Name: QOpenGLShaderProgram::uniformLocation
Prototype: int QOpenGLShaderProgram::uniformLocation(const QString& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1933-1936
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QOpenGLShaderProgram::shaders
Name: QOpenGLShaderProgram::shaders
Prototype: QList<QOpenGLShader *> QOpenGLShaderProgram::shaders() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 981-985
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21
QOpenGLShaderProgram::shaderDestroyed
Name: QOpenGLShaderProgram::shaderDestroyed
Prototype: void QOpenGLShaderProgram::shaderDestroyed()
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 3433-3439
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42
QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2756-2762
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42
QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2772-2776
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2788-2794
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2805-2809
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize)
Coverage:  0.000% (0/16)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2818-2834
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126
QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLfloat *values, int count, int tupleSize)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2845-2849
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2857-2863
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2873-2876
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2927-2930
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2989-2992
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLfloat value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLfloat value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLint value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLint value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLuint value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLuint value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLfloat x, GLfloat y)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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Function: QPixmapStyle::drawSlider
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Function: QOpenGLShaderProgram::setDefaultOuterTessellationLevels
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Function: QOpenGLFramebufferObjectFormat::setInternalTextureFormat
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Function: QOpenGLCompositor::renderAll
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Function: QMouseEventTransition::onTransition
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Function: QMatrix::operator *
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Function: QAbstractItemModel::changePersistentIndexList
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Function: AttributeFormatterRef::operator=

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