QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %▾eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
QOpenGLTextureHelper::dsa_TextureParameteri
Name: QOpenGLTextureHelper::dsa_TextureParameteri
Prototype: void QOpenGLTextureHelper::dsa_TextureParameteri(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexturehelper.cpp
Lines: 251-255
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21
QOpenGLTextureHelper::dsa_TextureParameterfv
Name: QOpenGLTextureHelper::dsa_TextureParameterfv
Prototype: void QOpenGLTextureHelper::dsa_TextureParameterfv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexturehelper.cpp
Lines: 269-273
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21
QOpenGLTextureHelper::dsa_TextureParameterf
Name: QOpenGLTextureHelper::dsa_TextureParameterf
Prototype: void QOpenGLTextureHelper::dsa_TextureParameterf(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexturehelper.cpp
Lines: 263-267
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QOpenGLTextureHelper::dsa_TextureImage3DMultisample
Name: QOpenGLTextureHelper::dsa_TextureImage3DMultisample
Prototype: void QOpenGLTextureHelper::dsa_TextureImage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexturehelper.cpp
Lines: 347-351
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21
QOpenGLTextureHelper::dsa_TextureImage3D
Name: QOpenGLTextureHelper::dsa_TextureImage3D
Prototype: void QOpenGLTextureHelper::dsa_TextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexturehelper.cpp
Lines: 311-315
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21
QOpenGLTextureHelper::dsa_TextureImage2DMultisample
Name: QOpenGLTextureHelper::dsa_TextureImage2DMultisample
Prototype: void QOpenGLTextureHelper::dsa_TextureImage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
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21
QOpenGLTextureHelper::dsa_TextureImage2D
Name: QOpenGLTextureHelper::dsa_TextureImage2D
Prototype: void QOpenGLTextureHelper::dsa_TextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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Lines: 317-321
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21
QOpenGLTextureHelper::dsa_TextureImage1D
Name: QOpenGLTextureHelper::dsa_TextureImage1D
Prototype: void QOpenGLTextureHelper::dsa_TextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltexturehelper.cpp
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21
QOpenGLTextureHelper::dsa_GenerateTextureMipmap
Name: QOpenGLTextureHelper::dsa_GenerateTextureMipmap
Prototype: void QOpenGLTextureHelper::dsa_GenerateTextureMipmap(GLuint texture, GLenum target, GLenum bindingTarget)
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QOpenGLTextureHelper::dsa_CompressedTextureSubImage3D
Name: QOpenGLTextureHelper::dsa_CompressedTextureSubImage3D
Prototype: void QOpenGLTextureHelper::dsa_CompressedTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)
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QOpenGLTextureHelper::dsa_CompressedTextureSubImage2D
Name: QOpenGLTextureHelper::dsa_CompressedTextureSubImage2D
Prototype: void QOpenGLTextureHelper::dsa_CompressedTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)
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QOpenGLTextureHelper::dsa_CompressedTextureSubImage1D
Name: QOpenGLTextureHelper::dsa_CompressedTextureSubImage1D
Prototype: void QOpenGLTextureHelper::dsa_CompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)
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QOpenGLTextureHelper::dsa_CompressedTextureImage3D
Name: QOpenGLTextureHelper::dsa_CompressedTextureImage3D
Prototype: void QOpenGLTextureHelper::dsa_CompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
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QOpenGLTextureHelper::dsa_CompressedTextureImage2D
Name: QOpenGLTextureHelper::dsa_CompressedTextureImage2D
Prototype: void QOpenGLTextureHelper::dsa_CompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
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QOpenGLTextureHelper::dsa_CompressedTextureImage1D
Name: QOpenGLTextureHelper::dsa_CompressedTextureImage1D
Prototype: void QOpenGLTextureHelper::dsa_CompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)
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QOpenGLTextureHelper::QOpenGLTextureHelper::[lambda]
Name: QOpenGLTextureHelper::QOpenGLTextureHelper::[lambda]
Prototype: []()
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QOpenGLTextureHelper::QOpenGLTextureHelper
Name: QOpenGLTextureHelper::QOpenGLTextureHelper
Prototype: QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context)
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QOpenGLTextureGlyphCache::~QOpenGLTextureGlyphCache
Name: QOpenGLTextureGlyphCache::~QOpenGLTextureGlyphCache
Prototype: QOpenGLTextureGlyphCache::~QOpenGLTextureGlyphCache()
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltextureglyphcache.cpp
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QOpenGLTextureGlyphCache::setupVertexAttribs
Name: QOpenGLTextureGlyphCache::setupVertexAttribs
Prototype: void QOpenGLTextureGlyphCache::setupVertexAttribs()
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QOpenGLTextureGlyphCache::resizeTextureData
Name: QOpenGLTextureGlyphCache::resizeTextureData
Prototype: void QOpenGLTextureGlyphCache::resizeTextureData(int width, int height)
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QOpenGLTextureGlyphCache::maxTextureWidth
Name: QOpenGLTextureGlyphCache::maxTextureWidth
Prototype: int QOpenGLTextureGlyphCache::maxTextureWidth() const
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QOpenGLTextureGlyphCache::maxTextureHeight
Name: QOpenGLTextureGlyphCache::maxTextureHeight
Prototype: int QOpenGLTextureGlyphCache::maxTextureHeight() const
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QOpenGLTextureGlyphCache::glyphPadding
Name: QOpenGLTextureGlyphCache::glyphPadding
Prototype: int QOpenGLTextureGlyphCache::glyphPadding() const
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QOpenGLTextureGlyphCache::fillTexture
Name: QOpenGLTextureGlyphCache::fillTexture
Prototype: void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed subPixelPosition)
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QOpenGLTextureGlyphCache::createTextureData
Name: QOpenGLTextureGlyphCache::createTextureData
Prototype: void QOpenGLTextureGlyphCache::createTextureData(int width, int height)
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QOpenGLTextureGlyphCache::clear
Name: QOpenGLTextureGlyphCache::clear
Prototype: void QOpenGLTextureGlyphCache::clear()
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QOpenGLTextureGlyphCache::QOpenGLTextureGlyphCache
Name: QOpenGLTextureGlyphCache::QOpenGLTextureGlyphCache
Prototype: QOpenGLTextureGlyphCache::QOpenGLTextureGlyphCache(QFontEngine::GlyphFormat format, const QTransform &matrix)
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QOpenGLTextureCacheWrapper::~QOpenGLTextureCacheWrapper
Name: QOpenGLTextureCacheWrapper::~QOpenGLTextureCacheWrapper
Prototype: ~QOpenGLTextureCacheWrapper()
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QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData
Name: QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData
Prototype: void QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData(QPlatformPixmap *pmd)
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QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey
Name: QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey
Prototype: void QOpenGLTextureCacheWrapper::cleanupTexturesForCacheKey(qint64 key)
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QOpenGLTextureCacheWrapper::cacheForContext
Name: QOpenGLTextureCacheWrapper::cacheForContext
Prototype: QOpenGLTextureCache *cacheForContext(QOpenGLContext *context)
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QOpenGLTextureCacheWrapper::QOpenGLTextureCacheWrapper
Name: QOpenGLTextureCacheWrapper::QOpenGLTextureCacheWrapper
Prototype: QOpenGLTextureCacheWrapper()
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QOpenGLTextureCache::invalidateResource
Name: QOpenGLTextureCache::invalidateResource
Prototype: void QOpenGLTextureCache::invalidateResource()
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QOpenGLTextureCache::invalidate
Name: QOpenGLTextureCache::invalidate
Prototype: void QOpenGLTextureCache::invalidate(qint64 key)
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QOpenGLTextureCache::freeResource
Name: QOpenGLTextureCache::freeResource
Prototype: void QOpenGLTextureCache::freeResource(QOpenGLContext *)
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QOpenGLTextureCache::cacheForContext
Name: QOpenGLTextureCache::cacheForContext
Prototype: QOpenGLTextureCache *QOpenGLTextureCache::cacheForContext(QOpenGLContext *context)
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QOpenGLTextureCache::bindTexture::[lambda]
Name: QOpenGLTextureCache::bindTexture::[lambda]
Prototype: []()
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QOpenGLTextureCache::bindTexture
Name: QOpenGLTextureCache::bindTexture
Prototype: GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap, BindOptions options)
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QOpenGLTextureCache::bindTexture
Name: QOpenGLTextureCache::bindTexture
Prototype: GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image, BindOptions options)
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QOpenGLTextureCache::bindTexture
Name: QOpenGLTextureCache::bindTexture
Prototype: GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, const QImage &image, BindOptions options)
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QOpenGLTextureCache::QOpenGLTextureCache
Name: QOpenGLTextureCache::QOpenGLTextureCache
Prototype: QOpenGLTextureCache::QOpenGLTextureCache(QOpenGLContext *ctx)
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QOpenGLTextureBlitterPrivate::prepareProgram
Name: QOpenGLTextureBlitterPrivate::prepareProgram
Prototype: void QOpenGLTextureBlitterPrivate::prepareProgram(const QMatrix4x4 &vertexTransform)
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QOpenGLTextureBlitterPrivate::buildProgram
Name: QOpenGLTextureBlitterPrivate::buildProgram
Prototype: bool QOpenGLTextureBlitterPrivate::buildProgram(ProgramIndex idx, const char *vs, const char *fs)
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QOpenGLTextureBlitterPrivate::blit
Name: QOpenGLTextureBlitterPrivate::blit
Prototype: void QOpenGLTextureBlitterPrivate::blit(GLuint texture, const QMatrix4x4 &vertexTransform, const QMatrix3x3 &textureTransform)
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QOpenGLTextureBlitterPrivate::blit
Name: QOpenGLTextureBlitterPrivate::blit
Prototype: void QOpenGLTextureBlitterPrivate::blit(GLuint texture, const QMatrix4x4 &vertexTransform, QOpenGLTextureBlitter::Origin origin)
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QOpenGLTextureBlitterPrivate::QOpenGLTextureBlitterPrivate
Name: QOpenGLTextureBlitterPrivate::QOpenGLTextureBlitterPrivate
Prototype: QOpenGLTextureBlitterPrivate()
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QOpenGLTextureBlitterPrivate::Program::Program
Name: QOpenGLTextureBlitterPrivate::Program::Program
Prototype: Program()
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QOpenGLTextureBlitter::~QOpenGLTextureBlitter
Name: QOpenGLTextureBlitter::~QOpenGLTextureBlitter
Prototype: QOpenGLTextureBlitter::~QOpenGLTextureBlitter()
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QOpenGLTextureBlitter::targetTransform
Name: QOpenGLTextureBlitter::targetTransform
Prototype: QMatrix4x4 QOpenGLTextureBlitter::targetTransform(const QRectF &target, const QRect &viewport)
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QOpenGLTextureBlitter::supportsExternalOESTarget
Name: QOpenGLTextureBlitter::supportsExternalOESTarget
Prototype: bool QOpenGLTextureBlitter::supportsExternalOESTarget() const
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QOpenGLTextureBlitter::sourceTransform
Name: QOpenGLTextureBlitter::sourceTransform
Prototype: QMatrix3x3 QOpenGLTextureBlitter::sourceTransform(const QRectF &subTexture, const QSize &textureSize, Origin origin)
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QOpenGLTextureBlitter::setSwizzleRB
Name: QOpenGLTextureBlitter::setSwizzleRB
Prototype: void QOpenGLTextureBlitter::setSwizzleRB(bool swizzle)
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QOpenGLTextureBlitter::setOpacity
Name: QOpenGLTextureBlitter::setOpacity
Prototype: void QOpenGLTextureBlitter::setOpacity(float opacity)
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QOpenGLTexture::setMinificationFilter
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QOpenGLTexture::setMinMagFilters
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