QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexityâ–¾
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2717-2720
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2743-2746
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2770-2773
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2832-2835
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2860-2863
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2888-2891
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2916-2919
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2943-2946
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2971-2974
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2999-3002
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3027-3030
  0.000% (0/1)
11
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3054-3057
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLfloat value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1873-1876
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLint value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1899-1902
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLuint value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1926-1929
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, GLfloat x, GLfloat y)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1955-1958
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1985-1989
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2016-2020
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QVector2D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2043-2046
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QVector3D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2069-2072
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QVector4D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2095-2098
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QColor& color)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2125-2128
  0.000% (0/1)
11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QPoint& point)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2154-2157
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QPointF& point)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2183-2186
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QSize& size)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2212-2215
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QSizeF& size)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2241-2244
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2266-2269
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2291-2294
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2316-2319
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2341-2344
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2366-2369
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2391-2394
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2416-2419
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2441-2444
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2466-2469
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2])
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2532-2535
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3])
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2547-2550
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4])
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2561-2564
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (const char *name, const QTransform& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2595-2599
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11
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix2x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2252-2256
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21
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix2x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2277-2281
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21
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix2x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2302-2306
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix3x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2327-2331
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2352-2356
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2377-2381
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2402-2406
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2427-2431
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QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2452-2456
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QGLShaderProgram::setGeometryOutputType
Name: QGLShaderProgram::setGeometryOutputType
Prototype: void QGLShaderProgram::setGeometryOutputType(GLenum outputType)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3148-3151
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QGLShaderProgram::setGeometryInputType
Name: QGLShaderProgram::setGeometryInputType
Prototype: void QGLShaderProgram::setGeometryInputType(GLenum inputType)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3120-3123
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, GLfloat value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1188-1191
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, GLfloat x, GLfloat y)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1247-1251
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1278-1282
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1329-1332
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1354-1357
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(const char *name, const QColor& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1382-1385
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QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (const char *name, const GLfloat *values, int columns, int rows)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1432-1436
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QGLShaderProgram::setAttributeBuffer
Name: QGLShaderProgram::setAttributeBuffer
Prototype: void QGLShaderProgram::setAttributeBuffer (const char *name, GLenum type, int offset, int tupleSize, int stride)
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QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
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QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
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QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, const QVector3D *values, int stride)
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QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, const QVector4D *values, int stride)
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QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (const char *name, GLenum type, const void *values, int tupleSize, int stride)
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QGLShaderProgram::log
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QGLShaderProgram::isLinked
Name: QGLShaderProgram::isLinked
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QGLShaderProgram::geometryOutputVertexCount
Name: QGLShaderProgram::geometryOutputVertexCount
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QGLShaderProgram::geometryOutputType
Name: QGLShaderProgram::geometryOutputType
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QGLShaderProgram::geometryInputType
Name: QGLShaderProgram::geometryInputType
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QGLShaderProgram::enableAttributeArray
Name: QGLShaderProgram::enableAttributeArray
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QGLShaderProgram::disableAttributeArray
Name: QGLShaderProgram::disableAttributeArray
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QGLShaderProgram::bindAttributeLocation
Name: QGLShaderProgram::bindAttributeLocation
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QGLShaderProgram::bindAttributeLocation
Name: QGLShaderProgram::bindAttributeLocation
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QGLShaderProgram::attributeLocation
Name: QGLShaderProgram::attributeLocation
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QGLShaderProgram::attributeLocation
Name: QGLShaderProgram::attributeLocation
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QGLShaderProgram::addShaderFromSourceCode
Name: QGLShaderProgram::addShaderFromSourceCode
Prototype: bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QByteArray& source)
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QGLShaderProgram::addShaderFromSourceCode
Name: QGLShaderProgram::addShaderFromSourceCode
Prototype: bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QString& source)
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QGLShaderProgram::QGLShaderProgram
Name: QGLShaderProgram::QGLShaderProgram
Prototype: QGLShaderProgram::QGLShaderProgram(QObject *parent)
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QGLShaderProgram::QGLShaderProgram
Name: QGLShaderProgram::QGLShaderProgram
Prototype: QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent)
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QGLShaderPrivate::QGLShaderPrivate
Name: QGLShaderPrivate::QGLShaderPrivate
Prototype: QGLShaderPrivate(const QGLContext *ctx, QGLShader::ShaderType type)
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QGLShader::shaderType
Name: QGLShader::shaderType
Prototype: QGLShader::ShaderType QGLShader::shaderType() const
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QGLShader::shaderId
Name: QGLShader::shaderId
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QGLShader::log
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QGLShader::isCompiled
Name: QGLShader::isCompiled
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QGLShader::compileSourceCode
Name: QGLShader::compileSourceCode
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QGLShader::compileSourceCode
Name: QGLShader::compileSourceCode
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QGLShader::QGLShader
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QGLPixelBufferPrivate::init
Name: QGLPixelBufferPrivate::init
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QGLPixelBufferPrivate::cleanup
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QGLPixelBuffer::size
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QGLPixelBuffer::paintEngine
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QGLPixelBuffer::isValid
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QGLPixelBuffer::hasOpenGLPbuffers
Name: QGLPixelBuffer::hasOpenGLPbuffers
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QGLPixelBuffer::format
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QGLPixelBuffer::drawTexture
Name: QGLPixelBuffer::drawTexture
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QGLPixelBuffer::drawTexture
Name: QGLPixelBuffer::drawTexture
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QGLPixelBuffer::deleteTexture
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QGLPixelBuffer::context
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QGLPixelBuffer::bindToDynamicTexture
Name: QGLPixelBuffer::bindToDynamicTexture
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