Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglversionfunctions.cpp |
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1 | /**************************************************************************** | - | ||||||||||||
2 | ** | - | ||||||||||||
3 | ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) | - | ||||||||||||
4 | ** Copyright (C) 2016 The Qt Company Ltd. | - | ||||||||||||
5 | ** Contact: https://www.qt.io/licensing/ | - | ||||||||||||
6 | ** | - | ||||||||||||
7 | ** This file is part of the QtGui module of the Qt Toolkit. | - | ||||||||||||
8 | ** | - | ||||||||||||
9 | ** $QT_BEGIN_LICENSE:LGPL$ | - | ||||||||||||
10 | ** Commercial License Usage | - | ||||||||||||
11 | ** Licensees holding valid commercial Qt licenses may use this file in | - | ||||||||||||
12 | ** accordance with the commercial license agreement provided with the | - | ||||||||||||
13 | ** Software or, alternatively, in accordance with the terms contained in | - | ||||||||||||
14 | ** a written agreement between you and The Qt Company. For licensing terms | - | ||||||||||||
15 | ** and conditions see https://www.qt.io/terms-conditions. For further | - | ||||||||||||
16 | ** information use the contact form at https://www.qt.io/contact-us. | - | ||||||||||||
17 | ** | - | ||||||||||||
18 | ** GNU Lesser General Public License Usage | - | ||||||||||||
19 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||||||||
20 | ** General Public License version 3 as published by the Free Software | - | ||||||||||||
21 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - | ||||||||||||
22 | ** packaging of this file. Please review the following information to | - | ||||||||||||
23 | ** ensure the GNU Lesser General Public License version 3 requirements | - | ||||||||||||
24 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - | ||||||||||||
25 | ** | - | ||||||||||||
26 | ** GNU General Public License Usage | - | ||||||||||||
27 | ** Alternatively, this file may be used under the terms of the GNU | - | ||||||||||||
28 | ** General Public License version 2.0 or (at your option) the GNU General | - | ||||||||||||
29 | ** Public license version 3 or any later version approved by the KDE Free | - | ||||||||||||
30 | ** Qt Foundation. The licenses are as published by the Free Software | - | ||||||||||||
31 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - | ||||||||||||
32 | ** included in the packaging of this file. Please review the following | - | ||||||||||||
33 | ** information to ensure the GNU General Public License requirements will | - | ||||||||||||
34 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - | ||||||||||||
35 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - | ||||||||||||
36 | ** | - | ||||||||||||
37 | ** $QT_END_LICENSE$ | - | ||||||||||||
38 | ** | - | ||||||||||||
39 | ** | - | ||||||||||||
40 | ** This file was generated by glgen version 0.1 | - | ||||||||||||
41 | ** Command line was: glgen | - | ||||||||||||
42 | ** | - | ||||||||||||
43 | ** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) | - | ||||||||||||
44 | ** | - | ||||||||||||
45 | ** This is an auto-generated file. | - | ||||||||||||
46 | ** Do not edit! All changes made to it will be lost. | - | ||||||||||||
47 | ** | - | ||||||||||||
48 | ****************************************************************************/ | - | ||||||||||||
49 | - | |||||||||||||
50 | #include "qopenglversionfunctions.h" | - | ||||||||||||
51 | #include "qopenglcontext.h" | - | ||||||||||||
52 | #include "qdebug.h" | - | ||||||||||||
53 | - | |||||||||||||
54 | QT_BEGIN_NAMESPACE | - | ||||||||||||
55 | - | |||||||||||||
56 | #define QT_OPENGL_COUNT_FUNCTIONS(ret, name, args) +1 | - | ||||||||||||
57 | #define QT_OPENGL_FUNCTION_NAMES(ret, name, args) \ | - | ||||||||||||
58 | "gl"#name"\0" | - | ||||||||||||
59 | #define QT_OPENGL_IMPLEMENT(CLASS, FUNCTIONS) \ | - | ||||||||||||
60 | void CLASS::init() \ | - | ||||||||||||
61 | { \ | - | ||||||||||||
62 | const char *names = FUNCTIONS(QT_OPENGL_FUNCTION_NAMES); \ | - | ||||||||||||
63 | const char *name = names; \ | - | ||||||||||||
64 | for (int i = 0; i < FUNCTIONS(QT_OPENGL_COUNT_FUNCTIONS); ++i) { \ | - | ||||||||||||
65 | functions[i] = context->getProcAddress(name); \ | - | ||||||||||||
66 | name += strlen(name) + 1; \ | - | ||||||||||||
67 | } \ | - | ||||||||||||
68 | } | - | ||||||||||||
69 | - | |||||||||||||
70 | QOpenGLVersionFunctionsStorage::QOpenGLVersionFunctionsStorage() | - | ||||||||||||
71 | : backends(0) | - | ||||||||||||
72 | { | - | ||||||||||||
73 | } never executed: end of block | 0 | ||||||||||||
74 | - | |||||||||||||
75 | QOpenGLVersionFunctionsStorage::~QOpenGLVersionFunctionsStorage() | - | ||||||||||||
76 | { | - | ||||||||||||
77 | if (backends) {
| 0 | ||||||||||||
78 | for (int i = 0; i < QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount; ++i) {
| 0 | ||||||||||||
79 | if (backends[i] && !--backends[i]->refs) {
| 0 | ||||||||||||
80 | // deleting the base class is ok, as the derived classes don't have a destructor | - | ||||||||||||
81 | delete backends[i]; | - | ||||||||||||
82 | } never executed: end of block | 0 | ||||||||||||
83 | } never executed: end of block | 0 | ||||||||||||
84 | delete[] backends; | - | ||||||||||||
85 | } never executed: end of block | 0 | ||||||||||||
86 | } never executed: end of block | 0 | ||||||||||||
87 | - | |||||||||||||
88 | QOpenGLVersionFunctionsBackend *QAbstractOpenGLFunctionsPrivateQOpenGLVersionFunctionsStorage::functionsBackendbackend(QOpenGLContext *context, const QOpenGLVersionStatus &vQOpenGLVersionFunctionsBackend::Version v) | - | ||||||||||||
89 | { | - | ||||||||||||
Q_ASSERT#ifdef QT_OPENGL_ES | ||||||||||||||
91 | Q_UNUSED(context); | - | ||||||||||||
92 | return context->functionsBackendQ_UNUSED(v); | - | ||||||||||||
93 | } | - | ||||||||||||
void QAbstractOpenGLFunctionsPrivatereturn 0; | ||||||||||||||
94 | #else | - | ||||||||||||
95 | if (!backends) {
| 0 | ||||||||||||
96 | backends = new QOpenGLVersionFunctionsBackend *[QOpenGLVersionFunctionsBackend::insertFunctionsBackendOpenGLVersionBackendCount]; | - | ||||||||||||
97 | memset(QOpenGLContext *contextbackends, const QOpenGLVersionStatus &v0, sizeof(QOpenGLVersionFunctionsBackend *backend*)*QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount); | - | ||||||||||||
98 | } never executed: end of block | 0 | ||||||||||||
99 | if (backends[v])
| 0 | ||||||||||||
100 | return backends[v]; never executed: return backends[v]; | 0 | ||||||||||||
101 | - | |||||||||||||
102 | switch(v) { | - | ||||||||||||
Q_ASSERT#define VERSION_ENUM(X) QOpenGLVersionFunctionsBackend::OpenGL_##X | ||||||||||||||
104 | #define CREATE_BACKEND(X) \ | - | ||||||||||||
105 | case VERSION_ENUM(X): \ | - | ||||||||||||
106 | backends[VERSION_ENUM(X)] = new QOpenGLFunctions_##X##Backend(context); context->insertFunctionsBackend\ | - | ||||||||||||
107 | break; | - | ||||||||||||
108 | QT_OPENGL_VERSIONS never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_5_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_2_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_2_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_3_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_4_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Deprecated: never executed: (CREATE_BACKEND)case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Deprecated: never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: break; never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_5_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_2_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_0_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_1_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_2_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_3_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_4_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Core: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_0_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_1_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_2_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_3_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_1_4_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_2_0_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_0_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_3_3_Deprecated: never executed: case QOpenGLVersionFunctionsBackend::OpenGL_4_5_Deprecated: | 0 | ||||||||||||
109 | case QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount: never executed: case QOpenGLVersionFunctionsBackend::OpenGLVersionBackendCount: | 0 | ||||||||||||
110 | Q_UNREACHABLE(); | - | ||||||||||||
111 | } never executed: end of block | 0 | ||||||||||||
112 | // the storage keeps one ref | - | ||||||||||||
113 | ++backends[v, backend);]->refs; | - | ||||||||||||
114 | return backends[v]; never executed: return backends[v]; | 0 | ||||||||||||
115 | #endif | - | ||||||||||||
116 | } | - | ||||||||||||
117 | - | |||||||||||||
voidQOpenGLVersionFunctionsBackend *QAbstractOpenGLFunctionsPrivate::removeFunctionsBackendfunctionsBackend(QOpenGLContext *context, const QOpenGLVersionStatus &vQOpenGLVersionFunctionsBackend::Version v) | ||||||||||||||
119 | { | - | ||||||||||||
120 | Q_ASSERT(context); | - | ||||||||||||
121 | QOpenGLVersionFunctionsStorage *storage = context->removeFunctionsBackendfunctionsBackendStorage(); | - | ||||||||||||
122 | return storage->backend never executed: (context, v);return storage->backend(context, v); never executed: return storage->backend(context, v); | 0 | ||||||||||||
123 | } | - | ||||||||||||
124 | - | |||||||||||||
125 | void QAbstractOpenGLFunctionsPrivate::insertExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f) | - | ||||||||||||
126 | { | - | ||||||||||||
127 | Q_ASSERT(context); | - | ||||||||||||
128 | context->insertExternalFunctions(f); | - | ||||||||||||
129 | } | - | ||||||||||||
130 | - | |||||||||||||
131 | void QAbstractOpenGLFunctionsPrivate::removeExternalFunctions(QOpenGLContext *context, QAbstractOpenGLFunctions *f) | - | ||||||||||||
132 | { | - | ||||||||||||
133 | Q_ASSERT(context); | - | ||||||||||||
134 | context->removeExternalFunctions(f); | - | ||||||||||||
135 | } | - | ||||||||||||
136 | - | |||||||||||||
137 | /*! | - | ||||||||||||
138 | \class QAbstractOpenGLFunctions | - | ||||||||||||
139 | \inmodule QtGui | - | ||||||||||||
140 | \since 5.1 | - | ||||||||||||
141 | \brief The QAbstractOpenGLFunctions class is the base class of a family of | - | ||||||||||||
142 | classes that expose all functions for each OpenGL version and | - | ||||||||||||
143 | profile. | - | ||||||||||||
144 | - | |||||||||||||
145 | OpenGL implementations on different platforms are able to link to a variable | - | ||||||||||||
146 | number of OpenGL functions depending upon the OpenGL ABI on that platform. | - | ||||||||||||
147 | For example, on Microsoft Windows only functions up to those in OpenGL 1.1 | - | ||||||||||||
148 | can be linked to at build time. All other functions must be resolved at | - | ||||||||||||
149 | runtime. The traditional solution to this has been to use either | - | ||||||||||||
150 | QOpenGLContext::getProcAddress() or QOpenGLFunctions. The former is tedious | - | ||||||||||||
151 | and error prone and means dealing directly with function pointers. The | - | ||||||||||||
152 | latter only exposes those functions common to OpenGL ES 2 and desktop | - | ||||||||||||
153 | OpenGL. There is however much new OpenGL functionality that is useful when | - | ||||||||||||
154 | writing real world OpenGL applications. | - | ||||||||||||
155 | - | |||||||||||||
156 | Qt now provides a family of classes which all inherit from | - | ||||||||||||
157 | QAbstractOpenGLFunctions which expose every core OpenGL function by way of a | - | ||||||||||||
158 | corresponding member function. There is a class for every valid combination | - | ||||||||||||
159 | of OpenGL version and profile. Each class follows the naming convention: | - | ||||||||||||
160 | \badcode | - | ||||||||||||
161 | QOpenGLFunctions_<MAJOR VERSION>_<MINOR VERSION>[_PROFILE] | - | ||||||||||||
162 | \endcode | - | ||||||||||||
163 | - | |||||||||||||
164 | For OpenGL versions 1.0 through to 3.0 there are no profiles, leading to the | - | ||||||||||||
165 | classes: | - | ||||||||||||
166 | - | |||||||||||||
167 | \list | - | ||||||||||||
168 | \li QOpenGLFunctions_1_0 | - | ||||||||||||
169 | \li QOpenGLFunctions_1_1 | - | ||||||||||||
170 | \li QOpenGLFunctions_1_2 | - | ||||||||||||
171 | \li QOpenGLFunctions_1_3 | - | ||||||||||||
172 | \li QOpenGLFunctions_1_4 | - | ||||||||||||
173 | \li QOpenGLFunctions_1_5 | - | ||||||||||||
174 | \li QOpenGLFunctions_2_0 | - | ||||||||||||
175 | \li QOpenGLFunctions_2_1 | - | ||||||||||||
176 | \li QOpenGLFunctions_3_0 | - | ||||||||||||
177 | \endlist | - | ||||||||||||
178 | - | |||||||||||||
179 | where each class inherits from QAbstractOpenGLFunctions. | - | ||||||||||||
180 | - | |||||||||||||
181 | OpenGL version 3.1 removed many deprecated functions leading to a much | - | ||||||||||||
182 | simpler and generic API. | - | ||||||||||||
183 | - | |||||||||||||
184 | With OpenGL 3.2 the concept of profiles was introduced. Two profiles are | - | ||||||||||||
185 | currently defined for OpenGL: Core and Compatibility. | - | ||||||||||||
186 | - | |||||||||||||
187 | The Core profile does not include any of the functions that were removed | - | ||||||||||||
188 | in OpenGL 3.1. The Compatibility profile contains all functions in the | - | ||||||||||||
189 | Core profile of the same version plus all of the functions that were | - | ||||||||||||
190 | removed in OpenGL 3.1. In this way the Compatibility profile classes allow | - | ||||||||||||
191 | use of newer OpenGL functionality but also allows you to keep using your | - | ||||||||||||
192 | legacy OpenGL code. For new OpenGL code the Core profile should be | - | ||||||||||||
193 | preferred. | - | ||||||||||||
194 | - | |||||||||||||
195 | Please note that some vendors, notably Apple, do not implement the | - | ||||||||||||
196 | Compatibility profile. Therefore if you wish to target new OpenGL features | - | ||||||||||||
197 | on \macos then you should ensure that you request a Core profile context via | - | ||||||||||||
198 | QSurfaceFormat::setProfile(). | - | ||||||||||||
199 | - | |||||||||||||
200 | Qt provides classes for all version and Core and Compatibility profile | - | ||||||||||||
201 | combinations. The classes for OpenGL versions 3.1 through to 4.3 are: | - | ||||||||||||
202 | - | |||||||||||||
203 | \list | - | ||||||||||||
204 | \li QOpenGLFunctions_3_1 | - | ||||||||||||
205 | \li QOpenGLFunctions_3_2_Core | - | ||||||||||||
206 | \li QOpenGLFunctions_3_2_Compatibility | - | ||||||||||||
207 | \li QOpenGLFunctions_3_3_Core | - | ||||||||||||
208 | \li QOpenGLFunctions_3_3_Compatibility | - | ||||||||||||
209 | \li QOpenGLFunctions_4_0_Core | - | ||||||||||||
210 | \li QOpenGLFunctions_4_0_Compatibility | - | ||||||||||||
211 | \li QOpenGLFunctions_4_1_Core | - | ||||||||||||
212 | \li QOpenGLFunctions_4_1_Compatibility | - | ||||||||||||
213 | \li QOpenGLFunctions_4_2_Core | - | ||||||||||||
214 | \li QOpenGLFunctions_4_2_Compatibility | - | ||||||||||||
215 | \li QOpenGLFunctions_4_3_Core | - | ||||||||||||
216 | \li QOpenGLFunctions_4_3_Compatibility | - | ||||||||||||
217 | \endlist | - | ||||||||||||
218 | - | |||||||||||||
219 | where each class inherits from QAbstractOpenGLFunctions. | - | ||||||||||||
220 | - | |||||||||||||
221 | A pointer to an object of the class corresponding to the version and | - | ||||||||||||
222 | profile of OpenGL in use can be obtained from | - | ||||||||||||
223 | QOpenGLContext::versionFunctions(). If obtained in this way, note that | - | ||||||||||||
224 | the QOpenGLContext retains ownership of the object. This is so that only | - | ||||||||||||
225 | one instance need be created. | - | ||||||||||||
226 | - | |||||||||||||
227 | Before calling any of the exposed OpenGL functions you must ensure that the | - | ||||||||||||
228 | object has resolved the function pointers to the OpenGL functions. This | - | ||||||||||||
229 | only needs to be done once per instance with initializeOpenGLFunctions(). | - | ||||||||||||
230 | Once initialized, the object can be used to call any OpenGL function for | - | ||||||||||||
231 | the corresponding version and profile. Note that initializeOpenGLFunctions() | - | ||||||||||||
232 | can fail in some circumstances so check the return value. Situations in | - | ||||||||||||
233 | which initialization can fail are if you have a functions object for a version | - | ||||||||||||
234 | or profile that contains functions that are not part of the context being | - | ||||||||||||
235 | used to resolve the function pointers. | - | ||||||||||||
236 | - | |||||||||||||
237 | If you exclusively use function objects then you will get compile time | - | ||||||||||||
238 | errors if you attempt to use a function not included in that version and | - | ||||||||||||
239 | profile. This is obviously a lot easier to debug than undefined behavior | - | ||||||||||||
240 | at run time. | - | ||||||||||||
241 | - | |||||||||||||
242 | \sa QOpenGLContext::versionFunctions() | - | ||||||||||||
243 | */ | - | ||||||||||||
244 | /*! | - | ||||||||||||
245 | Constructs a QAbstractOpenGLFunctions object. | - | ||||||||||||
246 | */ | - | ||||||||||||
247 | QAbstractOpenGLFunctions::QAbstractOpenGLFunctions() | - | ||||||||||||
248 | : d_ptr(new QAbstractOpenGLFunctionsPrivate) | - | ||||||||||||
249 | { | - | ||||||||||||
250 | } | - | ||||||||||||
251 | - | |||||||||||||
252 | /*! | - | ||||||||||||
253 | Destroys a QAbstractOpenGLFunctions object. | - | ||||||||||||
254 | */ | - | ||||||||||||
255 | QAbstractOpenGLFunctions::~QAbstractOpenGLFunctions() | - | ||||||||||||
256 | { | - | ||||||||||||
257 | Q_D(QAbstractOpenGLFunctions); | - | ||||||||||||
258 | if (d->owningContext) | - | ||||||||||||
259 | d->removeExternalFunctions(d->owningContext, this); | - | ||||||||||||
260 | delete d_ptr; | - | ||||||||||||
261 | } | - | ||||||||||||
262 | - | |||||||||||||
263 | /*! \internal | - | ||||||||||||
264 | */ | - | ||||||||||||
265 | bool QAbstractOpenGLFunctions::initializeOpenGLFunctions() | - | ||||||||||||
266 | { | - | ||||||||||||
267 | Q_D(QAbstractOpenGLFunctions); | - | ||||||||||||
268 | d->initialized = true; | - | ||||||||||||
269 | - | |||||||||||||
270 | // For a subclass whose instance is not created via | - | ||||||||||||
271 | // QOpenGLContext::versionFunctions() owningContext is not set. Set it now | - | ||||||||||||
272 | // and register such instances to the context as external ones. These are | - | ||||||||||||
273 | // not owned by the context but still need certain cleanup when the context | - | ||||||||||||
274 | // is destroyed. | - | ||||||||||||
275 | if (!d->owningContext) { | - | ||||||||||||
276 | d->owningContext = QOpenGLContext::currentContext(); | - | ||||||||||||
277 | if (d->owningContext) | - | ||||||||||||
278 | d->insertExternalFunctions(d->owningContext, this); | - | ||||||||||||
279 | } | - | ||||||||||||
280 | - | |||||||||||||
281 | return true; | - | ||||||||||||
282 | } | - | ||||||||||||
283 | - | |||||||||||||
284 | /*! \internal | - | ||||||||||||
285 | */ | - | ||||||||||||
286 | bool QAbstractOpenGLFunctions::isInitialized() const | - | ||||||||||||
287 | { | - | ||||||||||||
288 | Q_D(const QAbstractOpenGLFunctions); | - | ||||||||||||
289 | return d->initialized; | - | ||||||||||||
290 | } | - | ||||||||||||
291 | - | |||||||||||||
292 | /*! \internal | - | ||||||||||||
293 | */ | - | ||||||||||||
294 | void QAbstractOpenGLFunctions::setOwningContext(const QOpenGLContext *context) | - | ||||||||||||
295 | { | - | ||||||||||||
296 | Q_D(QAbstractOpenGLFunctions); | - | ||||||||||||
297 | d->owningContext = const_cast<QOpenGLContext*>(context); | - | ||||||||||||
298 | } | - | ||||||||||||
299 | - | |||||||||||||
300 | /*! \internal | - | ||||||||||||
301 | */ | - | ||||||||||||
302 | QOpenGLContext *QAbstractOpenGLFunctions::owningContext() const | - | ||||||||||||
303 | { | - | ||||||||||||
304 | Q_D(const QAbstractOpenGLFunctions); | - | ||||||||||||
305 | return d->owningContext; | - | ||||||||||||
306 | } | - | ||||||||||||
307 | - | |||||||||||||
308 | #if !defined(QT_OPENGL_ES_2) | - | ||||||||||||
QOpenGLFunctions_1_0_CoreBackend::QOpenGLFunctions_1_0_CoreBackend(QOpenGLContext *context) | ||||||||||||||
: QOpenGLVersionFunctionsBackend(context) | ||||||||||||||
{ | ||||||||||||||
#if defined(Q_OS_WIN) | ||||||||||||||
HMODULE handle = static_cast<HMODULE>(QOpenGLContext::openGLModuleHandle()); | ||||||||||||||
if (!handle) | ||||||||||||||
309 | - | |||||||||||||
handle = GetModuleHandleA("opengl32.dll"); never executed: end of block never executed: end of block
| ||||||||||||||
Viewport = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei )>(GetProcAddress(handle, "glViewport")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(GetProcAddress(handle, "glDepthRange")); never executed: end of block never executed: end of block
| ||||||||||||||
IsEnabled = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glIsEnabled")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexLevelParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint *)>(GetProcAddress(handle, "glGetTexLevelParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexLevelParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetTexLevelParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(GetProcAddress(handle, "glGetTexParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetTexParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLenum , GLvoid *)>(GetProcAddress(handle, "glGetTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetString = reinterpret_cast<const GLubyte * (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glGetString")); never executed: end of block never executed: end of block
| ||||||||||||||
GetIntegerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint *)>(GetProcAddress(handle, "glGetIntegerv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFloatv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(GetProcAddress(handle, "glGetFloatv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetError = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glGetError")); never executed: end of block never executed: end of block
| ||||||||||||||
GetDoublev = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble *)>(GetProcAddress(handle, "glGetDoublev")); never executed: end of block never executed: end of block
| ||||||||||||||
GetBooleanv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean *)>(GetProcAddress(handle, "glGetBooleanv")); never executed: end of block never executed: end of block
| ||||||||||||||
ReadPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)>(GetProcAddress(handle, "glReadPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
ReadBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glReadBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelStorei = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(GetProcAddress(handle, "glPixelStorei")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelStoref = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(GetProcAddress(handle, "glPixelStoref")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glDepthFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilOp = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum )>(GetProcAddress(handle, "glStencilOp")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint )>(GetProcAddress(handle, "glStencilFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
LogicOp = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glLogicOp")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(GetProcAddress(handle, "glBlendFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
Flush = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glFlush")); never executed: end of block never executed: end of block
| ||||||||||||||
Finish = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glFinish")); never executed: end of block never executed: end of block
| ||||||||||||||
Enable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glEnable")); never executed: end of block never executed: end of block
| ||||||||||||||
Disable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glDisable")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean )>(GetProcAddress(handle, "glDepthMask")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean , GLboolean , GLboolean , GLboolean )>(GetProcAddress(handle, "glColorMask")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glStencilMask")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearDepth = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(GetProcAddress(handle, "glClearDepth")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearStencil = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(GetProcAddress(handle, "glClearStencil")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearColor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glClearColor")); never executed: end of block never executed: end of block
| ||||||||||||||
Clear = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(GetProcAddress(handle, "glClear")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glDrawBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(GetProcAddress(handle, "glTexImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(GetProcAddress(handle, "glTexImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(GetProcAddress(handle, "glTexParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(GetProcAddress(handle, "glTexParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(GetProcAddress(handle, "glTexParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(GetProcAddress(handle, "glTexParameterf")); never executed: end of block never executed: end of block
| ||||||||||||||
Scissor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei )>(GetProcAddress(handle, "glScissor")); never executed: end of block never executed: end of block
| ||||||||||||||
PolygonMode = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(GetProcAddress(handle, "glPolygonMode")); never executed: end of block never executed: end of block
| ||||||||||||||
PointSize = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glPointSize")); never executed: end of block never executed: end of block
| ||||||||||||||
LineWidth = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glLineWidth")); never executed: end of block never executed: end of block
| ||||||||||||||
Hint = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(GetProcAddress(handle, "glHint")); never executed: end of block never executed: end of block
| ||||||||||||||
FrontFace = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glFrontFace")); never executed: end of block never executed: end of block
| ||||||||||||||
CullFace = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glCullFace")); never executed: end of block never executed: end of block
| ||||||||||||||
#else never executed: end of block never executed: end of block
| ||||||||||||||
Viewport = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glViewport")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glDepthRange")); never executed: end of block never executed: end of block
| ||||||||||||||
IsEnabled = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glIsEnabled")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexLevelParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint *)>(context->getProcAddress("glGetTexLevelParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexLevelParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetTexLevelParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetString = reinterpret_cast<const GLubyte * (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGetString")); never executed: end of block never executed: end of block
| ||||||||||||||
GetIntegerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint *)>(context->getProcAddress("glGetIntegerv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFloatv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetFloatv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetError = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glGetError")); never executed: end of block never executed: end of block
| ||||||||||||||
GetDoublev = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble *)>(context->getProcAddress("glGetDoublev")); never executed: end of block never executed: end of block
| ||||||||||||||
GetBooleanv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean *)>(context->getProcAddress("glGetBooleanv")); never executed: end of block never executed: end of block
| ||||||||||||||
ReadPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glReadPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
ReadBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glReadBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelStorei = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPixelStorei")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelStoref = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPixelStoref")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glDepthFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilOp = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum )>(context->getProcAddress("glStencilOp")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint )>(context->getProcAddress("glStencilFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
LogicOp = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glLogicOp")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBlendFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
Flush = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFlush")); never executed: end of block never executed: end of block
| ||||||||||||||
Finish = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFinish")); never executed: end of block never executed: end of block
| ||||||||||||||
Enable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glEnable")); never executed: end of block never executed: end of block
| ||||||||||||||
Disable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glDisable")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean )>(context->getProcAddress("glDepthMask")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glColorMask")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glStencilMask")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearDepth = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glClearDepth")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearStencil = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glClearStencil")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearColor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glClearColor")); never executed: end of block never executed: end of block
| ||||||||||||||
Clear = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glClear")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glDrawBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glTexParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTexParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glTexParameterf")); never executed: end of block never executed: end of block
| ||||||||||||||
Scissor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glScissor")); never executed: end of block never executed: end of block
| ||||||||||||||
PolygonMode = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glPolygonMode")); never executed: end of block never executed: end of block
| ||||||||||||||
PointSize = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glPointSize")); never executed: end of block never executed: end of block
| ||||||||||||||
LineWidth = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glLineWidth")); never executed: end of block never executed: end of block
| ||||||||||||||
Hint = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glHint")); never executed: end of block never executed: end of block
| ||||||||||||||
FrontFace = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glFrontFace")); never executed: end of block never executed: end of block
| ||||||||||||||
CullFace = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
#endif never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_1_CoreBackend::QOpenGLFunctions_1_1_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context) never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
#if defined(Q_OS_WIN) never executed: end of block never executed: end of block
| ||||||||||||||
HMODULE handle = static_cast<HMODULE>(QOpenGLContext::openGLModuleHandle()); never executed: end of block never executed: end of block
| ||||||||||||||
if (!handle never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
handle = GetModuleHandleA("opengl32.dll"); never executed: end of block never executed: end of block
| ||||||||||||||
Indexubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(GetProcAddress(handle, "glIndexubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(GetProcAddress(handle, "glIndexub")); never executed: end of block never executed: end of block
| ||||||||||||||
IsTexture = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glIsTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
GenTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(GetProcAddress(handle, "glGenTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(GetProcAddress(handle, "glDeleteTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
BindTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(GetProcAddress(handle, "glBindTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
TexSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(GetProcAddress(handle, "glTexSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(GetProcAddress(handle, "glTexSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(GetProcAddress(handle, "glCopyTexSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei )>(GetProcAddress(handle, "glCopyTexSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(GetProcAddress(handle, "glCopyTexImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(GetProcAddress(handle, "glCopyTexImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
PolygonOffset = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(GetProcAddress(handle, "glPolygonOffset")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLvoid * *)>(GetProcAddress(handle, "glGetPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElements = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *)>(GetProcAddress(handle, "glDrawElements")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei )>(GetProcAddress(handle, "glDrawArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
#else never executed: end of block never executed: end of block
| ||||||||||||||
Indexubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glIndexubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(context->getProcAddress("glIndexub")); never executed: end of block never executed: end of block
| ||||||||||||||
IsTexture = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
GenTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
BindTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
TexSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTexSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
PolygonOffset = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glPolygonOffset")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLvoid * *)>(context->getProcAddress("glGetPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElements = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawElements")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
#endif never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 1 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_2_CoreBackend::QOpenGLFunctions_1_2_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
312 | - | |||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
CopyTexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawRangeElements = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawRangeElements")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendEquation = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBlendEquation")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendColor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 2 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_3_CoreBackend::QOpenGLFunctions_1_3_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
GetCompressedTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTexSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTexImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTexImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
SampleCoverage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLboolean )>(context->getProcAddress("glSampleCoverage")); never executed: end of block never executed: end of block
| ||||||||||||||
ActiveTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 3 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_4_CoreBackend::QOpenGLFunctions_1_4_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
PointParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glPointParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
PointParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPointParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
PointParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
PointParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterf")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiDrawElements = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei )>(context->getProcAddress("glMultiDrawElements")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiDrawArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendFuncSeparate = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 4 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_5_CoreBackend::QOpenGLFunctions_1_5_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
GetBufferPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid* *)>(context->getProcAddress("glGetBufferPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetBufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetBufferParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
UnmapBuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glUnmapBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
MapBuffer = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glMapBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
GetBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr , GLvoid *)>(context->getProcAddress("glGetBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
BufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr , const GLvoid *)>(context->getProcAddress("glBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
BufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizeiptr , const GLvoid *, GLenum )>(context->getProcAddress("glBufferData")); never executed: end of block never executed: end of block
| ||||||||||||||
IsBuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
GenBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
BindBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
GetQueryObjectuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetQueryObjectuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetQueryObjectiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryObjectiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetQueryiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetQueryiv")); never executed: end of block never executed: end of block
| ||||||||||||||
EndQuery = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glEndQuery")); never executed: end of block never executed: end of block
| ||||||||||||||
BeginQuery = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBeginQuery")); never executed: end of block never executed: end of block
| ||||||||||||||
IsQuery = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsQuery")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteQueries = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteQueries")); never executed: end of block never executed: end of block
| ||||||||||||||
GenQueries = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 5 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_2_0_CoreBackend::QOpenGLFunctions_2_0_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4usv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4bv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4Nusv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4Nuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4Nubv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4Nub")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nsv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4Nsv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Niv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4Niv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nbv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4Nbv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1d")); never executed: end of block never executed: end of block
| ||||||||||||||
ValidateProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glValidateProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform4i")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glUniform2i")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glUniform1i")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform4f")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat )>(context->getProcAddress("glUniform2f")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat )>(context->getProcAddress("glUniform1f")); never executed: end of block never executed: end of block
| ||||||||||||||
UseProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glUseProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
ShaderSource = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* const *, const GLint *)>(context->getProcAddress("glShaderSource")); never executed: end of block never executed: end of block
| ||||||||||||||
LinkProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glLinkProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
IsShader = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsShader")); never executed: end of block never executed: end of block
| ||||||||||||||
IsProgram = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVertexAttribPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribdv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint *)>(context->getProcAddress("glGetUniformiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat *)>(context->getProcAddress("glGetUniformfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetUniformLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
GetShaderSource = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetShaderSource")); never executed: end of block never executed: end of block
| ||||||||||||||
GetShaderInfoLog = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetShaderInfoLog")); never executed: end of block never executed: end of block
| ||||||||||||||
GetShaderiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetShaderiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramInfoLog = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramInfoLog")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetAttribLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetAttribLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
GetAttachedShaders = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLuint *)>(context->getProcAddress("glGetAttachedShaders")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveUniform = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)>(context->getProcAddress("glGetActiveUniform")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)>(context->getProcAddress("glGetActiveAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
EnableVertexAttribArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEnableVertexAttribArray")); never executed: end of block never executed: end of block
| ||||||||||||||
DisableVertexAttribArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDisableVertexAttribArray")); never executed: end of block never executed: end of block
| ||||||||||||||
DetachShader = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glDetachShader")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteShader = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDeleteShader")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDeleteProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateShader = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCreateShader")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateProgram = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glCreateProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
CompileShader = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glCompileShader")); never executed: end of block never executed: end of block
| ||||||||||||||
BindAttribLocation = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindAttribLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
AttachShader = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glAttachShader")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilMaskSeparate = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glStencilMaskSeparate")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilFuncSeparate = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLuint )>(context->getProcAddress("glStencilFuncSeparate")); never executed: end of block never executed: end of block
| ||||||||||||||
StencilOpSeparate = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glStencilOpSeparate")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLenum *)>(context->getProcAddress("glDrawBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendEquationSeparate = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(2, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_2_1_CoreBackend::QOpenGLFunctions_2_1_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix4x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4x3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix3x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3x4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix4x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4x2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix2x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2x4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix3x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3x2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix2x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(2, 1 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_3_0_CoreBackend::QOpenGLFunctions_3_0_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
IsVertexArray = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsVertexArray")); never executed: end of block never executed: end of block
| ||||||||||||||
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenVertexArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteVertexArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexArray")); never executed: end of block never executed: end of block
| ||||||||||||||
FlushMappedBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
MapBufferRange = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr , GLbitfield )>(context->getProcAddress("glMapBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferTextureLayer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayer")); never executed: end of block never executed: end of block
| ||||||||||||||
RenderbufferStorageMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
BlitFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitFramebuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
GenerateMipmap = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGenerateMipmap")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFramebufferAttachmentParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferAttachmentParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glFramebufferRenderbuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferTexture3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTexture3D")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferTexture2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture2D")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferTexture1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CheckFramebufferStatus = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCheckFramebufferStatus")); never executed: end of block never executed: end of block
| ||||||||||||||
GenFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFramebuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFramebuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
BindFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindFramebuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
IsFramebuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFramebuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
GetRenderbufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetRenderbufferParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
RenderbufferStorage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorage")); never executed: end of block never executed: end of block
| ||||||||||||||
GenRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenRenderbuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteRenderbuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
BindRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindRenderbuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
IsRenderbuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsRenderbuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
GetStringi = reinterpret_cast<const GLubyte * (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glGetStringi")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearBufferfi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLfloat , GLint )>(context->getProcAddress("glClearBufferfi")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearBufferfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLfloat *)>(context->getProcAddress("glClearBufferfv")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearBufferuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLuint *)>(context->getProcAddress("glClearBufferuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearBufferiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLint *)>(context->getProcAddress("glClearBufferiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetTexParameterIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexParameterIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glTexParameterIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexParameterIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint )>(context->getProcAddress("glUniform2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint )>(context->getProcAddress("glUniform1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFragDataLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
BindFragDataLocation = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint *)>(context->getProcAddress("glGetUniformuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttribI4usv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttribI4ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttribI4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttribI4bv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribI1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI4i")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI3i")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glVertexAttribI2i")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glVertexAttribI1i")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetVertexAttribIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribIPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribIPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
EndConditionalRender = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndConditionalRender")); never executed: end of block never executed: end of block
| ||||||||||||||
BeginConditionalRender = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBeginConditionalRender")); never executed: end of block never executed: end of block
| ||||||||||||||
ClampColor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glClampColor")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTransformFeedbackVarying = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)>(context->getProcAddress("glGetTransformFeedbackVarying")); never executed: end of block never executed: end of block
| ||||||||||||||
TransformFeedbackVaryings = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* const *, GLenum )>(context->getProcAddress("glTransformFeedbackVaryings")); never executed: end of block never executed: end of block
| ||||||||||||||
BindBufferBase = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBindBufferBase")); never executed: end of block never executed: end of block
| ||||||||||||||
BindBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glBindBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
EndTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
BeginTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBeginTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
IsEnabledi = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glIsEnabledi")); never executed: end of block never executed: end of block
| ||||||||||||||
Disablei = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDisablei")); never executed: end of block never executed: end of block
| ||||||||||||||
Enablei = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEnablei")); never executed: end of block never executed: end of block
| ||||||||||||||
GetIntegeri_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetIntegeri_v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetBooleani_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLboolean *)>(context->getProcAddress("glGetBooleani_v")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorMaski = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(3, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_3_1_CoreBackend::QOpenGLFunctions_3_1_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
CopyBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLintptr , GLintptr , GLsizeiptr )>(context->getProcAddress("glCopyBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformBlockBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glUniformBlockBinding")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveUniformBlockName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformBlockName")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveUniformBlockiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformBlockiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformBlockIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetUniformBlockIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveUniformName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformName")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveUniformsiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *, GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformsiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformIndices = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* const *, GLuint *)>(context->getProcAddress("glGetUniformIndices")); never executed: end of block never executed: end of block
| ||||||||||||||
PrimitiveRestartIndex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glPrimitiveRestartIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
TexBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glTexBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElementsInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glDrawElementsInstanced")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawArraysInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(3, 1 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_3_2_CoreBackend::QOpenGLFunctions_3_2_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
SampleMaski = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield )>(context->getProcAddress("glSampleMaski")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMultisamplefv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetMultisamplefv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage3DMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
TexImage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage2DMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSynciv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync , GLenum , GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetSynciv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetInteger64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint64 *)>(context->getProcAddress("glGetInteger64v")); never executed: end of block never executed: end of block
| ||||||||||||||
WaitSync = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glWaitSync")); never executed: end of block never executed: end of block
| ||||||||||||||
ClientWaitSync = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glClientWaitSync")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteSync = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync )>(context->getProcAddress("glDeleteSync")); never executed: end of block never executed: end of block
| ||||||||||||||
IsSync = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsync )>(context->getProcAddress("glIsSync")); never executed: end of block never executed: end of block
| ||||||||||||||
FenceSync = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(GLenum , GLbitfield )>(context->getProcAddress("glFenceSync")); never executed: end of block never executed: end of block
| ||||||||||||||
ProvokingVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glProvokingVertex")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiDrawElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei , const GLint *)>(context->getProcAddress("glMultiDrawElementsBaseVertex")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElementsInstancedBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei , GLint )>(context->getProcAddress("glDrawElementsInstancedBaseVertex")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawRangeElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawRangeElementsBaseVertex")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawElementsBaseVertex")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
GetBufferParameteri64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint64 *)>(context->getProcAddress("glGetBufferParameteri64v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetInteger64i_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint64 *)>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(3, 2 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_3_3_CoreBackend::QOpenGLFunctions_3_3_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glSecondaryColorP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glSecondaryColorP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
NormalP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glNormalP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
NormalP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glNormalP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
GetQueryObjectui64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64 *)>(context->getProcAddress("glGetQueryObjectui64v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetQueryObjecti64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetQueryObjecti64v")); never executed: end of block never executed: end of block
| ||||||||||||||
QueryCounter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glQueryCounter")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSamplerParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetSamplerParameterIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSamplerParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetSamplerParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSamplerParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameterIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSamplerParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
SamplerParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLuint *)>(context->getProcAddress("glSamplerParameterIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
SamplerParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameterIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
SamplerParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glSamplerParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
SamplerParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glSamplerParameterf")); never executed: end of block never executed: end of block
| ||||||||||||||
SamplerParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
SamplerParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glSamplerParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
BindSampler = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glBindSampler")); never executed: end of block never executed: end of block
| ||||||||||||||
IsSampler = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsSampler")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteSamplers")); never executed: end of block never executed: end of block
| ||||||||||||||
GenSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenSamplers")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFragDataIndex = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
BindFragDataLocationIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocationIndexed")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribDivisor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(3, 3 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_0_CoreBackend::QOpenGLFunctions_4_0_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
GetQueryIndexediv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryIndexediv")); never executed: end of block never executed: end of block
| ||||||||||||||
EndQueryIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEndQueryIndexed")); never executed: end of block never executed: end of block
| ||||||||||||||
BeginQueryIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBeginQueryIndexed")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawTransformFeedbackStream = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glDrawTransformFeedbackStream")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDrawTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
ResumeTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResumeTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
PauseTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPauseTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
IsTransformFeedback = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
GenTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTransformFeedbacks")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTransformFeedbacks")); never executed: end of block never executed: end of block
| ||||||||||||||
BindTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTransformFeedback")); never executed: end of block never executed: end of block
| ||||||||||||||
PatchParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPatchParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
PatchParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPatchParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramStageiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramStageiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformSubroutineuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint *)>(context->getProcAddress("glGetUniformSubroutineuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformSubroutinesuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glUniformSubroutinesuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveSubroutineName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineName")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveSubroutineUniformName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineUniformName")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveSubroutineUniformiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveSubroutineUniformiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSubroutineIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSubroutineUniformLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineUniformLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
GetUniformdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble *)>(context->getProcAddress("glGetUniformdv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix4x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix4x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix3x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix3x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix2x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix2x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
UniformMatrix2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform4d")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble )>(context->getProcAddress("glUniform2d")); never executed: end of block never executed: end of block
| ||||||||||||||
Uniform1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble )>(context->getProcAddress("glUniform1d")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElementsIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glDrawElementsIndirect")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawArraysIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glDrawArraysIndirect")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendFuncSeparatei = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparatei")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendFunci = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendFunci")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendEquationSeparatei = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparatei")); never executed: end of block never executed: end of block
| ||||||||||||||
BlendEquationi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBlendEquationi")); never executed: end of block never executed: end of block
| ||||||||||||||
MinSampleShading = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_1_CoreBackend::QOpenGLFunctions_4_1_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
GetDoublei_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetDoublei_v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFloati_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetFloati_v")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthRangeIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glDepthRangeIndexed")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthRangeArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glDepthRangeArrayv")); never executed: end of block never executed: end of block
| ||||||||||||||
ScissorIndexedv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glScissorIndexedv")); never executed: end of block never executed: end of block
| ||||||||||||||
ScissorIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glScissorIndexed")); never executed: end of block never executed: end of block
| ||||||||||||||
ScissorArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLint *)>(context->getProcAddress("glScissorArrayv")); never executed: end of block never executed: end of block
| ||||||||||||||
ViewportIndexedfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glViewportIndexedfv")); never executed: end of block never executed: end of block
| ||||||||||||||
ViewportIndexedf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glViewportIndexedf")); never executed: end of block never executed: end of block
| ||||||||||||||
ViewportArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glViewportArrayv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexAttribLdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribLdv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribLPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribLPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL4d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL3d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL2d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribL1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttribL1d")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramPipelineInfoLog = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramPipelineInfoLog")); never executed: end of block never executed: end of block
| ||||||||||||||
ValidateProgramPipeline = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glValidateProgramPipeline")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix4x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix3x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix4x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix2x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix3x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix2x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix4x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix3x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix4x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix2x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix3x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix2x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniformMatrix2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform4d")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform4f")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform4i")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform3d")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform3f")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform3i")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform2d")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform2f")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform2i")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glProgramUniform1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble )>(context->getProcAddress("glProgramUniform1d")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat )>(context->getProcAddress("glProgramUniform1f")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramUniform1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glProgramUniform1i")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramPipelineiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramPipelineiv")); never executed: end of block never executed: end of block
| ||||||||||||||
IsProgramPipeline = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramPipeline")); never executed: end of block never executed: end of block
| ||||||||||||||
GenProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramPipelines")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramPipelines")); never executed: end of block never executed: end of block
| ||||||||||||||
BindProgramPipeline = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindProgramPipeline")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateShaderProgramv = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLchar* const *)>(context->getProcAddress("glCreateShaderProgramv")); never executed: end of block never executed: end of block
| ||||||||||||||
ActiveShaderProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glActiveShaderProgram")); never executed: end of block never executed: end of block
| ||||||||||||||
UseProgramStages = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield , GLuint )>(context->getProcAddress("glUseProgramStages")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
ProgramBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glProgramBinary")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLenum *, GLvoid *)>(context->getProcAddress("glGetProgramBinary")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearDepthf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glClearDepthf")); never executed: end of block never executed: end of block
| ||||||||||||||
DepthRangef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glDepthRangef")); never executed: end of block never executed: end of block
| ||||||||||||||
GetShaderPrecisionFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *, GLint *)>(context->getProcAddress("glGetShaderPrecisionFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
ShaderBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glShaderBinary")); never executed: end of block never executed: end of block
| ||||||||||||||
ReleaseShaderCompiler = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 1 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_2_CoreBackend::QOpenGLFunctions_4_2_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
TexStorage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexStorage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TexStorage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTexStorage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
MemoryBarrier = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glMemoryBarrier")); never executed: end of block never executed: end of block
| ||||||||||||||
BindImageTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLenum )>(context->getProcAddress("glBindImageTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
GetActiveAtomicCounterBufferiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveAtomicCounterBufferiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetInternalformativ = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetInternalformativ")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawTransformFeedbackStreamInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackStreamInstanced")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawTransformFeedbackInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackInstanced")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElementsInstancedBaseVertexBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLint , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseVertexBaseInstance")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawElementsInstancedBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseInstance")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawArraysInstancedBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei , GLuint )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 2 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_3_CoreBackend::QOpenGLFunctions_4_3_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
GetObjectPtrLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const void *, GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectPtrLabel")); never executed: end of block never executed: end of block
| ||||||||||||||
ObjectPtrLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const void *, GLsizei , const GLchar *)>(context->getProcAddress("glObjectPtrLabel")); never executed: end of block never executed: end of block
| ||||||||||||||
GetObjectLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectLabel")); never executed: end of block never executed: end of block
| ||||||||||||||
ObjectLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glObjectLabel")); never executed: end of block never executed: end of block
| ||||||||||||||
PopDebugGroup = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopDebugGroup")); never executed: end of block never executed: end of block
| ||||||||||||||
PushDebugGroup = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glPushDebugGroup")); never executed: end of block never executed: end of block
| ||||||||||||||
GetDebugMessageLog = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLog")); never executed: end of block never executed: end of block
| ||||||||||||||
DebugMessageCallback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROC , const void *)>(context->getProcAddress("glDebugMessageCallback")); never executed: end of block never executed: end of block
| ||||||||||||||
DebugMessageInsert = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsert")); never executed: end of block never executed: end of block
| ||||||||||||||
DebugMessageControl = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageControl")); never executed: end of block never executed: end of block
| ||||||||||||||
TexStorage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage3DMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
TexStorage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage2DMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
TexBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glTexBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
ShaderStorageBlockBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderStorageBlockBinding")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramResourceLocationIndex = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocationIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramResourceLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocation")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramResourceiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetProgramResourceiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramResourceName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramResourceName")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramResourceIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
GetProgramInterfaceiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramInterfaceiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiDrawElementsIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawElementsIndirect")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiDrawArraysIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawArraysIndirect")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateSubFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateSubFramebuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLenum *)>(context->getProcAddress("glInvalidateFramebuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glInvalidateBufferData")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glInvalidateBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glInvalidateTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateTexSubImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateTexSubImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetInternalformati64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLint64 *)>(context->getProcAddress("glGetInternalformati64v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetFramebufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
FramebufferParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFramebufferParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexBindingDivisor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexBindingDivisor")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribBinding")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribLFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribLFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribIFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribIFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
BindVertexBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glBindVertexBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureView = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLenum , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glTextureView")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyImageSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glCopyImageSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
DispatchComputeIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLintptr )>(context->getProcAddress("glDispatchComputeIndirect")); never executed: end of block never executed: end of block
| ||||||||||||||
DispatchCompute = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glDispatchCompute")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLintptr , GLsizeiptr , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 3 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_4_CoreBackend::QOpenGLFunctions_4_4_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
BindVertexBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *, const GLintptr *, const GLsizei *)>(context->getProcAddress("glBindVertexBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
BindImageTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindImageTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
BindSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindSamplers")); never executed: end of block never executed: end of block
| ||||||||||||||
BindTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
BindBuffersRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLuint *, const GLintptr *, const GLsizeiptr *)>(context->getProcAddress("glBindBuffersRange")); never executed: end of block never executed: end of block
| ||||||||||||||
BindBuffersBase = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glBindBuffersBase")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearTexSubImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glClearTexSubImage")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLenum , const void *)>(context->getProcAddress("glClearTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
BufferStorage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizeiptr , const void *, GLbitfield )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 4 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_5_CoreBackend::QOpenGLFunctions_4_5_CoreBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
TextureBarrier = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glTextureBarrier")); never executed: end of block never executed: end of block
| ||||||||||||||
ReadnPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glReadnPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnUniformuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLuint *)>(context->getProcAddress("glGetnUniformuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnUniformiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLint *)>(context->getProcAddress("glGetnUniformiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnUniformfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLfloat *)>(context->getProcAddress("glGetnUniformfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnUniformdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLdouble *)>(context->getProcAddress("glGetnUniformdv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnCompressedTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , void *)>(context->getProcAddress("glGetnCompressedTexImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetGraphicsResetStatus = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glGetGraphicsResetStatus")); never executed: end of block never executed: end of block
| ||||||||||||||
GetCompressedTextureSubImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , void *)>(context->getProcAddress("glGetCompressedTextureSubImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureSubImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetTextureSubImage")); never executed: end of block never executed: end of block
| ||||||||||||||
MemoryBarrierByRegion = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glMemoryBarrierByRegion")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateQueries = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glCreateQueries")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateProgramPipelines")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateSamplers")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexArrayIndexed64iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetVertexArrayIndexed64iv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexArrayIndexediv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexArrayIndexediv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetVertexArrayiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexArrayiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayBindingDivisor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayBindingDivisor")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayAttribLFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayAttribLFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayAttribIFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayAttribIFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayAttribFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexArrayAttribFormat")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayAttribBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayAttribBinding")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayVertexBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , const GLuint *, const GLintptr *, const GLsizei *)>(context->getProcAddress("glVertexArrayVertexBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayVertexBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glVertexArrayVertexBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexArrayElementBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexArrayElementBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
EnableVertexArrayAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glEnableVertexArrayAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
DisableVertexArrayAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glDisableVertexArrayAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateVertexArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetTextureParameterIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameterIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureLevelParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLint *)>(context->getProcAddress("glGetTextureLevelParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureLevelParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureLevelParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetCompressedTextureImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , void *)>(context->getProcAddress("glGetCompressedTextureImage")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTextureImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetTextureImage")); never executed: end of block never executed: end of block
| ||||||||||||||
BindTextureUnit = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glBindTextureUnit")); never executed: end of block never executed: end of block
| ||||||||||||||
GenerateTextureMipmap = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGenerateTextureMipmap")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glTextureParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLuint *)>(context->getProcAddress("glTextureParameterIuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glTextureParameterIiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glTextureParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glTextureParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glTextureParameterf")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTextureSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTextureSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyTextureSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTextureSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTextureSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const void *)>(context->getProcAddress("glCompressedTextureSubImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTextureSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const void *)>(context->getProcAddress("glCompressedTextureSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CompressedTextureSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLsizei , GLenum , GLsizei , const void *)>(context->getProcAddress("glCompressedTextureSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glTextureSubImage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureSubImage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glTextureSubImage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glTextureSubImage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureStorage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage3DMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureStorage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage2DMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureStorage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage3D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureStorage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage2D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureStorage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTextureStorage1D")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glTextureBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
TextureBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint )>(context->getProcAddress("glTextureBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glCreateTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedRenderbufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedRenderbufferParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedRenderbufferStorageMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageMultisample")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedRenderbufferStorage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorage")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateRenderbuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedFramebufferAttachmentParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferAttachmentParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedFramebufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
CheckNamedFramebufferStatus = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCheckNamedFramebufferStatus")); never executed: end of block never executed: end of block
| ||||||||||||||
BlitNamedFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitNamedFramebuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearNamedFramebufferfi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat , GLint )>(context->getProcAddress("glClearNamedFramebufferfi")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearNamedFramebufferfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , const GLfloat *)>(context->getProcAddress("glClearNamedFramebufferfv")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearNamedFramebufferuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , const GLuint *)>(context->getProcAddress("glClearNamedFramebufferuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearNamedFramebufferiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , const GLint *)>(context->getProcAddress("glClearNamedFramebufferiv")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateNamedFramebufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateNamedFramebufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
InvalidateNamedFramebufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLenum *)>(context->getProcAddress("glInvalidateNamedFramebufferData")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferReadBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glNamedFramebufferReadBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferDrawBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLenum *)>(context->getProcAddress("glNamedFramebufferDrawBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferDrawBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glNamedFramebufferDrawBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferTextureLayer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glNamedFramebufferTextureLayer")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTexture")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glNamedFramebufferParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedFramebufferRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glNamedFramebufferRenderbuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateFramebuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizei , void *)>(context->getProcAddress("glGetNamedBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedBufferPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , void * *)>(context->getProcAddress("glGetNamedBufferPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedBufferParameteri64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetNamedBufferParameteri64v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetNamedBufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedBufferParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
FlushMappedNamedBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizei )>(context->getProcAddress("glFlushMappedNamedBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
UnmapNamedBuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glUnmapNamedBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
MapNamedBufferRange = reinterpret_cast<void * (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizei , GLbitfield )>(context->getProcAddress("glMapNamedBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
MapNamedBuffer = reinterpret_cast<void * (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glMapNamedBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearNamedBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLintptr , GLsizei , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearNamedBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferData")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyNamedBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLintptr , GLintptr , GLsizei )>(context->getProcAddress("glCopyNamedBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizei , const void *)>(context->getProcAddress("glNamedBufferSubData")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const void *, GLenum )>(context->getProcAddress("glNamedBufferData")); never executed: end of block never executed: end of block
| ||||||||||||||
NamedBufferStorage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const void *, GLbitfield )>(context->getProcAddress("glNamedBufferStorage")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateBuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateBuffers")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTransformFeedbacki64_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint64 *)>(context->getProcAddress("glGetTransformFeedbacki64_v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTransformFeedbacki_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint *)>(context->getProcAddress("glGetTransformFeedbacki_v")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTransformFeedbackiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTransformFeedbackiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TransformFeedbackBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glTransformFeedbackBufferRange")); never executed: end of block never executed: end of block
| ||||||||||||||
TransformFeedbackBufferBase = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glTransformFeedbackBufferBase")); never executed: end of block never executed: end of block
| ||||||||||||||
CreateTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glCreateTransformFeedbacks")); never executed: end of block never executed: end of block
| ||||||||||||||
ClipControl = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 5 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_0_DeprecatedBackend::QOpenGLFunctions_1_0_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context) never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
#if defined(Q_OS_WIN) never executed: end of block never executed: end of block
| ||||||||||||||
HMODULE handle = static_cast<HMODULE>(QOpenGLContext::openGLModuleHandle()); never executed: end of block never executed: end of block
| ||||||||||||||
if (!handle never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
329 | - | |||||||||||||
handle = GetModuleHandleA("opengl32.dll"); never executed: end of block never executed: end of block
| ||||||||||||||
Translatef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glTranslatef")); never executed: end of block never executed: end of block
| ||||||||||||||
Translated = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glTranslated")); never executed: end of block never executed: end of block
| ||||||||||||||
Scalef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glScalef")); never executed: end of block never executed: end of block
| ||||||||||||||
Scaled = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glScaled")); never executed: end of block never executed: end of block
| ||||||||||||||
Rotatef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glRotatef")); never executed: end of block never executed: end of block
| ||||||||||||||
Rotated = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glRotated")); never executed: end of block never executed: end of block
| ||||||||||||||
PushMatrix = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glPushMatrix")); never executed: end of block never executed: end of block
| ||||||||||||||
PopMatrix = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glPopMatrix")); never executed: end of block never executed: end of block
| ||||||||||||||
Ortho = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glOrtho")); never executed: end of block never executed: end of block
| ||||||||||||||
MultMatrixd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glMultMatrixd")); never executed: end of block never executed: end of block
| ||||||||||||||
MultMatrixf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glMultMatrixf")); never executed: end of block never executed: end of block
| ||||||||||||||
MatrixMode = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glMatrixMode")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadMatrixd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glLoadMatrixd")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadMatrixf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glLoadMatrixf")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadIdentity = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glLoadIdentity")); never executed: end of block never executed: end of block
| ||||||||||||||
Frustum = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glFrustum")); never executed: end of block never executed: end of block
| ||||||||||||||
IsList = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glIsList")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexGeniv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(GetProcAddress(handle, "glGetTexGeniv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexGenfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetTexGenfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexGendv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLdouble *)>(GetProcAddress(handle, "glGetTexGendv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexEnviv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(GetProcAddress(handle, "glGetTexEnviv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexEnvfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetTexEnvfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPolygonStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte *)>(GetProcAddress(handle, "glGetPolygonStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPixelMapusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLushort *)>(GetProcAddress(handle, "glGetPixelMapusv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPixelMapuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint *)>(GetProcAddress(handle, "glGetPixelMapuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPixelMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(GetProcAddress(handle, "glGetPixelMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMaterialiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(GetProcAddress(handle, "glGetMaterialiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMaterialfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetMaterialfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMapiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(GetProcAddress(handle, "glGetMapiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMapdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLdouble *)>(GetProcAddress(handle, "glGetMapdv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetLightiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(GetProcAddress(handle, "glGetLightiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetLightfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(GetProcAddress(handle, "glGetLightfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetClipPlane = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble *)>(GetProcAddress(handle, "glGetClipPlane")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(GetProcAddress(handle, "glDrawPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum )>(GetProcAddress(handle, "glCopyPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelMapusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLushort *)>(GetProcAddress(handle, "glPixelMapusv")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelMapuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(GetProcAddress(handle, "glPixelMapuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLfloat *)>(GetProcAddress(handle, "glPixelMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelTransferi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(GetProcAddress(handle, "glPixelTransferi")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelTransferf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(GetProcAddress(handle, "glPixelTransferf")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelZoom = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(GetProcAddress(handle, "glPixelZoom")); never executed: end of block never executed: end of block
| ||||||||||||||
AlphaFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(GetProcAddress(handle, "glAlphaFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalPoint2 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(GetProcAddress(handle, "glEvalPoint2")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalMesh2 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(GetProcAddress(handle, "glEvalMesh2")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalPoint1 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(GetProcAddress(handle, "glEvalPoint1")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalMesh1 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(GetProcAddress(handle, "glEvalMesh1")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glEvalCoord2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(GetProcAddress(handle, "glEvalCoord2f")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glEvalCoord2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(GetProcAddress(handle, "glEvalCoord2d")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glEvalCoord1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glEvalCoord1f")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glEvalCoord1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(GetProcAddress(handle, "glEvalCoord1d")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLint , GLfloat , GLfloat )>(GetProcAddress(handle, "glMapGrid2f")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLint , GLdouble , GLdouble )>(GetProcAddress(handle, "glMapGrid2d")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat )>(GetProcAddress(handle, "glMapGrid1f")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble )>(GetProcAddress(handle, "glMapGrid1d")); never executed: end of block never executed: end of block
| ||||||||||||||
Map2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(GetProcAddress(handle, "glMap2f")); never executed: end of block never executed: end of block
| ||||||||||||||
Map2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(GetProcAddress(handle, "glMap2d")); never executed: end of block never executed: end of block
| ||||||||||||||
Map1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(GetProcAddress(handle, "glMap1f")); never executed: end of block never executed: end of block
| ||||||||||||||
Map1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(GetProcAddress(handle, "glMap1d")); never executed: end of block never executed: end of block
| ||||||||||||||
PushAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(GetProcAddress(handle, "glPushAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
PopAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glPopAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
Accum = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(GetProcAddress(handle, "glAccum")); never executed: end of block never executed: end of block
| ||||||||||||||
IndexMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glIndexMask")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearIndex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glClearIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearAccum = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glClearAccum")); never executed: end of block never executed: end of block
| ||||||||||||||
PushName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glPushName")); never executed: end of block never executed: end of block
| ||||||||||||||
PopName = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glPopName")); never executed: end of block never executed: end of block
| ||||||||||||||
PassThrough = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glPassThrough")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glLoadName")); never executed: end of block never executed: end of block
| ||||||||||||||
InitNames = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glInitNames")); never executed: end of block never executed: end of block
| ||||||||||||||
RenderMode = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glRenderMode")); never executed: end of block never executed: end of block
| ||||||||||||||
SelectBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(GetProcAddress(handle, "glSelectBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
FeedbackBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , GLfloat *)>(GetProcAddress(handle, "glFeedbackBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGeniv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(GetProcAddress(handle, "glTexGeniv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGeni = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(GetProcAddress(handle, "glTexGeni")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGenfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(GetProcAddress(handle, "glTexGenfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGenf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(GetProcAddress(handle, "glTexGenf")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGendv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLdouble *)>(GetProcAddress(handle, "glTexGendv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGend = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLdouble )>(GetProcAddress(handle, "glTexGend")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnviv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(GetProcAddress(handle, "glTexEnviv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnvi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(GetProcAddress(handle, "glTexEnvi")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnvfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(GetProcAddress(handle, "glTexEnvfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnvf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(GetProcAddress(handle, "glTexEnvf")); never executed: end of block never executed: end of block
| ||||||||||||||
ShadeModel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glShadeModel")); never executed: end of block never executed: end of block
| ||||||||||||||
PolygonStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(GetProcAddress(handle, "glPolygonStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
Materialiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(GetProcAddress(handle, "glMaterialiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Materiali = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(GetProcAddress(handle, "glMateriali")); never executed: end of block never executed: end of block
| ||||||||||||||
Materialfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(GetProcAddress(handle, "glMaterialfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Materialf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(GetProcAddress(handle, "glMaterialf")); never executed: end of block never executed: end of block
| ||||||||||||||
LineStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLushort )>(GetProcAddress(handle, "glLineStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModeliv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(GetProcAddress(handle, "glLightModeliv")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModeli = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(GetProcAddress(handle, "glLightModeli")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModelfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(GetProcAddress(handle, "glLightModelfv")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModelf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(GetProcAddress(handle, "glLightModelf")); never executed: end of block never executed: end of block
| ||||||||||||||
Lightiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(GetProcAddress(handle, "glLightiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Lighti = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(GetProcAddress(handle, "glLighti")); never executed: end of block never executed: end of block
| ||||||||||||||
Lightfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(GetProcAddress(handle, "glLightfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Lightf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(GetProcAddress(handle, "glLightf")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(GetProcAddress(handle, "glFogiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(GetProcAddress(handle, "glFogi")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(GetProcAddress(handle, "glFogfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(GetProcAddress(handle, "glFogf")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorMaterial = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(GetProcAddress(handle, "glColorMaterial")); never executed: end of block never executed: end of block
| ||||||||||||||
ClipPlane = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(GetProcAddress(handle, "glClipPlane")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glVertex4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glVertex4s")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glVertex4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(GetProcAddress(handle, "glVertex4i")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glVertex4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glVertex4f")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glVertex4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glVertex4d")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glVertex3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glVertex3s")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glVertex3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(GetProcAddress(handle, "glVertex3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glVertex3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glVertex3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glVertex3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glVertex3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glVertex2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(GetProcAddress(handle, "glVertex2s")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glVertex2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(GetProcAddress(handle, "glVertex2i")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glVertex2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(GetProcAddress(handle, "glVertex2f")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glVertex2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(GetProcAddress(handle, "glVertex2d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glTexCoord4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glTexCoord4s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glTexCoord4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(GetProcAddress(handle, "glTexCoord4i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glTexCoord4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glTexCoord4f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glTexCoord4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glTexCoord4d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glTexCoord3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glTexCoord3s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glTexCoord3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(GetProcAddress(handle, "glTexCoord3i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glTexCoord3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glTexCoord3f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glTexCoord3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glTexCoord3d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glTexCoord2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(GetProcAddress(handle, "glTexCoord2s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glTexCoord2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(GetProcAddress(handle, "glTexCoord2i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glTexCoord2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(GetProcAddress(handle, "glTexCoord2f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glTexCoord2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(GetProcAddress(handle, "glTexCoord2d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glTexCoord1sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort )>(GetProcAddress(handle, "glTexCoord1s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glTexCoord1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(GetProcAddress(handle, "glTexCoord1i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glTexCoord1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glTexCoord1f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glTexCoord1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(GetProcAddress(handle, "glTexCoord1d")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectsv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *, const GLshort *)>(GetProcAddress(handle, "glRectsv")); never executed: end of block never executed: end of block
| ||||||||||||||
Rects = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glRects")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *, const GLint *)>(GetProcAddress(handle, "glRectiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Recti = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(GetProcAddress(handle, "glRecti")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(GetProcAddress(handle, "glRectfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glRectf")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *, const GLdouble *)>(GetProcAddress(handle, "glRectdv")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glRectd")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glRasterPos4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glRasterPos4s")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glRasterPos4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(GetProcAddress(handle, "glRasterPos4i")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glRasterPos4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glRasterPos4f")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glRasterPos4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glRasterPos4d")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glRasterPos3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glRasterPos3s")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glRasterPos3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(GetProcAddress(handle, "glRasterPos3i")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glRasterPos3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glRasterPos3f")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glRasterPos3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glRasterPos3d")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glRasterPos2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(GetProcAddress(handle, "glRasterPos2s")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glRasterPos2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(GetProcAddress(handle, "glRasterPos2i")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glRasterPos2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(GetProcAddress(handle, "glRasterPos2f")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glRasterPos2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(GetProcAddress(handle, "glRasterPos2d")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glNormal3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glNormal3s")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glNormal3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(GetProcAddress(handle, "glNormal3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glNormal3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glNormal3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glNormal3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glNormal3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(GetProcAddress(handle, "glNormal3bv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(GetProcAddress(handle, "glNormal3b")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexsv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glIndexsv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexs = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort )>(GetProcAddress(handle, "glIndexs")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glIndexiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(GetProcAddress(handle, "glIndexi")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glIndexfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(GetProcAddress(handle, "glIndexf")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glIndexdv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(GetProcAddress(handle, "glIndexd")); never executed: end of block never executed: end of block
| ||||||||||||||
End = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glEnd")); never executed: end of block never executed: end of block
| ||||||||||||||
EdgeFlagv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLboolean *)>(GetProcAddress(handle, "glEdgeFlagv")); never executed: end of block never executed: end of block
| ||||||||||||||
EdgeFlag = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean )>(GetProcAddress(handle, "glEdgeFlag")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(GetProcAddress(handle, "glColor4usv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4us = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort , GLushort )>(GetProcAddress(handle, "glColor4us")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(GetProcAddress(handle, "glColor4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(GetProcAddress(handle, "glColor4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(GetProcAddress(handle, "glColor4ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4ub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte , GLubyte )>(GetProcAddress(handle, "glColor4ub")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glColor4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glColor4s")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glColor4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(GetProcAddress(handle, "glColor4i")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glColor4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glColor4f")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glColor4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glColor4d")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(GetProcAddress(handle, "glColor4bv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte , GLbyte )>(GetProcAddress(handle, "glColor4b")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(GetProcAddress(handle, "glColor3usv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3us = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort )>(GetProcAddress(handle, "glColor3us")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(GetProcAddress(handle, "glColor3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(GetProcAddress(handle, "glColor3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(GetProcAddress(handle, "glColor3ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3ub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte )>(GetProcAddress(handle, "glColor3ub")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(GetProcAddress(handle, "glColor3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(GetProcAddress(handle, "glColor3s")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(GetProcAddress(handle, "glColor3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(GetProcAddress(handle, "glColor3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(GetProcAddress(handle, "glColor3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(GetProcAddress(handle, "glColor3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(GetProcAddress(handle, "glColor3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(GetProcAddress(handle, "glColor3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(GetProcAddress(handle, "glColor3bv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(GetProcAddress(handle, "glColor3b")); never executed: end of block never executed: end of block
| ||||||||||||||
Bitmap = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLsizei , GLfloat , GLfloat , GLfloat , GLfloat , const GLubyte *)>(GetProcAddress(handle, "glBitmap")); never executed: end of block never executed: end of block
| ||||||||||||||
Begin = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glBegin")); never executed: end of block never executed: end of block
| ||||||||||||||
ListBase = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glListBase")); never executed: end of block never executed: end of block
| ||||||||||||||
GenLists = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei )>(GetProcAddress(handle, "glGenLists")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteLists = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei )>(GetProcAddress(handle, "glDeleteLists")); never executed: end of block never executed: end of block
| ||||||||||||||
CallLists = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *)>(GetProcAddress(handle, "glCallLists")); never executed: end of block never executed: end of block
| ||||||||||||||
CallList = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(GetProcAddress(handle, "glCallList")); never executed: end of block never executed: end of block
| ||||||||||||||
EndList = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glEndList")); never executed: end of block never executed: end of block
| ||||||||||||||
NewList = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(GetProcAddress(handle, "glNewList")); never executed: end of block never executed: end of block
| ||||||||||||||
#else never executed: end of block never executed: end of block
| ||||||||||||||
Translatef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTranslatef")); never executed: end of block never executed: end of block
| ||||||||||||||
Translated = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTranslated")); never executed: end of block never executed: end of block
| ||||||||||||||
Scalef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glScalef")); never executed: end of block never executed: end of block
| ||||||||||||||
Scaled = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glScaled")); never executed: end of block never executed: end of block
| ||||||||||||||
Rotatef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRotatef")); never executed: end of block never executed: end of block
| ||||||||||||||
Rotated = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRotated")); never executed: end of block never executed: end of block
| ||||||||||||||
PushMatrix = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPushMatrix")); never executed: end of block never executed: end of block
| ||||||||||||||
PopMatrix = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopMatrix")); never executed: end of block never executed: end of block
| ||||||||||||||
Ortho = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glOrtho")); never executed: end of block never executed: end of block
| ||||||||||||||
MultMatrixd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glMultMatrixd")); never executed: end of block never executed: end of block
| ||||||||||||||
MultMatrixf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glMultMatrixf")); never executed: end of block never executed: end of block
| ||||||||||||||
MatrixMode = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixMode")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadMatrixd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glLoadMatrixd")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadMatrixf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glLoadMatrixf")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadIdentity = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glLoadIdentity")); never executed: end of block never executed: end of block
| ||||||||||||||
Frustum = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glFrustum")); never executed: end of block never executed: end of block
| ||||||||||||||
IsList = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsList")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexGeniv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexGeniv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexGenfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexGenfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexGendv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLdouble *)>(context->getProcAddress("glGetTexGendv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexEnviv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexEnviv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetTexEnvfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexEnvfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPolygonStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte *)>(context->getProcAddress("glGetPolygonStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPixelMapusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLushort *)>(context->getProcAddress("glGetPixelMapusv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPixelMapuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint *)>(context->getProcAddress("glGetPixelMapuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPixelMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetPixelMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMaterialiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMaterialiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMaterialfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMaterialfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMapiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMapiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMapdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLdouble *)>(context->getProcAddress("glGetMapdv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetLightiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetLightiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetLightfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetLightfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetClipPlane = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble *)>(context->getProcAddress("glGetClipPlane")); never executed: end of block never executed: end of block
| ||||||||||||||
DrawPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glDrawPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyPixels = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum )>(context->getProcAddress("glCopyPixels")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelMapusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLushort *)>(context->getProcAddress("glPixelMapusv")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelMapuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glPixelMapuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glPixelMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelTransferi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPixelTransferi")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelTransferf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPixelTransferf")); never executed: end of block never executed: end of block
| ||||||||||||||
PixelZoom = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glPixelZoom")); never executed: end of block never executed: end of block
| ||||||||||||||
AlphaFunc = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glAlphaFunc")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalPoint2 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glEvalPoint2")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalMesh2 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glEvalMesh2")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalPoint1 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glEvalPoint1")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalMesh1 = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(context->getProcAddress("glEvalMesh1")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glEvalCoord2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glEvalCoord2f")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glEvalCoord2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glEvalCoord2d")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glEvalCoord1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glEvalCoord1f")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glEvalCoord1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
EvalCoord1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glEvalCoord1d")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLint , GLfloat , GLfloat )>(context->getProcAddress("glMapGrid2f")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLint , GLdouble , GLdouble )>(context->getProcAddress("glMapGrid2d")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat )>(context->getProcAddress("glMapGrid1f")); never executed: end of block never executed: end of block
| ||||||||||||||
MapGrid1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble )>(context->getProcAddress("glMapGrid1d")); never executed: end of block never executed: end of block
| ||||||||||||||
Map2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMap2f")); never executed: end of block never executed: end of block
| ||||||||||||||
Map2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMap2d")); never executed: end of block never executed: end of block
| ||||||||||||||
Map1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMap1f")); never executed: end of block never executed: end of block
| ||||||||||||||
Map1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMap1d")); never executed: end of block never executed: end of block
| ||||||||||||||
PushAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glPushAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
PopAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
Accum = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glAccum")); never executed: end of block never executed: end of block
| ||||||||||||||
IndexMask = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIndexMask")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearIndex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glClearIndex")); never executed: end of block never executed: end of block
| ||||||||||||||
ClearAccum = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glClearAccum")); never executed: end of block never executed: end of block
| ||||||||||||||
PushName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glPushName")); never executed: end of block never executed: end of block
| ||||||||||||||
PopName = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopName")); never executed: end of block never executed: end of block
| ||||||||||||||
PassThrough = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glPassThrough")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glLoadName")); never executed: end of block never executed: end of block
| ||||||||||||||
InitNames = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glInitNames")); never executed: end of block never executed: end of block
| ||||||||||||||
RenderMode = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glRenderMode")); never executed: end of block never executed: end of block
| ||||||||||||||
SelectBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glSelectBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
FeedbackBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , GLfloat *)>(context->getProcAddress("glFeedbackBuffer")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGeniv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexGeniv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGeni = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glTexGeni")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGenfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTexGenfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGenf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glTexGenf")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGendv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLdouble *)>(context->getProcAddress("glTexGendv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexGend = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLdouble )>(context->getProcAddress("glTexGend")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnviv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexEnviv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnvi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glTexEnvi")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnvfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTexEnvfv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexEnvf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glTexEnvf")); never executed: end of block never executed: end of block
| ||||||||||||||
ShadeModel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glShadeModel")); never executed: end of block never executed: end of block
| ||||||||||||||
PolygonStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glPolygonStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
Materialiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glMaterialiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Materiali = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glMateriali")); never executed: end of block never executed: end of block
| ||||||||||||||
Materialfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMaterialfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Materialf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glMaterialf")); never executed: end of block never executed: end of block
| ||||||||||||||
LineStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLushort )>(context->getProcAddress("glLineStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModeliv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glLightModeliv")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModeli = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glLightModeli")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModelfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glLightModelfv")); never executed: end of block never executed: end of block
| ||||||||||||||
LightModelf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glLightModelf")); never executed: end of block never executed: end of block
| ||||||||||||||
Lightiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glLightiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Lighti = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glLighti")); never executed: end of block never executed: end of block
| ||||||||||||||
Lightfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glLightfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Lightf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glLightf")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glFogiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glFogi")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glFogfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Fogf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glFogf")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorMaterial = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glColorMaterial")); never executed: end of block never executed: end of block
| ||||||||||||||
ClipPlane = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glClipPlane")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glVertex4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertex4s")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glVertex4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertex4i")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glVertex4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertex4f")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glVertex4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertex4d")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glVertex3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glVertex3s")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glVertex3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glVertex3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glVertex3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertex3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glVertex3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertex3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glVertex2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glVertex2s")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glVertex2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glVertex2i")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glVertex2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glVertex2f")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glVertex2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Vertex2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glVertex2d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glTexCoord4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glTexCoord4s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glTexCoord4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glTexCoord4i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glTexCoord4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord4f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glTexCoord4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTexCoord4d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glTexCoord3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glTexCoord3s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glTexCoord3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glTexCoord3i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glTexCoord3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord3f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glTexCoord3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTexCoord3d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glTexCoord2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glTexCoord2s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glTexCoord2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glTexCoord2i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glTexCoord2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glTexCoord2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glTexCoord2d")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glTexCoord1sv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort )>(context->getProcAddress("glTexCoord1s")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glTexCoord1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glTexCoord1i")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glTexCoord1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glTexCoord1f")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glTexCoord1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoord1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glTexCoord1d")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectsv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *, const GLshort *)>(context->getProcAddress("glRectsv")); never executed: end of block never executed: end of block
| ||||||||||||||
Rects = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glRects")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *, const GLint *)>(context->getProcAddress("glRectiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Recti = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glRecti")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glRectfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRectf")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *, const GLdouble *)>(context->getProcAddress("glRectdv")); never executed: end of block never executed: end of block
| ||||||||||||||
Rectd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRectd")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glRasterPos4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glRasterPos4s")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glRasterPos4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glRasterPos4i")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glRasterPos4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRasterPos4f")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glRasterPos4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRasterPos4d")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glRasterPos3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glRasterPos3s")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glRasterPos3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glRasterPos3i")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glRasterPos3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glRasterPos3f")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glRasterPos3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glRasterPos3d")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glRasterPos2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glRasterPos2s")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glRasterPos2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glRasterPos2i")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glRasterPos2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glRasterPos2f")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glRasterPos2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
RasterPos2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glRasterPos2d")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glNormal3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glNormal3s")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glNormal3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glNormal3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glNormal3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNormal3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glNormal3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glNormal3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glNormal3bv")); never executed: end of block never executed: end of block
| ||||||||||||||
Normal3b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glNormal3b")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexsv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glIndexsv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexs = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort )>(context->getProcAddress("glIndexs")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glIndexiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexi = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glIndexi")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glIndexfv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glIndexf")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glIndexdv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glIndexd")); never executed: end of block never executed: end of block
| ||||||||||||||
End = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEnd")); never executed: end of block never executed: end of block
| ||||||||||||||
EdgeFlagv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLboolean *)>(context->getProcAddress("glEdgeFlagv")); never executed: end of block never executed: end of block
| ||||||||||||||
EdgeFlag = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean )>(context->getProcAddress("glEdgeFlag")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glColor4usv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4us = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort , GLushort )>(context->getProcAddress("glColor4us")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glColor4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColor4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glColor4ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4ub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glColor4ub")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glColor4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glColor4s")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glColor4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glColor4i")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glColor4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor4f")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glColor4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glColor4d")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glColor4bv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color4b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glColor4b")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glColor3usv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3us = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort )>(context->getProcAddress("glColor3us")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glColor3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glColor3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glColor3ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3ub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glColor3ub")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glColor3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glColor3s")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glColor3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glColor3i")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glColor3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor3f")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glColor3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glColor3d")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glColor3bv")); never executed: end of block never executed: end of block
| ||||||||||||||
Color3b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glColor3b")); never executed: end of block never executed: end of block
| ||||||||||||||
Bitmap = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLsizei , GLfloat , GLfloat , GLfloat , GLfloat , const GLubyte *)>(context->getProcAddress("glBitmap")); never executed: end of block never executed: end of block
| ||||||||||||||
Begin = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBegin")); never executed: end of block never executed: end of block
| ||||||||||||||
ListBase = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glListBase")); never executed: end of block never executed: end of block
| ||||||||||||||
GenLists = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glGenLists")); never executed: end of block never executed: end of block
| ||||||||||||||
DeleteLists = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei )>(context->getProcAddress("glDeleteLists")); never executed: end of block never executed: end of block
| ||||||||||||||
CallLists = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glCallLists")); never executed: end of block never executed: end of block
| ||||||||||||||
CallList = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glCallList")); never executed: end of block never executed: end of block
| ||||||||||||||
EndList = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndList")); never executed: end of block never executed: end of block
| ||||||||||||||
NewList = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
#endif never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_1_DeprecatedBackend::QOpenGLFunctions_1_1_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context) never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
#if defined(Q_OS_WIN) never executed: end of block never executed: end of block
| ||||||||||||||
HMODULE handle = static_cast<HMODULE>(QOpenGLContext::openGLModuleHandle()); never executed: end of block never executed: end of block
| ||||||||||||||
if (!handle never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
handle = GetModuleHandleA("opengl32.dll"); never executed: end of block never executed: end of block
| ||||||||||||||
PushClientAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(GetProcAddress(handle, "glPushClientAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
PopClientAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(GetProcAddress(handle, "glPopClientAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(GetProcAddress(handle, "glIndexubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(GetProcAddress(handle, "glIndexub")); never executed: end of block never executed: end of block
| ||||||||||||||
PrioritizeTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, const GLfloat *)>(GetProcAddress(handle, "glPrioritizeTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
AreTexturesResident = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLboolean *)>(GetProcAddress(handle, "glAreTexturesResident")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(GetProcAddress(handle, "glVertexPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(GetProcAddress(handle, "glTexCoordPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
NormalPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(GetProcAddress(handle, "glNormalPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
InterleavedArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(GetProcAddress(handle, "glInterleavedArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLvoid * *)>(GetProcAddress(handle, "glGetPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
IndexPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(GetProcAddress(handle, "glIndexPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
EnableClientState = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glEnableClientState")); never executed: end of block never executed: end of block
| ||||||||||||||
EdgeFlagPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *)>(GetProcAddress(handle, "glEdgeFlagPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
DisableClientState = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(GetProcAddress(handle, "glDisableClientState")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(GetProcAddress(handle, "glColorPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
ArrayElement = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(GetProcAddress(handle, "glArrayElement")); never executed: end of block never executed: end of block
| ||||||||||||||
#else never executed: end of block never executed: end of block
| ||||||||||||||
PushClientAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glPushClientAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
PopClientAttrib = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopClientAttrib")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glIndexubv")); never executed: end of block never executed: end of block
| ||||||||||||||
Indexub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(context->getProcAddress("glIndexub")); never executed: end of block never executed: end of block
| ||||||||||||||
PrioritizeTextures = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, const GLfloat *)>(context->getProcAddress("glPrioritizeTextures")); never executed: end of block never executed: end of block
| ||||||||||||||
AreTexturesResident = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLboolean *)>(context->getProcAddress("glAreTexturesResident")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glTexCoordPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
NormalPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glNormalPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
InterleavedArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glInterleavedArrays")); never executed: end of block never executed: end of block
| ||||||||||||||
GetPointerv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLvoid * *)>(context->getProcAddress("glGetPointerv")); never executed: end of block never executed: end of block
| ||||||||||||||
IndexPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glIndexPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
EnableClientState = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glEnableClientState")); never executed: end of block never executed: end of block
| ||||||||||||||
EdgeFlagPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *)>(context->getProcAddress("glEdgeFlagPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
DisableClientState = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glDisableClientState")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glColorPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
ArrayElement = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
#endif never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 1 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_2_DeprecatedBackend::QOpenGLFunctions_1_2_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
332 | - | |||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
ResetMinmax = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glResetMinmax")); never executed: end of block never executed: end of block
| ||||||||||||||
ResetHistogram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glResetHistogram")); never executed: end of block never executed: end of block
| ||||||||||||||
Minmax = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLboolean )>(context->getProcAddress("glMinmax")); never executed: end of block never executed: end of block
| ||||||||||||||
Histogram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLboolean )>(context->getProcAddress("glHistogram")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMinmaxParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMinmaxParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMinmaxParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMinmaxParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetMinmax = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetMinmax")); never executed: end of block never executed: end of block
| ||||||||||||||
GetHistogramParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetHistogramParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetHistogramParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetHistogramParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetHistogram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetHistogram")); never executed: end of block never executed: end of block
| ||||||||||||||
SeparableFilter2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *, const GLvoid *)>(context->getProcAddress("glSeparableFilter2D")); never executed: end of block never executed: end of block
| ||||||||||||||
GetSeparableFilter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *, GLvoid *, GLvoid *)>(context->getProcAddress("glGetSeparableFilter")); never executed: end of block never executed: end of block
| ||||||||||||||
GetConvolutionParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetConvolutionParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetConvolutionParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetConvolutionParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetConvolutionFilter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetConvolutionFilter")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyConvolutionFilter2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter2D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyConvolutionFilter1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter1D")); never executed: end of block never executed: end of block
| ||||||||||||||
ConvolutionParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glConvolutionParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
ConvolutionParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glConvolutionParameteri")); never executed: end of block never executed: end of block
| ||||||||||||||
ConvolutionParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glConvolutionParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
ConvolutionParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glConvolutionParameterf")); never executed: end of block never executed: end of block
| ||||||||||||||
ConvolutionFilter2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter2D")); never executed: end of block never executed: end of block
| ||||||||||||||
ConvolutionFilter1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter1D")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyColorSubTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorSubTable")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorSubTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorSubTable")); never executed: end of block never executed: end of block
| ||||||||||||||
GetColorTableParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetColorTableParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetColorTableParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetColorTableParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetColorTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetColorTable")); never executed: end of block never executed: end of block
| ||||||||||||||
CopyColorTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorTable")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorTableParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glColorTableParameteriv")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorTableParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glColorTableParameterfv")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 2 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_3_DeprecatedBackend::QOpenGLFunctions_1_3_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
MultTransposeMatrixd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glMultTransposeMatrixd")); never executed: end of block never executed: end of block
| ||||||||||||||
MultTransposeMatrixf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glMultTransposeMatrixf")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadTransposeMatrixd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glLoadTransposeMatrixd")); never executed: end of block never executed: end of block
| ||||||||||||||
LoadTransposeMatrixf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glLoadTransposeMatrixf")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord4s")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord4i")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord4f")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord4d")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord3s")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord3i")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord3f")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord3d")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord2s")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(context->getProcAddress("glMultiTexCoord2i")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord2f")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord2d")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord1sv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort )>(context->getProcAddress("glMultiTexCoord1s")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glMultiTexCoord1i")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glMultiTexCoord1f")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoord1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble )>(context->getProcAddress("glMultiTexCoord1d")); never executed: end of block never executed: end of block
| ||||||||||||||
ClientActiveTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 3 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_1_4_DeprecatedBackend::QOpenGLFunctions_1_4_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos3s")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glWindowPos3i")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos3f")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos3d")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glWindowPos2s")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glWindowPos2i")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glWindowPos2f")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
WindowPos2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glWindowPos2d")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColorPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glSecondaryColorPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glSecondaryColor3usv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3us = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort )>(context->getProcAddress("glSecondaryColor3us")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glSecondaryColor3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glSecondaryColor3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glSecondaryColor3ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3ub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glSecondaryColor3ub")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glSecondaryColor3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glSecondaryColor3s")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glSecondaryColor3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glSecondaryColor3i")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glSecondaryColor3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glSecondaryColor3f")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glSecondaryColor3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glSecondaryColor3d")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glSecondaryColor3bv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColor3b = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glSecondaryColor3b")); never executed: end of block never executed: end of block
| ||||||||||||||
FogCoordPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glFogCoordPointer")); never executed: end of block never executed: end of block
| ||||||||||||||
FogCoorddv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glFogCoorddv")); never executed: end of block never executed: end of block
| ||||||||||||||
FogCoordd = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glFogCoordd")); never executed: end of block never executed: end of block
| ||||||||||||||
FogCoordfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glFogCoordfv")); never executed: end of block never executed: end of block
| ||||||||||||||
FogCoordf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(1, 4 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_2_0_DeprecatedBackend::QOpenGLFunctions_2_0_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4usv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4bv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4Nusv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4Nuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4Nubv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nub = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4Nub")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nsv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4Nsv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Niv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4Niv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib4Nbv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4Nbv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2d")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1s = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1s")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1f")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttrib1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(2, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_3_0_DeprecatedBackend::QOpenGLFunctions_3_0_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4usv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttribI4usv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4ubv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttribI4ubv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4sv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttribI4sv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4bv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttribI4bv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI4iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI3iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI2iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI1iv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribI1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI4i")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI3i")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glVertexAttribI2i")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexAttribI1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(3, 0 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_3_3_DeprecatedBackend::QOpenGLFunctions_3_3_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glSecondaryColorP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
SecondaryColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glSecondaryColorP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
ColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
NormalP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glNormalP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
NormalP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glNormalP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
MultiTexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP2ui")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP1uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
TexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP1ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP4uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP4ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP3uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP3ui")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP2uiv")); never executed: end of block never executed: end of block
| ||||||||||||||
VertexP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(3, 3 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLFunctions_4_5_DeprecatedBackend::QOpenGLFunctions_4_5_DeprecatedBackend(QOpenGLContext *context) never executed: end of block never executed: end of block
| ||||||||||||||
: QOpenGLVersionFunctionsBackend(context never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
GetnMinmax = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnMinmax")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnHistogram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnHistogram")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnSeparableFilter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , void *, GLsizei , void *, void *)>(context->getProcAddress("glGetnSeparableFilter")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnConvolutionFilter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnConvolutionFilter")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnColorTable = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , void *)>(context->getProcAddress("glGetnColorTable")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnPolygonStipple = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLubyte *)>(context->getProcAddress("glGetnPolygonStipple")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnPixelMapusv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLushort *)>(context->getProcAddress("glGetnPixelMapusv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnPixelMapuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glGetnPixelMapuiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnPixelMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnPixelMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnMapiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetnMapiv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnMapfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnMapfv")); never executed: end of block never executed: end of block
| ||||||||||||||
GetnMapdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLdouble *)>(context->getProcAddress never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
| ||||||||||||||
QOpenGLVersionStatus never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
{ never executed: end of block never executed: end of block
| ||||||||||||||
return QOpenGLVersionStatus(4, 5 never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
} never executed: end of block never executed: end of block
never executed: end of block never executed: end of block
| ||||||||||||||
340 | - | |||||||||||||
341 | #else | - | ||||||||||||
342 | - | |||||||||||||
343 | // No backends for OpenGL ES 2 | - | ||||||||||||
344 | - | |||||||||||||
345 | #endif // !QT_OPENGL_ES_2 | - | ||||||||||||
346 | - | |||||||||||||
347 | QT_END_NAMESPACE | - | ||||||||||||
Source code | Switch to Preprocessed file |