Functionâ–´ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
QOpenGLEngineSharedShadersName: | QOpenGLEngineSharedShaders::QOpenGLEngineSharedShaders | Prototype: | QOpenGLEngineSharedShaders::QOpenGLEngineSharedShaders(QOpenGLContext* context) | Coverage: | 0.000% (0/45) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp | Lines: | 110-294 |
| | 123 | 15 |
cleanupCustomStageName: | QOpenGLEngineSharedShaders::cleanupCustomStage | Prototype: | void QOpenGLEngineSharedShaders::cleanupCustomStage(QOpenGLCustomShaderStage* stage) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp | Lines: | 470-481 |
| | 6 | 3 |
findProgramInCacheName: | QOpenGLEngineSharedShaders::findProgramInCache | Prototype: | QOpenGLEngineShaderProg *QOpenGLEngineSharedShaders::findProgramInCache(const QOpenGLEngineShaderProg &prog) | Coverage: | 0.000% (0/59) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp | Lines: | 328-468 |
| | 90 | 20 |
shadersForContextName: | QOpenGLEngineSharedShaders::shadersForContext | Prototype: | QOpenGLEngineSharedShaders *QOpenGLEngineSharedShaders::shadersForContext(QOpenGLContext *context) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp | Lines: | 98-101 |
| | 1 | 1 |
snippetNameStrName: | QOpenGLEngineSharedShaders::snippetNameStr | Prototype: | QByteArray QOpenGLEngineSharedShaders::snippetNameStr(SnippetName name) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp | Lines: | 319-323 |
| | 2 | 1 |
~QOpenGLEngineSharedShadersName: | QOpenGLEngineSharedShaders::~QOpenGLEngineSharedShaders | Prototype: | QOpenGLEngineSharedShaders::~QOpenGLEngineSharedShaders() | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglengineshadermanager.cpp | Lines: | 296-316 |
| | 10 | 3 |