| Function | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexityâ–¾ | 
 blit| Name:  | QOpenGLTextureBlitterPrivate::blit |  | Prototype:  | void QOpenGLTextureBlitterPrivate::blit(GLuint texture, const QMatrix4x4 &vertexTransform, QOpenGLTextureBlitter::Origin origin) |  | Coverage:  |   0.000% (0/10) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltextureblitter.cpp |  | Lines:  | 254-276 |  
  |  | 14 | 4 | 
 prepareProgram| Name:  | QOpenGLTextureBlitterPrivate::prepareProgram |  | Prototype:  | void QOpenGLTextureBlitterPrivate::prepareProgram(const QMatrix4x4 &vertexTransform) |  | Coverage:  |   0.000% (0/7) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltextureblitter.cpp |  | Lines:  | 213-238 |  
  |  | 16 | 3 | 
 buildProgram| Name:  | QOpenGLTextureBlitterPrivate::buildProgram |  | Prototype:  | bool QOpenGLTextureBlitterPrivate::buildProgram(ProgramIndex idx, const char *vs, const char *fs) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltextureblitter.cpp |  | Lines:  | 278-304 |  
  |  | 17 | 2 | 
 blit| Name:  | QOpenGLTextureBlitterPrivate::blit |  | Prototype:  | void QOpenGLTextureBlitterPrivate::blit(GLuint texture, const QMatrix4x4 &vertexTransform, const QMatrix3x3 &textureTransform) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltextureblitter.cpp |  | Lines:  | 240-252 |  
  |  | 6 | 1 | 
 QOpenGLTextureBlitterPrivate| Name:  | QOpenGLTextureBlitterPrivate::QOpenGLTextureBlitterPrivate |  | Prototype:  | QOpenGLTextureBlitterPrivate() |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopengltextureblitter.cpp |  | Lines:  | 155-160 |  
  |  | 1 | 1 | 
 Program| Name:  | QOpenGLTextureBlitterPrivate::Program |  | Coverage:  |   0.000% (0/1) |  
  |  | 1 | 1 |