| Functionâ–´ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2347-2351 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2361-2364 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2372-2376 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2386-2389 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2397-2401 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2411-2414 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2422-2426 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2436-2439 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2447-2451 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2461-2464 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2476-2481 |  
  |  | 3 | 2 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2493-2498 |  
  |  | 3 | 2 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2509-2514 |  
  |  | 3 | 2 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2]) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2527-2530 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3]) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2542-2545 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4]) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2556-2559 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QTransform& value) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2568-2579 |  
  |  | 8 | 2 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue (const char *name, const QTransform& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2590-2594 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2602-2607 |  
  |  | 3 | 2 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2617-2621 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2630-2635 |  
  |  | 3 | 2 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2646-2650 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) |  | Coverage:  |   0.000% (0/16) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2659-2674 |  
  |  | 11 | 6 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray (const char *name, const GLfloat *values, int count, int tupleSize) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2685-2689 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2697-2702 |  
  |  | 3 | 2 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2712-2715 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2723-2728 |  
  |  | 3 | 2 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2738-2741 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) |  | Coverage:  |   0.000% (0/4) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2749-2755 |  
  |  | 4 | 2 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2765-2768 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2811-2817 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2827-2830 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2838-2845 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2855-2858 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2866-2873 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2883-2886 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2894-2901 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2911-2914 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2922-2928 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2938-2941 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2949-2956 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2966-2969 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2977-2984 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2994-2997 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3005-3012 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3022-3025 |  
  |  | 1 | 1 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) |  | Coverage:  |   0.000% (0/15) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3033-3039 |  
  |  | 3 | 5 | 
 setUniformValueArray| Name:  | QGLShaderProgram::setUniformValueArray |  | Prototype:  | void QGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3049-3052 |  
  |  | 1 | 1 | 
 shaderDestroyed| Name:  | QGLShaderProgram::shaderDestroyed |  | Prototype:  | void QGLShaderProgram::shaderDestroyed() |  | Coverage:  |  33.333% (2/6) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3188-3194 |  
  |  | 4 | 2 | 
 shaders| Name:  | QGLShaderProgram::shaders |  | Prototype:  | QList<QGLShader *> QGLShaderProgram::shaders() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 859-863 |  
  |  | 2 | 1 | 
 uniformLocation| Name:  | QGLShaderProgram::uniformLocation |  | Prototype:  | int QGLShaderProgram::uniformLocation(const char *name) const |  | Coverage:  |  50.000% (4/8) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1806-1817 |  
  |  | 7 | 2 | 
 uniformLocation| Name:  | QGLShaderProgram::uniformLocation |  | Prototype:  | int QGLShaderProgram::uniformLocation(const QByteArray& name) const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1828-1831 |  
  |  | 1 | 1 | 
 uniformLocation| Name:  | QGLShaderProgram::uniformLocation |  | Prototype:  | int QGLShaderProgram::uniformLocation(const QString& name) const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1842-1845 |  
  |  | 1 | 1 |