Function | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexityâ–´ |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1309-1315 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1334-1340 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1194-1202 |
| | 5 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1223-1232 |
| | 5 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1254-1263 |
| | 5 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QColor& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1359-1368 |
| | 6 | 2 |
setGeometryOutputVertexCountName: | QGLShaderProgram::setGeometryOutputVertexCount | Prototype: | void QGLShaderProgram::setGeometryOutputVertexCount(int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3083-3093 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2476-2481 |
| | 3 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2493-2498 |
| | 3 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2509-2514 |
| | 3 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLfloat value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1852-1858 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLint value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1878-1884 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLuint value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1905-1911 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector2D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2022-2028 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector3D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2048-2054 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector4D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2074-2080 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1932-1940 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1961-1970 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1992-2001 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QPoint& point) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2131-2139 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QPointF& point) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2160-2168 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QSize& size) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2189-2197 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2218-2226 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QColor& color) | Coverage: | 75.000% (3/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2101-2110 |
| | 6 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QTransform& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2568-2579 |
| | 8 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2602-2607 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2630-2635 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2697-2702 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2723-2728 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2749-2755 |
| | 4 | 2 |
shaderDestroyedName: | QGLShaderProgram::shaderDestroyed | Prototype: | void QGLShaderProgram::shaderDestroyed() | Coverage: | 33.333% (2/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3188-3194 |
| | 4 | 2 |
uniformLocationName: | QGLShaderProgram::uniformLocation | Prototype: | int QGLShaderProgram::uniformLocation(const char *name) const | Coverage: | 50.000% (4/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1806-1817 |
| | 7 | 2 |
addShaderFromSourceCodeName: | QGLShaderProgram::addShaderFromSourceCode | Prototype: | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const char *source) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 747-760 |
| | 10 | 3 |
addShaderFromSourceFileName: | QGLShaderProgram::addShaderFromSourceFile | Prototype: | bool QGLShaderProgram::addShaderFromSourceFile (QGLShader::ShaderType type, const QString& fileName) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 814-828 |
| | 10 | 3 |
hasOpenGLShaderProgramsName: | QGLShaderProgram::hasOpenGLShaderPrograms | Prototype: | bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3169-3183 |
| | 6 | 3 |
programIdName: | QGLShaderProgram::programId | Prototype: | GLuint QGLShaderProgram::programId() const | Coverage: | 0.000% (0/11) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1045-1058 |
| | 7 | 3 |
removeShaderName: | QGLShaderProgram::removeShader | Prototype: | void QGLShaderProgram::removeShader(QGLShader *shader) | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 837-851 |
| | 9 | 3 |
bindName: | QGLShaderProgram::bind | Prototype: | bool QGLShaderProgram::bind() | Coverage: | 35.714% (5/14) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1003-1019 |
| | 11 | 4 |
removeAllShadersName: | QGLShaderProgram::removeAllShaders | Prototype: | void QGLShaderProgram::removeAllShaders() | Coverage: | 0.000% (0/12) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 873-892 |
| | 12 | 4 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2811-2817 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2838-2845 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2866-2873 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2894-2901 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2922-2928 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2949-2956 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2977-2984 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3005-3012 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3033-3039 |
| | 3 | 5 |
addShaderName: | QGLShaderProgram::addShader | Prototype: | bool QGLShaderProgram::addShader(QGLShader *shader) | Coverage: | 40.909% (9/22) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 710-732 |
| | 17 | 6 |
initName: | QGLShaderProgram::init | Prototype: | bool QGLShaderProgram::init() | Coverage: | 50.000% (10/20) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 671-696 |
| | 20 | 6 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) | Coverage: | 0.000% (0/16) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2659-2674 |
| | 11 | 6 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows) | Coverage: | 0.000% (0/22) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1391-1414 |
| | 16 | 7 |
linkName: | QGLShaderProgram::link | Prototype: | bool QGLShaderProgram::link() | Coverage: | 33.333% (10/30) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 908-968 |
| | 41 | 10 |