Function | Condition %▴ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2468-2473 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2483-2486 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2498-2503 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2517-2520 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2532-2537 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2551-2554 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2566-2571 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2585-2588 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2596-2601 |
| | 3 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2611-2614 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2625-2631 |
| | 4 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2642-2648 |
| | 4 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2659-2665 |
| | 4 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2]) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2677-2680 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3]) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2691-2694 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4]) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2705-2708 |
| | 1 | 1 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue(int location, const QTransform& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2717-2729 |
| | 9 | 2 |
setUniformValueName: | QOpenGLShaderProgram::setUniformValue | Prototype: | void QOpenGLShaderProgram::setUniformValue (const char *name, const QTransform& value) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2740-2744 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2752-2758 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2768-2772 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2784-2790 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2801-2805 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) | Coverage: | 0.000% (0/16) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2814-2830 |
| | 12 | 6 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLfloat *values, int count, int tupleSize) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2841-2845 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2853-2859 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector2D *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2869-2872 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2880-2886 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector3D *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2896-2899 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2907-2913 |
| | 4 | 2 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QVector4D *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2923-2926 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2969-2975 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x2 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2985-2988 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 2996-3003 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x3 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3013-3016 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3024-3031 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix2x4 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3041-3044 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3052-3059 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x2 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3069-3072 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3080-3086 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x3 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3096-3099 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3107-3114 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix3x4 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3124-3127 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3135-3142 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x2 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3152-3155 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3163-3170 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x3 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3180-3183 |
| | 1 | 1 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3191-3197 |
| | 3 | 5 |
setUniformValueArrayName: | QOpenGLShaderProgram::setUniformValueArray | Prototype: | void QOpenGLShaderProgram::setUniformValueArray(const char *name, const QMatrix4x4 *values, int count) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3207-3210 |
| | 1 | 1 |
shaderDestroyedName: | QOpenGLShaderProgram::shaderDestroyed | Prototype: | void QOpenGLShaderProgram::shaderDestroyed() | Coverage: | 0.000% (0/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 3429-3435 |
| | 4 | 2 |
shadersName: | QOpenGLShaderProgram::shaders | Prototype: | QList<QOpenGLShader *> QOpenGLShaderProgram::shaders() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 975-979 |
| | 2 | 1 |
uniformLocationName: | QOpenGLShaderProgram::uniformLocation | Prototype: | int QOpenGLShaderProgram::uniformLocation(const char *name) const | Coverage: | 0.000% (0/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 1893-1904 |
| | 7 | 2 |
uniformLocationName: | QOpenGLShaderProgram::uniformLocation | Prototype: | int QOpenGLShaderProgram::uniformLocation(const QByteArray& name) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 1915-1918 |
| | 1 | 1 |
uniformLocationName: | QOpenGLShaderProgram::uniformLocation | Prototype: | int QOpenGLShaderProgram::uniformLocation(const QString& name) const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp | Lines: | 1929-1932 |
| | 1 | 1 |