| Function | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexityâ–¾ | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2286-2289 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix2x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2311-2314 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2336-2339 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2361-2364 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2386-2389 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2411-2414 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2436-2439 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2461-2464 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2]) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2527-2530 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3]) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2542-2545 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4]) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2556-2559 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue (const char *name, const QTransform& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2590-2594 |  
  |  | 1 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2247-2251 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2272-2276 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix2x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2297-2301 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2322-2326 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2347-2351 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix3x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2372-2376 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x2& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2397-2401 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x3& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2422-2426 |  
  |  | 2 | 1 | 
 setUniformValue| Name:  | QGLShaderProgram::setUniformValue |  | Prototype:  | void QGLShaderProgram::setUniformValue(int location, const QMatrix4x4& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 2447-2451 |  
  |  | 2 | 1 | 
 setGeometryOutputType| Name:  | QGLShaderProgram::setGeometryOutputType |  | Prototype:  | void QGLShaderProgram::setGeometryOutputType(GLenum outputType) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3143-3146 |  
  |  | 1 | 1 | 
 setGeometryInputType| Name:  | QGLShaderProgram::setGeometryInputType |  | Prototype:  | void QGLShaderProgram::setGeometryInputType(GLenum inputType) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3115-3118 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue(const char *name, GLfloat value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1183-1186 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue(const char *name, GLfloat x, GLfloat y) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1212-1215 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1242-1246 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1273-1277 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1299-1302 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1324-1327 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1349-1352 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue(const char *name, const QColor& value) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1377-1380 |  
  |  | 1 | 1 | 
 setAttributeValue| Name:  | QGLShaderProgram::setAttributeValue |  | Prototype:  | void QGLShaderProgram::setAttributeValue (const char *name, const GLfloat *values, int columns, int rows) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1427-1431 |  
  |  | 1 | 1 | 
 setAttributeBuffer| Name:  | QGLShaderProgram::setAttributeBuffer |  | Prototype:  | void QGLShaderProgram::setAttributeBuffer (const char *name, GLenum type, int offset, int tupleSize, int stride) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1733-1737 |  
  |  | 1 | 1 | 
 setAttributeArray| Name:  | QGLShaderProgram::setAttributeArray |  | Prototype:  | void QGLShaderProgram::setAttributeArray (const char *name, const GLfloat *values, int tupleSize, int stride) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1581-1585 |  
  |  | 1 | 1 | 
 setAttributeArray| Name:  | QGLShaderProgram::setAttributeArray |  | Prototype:  | void QGLShaderProgram::setAttributeArray (const char *name, const QVector2D *values, int stride) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1602-1606 |  
  |  | 1 | 1 | 
 setAttributeArray| Name:  | QGLShaderProgram::setAttributeArray |  | Prototype:  | void QGLShaderProgram::setAttributeArray (const char *name, const QVector3D *values, int stride) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1623-1627 |  
  |  | 1 | 1 | 
 setAttributeArray| Name:  | QGLShaderProgram::setAttributeArray |  | Prototype:  | void QGLShaderProgram::setAttributeArray (const char *name, const QVector4D *values, int stride) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1644-1648 |  
  |  | 1 | 1 | 
 setAttributeArray| Name:  | QGLShaderProgram::setAttributeArray |  | Prototype:  | void QGLShaderProgram::setAttributeArray (const char *name, GLenum type, const void *values, int tupleSize, int stride) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1673-1677 |  
  |  | 1 | 1 | 
 log| Name:  | QGLShaderProgram::log |  | Prototype:  | QString QGLShaderProgram::log() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 987-991 |  
  |  | 2 | 1 | 
 isLinked| Name:  | QGLShaderProgram::isLinked |  | Prototype:  | bool QGLShaderProgram::isLinked() const |  | Coverage:  | 100.000% (1/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 975-979 |  
  |  | 2 | 1 | 
 geometryOutputVertexCount| Name:  | QGLShaderProgram::geometryOutputVertexCount |  | Prototype:  | int QGLShaderProgram::geometryOutputVertexCount() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3104-3107 |  
  |  | 1 | 1 | 
 geometryOutputType| Name:  | QGLShaderProgram::geometryOutputType |  | Prototype:  | GLenum QGLShaderProgram::geometryOutputType() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3156-3159 |  
  |  | 1 | 1 | 
 geometryInputType| Name:  | QGLShaderProgram::geometryInputType |  | Prototype:  | GLenum QGLShaderProgram::geometryInputType() const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 3129-3132 |  
  |  | 1 | 1 | 
 enableAttributeArray| Name:  | QGLShaderProgram::enableAttributeArray |  | Prototype:  | void QGLShaderProgram::enableAttributeArray(const char *name) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1765-1768 |  
  |  | 1 | 1 | 
 disableAttributeArray| Name:  | QGLShaderProgram::disableAttributeArray |  | Prototype:  | void QGLShaderProgram::disableAttributeArray(const char *name) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1794-1797 |  
  |  | 1 | 1 | 
 bindAttributeLocation| Name:  | QGLShaderProgram::bindAttributeLocation |  | Prototype:  | void QGLShaderProgram::bindAttributeLocation(const QByteArray& name, int location) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1093-1096 |  
  |  | 1 | 1 | 
 bindAttributeLocation| Name:  | QGLShaderProgram::bindAttributeLocation |  | Prototype:  | void QGLShaderProgram::bindAttributeLocation(const QString& name, int location) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1111-1114 |  
  |  | 1 | 1 | 
 attributeLocation| Name:  | QGLShaderProgram::attributeLocation |  | Prototype:  | int QGLShaderProgram::attributeLocation(const QByteArray& name) const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1144-1147 |  
  |  | 1 | 1 | 
 attributeLocation| Name:  | QGLShaderProgram::attributeLocation |  | Prototype:  | int QGLShaderProgram::attributeLocation(const QString& name) const |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 1158-1161 |  
  |  | 1 | 1 | 
 addShaderFromSourceCode| Name:  | QGLShaderProgram::addShaderFromSourceCode |  | Prototype:  | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QByteArray& source) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 777-780 |  
  |  | 1 | 1 | 
 addShaderFromSourceCode| Name:  | QGLShaderProgram::addShaderFromSourceCode |  | Prototype:  | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const QString& source) |  | Coverage:  |   0.000% (0/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 797-800 |  
  |  | 1 | 1 | 
 QGLShaderProgram| Name:  | QGLShaderProgram::QGLShaderProgram |  | Prototype:  | QGLShaderProgram::QGLShaderProgram(QObject *parent) |  | Coverage:  | 100.000% (1/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 646-649 |  
  |  | 2 | 1 | 
 QGLShaderProgram| Name:  | QGLShaderProgram::QGLShaderProgram |  | Prototype:  | QGLShaderProgram::QGLShaderProgram(const QGLContext *context, QObject *parent) |  | Coverage:  | 100.000% (1/1) |  | Absolute File Name:  | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp |  | Lines:  | 659-662 |  
  |  | 2 | 1 |