QtBase - 2016-12-13 07:58:44 +0000

Function Tree

Path:<top>::QGLShaderPrivate
FunctionCondition %▴eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
deleteShader
Name: QGLShaderPrivate::deleteShader
Prototype: void QGLShaderPrivate::deleteShader()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 308-314
  0.000% (0/4)
32
compile
Name: QGLShaderPrivate::compile
Prototype: bool QGLShaderPrivate::compile(QGLShader *q)
Coverage:  16.667% (4/24)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 265-306
 16.667% (4/24)
337
create
Name: QGLShaderPrivate::create
Prototype: bool QGLShaderPrivate::create()
Coverage:  47.368% (9/19)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 237-263
 47.368% (9/19)
176
~QGLShaderPrivate
Name: QGLShaderPrivate::~QGLShaderPrivate
Prototype: QGLShaderPrivate::~QGLShaderPrivate()
Coverage:  75.000% (3/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 230-235
 75.000% (3/4)
32
QGLShaderPrivate
Name: QGLShaderPrivate::QGLShaderPrivate
Prototype: QGLShaderPrivate(const QGLContext *ctx, QGLShader::ShaderType type)
Coverage: 100.000% (1/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 199-205
100.000% (1/1)
21

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