Function | Condition %▾ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
QGLShaderPrivateName: | QGLShaderPrivate::QGLShaderPrivate | Prototype: | QGLShaderPrivate(const QGLContext *ctx, QGLShader::ShaderType type) | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 199-205 |
| | 2 | 1 |
~QGLShaderPrivateName: | QGLShaderPrivate::~QGLShaderPrivate | Prototype: | QGLShaderPrivate::~QGLShaderPrivate() | Coverage: | 75.000% (3/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 230-235 |
| | 3 | 2 |
createName: | QGLShaderPrivate::create | Prototype: | bool QGLShaderPrivate::create() | Coverage: | 47.368% (9/19) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 237-263 |
| | 17 | 6 |
compileName: | QGLShaderPrivate::compile | Prototype: | bool QGLShaderPrivate::compile(QGLShader *q) | Coverage: | 16.667% (4/24) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 265-306 |
| | 33 | 7 |
deleteShaderName: | QGLShaderPrivate::deleteShader | Prototype: | void QGLShaderPrivate::deleteShader() | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 308-314 |
| | 3 | 2 |