QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %eLOC - Effective Lines of Codeā–“McCabe - Cyclomatic Complexity
QOpenGLPixelTransferOptions::skipRows
Name: QOpenGLPixelTransferOptions::skipRows
Prototype: int QOpenGLPixelTransferOptions::skipRows() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 167-170
  0.000% (0/1)
11
QOpenGLPixelTransferOptionsData::QOpenGLPixelTransferOptionsData
Name: QOpenGLPixelTransferOptionsData::QOpenGLPixelTransferOptionsData
Prototype: QOpenGLPixelTransferOptionsData()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglpixeltransferoptions.cpp
Lines: 65-74
  0.000% (0/1)
11
QOpenGLShader::compileSourceCode
Name: QOpenGLShader::compileSourceCode
Prototype: bool QOpenGLShader::compileSourceCode(const QByteArray& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 595-598
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11
QOpenGLShader::compileSourceCode
Name: QOpenGLShader::compileSourceCode
Prototype: bool QOpenGLShader::compileSourceCode(const QString& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 608-611
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11
QOpenGLShaderProgram::addShaderFromSourceCode
Name: QOpenGLShaderProgram::addShaderFromSourceCode
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const QByteArray& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 899-902
  0.000% (0/1)
11
QOpenGLShaderProgram::addShaderFromSourceCode
Name: QOpenGLShaderProgram::addShaderFromSourceCode
Prototype: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const QString& source)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 919-922
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11
QOpenGLShaderProgram::attributeLocation
Name: QOpenGLShaderProgram::attributeLocation
Prototype: int QOpenGLShaderProgram::attributeLocation(const QByteArray& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1243-1246
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11
QOpenGLShaderProgram::attributeLocation
Name: QOpenGLShaderProgram::attributeLocation
Prototype: int QOpenGLShaderProgram::attributeLocation(const QString& name) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1257-1260
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11
QOpenGLShaderProgram::bindAttributeLocation
Name: QOpenGLShaderProgram::bindAttributeLocation
Prototype: void QOpenGLShaderProgram::bindAttributeLocation(const QByteArray& name, int location)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1192-1195
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11
QOpenGLShaderProgram::bindAttributeLocation
Name: QOpenGLShaderProgram::bindAttributeLocation
Prototype: void QOpenGLShaderProgram::bindAttributeLocation(const QString& name, int location)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1210-1213
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11
QOpenGLShaderProgram::create
Name: QOpenGLShaderProgram::create
Prototype: bool QOpenGLShaderProgram::create()
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 783-786
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11
QOpenGLShaderProgram::disableAttributeArray
Name: QOpenGLShaderProgram::disableAttributeArray
Prototype: void QOpenGLShaderProgram::disableAttributeArray(const char *name)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1885-1888
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QOpenGLShaderProgram::enableAttributeArray
Name: QOpenGLShaderProgram::enableAttributeArray
Prototype: void QOpenGLShaderProgram::enableAttributeArray(const char *name)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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11
QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const GLfloat *values, int tupleSize, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1675-1679
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11
QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const QVector2D *values, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1696-1700
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const QVector3D *values, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, const QVector4D *values, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setAttributeArray
Name: QOpenGLShaderProgram::setAttributeArray
Prototype: void QOpenGLShaderProgram::setAttributeArray (const char *name, GLenum type, const void *values, int tupleSize, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setAttributeBuffer
Name: QOpenGLShaderProgram::setAttributeBuffer
Prototype: void QOpenGLShaderProgram::setAttributeBuffer (const char *name, GLenum type, int offset, int tupleSize, int stride)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1824-1828
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, GLfloat value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, GLfloat x, GLfloat y)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1309-1312
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1339-1343
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1369-1373
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QVector2D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QVector3D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1419-1422
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QVector4D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1444-1447
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue(const char *name, const QColor& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 1472-1475
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QOpenGLShaderProgram::setAttributeValue
Name: QOpenGLShaderProgram::setAttributeValue
Prototype: void QOpenGLShaderProgram::setAttributeValue (const char *name, const GLfloat *values, int columns, int rows)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLfloat value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLint value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLuint value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2018-2021
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, GLfloat x, GLfloat y)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2047-2050
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2077-2081
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (const char *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2108-2112
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QVector2D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2135-2138
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QVector3D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QVector4D& value)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QColor& color)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QPoint& point)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2246-2249
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QPointF& point)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
Lines: 2275-2278
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QSize& size)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QSizeF& size)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix2x2& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix2x3& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix2x4& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x2& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x3& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix3x4& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x2& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x3& value)
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2])
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3])
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue(const char *name, const GLfloat value[4][4])
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValue
Name: QOpenGLShaderProgram::setUniformValue
Prototype: void QOpenGLShaderProgram::setUniformValue (const char *name, const QTransform& value)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/gui/opengl/qopenglshaderprogram.cpp
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLint *values, int count)
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QOpenGLShaderProgram::setUniformValueArray
Name: QOpenGLShaderProgram::setUniformValueArray
Prototype: void QOpenGLShaderProgram::setUniformValueArray (const char *name, const GLuint *values, int count)
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QOpenGLVertexArrayObjectPrivate::_q_contextAboutToBeDestroyed
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