Function | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexityâ–´ |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1314-1320 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1339-1345 |
| | 4 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1199-1207 |
| | 5 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1228-1237 |
| | 5 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1259-1268 |
| | 5 | 2 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue(int location, const QColor& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1364-1373 |
| | 6 | 2 |
setGeometryOutputVertexCountName: | QGLShaderProgram::setGeometryOutputVertexCount | Prototype: | void QGLShaderProgram::setGeometryOutputVertexCount(int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3088-3098 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2481-2486 |
| | 3 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2498-2503 |
| | 3 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4]) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2514-2519 |
| | 3 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLfloat value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1857-1863 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLint value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1883-1889 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLuint value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1910-1916 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector2D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2027-2033 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector3D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2053-2059 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QVector4D& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2079-2085 |
| | 4 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1937-1945 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1966-1975 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1997-2006 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QPoint& point) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2136-2144 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QPointF& point) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2165-2173 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QSize& size) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2194-2202 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2223-2231 |
| | 5 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QColor& color) | Coverage: | 75.000% (3/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2106-2115 |
| | 6 | 2 |
setUniformValueName: | QGLShaderProgram::setUniformValue | Prototype: | void QGLShaderProgram::setUniformValue(int location, const QTransform& value) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2573-2584 |
| | 8 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2607-2612 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2635-2640 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2702-2707 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2728-2733 |
| | 3 | 2 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count) | Coverage: | 0.000% (0/4) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2754-2760 |
| | 4 | 2 |
shaderDestroyedName: | QGLShaderProgram::shaderDestroyed | Prototype: | void QGLShaderProgram::shaderDestroyed() | Coverage: | 33.333% (2/6) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3193-3199 |
| | 4 | 2 |
uniformLocationName: | QGLShaderProgram::uniformLocation | Prototype: | int QGLShaderProgram::uniformLocation(const char *name) const | Coverage: | 50.000% (4/8) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1811-1822 |
| | 7 | 2 |
addShaderFromSourceCodeName: | QGLShaderProgram::addShaderFromSourceCode | Prototype: | bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const char *source) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 753-766 |
| | 10 | 3 |
addShaderFromSourceFileName: | QGLShaderProgram::addShaderFromSourceFile | Prototype: | bool QGLShaderProgram::addShaderFromSourceFile (QGLShader::ShaderType type, const QString& fileName) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 820-834 |
| | 10 | 3 |
hasOpenGLShaderProgramsName: | QGLShaderProgram::hasOpenGLShaderPrograms | Prototype: | bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context) | Coverage: | 0.000% (0/7) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3174-3188 |
| | 6 | 3 |
programIdName: | QGLShaderProgram::programId | Prototype: | GLuint QGLShaderProgram::programId() const | Coverage: | 0.000% (0/9) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1050-1063 |
| | 7 | 3 |
removeShaderName: | QGLShaderProgram::removeShader | Prototype: | void QGLShaderProgram::removeShader(QGLShader *shader) | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 843-857 |
| | 9 | 3 |
bindName: | QGLShaderProgram::bind | Prototype: | bool QGLShaderProgram::bind() | Coverage: | 35.714% (5/14) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1008-1024 |
| | 11 | 4 |
removeAllShadersName: | QGLShaderProgram::removeAllShaders | Prototype: | void QGLShaderProgram::removeAllShaders() | Coverage: | 0.000% (0/13) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 879-897 |
| | 12 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2816-2822 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2843-2850 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2871-2878 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2899-2906 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2927-2933 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2954-2961 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2982-2989 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3010-3017 |
| | 3 | 5 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count) | Coverage: | 0.000% (0/15) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 3038-3044 |
| | 3 | 5 |
addShaderName: | QGLShaderProgram::addShader | Prototype: | bool QGLShaderProgram::addShader(QGLShader *shader) | Coverage: | 40.909% (9/22) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 716-738 |
| | 17 | 6 |
initName: | QGLShaderProgram::init | Prototype: | bool QGLShaderProgram::init() | Coverage: | 50.000% (10/20) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 677-702 |
| | 20 | 6 |
setUniformValueArrayName: | QGLShaderProgram::setUniformValueArray | Prototype: | void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize) | Coverage: | 0.000% (0/16) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 2664-2679 |
| | 11 | 6 |
setAttributeValueName: | QGLShaderProgram::setAttributeValue | Prototype: | void QGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows) | Coverage: | 0.000% (0/22) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 1396-1419 |
| | 16 | 7 |
linkName: | QGLShaderProgram::link | Prototype: | bool QGLShaderProgram::link() | Coverage: | 33.333% (10/30) | Absolute File Name: | /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp | Lines: | 913-973 |
| | 41 | 10 |