QtBase - 2016-12-13 07:58:44 +0000

Function Tree

Page:<>1
McCabe - Cyclomatic Complexity: 1
2
Path:<top>::QGLShaderProgram
FunctionCondition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexityâ–´
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1314-1320
  0.000% (0/4)
42
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1339-1345
  0.000% (0/4)
42
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1199-1207
  0.000% (0/4)
52
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1228-1237
  0.000% (0/4)
52
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1259-1268
  0.000% (0/4)
52
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QColor& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1364-1373
  0.000% (0/4)
62
setGeometryOutputVertexCount
Name: QGLShaderProgram::setGeometryOutputVertexCount
Prototype: void QGLShaderProgram::setGeometryOutputVertexCount(int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3088-3098
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2])
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2481-2486
  0.000% (0/4)
32
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3])
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2498-2503
  0.000% (0/4)
32
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4])
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2514-2519
  0.000% (0/4)
32
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLfloat value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1857-1863
  0.000% (0/4)
42
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLint value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1883-1889
  0.000% (0/4)
42
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLuint value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1910-1916
  0.000% (0/4)
42
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector2D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2027-2033
  0.000% (0/4)
42
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector3D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2053-2059
  0.000% (0/4)
42
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector4D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2079-2085
  0.000% (0/4)
42
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1937-1945
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1966-1975
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1997-2006
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QPoint& point)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2136-2144
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QPointF& point)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2165-2173
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QSize& size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2194-2202
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QSizeF& size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2223-2231
  0.000% (0/4)
52
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QColor& color)
Coverage:  75.000% (3/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2106-2115
 75.000% (3/4)
62
setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QTransform& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2573-2584
  0.000% (0/4)
82
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2607-2612
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2635-2640
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2702-2707
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2728-2733
  0.000% (0/4)
32
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2754-2760
  0.000% (0/4)
42
shaderDestroyed
Name: QGLShaderProgram::shaderDestroyed
Prototype: void QGLShaderProgram::shaderDestroyed()
Coverage:  33.333% (2/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3193-3199
 33.333% (2/6)
42
uniformLocation
Name: QGLShaderProgram::uniformLocation
Prototype: int QGLShaderProgram::uniformLocation(const char *name) const
Coverage:  50.000% (4/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1811-1822
 50.000% (4/8)
72
addShaderFromSourceCode
Name: QGLShaderProgram::addShaderFromSourceCode
Prototype: bool QGLShaderProgram::addShaderFromSourceCode(QGLShader::ShaderType type, const char *source)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 753-766
  0.000% (0/7)
103
addShaderFromSourceFile
Name: QGLShaderProgram::addShaderFromSourceFile
Prototype: bool QGLShaderProgram::addShaderFromSourceFile (QGLShader::ShaderType type, const QString& fileName)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 820-834
  0.000% (0/7)
103
hasOpenGLShaderPrograms
Name: QGLShaderProgram::hasOpenGLShaderPrograms
Prototype: bool QGLShaderProgram::hasOpenGLShaderPrograms(const QGLContext *context)
Coverage:  0.000% (0/7)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3174-3188
  0.000% (0/7)
63
programId
Name: QGLShaderProgram::programId
Prototype: GLuint QGLShaderProgram::programId() const
Coverage:  0.000% (0/9)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1050-1063
  0.000% (0/9)
73
removeShader
Name: QGLShaderProgram::removeShader
Prototype: void QGLShaderProgram::removeShader(QGLShader *shader)
Coverage:  0.000% (0/13)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 843-857
  0.000% (0/13)
93
bind
Name: QGLShaderProgram::bind
Prototype: bool QGLShaderProgram::bind()
Coverage:  35.714% (5/14)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1008-1024
 35.714% (5/14)
114
removeAllShaders
Name: QGLShaderProgram::removeAllShaders
Prototype: void QGLShaderProgram::removeAllShaders()
Coverage:  0.000% (0/13)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 879-897
  0.000% (0/13)
125
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2816-2822
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2843-2850
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix2x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2871-2878
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2899-2906
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2927-2933
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix3x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2954-2961
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x2 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2982-2989
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x3 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3010-3017
  0.000% (0/15)
35
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QMatrix4x4 *values, int count)
Coverage:  0.000% (0/15)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3038-3044
  0.000% (0/15)
35
addShader
Name: QGLShaderProgram::addShader
Prototype: bool QGLShaderProgram::addShader(QGLShader *shader)
Coverage:  40.909% (9/22)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 716-738
 40.909% (9/22)
176
init
Name: QGLShaderProgram::init
Prototype: bool QGLShaderProgram::init()
Coverage:  50.000% (10/20)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 677-702
 50.000% (10/20)
206
setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLfloat *values, int count, int tupleSize)
Coverage:  0.000% (0/16)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2664-2679
  0.000% (0/16)
116
setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (int location, const GLfloat *values, int columns, int rows)
Coverage:  0.000% (0/22)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1396-1419
  0.000% (0/22)
167
link
Name: QGLShaderProgram::link
Prototype: bool QGLShaderProgram::link()
Coverage:  33.333% (10/30)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 913-973
 33.333% (10/30)
4110
Page:<>1
McCabe - Cyclomatic Complexity: 1
2

Generated by Squish Coco Non-Commercial 4.3.0-BETA-master-30-08-2018-4cb69e9