QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexityâ–¾
QGLTexture::bindCompressedTexture
Name: QGLTexture::bindCompressedTexture
Prototype: QSize QGLTexture::bindCompressedTexture (const QString& fileName, const char *format)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 5255-5265
  0.000% (0/4)
72
QGLTemporaryContext::~QGLTemporaryContext
Name: QGLTemporaryContext::~QGLTemporaryContext
Prototype: QGLTemporaryContext::~QGLTemporaryContext()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1823-1830
  0.000% (0/4)
42
QGLTemporaryContext::QGLTemporaryContext
Name: QGLTemporaryContext::QGLTemporaryContext
Prototype: QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1790-1821
  0.000% (0/4)
132
QGLShaderStorage::shadersForThread
Name: QGLShaderStorage::shadersForThread
Prototype: QGLEngineSharedShaders *shadersForThread(const QGLContext *context)
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 90-97
100.000% (4/4)
62
QGLShaderProgramPrivate::~QGLShaderProgramPrivate
Name: QGLShaderProgramPrivate::~QGLShaderProgramPrivate
Prototype: QGLShaderProgramPrivate::~QGLShaderProgramPrivate()
Coverage:  75.000% (3/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 626-631
 75.000% (3/4)
32
QGLShaderProgram::uniformLocation
Name: QGLShaderProgram::uniformLocation
Prototype: int QGLShaderProgram::uniformLocation(const char *name) const
Coverage:  50.000% (4/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1811-1822
 50.000% (4/8)
72
QGLShaderProgram::shaderDestroyed
Name: QGLShaderProgram::shaderDestroyed
Prototype: void QGLShaderProgram::shaderDestroyed()
Coverage:  33.333% (2/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3193-3199
 33.333% (2/6)
42
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2607-2612
  0.000% (0/4)
32
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const GLuint *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2635-2640
  0.000% (0/4)
32
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector2D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2702-2707
  0.000% (0/4)
32
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector3D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2728-2733
  0.000% (0/4)
32
QGLShaderProgram::setUniformValueArray
Name: QGLShaderProgram::setUniformValueArray
Prototype: void QGLShaderProgram::setUniformValueArray(int location, const QVector4D *values, int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2754-2760
  0.000% (0/4)
42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2])
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2481-2486
  0.000% (0/4)
32
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3])
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2498-2503
  0.000% (0/4)
32
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4])
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2514-2519
  0.000% (0/4)
32
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLfloat value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1857-1863
  0.000% (0/4)
42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLint value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1883-1889
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42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLuint value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1910-1916
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42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector2D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2027-2033
  0.000% (0/4)
42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector3D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2053-2059
  0.000% (0/4)
42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QVector4D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2079-2085
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42
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, GLfloat x, GLfloat y)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1937-1945
  0.000% (0/4)
52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1966-1975
  0.000% (0/4)
52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1997-2006
  0.000% (0/4)
52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QPoint& point)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2136-2144
  0.000% (0/4)
52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QPointF& point)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2165-2173
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52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QSize& size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2194-2202
  0.000% (0/4)
52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QSizeF& size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2223-2231
  0.000% (0/4)
52
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QColor& color)
Coverage:  75.000% (3/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2106-2115
 75.000% (3/4)
62
QGLShaderProgram::setUniformValue
Name: QGLShaderProgram::setUniformValue
Prototype: void QGLShaderProgram::setUniformValue(int location, const QTransform& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 2573-2584
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82
QGLShaderProgram::setGeometryOutputVertexCount
Name: QGLShaderProgram::setGeometryOutputVertexCount
Prototype: void QGLShaderProgram::setGeometryOutputVertexCount(int count)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3088-3098
  0.000% (0/4)
52
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, GLfloat value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1173-1179
  0.000% (0/4)
42
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QVector2D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1289-1295
  0.000% (0/4)
42
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QVector3D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1314-1320
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42
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QVector4D& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1339-1345
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42
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, GLfloat x, GLfloat y)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1199-1207
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52
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1228-1237
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52
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue (int location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1259-1268
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52
QGLShaderProgram::setAttributeValue
Name: QGLShaderProgram::setAttributeValue
Prototype: void QGLShaderProgram::setAttributeValue(int location, const QColor& value)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1364-1373
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62
QGLShaderProgram::setAttributeBuffer
Name: QGLShaderProgram::setAttributeBuffer
Prototype: void QGLShaderProgram::setAttributeBuffer (int location, GLenum type, int offset, int tupleSize, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1706-1715
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52
QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (int location, const GLfloat *values, int tupleSize, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1452-1461
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52
QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (int location, const QVector2D *values, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1476-1485
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52
QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (int location, const QVector3D *values, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1500-1509
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52
QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (int location, const QVector4D *values, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1524-1533
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52
QGLShaderProgram::setAttributeArray
Name: QGLShaderProgram::setAttributeArray
Prototype: void QGLShaderProgram::setAttributeArray (int location, GLenum type, const void *values, int tupleSize, int stride)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1559-1568
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52
QGLShaderProgram::release
Name: QGLShaderProgram::release
Prototype: void QGLShaderProgram::release()
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1035-1043
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42
QGLShaderProgram::maxGeometryOutputVertices
Name: QGLShaderProgram::maxGeometryOutputVertices
Prototype: int QGLShaderProgram::maxGeometryOutputVertices() const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 3069-3078
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52
QGLShaderProgram::enableAttributeArray
Name: QGLShaderProgram::enableAttributeArray
Prototype: void QGLShaderProgram::enableAttributeArray(int location)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1752-1758
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42
QGLShaderProgram::disableAttributeArray
Name: QGLShaderProgram::disableAttributeArray
Prototype: void QGLShaderProgram::disableAttributeArray(int location)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1782-1788
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42
QGLShaderProgram::bindAttributeLocation
Name: QGLShaderProgram::bindAttributeLocation
Prototype: void QGLShaderProgram::bindAttributeLocation(const char *name, int location)
Coverage:  50.000% (4/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1076-1083
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52
QGLShaderProgram::attributeLocation
Name: QGLShaderProgram::attributeLocation
Prototype: int QGLShaderProgram::attributeLocation(const char *name) const
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 1128-1138
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62
QGLShaderPrivate::~QGLShaderPrivate
Name: QGLShaderPrivate::~QGLShaderPrivate
Prototype: QGLShaderPrivate::~QGLShaderPrivate()
Coverage:  75.000% (3/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 230-235
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QGLShaderPrivate::deleteShader
Name: QGLShaderPrivate::deleteShader
Prototype: void QGLShaderPrivate::deleteShader()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 308-314
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32
QGLShader::compileSourceFile
Name: QGLShader::compileSourceFile
Prototype: bool QGLShader::compileSourceFile(const QString& fileName)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 484-494
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62
QGLShader::QGLShader
Name: QGLShader::QGLShader
Prototype: QGLShader::QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent)
Coverage:  50.000% (3/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglshaderprogram.cpp
Lines: 347-358
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QGLPixelBufferPrivate::common_init
Name: QGLPixelBufferPrivate::common_init
Prototype: void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglpixelbuffer.cpp
Lines: 137-147
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QGLPixelBuffer::handle
Name: QGLPixelBuffer::handle
Prototype: Qt::HANDLE QGLPixelBuffer::handle() const
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglpixelbuffer.cpp
Lines: 399-405
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42
QGLPixelBuffer::doneCurrent
Name: QGLPixelBuffer::doneCurrent
Prototype: bool QGLPixelBuffer::doneCurrent()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglpixelbuffer.cpp
Lines: 245-252
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QGLPaintDevice::endPaint
Name: QGLPaintDevice::endPaint
Prototype: void QGLPaintDevice::endPaint()
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglpaintdevice.cpp
Lines: 125-138
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62
QGLPaintDevice::beginPaint
Name: QGLPaintDevice::beginPaint
Prototype: void QGLPaintDevice::beginPaint()
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglpaintdevice.cpp
Lines: 79-107
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82
QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat
Name: QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat
Prototype: QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 194-198
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22
QGLFramebufferObjectFormat::operator==
Name: QGLFramebufferObjectFormat::operator==
Prototype: bool QGLFramebufferObjectFormat::operator==(const QGLFramebufferObjectFormat& other) const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 339-345
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32
QGLFramebufferObject::isBound
Name: QGLFramebufferObject::isBound
Prototype: bool QGLFramebufferObject::isBound() const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 1344-1354
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62
QGLFramebufferObject::attachment
Name: QGLFramebufferObject::attachment
Prototype: QGLFramebufferObject::Attachment QGLFramebufferObject::attachment() const
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 1329-1335
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42
QGLFramebufferObject::QGLFramebufferObject
Name: QGLFramebufferObject::QGLFramebufferObject
Prototype: QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment attachment, GLenum target, GLenum internal_format)
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 922-934
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QGLFramebufferObject::QGLFramebufferObject
Name: QGLFramebufferObject::QGLFramebufferObject
Prototype: QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachment, GLenum target, GLenum internal_format)
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 949-961
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QGLFormat::~QGLFormat
Name: QGLFormat::~QGLFormat
Prototype: QGLFormat::~QGLFormat()
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 437-441
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QGLFormat::testOption
Name: QGLFormat::testOption
Prototype: bool QGLFormat::testOption(QGL::FormatOptions opt) const
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 948-954
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QGLFormat::setVersion
Name: QGLFormat::setVersion
Prototype: void QGLFormat::setVersion(int major, int minor)
Coverage:  50.000% (3/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1158-1167
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62
QGLFormat::setStencilBufferSize
Name: QGLFormat::setStencilBufferSize
Prototype: void QGLFormat::setStencilBufferSize(int size)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1128-1137
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QGLFormat::setSamples
Name: QGLFormat::setSamples
Prototype: void QGLFormat::setSamples(int numSamples)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 822-831
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62
QGLFormat::setRedBufferSize
Name: QGLFormat::setRedBufferSize
Prototype: void QGLFormat::setRedBufferSize(int size)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 989-997
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QGLFormat::setOption
Name: QGLFormat::setOption
Prototype: void QGLFormat::setOption(QGL::FormatOptions opt)
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 931-938
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QGLFormat::setGreenBufferSize
Name: QGLFormat::setGreenBufferSize
Prototype: void QGLFormat::setGreenBufferSize(int size)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1018-1026
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QGLFormat::setDepthBufferSize
Name: QGLFormat::setDepthBufferSize
Prototype: void QGLFormat::setDepthBufferSize(int size)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 961-970
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QGLFormat::setBlueBufferSize
Name: QGLFormat::setBlueBufferSize
Prototype: void QGLFormat::setBlueBufferSize(int size)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1047-1055
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QGLFormat::setAlphaBufferSize
Name: QGLFormat::setAlphaBufferSize
Prototype: void QGLFormat::setAlphaBufferSize(int size)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1075-1084
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QGLFormat::setAccumBufferSize
Name: QGLFormat::setAccumBufferSize
Prototype: void QGLFormat::setAccumBufferSize(int size)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1102-1111
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QGLEngineSharedShaders::cleanupCustomStage::[lambda]
Name: QGLEngineSharedShaders::cleanupCustomStage::[lambda]
Prototype: [stage](QGLEngineShaderProg *cachedProg)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 477-483
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QGLEngineShaderManager::setSrcPixelType
Name: QGLEngineShaderManager::setSrcPixelType
Prototype: void QGLEngineShaderManager::setSrcPixelType(PixelSrcType type)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
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QGLEngineShaderManager::setSrcPixelType
Name: QGLEngineShaderManager::setSrcPixelType
Prototype: void QGLEngineShaderManager::setSrcPixelType(Qt::BrushStyle style)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 558-566
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QGLEngineShaderManager::setOpacityMode
Name: QGLEngineShaderManager::setOpacityMode
Prototype: void QGLEngineShaderManager::setOpacityMode(OpacityMode mode)
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 577-584
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42
QGLEngineShaderManager::setMaskType
Name: QGLEngineShaderManager::setMaskType
Prototype: void QGLEngineShaderManager::setMaskType(MaskType type)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 586-593
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42
QGLEngineShaderManager::setCustomStage
Name: QGLEngineShaderManager::setCustomStage
Prototype: void QGLEngineShaderManager::setCustomStage(QGLCustomShaderStage* stage)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 604-610
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42
QGLEngineShaderManager::setCompositionMode
Name: QGLEngineShaderManager::setCompositionMode
Prototype: void QGLEngineShaderManager::setCompositionMode(QPainter::CompositionMode mode)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 595-602
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QGLEngineShaderManager::removeCustomStage
Name: QGLEngineShaderManager::removeCustomStage
Prototype: void QGLEngineShaderManager::removeCustomStage()
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 612-618
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QGLEngineShaderManager::currentProgram
Name: QGLEngineShaderManager::currentProgram
Prototype: QGLShaderProgram* QGLEngineShaderManager::currentProgram()
Coverage:  50.000% (2/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
Lines: 620-626
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QGLCustomShaderStage::~QGLCustomShaderStage
Name: QGLCustomShaderStage::~QGLCustomShaderStage
Prototype: QGLCustomShaderStage::~QGLCustomShaderStage()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglcustomshaderstage.cpp
Lines: 65-73
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QGLCustomShaderStage::setUniformsDirty
Name: QGLCustomShaderStage::setUniformsDirty
Prototype: void QGLCustomShaderStage::setUniformsDirty()
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglcustomshaderstage.cpp
Lines: 75-80
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QGLCustomShaderStage::removeFromPainter
Name: QGLCustomShaderStage::removeFromPainter
Prototype: void QGLCustomShaderStage::removeFromPainter(QPainter* p)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/gl2paintengineex/qglcustomshaderstage.cpp
Lines: 100-115
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82
QGLContextPrivate::~QGLContextPrivate
Name: QGLContextPrivate::~QGLContextPrivate
Prototype: QGLContextPrivate::~QGLContextPrivate()
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1730-1740
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QGLContextPrivate::textureCacheLookup
Name: QGLContextPrivate::textureCacheLookup
Prototype: QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target)
Coverage:  0.000% (0/10)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 2698-2708
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QGLContextPrivate::setupSharing
Name: QGLContextPrivate::setupSharing
Prototype: void QGLContextPrivate::setupSharing()
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 509-517
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QGLContextPrivate::setCurrentFbo
Name: QGLContextPrivate::setCurrentFbo
Prototype: void QGLContextPrivate::setCurrentFbo(GLuint fbo)
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 536-545
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52
QGLContextPrivate::refreshCurrentFbo
Name: QGLContextPrivate::refreshCurrentFbo
Prototype: void QGLContextPrivate::refreshCurrentFbo()
Coverage:  50.000% (4/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 519-534
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82
QGLContextPrivate::init
Name: QGLContextPrivate::init
Prototype: void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 1742-1774
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262
QGLContext::setDevice
Name: QGLContext::setDevice
Prototype: void QGLContext::setDevice(QPaintDevice *pDev)
Coverage:  30.000% (3/10)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 3185-3197
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QGLContext::moveToThread
Name: QGLContext::moveToThread
Prototype: void QGLContext::moveToThread(QThread *thread)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 3466-3471
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QGLContext::functions
Name: QGLContext::functions
Prototype: QGLFunctions *QGLContext::functions() const
Coverage: 100.000% (4/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 2802-2810
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QGLContext::deleteTexture
Name: QGLContext::deleteTexture
Prototype: void QGLContext::deleteTexture(GLuint id)
Coverage:  0.000% (0/4)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qgl.cpp
Lines: 2902-2907
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