QtBase - 2016-12-13 07:58:44 +0000

Functions

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FunctionCondition %▴eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
QGLFramebufferObject::QGLFramebufferObject
Name: QGLFramebufferObject::QGLFramebufferObject
Prototype: QGLFramebufferObject::QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 901-907
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31
QGLFramebufferObject::QGLFramebufferObject
Name: QGLFramebufferObject::QGLFramebufferObject
Prototype: QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment attachment, GLenum target, GLenum internal_format)
Coverage:  0.000% (0/6)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 922-934
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42
QGLFramebufferObject::QGLFramebufferObject
Name: QGLFramebufferObject::QGLFramebufferObject
Prototype: QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachment, GLenum target, GLenum internal_format)
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 949-961
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42
QGLFramebufferObject::attachment
Name: QGLFramebufferObject::attachment
Prototype: QGLFramebufferObject::Attachment QGLFramebufferObject::attachment() const
Coverage:  0.000% (0/4)
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42
QGLFramebufferObject::bind
Name: QGLFramebufferObject::bind
Prototype: bool QGLFramebufferObject::bind()
Coverage:  0.000% (0/17)
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Lines: 1019-1040
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155
QGLFramebufferObject::bindDefault
Name: QGLFramebufferObject::bindDefault
Prototype: bool QGLFramebufferObject::bindDefault()
Coverage:  0.000% (0/8)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 1189-1207
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93
QGLFramebufferObject::blitFramebuffer
Name: QGLFramebufferObject::blitFramebuffer
Prototype: void QGLFramebufferObject::blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect, QGLFramebufferObject *source, const QRect &sourceRect, GLbitfield buffers, GLenum filter)
Coverage:  0.000% (0/13)
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Lines: 1403-1443
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253
QGLFramebufferObject::drawTexture
Name: QGLFramebufferObject::drawTexture
Prototype: void QGLFramebufferObject::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
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11
QGLFramebufferObject::drawTexture
Name: QGLFramebufferObject::drawTexture
Prototype: void QGLFramebufferObject::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
Coverage:  0.000% (0/1)
Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglframebufferobject.cpp
Lines: 1246-1249
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11
QGLFramebufferObject::format
Name: QGLFramebufferObject::format
Prototype: QGLFramebufferObjectFormat QGLFramebufferObject::format() const
Coverage:  0.000% (0/1)
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21
QGLFramebufferObject::handle
Name: QGLFramebufferObject::handle
Prototype: GLuint QGLFramebufferObject::handle() const
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21
QGLFramebufferObject::hasOpenGLFramebufferBlit
Name: QGLFramebufferObject::hasOpenGLFramebufferBlit
Prototype: bool QGLFramebufferObject::hasOpenGLFramebufferBlit()
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11
QGLFramebufferObject::hasOpenGLFramebufferObjects
Name: QGLFramebufferObject::hasOpenGLFramebufferObjects
Prototype: bool QGLFramebufferObject::hasOpenGLFramebufferObjects()
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11
QGLFramebufferObject::isBound
Name: QGLFramebufferObject::isBound
Prototype: bool QGLFramebufferObject::isBound() const
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62
QGLFramebufferObject::isValid
Name: QGLFramebufferObject::isValid
Prototype: bool QGLFramebufferObject::isValid() const
Coverage:  0.000% (0/1)
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Lines: 1004-1008
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21
QGLFramebufferObject::metric
Name: QGLFramebufferObject::metric
Prototype: int QGLFramebufferObject::metric(PaintDeviceMetric metric) const
Coverage:  0.000% (0/27)
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2114
QGLFramebufferObject::paintEngine
Name: QGLFramebufferObject::paintEngine
Prototype: QPaintEngine *QGLFramebufferObject::paintEngine() const
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83
QGLFramebufferObject::release
Name: QGLFramebufferObject::release
Prototype: bool QGLFramebufferObject::release()
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145
QGLFramebufferObject::size
Name: QGLFramebufferObject::size
Prototype: QSize QGLFramebufferObject::size() const
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QGLFramebufferObject::texture
Name: QGLFramebufferObject::texture
Prototype: GLuint QGLFramebufferObject::texture() const
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21
QGLFramebufferObject::toImage
Name: QGLFramebufferObject::toImage
Prototype: QImage QGLFramebufferObject::toImage() const
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QGLFramebufferObject::~QGLFramebufferObject
Name: QGLFramebufferObject::~QGLFramebufferObject
Prototype: QGLFramebufferObject::~QGLFramebufferObject()
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126
QGLFramebufferObjectFormat::QGLFramebufferObjectFormat
Name: QGLFramebufferObjectFormat::QGLFramebufferObjectFormat
Prototype: QGLFramebufferObjectFormat::QGLFramebufferObjectFormat()
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11
QGLFramebufferObjectFormat::QGLFramebufferObjectFormat
Name: QGLFramebufferObjectFormat::QGLFramebufferObjectFormat
Prototype: QGLFramebufferObjectFormat::QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other)
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QGLFramebufferObjectFormat::attachment
Name: QGLFramebufferObjectFormat::attachment
Prototype: QGLFramebufferObject::Attachment QGLFramebufferObjectFormat::attachment() const
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QGLFramebufferObjectFormat::detach
Name: QGLFramebufferObjectFormat::detach
Prototype: void QGLFramebufferObjectFormat::detach()
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QGLFramebufferObjectFormat::internalTextureFormat
Name: QGLFramebufferObjectFormat::internalTextureFormat
Prototype: GLenum QGLFramebufferObjectFormat::internalTextureFormat() const
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QGLFramebufferObjectFormat::mipmap
Name: QGLFramebufferObjectFormat::mipmap
Prototype: bool QGLFramebufferObjectFormat::mipmap() const
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QGLFramebufferObjectFormat::operator!=
Name: QGLFramebufferObjectFormat::operator!=
Prototype: bool QGLFramebufferObjectFormat::operator!=(const QGLFramebufferObjectFormat& other) const
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QGLFramebufferObjectFormat::operator=
Name: QGLFramebufferObjectFormat::operator=
Prototype: QGLFramebufferObjectFormat &QGLFramebufferObjectFormat::operator=(const QGLFramebufferObjectFormat &other)
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QGLFramebufferObjectFormat::operator==
Name: QGLFramebufferObjectFormat::operator==
Prototype: bool QGLFramebufferObjectFormat::operator==(const QGLFramebufferObjectFormat& other) const
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QGLFramebufferObjectFormat::samples
Name: QGLFramebufferObjectFormat::samples
Prototype: int QGLFramebufferObjectFormat::samples() const
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QGLFramebufferObjectFormat::setAttachment
Name: QGLFramebufferObjectFormat::setAttachment
Prototype: void QGLFramebufferObjectFormat::setAttachment(QGLFramebufferObject::Attachment attachment)
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QGLFramebufferObjectFormat::setInternalTextureFormat
Name: QGLFramebufferObjectFormat::setInternalTextureFormat
Prototype: void QGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat)
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21
QGLFramebufferObjectFormat::setMipmap
Name: QGLFramebufferObjectFormat::setMipmap
Prototype: void QGLFramebufferObjectFormat::setMipmap(bool enabled)
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QGLFramebufferObjectFormat::setSamples
Name: QGLFramebufferObjectFormat::setSamples
Prototype: void QGLFramebufferObjectFormat::setSamples(int samples)
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QGLFramebufferObjectFormat::setTextureTarget
Name: QGLFramebufferObjectFormat::setTextureTarget
Prototype: void QGLFramebufferObjectFormat::setTextureTarget(GLenum target)
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QGLFramebufferObjectFormat::textureTarget
Name: QGLFramebufferObjectFormat::textureTarget
Prototype: GLenum QGLFramebufferObjectFormat::textureTarget() const
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QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat
Name: QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat
Prototype: QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat()
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QGLFramebufferObjectPrivate::checkFramebufferStatus
Name: QGLFramebufferObjectPrivate::checkFramebufferStatus
Prototype: bool QGLFramebufferObjectPrivate::checkFramebufferStatus() const
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QGLFramebufferObjectPrivate::init
Name: QGLFramebufferObjectPrivate::init
Prototype: void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, QGLFramebufferObject::Attachment attachment, GLenum texture_target, GLenum internal_format, GLint samples, bool mipmap)
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QGLPBufferGLPaintDevice::beginPaint
Name: QGLPBufferGLPaintDevice::beginPaint
Prototype: void QGLPBufferGLPaintDevice::beginPaint()
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Absolute File Name: /home/qt/qt5_coco/qt5/qtbase/src/opengl/qglpixelbuffer.cpp
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QGLPBufferGLPaintDevice::context
Name: QGLPBufferGLPaintDevice::context
Prototype: QGLContext* QGLPBufferGLPaintDevice::context() const
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QGLPBufferGLPaintDevice::endPaint
Name: QGLPBufferGLPaintDevice::endPaint
Prototype: void QGLPBufferGLPaintDevice::endPaint()
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QGLPBufferGLPaintDevice::setFbo
Name: QGLPBufferGLPaintDevice::setFbo
Prototype: void QGLPBufferGLPaintDevice::setFbo(GLuint fbo)
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QGLPBufferGLPaintDevice::setPBuffer
Name: QGLPBufferGLPaintDevice::setPBuffer
Prototype: void QGLPBufferGLPaintDevice::setPBuffer(QGLPixelBuffer* pb)
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QGLPaintDevice::alphaRequested
Name: QGLPaintDevice::alphaRequested
Prototype: bool QGLPaintDevice::alphaRequested() const
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QGLPaintDevice::format
Name: QGLPaintDevice::format
Prototype: QGLFormat QGLPaintDevice::format() const
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QGLPaintDevice::metric
Name: QGLPaintDevice::metric
Prototype: int QGLPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const
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QGLPixelBuffer::QGLPixelBuffer
Name: QGLPixelBuffer::QGLPixelBuffer
Prototype: QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget)
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QGLPixelBuffer::QGLPixelBuffer
Name: QGLPixelBuffer::QGLPixelBuffer
Prototype: QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget)
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QGLPixelBuffer::bindTexture
Name: QGLPixelBuffer::bindTexture
Prototype: GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target)
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QGLPixelBuffer::bindTexture
Name: QGLPixelBuffer::bindTexture
Prototype: GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target)
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QGLPixelBuffer::bindTexture
Name: QGLPixelBuffer::bindTexture
Prototype: GLuint QGLPixelBuffer::bindTexture(const QString &fileName)
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QGLPixelBuffer::bindToDynamicTexture
Name: QGLPixelBuffer::bindToDynamicTexture
Prototype: bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
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QGLPixelBuffer::context
Name: QGLPixelBuffer::context
Prototype: QGLContext *QGLPixelBuffer::context() const
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QGLPixelBuffer::deleteTexture
Name: QGLPixelBuffer::deleteTexture
Prototype: void QGLPixelBuffer::deleteTexture(GLuint texture_id)
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QGLPixelBuffer::doneCurrent
Name: QGLPixelBuffer::doneCurrent
Prototype: bool QGLPixelBuffer::doneCurrent()
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QGLPixelBuffer::drawTexture
Name: QGLPixelBuffer::drawTexture
Prototype: void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
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QGLPixelBuffer::drawTexture
Name: QGLPixelBuffer::drawTexture
Prototype: void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
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QGLPixelBuffer::format
Name: QGLPixelBuffer::format
Prototype: QGLFormat QGLPixelBuffer::format() const
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QGLPixelBuffer::generateDynamicTexture
Name: QGLPixelBuffer::generateDynamicTexture
Prototype: GLuint QGLPixelBuffer::generateDynamicTexture() const
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